|
Author |
Thread Statistics | Show CCP posts - 40 post(s) |
|

CCP Spitfire
C C P C C P Alliance

|
Posted - 2011.05.27 12:39:00 -
[1]
Incarna is coming, and soon all pilots will be able to stroll in their CaptainÆs Quarters. Want some impressive military clothing or a stylish monocle to complete that look? Read CCP ZuluÆs latest dev blog to find out about the new items in EVE Online and how you will be able to get them.
Spitfire Community Representative CCP Hf, EVE Online |
|
|

CCP Guard

|
Posted - 2011.05.27 13:11:00 -
[2]
WTB: golden jacket made entirely out of PLEX.
|
|
|

CCP GingerDude

|
Posted - 2011.05.27 13:15:00 -
[3]
Originally by: Versuvius Marii I'd say why not just make these items buyable with isk, but we all know you're pushing people to spend RL isk on PLEX. And thus, microtransactions finally make it to Eve.
You'll be able to buy these items on the regular market with ISK, provided someone is willing to sell it to you.
|
|
|

CCP Incognito

|
Posted - 2011.05.27 13:18:00 -
[4]
Originally by: Valeo Galaem Will Aurum be convertible back to PLEX?
Only in the sense that you can buy stuff for Aurum and sell them on the market for Isk, then buy Plex with the Isk. ----- I am a programmer, not a designer, all design comments are just speculation and have no grounding in fact! |
|
|

CCP Incognito

|
Posted - 2011.05.27 13:20:00 -
[5]
Originally by: Bienator II The main question here is: will i be able to take your monocle if i pod you? :)
No, clothing is destroyed when you get podded, but if you had a stack on monocle's in your cargo hold they will drop like normal. ----- I am a programmer, not a designer, all design comments are just speculation and have no grounding in fact! |
|
|

CCP Incognito

|
Posted - 2011.05.27 13:23:00 -
[6]
Originally by: Turelus
*EDIT 2* I assume if we buy from players we can "use" the items and then it will be stuck on our account permanently. I would have to lose my ship and have to spend millions buying my trousers again.
You can take your cloths off, and then sell them to other player. ----- I am a programmer, not a designer, all design comments are just speculation and have no grounding in fact! |
|
|

CCP Incognito

|
Posted - 2011.05.27 13:29:00 -
[7]
Edited by: CCP Incognito on 27/05/2011 13:29:20
Originally by: Rakshasa Taisab What exactly are those PLEX price equilibrium forcing tools?
E.g. when you say 'set conversion rate' is that ever going to be adjusted or will it always remain constant? And will it be possible to convert from AUR->PLEX and will AUR be on the market like PLEX?
The Aurum can be converted to plex by selling stuff you bought with Aurum for Isk, and using the Isk to buy Plex.
The Aurum are a new currency and will be stored in your wallet like Isk is. ----- I am a programmer, not a designer, all design comments are just speculation and have no grounding in fact! |
|
|

CCP Sisyphus
C C P

|
Posted - 2011.05.27 13:29:00 -
[8]
Originally by: Destination SkillQueue
I'd also like to know what happens to these vanity items at death and if some of them are destroyed with podding or ship destruction, is it taken in to considered in the pricing scheme of such items?
These items, other than how they are initially purchased, are just like any other item.
If it is in your pod (ie, wearing it), nothing survives being podded. If it is in your ship's cargo, it has a chance of surviving and existing in the wreck.
|
|
|

CCP Zinfandel

|
Posted - 2011.05.27 13:33:00 -
[9]
Please take a look at the goods available on Duality. We put some PLEX in the redeeming system to use to test the store and experience the goods.
The free clothing and accessories in the character creator are for choosing your character's default appearance. If you get podded, your new clone will awaken with this outfit. We don't intend to keep offering the full free clothing line each time you step into the character creator. Eventually you will see just the one free set and whatever clothing you have acquired.
One kind of thing that did not make it in to this test build is a re-skin of a current, common ship. It is not enhanced in any way except cosmetic.
|
|
|

CCP Incognito

|
Posted - 2011.05.27 13:35:00 -
[10]
Originally by: Destination SkillQueue
I'm replying to you with my edit, so you don't miss it. Losing clothes on pod destruction seems rather silly from the lore perspective, or are you abandoning the fluidic pod concept entirely?
We are treating it as the cloths you are wearing are stored in your pod so you have cloths to wear when exiting your pod at the next station. ----- I am a programmer, not a designer, all design comments are just speculation and have no grounding in fact! |
|
|
|

