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Jullian Valdexron
Gallente Marcabian 5th Invasion Fleet
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Posted - 2011.04.10 19:24:00 -
[1]
Dose CCP have any plans of implementing a feature that allows the purchase of skill points by means of plex, isk or irl money?
I have alot of irl money and would take full advantage of such a service. I would be flying a titan in now time flat. It would also give new players a fighting chance at fighting more experienced players. Marcabian 5th Invasion Fleet |

miniCarl
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Posted - 2011.04.10 19:31:00 -
[2]
Worst. Idea. Ever.
Also wrong forum.
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Marley Browning
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Posted - 2011.04.10 21:40:00 -
[3]
As much as I would love to kill your new titan, in order to keep players in the game this cant happen because when someone spends whatever it is, like 5 grand on a titan pilot and a titan and looses it, i bet they are not gonna stick around to long.
This gets proposed every day.
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Jullian Valdexron
Gallente Marcabian 5th Invasion Fleet
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Posted - 2011.04.10 22:16:00 -
[4]
Originally by: Marley Browning As much as I would love to kill your new titan, in order to keep players in the game this cant happen because when someone spends whatever it is, like 5 grand on a titan pilot and a titan and looses it, i bet they are not gonna stick around to long.
This gets proposed every day.
Yes but imagine how much money CCP would make from something like this. Sure the older players might be butthurt but just think of all the rich new players like me that could spend isk or irl money to train skills instantly.
Marcabian 5th Invasion Fleet |

Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.04.10 22:36:00 -
[5]
Originally by: Jullian Valdexron Dose CCP have any plans of implementing a feature that allows the purchase of skill points by means of plex, isk or irl money?
Isn't it called character bazaar?
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Kesshisan
Minmatar
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Posted - 2011.04.10 23:52:00 -
[6]
Originally by: Jullian Valdexron Dose CCP have any plans of implementing a feature that allows the purchase of skill points by means of plex, isk or irl money?
1. Use RL money to buy PLEX. 2. Sell PLEX for ISK. 3. Buy characters from the:
Originally by: Jennifer Starling character bazaar
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Legolas Greenleaf
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Posted - 2011.04.11 02:24:00 -
[7]
You are a terrible troll Xenuria. Really.
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Atra Hasis
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Posted - 2011.04.11 03:14:00 -
[8]
Bad idea, but you are decently hot. 2/10 because you put more effort into your appearance than into your idea.
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Bruce Kemp
Minmatar The Black Rabbits The Gurlstas Associates
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Posted - 2011.04.11 09:06:00 -
[9]
Originally by: Kesshisan
Originally by: Jullian Valdexron Dose CCP have any plans of implementing a feature that allows the purchase of skill points by means of plex, isk or irl money?
1. Use RL money to buy PLEX. 2. Sell PLEX for ISK. 3. Buy characters from the:
Originally by: Jennifer Starling character bazaar
Just do this.
Originally by: Lady Spank Minmatar born, Minmatar bred, Strong in the arm, Thick in the head.
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Aichi Awara
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Posted - 2011.04.11 09:23:00 -
[10]
Originally by: Jullian Valdexron
Originally by: Marley Browning As much as I would love to kill your new titan, in order to keep players in the game this cant happen because when someone spends whatever it is, like 5 grand on a titan pilot and a titan and looses it, i bet they are not gonna stick around to long.
This gets proposed every day.
Yes but imagine how much money CCP would make from something like this. Sure the older players might be butthurt but just think of all the rich new players like me that could spend isk or irl money to train skills instantly.
Proof or gtfo! Or something like that I suppose. 
Character bazaar is that way 
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My Postman
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Posted - 2011.04.15 11:18:00 -
[11]
Does CCP have any plans to make me unsub?
Worst idea ever and,
Terrible troll.
-205/10 -15 internetz for you
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.04.15 12:32:00 -
[12]
Oh look, a troll *feeds it*
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Nikita Keriget
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Posted - 2011.04.19 01:17:00 -
[13]
I agree this is a bad idea, but why is everyone ok with the Character Bazaar? There are some limitations (can't change character name/gender/race and sp might not be as efficiently distributed as you'd like) but overall you are buying SP. The Character Bazaar bothers me just as much as this proposal.
