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Star'''Knight
Test Wormhole Please Ignore Circle-Of-Loyalty
0
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Posted - 2012.09.04 23:23:00 -
[1] - Quote
I have been flying amarr for a while now and never really changed races other from a little mimitar. So far though I have been very sad when I look at amarr and think that it's Underpowerd. Yes there are some good ships that yet I still love with amarr, but over all many ships fail compared to the other fraction's. Leagion to any T3, Tangu and so on, well i hate to say it but the leagion sucks in my opion never really found a meaning for one and yet I have one. Anything that i find that it can do any other T3 cruser can do better. 
Amarr:
Pros 1. Range 2. Armor tank 3. Very nice ships here and there
Cons 1. **** cap 2. All the other diffrent fraction ships seam op 3. Tracking (OK for the Amarr Race but not with all the other cons) 4. Solo pvp Is normaly just a sad day unless you use a Pilgrim, Hevey assault ship, or Command ship mabey (never flown one) 5. Fleet pvp Would be great other from the point that no one seams to fly armor any more 6. When it dose come to range these days Caldari Seams to have just as much if not more with missiles 7. At the End It just sad to know that you wasted your SP trainning in such a point less race. 
I would like to Here coments on how other people thought of amarr after the nerf. And how they may use the Amarr ships.
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Liang Nuren
Heretic Army Heretic Nation
2052
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Posted - 2012.09.04 23:40:00 -
[2] - Quote
I dunno, every race has their awesome ships and their not so awesome ships. There's enough awesome ships in the Amarr lineup that I don't regret training them.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Alara IonStorm
3119
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Posted - 2012.09.04 23:46:00 -
[3] - Quote
Honestly I am kind of excited with what they are doing with Amarr, if the Cruiser / Battlecruiser balance along with the rest of the ships is as good as the Frigate Balance work implemented and in F& I things will probably get a lot better. I know they were also looking at Armor penalties and if they change armor rigs penalties that would make things interesting.
Honestly and this is a personal opinion, I don't like how Ammo is handled. Amarr without Scorch for instance. I don't think T2 Ammo should have such a big importance to the race. I think there should be T1 alternatives for T2 Ammo, that they should look into the way it works like having it effect falloff for Minmatar, greater leaps in range so Standard becomes like Scorch like with a little less Dmg and Range. Not stepping on the T2 Ammo's toes of course but every ammo being useful in every gun to a degree. Not saying the system doesn't work for the most part but I think it could use some pruning. |

Taoist Dragon
Black Rebel Rifter Club The Devil's Tattoo
24
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Posted - 2012.09.04 23:48:00 -
[4] - Quote
What nerf did the Amarr get recently??
Anyways I can fly all races equally well and enjoy all the races for various different reasons....
But....
I have pretty decided Amarr is THE race for me. I just love flying the amarr ships.
Alot of people complain about the lack of mids etc when you talk about amarr pvp but I have never found it to be much of an issue really...just means i have to adapt my tactics accordingly.
The only real issue that I have come across is the T1 cruiser line up. Mainly maller /omen but tbh I'm flying the omen around and trying different things with it and finding it fun. And if they continue the excellent work on frigates up through the classes then it will be even better!!
And the arbitrator is simple an awesome ship!!!!!!! That is the Way, the Tao.
Balance is everything. |

Star'''Knight
Test Wormhole Please Ignore Circle-Of-Loyalty
0
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Posted - 2012.09.04 23:53:00 -
[5] - Quote
Hmmm Ya Amarr dose have some nice ships here and there but most of them dont use lasers which is a little funny. Btw with the neft that was a long time ago when amarr ships where way to over op lol what happend any way I did not know that they were going to buff amarr. Which makes me real glade to hear. |

Star'''Knight
Test Wormhole Please Ignore Circle-Of-Loyalty
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Posted - 2012.09.04 23:58:00 -
[6] - Quote
Star'''Knight wrote:Hmmm Ya Amarr dose have some nice ships here and there but most of them dont use lasers which is a little funny. Btw with the neft that was a long time ago when amarr ships where way to over op lol what happend any way I did not know that they were going to buff amarr. Which makes me real glade to hear. Also forgot another pro
No Reload Time |

Taoist Dragon
Black Rebel Rifter Club The Devil's Tattoo
24
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Posted - 2012.09.05 00:04:00 -
[7] - Quote
TBH with the new frig changes the sue of lasers is very much in flavour now.
I sometimes stil use AC's on my fits for specific fleets but generally lasers are more usefull now.
Most of the non laser ships are T2 and they are still very much in line with amarr combat styles.  That is the Way, the Tao.
Balance is everything. |