CCP Incognito

|
Posted - 2011.05.27 13:38:00 -
[11]
Originally by: Rakshasa Taisab
So the Aurum would be the same currency as will be used in DUST514, e.g. not convertible to PLEX.
However you didn't answer the most significant of my questions; will the conversion rate be static and unchanging, or will it be one of the tools used to keep the PLEX market healthy?
Not working on dust, so can't comment on that. As to the exchange rate, that is up to the store managers and I don't have any idea what there plans are. So no comment.
----- I am a programmer, not a designer, all design comments are just speculation and have no grounding in fact! |
|
|

CCP Incognito

|
Posted - 2011.05.27 13:42:00 -
[12]
Originally by: Valeo Galaem Will Aurum eventually be purchasable with RL$ directly?
Not at this time.
Originally by: Valeo Galaem
Also, will players be able to gift Aurum to each other as we can with ISK? If so, I can see players setting themselves up as brokers for currency exchange, if you don't want to cash out a whole PLEX or want to sell Aurum for ISK without waiting for market orders to clear.
Yes you can trade Aurum between players, the broker idea... hmm you setting up the business? ----- I am a programmer, not a designer, all design comments are just speculation and have no grounding in fact! |
|
|

CCP Zinfandel

|
Posted - 2011.05.27 13:46:00 -
[13]
Aurum can be handed to another player just like ISK.
Whichever free clothes you pick will be _your_ default set, Mynxee. We won't take away someone's chosen.
We have no problem with cross dressing, but it takes as much tuning work as making a new clothing item. The male and female bodies are different enough to create clipping issues and such. So we opted for more clothes but no cross dressing. Resource constraints.
|
|
|

CCP Hammer

|
Posted - 2011.05.27 13:50:00 -
[14]
Originally by: Makko Gray Don't like the new currency name but like the idea of being able to buy these sort of visual customisations. Would be interested to know how it will work in practice.
Would I have to purchase a new paint job for each ship? Which could get very expensive. Or will we have effectively unlocked a paint job which we can apply to any ship we own?
We haven't decided exactly what we will charge for paint jobs or what the exact mechanics will be. One thing is for sure if it's too expensive no one will buy it so it has to be priced fairly. My main concern is that we keep the "perpetual machine" intact. By that I mean you should still have to obtain materials and build your ship and use that to claim better space with better materials to build better ships. So while I can't say with certainty if you will purchase an unlimited "license" for a certain paint job or if you will purchase consumable "nano paint" I can say that we're going to do everything we can to make the pricing fair and keep gameplay intact.
|
|
|

CCP Zinfandel

|
Posted - 2011.05.27 13:51:00 -
[15]
Originally by: GIGAR Will it be possible to convert AUR into PLEX?
When I get out of this meeting I will get an artists to make a chart to show how it works.
|
|
|

CCP Zinfandel

|
Posted - 2011.05.27 13:58:00 -
[16]
Originally by: Ruby Khann Will everything buyable with Aurum (that name... seriously?) be available at initial character creation, or will there be obvious "I paid RL money for this" items?
There is no overlap between those groups of goods. It will be visible and obvious what has been purchased or acquired - more so when public spaces are opened up.
|
|
|

CCP Hammer

|
Posted - 2011.05.27 14:02:00 -
[17]
Originally by: Sigvald Gottschalk Cool, a bunch of immersion breaking, money grubbing bull**** that has nothing to do with spaceships. Thanks for the hard work, CCP.
I'm willing to concede your opinion that avatars in stations is sci-fi rather than purely spaceships and I would even agree that CCP is a for profit business. What I strongly disagree with and would like more explanation on is why this is immersion breaking in your opinion.
|
|
|

CCP Sisyphus
C C P

|
Posted - 2011.05.27 14:14:00 -
[18]
Originally by: Wilhelm Riley
All you have to do is buy a plex ingame with ISK and then convert it to Aurum. 
Or even better. Let someone else buy the stuff for AUR, put it on the market, then you can buy it for isk.
EVERYTHING that is going to be sold by us for Aurum, will be able to be contracted, traded, put on the open market, given away, etc.
|
|
|