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Herrring
Amarr National Quality Breaker
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Posted - 2011.04.19 03:43:00 -
[14]
Originally by: Nikita Keriget I agree this is a bad idea, but why is everyone ok with the Character Bazaar? There are some limitations (can't change character name/gender/race and sp might not be as efficiently distributed as you'd like) but overall you are buying SP. The Character Bazaar bothers me just as much as this proposal.
Because people are going to buy characters anyway regardless of the rules, just make it legal and profit from it.
you seriously think people will train another mom character just for parking?
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Jame Barbosa
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Posted - 2011.04.19 04:15:00 -
[15]
Originally by: Herrring
Originally by: Nikita Keriget I agree this is a bad idea, but why is everyone ok with the Character Bazaar? There are some limitations (can't change character name/gender/race and sp might not be as efficiently distributed as you'd like) but overall you are buying SP. The Character Bazaar bothers me just as much as this proposal.
Because people are going to buy characters anyway regardless of the rules, just make it legal and profit from it.
you seriously think people will train another mom character just for parking?
QFT
I've been in the legit character trading business as long as it's been around. The majority of my customers are actually vets, not newbs looking to convert cash into high sp characters. Bottom line is, the way skill training works in EVE lends itself to character trading and you can't get around that at some level. I've got as much love for my orignial "main," as anyone else, but I would much rather enjoy the game itself than babysit the skillque of one character I created in 2004 because I wanted something new.
Got a cap trained character that's useless because you found out you hate POS bashing? Sell it and buy a subcap specialist. Tired of spewing missiles from your raven, drake, tengu, golem? Sell it and buy a mach pilot. Tired of the pew pew all together and want to try the excel game? Sell your pvp/mission character and invest the isk into a newer indy/trader. Bored with trading and want to retire with a lot of explosions? Get yourself a cheap pvp character and join the militia/rvb.
The positives of character trading far out-weigh the negatives.
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Zan Shiro
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Posted - 2011.04.19 07:31:00 -
[16]
Edited by: Zan Shiro on 19/04/2011 07:31:46
Originally by: Herrring Because people are going to buy characters anyway regardless of the rules, just make it legal and profit from it.
you seriously think people will train another mom character just for parking?
this...ccp like all games knws people will sell chars. So they made it a win-win-win setup.
CCP wins, moar money with fee
Seller wins, doesn't have to worst case ditch a whole account like some other games
Buyer wins....as long as its all in game and isk based, if seller fails to deliver the char, file petition, get money back and ccp deals with the scam seller. Handled very quickly and well from what I hear. Paypal nighmares (becuase say blizzard could give a rats ass I hear)...heard lots from other games.
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rumncock
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Posted - 2011.04.19 19:14:00 -
[17]
Originally by: Nikita Keriget I agree this is a bad idea, but why is everyone ok with the Character Bazaar? There are some limitations (can't change character name/gender/race and sp might not be as efficiently distributed as you'd like) but overall you are buying SP. The Character Bazaar bothers me just as much as this proposal.
In an game of power like eve, NOT having such a thing as character bazaar where one of the prime resources (characters) are traded would be ludicrous.
On the same note you could argue for the troll op's idea too I guess but I prefer the slavery/player made instead of spawning from nowhere approach of the bazaar alot.
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Tau Cabalander
Retirement Retreat
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Posted - 2011.04.19 20:15:00 -
[18]
Originally by: Nikita Keriget I agree this is a bad idea, but why is everyone ok with the Character Bazaar? There are some limitations (can't change character name/gender/race and sp might not be as efficiently distributed as you'd like) but overall you are buying SP. The Character Bazaar bothers me just as much as this proposal.
At least the Character Bazaar doesn't create skill points. There is the same amount of skill points in the game before and after a trade, and also on the same character. There isn't any skill point inflation.
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Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.04.19 20:30:00 -
[19]
Originally by: Tau Cabalander
Originally by: Nikita Keriget I agree this is a bad idea, but why is everyone ok with the Character Bazaar? There are some limitations (can't change character name/gender/race and sp might not be as efficiently distributed as you'd like) but overall you are buying SP. The Character Bazaar bothers me just as much as this proposal.
At least the Character Bazaar doesn't create skill points. There is the same amount of skill points in the game before and after a trade, and also on the same character. There isn't any skill point inflation.
I really wonder how important is it that there's "no created SP" while there's tens of thousands, probably hundreds of thousands inactive accounts representing billions and billions of SP?
