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Bei ArtJay
Minmatar The Galactic Collective Sovereign Technologies
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Posted - 2011.05.31 19:59:00 -
[1]
Not sure if these are mac specific but within 5 min of logging in, 3 bugs.
1) Bookmarks are not showing in the right position on the map. this means re-scanning a bookmark is not possible.
2) My Loki flies backwards
3) Clicking on the word 'probe' when probing usually centers the screen around that, its buggged for me no centering going on.
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Ami Nia
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Posted - 2011.05.31 20:20:00 -
[2]
Edited by: Ami Nia on 31/05/2011 20:24:30 clear cache to fix 2
no info for the rest
edit: 3 confirmed. may be intentional or may be a bug, we'll see what happens. annoying, but I can live with it. -- And then there's of course the thing with it getting FPS even slower than the character creator, heating up video cards, taking a noticeable time to fully load ... |

Solana Dal'Annae
Silverleaf Industries
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Posted - 2011.05.31 20:38:00 -
[3]
I got this shiny light beside my certificate tab: http://img826.imageshack.us/img826/6933/certificates.jpg I fulfilled the requirements of a certificate during downtime.
The shiny moved with the window if I dragged it around, it did not seem to be linked to the background. Finally the the shiny vanished when I clicked the Certificate tab and has not reappeared yet.
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CCP Fallout

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Posted - 2011.05.31 21:03:00 -
[4]
These are not Mac-specific issues.
Although for the cert shiny, does that only happen to you in station?
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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Solana Dal'Annae
Silverleaf Industries
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Posted - 2011.05.31 21:13:00 -
[5]
Edited by: Solana Dal''Annae on 31/05/2011 21:15:15
Originally by: CCP Fallout These are not Mac-specific issues.
Although for the cert shiny, does that only happen to you in station?
I can't reproduce it easily since I am not close to a new certificate at the moment. :/
The shiny was only visible until the moment I clicked the Certification tab on the character sheet the first time.
I was in a station when it was visible and I did not undock while it was shiny.
Edit: Running Mac OS X 10.6.7 on a Mac [email protected], 4 GB RAM and a retail Radeon 5870 1GB.
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Templar Knightsbane
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Posted - 2011.05.31 21:31:00 -
[6]
i left a msg in the main forum but seems a bit busy dunno didnt get a anser,
my client is crashing
2.66 Dual Core GeForece 7300 GT 1mb Ram Os x 10.5.8
anyone having issues with the client crashing?
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TauTut
The Union Of The Snake
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Posted - 2011.05.31 22:01:00 -
[7]
Other than the general bugs people have reported across the client base - this update is working sweet as a nut. It actually seems to run better under this latest version.
The UI is much more responsive .. I'm well chuffed
Oh .. I just had a CTD! Bah! 
-TT / Peace Sells - But Who's Buying The Union of the Snake [SNAKE]
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CCP Fallout

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Posted - 2011.05.31 22:11:00 -
[8]
Solana, it kind of looks like that bit of shiny when you first start the client, the login screen, no?
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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Rixx Javix
Lucifer's Hammer
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Posted - 2011.05.31 22:38:00 -
[9]
Edited by: Rixx Javix on 31/05/2011 22:39:03 Edited by: Rixx Javix on 31/05/2011 22:38:31 Patch downloaded fine and installed fine, no problems. But after log-in screen and character selection, I see the progress bar and even the "new mail" update window, but nothing else... just black screen. I can ESC to the ESC window but that's it. Stuck on the Entering Station progress bar.
Any thoughts? EVEOGANDA |

Shin Chogan
Gallente
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Posted - 2011.05.31 22:41:00 -
[10]
Getting variable framerates on my Mac Pro
Model Name:Mac Pro Model Identifier:MacPro3,1 Processor Name:Quad-Core Intel Xeon Processor Speed:2.8 GHz Number Of Processors:2 Total Number Of Cores:8 NVIDIA GeForce 8800 GT:
running 10.6.7
I use interval 1 so fps should be pretty much pegged at 60 fps in station. I usually run 2 clients and I'm seeing the FPS drop by at least 20fps for minutes at a time.
I've also found that if I cover the eve window entirely the fan on the video card starts to go faster ... this is more noticable with 2 clients running and both of them covered.
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Templar Knightsbane
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Posted - 2011.05.31 23:00:00 -
[11]
Edited by: Templar Knightsbane on 31/05/2011 23:03:44 Edited by: Templar Knightsbane on 31/05/2011 23:01:03 :( im crashing everytime i boot the client now crashes almost straight away, cursor stays mobile but other than that ful crash cant get back to os X without a power down + reboot.
I have cleared my cache and re-installed the latest patch.
Is there anything else i can try, i will try and get a copy of 10.6 tommorow but that shouldnt matter anyway?
Any ideas i could try then?
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Apollo Gabriel
Brotherhood Of Fallen Angels Etherium Cartel
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Posted - 2011.05.31 23:22:00 -
[12]
client crashing and "flashing"
currently unplayable, No error messages being given, just CTD or blinky flashy and unresponsive.
Hopefully it's fixed soon.
AG
***** Signature may appear without warning! ***** Please do not feed the trolls, it builds dependency.
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Levarr Burton
B0rthole Test Alliance Please Ignore
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Posted - 2011.06.01 00:18:00 -
[13]
I'm just noticing that I'm experiencing significantly more UI lag than I was last night when I logged out. It may be that I'm using a machine closer towards the low-end of the system requirements, but all my Windows-running buddies are talking about the UI feeling snappier, while my UI has definitely gotten considerably less snappy since the patch.
Other than that (and the backwards T3s, cleared my cache, fixed), it's been working alright. In ur engineering, fixin' ur warp core. |

Monstyronum Salice
Minmatar Old Freelancers
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Posted - 2011.06.01 04:46:00 -
[14]
Client crashing at login screen without any action. Was able to install patch, and the client update. But cannot finish typing my password before a CTD. Also, one crash brought me the "GSOD" (gray screen of death?) and had to hard reboot my mac. When does THAT ever happen?
MacBook Pro 10.6.7 2.3ghz i7 4GB RAM ATI Radeon HD 6750M, 1GB
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kofty
Gallente German Dynamics Avaricious Cartel
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Posted - 2011.06.01 06:12:00 -
[15]
Client crashing when trying to look at market details. Cache cleared already, still does it. Error message is: Unhandled page fault on write access to 0x2910f4b0 at address 0x76a6322d.
Running OS X 10.6.7
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Chocra
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Posted - 2011.06.01 11:54:00 -
[16]
Hot keys broken.
Can't activate on a highlighted overview item, e.g target hot key doesn't target highlighted ship in overview. Only way to target is mouse clickfest = way slow and physically annoying. Also arrow keys don't move selection bar in overview.
1 crash after 'get market details' on item in my station items. Same as noted above.
Contracts window always opens with full transparency if opened first, have to open something else from neocom to get a non-seethrough window, then have to add Contracts window to stack, then transparency ok.
Clear caches, made no difference. |

