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Macel
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Posted - 2005.02.21 20:50:00 -
[31]
Should also add that at the higher end, stats provide diminishing returns. With advanced learning skills and +3/4 implants (5 points for advanced skills, 5 for regular ones, 3-4 for implants that's 13-14 additional points for each stat) you can get pretty much any skill up to a level thats good enough to train things in reasonable time. the improvement from 19-20 is a heckuva lot less than it is from 9-10
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Bosie
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Posted - 2005.02.22 02:33:00 -
[32]
Originally by: Selim Maybe thats because you're civire, who are the best overall for intelligence and perc.
I don't see why people who made a wrong choice at the first day of playing a new game should not be able to narrow the gap between themselves and a player with dedicated high perc/int.
The only reason why someone like you would not want that, is because you are selfish and want everyone else to have sucky training times while you or anyone else who has high perc and intelligence will storm ahead of the rest.
Int - 20 Perc - 24 Chr - 15 Will - 23 Mem - 15
They are my stats, I had the same choices as you when I started Eve. But guess what I did, I looked into the game to see what I would like to do. I decided that I wanted to be an escort pilot so I looked into what race and stats would help be best accomplish this. As you can see from above charisma was not high on my list! Now I have been agent running for a while (combat and research) have I once posted about my crap attributes for the skills I need to do them, no.
Deal with it.
Bosie.
http://bosie.proboards40.com/ http://zeroimpact.co.uk/evemap
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Tomas Nuerin
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Posted - 2005.02.22 07:05:00 -
[33]
Quote: CCP understands that late on in the game you might start to regret the original choices you made with regards to your character portrait. This is why the portrait swapping is supported and the surest way of preventing identity hopping is to have real monetary transactions behind each portrait swap.
They understand us regretting our original choises about portrait. How about us regretting our choises about attributes?
Would be good idea if anyone could change attributes ONCE after few months of play. Not so much but little. Maybe 3-5 points total and maximum 2-3 points per attribute. I could pay that 10$ for this option...
-- You cannot activate your microwarpdrive because natural phenomena are disrupting the warp. |

Synthemesc
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Posted - 2005.02.22 11:13:00 -
[34]
Originally by: Bosie Now I have been agent running for a while (combat and research) have I once posted about my crap attributes for the skills I need to do them, no.
Because your attributes aren't crap. Science needs int and social only has 4 skills to train. Forgive me if I don't buy into your 'suffering in silence' posture 
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4 LOM
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Posted - 2005.02.22 12:44:00 -
[35]
Originally by: Kyroki Tirpellan Man, am I the only one who's actually happy with his stats? Well I guess it's cause I played Beta and knew what I was doing when I made the character...
nope i like mine... i started with a nice balance of each stat, except chrisma since my theory was that it sounded stupid lol. and since i like to do a bit of everything i am very happy, dont think i would change anything if i could... i just got lucky i guess lol
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meowcat
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Posted - 2005.02.22 15:30:00 -
[36]
Originally by: Meridius I just think it's plain stupid that the most important decision you make in EVE is made on your first day.
what he said.
i started playing on a 10 day trial, and created my character without paying attention at all. Frankly i had no intention of playing a game which had a monthly fee, and was merely curious to see what it was like.
I accepted the first default character portrait, and clicked everything else at ramndom. I put 2 points onto charisma, and have a PvP character whose lowest attribute is perception.
The second most annoying thing about EVE.
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

