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Idris Helion
University of Caille Gallente Federation
61
|
Posted - 2012.09.03 15:18:00 -
[1] - Quote
Hypothesis: It is possible, given careful planning and selection of lowsec system, to set up a mining operation that will outperform a hisec mining operation.
Outcome: Nope.
I was careful in my selection of lowsec system: no more than two jumps from high, a terminus system (only one gate), no station, not on a trade route, no links to null, very low traffic and a minimal history of ship-kills. I snuck into the system with a black-ops frigate just to take a look around, make some safe-spot bookmarks, etc. Everything looked good. So I brought my POS in-system and set up shop. The only difference between this setup and my hisec setup was the mining ship: I chose the Skiff over the Mackinaw due to the improved tank.
After a week, it was painfully obvious that even in this ass-end of lowsec nowhere, it is pretty much impossible to run a decent mining op anywhere in losec unless you have a ton of armed escort. Roaming pirates and gankers fly through the systems all the time; the logistics hurdles of getting your minerals through the game-camps (even in a transport) are excruciating. Had I been rocking any mining vessel other than a Skiff, I'd have lost it more than once (I love the tank on that little beast!).
The roids in low really aren't worth the extra effort. You get bigger rocks and the Hemorphite and Jaspet are good roids, but it's impossible to get a steady mining op going when you have to get safe every ten or twenty minutes and then wait until the bandit(s) leave the system. And there's always that one cloaky spy just sitting out there to spread the word when a miner pokes his head out of his safe-spot.
Lowsec is a waste of time if you're a miner. Hisec's ores are just as good, and it's a hell of a lot safer and more profitable to mine them. I gave it a fair shot because I honestly though that there would be a way to work the angles on lowsec mining, but unless you have a lot of armed escort or have complete control of a lowsec system, it's nothing but a time and money sink. Just focus your efforts on making your hisec ops more efficient, or make the move out to nullsec.
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Idris Helion
University of Caille Gallente Federation
61
|
Posted - 2012.09.03 15:31:00 -
[2] - Quote
Should have mentioned: this was not a solo op. I went in with three other corpies (and their alts).
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Gianath
Gallentian Legitimate Businessmen
48
|
Posted - 2012.09.03 16:02:00 -
[3] - Quote
Ever been fishing? If you are in a low sec belt, you are the bait.
Really the low sec POS is for research/moon mining/PI collection. The fact that you can occasionally , cautiously mine while you are there is just a tiny bonus to give you some way of defraying the logistical costs of dragging everything over from High Sec to operate. |

Jason McCoy
Boricua en la Luna
41
|
Posted - 2012.09.03 17:44:00 -
[4] - Quote
Yeah I agree low sec ores are crap the gain/vs risk is NOT worth it.
Now null or wh ores are a different story.
Low sec is better off for moon mining or reacting. |

Kusum Fawn
State War Academy Caldari State
201
|
Posted - 2012.09.04 01:17:00 -
[5] - Quote
yes. this has been known for years.
one of the ways to minimize your exposure though is to get to know the local pirate groups. you will see roamer gangs from the same few corps many times getting to know their ceo's or individual pilots is a good way to make inroads to people who will buy your manufactured goods. or to fly cover when you have a nonlocal resident roamer gang around. Its not the easiest way to mine nor is it the most profitable. but can be another good inroad to nullsec as many lowsec roamer gangs are part of know nullsec operators.
However, because many of the larger nullsec alliances setup shop in lowsec for reactions or supercap storage or jump points, you will not be able to get blue status with most of them. CCP really hurt small holder lowsec operations when they removed the granulation of security standings a while back. Its harder to show the correct levels of friendly when the two that are available are taken by more important levels of access in nullsec. (safe travel but not dock, dock rights for nonalliance)
Site security is also a reason that NPC null is not mined exhaustively. for the same reasons as lowsec. being able to control who has access to an area is essential for a miner who expects to be exposed for hours on end. In lowsec no one can give you that. Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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Zifrian
Licentia Ex Vereor Intrepid Crossing
393
|
Posted - 2012.09.04 01:40:00 -
[6] - Quote
Scordite, plag, veldspar, and pyrox are all better than all low sec ores and all but ark and bistot. The ores are really out of whack right now so I wouldn't need a test in low sec to tell you it isn't worth it. Check the program in my sig to see for yourself. Maximze your Industry Potential! - Get EVE Isk per Hour! |

Minnie CargoBot
Tactical Stables Nulli Tertius
1
|
Posted - 2012.09.04 05:12:00 -
[7] - Quote
I'm going to be the one to disagree. I successfully ran a mining corporation in Amarr low sec in a dead end system with an ice belt for about 2 or 3 months.
We supported our mother corp with the ship replacement program. We just made friends with the local pirate group and we did have the occasional neutral come through but they hardly stayed very long knowing they weren't going to get any easy kills.
We had 5 miners, 1 hauler, and 1 Rorqual pilot. Only mineral we didn't have access too was Megacyte. So we had buy orders up in the stations a few jumps away and we even got lucky with the occasional Gravimetric site that had some in it.
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Piugattuk
CLOROFLORFILAPLANKTONPLATES
37
|
Posted - 2012.09.04 05:50:00 -
[8] - Quote
Well you did try, kudos, but yeah this business of getting cozy with pirates pfft, who the hell trust that sort, at some point they will get bored then come in and **** your mining op for lolz nah your better off mining in a .6 system has plenty of ore and atleast you can get things done, shhhhh....eve mail me and I'll tell you a secret on how to get TONS of veldspar worth well over $100 million isk and provided you have a crew. |