Templar Knightsbane
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Posted - 2011.06.01 12:17:00 -
[17]
Edited by: Templar Knightsbane on 01/06/2011 12:21:28 When i logged in today the 1.6 patch re-installed, but just took the same data as i downloaded and used that, do i need to delete the 1.6 patch and re-download it again? (im still gettin a full system freeze and having to power reboot)
Or am i gonna log on here to see that the mac issues are not put down as KNOWN issues (unlike the bugs affecting pc's which are nicely documented for windows users)???
Am i again going to suffer for being the user of a superior system???
My mac never needs a power boot... Not until this patch!!!
Whats goin on??? When will it be fixed... All i want is some communication on this problem ty
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maconie
Minmatar Ordos Humanitas
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Posted - 2011.06.01 12:51:00 -
[18]
27 inch IMac 2.16 GHz Intel Core 2 Duo with 2 gb of RAM
My eve has slowed down incredibly since patch, not crashing but very slow.
Anyone any ideas??
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Templar Knightsbane
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Posted - 2011.06.01 13:04:00 -
[19]
cmon CCP, giz a clue pls
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Templar Knightsbane
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Posted - 2011.06.01 13:40:00 -
[20]
i actually got a full 5 mins of playtime then, and thought CCP gave a ****, but then same full system crash..............................................
like i am sat here wasting my time and money waiting for a answer.................
can u either tell me to cancel my subscription or give me a time base of when CCP might actually look at this problem
i see the minor **** gettin fixed but lets just say for instance this crashing was happening on windows, well, im sure i would have had some sort of answer by now.........
can u answer this thread pls CCP im gettin riled now as i hate being ignored...............especially when i am paying for the privelage....
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Rees Noturana
Red Rock Mining Company
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Posted - 2011.06.01 14:03:00 -
[21]
Mac Pro, 2.66 Quad Core, 8 GB RAM, NVIDIA GeForce GT 120, OS X 10.6.7
I logged several hours of game play with no crashes or disconnects. The UI feels a bit quicker but otherwise speed seems about the same. I'm not getting any unusual lag. My bookmark to my starbase lands my right on top of it. Tested my approach, orbit and dock keyboard shortcuts on my tower and it worked fine.
So far I haven't seen anything different from what the Windows users are experiencing. |

Rees Noturana
Red Rock Mining Company
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Posted - 2011.06.01 14:06:00 -
[22]
Originally by: Templar Knightsbane
2.66 Dual Core GeForece 7300 GT 1mb Ram Os x 10.5.8
OS X needs about 2GB of RAM to really run smoothly. Snow Leopard is also a highly recommended update, especially for graphics. They cleaned up a lot of stuff under the hood. Is there a reason you haven't upgraded yet? |

Templar Knightsbane
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Posted - 2011.06.01 14:33:00 -
[23]
Originally by: Rees Noturana
Originally by: Templar Knightsbane
2.66 Dual Core GeForece 7300 GT 1mb Ram Os x 10.5.8
OS X needs about 2GB of RAM to really run smoothly. Snow Leopard is also a highly recommended update, especially for graphics. They cleaned up a lot of stuff under the hood. Is there a reason you haven't upgraded yet?
yes 2 reasons i havent updated yet
1 is all the things i run, run perfectly (including eve untill patch 1.6) and 2 is why would i need to upgrade if everything works perfectly????
if CCP have changed the basic requirements for eve client to run, then they should tell me, untill then, i have the minimum requirements set out on the CCP min requirements page... I should not HAVE to upgrade for eve. I pay my subs. CPP needs to correspond as to whether it is my setup, and if it is, i suggest they change the minumum requirements...
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Rees Noturana
Red Rock Mining Company
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Posted - 2011.06.01 14:38:00 -
[24]
Things may run perfectly but after updating they may run more perfectly. 
Seriously, the Snow Leopard had a lot of optimizations. CCP may not have changed system requirements but you might find things running better with an upgrade. Apple's system updates tend to improve things, not make them worse. Plus, the update is really cheap. |

Templar Knightsbane
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Posted - 2011.06.01 14:39:00 -
[25]
Originally by: Templar Knightsbane
Originally by: Rees Noturana
Originally by: Templar Knightsbane
2.66 Dual Core GeForece 7300 GT 1mb Ram Os x 10.5.8
OS X needs about 2GB of RAM to really run smoothly. Snow Leopard is also a highly recommended update, especially for graphics. They cleaned up a lot of stuff under the hood. Is there a reason you haven't upgraded yet?
yes 2 reasons i havent updated yet
1 is all the things i run, run perfectly (including eve untill patch 1.6) and 2 is why would i need to upgrade if everything works perfectly????
if CCP have changed the basic requirements for eve client to run, then they should tell me, untill then, i have the minimum requirements set out on the CCP min requirements page... I should not HAVE to upgrade for eve. I pay my subs. CPP needs to correspond as to whether it is my setup, and if it is, i suggest they change the minumum requirements...
And to be honest, before this patch, i was able to run 2 clients similateneuosly, so pls dont go bashing me and my mac coz i dont have more than 1mb ram which was perefectly fine, 2 days ago...
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Lederstrumpf
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Posted - 2011.06.01 14:44:00 -
[26]
Originally by: kofty Client crashing when trying to look at market details.
Had the same yesterday already. Recognized it to be a new type of bug as it didn't happen before. Didn't report it.
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Rees Noturana
Red Rock Mining Company
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Posted - 2011.06.01 14:45:00 -
[27]
I don't mean to bash. There is enough hostility in these forums. The comment about available RAM is just my experience with OS X since the Beta days. 2GB seemed to be the point where the OS would stop disk thrashing and settle down.
As for being able to run more than one client it varies for me from patch to patch. Honestly, I haven't tested running more than one due to lack of time since 1.6 came out. The week before I was running 4 at a time. Before that there were times I wouldn't run more than one due to performance issues, and that was with 8GB of RAM.
I do get the feeling that Transgaming is handling a lot of the tweaks. I'm not sure how much CCP is involved with day-to-day Mac development and testing. Last they mentioned their Macs were waiting for a volcano to stop so they could be flown in. |

Templar Knightsbane
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Posted - 2011.06.01 14:53:00 -
[28]
yeah np man, didnt mean to bite, but i know i cant afford the upgrade atm as they are not the cheapest things to buy looking at something like ú300 to upgrade to some more ram and a graphics card, and some more for the OSX upgrade.
just wanted some sort of answer as to whether this is isolated problem to me, or whether is a mac bug that will be fixed, u know
some info on something other than the already known specs of my machine lol
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Rees Noturana
Red Rock Mining Company
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Posted - 2011.06.01 15:03:00 -
[29]
Originally by: Templar Knightsbane some info on something other than the already known specs of my machine lol
Something else? How about this is built using Microsoft technology and even the Windows users are complaining of all sorts of issues with this patch. Don't bankrupt yourself with upgrades because there will be bug fixes coming soon. |

