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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.04.17 11:37:00 -
[301]
Keyword "still" _
Make ISK||Build||React||1k papercuts |
Rudolf Miller
Dawn of a new Empire The Initiative.
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Posted - 2011.04.17 17:54:00 -
[302]
supporting
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EVE has sound
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Posted - 2011.04.17 20:27:00 -
[303]
Supporting with an alt
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BigBlackDiggaNick
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Posted - 2011.04.17 20:29:00 -
[304]
There is nevar enough alt support!
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Jade Knight07
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Posted - 2011.04.18 01:45:00 -
[305]
Supported naturally. |
Naomi Knight
Amarr
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Posted - 2011.04.18 08:13:00 -
[306]
Keep up the good work CCP these ppl play too much anyway. Give this game a new imo like changing the name to Matari Online or something.
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Brakoo
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Posted - 2011.04.19 08:09:00 -
[307]
Incarna will not stop me from canceling 3 accounts if Eves Old Broken Features aren't fixed
POS Towers Sov Better GM's who actually read your petition instead of apologizing for taking to long to get to your petition.
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Darth Aethrian
Pacific Dawn Controlled Chaos
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Posted - 2011.04.21 21:44:00 -
[308]
Supporting.
It has really gotten ridiculous how much time and :effort: that CCP is putting into Incarna instead of refining existing content.
I mean, don't get me wrong, I'm sure Walking in Stations will be cool and all that, but I'd rather never get that content and have functional fleet fights, improved UI, better balancing, and sov tweaks, not to mention actual stories for PVE content, and fixing old ideas.
CCP, by all means, finish Incarna, but then I humbly ask that you spend a year fixing all the other stuff you've implemented and make the game work really well, and make it FUN. You've had some ideas and content that you've implemented that sounded so freaking COOL, and then it didn't work how you wanted, so you just left it do die and moved on.
A perfect example of that behavior is Faction Warfare. As a concept, it's awesome as hell. As an actual feature, it's completely lacking support and gives no incentive or reason to do it at all. It wouldn't have taken that much more time to do it right, and figure out how to just make it worthwhile, but instead, you pushed forward.
So please, fix the game. I want to be able to say that I like this game when my friends ask what I'm playing.
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Karl Axelman
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Posted - 2011.04.22 12:15:00 -
[309]
Originally by: Darth Aethrian Supporting.
It has really gotten ridiculous how much time and :effort: that CCP is putting into Incarna instead of refining existing content.
I mean, don't get me wrong, I'm sure Walking in Stations will be cool and all that, but I'd rather never get that content and have functional fleet fights, improved UI, better balancing, and sov tweaks, not to mention actual stories for PVE content, and fixing old ideas.
CCP, by all means, finish Incarna, but then I humbly ask that you spend a year fixing all the other stuff you've implemented and make the game work really well, and make it FUN. You've had some ideas and content that you've implemented that sounded so freaking COOL, and then it didn't work how you wanted, so you just left it do die and moved on.
A perfect example of that behavior is Faction Warfare. As a concept, it's awesome as hell. As an actual feature, it's completely lacking support and gives no incentive or reason to do it at all. It wouldn't have taken that much more time to do it right, and figure out how to just make it worthwhile, but instead, you pushed forward.
So please, fix the game. I want to be able to say that I like this game when my friends ask what I'm playing.
Supported!
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.04.23 09:59:00 -
[310]
Well, they "kinda" promised that after a year and a half of focusing on Incarna, they'll start focusing more on the rest. Then again, they promised all of Incarna will be completely optional, and would you look at that, the first part of it, CQ, is now becoming mandatory. Not just that, but it also looks like one and a half years might very well turn into three years or even longer. _
Make ISK||Build||React||1k papercuts |
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Oriana Mortuney
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Posted - 2011.04.23 10:13:00 -
[311]
Originally by: Akita T Well, they "kinda" promised that after a year and a half of focusing on Incarna, they'll start focusing more on the rest. Then again, they promised all of Incarna will be completely optional, and would you look at that, the first part of it, CQ, is now becoming mandatory. Not just that, but it also looks like one and a half years might very well turn into three years or even longer.
This was evident from the moment it was made clear how far they were in actually developing incarna, ie when they showed us they had done virtually nothing.
Also CCP this is my last active account going dark shortly, maybe if CCP changes direction of EVE I'll visit my characters in a few years, assuming EVE is still around.
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Eternum Praetorian
PWNED Factor
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Posted - 2011.04.23 11:55:00 -
[312]
Edited by: Eternum Praetorian on 23/04/2011 11:55:19 Supported, from someone who regular googles "Awesome brand new MMO's"
I love eve but I can't take much more of this stupidity...
