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Author |
Thread Statistics | Show CCP posts - 31 post(s) |

David Carel
Caldari Random Selection. Tactical Narcotics Team
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Posted - 2011.05.10 18:13:00 -
[31]
Titan bridges hurray
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ShadowandLight
Amarr Cryptonym Sleepers Test Alliance Please Ignore
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Posted - 2011.05.10 18:13:00 -
[32]
are you seriously brain damaged CCP?
I never chime in on alot of these changes you keep coming up with throughout the years, but this is freaking ******ed.
0.0 space is the "end game" of EVE. The last thing needed is more work to live in 0.0 as it is.
------- "The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1
Eve Online |

Aveng3X
Caldari Roving Guns Inc. RAZOR Alliance
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Posted - 2011.05.10 18:13:00 -
[33]
Once again CCP is making another god awful change, to remove another reason to be proud of owning your own space.
I thought Dominion was bad enough, turns out I was wrong. If you want to nerf anything, nerf Technetium and supercaps. That will balance the game. __________________________
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Vuk Lau
4S Corporation Morsus Mihi
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Posted - 2011.05.10 18:14:00 -
[34]
This is ****ing ******ed but nothing else to be expected from 0.0 dev team who wants to limit force projection by raping industrialist and common John 0.0 Doe with this change.
And the worst thing is giving only a week for a change to implement, while there is hundreds of things in backlog community is crying for years, but its more important for you guys to heal the frustrations and enjoy in drama on forums this change will cause. You are that really that horny to **** people up.
Before usual trolls emerge, I need to point my alliance will be the least affected with this cause we have small territorial footprint and we live 10j from Jita and 3j from highsec. Also cynojammers are not any protection for long time, but I pitty all semiserious industrialist in 0.0 and people who are living bit more far from high/low sec. CCP just got your life 10 times harder cause they are ****ing clueless how 0.0 operates.
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Lucas Tigh
GoonWaffe Goonswarm Federation
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Posted - 2011.05.10 18:14:00 -
[35]
Originally by: Fuujin
Originally by: Night Epoch One JB per system? I expect a threadnaught.
Regardless, a nerf was needed. Overpowered force projection over vast JB networks is a real problem.
Spoken like someone who's never had to plan, organize, and maintain a single jump bridge link. The logistical requirements are enormous. Additionally, you need to hold sov for nearly a month uninterrupted in order to deploy one; if you let a hostile force hold systems on your doorstep for that long you deserve to have a hostile highway speed along the demolition crews to take out your empire.
bro where's my titan
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Xeross155
Minmatar NED-Clan Goonswarm Federation
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Posted - 2011.05.10 18:15:00 -
[36]
The previous CSM wanted to remove them completely, luckily people have responded to this with discontent, but unfortunately a seed was planted, and this is the result. --------------------------------------------- Xeross' ventures into EVE |