Minmatar Citizen160812
The LGBT Last Supper
37
|
Posted - 2012.09.04 12:34:00 -
[9] - Quote
Idris Helion wrote:
The roids in low really aren't worth the extra effort. You get bigger rocks and the Hemorphite and Jaspet are good roids, but it's impossible to get a steady mining op going when you have to get safe every ten or twenty minutes and then wait until the bandit(s) leave the system. And there's always that one cloaky spy just sitting out there to spread the word when a miner pokes his head out of his safe-spot.
Lowsec is a waste of time if you're a miner. Hisec's ores are just as good, and it's a hell of a lot safer and more profitable to mine them. I gave it a fair shot because I honestly thought that there would be a way to work the angles on lowsec mining, but unless you have a lot of armed escort or have complete control of a lowsec system, it's nothing but a time and money sink. Just focus your efforts on making your hisec ops more efficient, or make the move out to nullsec.
Very true. The only reason you want to mine in low sec is if you're passing the time waiting on targets to come through.
You did make a couple mistakes that may have caused a nightmare. Pick a low sec point off of a high sec island with stations. When you are in your pos someone can still see barges on scan that look like they could be in a belt or grav site so you'll get much more attention from roaming guys. When you get traffic swap to pvp fit ships and a skiff brick. Bait with the brick then kick someone's teeth in for messing with yo rawks. Do that a few times and you may not have much more trouble from the scrubs...but still even this way most of the time it will be 50/50 mining and fighting off intruders until you make friends that like your cheap minerals. 
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Din Chao
Seraphim Initiative Paradox Alliance
80
|
Posted - 2012.09.04 14:33:00 -
[10] - Quote
This is what the majority of the "nerf highsec" crew fails to address. If moving to lowsec actually was more profitable than staying in highsec, miners would find a way to be there. But the lowsec ores are such a joke, it's just silly to try. |

Idris Helion
University of Caille Gallente Federation
62
|
Posted - 2012.09.04 14:59:00 -
[11] - Quote
Din Chao wrote:This is what the majority of the "nerf highsec" crew fails to address. If moving to lowsec actually was more profitable than staying in highsec, miners would find a way to be there. But the lowsec ores are such a joke, it's just silly to try.
That's more or less why I gambled about 1B ISK on this little venture: to see if it could be done profitably and on a reasonable scale. The answer (emphatically) is NO. The sharks that cruise lowsec constantly will not leave miners in peace long enough to make mining profitable. Mining requires hours and hours of uninterrupted time, and that's the one thing you never have in lowsec. The other hurdles I can deal with easily enough: I can set up a medium intensive refinery at my own pos so as to avoid running bulky ore; I can pimp out my deep space transport for running blockades; I can use my covert ops frigate to find nice hidey-holes and alert me when bad guys are on the prowl.
But in any small-to-medium sized mining op, I have to dedicate the bulk of my crew to gathering ore, not to patrolling the gate in combat ships. (And reimburse them for their expensive ships when they get blowed up.)
In the end, system security is everything to a profitable mining op. You have to provide enough protection to allow your barges to collect ore unmolested for hours at a time, or the op is just not worth doing. The efficiency hit you take for all the lowsec rigamarole make the whole thing a waste of time -- my yield out of my lowsec adventure was about half what I'd get out of a decent 0.8 hisec system, and that's just pathetic. And I only did that good because I did a ton of planning, scouting, and prospecting first.
I lost money on that little adeventure (would have lost a lot more had my transport been caught in lowsec hauling POS components, let me tell you). But it was a valuable learning experience -- for a miner, lowsec is a complete waste of time. Either stay in high and carebear away, or join a null alliance and grind up rocks in some deep-blue EVE backwater.
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Din Chao
Seraphim Initiative Paradox Alliance
80
|
Posted - 2012.09.04 15:12:00 -
[12] - Quote
A thrid, though inconsistent, option is what I sometimes do for fun. There are a lot of quiet C2s with links to highsec, allowing you access to ABC ores. The logistics is much better for a small group to pull off than how I do it, solo. But like I said, I just do it for fun.
Another option, similarly inconsistent, but not as dangerous, is scanning down grav sites in lowsec. You can mine in peace as long as you keep an eye out for probes.
But still, if you're trying to make consistent isk without joining a null corp, highsec is the only option.
It's really a shame, lowsec is really empty in some areas. It doesn't have to be. |

Idris Helion
University of Caille Gallente Federation
62
|
Posted - 2012.09.04 15:15:00 -
[13] - Quote
One additional point about industry in lowsec: I can't imagine what would make hisec industrialists want to live there.
You can mine moon goo and do POS research in lowsec, but for mining and manufacturing lowsec is a loser. The logistics headaches are even worse than in nullsec.
I've long wondered if it would be possible to have a mechanic where a corp could "rent" a lowsec system in return for a temporary bump in security status. This isn't a sov mechanic; you'd just be paying your Empire host a fee to provide CONCORD response in the system you're renting. The security rating of the system would stay the same, but aggro would be punished by CONCORD as it is in high as long as the rent has been paid. And these arrangements would be strictly of limited-time duration: as short as a day, maybe. And it would be expensive -- 100M to rent a system, per day. (That's the risk-vs-reward thing.)
I'm sure pirates would despise this kind of arrangement, but if CCP is serious about wanting to get industrialists into lowsec, that's the only way I can think of to make it worthwhile. |