Star'''Knight
Test Wormhole Please Ignore Circle-Of-Loyalty
0
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Posted - 2012.09.05 00:09:00 -
[8] - Quote
Ya Idk It hard to say what the new frigs will Bring considering there will be logistic frigs might bring a whole new thing. Although atm I still use Ac's normaly with most of my amarr ships. |

Taoist Dragon
Black Rebel Rifter Club The Devil's Tattoo
24
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Posted - 2012.09.05 00:19:00 -
[9] - Quote
What ships are you using AC's over lasers?
Maller/prophecy? probably still worth it untill cruisers get the makeover treatment.
Arbi - doesn't really make much difference here what you use as hull weaposn tbh.
Punisher - fleet chase tackle ok otherwise lasers probably better.
????
Edit: If you are still using AC's then you probably haven't checked out how the new frigs are flying with true amarr weapons...go get some :) That is the Way, the Tao.
Balance is everything. |

Star'''Knight
Test Wormhole Please Ignore Circle-Of-Loyalty
0
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Posted - 2012.09.05 00:24:00 -
[10] - Quote
Lol i gess i am a little behind but i used AC's with maller, Prop, Punnisher, Anything without damige ++ For lazers |
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Alara IonStorm
3119
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Posted - 2012.09.05 00:25:00 -
[11] - Quote
Star'''Knight wrote:Punnisher, Anything without damige ++ For lazers Punisher has a 5% Laser Damage Bonus. |

Star'''Knight
Test Wormhole Please Ignore Circle-Of-Loyalty
0
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Posted - 2012.09.05 00:27:00 -
[12] - Quote
Hmmm new did not see that. Might need to refit my amarr ships. |

Paikis
Lycosa Syndicate Surely You're Joking
145
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Posted - 2012.09.05 03:26:00 -
[13] - Quote
I saw the thread title and LOLd. Then I read the thread and LOLd again. |

Soltwekre Shimaya
Savage Marauders
0
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Posted - 2012.09.05 05:00:00 -
[14] - Quote
obviously youve never used an omen navy  |

Zyella Stormborn
Alpha Strategy In Umbra Mortis
44
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Posted - 2012.09.05 05:42:00 -
[15] - Quote
In most of the Amarr ships, if you have your skills up to snuff, and you are not using lasers + scorch, you are doing it wrong. :p
Navy Omen Zealot Arbitrator / Curse / Pilgrim (brutal drone boats) new Punisher Harbinger Coercer Even though its not the greatest, the Legion can be a Zealot + insane tank.
All of the above ships hit like absolute trucks for their class. I have been learning that I do better in small and large gang with Amarr than I do solo (with some exceptions, like the drone boats), but to think they are underpowered is to make a fatal mistake when out pvping.
When I am out in my Coercer, Curse, or Zealot, most of the time people I encounter in anything close to my ship class just leave. Sometimes when it is 2 of them they leave (not as often though).
Amarr is arguably the most straightforward of the races in fighting tactics, but they make some absolutely fantastic stand and deliver with decent range ships.
My experience so far is more limited in the other races for flying em, but the feel I get so far is in comparison:
Gallente - Brutal close range, good drones, decent armor. When I win its usually due to the damage I can cause before they get close enough to start unloading.
Minmitar - Versatile as hell, I never know if im in a brawl or a kite fest until the fight has about started. I get some difficulty from snipers but have rarely felt threatened by closer combat from them so far.
Caldari - Similar to Minmitar, although I will say, fighting against heavy missiles is a PITA.
One note I would like to add.... most of this has changed very recently for me with the ASB's. They have really screwed up my solo and small game play in my armor ships. ;( I have 1 or 2 that i can fit ASB's on myself, but being an armor ship it does not feel right.
If you like Amarr style (and damnit, they are stylish), stay with it! To hell with what others say about min/maxing. ;) |

Katran Luftschreck
Royal Ammatar Engineering Corps
40
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Posted - 2012.09.05 05:59:00 -
[16] - Quote
Zyella Stormborn wrote:In most of the Amarr ships, if you have your skills up to snuff, and you are not using lasers + scorch, you are doing it wrong. :p
Correction: If you have to use scorch to do it right, then CCP is doing it wrong.
Join Us |

Liang Nuren
Heretic Army Heretic Nation
2052
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Posted - 2012.09.05 06:13:00 -
[17] - Quote
Katran Luftschreck wrote:Zyella Stormborn wrote:In most of the Amarr ships, if you have your skills up to snuff, and you are not using lasers + scorch, you are doing it wrong. :p Correction: If you have to use scorch to do it right, then CCP is doing it wrong.
I use Multifreq pretty frequently.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Jack Miton
Bite Me inc Elysian Empire
535
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Posted - 2012.09.05 07:21:00 -
[18] - Quote
WTF is it with the amarr hate recently??? they are probably the single best overall balanced race.
Good T1 ships, superb T2 ships, fantastic faction/pirate ships and the best caps. what exactly is not to like?
(yeah, the legion sucks. sorry.) |

