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Lallante
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Posted - 2003.07.01 20:24:00 -
[1]
Well, noone can really argue that prices get lower and lower all the time for player produced items. There are several reasons for this: Stupid/Foolish producers ("im happy with 10% profit"), the incredible ease with which one can aquire a BP and therefore produce, and the fact that all the big corps make their own so dont buy.
But the key reason is, at this stage in the game, Most players have cruisers/good equipment so much less is sold than in the early stages. New players are scarce and so there is little demand for new ships.
In my mind over the last few weeks the one thing that has kept the market stimulated have been shipkillings by M0o and other corps like it. Since We kill 100+ cruisers a day, that stimulates the market by at least 500mill a day. With the upcoming patch, killing people when they dont want to fight will become a near impossibility (some testers report 75% less dmg!). CCPs stupid attitude to PvP (and with the huge lack of content in the game, PvP is all that high level players can do), has driven off players in droves. We at m0o have had between 5 and 12 players retire from the game over the last month because of, in their words, there being nothing left to do. After this next patch i Imagine another wave of high lev players will leave. Soon we will see this 100 killed cruisers a day dwindle to 10 or less and the market will die.
In my mine, assuming CCP/Pann continues with their attitudes on the market and PvP, within 4months, EvE MUST Fall. There will be nothing worth doing, nothing will be fun anymore.
When my ship was killed by a bug last night, I thought, well at least CCPs GMs are fairly competent...apparantly not. Well, while i can replace the ship in a a few hours and the equipment in a week, the incredible attitude CCP holds on a whole range of issues (highlighting their inexperience of MMOGs) have turned me from the game. Why should I play a game where one of the legitimate proffessions (namely criminal) becomes progressively more impossible with each patch to salve the cries of the noob no-corp carebearz. Who do CCP think will be more likely to be subscribing in 6months time: the committed powergamers (like m0o) who love PvP. Or the people who for the moment enjoy mining and trading?
Im so bored of eve its not even funny, and as committed as most of us are to supporting eve, in your heart of hearts you too will have to admit that 90% of the time while playing you are bored. The other 10% you are being attacked by the remaining pirates that will be wiped out in 4 patches time :P.
END OF RANT
Lall - THE Vocal Minority - ShinRa
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NGRU Rix
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Posted - 2003.07.01 20:36:00 -
[2]
Pirates complaining about the possibilities of having to endure a fair fight or two? Saying you drive the whole economy? You overestimate your importance in Eve.
Have some cheese.
Edited by: NGRU Rix on 01/07/2003 20:40:53
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Lallante
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Posted - 2003.07.01 20:42:00 -
[3]
there is nothing wrong with a fair fight, but piracy, for example of indys, will be almost impossible with 1 ship, you would need several webifiers and a whole host of other equipment to take any ships down
Lall - THE Vocal Minority - ShinRa
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Xelios
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Posted - 2003.07.01 20:42:00 -
[4]
Really Lallente, pirating is becoming harder with each patch because it was so rediculously easy until recently. A few cruisers setting up shop in a 1.0 system and podkilling newbs with no consequences? Pirates using containers to lag people when they warp in, killing them before they can even load the environment? Even now and even after this patch, the risk involved in camping a gate is 0. 0 risk. If you get attacked, simply jump out.
Stop whining about how pirating is actually becoming dangerous now, this is how it should have been from day 1. FFS Moo doesn't even pirate, you grief. There's a difference you know.
As for the economy, yes it needs to be fixed. I propose requiring trade goods to produce things and limiting the availability of these goods when the market is over-supplied.
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DigitalCommunist
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Posted - 2003.07.01 20:43:00 -
[5]
"When my ship was killed by a bug last night, "
Your ship got ganked by my corp, not a bug >:] _____________________________________ Perpetually driven, your end is our beginning. "Can I be a consultant for EVE II?" - WhiteDwarf |

annoing
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Posted - 2003.07.01 20:44:00 -
[6]
wenslydale? with *****ers? mmmmmmmmmmmmm >>>>>>>>>>>>>>>>>>>>>>>>>>>>> The Inquisition Long live the Inquisition Long live the Emperor Long live Amarr!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>> |