Lederstrumpf
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Posted - 2011.06.01 15:06:00 -
[30]
in fight partial client freeze / disconnect after clicking flashing contracts window sidebar icon
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Templar Knightsbane
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Posted - 2011.06.01 15:10:00 -
[31]
Originally by: Rees Noturana
Originally by: Templar Knightsbane some info on something other than the already known specs of my machine lol
Something else? How about this is built using Microsoft technology and even the Windows users are complaining of all sorts of issues with this patch. Don't bankrupt yourself with upgrades because there will be bug fixes coming soon.
yeah true mate, well, imma try and get 10.6 anyway as is needed as u say, and sur will have other benefits (like evemactools), so, i will try and get my hands on a copy and see if makes any better,
i hopes this is fixed, but, im not sure as they have listed all the bugs on another thread, but not listed the crash problems i am experiencing and seen a couple more with it as a known problem, which left me sorta worried they just not even paying attention to the mac users,
its having to put COD on all morning that has made me overly aggresive im sure lol
FIX EVE B4 I KILL SOMEONE!
lol thanks for tryin help anyway dude appreciated
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Manssell
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Posted - 2011.06.01 16:05:00 -
[32]
Originally by: maconie 27 inch IMac 2.16 GHz Intel Core 2 Duo with 2 gb of RAM
My eve has slowed down incredibly since patch, not crashing but very slow.
Anyone any ideas??
I think they may have pulled a stealth change in minimum system requirements. I'm having the same issue on my macBook pro, in space I'm now getting 10-15fps and while in station I get 4-6fps! Everything was fine and dandy before the last patch (last two really), but now it takes several seconds to even open any window, let alone trying to actually fly in combat. It's like my client has permanent lag. I have had a bug report out on it since 10 days ago when this first started but the game was at least playable, and the lack of response leads me to think our systems may have just been abandoned.
I know they where changing something to do with the shader support that would effect some macs from another thread, but since I'm just a computer user, and not a programer I have no idea (or care really) what that means for our systems.
It would be nice if CCP would just come out and say that "X-y" Macs will no longer be able to run eve, or still should be able to run it after this patch!
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maconie
Minmatar Ordos Humanitas
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Posted - 2011.06.01 16:13:00 -
[33]
Originally by: Manssell
Originally by: maconie 27 inch IMac 2.16 GHz Intel Core 2 Duo with 2 gb of RAM
My eve has slowed down incredibly since patch, not crashing but very slow.
Anyone any ideas??
I think they may have pulled a stealth change in minimum system requirements. I'm having the same issue on my macBook pro, in space I'm now getting 10-15fps and while in station I get 4-6fps! Everything was fine and dandy before the last patch (last two really), but now it takes several seconds to even open any window, let alone trying to actually fly in combat. It's like my client has permanent lag. I have had a bug report out on it since 10 days ago when this first started but the game was at least playable, and the lack of response leads me to think our systems may have just been abandoned.
I know they where changing something to do with the shader support that would effect some macs from another thread, but since I'm just a computer user, and not a programer I have no idea (or care really) what that means for our systems.
It would be nice if CCP would just come out and say that "X-y" Macs will no longer be able to run eve, or still should be able to run it after this patch!
Thanks for answer, at least I know I am not the only one having slow down problems and yes totally agree, I am no a programmer but have used Macs since the IIci JUST TELL ME CCP if I am still compatible!!!
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Templar Knightsbane
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Posted - 2011.06.01 16:39:00 -
[34]
CCP are you even looking at this thread????
Have the minimum system requirements for Mac players changed???
is really gettin annoying now
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Templar Knightsbane
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Posted - 2011.06.01 17:21:00 -
[35]
still no ccp response...
all we wanna know is if the minimum system requirements have been changed with the 1.6 patch??
SURELY its not that hard to answer the question??
CCP more like BLIZZARD atm
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Solana Dal'Annae
Silverleaf Industries
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Posted - 2011.06.01 17:46:00 -
[36]
Originally by: CCP Fallout Solana, it kind of looks like that bit of shiny when you first start the client, the login screen, no?
Not that much alike in my opinion:
http://img34.imageshack.us/img34/3632/splashro.jpg
Here's a shot of my in-game video settings: http://img841.imageshack.us/img841/973/settingsd.jpg
Thoughts?
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Templar Knightsbane
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Posted - 2011.06.01 19:15:00 -
[37]
well i have asked in the main 1.6 issues thread to see if we can get an answer as to whether the minimum system requirements have changed with this patch
24 hours i've been tryin to get some sort of info from CCP on this subject, any response from any blue would be appreciated, even if its sayin, we dont know,
least u could let me know so im not hitting these forums up all the time looking to see if CCP have bothered to reply yet.
Its not on imho i wouldnt take this treatment from a game shop that sold me a game that didnt work u know, so why i have to suffer the silent treatment for a game i HAVE and AM paying for, i really dont know. CCP going downhill fast in my estimation
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RenderMonkey
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Posted - 2011.06.01 23:37:00 -
[38]
Thank God it's not just me. Since this latest patch my frame rate has more than halved. Out of station I'm lucky to get 12-13fps. Executing any command also takes a few seconds to run through. Navigational icons will also disappear after being selected once - you can still click on them but they are no longer visible. Ok, so my iMac is getting on a bit but it was coping fine before now. Would be good to now if the minimum system requirements have changed or if it's just a screw up.....
At the moment EVE is unplayable - can't fight any battles if you are at 14fps and your opponent is at 30+fps. Click - wait - fire. Too slow to respond - you die.
OSX 10.6.7 2 GB RAM ATI Radeon X1600 2.0GHz Intel Core Duo
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Mai Ngyuen
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Posted - 2011.06.02 00:12:00 -
[39]
Im getting the same with loki flying backwards
But also most annoyingly is the Brackets always hide for fleet so i have to click "show brackets" everytime i jump through a gate. But does it only for fleet members ive notice and other stuff on overview i.e. asteroid fields, gate guns, planets.
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Fire5
Caldari Oracle Phoenix
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Posted - 2011.06.02 02:29:00 -
[40]
Originally by: maconie 27 inch IMac 2.16 GHz Intel Core 2 Duo with 2 gb of RAM
My eve has slowed down incredibly since patch, not crashing but very slow.
Anyone any ideas??
I am running a macbook pro 17 inch - 2.8 ghz i7 dual core hyper-threaded, 8gigs ram, Nvidia 330m and i am having this same issue, client runs fine till about 5mins after startup slows down till its unplayable. A restart fixes this issue temporarily but it always comes back. I have cleared my cache twice now. Hope this helps a little 
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Egri Astex
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Posted - 2011.06.02 05:17:00 -
[41]
Running Mac OSX 10.6.6
Client crashes when I look at Assets, keep multiple windows open or view Market Details.
I get this error: Unhandled page fault on write access to 0x2f370000 at address 0x75f9222d. Do you wish to debug it?
Pressed yes, got a black screen for a couple of minutes and I could still hear the game sounds. I had to reboot computer. Pressed no, client closes.
Tried to log back in 3 times consecutively (with different accounts) and have gotten the same problem. |