Doddy
Excidium. Executive Outcomes
123
|
Posted - 2012.09.04 15:28:00 -
[14] - Quote
Erm you think a system only 2j from high is a good choice?
Lo sec is more dangerous the closer to a hi sec entrance you are. What you really want is a dead end system far away from hi sec preferably with a station that refines but has little else going for it (that would attract others). |

Idris Helion
University of Caille Gallente Federation
62
|
Posted - 2012.09.04 16:17:00 -
[15] - Quote
Doddy wrote:Erm you think a system only 2j from high is a good choice?
Lo sec is more dangerous the closer to a hi sec entrance you are. What you really want is a dead end system far away from hi sec preferably with a station that refines but has little else going for it (that would attract others).
Not for mining. That's just a longer logistics chain to get your minerals up to hisec, which means more trips in a transport/hauler, which means a (lot) more opportunities to get ganked. And pirates keep track of who's coming and going, you know -- a miner making regular trips back and forth is bound to attract their attention. The shorter your route from lowsec to high, the better chance you have of getting your minerals to market.
Remember: mining efficiency isn't about how much ore you get into your warehouse. It's about how much you deliver to market.
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Brewlar Kuvakei
Adeptio Gloriae
121
|
Posted - 2012.09.04 16:21:00 -
[16] - Quote
If your going to mine in low at least mine in a grav site. You will get better ore, peeps will have to scan you down which they won't bother too if your grav site and thus ship is off d-scan range of the gates they are traversing. The rats in grav sites are more predictable than belt rats with much longer spawns, Maybe around 3/4hr or so and if your lucky you will get a rat you can easily tank.
Kugutsumen - My signature insures that my post is always read by an ISD or Dev, does yours? |

Idris Helion
University of Caille Gallente Federation
62
|
Posted - 2012.09.04 16:28:00 -
[17] - Quote
Brewlar Kuvakei wrote:If your going to mine in low at least mine in a grav site. You will get better ore, peeps will have to scan you down which they won't bother too if your grav site and thus ship is off d-scan range of the gates they are traversing. The rats in grav sites are more predictable than belt rats with much longer spawns, Maybe around 3/4hr or so and if your lucky you will get a rat you can easily tank.
1. You can't count on a grav site spawning in your home system (at least not outside of WH space). Out of the week-plus I was in my lowsec system, I never got a grav spawn. And there's no way I'd go hunting for a grav site in another system -- that's just more hauling and more gank opportunities. 2. Grav sites don't generate enough minerals on a weekly basis to make a permanent op pay off -- a decent crew can clean out a grav site in a few hours. 3. Grav site mining will buy you at most a few minutes until the pirate scans you down. You still have to get safe when a bandit comes in-system; grav mining just gives you a bit more time. (And in my experience, pirates probe. They're bored and looking for kills; it's not like they have anything better to do. If they don't find a bunch of fat-assed miners lurking in a grav site, they'll plex or run sig sites.)
Believe me, I've thought about this stuff. A lot. There's no way to crunch the numbers on lowsec mining unless you can bring a whole fleet with you, armed to the teeth. |

Rengerel en Distel
Amarr Science and Industry
353
|
Posted - 2012.09.04 16:41:00 -
[18] - Quote
I think your best bet would be to join one of the pirate alliances in the area. One that has a lot of members that patrols their space during your TZ, and allows you to set up in return for ships/modules/ammo. That minimizes your corp needs for security, and gives you a local market for your goods. The lower you go in sec status, the more organization you need. It's just the way they've made the game. A small corp trying to do certain things just isn't going to work.
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Zifrian
Licentia Ex Vereor Intrepid Crossing
394
|
Posted - 2012.09.04 16:42:00 -
[19] - Quote
Maybe the issue is that you treated low sec like a high sec alternative. It's really an alternative to nullsec because a corp could 'control' space without alliances or sov costs but the troubles and issues you have are very similar to null. Finding a high sec island for staging/logistics/manufacturing might be an alternative to your setup two jumps from high but ultimately you'll likely need jump capable ships to move product. For instance I mined this weekend and it cost me 14mil just in fuel costs to go back and forth to a 40% efficiency station with 10% tax all to make a few ships. I could have saved that 14 mil I guess by using amy freighter but...5 jumps with hostiles? No thanks. But ine end you an see te pain of industry in null...and thats just T1/caps...forget about T2.
Maximze your Industry Potential! - Get EVE Isk per Hour! |

Marsan
Production N Destruction INC.
43
|
Posted - 2012.09.04 16:43:00 -
[20] - Quote
Idris Helion wrote:1. You can't count on a grav site spawning in your home system (at least not outside of WH space). Out of the week-plus I was in my lowsec system, I never got a grav spawn. And there's no way I'd go hunting for a grav site in another system -- that's just more hauling and more gank opportunities.
Don't believe the Grav site wspace hype. Sure it's great when one shows, and sometimes you'll get a couple a week, but you'll also have weeks where there are none. I'm not saying it's not profitable, but it's not enough to sustain a mining corp unless they are rolling their static looking for systems with grav sites. |

Minmatar Citizen160812
The LGBT Last Supper
37
|
Posted - 2012.09.05 00:05:00 -
[21] - Quote
Idris Helion wrote:
Believe me, I've thought about this stuff. A lot. There's no way to crunch the numbers on lowsec mining unless you can bring a whole fleet with you, armed to the teeth.
Heh, that's funny. No, you don't need a whole fleet you just need to have BMF painted on the side of your retriever. It's not as profitable as sitting there for hours on end in high sec going brain dead BUT is it ok if I add in the price of 4 arbi heavy launchers some mission runner dropped in between filling my ore hold? If I can count that I'm pretty sure I make more after a numbers crunch.
Low sec mining is profitable with the new barges but not if ya just want to go in and whine that people won't leave you alone. That's not how it works you'll have to make them not want to bother ya....and grav site? Yeah, you won't see my probes those last for days and get corp marked as soon as they spawn. |