CCP Hammer

|
Posted - 2011.05.27 14:32:00 -
[19]
Originally by: Mitchello
Originally by: CCP Hammer
Originally by: Sigvald Gottschalk Cool, a bunch of immersion breaking, money grubbing bull**** that has nothing to do with spaceships. Thanks for the hard work, CCP.
I'm willing to concede your opinion that avatars in stations is sci-fi rather than purely spaceships and I would even agree that CCP is a for profit business. What I strongly disagree with and would like more explanation on is why this is immersion breaking in your opinion.
Immersion is a subjective and individually determined experience which people buy, within limits affected by social dynamics.
So I presume he is coming at it from the angle of "the gameplay that I am sold on is that of FiS" where - normal human behaviour this - any potential of that primary experience being affected by (in this case the introduction of) a secondary angle of gameplay can very easily be seen as a threat to the experience.
Think of topics like hardware requirements (aside of the commercial aspects of that debate), performance measurements, UI access to mechanisms, etc. Or even just the emotional "fear" of CCP perhaps forgetting about or not taking care of the FiS foundation of EVE. It's got a lot less to do with facts, than it has to do with emotion. It remains relevant however, since it's the emotional connection that sells and keeps (<3 Greg & Beta at FF).
I wouldn't worry though. He's probably just a bitter vet still telling his kids at night of the good old days of nano. Good communication and consistant clarity can deal with that, and I'm seeing a good amount of that in this thread. Regardless of some discrepancies such as storylines vs clothes in pod.
I'm still sofar missing kittens in Incarna though. Maybe there will be a petshop. I vaguely remember something now, hm ....
Anyway, kittens!

Nice post, I'll quote it. We've been doing all this work to put avatars in the game because many many people told us they weren't immersed without an avatar. I just found it strange that this would be considered immersion breaking.
|
|
|

CCP Zinfandel

|
Posted - 2011.05.27 14:37:00 -
[20]
Originally by: Ruby Khann So you're putting content behind a paywall, exactly like you said you wouldn't do.
If there is something you want, you can buy it in the marketplace for ISK or in the store for Aurum. I don't think it is behind as much of a wall as you think. But this will make more sense once you see it.
The difference is that the seller in the store is an NPC but the seller in the marketplace is another character.
|
|
|
|

CCP Hammer

|
Posted - 2011.05.27 15:26:00 -
[21]
Originally by: Katrishar Again, I think this system sounds awesome. Quick question though.... When we go down to just having 1 "noob ship" style default outfit after being podded, will there be the other character customization screen outfit choices available for "cheap?" In general will you have cheap and expensive clothes? I vote for this.
Short answer is yes. This first pass is simply a tracer bullet to gauge response. The future vision is that after being podded you will wake up in a clone bay in a medical gown. Then you will get your free orange noobie overalls (or whatever we come up with) but there will be all sorts of inexpensive stuff on offer to change into or maybe you weren't wearing your favorite stuff anyway and you can just put that one.
|
|
|

CCP Hammer

|
Posted - 2011.05.27 15:38:00 -
[22]
Originally by: Sigvald Gottschalk Edited by: Sigvald Gottschalk on 27/05/2011 14:40:56
Originally by: Morar Santee CCP has answered it: the items are to raise money. That raised money could be used to develop the ideas you mention. However, I happen to think that walking in stations is a better idea, and may incorporate your suggestions anyway.
The money is actually being used for their shooter and their Twilight game, not EVE.
This made me LOL.
|
|
|

CCP Fallout

|
Posted - 2011.05.27 15:51:00 -
[23]
The blog has been updated to include an image that describes how Aurum is acquired and used.
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
|
|

CCP Zinfandel

|
Posted - 2011.05.27 15:59:00 -
[24]
Originally by: Gogela 2 questions:
1) So if your cloths are lost when you are podded, is there any way to recover cloths from frozen bodies? ('do they drop' would be another way to ask that) There should be. I want to wear only the bloody rags of my victims.
2) If I install a stripper pole and stripper and a fish tank, are they waiting for me in my captains quarters in every station I dock, or just the one they were installed at?
CCP?
The items in your cargo hold get treated all the same. That could drop and be looted by another player. Or they could be lost.
But if you are wearing them and the ship gets destroyed and you get podded, you will lose what you are wearing and there is no chance of looting. In other words, we are copying the experience of flying with implants. Also, jump clones may come in handy again.
We don't have the furnishings for captain's quarters yet. Let's save that for the future. It's its own full subject.
|
|
|