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Nishachara
Special Operations Corp Mortal Destruction
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Posted - 2011.04.24 04:23:00 -
[313]
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Aessaya
Fairlight Corp Rooks and Kings
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Posted - 2011.04.24 20:04:00 -
[314]
While i generally support the newer features (even the PI stuff), I really miss the polishing of the older features. For example, that goddamn "pinned windows don't stay where they are supposed to be" problem which has been plaguing the GUI for like forever (it has always been around since i've started playing).
I support the thread authors ideas about "less shiny junk, more polished old stuff". Please, CCP, listen to your playerbase (and the CSM).
I really love the CCP Soundwave's team work so far, keep it up, guys!
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Cyprus Black
Perkone
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Posted - 2011.04.25 00:03:00 -
[315]
Edited by: Cyprus Black on 25/04/2011 00:04:46 Supported.
I'll take quality over quantity any day.
In the end, if you have large quantities of features that are low quality broken unfinished and not polished, what you really have is just a very large pile of steaming ****.
We want high quality game features, CCP. Not steaming piles of ****.
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Thomas Moroh
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Posted - 2011.04.25 14:16:00 -
[316]
Originally by: Cyprus Black Edited by: Cyprus Black on 25/04/2011 00:04:46 I'll take quality over quantity any day.
Supported ofc.
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Durin Sarga
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Posted - 2011.04.25 23:26:00 -
[317]
Supported. I joined eve 1.5 yrs ago. I'm not some elite vet with all these awesome skills, etc. I'm a fairly new player who came to this game after listening to 3 yrs of bragging from a roommate.
I was intrigued by the depth of thought which went into the development of the game and how players interact.
After the last 2 expansions I have been a part of (Tyrannis, Incursion) I find myself scratching my head. Surely the same company that my roommate was bragging about is not the same company that I have experienced. I don't even know what 'the good ole days' were, but just by word of mouth they sound better than what we have been getting recently.
Durin
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Consortium Agent
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Posted - 2011.04.26 01:26:00 -
[318]
@CCP: http://www.sei.cmu.edu/cmmi/
@Akita: I agree with you in many, many respects. CCP has lots of problems that need to be addressed - iteration being one of them, and one of the biggest.
Running a for-profit business, especially one with investors, is a delicate balance for anyone. While I applaud CCP for its vision in the past and I do want to see the ultimate space-sim that includes all aspects of game play including WIS - I would much rather see the core of Eve get a rebuff first. There are just soooo many things that are outright broken, non-functional, boring as heck/pointless and in need of re-thinking in the core of Eve... Factional Warfare, POSs, Resource gathering, nullsec (again), low-sec, ships, modules, etc. etc. etc.
While I understand from a development standpoint that somewhere on the roadmap (oh dear God please) there's some point where the shiny new stuff meets headlong with the iteration over the old - for many reasons - not the least of which is the need to roll out entirely new code to handle the new aspects of the game your currently developing that can (and will) then be applied to older portions of the game. This is only common sense to a developer - but to the layperson it is not so obvious.
BFF has made great strides on fixing the hundred thousand papercuts and I, for one, greatly appreciate what they are doing - iterating over some of the things that have bothered us for years - all UI related which makes sense since you just revamped the UI anyway so it would be easier to do just that. However, at the same time you have pushed several 'expansions' out the door that just suck (or blow, whichever you prefer) lately - giving us 'new features' that are poorly thought out, absolutely do not include user feedback and were things we generally didn't ask for or want. We've been asking for things for years and years and years - we've been telling you, as players of your game, the direction *we* would like to see the game go to continue being your customers - and still it took you 5 years to put together a security team (which then, sorry Sreegs, epic failed to deliver on the regression testing of the new forum) to even begin to deal with the bots - a problem you helped exacerbate with your changes to nullsec that were meant to provide more opportunity for other players.
In short, we all try to understand that new code means revamping systems of old and, perhaps there is a roadmap that unifies all of the new stuff with the old. I used to play Eve *all the time*. Now I don't really care so much for it to be honest with you. I log on and chat with my friends now and again - do some rudimentary things in research, manufacturing and marketing while I'm chatting, go blowup some bots etc... but otherwise there isn't a whole lot of 'fun' left to be had in the game. Everything I enjoy is b0rk3n or been nerfed to heck and back - I mean, what's the point of factional warfare now anyway?
So I have to agree. CCP you're heading in the wrong direction with respect to the impression you leave with your players. That impression is, sadly, that you generally just don't give two god damns about what your players really want - it's all about pushing the envelope on shiny new stuff and failing to deliver anything that actually works well.