If CCP rather allows selling characters (on the condition that they earn a nice extra penny from it) I rather have it that they also allow transfer of SP or skills between characters. Some of you (like Jame Barbosa) regard characters the same as ships: unimportant, stats is the only important feature, the rest is disposable and just another tool, a means to an end ..
But people with some RP feel would very much like to keep their character as they can relate to it. Sometimes I look at the character bazaar and there's only very silly names and/or uninteresting builds. I'd rather transfer some SP between my characters, even if it's 2:1 - so actually I'd remove SP from the game! The current system is very RP unfriendly but well, EVE is not really known for its catering of RP features (or even logic within RP features) anyway. It's very disappointing sometimes.
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Saint Kamakazie
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Posted - 2011.04.20 01:32:00 -
[20]
Originally by: Jennifer Starling But people with some RP feel would very much like to keep their character as they can relate to it. Sometimes I look at the character bazaar and there's only very silly names and/or uninteresting builds. I'd rather transfer some SP between my characters, even if it's 2:1 - so actually I'd remove SP from the game! The current system is very RP unfriendly but well, EVE is not really known for its catering of RP features (or even logic within RP features) anyway. It's very disappointing sometimes.
RP is a personal limitation on gameplay. If you want to RP an amarr purist and only fly amarr frigates, you're going to be dominated in most matchups (slicer not withstanding). If your fleet was to rp gallente and try to rumble into blaster range against an proper rr bs fleet, they'd be toast before they made it into point range.
The mechanics exist for you to achieve a higher sp character, if you so desire, but you do have to sacrifice that RP notion of self. In a lot of games i'd agree it's tough, but not in EVE. Metagaming is omnipresent, alts are a given, and tradinging un-used or under-utilized characters is a very efficient use of all player's time and effort to achieve the most enjoyment possible without going toward the simple "insert coin: recieve sp," system.
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Patient 2428190
DEGRREE'Fo'FREE Internet Business School
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Posted - 2011.04.20 13:37:00 -
[21]
While you are a shameless troll...
.
.
.
.
CCP will do it eventually. They will use the same reasoning "You can already buy skillpoints from the Character Bazaar" to justify it as well. ...Then when you stopped to think about it. All you really said was Lalala. |

Nikita Keriget
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Posted - 2011.04.20 22:25:00 -
[22]
Thanks for the helpful replies regarding how the Character Bazaar is different, makes a lot of sense. I also realized a Plex for SP option could lead to massively high SP players, whereas the Bazaar is capped in that those characters still had to be grown at the normal rate. Plex for SP could allow someone to max every skill in the game. (Although podding them would be fun because of the cost of their med clone) As a newer player I selfishly would like some sort of limited accelerant such as paying a Plex per month to train at double speed, but I see how that would be a slippery slope. As it is, I'm grateful they got rid of learning skills.
If only there was a way to rename a character purchased through the bazaar...
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Xenuria
Gallente Marcabian 5th Invasion Fleet
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Posted - 2011.04.21 00:44:00 -
[23]
PLEX for SP
CCP would make insane amounts of money.
The Economy would be WAY WAY WAYYY better because people would put all thier isk into PLEX and then turn those plex into SP and effectively take isk out of the game the same way destroying a ship does.
This would cause people like me to buy plex with real life money and then use that plex to get sp.
Vote Support For Great Justice |

Felix Maynard
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Posted - 2011.04.21 01:00:00 -
[24]
Originally by: Xenuria PLEX for SP
CCP would make insane amounts of money.
The Economy would be WAY WAY WAYYY better because people would put all thier isk into PLEX and then turn those plex into SP and effectively take isk out of the game the same way destroying a ship does.
This would cause people like me to buy plex with real life money and then use that plex to get sp.
Never. Stop. Posting.
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Tippia
Sunshine and Lollipops
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Posted - 2011.04.21 01:35:00 -
[25]
Originally by: Xenuria The Economy would be WAY WAY WAYYY better because people would put all thier isk into PLEX and then turn those plex into SP and effectively take isk out of the game the same way destroying a ship does.
Neither ISK nor PLEX (nor ships) work that way, so no it wouldn't. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Xenuria
Gallente Marcabian 5th Invasion Fleet
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Posted - 2011.04.21 14:39:00 -
[26]
Originally by: Tippia
Originally by: Xenuria The Economy would be WAY WAY WAYYY better because people would put all thier isk into PLEX and then turn those plex into SP and effectively take isk out of the game the same way destroying a ship does.