Cachorro Louco
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Posted - 2003.07.01 20:45:00 -
[7]
What is wrong with 10% profit?
And I must applaud your service to the Eve mineral replenishment program and manufacturing sector for killing 100 crusiers a night. You poor thing, you can no longer kill anything you want. You now have to think of something else to do. If your getting bored then find something else to do.
Give me a friggen break. A m0o pirate whinning. Has Hell froze over?
Mad Dog says: Bet I'm the only true Reverend in the game. It says so on the printout I got from an Internet site. |

Aerick Dawn
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Posted - 2003.07.01 20:46:00 -
[8]
I know its scary, you actually have to use..*GULP* TACTICS!
what will m00 do.....what will they do.... ______________________
What Aerick has been up to lately.. |

DigitalCommunist
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Posted - 2003.07.01 20:49:00 -
[9]
I'm glad the new patch prolongs combat, not once has ANYONE ever tried to seriously use energy neutralizers or shield transfer arrays or nosferatu's and other such things in REAL combat..
_____________________________________ Perpetually driven, your end is our beginning. "Can I be a consultant for EVE II?" - WhiteDwarf |

Curious Orange
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Posted - 2003.07.01 20:50:00 -
[10]
"there is nothing wrong with a fair fight, but piracy, for example of indys, will be almost impossible with 1 ship, you would need several webifiers and a whole host of other equipment to take any ships down Lallante m0o"
Oh well boo hoo.
So you mean its the end of the world that in the future piracy may be a challenge. Most people like a challenge if you are not one of them then EVE was never for you in the first place.
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Gold Brick
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Posted - 2003.07.01 20:50:00 -
[11]
Lots of abandoned ore around -- 100% profit....
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JR BobDobbs
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Posted - 2003.07.01 20:51:00 -
[12]
Quit whining and go back to Counterstrike. Take the rest of m0o with you.
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NGRU Rix
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Posted - 2003.07.01 20:52:00 -
[13]
Actually, now they have to think tactically and not just run and gun the game. You made the game boring for yourself becuase of HOW you chose to play it. No one eles's fault at all. You took the quick easy road and that was piracy. Well, Piracy is supposed to be damn hard to do and very dangerous. Now it will be jsut as it should be.
What you were doing was not piracy and I wager any of the decent pirates in the game find you to be an amusing insult to a talented pirate. A footnote in the first months of Eve, that's all the 'pirates' of moo will be.
Now that they can't have easy kills, they quit. Go figure...
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DigitalCommunist
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Posted - 2003.07.01 20:55:00 -
[14]
maybe they're using this as an excuse to leave the game 'because its boring' when in fact they can't last out much longer..
some of the larger corps have been taking chunks out of their finances via podding _____________________________________ Perpetually driven, your end is our beginning. "Can I be a consultant for EVE II?" - WhiteDwarf |

NGRU Rix
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Posted - 2003.07.01 20:59:00 -
[15]
With the soon to happen departure of all the "Camping****gots of Eve", the possibilities of Corp wars and the like re-opens.
The game goes back to being what it should be, not an all over the place PvP slugfest, but a tactical Corp vs Corp game, and I don't just mean combat.
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Torval Sontu
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Posted - 2003.07.01 21:01:00 -
[16]
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Cachorro Louco
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Posted - 2003.07.01 21:03:00 -
[17]
Torval Sontu you should change that pic to "Cry m0oie Cry"
Mad Dog says: Bet I'm the only true Reverend in the game. It says so on the printout I got from an Internet site. |