Ametius
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Posted - 2011.06.02 11:29:00 -
[42]
Originally by: Egri Astex Running Mac OSX 10.6.6
Client crashes when I look at Assets, keep multiple windows open or view Market Details.
I get this error: Unhandled page fault on write access to 0x2f370000 at address 0x75f9222d. Do you wish to debug it?
Pressed yes, got a black screen for a couple of minutes and I could still hear the game sounds. I had to reboot computer. Pressed no, client closes.
Tried to log back in 3 times consecutively (with different accounts) and have gotten the same problem.
Running Mac OS X 10.6.7 on a Mac Book Pro 2.8 GHz Intel Core 2 Duo. Have similar issues here as well. Since Patch 1.6 I've had a total so far of 54 crashes of my EVE Client. Right before the servers just went down I had 8 crashes in less than 1 hour barely a play session as spent it recovering from every crash.
Every single crash so far all 54 of then have been attributed to doing one particular set of thing "attempting to open a Market Details Window by clicking on a item link, clicking on any blueprint item and trying to open the Market Details Window, opening Assets and trying to view Market Details of item, and most especially clicking on Orders screen either from on the Market Window or from Wallet Order Window trying to access the market to update trade orders. Doing any of those will result in a random crash and very frequently. Sometime the entire client just suddenly freezes with the music playing in repetitive loop it seems and then have to do a hard reboot to recover.
Even worse after going through repeated crashes and quite often some reboots from a total lockup of the eve client I get the "Black Screen" on attempted login with the sound playing in background but cant see anything at login screen. Sometime multiple Black Screen several times in a row having to force the client to close EVE.
Its annoying enough having so many crashes now since patch 1.6 but compounded by the fact after crash you then face randomly with the black screen on login and have to keep forcing the client to quit every time till get a actually log in screen that can use. There is enough people reporting these issues in the game and on the forum that that its not a anomaly by just any one person. CCP needs to address these issues.
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Templar Knightsbane
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Posted - 2011.06.02 15:31:00 -
[43]
well, at least CCP have stopped answering everyone on this subject now, makes me feel a whole lot bta, thanks CCP
imo there is only 2 reasons CCP havent bumped any of these threads
1. They dont know the answer 2. They know the community isnt gonna like the answer
but, seen as tho we pay for your jobs CCP, i think we deserve some sort of communication...
As another thread aptly named puts it.
WHAT THE HELL IS GOING ON???
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Manssell
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Posted - 2011.06.02 19:15:00 -
[44]
Well since CCP is being so helpful (really guys, some of us are just asking for some basic info here!), lets see if we can't figure out if they changed the basic system reqs.
I'm on a macbook pro, with a 2.16 Intel Core Duo with the x1600, everything ran fine before the last patch, now I have no crashes, but the frame rate is too low to play. 7-15fps in space, and strangely 2-5fps sitting in station. OS 10.5.8 (don't ask, RL pain in the butt client)
So is anyone with either the Intel Core Duo, and or the ATI Radeon X1600 card able to run eve after the patch? I see a few others haven't regardless of the OS they are on.
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Gunther Gabel
Caldari
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Posted - 2011.06.02 21:16:00 -
[45]
Originally by: Manssell Well since CCP is being so helpful (really guys, some of us are just asking for some basic info here!), lets see if we can't figure out if they changed the basic system reqs.
I'm on a macbook pro, with a 2.16 Intel Core Duo with the x1600, everything ran fine before the last patch, now I have no crashes, but the frame rate is too low to play. 7-15fps in space, and strangely 2-5fps sitting in station. OS 10.5.8 (don't ask, RL pain in the butt client)
So is anyone with either the Intel Core Duo, and or the ATI Radeon X1600 card able to run eve after the patch? I see a few others haven't regardless of the OS they are on.
I have the same laptop as you and pre patch was very playable. Post patch it is horrible. I think it has to do more with the 2GB ram max more than anything. The hard drive goes ape**** when I play.
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Rees Noturana
Red Rock Mining Company
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Posted - 2011.06.02 22:07:00 -
[46]
Thought I'd add both my machines for comparison.
Mac Pro, 2.66 Quad Core, 8GB, NVIDIA GT 120, OS X 10.6.7 = consistent 30 FPS in station and out.
MacBook Pro, 2.26 Core Duo, 4GB, NVIDIA GeForce 9400M, OS X 10.6.7 = average 15 FPS in station and out. FPS varies a lot more on the laptop.
I keep all graphics on high on both machines with AA, HDR, and Depth Effects turned off. I haven't crashed once since Incursion 1.6 but my schedule has kept me docked a little more than usual this week. I also haven't been running more than one client very much either. |

Templar Knightsbane
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Posted - 2011.06.02 22:50:00 -
[47]
ok, so i have upgraded from 10.5.8 to 10.6.7, and i am not experiencing crashing, but, i am experiencing what seems like lag, but constant all the time, slowness to respond. So, i will be upgrading my meagre memory ina couple of days, and if that solves it, well i'd say the minumum mac requirements have increased, for the moment at least. Anyhows, glad it doesnt crash and i can at least keep my skills in order whilst i wait.
MacPro 2.66Dual 1gb ram nvidia 7300GT 256mg 10.6.7
Slowness of game in general. Not looked at planets as known bug. MArket seemed fine just again slow. Will post again when i have upgraded my memory until then, eve is unplayable. I will also upgrade in graphics at some point in time for incarna anyway. Meh, i can log now at least some info would be good tho, like, what graphics card CCP reccomend me to get is it the same as before if the min requirments hve changed?
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Trilliam Green
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Posted - 2011.06.03 00:04:00 -
[48]
Im fairly sure that this will have no result, but here i go.
CCP my client is crashing and is unplayable.
I pay you money for this game.
Do something please.
Please acknowledge.
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backstep
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Posted - 2011.06.03 00:13:00 -
[49]
Disconnecting w/o error message while warping
gd gd
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Rogue 2
Amarr
|
Posted - 2011.06.03 04:33:00 -
[50]
Templar, if possible, upgrade that RAM. I'm quite surprised you've managed to make it this far on 1Gb of RAM, even in daily use (testament to the Macs superior memory use). Pushing up to 2, 3, or 4 would solve quite a few problems.
That said, I'm running a 2.6GHz i5 quadcore w/ 12Gb RAM and 1Gb ATI Radeon, and the mac runs so hot, it's almost dangerous to touch. CCP messed something up bad in this expack.
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Captain Jack Aubrey
|
Posted - 2011.06.03 09:09:00 -
[51]
Edited by: Captain Jack Aubrey on 03/06/2011 09:09:16 Sorry i can't add any solutions with this post, instead all i can add is one more voice to the growing number of people who pre-patch ran the game fine, but post-patch are left with a ridiculously slow and unresponsive game. Fighting in-game is very difficult now, but then so is any other mundane task such as opening an information box.
Really disappointed as im fairly new to this game and was really starting to get into it. Hope we get an answer soon.
FYI i'm running on an iMac 20" 2GHz Intel, 2GB RAM and OSX Leopard 10.6.7
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Solbright
Advanced Security And Asset Protection
|
Posted - 2011.06.03 11:35:00 -
[52]
Originally by: Rogue 2 ... and the mac runs so hot, it's almost dangerous to touch. CCP messed something up bad in this expack.
Software is allowed to use 100%. Hot running is not a bug nor a design flaw.
----- The Eve Client - A Love Story - The single biggest fix CCP ever did to Eve. Keep it up! |

Quor Pax
Gallente Nofork n chance
|
Posted - 2011.06.03 12:25:00 -
[53]
I'm getting a ton of crashes after the initial 1.6 update. Client flashes to desktop with an error 'Buffer Overun' every 10-15 minutes. This was not happening prior to patching.
Specs:
MacPro 2011 Desktop, specs are pretty much maxed out (Video editing monster) and OS is up to date. Any ideas? 
|

SunT zu
Gallente
|
Posted - 2011.06.03 13:13:00 -
[54]
Since the patch, when i log on after downtime and it asks me to install the new update, i have had to re-download the entire Tranq client.... EVERYDAY!!!!!!! My computer becomes unresponsive and wont allow me to click "Yes" to install the update. So i must install the entire client over and over. This is a bit much guys, seriously!!!!!! Sunt Zu |