Din Chao
Seraphim Initiative Paradox Alliance
81
|
Posted - 2012.09.05 11:47:00 -
[22] - Quote
Minmatar Citizen160812 wrote:Low sec mining is profitable with the new barges but not if ya just want to go in and whine that people won't leave you alone. No, it isn't. Lowsec ores are virtually worthless. You're better off mining Veldspar in highsec. |

Doddy
Excidium. Executive Outcomes
123
|
Posted - 2012.09.05 13:47:00 -
[23] - Quote
Idris Helion wrote:Doddy wrote:Erm you think a system only 2j from high is a good choice?
Lo sec is more dangerous the closer to a hi sec entrance you are. What you really want is a dead end system far away from hi sec preferably with a station that refines but has little else going for it (that would attract others). Not for mining. That's just a longer logistics chain to get your minerals up to hisec, which means more trips in a transport/hauler, which means a (lot) more opportunities to get ganked. And pirates keep track of who's coming and going, you know -- a miner making regular trips back and forth is bound to attract their attention. The shorter your route from lowsec to high, the better chance you have of getting your minerals to market. Remember: mining efficiency isn't about how much ore you get into your warehouse. It's about how much you deliver to market.
Why don't you just move it through wormholes like everyone else? The only really dangerous part of lo sec is the hi sec entrance and there are three ways to circumvent that - cloaky haulers, jump freighters and wormholes. Cloaky haulers can't carry enough, jump freighter fuel eats into profits but wormholes are fairly straight forward. I used to use them to haul all my gas from deep hostile 0.0 with no problems, far safer than null or lo sec journeys.
Anyway surely anyone mining in lo sec has a customer in lo sec?
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Idris Helion
University of Caille Gallente Federation
62
|
Posted - 2012.09.05 14:21:00 -
[24] - Quote
Doddy wrote:Anyway surely anyone mining in lo sec has a customer in lo sec?
That's what I thought. That's why I invested a bunch of money in my little experiment: I figured that all those losec pirates and n'er-do-wells would need a local connect for minerals and manufactured items. I could charge a premium for being nearby, and could offer a competitive price on certain modules (neuts, warp scramblers, and the like).
But as it turns out...not so much. They just go to hisec like everyone else, or use hisec alts and contracts. Meanwhile, all the logistics hassles and lack of security in-system prevent mining and manufacturing from ramping up to any reasonable level.
I thought for awhile about trying it the other way: getting a lowsec path into null, and sell to null customers who don't want to travel all the way to hisec. One day I may try that strategy instead.
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Bugsy VanHalen
Society of lost Souls
149
|
Posted - 2012.09.05 14:34:00 -
[25] - Quote
Idris Helion wrote:Doddy wrote:Erm you think a system only 2j from high is a good choice?
Lo sec is more dangerous the closer to a hi sec entrance you are. What you really want is a dead end system far away from hi sec preferably with a station that refines but has little else going for it (that would attract others). Not for mining. That's just a longer logistics chain to get your minerals up to hisec, which means more trips in a transport/hauler, which means a (lot) more opportunities to get ganked. And pirates keep track of who's coming and going, you know -- a miner making regular trips back and forth is bound to attract their attention. The shorter your route from lowsec to high, the better chance you have of getting your minerals to market. Remember: mining efficiency isn't about how much ore you get into your warehouse. It's about how much you deliver to market.
Well there is where you messed up in your careful planning. As Doddy said, for this to work you need to be in deep low sec with basically zero traffic. You are correct though that this would not work moving ORE or even minerals with DST or Blockade runners.
Logistics in this scenario is done with a jump freighter. If you are really serious about making really good isk you also need a Roqual in the mining system. This way you can pick a system far away from even a low sec station. Compressing ore to jump out is even more m3 efficient than moving refined minerals even if you can refine them at a low sec station at or close to 100%. Jump freighter logistics is fairly easy once you get used to it. You are always jumping into a low sec system next to high sec anyway, no matter where you are hauling from. 2 gate jumps from high sec or 20 gate jumps makes no difference to a jump freighter. So in this scenario deep low is much safer and works almost as good as null sec.
I would also use the opportunity to set up a reaction POS. Since you are in a fairly dead low sec system with no good moons(as good moons will bring in as much unwanted attention as a station) you can haul in the raw materials and haul out your reacted materials and compressed ore. With the right setup you can make over a billion per month just off the reaction POS and anything you make from mining will be gravy on top of that. Even with the drop in moon minerals such as tech there is huge profit in complex reactions.
Also blocks of compressed low ends sell very high in Jita. Just try to buy some at a price below the mineral value at 100% refine. |