Vilnius Zar
Ordo Ardish
152
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Posted - 2012.09.05 08:04:00 -
[19] - Quote
The problem Amarr has is the following:
- massive fitting issues, it's nigh impossible for a lower SP character to fit a decent laserboat and even at super high SP it can be a ***** - massive cap issues with laserboats, obvious really - lack of mobility, mass/agility plays a role but also cap use is an issue, you simply can't run MWD together with a point and lasers as you can with projectiles on a minnie ship - reliance on Scorch, pulse lasers "suck" till you get scorch and then they're OP. It's not very well balanced - lack of control, as amarr ships tend to lack midslots and speed it's very difficult to control a scenario and because of that they tend to do better in fleet roles than solo - pulse lasers are "mid range" weapons, while it adds versatility it also lacks focus - useless bonuses on some Amarr ships (see Maller and Prophecy) Amat victoria curam. |

Jorma Morkkis
State War Academy Caldari State
168
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Posted - 2012.09.05 09:08:00 -
[20] - Quote
Vilnius Zar wrote:- reliance on Scorch, pulse lasers "suck" till you get scorch and then they're OP. It's not very well balanced
Oh, you mean like autocannons and Barrage...
Vilnius Zar wrote:- useless bonuses on some Amarr ships (see Maller and Prophecy)
Maybe because CCP hasn't balanced cruisers and battlecruisers yet? |
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Vilnius Zar
Ordo Ardish
152
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Posted - 2012.09.05 09:36:00 -
[21] - Quote
Jorma Morkkis wrote:Vilnius Zar wrote:- reliance on Scorch, pulse lasers "suck" till you get scorch and then they're OP. It's not very well balanced Oh, you mean like autocannons and Barrage... Vilnius Zar wrote:- useless bonuses on some Amarr ships (see Maller and Prophecy) Maybe because CCP hasn't balanced cruisers and battlecruisers yet?
Yes, lets entirely forget that projectile ammo has damage type selection and some even have a tracking bonus, projectiles are super easy to fit, don't use cap and have good tracking to begin with
Also, lets forget that said bonuses have been around for years so we shouldn't at all use it as an argument, right?
Amat victoria curam. |

Jorma Morkkis
State War Academy Caldari State
168
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Posted - 2012.09.05 09:51:00 -
[22] - Quote
Vilnius Zar wrote:Yes, lets entirely forget that projectile ammo has damage type selection and some even have a tracking bonus, projectiles are super easy to fit, don't use cap and have good tracking to begin with
Also, lets forget that said bonuses have been around for years so we shouldn't at all use it as an argument, right?
Barrage is limited to explosive/kinetic damage. Scorch is ~81% of EM and rest is thermal.
Both have penalty to tracking.
No reload time with laser crystals. Infinite T1 laser ammo. |

Danny John-Peter
The Legion of Spoon Curatores Veritatis Alliance
136
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Posted - 2012.09.05 11:11:00 -
[23] - Quote
Star'''Knight wrote:Pros 1. Range 2. Armor tank 3. Very nice ships here and there Cons 1. **** cap 2. All the other diffrent fraction ships seam op 3. Tracking (OK for the Amarr Race but not with all the other cons) 4. Solo pvp Is normaly just a sad day unless you use a Pilgrim, Hevey assault ship, or Command ship mabey (never flown one) 5. Fleet pvp Would be great other from the point that no one seams to fly armor any more 6. When it dose come to range these days Caldari Seams to have just as much if not more with missiles 7. At the End It just sad to know that you wasted your SP trainning in such a point less race.  I would like to Here coments on how other people thought of amarr after the nerf. And how they may use the Amarr ships.
So I am going to clear up all the bullshit in this post, and then from there...
1. Amarr actually have excellent base Capacitor, with decent skills and management they generally can run un-injected set ups, they also have free mids because of their armour taking nature, for injectors. 2. Angel ships are OP, that doesnt count, Amarr probably have the two best faction BS. 3. They have issues with tracking yes, however they gain awesome damage projection, Amarr rule the short-mid ranges. 4. Solo, I will grant you there are better races for this, however there are still plenty of options, there frigates are generally excellent, the Zealot is challenging but powerful, the Harb has excellent projection and a few others. 5. No, Just No, you must live in High Sec, Amarr Fleet Ships
Guardian (Best armour Logi) Abaddon (Hellcat Fleets) Zealots/Legion (ABHACs) Beam Zealots (Basically ABHACs that **** Drakes because of the improved range) Navy Geddon (S2N NIG, bascially pumped up Hellcats) Navy Apoc (R&K & PL NAVPOC Fleets http://www.evenews24.com/2012/09/03/ask-dr-fit-foxcat-a-cat-to-kill-another-cat/) Oracle (Both Shield and Armor variants) Curse (Excellent small gang boat) Archon (THE BEST CARRIER IN THE GAME BY A LONG LONG LONG STRETCH) Rev (Decent Damage and Projection)
A fair few I have probably forgotten.
6. Clearly you have never seen a Hellcat/Navpoc/NIG/ fleet fight a Drake blob 7. Your ********
Any questions (and yes I'm CVA, but I am Minmatar, so I get to see both side of the argument) |