CCP Zinfandel

|
Posted - 2011.05.27 16:03:00 -
[25]
Originally by: MotherMoon Edited by: MotherMoon on 27/05/2011 15:45:28
Originally by: CCP GingerDude
Originally by: Versuvius Marii I'd say why not just make these items buyable with isk, but we all know you're pushing people to spend RL isk on PLEX. And thus, microtransactions finally make it to Eve.
You'll be able to buy these items on the regular market with ISK, provided someone is willing to sell it to you.
...
CCP
...
sigh ok please for the love of god reply to what I am going to ask.
I take isk, and convert it to plex. I convert plex to Atrum*whatever it's called* Now I buy a jacket for 10 Atrum which is equal to about 200,000 isk
Now I go to the market and I try to sell it for say... 300,000 isk
why would anyone buy it when they could buy it from your store for 200,000 isk?
maybe I'm missing some little genius design plan here...
Not every player values ISK the same. Some are rich. Some are working hard each week to earn enough to pay for their accounts. Some are buying PLEX to fund their ISK needs.
If you offer folks something for X Aurum or Y ISK, you will get folks who find each attractive.
|
|
|

CCP Sisyphus
C C P

|
Posted - 2011.05.27 16:20:00 -
[26]
Originally by: Gogela
Fair enough. Followup:
If I take off my cloths and put on my 'orange overalls' and get podded and my jump clone is on the other side of the galaxy from where I changed my cloths at, are my cloths waiting for me there? Essentially what I'm asking is do the cloths you buy follow you around eve in your captains quarters closet or are they only available where you purchased them? (sorry not sure if I'm making sense here...)
The current functionality is - the new "store clothing" assets are items. The best behavior to liken them to is implants that happen to be removable.
If you take of your expensive clothes, they appear in your hangar (in Jita for example). If you fly to pator, well, those clothes are still in Jita. If you want to have a spare set, you (or someone) needs to transport the clothes the old fashioned way.
|
|
|

CCP Zinfandel

|
Posted - 2011.05.27 16:44:00 -
[27]
Originally by: Razin Will the custom paint job be listed in the killmail?
In effect, we trade your original ship for a new one. Yes, it is functionally identical, but it will have a new name, new descriptive text, a new item ID, a new market ID, and a new appearance.
So, yes.
And if you go to sell it in the marketplace, it will show up in the system under a different listing.
|
|
|

CCP Zinfandel

|
Posted - 2011.05.27 16:47:00 -
[28]
Originally by: Liu Ellens That's nice and all - But I've got a more pressing topic to be covered:
How do you pronounce that? Espececially the short form? Can you say it like a word or are letters needed (ay-you-arr)?
"or um"
|
|
|

CCP Dr.EyjoG

|
Posted - 2011.05.27 17:35:00 -
[29]
Originally by: pmchem Aurum is an elegant solution by CCP to two problems: 1. there are too many unredeemed PLEX in the universe (accountants complain) 2. there is too much stockpiled ISK (economist complains)
Making Aurum only available from PLEX directly addresses problem #1.
Problem #2 means that if new Incarna items were sold through fixed price NPC sell orders (think POS fuel before Tyrannis), the universe would quickly be flooded with them, devaluing Incarna. Selling them for fixed prices in Aurum means that the items' prices FLOAT in isk, since that exchange rate will vary with PLEX pricing. The greater the rush to buy Incarna items, the more expensive they become. So stockpiled isk has a lesser effect on Incarna items than it would otherwise.
The immediate side effect of making PLEX more expensive also means that buying isk via RMT is less competitive with buying isk legitimately via GTC sales. I'm sure this was a 'total accident', right CCP? :)
Well done.
Could we get a comment from CCP as to the Eve economist's thoughts on Aurum? It is a new currency, after all.
Having another currency for Incarna (Aurum (AUR)) helps a lot in terms of managing the overall money supply in EVE and simply gives us more tools to react to any imbalance situation that might come up over the years. More currencies are also simply just more fun and the fact that vanity items can be sold on the secondary market by players themselves opens up a lot of trading opportunities. Fun times ahead. 
|
|
|