Toovhon
|
Posted - 2011.06.03 13:26:00 -
[55]
Possibly Mac-specific: Fixed Window mode is gone, only useless Windowed is still present. This sucks since Eve is frequently crashing when AP jumping while tabbed out of fullscreen mode.
Mid-2007 24" 2.8GHz iMac, 4GB RAM, ATI Radeon 2600 HD Pro 256MB VRAM, OSX 10.6.7 -- Frog blast the vent core! |

SunT zu
Gallente
|
Posted - 2011.06.03 13:57:00 -
[56]
Originally by: SunT zu Since the patch, when i log on after downtime and it asks me to install the new update, i have had to re-download the entire Tranq client.... EVERYDAY!!!!!!! My computer becomes unresponsive and wont allow me to click "Yes" to install the update. So i must install the entire client over and over. This is a bit much guys, seriously!!!!!!
Now this doesn't even work!! I just downloaded the full client, but when i launch it, it still asks for an update, which cause's my computer to freeze. As of this point, im un-able to play EvE. Sunt Zu |

Templar Knightsbane
|
Posted - 2011.06.03 14:01:00 -
[57]
Originally by: Rogue 2 Templar, if possible, upgrade that RAM. I'm quite surprised you've managed to make it this far on 1Gb of RAM, even in daily use (testament to the Macs superior memory use). Pushing up to 2, 3, or 4 would solve quite a few problems.
That said, I'm running a 2.6GHz i5 quadcore w/ 12Gb RAM and 1Gb ATI Radeon, and the mac runs so hot, it's almost dangerous to touch. CCP messed something up bad in this expack.
yeah thanks i am tryin to get some upgrade in the mail to me as we speak for the memory
tho i'm a bit unsure of which is gonna be a good middle of the road graphics card to purchase, i have prob ú80-ú100 uk pounds to spend on the graphics card max and thats pushing it. one that can support the incarna and for a couple of years would be awesome after, i dont need to have a graphics card that can launch me to space, just one that puts space on my screen, and the character editor etc lol:)
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Rogue 2
Amarr
|
Posted - 2011.06.03 14:16:00 -
[58]
Originally by: Solbright
Originally by: Rogue 2 ... and the mac runs so hot, it's almost dangerous to touch. CCP messed something up bad in this expack.
Software is allowed to use 100%. Hot running is not a bug nor a design flaw.
When software uses a 512Mb GPU on a quadcore machine w/ 12Gb of RAM (with settings at "medium" and most extra effects turned off) and the GPU gets within 10% of the point where it will shut down to preserve the hardware, this is most certainly indication of a bug or design flaw.
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Templar Knightsbane
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Posted - 2011.06.03 14:24:00 -
[59]
Edited by: Templar Knightsbane on 03/06/2011 14:24:00 the pc shop i am gettin my ram from dont stock either of the reccomended grapihcs options from CCP for EVE for mac
does anyone know of any others that would defo be compatible with the new incarna expansion?
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Ametius
|
Posted - 2011.06.03 14:38:00 -
[60]
Originally by: SunT zu
Originally by: SunT zu Since the patch, when i log on after downtime and it asks me to install the new update, i have had to re-download the entire Tranq client.... EVERYDAY!!!!!!! My computer becomes unresponsive and wont allow me to click "Yes" to install the update. So i must install the entire client over and over. This is a bit much guys, seriously!!!!!!
Now this doesn't even work!! I just downloaded the full client, but when i launch it, it still asks for an update, which cause's my computer to freeze. As of this point, im un-able to play EvE.
On the very first login today after downloading the Patch I got the Update Client Screen and behind the Screen was the "Black Screen" of death, it was obvious. Could not even click ok on the client update to update the client as it would not even accept ok no matter how many times clicked it. Attempted to force client to close, it wouldnt even close. Had to do a hard reboot of my PC. Hate having to hard reboot my PC.
2nd attempt got the normal loging screen with the client update popup and all went fine in downloading and eventually loggin in after. However it quickly went down hill after that. As it became quickly evident that as the update today didn't fix my crashing problem which randomly occure every time i click "View Market Details" trying to update my trade orders. Since Patch 1.6 as of yesterday had a total of 70+ crashes and just stopped counting. Would of been better to quit counting after the first 5 crashes.
Within 15 minutes today of loggin in after the patch the client had suddently crashed 8 times clicking on "View Market Details" trying to update trade orders. Had 3 crashes in less than 5 minutes and 3 of the crashes the client just froze up solid and had to do a hard reboot of my PC. All occuring in about 15 minutes span of time. Thats clearly not very playable and had none of these issues before Patch 1.6 was deployed whatsoever. Other than being annoyed on loging before patch 1.6 with the random Black Screen on login the game ran fine without issues.
I've had issues before on patches with clicking on PI in space would suddenly crash the client, Warp jumping thru Stargate or after the stargate jump the client would suddenly crash those was clearly quite annoying and eventually they were fixed weeks later just as suddenly. But this latest round of bugs is clearly damn annoying beyond belief because i can hardly do any Production or Trade function without having to View Market Details on any item that will almost in less than 1/10 chances result in a sudden crash/client Lockup and have to hard reboot. Annoying beyond belief!
|

Leviere Saussice
|
Posted - 2011.06.03 14:41:00 -
[61]
I've been having 2 issues post-patch.
1. My hotkeys have stopped working properly. I can no longer select a gate and then hit S or D to warp/jump. If I hold down s or d and then click the gate, it works properly.
2. The market lists only display results that are in the same station properly. All other results appear as black text on a black background. I can mouse-over and the item text is rendered properly.
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Lederstrumpf
|
Posted - 2011.06.03 14:49:00 -
[62]
Crash after stargate jump -- with an option to send a bug report to Apple.
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Noob NSpace
|
Posted - 2011.06.03 15:32:00 -
[63]
The game continues to crash while jumping through gates even after todays patch. It is worse if using auto pilot. Running Windows 7. Also game setting is to performence.
|

Lederstrumpf
|
Posted - 2011.06.03 16:11:00 -
[64]
Originally by: Ametius so far all 54 of then have been attributed to doing one particular set of thing "attempting to open a Market Details Window by clicking on a item link, clicking on any blueprint item and trying to open the Market Details Window, opening Assets and trying to view Market Details of item, and most especially clicking on Orders screen either from on the Market Window or from Wallet Order Window trying to access the market to update trade orders. Doing any of those will result in a random crash and very frequently
Crash after accessing market details. Well done, CCP, yet another proof of capability. lol |

Vincent Athena
|
Posted - 2011.06.03 16:16:00 -
[65]
I see all these issues and wonder what I got that you do not. Update loaded first time and ran. All patches loaded and ran. I have a smooth running game, fast, stable and responsive. Its running so fast that I was able to turn up some graphics settings and now actually have a good looking game. I tried to get a gate jump crash by running 2 clients and having both jump back and forth, no crashes. I did a 3 client mining op, no issues, no crashes, no glitches, even get 30 fps on the active window. Ive done dozens of view market orders, grand total of one crash that I cannot replicate.
If we can figure you why mine works when yours do not, maybe we can solve issues. (I feel like I'm getting "survivors guilt").
Graphics settings:
Multithreaded: off Interval 4
Check boxes all off except resource cache AA: 2x Post proc: None Shader: Low Texture: High LOD: High
OSX10.6.7 Model Name:MacBook Pro Model Identifier:MacBookPro6,1 Processor Name:Intel Core i7 Processor Speed:2.66 GHz Number Of Processors:1 Total Number Of Cores:2 L2 Cache (per core):256 KB L3 Cache:4 MB Memory:8 GB
Chipset Model:NVIDIA GeForce GT 330M Type:GPU Bus:PCIe PCIe Lane Width:x16 VRAM (Total):512 MB
|