Murixo
M. Corp M. PIRE
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Posted - 2011.05.10 18:15:00 -
[37]
What a complete load of human fecal matter. Enjoy the CSM meeting CCP, you're going to get torn apart.
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Furb Killer
Gallente
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Posted - 2011.05.10 18:15:00 -
[38]
Edited by: Furb Killer on 10/05/2011 18:16:20
Quote: Does the current sovereignty system meet our goals?
Probably yes. But that has more to do with your goals than the sov system being anything besides absolutely horrible. It is a small miracle the servers didnt explode yet to protest against such horrible use of their resources.
Quote: Are there enough incentives for conflict/pvp outside sov?
Not that this post will be heard, but you are again looking completely wrong at it. Yes there are plenty of incentives for conflict/pvp, and anything you do to increase that will increase the size of the powerblocks (lets say you can easily raid some kind of passive income source, best way to defend against such easy raids would be napping everyone in the neighbourhood, since they also dont want you raiding their income).
The issue is NOT incentives for conflict, the issue is the absolute requirement to have the biggest blob in this sov system.
Also lol@nerfing force projection, do you ever realise you introduced those special ships that only ever would be 1 or 2 of in game? Yes titans I am talking about...
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Pau Tia
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Posted - 2011.05.10 18:15:00 -
[39]
Once AGAIN CCP FU*KS members of 0.0 while doing nothing about the RMT Traders in the Drone Regions!!!!
Sounds like CCP is in the pocket of the RMT guys.
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Croier
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Posted - 2011.05.10 18:16:00 -
[40]
Quote: We will then start implementing changes that will hopefully end up making 0.0 a better place to live than it is today. This particular area of space should offer a lot more opportunities than it does today
un-nerf ratting perhaps?
Where do you guys get these ideas?
Maybe it's time for you people to start playing your own game?
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Gerard Gendri
Gallente Dreddit Test Alliance Please Ignore
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Posted - 2011.05.10 18:16:00 -
[41]
Make it even harder for subcaps to catch and tie down supercarrier blobs?
GREAT IDEA!
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Fuujin
GoonWaffe Goonswarm Federation
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Posted - 2011.05.10 18:16:00 -
[42]
Limiting the jump bridges to 1 per system MIGHT be palatable if you also increase their range to 7.5-10 LY.
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Prof Fail
Minmatar
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Posted - 2011.05.10 18:16:00 -
[43]
"adapt your jump bridge network"
CCP...how can you build a jb network with just 1 jb per system?
Thats really the dumbest idea I ever heard. It will be heaven for cloaking gatecampers and 0.0 Traffic will be impossible.
If youre concerned about too save 0.0 trafffic you should probably remove the untouchable interdiction nullified T3s.
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Liang Nuren
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Posted - 2011.05.10 18:16:00 -
[44]
Originally by: ShadowandLight 0.0 space is the "end game" of EVE.
No. It isn't. -- Eve Forum ***** Extraordinaire On Twitter
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Tyrael Primus
Paxton Industries -Mostly Harmless-
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Posted - 2011.05.10 18:16:00 -
[45]
Originally by: Vuk Lau This is ****ing ******ed but nothing else to be expected from 0.0 dev team who wants to limit force projection by raping industrialist and common John 0.0 Doe with this change.
And the worst thing is giving only a week for a change to implement, while there is hundreds of things in backlog community is crying for years, but its more important for you guys to heal the frustrations and enjoy in drama on forums this change will cause. You are that really that horny to **** people up.
Before usual trolls emerge, I need to point my alliance will be the least affected with this cause we have small territorial footprint and we live 10j from Jita and 3j from highsec. Also cynojammers are not any protection for long time, but I pitty all semiserious industrialist in 0.0 and people who are living bit more far from high/low sec. CCP just got your life 10 times harder cause they are ****ing clueless how 0.0 operates.
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DTson Gauur
Caldari Blue Republic RvB - BLUE Republic
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Posted - 2011.05.10 18:17:00 -
[46]
Suddenly I'm very glad I quit the insanity lagfests known as nullsec. Very happy in empire :)
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Sharon Tate
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2011.05.10 18:17:00 -
[47]
The only thing this ensures is mass rage quits from those alliance folks who do logistics.
Good job CCP, once again, you are terrible and don't understand this game.
Go f*** yourselves. -------------------------------------------- Minister of Spam, Spam, Spam, Spam, Spam, Eggs, Bacon and Spam |

Julia Fistage
Caldari Fistage Inc.
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Posted - 2011.05.10 18:18:00 -
[48]
Mmmmmm... NC tears... please continue to share them with us
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Phain Death
GoonWaffe Goonswarm Federation
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Posted - 2011.05.10 18:18:00 -
[49]
I, for one, welcome our new sovless titan-bridging overlords.
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Tomcat
Gallente Bad Kitty Inc. Wildly Inappropriate.
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Posted - 2011.05.10 18:19:00 -
[50]
Originally by: Vuk Lau This is ****ing ******ed but nothing else to be expected from 0.0 dev team who wants to limit force projection by raping industrialist and common John 0.0 Doe with this change.
And the worst thing is giving only a week for a change to implement, while there is hundreds of things in backlog community is crying for years, but its more important for you guys to heal the frustrations and enjoy in drama on forums this change will cause. You are that really that horny to **** people up.
Before usual trolls emerge, I need to point my alliance will be the least affected with this cause we have small territorial footprint and we live 10j from Jita and 3j from highsec. Also cynojammers are not any protection for long time, but I pitty all semiserious industrialist in 0.0 and people who are living bit more far from high/low sec. CCP just got your life 10 times harder cause they are ****ing clueless how 0.0 operates.
The man speaks truth.
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Lennie Clarke
Minmatar Republic Military School
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Posted - 2011.05.10 18:19:00 -
[51]
"The first change is the removal of ships with jumpdrives from the jumpbridge eligibility list. This isnĘt very dramatic and long overdue. Basically if your ship has a jumpdrive, it canĘt use the jumpbridge (Black Ops ships are exempt from this rule). This change will go in on the 17th of this month." -------------------------------------------
How is this not dramatic? It very dramatically affects positioning of strategic resources in sovereign nullsec, as well as further reducing the usefulness of cynojammers for protecting said resources.
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Ceratin
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2011.05.10 18:19:00 -
[52]
Edited by: Ceratin on 10/05/2011 18:19:37 Are u ****ing kidding? 1 bridge per system, this is ******ed on a grand scale
you are doing it wrong |