Cptmorgan
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Posted - 2003.07.01 21:03:00 -
[18]
Hey Lallante, my heart cries out for ya.
I mean, losing 10 people cause there is nothing to do? Well, I would imagine sitting on your arse at a gate for hours at a time and shooting ships that warp in with overpowered weapons before they even have a chance to control their ships, could get a little boring. Man, what will we ever do when you can no longer camp a gate with minimal ships and blow significantly larger ships away?
You need a hug?
Yes, the game will now go to hell since we can no longer exploit our overpowered weapons. My heavens, we may even need to stoop so low as to use *gasp* tactics. Gone are the days of the easy pickings and talking trash like we are the big dogs in town. The Armageddon is truly here. We all know that the entire fate of the game rested on your ability to sit at gate and blow away unsuspecting ships, and all before nap time.
But hey, I have sympathy for you man. I have been passing around a collection place for you poor mOo people, for now your easy source of income may be dwindling. what ever shall you do now?
Everyone, join me in the 'adopt a mOo' program. Help them find a role in the game that doesn't require sitting idle for hours on end. Help them find a purpose, and in some cases...a life.
I thank you for your support
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Setec
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Posted - 2003.07.01 21:03:00 -
[19]
I think something does need to be done to stimulate some competitiveness in the economy. The problem is that right now there's no blueprint exclusivity, which means that everybody has SO many competitors in the price wars that it wouldn't be worthwhile for them to go to war with any of them. But if only two corporations had some particular blueprint for a very in-demand product, it would be worth a war for one of them to knock the other out and get to fix the price as high as they like.
I disagree with the assessment that the game is boring or going totally downhill or anything. I'm very very happy with how in-tune the devs are to the game compared to previous MMORPGs I've played and I'm also pleased with their progress. I think most people who are upset with these haven't played many MMORPGs before. CCP's performance is much better than the industry standard.
And I for one still have a lot of fun in Eve. ___________________________________________
Space Invaders website: http://www.si-corp.net |

Fusco T
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Posted - 2003.07.01 21:04:00 -
[20]
First off, 75% damage reduction? BS! I just did the math and it will be about 50% reduction. But this is based SOLEY on one single piece of equipment! The various damage pumps and the way surgical strike affected it.
Second you guys MAYBE killed 100 cruisers in 1 night. But as the norm your full of it. I've been to your blockades and seen 5 copies of the same biomass.
From what you've written I would say that you got owned. Your corp mates BS's have recently gotten owned. At this point your not sitting "on top" anymore as the playing field begins to level.
Your feeling similar to people that your corp has podded and then laughed at. But instead of you just crying like a carebear noob, you call it lack of high end content because you guys are all so uber.
Face it your not as l33t as you thought you were and now your thinking of leaving because you can't hang.
BTW: Cry more n00b. kthxbye
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JR BobDobbs
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Posted - 2003.07.01 21:09:00 -
[21]
Well said Fusco. That gave me teh watery eye. *sob* poor m0o asshats.
So lonely.
So sad.
So tragically lacking in manly endowment.
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Cptmorgan
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Posted - 2003.07.01 21:10:00 -
[22]
Face it mOo *and soon other pirate corps*
All your biomass are belong to us! *eve population*
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Damon Vile
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Posted - 2003.07.01 21:18:00 -
[23]
Getting killed at a gate so you can go mine for hrs just to buy a new ship is not going to make this game better or more fun.
You kill 100+ cruisers a day and whine about getting killed by a bug. Dieing while lagged is not much more fun. This really does show how pathetic SOME of the moo players are.
We don't need more gate camping losers to stimulate the econmy, we need a better reason to fight wars.
Moo you're not that important to the game if you leave others will take your place.
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Cymoril
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Posted - 2003.07.01 21:39:00 -
[24]
Lessee now. m0o players camp in one spot for HOURS on end, and kill almost anything that comes by. More often than not, what comes by is a bunch of newb ships and other frigates, that they can destroy in short order. Occasionally, something remotely challenging comes by, and m0o goes squealling like little girls back to the nearest starbase, or through the nearest jumpgate.
And they wonder why the game is boring?
Let me help you out a little. It's boring because you are shortsighted. It's boring because you do the same repetative thing every day. It's boring because you don't really understand how these games are meant to be played. But most importantly, it's boring because you made it boring.
CCP did, and continues to do, their part. Don't blame them for your lack of imagination or creativity. |