Idris Helion
University of Caille Gallente Federation
62
|
Posted - 2012.09.05 14:51:00 -
[26] - Quote
Bugsy VanHalen wrote:Well there is where you messed up in your careful planning. As Doddy said, for this to work you need to be in deep low sec with basically zero traffic. You are correct though that this would not work moving ORE or even minerals with DST or Blockade runners.
Logistics in this scenario is done with a jump freighter. If you are really serious about making really good isk you also need a Roqual in the mining system. This way you can pick a system far away from even a low sec station. Compressing ore to jump out is even more m3 efficient than moving refined minerals even if you can refine them at a low sec station at or close to 100%. Jump freighter logistics is fairly easy once you get used to it. You are always jumping into a low sec system next to high sec anyway, no matter where you are hauling from. 2 gate jumps from high sec or 20 gate jumps makes no difference to a jump freighter. So in this scenario deep low is much safer and works almost as good as null sec.
I would also use the opportunity to set up a reaction POS. Since you are in a fairly dead low sec system with no good moons(as good moons will bring in as much unwanted attention as a station) you can haul in the raw materials and haul out your reacted materials and compressed ore. With the right setup you can make over a billion per month just off the reaction POS and anything you make from mining will be gravy on top of that. Even with the drop in moon minerals such as tech there is huge profit in complex reactions.
Also blocks of compressed low ends sell very high in Jita. Just try to buy some at a price below the mineral value at 100% refine.
That's not a bad idea. I thought Rorquals were limited to nullspace only; I didn't know they could operate in low security space. (I should have done my research better! That's what I get for assuming....) A Rorq would also make a refining array less necessary. I'll think about this. Thanks for the info!
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Bugsy VanHalen
Society of lost Souls
149
|
Posted - 2012.09.05 15:43:00 -
[27] - Quote
Idris Helion wrote:Bugsy VanHalen wrote:Well there is where you messed up in your careful planning. As Doddy said, for this to work you need to be in deep low sec with basically zero traffic. You are correct though that this would not work moving ORE or even minerals with DST or Blockade runners.
Logistics in this scenario is done with a jump freighter. If you are really serious about making really good isk you also need a Roqual in the mining system. This way you can pick a system far away from even a low sec station. Compressing ore to jump out is even more m3 efficient than moving refined minerals even if you can refine them at a low sec station at or close to 100%. Jump freighter logistics is fairly easy once you get used to it. You are always jumping into a low sec system next to high sec anyway, no matter where you are hauling from. 2 gate jumps from high sec or 20 gate jumps makes no difference to a jump freighter. So in this scenario deep low is much safer and works almost as good as null sec.
I would also use the opportunity to set up a reaction POS. Since you are in a fairly dead low sec system with no good moons(as good moons will bring in as much unwanted attention as a station) you can haul in the raw materials and haul out your reacted materials and compressed ore. With the right setup you can make over a billion per month just off the reaction POS and anything you make from mining will be gravy on top of that. Even with the drop in moon minerals such as tech there is huge profit in complex reactions.
Also blocks of compressed low ends sell very high in Jita. Just try to buy some at a price below the mineral value at 100% refine. That's not a bad idea. I thought Rorquals were limited to nullspace only; I didn't know they could operate in low security space. (I should have done my research better! That's what I get for assuming....) A Rorq would also make a refining array less necessary. I'll think about this. Thanks for the info!
Yes Roquals can run in low sec, but so can dreads and carriers. The only thing keeping them out of high sec is the need for a cyno to jump to. Keep this in mind when setting up POS defenses. (I believe supers can not enter low sec but I may be wrong on that)
Deep low sec can make a great home. But without a jump freighter logistics is an absolute nightmare.
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Minmatar Citizen160812
The LGBT Last Supper
37
|
Posted - 2012.09.05 17:34:00 -
[28] - Quote
Din Chao wrote:Minmatar Citizen160812 wrote:Low sec mining is profitable with the new barges but not if ya just want to go in and whine that people won't leave you alone. No, it isn't. Lowsec ores are virtually worthless. You're better off mining Veldspar in highsec.
Ok, let me word it for a miner level of comprehension. After all exploration sites are finished in a low sec system that is good for ganks but not so much for anything else there used to be almost nothing to do because jet canning is really dumb. So now instead of just hanging around with probes out or cruising a few systems looking for more targets I can just hang in a belt and let the drills fill an ore hold. All the high sec ore is there too and my rocks are always huge and juicy no matter what they are. Hell, I got a faction scram last night off a belt rat...can I count that on my mining isk per/hr compared to your high sec veld?
(to the dude above. Yes supers can enter low sec and no you should not use a rorq unless you know what you're doing with it. I killed one sitting in a belt with a mining geddon a few days after the barge buffs.) |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
317
|
Posted - 2012.09.05 19:01:00 -
[29] - Quote
Vote in CSM 8 to keep your play style your own then. |

Zifrian
Licentia Ex Vereor Intrepid Crossing
394
|
Posted - 2012.09.05 19:50:00 -
[30] - Quote
Idris Helion wrote:Bugsy VanHalen wrote:Well there is where you messed up in your careful planning. As Doddy said, for this to work you need to be in deep low sec with basically zero traffic. You are correct though that this would not work moving ORE or even minerals with DST or Blockade runners.
Logistics in this scenario is done with a jump freighter. If you are really serious about making really good isk you also need a Roqual in the mining system. This way you can pick a system far away from even a low sec station. Compressing ore to jump out is even more m3 efficient than moving refined minerals even if you can refine them at a low sec station at or close to 100%. Jump freighter logistics is fairly easy once you get used to it. You are always jumping into a low sec system next to high sec anyway, no matter where you are hauling from. 2 gate jumps from high sec or 20 gate jumps makes no difference to a jump freighter. So in this scenario deep low is much safer and works almost as good as null sec.
I would also use the opportunity to set up a reaction POS. Since you are in a fairly dead low sec system with no good moons(as good moons will bring in as much unwanted attention as a station) you can haul in the raw materials and haul out your reacted materials and compressed ore. With the right setup you can make over a billion per month just off the reaction POS and anything you make from mining will be gravy on top of that. Even with the drop in moon minerals such as tech there is huge profit in complex reactions.
Also blocks of compressed low ends sell very high in Jita. Just try to buy some at a price below the mineral value at 100% refine. That's not a bad idea. I thought Rorquals were limited to nullspace only; I didn't know they could operate in low security space. (I should have done my research better! That's what I get for assuming....) A Rorq would also make a refining array less necessary. I'll think about this. Thanks for the info! We use rorq's to ship ore around in Null too. It's cheaper than a jump freighter and most times I don't need the extra space. Maximze your Industry Potential! - Get EVE Isk per Hour! |