Ithildin
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Posted - 2005.02.23 14:19:00 -
[37]
Originally by: Meridius I just think it's plain stupid that the most important decision you make in EVE is made on your first day.
I've been paying for it since, go go willpower for combat 
I'm tired of saying it tbh.
They need to let people re-assign base attributes after 3-6 months of playing, you know, when you figure out what you want your character to specialize in.
Perception is my god, and its my 3rd lowest attribute.
GJ CCP
Do they even check out this forum?
This is a very good idea.
On character creation you make two of your most important chioces, actually: Portrait/name and attributes.
Even though I had no deeper knowledge of what, exactly, Ithildin was a good choice (yeah, elf-lover who's not bothered to read Tolkien ^^). It's got all important aspects: people remember it, it's to do with stars and moonds, and noone can pronounce it.
Anyway. My first portrait was about as bad as you could make an Intaki. Remember that bug where the light effects were turned off when you generated a portrait? Didn't make any difference on my first portrait: it was brown and dark to begin with. CCP let me fix that for a few Euroes.
My second mistake was to make a character meant to be a scientist (aka carebear). Yes, I've been training Gunnery for more than half a year now. Luckily I DID put one or two points into perception, so I actually CAN get to 19 if I train advanced learning another level.
To let me move a few points of memory and charisma to perception would take me a long way to the role I try to roleplay. It would make me feel slightly more comfortable in my claim to be a combat pilot, knowing I have the attributes to go with the claim.
P.S. Memory has extremely few skills of value as primary attribute. Skill of value = a skill who more than 20% of an avarage corporation trains to levels higher than 3. --
If TC causes you discomfort that you feel is unwarranted or may be outside TC's current contract - contact me, please. |

Ecliptical
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Posted - 2005.02.24 17:38:00 -
[38]
I would much rather have a balanced attribute layout vice a all out Percp and Will layout, Combat is NOT just Gun skills, its also Elect, Engineer, Mechanic and Navigation .. if you look they (except for Nav) dont even include WILL or Percep so in the end it all evens out (kinda), the amount of time saved training gun by a pilot with HIGH Percept/Will will then slow down by bring up the rest of the skills like Engi, Elect, Mech and Nav.
Example: i have a character (alt) with 26Will and 30Percep however, as fast as i can traing Gun and Ship i slow down HUGE in the rest of the combat skill that make a good pilot in both PvP and PvE.
just my .02ISK
 "They call me WitchDoctor Lifter of CURSE's"
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Selim
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Posted - 2005.02.25 07:58:00 -
[39]
Well, still, its only Int and Perc that are worth much. And even Int is behind a bit, since there are no advanced engineering/electronics skills to train.
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Bellac
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Posted - 2005.02.25 08:31:00 -
[40]
Well - this seems a hot subject. I was just wondering if there has ever been any official word on this subject.
I have a friend who has just come back to eve after some time away and he has decided to start a new character because his stats on his old character where so bad.
if there is an offical line on this subject then maybe he should stick things though with his old character until stat changing becomes an option
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Selim
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Posted - 2005.02.26 17:44:00 -
[41]
I don't have a single attribute that is 20 or over without implants, I would need a +4 to get 20 perc. A +2 for everything else except memory. I think that is pathetic, people seem to have more attributes total than I do even without implants.
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Fenian
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Posted - 2005.02.26 18:27:00 -
[42]
Vegeta has
+3 all implants aside from charisma
18 Intelligence (Adv. Learn 4) 24 Perception (Adv. Learn 5) 11 Charisma (Regular learning 3) 27 Willpower (Adv. Learn 5) 19 Memory (Adv. Learn 4)
Fenian has
All Adv. learning 5, +4 charisma and +3 all other implants.
28 Intelligence 20 Perception 22 Charisma 19 Willpower 24 Memory
I'm pretty happy, I regret that one or two points that went into Charisma on Vegeta in the beginning though, I had no idea what I was doing :(.
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Sangxianc
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Posted - 2005.02.26 19:21:00 -
[43]
Edited by: Sangxianc on 26/02/2005 19:22:06 Your stats:
Int: 18-9-3 = 6 Per: 24-10-3 = 11 Cha: 11-3 = 8 Wil: 27-10-3 = 14 Mem: 19-9-3 = 7
6+11+8+14+7 = 46 base attribute points
My stats:
I have all Adv. Learning skills to 4 except charisma (which is base learning 2). I also a +3 willpower implant and a +3 perception implant.
Int: 16-9 = 7 Per: 23-9-3 = 11 Cha: 0-2 = 8 Wil: 20-3-9 = 8 Mem: 18-9 = 9
7+11+8+8+9 = 43 base attribute points.
Why do you get 3 more points than me?
Your other one has 47 base skillpoints.
- Any man's death diminishes me, as I am involved in mankinde; And therefore never send to know for whom the bell tolls; It tolls for thee. |