Hanro Gaishou
Pator Tech School
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Posted - 2011.05.10 18:20:00 -
[53]
Big fleets won't care about this. Engage on a gate or engage on a Jump Bridge POS, who cares?
Solo/Small Gangs are the ones who get screwed by this change whether they are PvP or PvE.
Once again it's the little guy who gets fisted.
Just one more nerf to protecting your space/earning isk in 0.0 as a solo or small group.
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PianoCat
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Posted - 2011.05.10 18:20:00 -
[54]
Edited by: PianoCat on 10/05/2011 18:20:19
Originally by: Vuk Lau This is ****ing ******ed but nothing else to be expected from 0.0 dev team who wants to limit force projection by raping industrialist and common John 0.0 Doe with this change.
And the worst thing is giving only a week for a change to implement, while there is hundreds of things in backlog community is crying for years, but its more important for you guys to heal the frustrations and enjoy in drama on forums this change will cause. You are that really that horny to **** people up.
Before usual trolls emerge, I need to point my alliance will be the least affected with this cause we have small territorial footprint and we live 10j from Jita and 3j from highsec. Also cynojammers are not any protection for long time, but I pitty all semiserious industrialist in 0.0 and people who are living bit more far from high/low sec. CCP just got your life 10 times harder cause they are ****ing clueless how 0.0 operates.
Spot on Vuk
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Korerin Mayul
Amarr
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Posted - 2011.05.10 18:20:00 -
[55]
Originally by: Chia Mulholland Finally a nerf to subcaps. God knows they were getting way too powerful compared to caps and supercaps.
this.
dear ccp I dont know what we 0.0 folks have done to annoy you so much, goodness knows we keep even in the press with our blobs and meta-gaming, but i can only assume by the fact your pushing ahead with flaying us out of our hand-made empires that a simple 'im sorry' wont suffice. never the less, for what we have done to offend you, i am sorry.
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northwesten
Amarr Trinity Corporate Services White Angels.
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Posted - 2011.05.10 18:20:00 -
[56]
Edited by: northwesten on 10/05/2011 18:24:02 Ok before people start crying about the changes... I want to get this straight This is a good change on JB's.... It's better what we have now and it will force alliance to take action against hostile gate camps... If the alliance can't hold their systems then they don't have the right to have it period. Funny like the old days really.
Logistic is still do able even they remove it... Jump freighters.. This will not hurt small alliances because if they have a poor logistic then they are hurting them self period. I lived in the region with no access to JB and I had a blast trying to stay alive moving crap around.
So good call on this change CCP. This was very much needed and make people work as a team more. 
Originally by: Julia Fistage Mmmmmm... NC tears... please continue to share them with us
  
------------------------------------
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Selma Body
Amarr Dreddit Test Alliance Please Ignore
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Posted - 2011.05.10 18:21:00 -
[57]
Edited by: Selma Body on 10/05/2011 18:21:20 Ugh this is just terrible.
Why don't you fix the pos mechanic while you're at it since we have to move all of them now(this is what makes logi people commit suicide)
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Snou H'egemon
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Posted - 2011.05.10 18:21:00 -
[58]
Originally by: Vuk Lau This is ****ing ******ed but nothing else to be expected from 0.0 dev team who wants to limit force projection by raping industrialist and common John 0.0 Doe with this change.
And the worst thing is giving only a week for a change to implement, while there is hundreds of things in backlog community is crying for years, but its more important for you guys to heal the frustrations and enjoy in drama on forums this change will cause. You are that really that horny to **** people up.
Before usual trolls emerge, I need to point my alliance will be the least affected with this cause we have small territorial footprint and we live 10j from Jita and 3j from highsec. Also cynojammers are not any protection for long time, but I pitty all semiserious industrialist in 0.0 and people who are living bit more far from high/low sec. CCP just got your life 10 times harder cause they are ****ing clueless how 0.0 operates.

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Donny Osmond
Strategic Syndicate -Mostly Harmless-
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Posted - 2011.05.10 18:21:00 -
[59]
Originally by: Vuk Lau This is ****ing ******ed but nothing else to be expected from 0.0 dev team who wants to limit force projection by raping industrialist and common John 0.0 Doe with this change.
And the worst thing is giving only a week for a change to implement, while there is hundreds of things in backlog community is crying for years, but its more important for you guys to heal the frustrations and enjoy in drama on forums this change will cause. You are that really that horny to **** people up.
Before usual trolls emerge, I need to point my alliance will be the least affected with this cause we have small territorial footprint and we live 10j from Jita and 3j from highsec. Also cynojammers are not any protection for long time, but I pitty all semiserious industrialist in 0.0 and people who are living bit more far from high/low sec. CCP just got your life 10 times harder cause they are ****ing clueless how 0.0 operates.
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kula kain
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Posted - 2011.05.10 18:21:00 -
[60]
few words is all i have to say
ccp your ruining the game you purchased second hand cause you dont know what the **** your doing..
stop ****ing up our game that we have worked the last 11 ****ing years to accumulate.
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