Din Chao
Seraphim Initiative Paradox Alliance
81
|
Posted - 2012.09.05 21:28:00 -
[31] - Quote
Minmatar Citizen160812 wrote:Din Chao wrote:Minmatar Citizen160812 wrote:Low sec mining is profitable with the new barges but not if ya just want to go in and whine that people won't leave you alone. No, it isn't. Lowsec ores are virtually worthless. You're better off mining Veldspar in highsec. Ok, let me word it for a miner level of comprehension. After all exploration sites are finished in a low sec system that is good for ganks but not so much for anything else there used to be almost nothing to do because jet canning is really dumb. So now instead of just hanging around with probes out or cruising a few systems looking for more targets I can just hang in a belt and let the drills fill an ore hold. All the high sec ore is there too and my rocks are always huge and juicy no matter what they are. Hell, I got a faction scram last night off a belt rat...can I count that on my mining isk per/hr compared to your high sec veld? You're right. But I think you and the OP are coming at this from different perspectives. He appears to be an industrial guy, primarily, while you're obviously a PVP oriented fella who does the exploration/mining stuff to pay for other endeavors. So I still think, for him the risk may outweigh the reward. |

Minmatar Citizen160812
The LGBT Last Supper
37
|
Posted - 2012.09.05 23:55:00 -
[32] - Quote
Din Chao wrote:Minmatar Citizen160812 wrote:Din Chao wrote:Minmatar Citizen160812 wrote:Low sec mining is profitable with the new barges but not if ya just want to go in and whine that people won't leave you alone. No, it isn't. Lowsec ores are virtually worthless. You're better off mining Veldspar in highsec. Ok, let me word it for a miner level of comprehension. After all exploration sites are finished in a low sec system that is good for ganks but not so much for anything else there used to be almost nothing to do because jet canning is really dumb. So now instead of just hanging around with probes out or cruising a few systems looking for more targets I can just hang in a belt and let the drills fill an ore hold. All the high sec ore is there too and my rocks are always huge and juicy no matter what they are. Hell, I got a faction scram last night off a belt rat...can I count that on my mining isk per/hr compared to your high sec veld? You're right. But I think you and the OP are coming at this from different perspectives. He appears to be an industrial guy, primarily, while you're obviously a PVP oriented fella who does the exploration/mining stuff to pay for other endeavors. So I still think, for him the risk may outweigh the reward.
"Industrial guy" is another way of saying "lazy miner". What I hear is there should be better ore in low sec (which he wouldn't be able to mine either with the way he's doing it) or nicer people (but he thinks what he is doing is special and will reward him with premium prices).
My only endeavor is hanging around a few systems and exploiting the resources they have for money. That includes the rocks these days as much as the foolhardy mission runners. And for the record I am an indy guy, lots of skills in PI with 2 characters running it, I mine in low sec belts and have okish skills to refine, my hauler alt uses a freighter to move stuff around, I build and sell ships.....etc. The only difference is I will shoot my competition rather than asking them to please leave me alone so I can mine. That's EvE industry not this afk spreadsheet gimcrackery. |

Doddy
Excidium. Executive Outcomes
126
|
Posted - 2012.09.06 11:59:00 -
[33] - Quote
Bugsy VanHalen wrote:
Yes Roquals can run in low sec, but so can dreads and carriers. The only thing keeping them out of high sec is the need for a cyno to jump to. Keep this in mind when setting up POS defenses. (I believe supers can not enter low sec but I may be wrong on that) .
You are wrong on that. Titans can't use the doomsday, otherwise supers are fully operational in lo sec.
if anyone wants to kill your pos with a cap fleet no amount of defences will stop it, you only need defences to prevent a passing gang reinforcing it.
|

Maxpie
Metaphysical Utopian Society Explorations
192
|
Posted - 2012.09.06 19:26:00 -
[34] - Quote
Idris Helion wrote:[quote=Din ChaoIn the end, system security is everything to a profitable mining op. You have to provide enough protection to allow your barges to collect ore unmolested for hours at a time, or the op is just not worth doing.
This is what it boils down to. Those persons flying security, even assuming they could provide 100% security, could have been additional barges in a high sec operation. I love low sec mining ops because they can be fun, but they are not and cannot be as profitable as high sec. |

Chimpy B
The Philosophy Of Two
11
|
Posted - 2012.09.07 08:46:00 -
[35] - Quote
I think low-sec should be more of a middle ground between null and high. As it stands, from a miner/exploration perspective, it's just the same as null minus the sovereignty. |

Bullz3y3
Republic Military School Minmatar Republic
24
|
Posted - 2012.09.09 17:32:00 -
[36] - Quote
This has revealed what everyone knows but will never admit. There are too many hunters for the prey. Its just like a out of wack ecosystem. |

Piugattuk
CLOROFLORFILAPLANKTONPLATES
38
|
Posted - 2012.09.09 18:48:00 -
[37] - Quote
Din Chao wrote:This is what the majority of the "nerf highsec" crew fails to address. If moving to lowsec actually was more profitable than staying in highsec, miners would find a way to be there. But the lowsec ores are such a joke, it's just silly to try.
WRONG, do you not see the size of them floating turduckins compared to hi sec roids they are massive, the problem is the people there make the bed they live in. |