Selim
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Posted - 2005.02.26 21:12:00 -
[44]
Yep, some people have more attribute points than others for some reason. And by that I mean if they all had same skills + implants. Its really ****ty, especially when they have more perc and int than you.
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Sangxianc
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Posted - 2005.02.26 23:09:00 -
[45]
That's pretty ****** up.
- Any man's death diminishes me, as I am involved in mankinde; And therefore never send to know for whom the bell tolls; It tolls for thee. |

Synthemesc
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Posted - 2005.02.27 04:29:00 -
[46]
Edited by: Synthemesc on 27/02/2005 04:49:27 Edited by: Synthemesc on 27/02/2005 04:44:54 You aren't taking Learning 5 into account, it adds 10% after implants and other learnings skills are added. If you have 11 in a stat you'll have 22 in it with advanced learning 4 and learning 5. If you have 9 in it you'll have 19 with the same skills. So it can make a huge difference. Because of this I'm seriously tempted to just start over again and write off these past few months as a learning process.
Vegeta's Base Stats
5 Intelligence 9 Perception 7 Charisma 12 Willpower 6 Memory
Total 39
edit: got numbers wrong first time and spelling second, I need sleep 
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Novarei
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Posted - 2005.02.27 12:18:00 -
[47]
26 Intel 21 Perception 10 Charisma 19 Willpower 20 Memory
And I still have a little way to go yet on the adv learning skills. Still pretty happy with mine alltogether. Charisma still needs work :)
+--------------------------------------------+
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Selim
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Posted - 2005.02.27 23:03:00 -
[48]
Is it just me or do all the Caldari players, especially Deteis have the best attributes and ancestry availability for the best combo of perception and intel, the obvious two best attributes?
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Sangxianc
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Posted - 2005.02.28 18:18:00 -
[49]
I have learning 4, so there's a 2% difference between him and me.
46 x 0.98 = 45.08
He still has 2 more attribute points than me.
- Any man's death diminishes me, as I am involved in mankinde; And therefore never send to know for whom the bell tolls; It tolls for thee. |

Synthemesc
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Posted - 2005.02.28 22:38:00 -
[50]
Originally by: Selim Is it just me or do all the Caldari players, especially Deteis have the best attributes and ancestry availability for the best combo of perception and intel, the obvious two best attributes?
Sebiestor Rebel is best for that imo, because they can get higher perception than Deteis. I've been thinking about it alot recently and if I did start again I'd probably go for a Sebiestor Rebel with 11 per 8 int 7 mem 7 wis, or 10 per 9 int. I'd rather have perception higher than intelligence because of the many high rank skills in gunnery and spaceship command. Most int primary skills a combat character will train to 4/5 are rank 1-3, apart from a couple of navigation skills. The new EW skills could change that though.
Originally by: Sangxianc I have learning 4, so there's a 2% difference between him and me.
46 x 0.98 = 45.08
He still has 2 more attribute points than me.
I worked out your base stats to a total of 36, I could be wrong but as far as I can tell you didn't use your all your 5 attribute points at character creation. Everyone's base stats should add up to 39.
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Larno
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Posted - 2005.02.28 22:53:00 -
[51]
Noone has any more or less attributes than anyone else. Here's what you are seeing.
Player X has a BASE perception of 8. He has Learning V, Spatial Awareness V and Clarity IV. He also has a +3 implant Here is how his attribute is calculated:
(8 + 5 + 4 + 3) * 1.1 = 22
Player Y has a BASE perception of 7. He has Learning V, Spatial Awareness V and Clarity IV. He also has a +3 implant Here is how his attribute is calculated:
(7 + 5 + 4 + 3) * 1.1 = 20.9 (rounded to 20)
This appears that Player X has 2 extra attribute points that Player Y, but he only has 1 extra point (1.1 because of learning skill). This is the same reason that you will never find someone with 21 in an attribute if they have Learning V.
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Synthemesc
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Posted - 2005.03.01 01:30:00 -
[52]
Larno explains it waaay better than me 
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Sangxianc
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Posted - 2005.03.01 22:11:00 -
[53]
Thanks, Larno. It all works out now.
- Any man's death diminishes me, as I am involved in mankinde; And therefore never send to know for whom the bell tolls; It tolls for thee. |