Vincent Athena
|
Posted - 2011.06.03 19:47:00 -
[66]
I found the market details bug, how to reproduce it at will, and a workaround.
Linkage
|

Lederstrumpf
|
Posted - 2011.06.03 23:15:00 -
[67]
Originally by: Vincent Athena I found the market details bug, how to reproduce it at will, and a workaround.
Linkage
Well spotted. But chances are CCP won't recognize your feedback. |

Zela Kahn
|
Posted - 2011.06.04 02:47:00 -
[68]
Edited by: Zela Kahn on 04/06/2011 02:51:38 Edited by: Zela Kahn on 04/06/2011 02:51:10
Originally by: Templar Knightsbane well i have asked in the main 1.6 issues thread to see if we can get an answer as to whether the minimum system requirements have changed with this patch
24 hours i've been tryin to get some sort of info from CCP on this subject, any response from any blue would be appreciated, even if its sayin, we dont know,
least u could let me know so im not hitting these forums up all the time looking to see if CCP have bothered to reply yet.
Its not on imho i wouldnt take this treatment from a game shop that sold me a game that didnt work u know, so why i have to suffer the silent treatment for a game i HAVE and AM paying for, i really dont know. CCP going downhill fast in my estimation
same problem here. client crashing after last patch switching to a chat window crashes everything but music stays. game is unplayable at this point. is this getting fix or would I need to halt sub?
WTF!
|

Wanton Song
|
Posted - 2011.06.04 10:24:00 -
[69]
Downloaded the client patch on Friday.
Now game is crashing all the time even undocking seems to cause it or answering a mail.
Just had notification of monthly billing so I have written back and complained I really can't see the logic of paying for something that at the moment is useless. If they said "we don't know what the problem is" I would be happier, I even said if they tell us we can't play anymore we would probably accept it but the SILENCE is so wrong on every level.
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Vani Nostro
Gallente
|
Posted - 2011.06.04 18:57:00 -
[70]
Edited by: Vani Nostro on 04/06/2011 19:03:30 Edited by: Vani Nostro on 04/06/2011 18:56:59
Originally by: Rogue 2
Originally by: Solbright
Originally by: Rogue 2 ... and the mac runs so hot, it's almost dangerous to touch. CCP messed something up bad in this expack.
Software is allowed to use 100%. Hot running is not a bug nor a design flaw.
When software uses a 512Mb GPU on a quadcore machine w/ 12Gb of RAM (with settings at "medium" and most extra effects turned off) and the GPU gets within 10% of the point where it will shut down to preserve the hardware, this is most certainly indication of a bug or design flaw.
Its actually apple that doesnt want the fans to run at full speed. If you can fry an egg on your mac, go get SmcFanControl asap, it might even prevent your mac from dying prematurely by heatstroke.
For more info, check this post.
Once I installed SmcFanControl and cranked up the fans to max while playing my mac temp dropped roughly 30 degrees celcius across the board. This _might_ even help with other weird experiences which can be triggered by overheating.
Seriously, go get it if you run any games on a mac...
|

Rogue 2
Amarr
|
Posted - 2011.06.05 02:21:00 -
[71]
Edited by: Rogue 2 on 05/06/2011 02:21:47
Originally by: Vani Nostro Edited by: Vani Nostro on 04/06/2011 19:03:30 Edited by: Vani Nostro on 04/06/2011 18:56:59
Originally by: Rogue 2
Originally by: Solbright
Originally by: Rogue 2 ... and the mac runs so hot, it's almost dangerous to touch. CCP messed something up bad in this expack.
Software is allowed to use 100%. Hot running is not a bug nor a design flaw.
When software uses a 512Mb GPU on a quadcore machine w/ 12Gb of RAM (with settings at "medium" and most extra effects turned off) and the GPU gets within 10% of the point where it will shut down to preserve the hardware, this is most certainly indication of a bug or design flaw.
Its actually apple that doesnt want the fans to run at full speed. If you can fry an egg on your mac, go get SmcFanControl asap, it might even prevent your mac from dying prematurely by heatstroke.
For more info, check this post.
Once I installed SmcFanControl and cranked up the fans to max while playing my mac temp dropped roughly 30 degrees celcius across the board. This _might_ even help with other weird experiences which can be triggered by overheating.
Seriously, go get it if you run any games on a mac...
Yeah, I have a mod that ramps up the fans for me, but the downside is that running the fans at full speed can lead to premature failure there as well. Obviously a cheaper part, but the jury is still out on whether SMCFanControl voids the apple warranty (I seriously doubt it does, but I recall reading a case where someone was refused a replacement by a Genius who found it installed).
But yeah, this whole thing with Apple and fans not running until it's almost too late is ridiculous. I've just gone to running EVE windowed @ 1920x1200, and I'll just wait for CCP to fix whatever bug is kicking in so I can get back to the 15-20¦C cooler temps of pre-1.6.
|

Rand Gallente
The Red Pill Taker Group
|
Posted - 2011.06.05 11:23:00 -
[72]
Hi.
While scanning...didn't the bookmarks that you had already created, display their title when the mouse was hovered over them? That doesn't happen for me since the patch.
Mac Pro. Quad 2.8 core duo2's, 10G of RAM, NVIDIA graphics card.
|

Vincent Athena
|
Posted - 2011.06.05 15:17:00 -
[73]
Originally by: Lederstrumpf
Originally by: Vincent Athena I found the market details bug, how to reproduce it at will, and a workaround.
Linkage
Well spotted. But chances are CCP won't recognize your feedback.
Not to worry, I bug reported it. No reply yet, but the sticky key bug did get a "known issue" reply.
|

Templar Knightsbane
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Posted - 2011.06.05 20:29:00 -
[74]
Ah i take it back about no crashing since i moved up to 10.6.7, have had a crash in space, one on market and another while docked,
sigh
|