Neither ISK nor PLEX (nor ships) work that way, so no it wouldn't.
Still trolling every thread I make a constructive post in I see.
Vote Support For Great Justice |

Xtreem
Gallente Knockaround Guys Inc. Sin City Coalition
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Posted - 2011.04.21 15:39:00 -
[27]
Originally by: Xenuria PLEX for SP
CCP would make insane amounts of money.
The Economy would be WAY WAY WAYYY better because people would put all thier isk into PLEX and then turn those plex into SP and effectively take isk out of the game the same way destroying a ship does.
This would cause people like me to buy plex with real life money and then use that plex to get sp.
the only way a ship takes money out of the game is if it is insured and does not blow up, insurance adds money to the game as the materials to make the ship are created out of nothing (other than time ofc) thus the insurance money just adds isk to the game
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Tippia
Sunshine and Lollipops
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Posted - 2011.04.21 16:40:00 -
[28]
Originally by: Xenuria Still trolling every thread I make a constructive post in I see.
No. I never did that, nor am I doing it now. I'm doing what I always do: I tell you when you're wrong.
ISK, PLEX and ship loss does not work the way you just described. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Xenuria
Gallente Marcabian 5th Invasion Fleet
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Posted - 2011.04.21 16:45:00 -
[29]
Originally by: Xtreem
Originally by: Xenuria PLEX for SP
CCP would make insane amounts of money.
The Economy would be WAY WAY WAYYY better because people would put all thier isk into PLEX and then turn those plex into SP and effectively take isk out of the game the same way destroying a ship does.
This would cause people like me to buy plex with real life money and then use that plex to get sp.
the only way a ship takes money out of the game is if it is insured and does not blow up, insurance adds money to the game as the materials to make the ship are created out of nothing (other than time ofc) thus the insurance money just adds isk to the game
Ships Cost ISK
You pay ISK for a ship and then the ship gets blown up ISK is eliminated from the game.
Vote Support For Great Justice |

Lost Greybeard
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Posted - 2011.04.21 17:10:00 -
[30]
Originally by: Xenuria
You pay ISK for a ship and then the ship gets blown up ISK is eliminated from the game.
The way to tell a master troll is in the thread when you know they're trolling, their name is basically synonymous with trolling on the boards involved, and yet they can still cause you to facepalm.
Carry on, brave soldier. ---
If you outlaw tautologies, only outlaws will have tautologies. ~Anonymous |
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Tippia
Sunshine and Lollipops
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Posted - 2011.04.21 17:38:00 -
[31]
Originally by: Xenuria Ships Cost ISK
àbecause other players want to get paid for putting those ships together.
Quote: You pay ISK for a ship
àand the ISK is transferred to that other player.
Quote: and then the ship gets blown up ISK
àis still in the possession of that other player. It is not eliminated from the game. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.04.21 17:57:00 -
[32]
Originally by: Xenuria Ships Cost ISK You pay ISK for a ship and then the ship gets blown up ISK is eliminated from the game.
No, when you buy a ship and ISK is transfered to another player and you get a ship. When you blow up the ship the ISK is still in the game, just not in your hands.
The only case where it works differently is if you buy faction ships (and other stuff) from NPCs for LP and ISK, the ISK is really gone then.
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TonyCandthejets
Gallente Aliastra
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Posted - 2011.04.21 20:16:00 -
[33]
Originally by: Jennifer Starling
Originally by: Xenuria Ships Cost ISK You pay ISK for a ship and then the ship gets blown up ISK is eliminated from the game.
No, when you buy a ship and ISK is transfered to another player and you get a ship. When you blow up the ship the ISK is still in the game, just not in your hands.
The only case where it works differently is if you buy faction ships (and other stuff) from NPCs for LP and ISK, the ISK is really gone then.
^^^^^
Team Blue |

Stella SGP
The Kimotoro Initiative
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Posted - 2011.04.24 08:04:00 -
[34]
Originally by: Xtreem
the only way a ship takes money out of the game is if it is insured and does not blow up, insurance adds money to the game as the materials to make the ship are created out of nothing (other than time ofc) thus the insurance money just adds isk to the game
LP store is an isk sink, hence faction ships will also remove isk too, regardless of whether they get blown up or not.
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Mag's
the united Negative Ten.