Bullz3y3
Republic Military School Minmatar Republic
24
|
Posted - 2012.09.09 22:32:00 -
[38] - Quote
An actual fix to this out of wack eco system would be to have low setup like FW for each empire. For example, you as a player are in a starter corp for caldari, you are a 'privateer' for caldari. In their lowsec space you can engage their enemies but NOT their allies (at least not without penalty and those penalties are already there.) This would fit with the back story of eve, empires fighting empires.
Player corps and alliances would have to declare a empire like FW corps, but these would be privateer ratings, not military, the same rules as above apply, WITH the addition of the FW rules that you cant dock in a enemy station (and apply this to outlaws too above 0.5 security). Want to fight a corp/alliance in the same faction? declare war. Corps/alliances with players that shoot allies take a hit to their standings when a player does that.
What would this do? It would stop casual roamers of the same faction from hunting their own. It would lead to more diverse trade hubs. You could still gate camp, pirate, whatever, but it would have to make sense in the larger eve universe. |

Minmatar Citizen160812
The LGBT Last Supper
37
|
Posted - 2012.09.10 23:37:00 -
[39] - Quote
Piugattuk wrote:Din Chao wrote:This is what the majority of the "nerf highsec" crew fails to address. If moving to lowsec actually was more profitable than staying in highsec, miners would find a way to be there. But the lowsec ores are such a joke, it's just silly to try. WRONG, do you not see the size of them floating turduckins compared to hi sec roids they are massive, the problem is the people there make the bed they live in.
What bed would that be? You have to work with the people who live there or die? At least you have it right that it isn't just that low sec ores are useful but that all the others are in greater abundance, too. |

Idris Helion
University of Caille Gallente Federation
67
|
Posted - 2012.09.11 15:50:00 -
[40] - Quote
I just wanted to post a coda to this little adventure: I moved my POS to a .5 system out in a lonely backwater, and I found that my income more than tripled in a week -- mainly due to the ability to keep my mining barges out in the belts for a greater percentage of the time. For the negligible cost of some starbase charters, my mining outpost is finally making good ISK on a reliable basis. I've even decided to branch out into PI and small-scale manufacturing (mainly for personal consumption, since there aren't any trade hubs close to where I live).
One thing I've noticed: miners are chockablock in the central Empire systems, but the further out you go towards lowsec, the rarer the miners are. I'm not sure if this is due to the longer logistics chain or the perception of higher risk in .5 systems, but I'm beginning to wonder if the high trit and pye prices are simply because there aren't enough miners out there. I would have scoffed at this notion a few weeks ago, but now? Not so much. Getting rid of the botters and the drone poo took a lot of minerals out of the game. Good for me (more ISK!) but it means expensive minerals for manufacturers.
So here is my "lessons learned" summary from the past few weeks:
1. Lowsec is pointless from an industrial standpoint, unless you are in a large and active corp that can provide funding, security, and logistics. 2. The lower the security of a system, the better for mining...until you get to .5. Below .5, see point 1. 3. Profitable mining requires toons with high skills -- mining, astrogeology, mining barge, exhumers, refining, etc. All need to be at level V. 4. You need a freighter (or money to pay Red Frog) because to make a profit you have to sell in bulk. 5. A mining-outpost POS is very handy because it allows you to operate far from crowded systems. It also allows you do do other stuff (research, manufacturing). However, it entails large costs that your mining ops have to cover without killing your profit margin. 6. Orca support is vital if your corp is big enough, especially if you can't or don't want to set up a POS outpost. (Orcas are also great if you want to mine in certain missions because they can go through many deadspace gates that a barge can't -- so you just load your barges into your Orca and warp into the mission site to mine out all those tasty roids. "Break Their Will" is a mission where Orca support is almost a requirement if you want to mine out that belt.) 7. I'm still not sure the Mackinaw is really worth the ISK. A Retriever does damned near as good a job for a hell of a lot less ISK. Ditto the Covetor over the Hulk. You're going to have to mine for a long time to make up the difference in cost between a Retriever and a Mackinaw. And losing a Retriever to a ganker hurts a lot less than losing a Mack. And training-time to get into a Retriever/Covetor is a lot shorter than for exhumers. 8. Doing PI in parallel with your mining ops is a good way to augment your ISK for very little effort. You can train up your PI skills quickly, so it's not much of a hit. (And if you live in a POS, you can manufacture your own fuel.)
The upshot is that hisec mining as a profession is undergoing something of a renaissance these days. I'm actually making good ISK for the first time in forever. Mining no longer seems like such a chump's game. |

Val'Dore
PlanetCorp InterStellar
23
|
Posted - 2012.10.09 17:37:00 -
[41] - Quote
The other downside to Jump Freighters is the cyno that every person in EvE can see. Do it often enough and someone will come looking for that supercap fleet they've been chasing for weeks and take their frustrations out on you. :p
Low Sec can be profitable, but you can't make your focus on any one thing and expect it to be a replacement for high sec. The trick is to diversify. PI and Reactions are profitable, and mining can be done, but it won't compare to high sec efficiency.
So if you are like me, study the vast array of low sec systems carefully. Apply your own filters to them, then go take a look. But don't just plan to mine asteroids, plan to do PI and moon mining. |

Matarella
The Last Call. Black Core Alliance
13
|
Posted - 2012.10.09 17:52:00 -
[42] - Quote
you are pretty ******** to jump a JF to anything outside of a dock range.
Or at a POS were you are 120% positive nobody will notice it untill the freighter moved inside the shield (6KM max if the cyno was lit right on the shield). That means the system with the cyno and any system next to it empty. |