Lederstrumpf
|
Posted - 2011.06.05 21:06:00 -
[75]
Edited by: Lederstrumpf on 05/06/2011 21:09:07
Originally by: Vincent Athena
Originally by: Lederstrumpf
Originally by: Vincent Athena I found the market details bug, how to reproduce it at will, and a workaround.
Linkage
Well spotted. But chances are CCP won't recognize your feedback.
Not to worry, I bug reported it. No reply yet, but the sticky key bug did get a "known issue" reply.
"known issue" is the standard flag some windows using volunteer bughunter is using whenever he assumes to be able to categorize your report to something related.
Stuff flagged as "known issue" has the chance to be never read again. I had "known issue" stuff floating around for plenty of months without getting fixed. Chances are there are no Mac using bughunter volunteers at all.
Any Mac using bughunter volunteer reading this?
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ariel jade
Gallente Terran Colonial Guard
|
Posted - 2011.06.05 22:20:00 -
[76]
One thing that I'm seeing or Hearing is that the sounds of being outside/inside a station follow me when I'm flying around. it makes things a little strange when trying to listen for NCPs showing up in astroids when all I hear are station noise
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RenderMonkey
|
Posted - 2011.06.09 09:18:00 -
[77]
Still getting low FPS - 8fps in station and 12fps out of station.
Any updates from CCP on a fix??
Anyone else here who posted on this topic still having the same issues or has the latest additional patch fixed your issues? Would love to get an update....
Cheers.
|

stacy gemini
|
Posted - 2011.06.09 10:58:00 -
[78]
Originally by: RenderMonkey Still getting low FPS - 8fps in station and 12fps out of station.
Any updates from CCP on a fix??
Anyone else here who posted on this topic still having the same issues or has the latest additional patch fixed your issues? Would love to get an update....
Cheers.
Having the same problem. did you, by any chance, tried minimizing the floating windows during game? i hid all my windows and i immediately hit 60++ fps from 10 fps with all the windows i use visible. i tried it with just overhead and local windows up and i suffered an approximate 15 fps hit per window. with all the windows i use up, the game is barely playable. must be something wrong about how the game renders the floating windows
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Gunther Gabel
Caldari
|
Posted - 2011.06.09 13:00:00 -
[79]
Edited by: Gunther Gabel on 09/06/2011 13:00:33 I just tried it:
All windows closed: 30fps in station 20fps in space
Windows open: 4fps in station 3fps in space
Closed and open one at the time:
Windows that seemed to have no effect: Local Chat Cargo Corp hangar
Windows that were definitely noticable on FPS: Assets People and Places Station manager Overvied Selected item (minor FPS hit)
This is on a 2006 Macbook Pro 2.17Ghz Core Duo 2GB ram X1600 video 256MB ram
|

RenderMonkey
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Posted - 2011.06.09 23:26:00 -
[80]
Thanks for the window minimising tip. I'll give it a go and post back the result...
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stacy gemini
|
Posted - 2011.06.10 04:07:00 -
[81]
so there definitely is something wrong with the way the game renders the client windows un optimized maybe are the windows 2d, while the game graphics is 3d? maybe its got something to do with this i hope ccp fixes this
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Gunther Gabel
Caldari
|
Posted - 2011.06.10 10:38:00 -
[82]
Originally by: stacy gemini Edited by: stacy gemini on 10/06/2011 04:29:27 @ Gunther Gabel - have you tried running eve in windows on bootcamp? if you did, how's the performance?
Why would I waste money buying a copy of winblows?
I certainly am not going to taint my perfectly good laptop with crappy software...well, other than EvE, that has enough bugs for everyone
|

maconie
Minmatar Ordos Humanitas
|
Posted - 2011.06.10 13:49:00 -
[83]
IMac Snow Leopard 10.6.7
2.16GHz Duo, 2 Gb Memory, NVIDIA GeForce 7300 GT
Still crashing a bit in windowed mode, but I spotted everytime I clicked off for for instance Teamspeak Eve would lock out, so as long as I don't click off Eve it is reasonably stable .
Not sure if I would pvp with it yet though, could lose too may ships.
I have complained to CCP and sent them my System overview, they agreed it matched at least the minimum spec so they could only suggest dumping all the preferences, not sure it made any difference though
They suggested if no better, to file an official bug report with a Cider trace log.
I intend to try the no floating windows trick though
|

Toovhon
|
Posted - 2011.06.10 21:27:00 -
[84]
Crashes when auto-piloting while tabbed out of fullscreen are back after optional patch #2 :-(
Mid-2007 24" 2.8GHz iMac, 4GB RAM, ATI Radeon 2600 HD Pro 256MB VRAM, OSX 10.6.7 -- Frog blast the vent core! |

RenderMonkey
|
Posted - 2011.06.10 23:03:00 -
[85]
UPDATE: As suggested I tried minimising the GUI windows to improve the framerate. Works perfectly - EVE is playable.... as long as I don't need to open any windows which kinda defeats the point! This should give CCP something to work with at least.
Thanks for the tip.
|

Templar Knightsbane
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Posted - 2011.06.11 00:13:00 -
[86]
im suffereing the really slow frame rates like 8fps -15fps aabout in and out, sometimes i get more but only for a short time
|

Kael'Jierr
|
Posted - 2011.06.11 01:30:00 -
[87]
Just to add my voice:
using iMac w/ x1600 graphics, unplayable due to low FPS.
On the bright side, maybe I'll get some work done while CCP sorts this out? :p
|

stacy gemini
|
Posted - 2011.06.11 04:16:00 -
[88]
Originally by: Gunther Gabel
Originally by: stacy gemini Edited by: stacy gemini on 10/06/2011 04:29:27 @ Gunther Gabel - have you tried running eve in windows on bootcamp? if you did, how's the performance?
Why would I waste money buying a copy of winblows?
I certainly am not going to taint my perfectly good laptop with crappy software...well, other than EvE, that has enough bugs for everyone
sorry i dint say get a copy of windows, i just wanna know if the wrapper for eve has something to do with the low fps. i dont have a copy of windows atm so i cant check if theres a diffrence in performance between eve on osx and eve on windows via bootcamp if somebody has windows up on bootcamp, can you please check the performance and try the no windows gui as well thanks
|

stacy gemini
|
Posted - 2011.06.11 06:38:00 -
[89]
Update been suffering from the low fps bug when i remembered that at one time i edited my config file to get some boost in performance. i got that hack from around here somewhere. so i tried restoring from the back up that i made of the config before i made the changes.
the config file is in user\library\preference\eve preference
i edited some entries in it pertaining to the graphics
this is what mine currently looks like now (old config)
"[d3dgl] "AnisotropicTextureFiltering" = "Y" "VertexShaders" = "Y" "PixelShaders" = "Y" "PixelShadersLevel" = "3.0" "ClipSpaceFix" = "Y" "FragmentOffset" = "Auto" "FixedProgram" = "Y" "RectangleTextures" = "Auto" "DynamicVBO" = "N" "IndexVBO" = "N" "FBO" = "Y" "FBOBackBuffer" = "N" "GLSL" = "M" "VertexShadersLevel" = "3.0" "FloatTextures" = "Y" "OcclusionQueries" = "Y" "ForceMOVACompliance"="N" "ATIINTZ" = "Y"
note the N values in : 1. dynamicVBO 2. IndexVBO 3. FBO Backbuffer
So i restored from my config backup having the above values booted into the game got 30-40 fps with all my windows in game up, including fps window(ctrl+F) im betting its higher with fps windows closed windows still give a hit on performance but its perfectly playable now
maybe you guys can verify this fix. make a backup of your config and then change those entries i enumerated to N if you have Y, and maybe vice versa
|

RenderMonkey
|
Posted - 2011.06.11 10:49:00 -
[90]
Superb find Gem! Restoring those old values you indicated on the config file fixed all my graphics issues - fps back to normal now with all windows open :) EVE is playable again.
CCP take note of Stacy Gemini's post - it's a fixer.
|

stacy gemini
|
Posted - 2011.06.11 11:23:00 -
[91]
Originally by: RenderMonkey Superb find Gem! Restoring those old values you indicated on the config file fixed all my graphics issues - fps back to normal now with all windows open :) EVE is playable again.
CCP take note of Stacy Gemini's post - it's a fixer.
Glad it was a fix for you as well. Now this is verified on 2 machines.
|

