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Miss Chigger
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Posted - 2011.05.31 14:17:00 -
[61]
Originally by: Dretzle Omega
But requiring a PLEX makes people put their money where their mouth is. Someone has to lose out on $15 to break that PLEX into AUR. That's $15 more going towards someone's subscription instead of paid for by ISK.
HEAD EXPLODING
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Dretzle Omega
Caldari Deep Core Mining Inc.
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Posted - 2011.05.31 14:37:00 -
[62]
Originally by: Miss Chigger
Originally by: Dretzle Omega
But requiring a PLEX makes people put their money where their mouth is. Someone has to lose out on $15 to break that PLEX into AUR. That's $15 more going towards someone's subscription instead of paid for by ISK.
HEAD EXPLODING
You're mocking me now, aren't you. :)
Originally by: Akita T BTW, if you see God when you're clutching for your chest due to sudden realization you have no chance to get out of this with your wallet intact tell him he still owes me money
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Lederstrumpf
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Posted - 2011.05.31 15:34:00 -
[63]
Originally by: Brock Nelson Well, if CCP wants to add more sinks for PLEX, why not just bypass AUR entirely and use PLEX to purchase everything relating to Incarna?
For now PLEX is "an atom". Bitcoins aren't.
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Companion Qube
Minmatar Electron Conservation Inc SRS.
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Posted - 2011.05.31 18:42:00 -
[64]
Originally by: Lederstrumpf
Originally by: Brock Nelson Well, if CCP wants to add more sinks for PLEX, why not just bypass AUR entirely and use PLEX to purchase everything relating to Incarna?
For now PLEX is "an atom". Bitcoins aren't.
I'd like to expand on this a little bit-
Microtransactions work, in general, because the cost is so small that it doesn't (I can't remember the specific economic term here) cause us to pause and say "oh, hmm, that's actually money." It's the same effect that allows any of us to pay $1 for a coffee without thinking about it, but pause and think before spending $10 for a sandwich.
So Brock, having to spend an entire plex at once on a microtransaction would significantly reduce the number of people buying vanity items. Breaking a plex once (knowing you can buy a whole bunch of stuff later) is a clever psychological trick to increase consumption.
blerg.
...they see me trollin', they hatin' ♥
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Hel O'Ween
Men On A Mission EVE Trade Consortium
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Posted - 2011.06.01 09:59:00 -
[65]
Originally by: Akita T
Originally by: Steve Thomas (each) PLEX has an unique ID number that is permanent for it from the instant of creation to the instant it is consumed.
That's unlikely, considering they can be stacked and sold on the market. Can you find any reference to that anywhere ?
Not specifically for PLEX, but I think something similar was mentioned in the dev blog that dealt with the 32 -> 64 bit (API) ID changes. Paraphrased: "we're now able to assign each item a unique identifier throughout its lifetime".
They at least aim for this in the long run. Besides opening up more possibilities for game additions, this is also something that comes in handy when looking for bots/RMTers. "Money laundering" by shuffling items through various contracts/direct trades/jettisons wouldn't work anymore and could always be traced back to the initial char/account. -- EVEWalletAware - an offline wallet manager |

Ami Nia
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Posted - 2011.06.01 10:29:00 -
[66]
Originally by: Hel O'Ween Not specifically for PLEX, but I think something similar was mentioned in the dev blog that dealt with the 32 -> 64 bit (API) ID changes. Paraphrased: "we're now able to assign each item a unique identifier throughout its lifetime".
That refers to unpackaged items. Stacks have an unique id for the whole stack, not for the single items in the stack.
That's, basically, the meaning of packaging: turns a specific object into a stack of (one) generic objects of a given type. Stacking/splitting applies to stacks of objects of the same type, never to single objects (in other words if you see a single object that is packaged, it really is a stack containing just one object that does not have an ID). -- And then there's of course the thing with it getting FPS even slower than the character creator, heating up video cards, taking a noticeable time to fully load ... |

Xintri Ra'Virr
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Posted - 2011.06.01 13:00:00 -
[67]
Originally by: Akita T AUR is being introduced as a PLEX sink, it's as simple as that. There are far more PLEX being generated than they are being used, PLEX stockpiles are getting high, and CCP doesn't like that. As such, direct AUR purchase with ISK will NEVER be a possibility.
If the vanity item/feature price in AUR is not destroying sufficient PLEX volumes, the AUR prices can be lowered, or the system exchange rate between PLEX and AUR can be boosted until the desirable PLEX destruction rate is achieved.
^This^ That's the point
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Marthen Brennus
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Posted - 2011.06.27 05:14:00 -
[68]
Originally by: Isaar Kirom
Originally by: James Vayne I don't see why you can't just buy AUR directly from $.
I think it's because a large part of this idea is to create a PLEX sink.
This makes sense. CCP has investors, and when CCP are on their feet in the board room being asked for mothly-recurring-revenue projections, it's impossible for them to furnish an answer with any certainty. I'm sure there's a great disparity between the number of PLEX purchased, and the number redeemed. That's creepy to anyone with money invested in CCP. In theory, what happens if everyone uses a PLEX for the next two months instead of paying a subscription fee? *eep*.
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John McCartney
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Posted - 2011.07.04 22:39:00 -
[69]
You can manufacture everything in Eve. So why can't you tailor cloths and do paintjobs? Release it to the players for creativity instead of hiring artists for CCP. Would it be that hard to make a program where players can tailor cloths and paintjobs? What else are you going to rent shops for in station, bars and gambling houses and that's it? What if I want someone to make uniforms special for my corp, or a military uniform specific to my corp? I'm sure Goonsquad would love something like that, seeing someone with a uniform on and with rank designations. Think CCP is going to do all of this for us? Let the free market forces dictate what cloths and such vanity items costs, it has worked well for us so far.
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