Val'Dore
PlanetCorp InterStellar
23
|
Posted - 2012.10.09 23:12:00 -
[43] - Quote
That isn't the point. The point is you can attract unwanted attention just by doing it. |

Bugsy VanHalen
Society of lost Souls
192
|
Posted - 2012.10.10 13:57:00 -
[44] - Quote
Matarella wrote:you are pretty ******** to jump a JF to anything outside of a dock range.
Or at a POS were you are 120% positive nobody will notice it untill the freighter moved inside the shield (6KM max if the cyno was lit right on the shield). That means the system with the cyno and any system next to it empty.
Yes, using the tactical overlay you can jump your JF into docking range of any station. The tricky part is getting it back to high sec.
As far as the cyno drawing attention. If you are using a safe spot, you wait until there is nobody in the system to lite it. If you are in a back water low sec with low activity that will not be a problem. If you use a disposable cyno ship on an alt with no implants who cares if the cyno ships gets popped. The key is to not lite the cyno until you are ready to jump, and jump immediately when it is lite. If done right your JF will have warped off before anyone who saw the cyno gets there.
Another option is to jump directly to a station or POS. It takes some practice to learn where to lite the cyno at each station. (SISI is a great place to practice). Jumping to a deathstar POS is tricky as if you lite the cyno to close you can bounce off the shield and end up hundreds of km away. Use the tactical overlay so that the 5km ring does not enter the shield. Also I believe you can still bump the JF into the POS shield if it lands 8-10k away.
I have also heard of using a offline small tower as a safe spot. you can light the cyno just over 5k from the tower while the shield is down. Jump in and raise the shield as soon as the JF lands. If you jump as soon as you lite it the shield will be up long before anyone has a chance to warp to the cyno.
Jump freighter logistics, although not easy, are very safe if you know what to do, when to do it, and what not to do. |

Faxtarious
Kai-Zen inc.
0
|
Posted - 2012.10.10 20:45:00 -
[45] - Quote
That was a great read. Thanks OP for the experiment.
Hope you can keep us uodated on your future endeavors. |

BobFenner
Black Hole Runners
34
|
Posted - 2012.10.11 11:43:00 -
[46] - Quote
Very interesting read. Been thinking of purchasing a jump freighter for corporate use and the tips you supplied on here would make it much easier than I imagined!  My missus thinks of EvE as 'the other woman'. :) |

Lavitakus Bromier
The Scope Gallente Federation
9
|
Posted - 2012.10.12 15:48:00 -
[47] - Quote
Don't low sec have the same ores as high sec or? Just in greater amounts on one riod? If so wouldn't it be more profit mining say like pyrox or plaig there? You just need protection. |

Idris Helion
University of Caille Gallente Federation
164
|
Posted - 2012.10.12 17:44:00 -
[48] - Quote
Lavitakus Bromier wrote:Don't low sec have the same ores as high sec or? Just in greater amounts on one riod? If so wouldn't it be more profit mining say like pyrox or plaig there? You just need protection.
Different roids in null. The high ends like Arkonor, Bistot, Mercoxit, and Crokite only occur in nullsec. You do find low-ends in null like Veldspar etc., but in nothing like the concentrations you see in high sec space. This was a deliberate design decision by CCP to place the "higher value" ores in nullsec space to drive players out of high sec in search of higher profits. Ironically, so-called "low end" ores are now more valuable than any ore other than Arkonor on an ISK/m3 basis. |

Lavitakus Bromier
The Scope Gallente Federation
9
|
Posted - 2012.10.13 00:18:00 -
[49] - Quote
Hmm.. Then suggestion would be to make roids in null and low sec yeild more of the basic ores. |

Schalac
Apocalypse Reign
91
|
Posted - 2012.10.14 16:23:00 -
[50] - Quote
Sounds to me like you need to invest in a jump freighter. I have sucessfully mined lowsec for jaspet on quite a few occasions and this is all made possible by a few jump freighter runs out of the far reaches of lowsec. I'm talking about areas of space where there are 3 jumps a day type places that dead end into nothing.
Now if I was a betting man I would say that you were 2 jumps into low sec at a dead end, that was at most 7 jumps from a trade hub, and your conclusion that it wasn't on a trade route was wrong. It was probably a dogleg system that people just check because of a possible ice belt?
If you want to do it successfully you have to get out there far enough that noone has a reason to be there. There are hundreds of lowsec areas like that. Try one of those. |

Idris Helion
University of Caille Gallente Federation
169
|
Posted - 2012.10.14 17:09:00 -
[51] - Quote
Schalac wrote:Sounds to me like you need to invest in a jump freighter. I have sucessfully mined lowsec for jaspet on quite a few occasions and this is all made possible by a few jump freighter runs out of the far reaches of lowsec. I'm talking about areas of space where there are 3 jumps a day type places that dead end into nothing.
Now if I was a betting man I would say that you were 2 jumps into low sec at a dead end, that was at most 7 jumps from a trade hub, and your conclusion that it wasn't on a trade route was wrong. It was probably a dogleg system that people just check because of a possible ice belt?
If you want to do it successfully you have to get out there far enough that noone has a reason to be there. There are hundreds of lowsec areas like that. Try one of those.
I thought about that, but really, if I'm going to go to all that trouble I might as well just go back out to null and do it right. It's pretty much the same amount of work either way, and nullsec is much easier to operate in than lowsec is. Even in NPC null.
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