TL;DR
There has always been people unhappy with some aspect of Eve. I get that. I'm not talking about pleasing every Tom, **** and Harry tho - I'm talking about pleasing popular consensus. Like POS revamp, mission revamp, faction warfare revamp, etc. etc. The difference today is the gap between the number of unhappy players vs. the number of new and/or happy players is getting smaller and smaller - more and more people are voicing their concerns over the direction and future of Eve. We're not happy with where you're going, generally speaking. Might wish to listen to your *primary* investors - your players. Without us, you have no company. Remember that.
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Tyrophant
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Posted - 2011.04.27 20:22:00 -
[319]
Originally by: Akita T STOP RUSHING OUT UNPOLISHED JUNK
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Lagruna Zegata
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Posted - 2011.04.28 11:34:00 -
[320]
Definitely agree with Akita T on this.
There are already plenty of things for pilots to do in New Eden without adding more and more unpolished stuff. Thoroughly clean the foundations first before making additions that can always come along later.
PS. Whatever happened to the Serpentis/Syndicate/Blood Raider pirate epic arcs that were supposed to come out? Yet another example of this problem..
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Hermosa Diosas
The Scope
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Posted - 2011.04.28 11:38:00 -
[321]
With respect havent we heard this already about 100 times? and as anything changed....?? Decisions come from the top, CEO and the Board. If they wont change the rest wont. Just seems to me EVE is someones 'personal' project.
Ill do what i want when i want cos its my game. sort of thing..
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Hel O'Ween
Men On A Mission
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Posted - 2011.04.28 21:02:00 -
[322]
Edited by: Hel O''Ween on 28/04/2011 21:05:29 /supported
Stop that two-expansions-a-year madness. Instead, dedicate one of them to "Fix the old stuff"(tm).
I'm 5 years into this game now - constantly playing, mind you - not suspending accounts in between. But there's still so much stuff in EVE I have never ever tried, that it might easily keep me busy for the next couple of years. I have yet to visit my first WH, let alone do something in there. I've never tried invention. I've never build a POS. I've never flown an epic mission arc. I've never tried out FW etc.
You already have way more stuff in your game than most of your competitors. So why keep adding and adding and adding and leave half-done stuff for years unfinished?
In case you didn't get the memo: quantity does not trump quality. Or, as a German proverb puts it, "Less is more."
[Edit] Damn it, the preview steals your "support" tick ... -- EVEWalletAware - an offline wallet manager |
Death Nova
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Posted - 2011.04.30 00:52:00 -
[323]
CCP needs to seriously consider what Akita is saying. All the shiny new stuff sounds cool for a few months till people play it long enough to realize its all broken and they leave. Eve needs better standers than that.
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Tranquil Abyss
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Posted - 2011.04.30 00:56:00 -
[324]
Supported!
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Wen Jaibao
Aperture Harmonics K162
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Posted - 2011.04.30 06:34:00 -
[325]
Supported. How about a UI overhaul, POS overhaul, etc before the admittedly cool but of questionable value Incarna?
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Vani Nostro
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Posted - 2011.04.30 11:25:00 -
[326]
Quality > quantity any day. |
Varia Henn
Two Legged Army
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Posted - 2011.04.30 11:27:00 -
[327]
Supported |
Imiarr Timshae
Funny Men In Funny Hats
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Posted - 2011.05.01 16:53:00 -
[328]
Supporting for an old friend (Plus I agree with it.)
Eve's just like that - I'm subbed just because, the game has got progressively worse over the last 6yrs I've been playing imo.
And my friend agrees, he stopped playing 2 years ago but still has his account active to train, just because he's got faith that Eve Online - A Bad Game will one day be rectified. -----
Originally by: GM Horse
Remember kids, both meth and macro use are Really Quite Bad Things.
Originally by: CCP Shadow Tragic smelting accidents.
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Izo Alabaster
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Posted - 2011.05.01 17:42:00 -
[329]
Supported. New features are nice sometimes but bug free, old, polished features are what causes me to stick around for years.
Fun fact: I've paid more for EVE than any other video game I've ever bought. Multiple accounts for several years, totalling over $1,000. That's quite a bit of money for one single video game. |
Mark Hamill
Galactic Waste Management
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Posted - 2011.05.01 19:21:00 -
[330]
"The more they overthink the plumbing, the easier it is to stop up the drain." - James Doohan - Star Trek, The Search for Spock.
Fix the damn plumbing. EVETycoon Marketing, trading and reprocessing tool. |
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