CCP Dr.EyjoG

|
Posted - 2011.05.27 17:43:00 -
[30]
Originally by: Master Tron So let me make myself clear. 2 years ago PLEX price was around 200mil isk, now the index of the plex has gone up by 50% so now we are looking price in market 400mil isk. Other way to get plex is with RL money, we convert GTC to PLEX. This will be as it is and it will not have any change. If now we take AUR in what is made from PLEX. PLEX price will go up from 400mil to 600mil isk and in next 2 years the price will go even more up... about half of the users in this game use PLEX to play this game. Meaning isk you make and buy PLEX keeps your users in this game (key: "you don't need to pay any RL money to play this game"). If you take AUR in then AUR will push PLEX price up and push GTC (60days gamecards price to isk) up with 50%. So in the end people don't buy PLEX, but the better option will be under GTC (it gives CCP more RL money). GTC price will go now up to 1,2bil and people who can not afford to make 1,2bil in 60days (we are not robots) will just quit this game (or you have more issues with bots). Only ones who will stay in this game are the ones with huge wallet on Credit Cards.
Good job CCP, you will lose 50% of players who wanted to play this game. Now there is only ones left who buy this game with RL money. If they decide that eve is bad they don't buy the GTC anymore and now eve online will be at point where ballance is what the customers do, if they keep leaving, (remember the ones who play this game basicly free has friend who buy GTC - buddy program) then this game will go upside down.
BUT before you call me an idiot, if you manage to control the PLEX / ISK value as it is, then this game is doing fine, but you need to not just keep eye on it, but to work very hard times on it! There is always someone who want to make more ISK.
Just to clarify - The lowest monthly average price for ISK was in February of 2010 with a value of roughly 265,000,000 ISK (265 million ISK). We are well aware of the potential, and I stress potential, impact on the market and are thus monitoring the situation closely. We do expect a lot of fluctuations while the market stabilizes based on information in this new devblog. But as you have seen today the market can adjust by itself very rapidly. Sell offers are currently at 404.7 million in Jita, down from a 450 million high earlier today. A typical market reaction when there are uncertainties with new information provided.
|
|
|
|

CCP Zinfandel

|
Posted - 2011.05.27 18:13:00 -
[31]
Originally by: Ruby Khann Asking both these questions again, hoping for a reply.
1. When I created my character I chose an outfit. Will I always have instant access to this outfit wherever I go? Will I lose it when podded and have to shell out gold for it?
Always available. No cost for the free one.
Originally by: Ruby Khann
2. Does the new "vision" for waking up in a fresh medical clone increase the time it takes to get back out into space?
I don't believe so but I'm not working on that team and can't speak to that one.
|
|
|

CCP Zinfandel

|
Posted - 2011.05.27 18:17:00 -
[32]
Originally by: Mynxee
Originally by: CCP Zinfandel Also, jump clones may come in handy again
They're pretty handy right now. Like...in null sec for fast moving around. Or for having a variety of implant setups for different ships.
Yeah, I said that wrong.
Also, we are actively discussing elements of this thread to see where we need to tweak things. But some of this feedback will be even more valuable once folks have had a chance to experience it on Duality in person.
|
|
|

CCP Atropos

|
Posted - 2011.05.28 00:12:00 -
[33]
Originally by: Don Pellegrino Edited by: Don Pellegrino on 27/05/2011 21:39:52 Edited by: Don Pellegrino on 27/05/2011 21:36:18 I just tested it out on Duality and I really need to say this:
Unless you make it so that the pose when taking the portrait is saved, changing any clothing will be very frustrating and probably too much effort for a lot of people.
I would like an answer if possible..
I'm not involved in the project directly, but I'm pretty sure this is the case already. Try using the recustomisation options and see if your pose is the same.
I'll poke someone involved with the design and see what they say. |
|
|

CCP Zinfandel

|
Posted - 2011.05.28 13:29:00 -
[34]
Originally by: Miilla Edited by: Miilla on 28/05/2011 12:39:26
So, we can undock with not only PLEX but AURUM in our cargo to be ganked?
No. There is no physical object for Aurum. It's like ISK. It's just a number in a wallet.
Originally by: Miilla So not all station stores have the same items? Hence the need to move AURUM / PLEX about?
As of today, all stores have the same goods in stock. That may change some day but there is no plan for that at the moment.
|
|
|

CCP Zinfandel

|
Posted - 2011.05.28 13:33:00 -
[35]
Originally by: Terh Rumnatarn
Originally by: Ruby Khann So you're putting content behind a paywall, exactly like you said you wouldn't do.
This. Sad
It's also completely false.
|
|
|

