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Quinc4623
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Posted - 2011.05.19 06:05:00 -
[1]
An odd frustration I am encountering is that one might often see people discuss what kinds of ships are necessary for say soloing C1 vs a C2 wormhole in a very general sense, but not give any indication of what skills or fittings go along with that. Saying a battlecruiser can solo a low end sleeper site only gives a very broad idea of what kind of tank numbers my ship should produce, or how much I should spend.
However that doesn't really tell me if the tanking ability of a particular fit is enough for any particular situation. At first one would think to maximise tank always, but there is a balance against things that would speed up the process (damage mods, speed mods, Web & TP for smaller enemies), also spending 210 million on a Pith-B Type X-Large shield booster and fitting it on a 100 million Maelstrom may turn out to be unnecessary (I did, and only most of the time for level 4, goes better on my Mach).
I got a Loki for exploration a short while ago for null sec exploration in Sansha space, though I'm also considering going into wormholes with this later.
Subsystems: Interdiction Nullifier Projectile Scoping Capacitor Regenerator Emergent Locus Analyzer Adaptive Shielding
Low Gyrostabilizer II x2 Damage Control II
Mid: CodeBreaker I Analyzer I Photon Scattering Field II Heat Dissapation Field II Large Shield Booster II Y-T8 Overcharged Hydrocarbon I Microwarpdrive
High: Salvager I Sisters Expanded Probe Launcher 425mm Autocannon II
Rigs: Capacitor Control Circuit I x2 Medium Gravity Capacitor Upgrade I
With this particular fit, against Sansha I get 468 continuous Tank, and 309 Gank. Invulnerability x2 for 274 continuous tank Omni A variation: Augmented Capacitor Resevoir in engineering, Medium Shield booster, no salvager or analyzer, 2 more 425mm and a Burst Aerator Rig: 454 DPS but 130 tank Omni This is all with my current actual skills if it seems low.
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Darth Aethrian
Pacific Dawn Controlled Chaos
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Posted - 2011.05.19 06:19:00 -
[2]
While I can't answer the specifics of your question, as I don't do high-level exploration much, I can at least point out that you should probably consider switching to an AB instead of a MWD if you're concerned with tanking a T3. The extra speed is not worth the giant sig radius bloom imo. Keeping the sig down and keeping yourself moving at AB speeds will help to mitigate some of the damage from larger ships, at which point the tank doesn't have to be as strong (but it's still nice to have a big one anyways :P).
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Mara Rinn
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Posted - 2011.05.19 06:34:00 -
[3]
Head over to Singularity, put your fit together and try the exploration sites with that MWD or with an AB as suggested. IMHO, MWDs are for range dictation while ABs are for speed tanking. Make sure you check out the faction versions too!
Speed tanking is about using high speed and small signature to evade the enemies' damage due to being too fast and small for turrets to track, or missile explosions to affect you.
But do head over to Singularity - at the very least you'll be able to chop and change with very cheap modules (100 ISK each for those subsystems, T2 modules, faction modules).
-- [Aussie players: join ANZAC channel] |
Herrring
Amarr National Quality Breaker Vicious OuTLaW
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Posted - 2011.05.19 06:42:00 -
[4]
from my experience mwds can work, but only on hml fits.
With mwd, hml fits, you just burn away as far as possible to your max range and spam missiles.
Ive used mwd setups for militia missions with cerbs, but if you are using weapons other than range bonused hmls or torps on bombers, you will just lose your ship within 10sec you activate your mwd in any high-end plexes.
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Caldorous
Gallente
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Posted - 2011.05.19 10:58:00 -
[5]
Mwd?? Aren't those deadspace places? so... no mwd, right?
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Quinc4623
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Posted - 2011.05.20 00:53:00 -
[6]
Ironically my question had nothing to do with MWD fits. It just included that for convenience, not having to wait to get close to a can to open or an enemy to kill. If anything I'm worried my tank is too high, more than I really need. With the interdiction nullifier I would (perhaps naively) assume I don't need much extra shield boost "just in case".
Though the singularity suggestion is helpful, unfortunately getting into singularity is relatively tricky.
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FartMobile
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Posted - 2011.05.20 02:11:00 -
[7]
Switch out the Heat Dissapation Field for another Photon Scattering Field. Also, definitely go with AB over the MWD. Lastly, drop the Damage Control II and go with another Gyrostab. The real debate I think comes with going with a Large Shield booster. I personally use a deadspace small booster, which I can run permanantly because it uses little cap. In combination with the speed tank from the AB, this is usually more than fine. You would be able to most Sansha signatures this way, outside of the real badass ones. Just don't sit still, and kill anything that webs you asap.
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Dayreth
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Posted - 2011.05.20 18:04:00 -
[8]
1) go to http://eve-survival.org/wikka.php?wakka=WormholeSpaceClass3 to see what NPC you'll have on grid 2) go to http://games.chruker.dk/eve_online/npc_ships.php?supergroup=23 and addup the numbers 3) adjust for neuts (6,12,24(36) per second per size of ship)
play with EFT untill you pass out.
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FlameGlow
Gypsy Band
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Posted - 2011.05.20 18:30:00 -
[9]
IT'S OVER 9000!!!! Sorry, couldn't resist In theory 9000 is about right for 10/10 complex with 6000 coming from ubertorpedo and the rest from NPCs In reality it is greatly reduced by signature/speed tanking so it's manageable with less then 1500 in EFT tank |
Andros Omega
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Posted - 2011.05.21 00:58:00 -
[10]
This man not be the answer you want but its the right answer....for SOLO C3s.
What ever your fit, you'll need 500+ omni tank to feel comfortable. Or 700+ if you are webbed 5xs and tanking a 2 BS wave. You'll want 450+ RANGED DPS or it'll take you forever to kill ships. Ranged DPS cus you'll get webbed alot. And, you'll want to be very cap stable or have a good cap recharge time to fight off the Neuts.
You can run these sites solo with less but you'll be doing a lot of warp in / warp out tactics.
Honestly a passive Drake can tank C3 sites but the DPS is baseline at best.
Tengu is king as it is the easiest to get all three requirements: ranged DPS, cap regen, and good DPS. I don't fly a Loki but I have to imagine it's a close second.
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FemmeBot Beta
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Posted - 2011.05.21 01:01:00 -
[11]
Your fit would fail in a C3, guaranteed. Don't know about C1 or C2 though.
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Nakkano
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Posted - 2011.05.22 09:38:00 -
[12]
get rid of the scrubby analyzer and codebreaker
get a dedicated ship for doing that if you really want to do it, don't gimp your tank of your dps ship.
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McRoll
Minmatar Brutor Tribe
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Posted - 2011.05.22 12:00:00 -
[13]
When I did a C3 solo, I had a Loki with around 450 DPS tank. This could manage the damage if I could speedtank. If not, you would probably need around 600- 700 DPS tank.
This applies to WH's before the neut change.
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Nishachara
Special Operations Corp Mortal Destruction
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Posted - 2011.05.22 12:10:00 -
[14]
In my experience... for c3 minimum tank for doing sites comfortable is: 500 to 600 dps for 150 to 250 sig radius 600/650 dps tank for around 250 sig radius (battlecruiser) and around 700/800 dps of tank for bs-s sig radius...
For class 2 you can go with 500 dps tank for HAC to 600 for bigger ships...
Class 1 you can do in an assoult frig solo..so no problem here...
Look at that numbers as "comfort zone" tank...it could go lower if you want to add more dps but than the fight will be more "interesting"...
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