Delilah Wild
|
Posted - 2011.06.11 20:30:00 -
[92]
Hello All,
I still can't select bookmarks or celestials in the map. Nor will a group of them in close proximity 'list out' as they did in the past. I've read this was not a platform specific bug, and that it was fixed. The former may be true, the latter is definitely not.
Cheers
Computer: 2009 Macbook Pro; OS X 10.6.2; 2.4 GHz Intel Core 2 Duo; 4 GB memory, Nvidia GeForce 9400M; Nvidia GeForce 9600M GT. |

Manssell
|
Posted - 2011.06.14 02:30:00 -
[93]
Originally by: stacy gemini Update been suffering from the low fps bug when i remembered that at one time i edited my config file to get some boost in performance. i got that hack from around here somewhere. so i tried restoring from the back up that i made of the config before i made the changes.
the config file is in user\library\preference\eve preference
i edited some entries in it pertaining to the graphics
this is what mine currently looks like now (old config)
"[d3dgl] "AnisotropicTextureFiltering" = "Y" "VertexShaders" = "Y" "PixelShaders" = "Y" "PixelShadersLevel" = "3.0" "ClipSpaceFix" = "Y" "FragmentOffset" = "Auto" "FixedProgram" = "Y" "RectangleTextures" = "Auto" "DynamicVBO" = "N" "IndexVBO" = "N" "FBO" = "Y" "FBOBackBuffer" = "N" "GLSL" = "M" "VertexShadersLevel" = "3.0" "FloatTextures" = "Y" "OcclusionQueries" = "Y" "ForceMOVACompliance"="N" "ATIINTZ" = "Y"
note the N values in : 1. dynamicVBO 2. IndexVBO 3. FBO Backbuffer
So i restored from my config backup having the above values booted into the game got 30-40 fps with all my windows in game up, including fps window(ctrl+F) im betting its higher with fps windows closed windows still give a hit on performance but its perfectly playable now
maybe you guys can verify this fix. make a backup of your config and then change those entries i enumerated to N if you have Y, and maybe vice versa
Yep!!!!!!! Worked for me! THANK YOU!
CCP Take notice!
|

Kael'Jierr
|
Posted - 2011.06.15 03:04:00 -
[94]
\0/ Gem's fix worked for me!
|

maconie
Minmatar Ordos Humanitas
|
Posted - 2011.06.16 05:29:00 -
[95]
Excellent fix from Stacey Gemini, game runs a lot smoother, I am still getting lock outs though but it starts to happen after about 10 mins. I think this is now down to heat, the GPU diode was at 75¦C last night
Finally we are getting somewhere though.
Thanks again
|

TG Skeletor
|
Posted - 2011.06.20 22:10:00 -
[96]
Originally by: stacy gemini Update
this is what mine currently looks like now (old config)
"[d3dgl] "AnisotropicTextureFiltering" = "Y" "VertexShaders" = "Y" "PixelShaders" = "Y" "PixelShadersLevel" = "3.0" "ClipSpaceFix" = "Y" "FragmentOffset" = "Auto" "FixedProgram" = "Y" "RectangleTextures" = "Auto" "DynamicVBO" = "N" "IndexVBO" = "N" "FBO" = "Y" "FBOBackBuffer" = "N" "GLSL" = "M" "VertexShadersLevel" = "3.0" "FloatTextures" = "Y" "OcclusionQueries" = "Y" "ForceMOVACompliance"="N" "ATIINTZ" = "Y"
note the N values in : 1. dynamicVBO 2. IndexVBO 3. FBO Backbuffer
So i restored from my config backup having the above values booted into the game got 30-40 fps with all my windows in game up, including fps window(ctrl+F) im betting its higher with fps windows closed windows still give a hit on performance but its perfectly playable now
Hi all,
TransGaming Skeletor here - while we are always happy to hear when people are able to work around a problem, the fact that the suggestions posted above are improving performance for some people is somewhat surprising to us.
First off, we should note that the config file should definitely not be touched unless you're sure that you know what you're doing. Changes here can definitely cause bad things to happen, ranging from small graphics anomalies to your Mac freezing and requiring a reboot - the latter can happen due to bugs in the 3D graphics drivers that a particular config setting may be designed to avoid.
The three config settings mentioned earlier (IndexVBO, DynamicVBO, and FBOBackBuffer) control different aspects of how Cider's OpenGL code works. The first two control how geometry data for the world is loaded into video memory, and the last one controls the path through which the final image is rendered onto the screen. In the case of DynamicVBO and IndexVBO, disabling these will cause less geometry data to be stored in VRAM on your graphics card, which should make things run more slowly, not faster. In the case of FBOBackbuffer, disabling this could provide a very small speed improvement (one screen-sized copy operation per frame is avoided), but at the cost of losing anti-aliasing and other graphics effects.
Our suspicion we had in reading the complaints above is that perhaps the issues you are seeing are related to the amount of VRAM available in your graphics cards. Some of the people who have posted about performance in the thread appear to be running older Macs with ATI X1600 or NVidia 7300 GPUs, many of which shipped with 128 MB of VRAM. The one thing that the three options above have in common is that they each use up some VRAM. Turning them off would increase the amount of VRAM available for other things such as texture data in the UI windows. In situations where VRAM is limited, the OS has to do quite a bit of work to swap textures in and out, which can result in a significant framerate drops if VRAM is full. This swapping effect can happen even on a card with 256 MB of VRAM if other in-game options such as texture detail are set to high. If you have a card with limited amounts of VRAM you may want to try reducing texture detail, LODs, etc rather than making the changes above, as that should do a better job at keeping VRAM usage in check than flipping the config options.
If you're ambitious and want to verify whether this is your problem, and you have the Apple Developer Tools installed on your system, you can open up Apple's OpenGL Driver Monitor application, press Cmd-1 to open the main monitoring window for your primary video card, pull out the 'parameters' sidebar, and double click on 'Current Free Video Memory' to track the amount of VRAM being used by the game in real time. The other important number here (in fact perhaps more important) is the "texture page on data" parameter, which will show you if large amounts of texture data are being swapped on to the card at runtime.
- TG Skeletor
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Gunther Gabel
Caldari
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Posted - 2011.06.21 04:42:00 -
[97]
TG Skeletor, Not to knock you in the dirt....but bringing us this info a few hours prior to a gigantic patch prolly isn't going to do us any good for this problem.
That being said, I am one of those with a X1600 and 256mb vram. I was told that turning those 3 off basically killed AA. Either way, it definitely works. I went from 4fps to 38fps. I can't check the game currently and by the time I get to that computer, servers will be down for incarna update.
I have been on SiSi alot and even with a Mac Pro with a 5770 video card, I only get about 24fps in CQ and it is very laggy and window are very slow to respond. If we can't turn that **** off, maybe you can come up with some tips to help us tone that crap down so we can actually play and get to stuff after incarna :)
Gunther
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Gunther Gabel
Caldari
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Posted - 2011.06.21 21:42:00 -
[98]
I guess it REALLY doesn't matter now, we are all locked out of the game....
A heads up would have been rather rather than a cool slap when we started the client up
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