Vilnius Zar
Ordo Ardish
152
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Posted - 2012.09.05 11:25:00 -
[24] - Quote
Jorma Morkkis wrote:Vilnius Zar wrote:Yes, lets entirely forget that projectile ammo has damage type selection and some even have a tracking bonus, projectiles are super easy to fit, don't use cap and have good tracking to begin with
Also, lets forget that said bonuses have been around for years so we shouldn't at all use it as an argument, right?
Barrage is limited to explosive/kinetic damage. Scorch is ~81% of EM and rest is thermal. Both have penalty to tracking. No reload time with laser crystals. Infinite T1 laser ammo.
I see you avoided the actual points I mentioned.
Amat victoria curam. |

Danny John-Peter
The Legion of Spoon Curatores Veritatis Alliance
136
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Posted - 2012.09.05 12:40:00 -
[25] - Quote
Vilnius Zar wrote: I see you avoided the actual points I mentioned.
I see you avoided mine. |

Vilnius Zar
Ordo Ardish
152
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Posted - 2012.09.05 12:45:00 -
[26] - Quote
What's to avoid, both Scorch as Barrage having fixed damage types and a tracking penalty? how is this a ground breaking discovery? Amat victoria curam. |

Danny John-Peter
The Legion of Spoon Curatores Veritatis Alliance
136
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Posted - 2012.09.05 12:54:00 -
[27] - Quote
Vilnius Zar wrote:What's to avoid, both Scorch as Barrage having fixed damage types and a tracking penalty? how is this a ground breaking discovery?
My good half page long post mitigating basically all your points? |

Maeltstome
Caldari Deep Space Ventures Intrepid Crossing
64
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Posted - 2012.09.05 12:57:00 -
[28] - Quote
Vilnius Zar wrote:Jorma Morkkis wrote:Vilnius Zar wrote:Yes, lets entirely forget that projectile ammo has damage type selection and some even have a tracking bonus, projectiles are super easy to fit, don't use cap and have good tracking to begin with
Also, lets forget that said bonuses have been around for years so we shouldn't at all use it as an argument, right?
Barrage is limited to explosive/kinetic damage. Scorch is ~81% of EM and rest is thermal. Both have penalty to tracking. No reload time with laser crystals. Infinite T1 laser ammo. I see you avoided the actual points I mentioned.
Damage selection doesn't exist in T2 minmatar ammo. It's all Exp/Kin. T1 has been recently changed to have 3 range tiers for the different damage types, however this is NOT like caldari. The damage is still mixed. Exp and Kin feature heavily in all minmatar ammo.
P.s. the 'tracking bonus' is basically non existant. it's just another way of saying "This ammo nerfs your tracking by not bonusing it". The guns tracking is balanced accordingly. |

Meditril
T.R.I.A.D Ushra'Khan
114
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Posted - 2012.09.05 13:21:00 -
[29] - Quote
Oh no... not this discussion again.
Since when is the Slicer underpowered? Malediction is one of the best tackling frigates... and Vengance and Retribution are awesome... one for the tank and the other for the DPS output. Pilgrim and especially the Curse are overhelming nand Amarr BS are well known to be the best of large fleet fight. I really have no idea what you are talking about. Try and fly some other races and then you will see that those also suffer from many issues. |

Danny John-Peter
The Legion of Spoon Curatores Veritatis Alliance
136
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Posted - 2012.09.05 13:23:00 -
[30] - Quote
Meditril wrote:Oh no... not this discussion again.
Since when is the Slicer underpowered? Malediction is one of the best tackling frigates... and Vengance and Retribution are awesome... one for the tank and the other for the DPS output. Pilgrim and especially the Curse are overhelming nand Amarr BS are well known to be the best of large fleet fight. I really have no idea what you are talking about. Try and fly some other races and then you will see that those also suffer from many issues.
And hes UK, I mean Jeeze, if they say Amarr are good CCP must be doing something right.
Obligatory; http://www.amarrvictor.com/ |
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