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Posted - 2011.04.24 09:11:00 -
[35]
1/10 and only because you used so many alts in this thread.
Originally by: Allestin Villimar Also, if your bookmarks are too far out, they can and will ban you for it.
Originally by: Torothanax Low population in w systems makes afk cloaking unattractive.
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Jenny Cameron
Caldari Ordo Eventus
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Posted - 2011.04.28 13:19:00 -
[36]
Originally by: Stella SGP LP store is an isk sink, hence faction ships will also remove isk too, regardless of whether they get blown up or not.
But if they're blown up they add ISk to the game again (although not as much)! ________________* - If you're in favour of a bloodline change please vote in the Assembly Hall in this thread - |

Jackson Millenius
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Posted - 2011.04.28 16:14:00 -
[37]
Being a newer player, I wouldn't mind having this, but i can see that it would require limits.
Since everyone in here is screaming about how this would ruin the game or whatever, I'm going to play devils advocate. Although its improbable, a small and balanced skill buying system could be set up.
eg.
Limit it to skills that really wouldn't create a dramatic shift in eve (null sec) Obviously no capitals dreads supers titans etc, but being able to buy Medium Projectiles weapons 5 would be nice.
Allow them to buy partial training. so they can buy it to level 4, and then they would have to put in the time for the last and ever so important level.
Make it like they have to attend a "training seminar" or something like that.
You could even go further and make it standings based with the npc corps or factions. Caldari can only buy certain skills, Amarr certain skills, and if they want to buy the other ones they would have to grind the standings.
etc.
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Cassandra Peterson
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Posted - 2011.04.28 16:34:00 -
[38]
Make it so you can buy a skill, but it takes the same amount of time to train as it would normally, and you have to pause your normal skill queue to train it, and you can only do one at a time.
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Rajah Cudlar
Federation Scrap Dealers
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Posted - 2011.04.30 00:31:00 -
[39]
Just an opinion but allowing players to power level, regardless of how, is one of the fastest ways to destroy a good game. So many MMO games are in the situation of 95% of players are maxed out and only small amount of the game content is ever used. Eve provides decent content and activities for all levels of characters and the relatively slower advancement normally means a player is ready for his new toys when he gets them. For those who just can't wait there is the character bazaar which at least limits influx to recycled chars.
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Keren Seraphim
Minmatar
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Posted - 2011.04.30 11:43:00 -
[40]
Originally by: miniCarl Worst. Idea. Ever.
say that again.
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Peaches Inacan
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Posted - 2011.05.01 17:24:00 -
[41]
I, too, have plenty of IRL money and as a new player am disliking that the only way I can catch up to older players is to buy another. A suggestion I have would be to pay to consume the SP of an existing player. I would have to buy a character from the bazaar and pay for that SP to be transferred to my main. That would prevent additional SP from entering the game too quickly, but would allow me to specialize in whatever I want instead of assuming someone's specializations.
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Alnev Xadi
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Posted - 2011.05.01 17:46:00 -
[42]
Originally by: Peaches Inacan I, too, have plenty of IRL money and as a new player am disliking that the only way I can catch up to older players is to buy another. A suggestion I have would be to pay to consume the SP of an existing player. I would have to buy a character from the bazaar and pay for that SP to be transferred to my main. That would prevent additional SP from entering the game too quickly, but would allow me to specialize in whatever I want instead of assuming someone's specializations.
Sucks to be you, nerd.
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Sjugar
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Posted - 2011.05.02 00:27:00 -
[43]
And all this discusion comes from the false assumption that skilling in Eve is like leveling in other MMO's.
Some people tried to make me believe I needed a years worth of skillpoints to be able to pvp. I've been playing for just over a year now, got 1500 kills under my belt and you know what?
Cap warfare? It isn't that much fun. Actually it's horrible.
Disregard skillpoints focus on having fun.
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Zan Shiro
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Posted - 2011.05.02 05:04:00 -
[44]
Originally by: Peaches Inacan I, too, have plenty of IRL money and as a new player am disliking that the only way I can catch up to older players is to buy another.
Its not the sp' that make older players hard to catch up to...its the time playing. I know day one players, them on their lower sp cyno or other one off job alts...jsut as deadly.