Odet
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Posted - 2005.03.01 23:21:00 -
[54]
Originally by: Meridius I just think it's plain stupid that the most important decision you make in EVE is made on your first day.
WORD.
=This podding has been brought to you by Odet, the only way to fry.= |

Selim
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Posted - 2005.03.06 06:57:00 -
[55]
Devs please respond to this thread and do something about this so I can actually train skills at a decent speed. Right now I'm pitiful at combat skills, only average at electronics and whatever, and I still seem to have less attributes total even with learning factored in.
Let characters with high charisma focus it into something else... do something else, just do something. I'm quite sick of training 50% slower than everyone else.
How about making memory not the super carebear attribute, too? I have lots of memory and its only useful for drones and industry. Yay, I can become a dominix miner. The only good attributes in this game are intelligence and perception, and willpower is of some use for combat, but everything else sucks. I can't even get those three above 20 with +3 implants.
Good job on making the intaki crap at anything except agent whoring and mining.
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Levin Cavil
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Posted - 2005.03.06 15:13:00 -
[56]
I got lucky and had a 3 month old player tell me what a dumbass noob I was after about 20 minutes in the game so I deleted that character and made this one.
Having said that when I created this character it was more of a "balace" so I have way more charisma than I'd ever want.
I would honestly trade 8 charisma for +1 to all my other attribs and I'd trade 2 willpower for another perception.
Anyway, I like the idea of being able to move say 1 point per attribute every 3-6 months.
------------------------------
<Hammerhead> we can't do anything that requires programming
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Sorja
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Posted - 2005.03.07 03:15:00 -
[57]
Halve training time by 2, problem solved.
It's ridiculous how long it takes to build a character up, and only for one race. If we get 1 point per second now, give 2 points and all will be well.
Customers don't stay longer because it takes longer to build a character, that is false, and many companies (amongst the most successfull) have increased the rate at which players gain levels (or skill points, it's more of the same).
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hylleX
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Posted - 2005.03.07 11:02:00 -
[58]
WTT memory -> Perception. I am combat 100% and prec is my second lowest so if i got to trade some points i would be happy.
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Meridius
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Posted - 2005.03.07 20:28:00 -
[59]
For **** sakes, does CCP even read this forum?
I don't think i've ever seen a dev response anywhere here. Someone take off the cloak ________________________________________________________
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Jim'ard Stone
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Posted - 2005.03.07 20:38:00 -
[60]
Originally by: Synthemesc Edited by: Synthemesc on 27/02/2005 04:49:27 Edited by: Synthemesc on 27/02/2005 04:44:54 You aren't taking Learning 5 into account, it adds 10% after implants and other learnings skills are added. If you have 11 in a stat you'll have 22 in it with advanced learning 4 and learning 5. If you have 9 in it you'll have 19 with the same skills. So it can make a huge difference. Because of this I'm seriously tempted to just start over again and write off these past few months as a learning process.
Vegeta's Base Stats
5 Intelligence 9 Perception 7 Charisma 12 Willpower 6 Memory
Total 39
edit: got numbers wrong first time and spelling second, I need sleep 
bs you were just showing off but u got caught out.
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