Jojin
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Posted - 2003.07.01 21:42:00 -
[25]
Alas Chicken Little, the sky isnĘt falling.
Even if it were, there are changes which can be made to correct the items listed as fatal flaws. This is a dynamic and evolving game. I imagine most of the market and building issues will resolve themselves once changes are implemented to force people to choose a career path (I am not saying they cannot change paths) which doesnĘt allow them to be 100% self sufficient with such ease. Thus you may be an awesome fighter, but you will have to seek someone to build and fix your ships. Perhaps you will be a master shipbuilder, but you will have to hire defense forces or hide in the safety of the empire.
Oh yes, and Players killing other Players isnĘt a requirement for success. It does seem unfortunate it is becoming more and more difficult to destroy people; however, people seem to have a knack of making many mistakes and getting themselves killed without aid of other players. Just think of the mistakes you as an individual may have made when fighting a non-player character which resulting is the loss of property. (I apologize in advance for including those players who have never made a mistake into this group.)
Irregardless, the game mechanics are changing drastically with each patch, so no one really knows the final outcome. In the meantime, just play, leave, or state your dislikes with examples and have at least viable solution.
Edited by: Jojin on 01/07/2003 21:42:31
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Jay Gatsby
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Posted - 2003.07.01 21:53:00 -
[26]
Now, how does it go?
"Bye, m0o, don't let the door hit you on your way out."
Yup, that's it.
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Rath Amon
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Posted - 2003.07.01 22:06:00 -
[27]
1) You're not that important.
2) Good riddance if your corp is quitting.
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IZON
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Posted - 2003.07.01 22:17:00 -
[28]
Oh Lallente, the pain, *weeps* (it must really hurt being ganked by a bug *sob*) Spare us the crocodile tears!
Can someone please make sure door hits her very hard when she quits! (Better still, don't open it, just throw her through the plate glass!)
Edited by: IZON on 01/07/2003 22:29:51
"...master! there's a guy in the south village called IZON, he is a Ninja!" |

Merell
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Posted - 2003.07.01 22:34:00 -
[29]
Lallante: I see your point oh so clearly, but you should have known when you started writing on that message that no one would listen just because you are m0o.
Well it doesn't matter much anyway.
I will take this opurtunity to thank you and the rest of the m0o gang for the most exiting time I've ever had in a game so far. You probably never noticed me when I ran your blockade at Mara/Passari several times but my adrenaline where pumping every time. It was very exiting to see if I would make it.
Also the few times I ran in to you in the Curse region added som flawor to the game.
But this also early on proved a point one of your corp members made on IRC, if you don't want to be caught, you can't be caught unless you hit lag or bugs.
I don't agree with your timeline, but I think EVE have structural problems (Travel Times, Non Market, Broken PvP) that probably can't be fixed.
Also the way that CCP and the GMs have handled the m0o situation have worried me for a long time. It has been to easy to be a pirate and if it's to easy there will be to many pirates since some people like beeing PKers.
But the implemented changes and CCPs attitude agains pirates are not healthy for the game.
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Eidas
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Posted - 2003.07.01 23:07:00 -
[30]
It worries me that some are criticising EVE as being irredeemably flawed and that CCP are an inexperienced developer.
The sheer vision and potential of what is a game made by relative newcomers to the market suggests to me that the future for EVE is bright.
No online game begins without its teething problems and the vast scope of EVE means that balancing issues were a certainty. But given that in its first two months, so much has happened on a purely 'sociological' player-driven level just underlines that.
The freedom of choice is there and as time goes on, no doubt the pendulum of power will swing from one faction to another. TTi, m0o, RUS, Cornexant and others have set out their stalls. This is not an experience that is reaching it's zenith, but one that has only just begun. No other game comes close to providing this degree of immersion and longevity.
The evolution of EVE has only begun and has already seen many fascinating developments and I'm sure many more are in the pipeline. Imagine the sort of things that would develop from any possible future expansions.
I for one am prepared to take the rough with the smooth; any developer with the sort of vision and ballsiness to throw out the MORG rulebook the way they have deserves support.
I say have faith. I certainly have (and no, I'm not on the payroll).
Violence is the last resort of the incompetent. - Isaac Asimov |
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