SP gets you guns and fittings and ships...its actual flying time, learned tactics and knowing how to fit (and use that fit) than makes you deadly in this game. Seen bought 25 mil sp chars not worth a damn in pvp...nothing magical happens when you buy a char who is recon 5 if you haven't flown a rapier before that. Well isk magically disappears from the wallet as you lose ships quick...but not the magic most want lol.
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Gillaboo
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Posted - 2011.05.02 14:29:00 -
[45]
Originally by: Xenuria You pay ISK for a ship and then the ship gets blown up ISK is eliminated from the game.
People like you, make me rich...repeatedly. I approve of your logic ! 
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Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.05.02 16:22:00 -
[46]
Originally by: Rajah Cudlar Just an opinion but allowing players to power level, regardless of how, is one of the fastest ways to destroy a good game. So many MMO games are in the situation of 95% of players are maxed out and only small amount of the game content is ever used.
But what part of EVE will never be used by 60 million SP players? That¦s the whole point of EVE - every ship can have its uses at 1 million SP or at 60 million SP. There's no "newb only" areas. Even L1 missions can still have their uses when you're 5 years into the game if you want to get standings with that corp.
So no, that's no argument at all.
Originally by: Zan Shiro Its not the sp' that make older players hard to catch up to...its the time playing. I know day one players, them on their lower sp cyno or other one off job alts...just as deadly.
SP gets you guns and fittings and ships...its actual flying time, learned tactics and knowing how to fit (and use that fit) than makes you deadly in this game.
Well if it's player skill and not SP that matters, why not allowing new players get SP more quickly? It doesn't matter anyway, in your opinion.
So .. what will exactly happen when everyone got 100 million SP to spend on skills? Why exactly will it break the game?
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Elmer Dunley Horsekoch
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Posted - 2011.05.02 17:21:00 -
[47]
High SP doesn't mean **** except a more expensive clone once you're maxed out on whatever the primary ship you fly is. Once players reach a certain point they start to realize it. I sold my main at over 100m sp because she was a subcap pilot and I hated buying new clones every time she lost one. There is no advantage (in 0.0 at least) to having that much sp unless you're in a SC. The rest of the real high sp players simply carebear in empire or lowsec without much danger of loosing their clone.
The life cycle of most eve players in respect to sp:
Day1: I can't wait until I have more sp. Day2: I need more isk to buy stuff. Month1: I have a skillplan. Month2: I have a source of isk. Year1: I am mad I chose :underpowered ship: to spec into. Year2: I am mad I chose :nerfed income source: to spec into. Year5: I can fly anything I want, but I cannot afford to do so.
Moral of the story: Specalized alts > lolhighsp mains and Isk > SP after the first 20mil or so, depending on what you like to fly.
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Scuttle Bunny
Amarr
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Posted - 2011.05.02 23:15:00 -
[48]
either OP wants the worst most corpoate terrible impatient babyish annoying destructive thing to be added to eve... or she's trolling....
Either way I hate u OP.. BOOOOO!!!.. never talk again
And now....The sound.... The sound of Jupiter!! "wahhhaaalllwahhaaalllaawwahhallawahh" |

Digital Messiah
Amarr Hedion University
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Posted - 2011.05.03 01:31:00 -
[49]
Trolololololol? The BIG Lottery |

Rage Nightmare
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Posted - 2011.05.03 03:55:00 -
[50]
Plex for Neural Remap?
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Zan Shiro
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Posted - 2011.05.03 04:25:00 -
[51]
Originally by: Jennifer Starling Well if it's player skill and not SP that matters, why not allowing new players get SP more quickly? It doesn't matter anyway, in your opinion.
So .. what will exactly happen when everyone got 100 million SP to spend on skills? Why exactly will it break the game?
In my mind its the long trains that enforce learning to play the game.
Guns best example. At t2 you get new 4 ammo's and a dps boost. Before that you have days to learn what works for you from the fine selection of best named guns and various ammos. Get good at finding combos that work for you while grinding say mediums guns, you have your preferecnces all picked out, jsut slap on t2 dps bonus and try out the t2 ammo when traiing done. Also has the benefit of you maybe not being a lemming fit wise. 14 days for medium guns, 14 days to work all the guns...maybe realize success does not lay with the biggest gun always.
This very doable low sp and to me better than just bam, here's t2. Coming from a car background...its just like handing a built turbo'd car over to someone who ain't a car guy. He's all happy, races off, pulls too hard off the line and pops an intercooling piping joint. He's now on the side of the road going why is my car running like ass...f'er sold me a lemon. If there to build the car for hours and dyas, he'd go damn pipe popped and be up in not time flat.