CCP Zinfandel

|
Posted - 2011.05.28 14:33:00 -
[36]
Originally by: HyperZerg
Originally by: CCP Zinfandel
Originally by: Terh Rumnatarn
Originally by: Ruby Khann So you're putting content behind a paywall, exactly like you said you wouldn't do.
This. Sad
It's also completely false.
What is false ?
That you put stuff behind a paywall? That you never said it? Or that it isn't sad ?
EvE became great that you DON'T have to pay for expansions and new stuff all the time. Now you get greedy and risk the game. Sure you can do it, it's your game. If you tell us it's not about the money you can seed it for ISK or let us build the cloth. Else, it's just a lie.
Btw, I'll go from 3 to 2 accounts to get the "money" for the new features you provides us with.
Let me use an example. CCP released a new ship BPO not that long ago: the Noctis. You needed in game money to participate. You could get that in game money from either buying a PLEX or earning money in game. It would be unfair to describe this as releasing new content behind a pay wall.
If CCP releases pair of leather boots, and you need in game money to participate, you could get that in game money from either buying a PLEX or earning money in game. I believe it is likewise unfair to describe this as releasing new content behind a pay wall.
But please check it out on Duality and let me know if I'm describing this unfairly. The marketplace is not filled with goods for sale on the test servers like it will be on live server, but it should still give you a decent idea how it would work.
|
|
|

CCP Zinfandel

|
Posted - 2011.05.28 14:55:00 -
[37]
Originally by: Dawnmist CCP should focus their "control" to amount of ISK in game instead and introduce whole new range of npc taxes, fees and other sinks. Bounty system and insurance should be both taken down and transferred to player corp driven business models.
This would reduce the speed of "new is generation" and help keeping the inflation down.
This new "shop" is PLEX sink and some kind of ISK sink in one combined pagage. The downside is that most likely more and more isk is still generated to game and only real effect what we will see is plex prices rocketing to whole new level. You can't build them in factories.
What comes to these visual accessories... It would really be better that players could buy AUR only with real world cash. This would actually be better isk sink and introduce new floating price bridge between AUR and PLEX as long accessories can still be sold with ISK inside the game market.
Please think it over... there is still time to change it.
-dawn
I think I know what you are worried about and you might be right and we might have to do what you describe. Your concerns are valid and reasonable.
I can't remember Dr. Eyjo's dev name but his team is watching carefully. If he says we are threatening the EVE economy, we will stop everything and make adjustments.
ISK faucets and sinks, PLEX faucets and sinks are a constant source of discussion here - including weekends and middle-of-the-night email threads. We want to move carefully at all times.
While mentioning PLEX faucets: we are not happy with current PLEX purchase experience and are making adjustments to this also. It should be considerably better soon.
|
|
|

CCP Zinfandel

|
Posted - 2011.05.28 15:11:00 -
[38]
Originally by: Morphisat
Originally by: CCP Zinfandel Let me use an example. CCP released a new ship BPO not that long ago: the Noctis. You needed in game money to participate. You could get that in game money from either buying a PLEX or earning money in game. It would be unfair to describe this as releasing new content behind a pay wall.
If CCP releases pair of leather boots, and you need in game money to participate, you could get that in game money from either buying a PLEX or earning money in game. I believe it is likewise unfair to describe this as releasing new content behind a pay wall.
You sir don't even understand your own game. Someone somewhere had to pay real cash to get said leather boots. The Noctis bpo on the other hand is an in game item 
This is true. But there is another nuance at work here. We aren't just starting this whole thing today. Rather, there are large piles of PLEX and ISK already in the game. The "pay real cash" part you are describing happened long ago.
Yes, people continue to buy more but that is generally either by people who prefer to manage their subscription payments that way or people who prefer to get in-game currency this way.
We would like to offer some items for sale to tempt some of those sitting on piles of cash to spend them.
And the concern that PLEX prices will rise, affecting everyone's ability to use PLEX for subscription time is a known, valid concern. We are actively monitoring this. I'm not allowed to talk about any of the steps we are taking there. I do not want to see PLEX prices rise.
|
|
|

CCP Zinfandel

|
Posted - 2011.05.28 15:41:00 -
[39]
Hey Miilla,
We need to do development work on the character creator in order to be able to offer the bloodline respec service you want. We'd been hoping to offer something and the only things preventing us right now are technical issues. I'm very much with you on this. But I think I'm straying a little off topic here.
|
|
|

CCP Navigator
C C P C C P Alliance

|
Posted - 2011.05.28 15:42:00 -
[40]
Originally by: Miilla Edited by: Miilla on 28/05/2011 15:28:00
Can we convert AURUM back to PLEX?
Can we TRADE AURUM? Send AURUM to other players / toons?
No, you cannot convert Aurum back to PLEX.
Yes, players can give Aurum to each other.
Navigator Lead Community Representative CCP Hf, EVE Online
|
|
|
|
|
|