Going back to eve...give players instant sp they will get frustrated quick as they wonder why their uber ships are dying to "noobs". these are the people who will leave eve most likely. Knew a guy, thought he liked eve, went bought char...then emo rage quit. Missed the journey of eve, ended up having a char who could fly exactly what he wanted...but no skills learned over months to not die alot in it. Said screw this and left.
Stuck in t1 for a bit sucks...not arguing that...but it does help. Crap t1 cheaper to replace than t2 as you learn things...enjoy the time spent there best adivce I can give to new players who hate it there. I got over my hey lets try to kill bait recon's covert cyno fitted stupid idea habit in t1 ships for example. Be an expensive habit in t2 lol. When you are damped/pointed by an arazu, then jammed by a falcon, and getting rapierd with sb's in for the mail ho'age when he calls them in...not a good day. Least in drakes its was a "cheap" death lol.
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Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.05.03 09:31:00 -
[52]
Edited by: Jennifer Starling on 03/05/2011 09:35:02
Originally by: Zan Shiro
Originally by: Jennifer Starling Well if it's player skill and not SP that matters, why not allowing new players get SP more quickly? It doesn't matter anyway, in your opinion.
So .. what will exactly happen when everyone got 100 million SP to spend on skills? Why exactly will it break the game?
In my mind its the long trains that enforce learning to play the game.
1) It sounds nice but it's still not correct: there's no experience enforcement in EVE. People can sell a plex and train skills for months and just logon to the game to add to the skillqueue, thus they have the skills but not the experience;
2) people can legally buy high SP characters; no "enforcement" here either;
3) it takes far less time to find out about game mechanics than to train the skills. EVE isn't that complicated that you need 22 years to get the hang of it; the relation between skilltraining and player experince is way off;
4) How am I supposed to learn how to use stuff when I'm not allowed to use it because I don't have the skills for it? And even then, a high SP character's ship is totally different from a low SP character's ship, even with the same fitting.
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Metal Beak
Minmatar Bolt Zero
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Posted - 2011.05.03 22:34:00 -
[53]
I'm a relatively new player and I wouldn't want this - part of the fun is waiting for a skill to finish. You get to experience your characters growth and with all of the faction ships now players don't need to wait nearly as long to get into fun ships. I'm currently saving up for a Fleet Stabber so I can experience what a vaga feels like withough having to wait months to train up the HAC skill.
Allowing players to buy SP just puts the people that aren't as well off outside of the game like myself at a huge disadvantage which isn't fair. Anyway that's my take on it.
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tehcontractalt
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Posted - 2011.05.04 14:17:00 -
[54]
in case none of you noticed, you can already buy skills for plex. no matter how many times i see this idea presented, no one ever seems to remember that. |

Nika Dekaia
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Posted - 2011.05.04 19:17:00 -
[55]
Originally by: tehcontractalt in case none of you noticed, you can already buy skills for plex. no matter how many times i see this idea presented, no one ever seems to remember that.
Post #5 in this very thread: Originally by: Jennifer Starling Isn't it called character bazaar?
And the drawbacks (SP in skills the buyer does may not like / not beeing able to change name / reputation) are what make this acceptable. SP for PLEX is not needed.
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Jaseara
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Posted - 2011.05.19 15:00:00 -
[56]
Originally by: Jullian Valdexron Dose CCP have any plans of implementing a feature that allows the purchase of skill points by means of plex, isk or irl money?
I have alot of irl money and would take full advantage of such a service. I would be flying a titan in now time flat. It would also give new players a fighting chance at fighting more experienced players.
It would be the worst idea in history of EVE. Implementing microtransaction to EVE as plex for skillpoints , plex for remap, plex for xyz kind of boost would be the end of EVE balanced mechanics...
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Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.05.19 17:01:00 -
[57]
Originally by: Jaseara Implementing microtransaction to EVE as plex for skillpoints , plex for remap, plex for xyz kind of boost would be the end of EVE balanced mechanics...
Don't forget plex for isk and isk for high LP characters .. it would totally ruin the game!!
No wait ..
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Leekana
Gallente Digital Messiahs
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Posted - 2011.05.20 04:24:00 -
[58]
I still don't understand why you cannot rename characters : /
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