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Jones Bones
Heretic Army
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Posted - 2011.06.13 05:32:00 -
[31]
Dual Prop Jaguar
Get something like 3.5k OLed MWD speed. 1.2k AB speed. Scram, 11k ehp, and a NOS to keep scram going.
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VKhaun Vex
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Posted - 2011.06.13 06:58:00 -
[32]
I like this nos/scram idea, but it seems like getting in web range would mean you die... how does that play out?
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.06.13 07:30:00 -
[33]
Originally by: VKhaun Vex I like this nos/scram idea, but it seems like getting in web range would mean you die... how does that play out?
With enough buffer or an active tank you'll survive long enough to clear drones, after that its all a matter of abusing tracking .. web be damned.
Besides, the OP specifically asked for DP/Scram options so being inside 13km is mandatory 
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Bengal Bob
Royal Order of Security Specialists
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Posted - 2011.06.13 08:33:00 -
[34]
dual prop firetail with scram. 5400m/s before overheat. Cheap and underestimated.
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Maz3r Rakum
Gallente The Imperial Fedaykin
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Posted - 2011.06.13 08:57:00 -
[35]
The Hel would dual prop quite nicely
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Vancent
R U D E Pure Fun
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Posted - 2011.06.13 10:12:00 -
[36]
Dram is by far the best
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Zondrail
Formic Hive
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Posted - 2011.06.13 15:45:00 -
[37]
Originally by: Niveon
Originally by: Zondrail The Keres only get's bonus to Disruptor I believe, so doesn't do much for Scramming, and that's what I'm looking for.
This is where you're wrong, and why you can tackle things that are faster than you. Same with the Hyena.
If you are right, then that is very good information to have. Is this just a really bad mess-up on their bonus wording? Seems like they very explicitly say disruptor... you'd think that was on purpose.
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.06.13 16:43:00 -
[38]
Originally by: Zondrail
Originally by: Niveon
Originally by: Zondrail The Keres only get's bonus to Disruptor I believe, so doesn't do much for Scramming, and that's what I'm looking for.
This is where you're wrong, and why you can tackle things that are faster than you. Same with the Hyena.
If you are right, then that is very good information to have. Is this just a really bad mess-up on their bonus wording? Seems like they very explicitly say disruptor... you'd think that was on purpose.
We are talking about CCP here.
I can confirm that the bonus applies to both disruptors and scrams.
~~~
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Zondrail
Formic Hive
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Posted - 2011.06.13 17:32:00 -
[39]
Edited by: Zondrail on 13/06/2011 17:33:54
Originally by: Lady Spank
Originally by: Zondrail
Originally by: Niveon
Originally by: Zondrail The Keres only get's bonus to Disruptor I believe, so doesn't do much for Scramming, and that's what I'm looking for.
This is where you're wrong, and why you can tackle things that are faster than you. Same with the Hyena.
If you are right, then that is very good information to have. Is this just a really bad mess-up on their bonus wording? Seems like they very explicitly say disruptor... you'd think that was on purpose.
We are talking about CCP here.
I can confirm that the bonus applies to both disruptors and scrams.
Very good to know.
But still, how safe does this really make you? These 25-50% bonuses seem worthless. You get out to 13.5km and you are still very reachable with an OH Scram or Web (and an OH on your prop mod maybe for a quick gap closer). It seems to me like in order to make a scram range bonus really worth it, it needs to get into the 100% bonus range (18km).
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.06.13 17:51:00 -
[40]
Originally by: Zondrail But still, how safe does this really make you? These 25-50% bonuses seem worthless. You get out to 13.5km and you are still very reachable with an OH Scram or Web (and an OH on your prop mod maybe for a quick gap closer). It seems to me like in order to make a scram range bonus really worth it, it needs to get into the 100% bonus range (18km).
Most scram fit ships that you are concerned about can be damped so as not to reach you. ~~~
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Othran
Brutor Tribe
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Posted - 2011.06.13 18:08:00 -
[41]
The Keres is potentially the most awesome small gang ship out there. Yes really - look at the bonuses. You can use it to tackle carriers - yeah stop laughing at the back, triple damp will put carrier below point range so if he didn't have drones out then he can't do a damn thing. There are loads of other options too but its all specialised stuff that isn't justified by cost usually. See below.
The problem is simply cost/EHP. They pop too fast for the cost so unless its a staged fight - like AT9 or a favourite camp - then its simply not worth the iskies.
I saw Shadoo saying "who trains EAF5?" - loads of us trained Inty5, and AF5 (when there was a passing interest in fixing them). So why not EAF5?
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Zondrail
Formic Hive
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Posted - 2011.06.13 19:51:00 -
[42]
Do you think you can get away without dual-prop with the Keres?
You can Scram and damp a small target so it can't even target back to attempt a Scram/Web counter or even try and shoot at you. So safe in that situation.
But if you tackle a larger target with a strong targeting range, and can't damp it enough, you risk getting counter Scram/Webbed with no AB and I'm going to assume at that point you would go kablooey.
I guess the important question is how many damps does it take to protect against most other small ships? If it's only 2 then you can still do:
MWD AB Scram RSD x2
Thoughts?
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.06.13 21:42:00 -
[43]
Originally by: Zondrail Do you think you can get away without dual-prop with the Keres?
You can Scram and damp a small target so it can't even target back to attempt a Scram/Web counter or even try and shoot at you. So safe in that situation.
But if you tackle a larger target with a strong targeting range, and can't damp it enough, you risk getting counter Scram/Webbed with no AB and I'm going to assume at that point you would go kablooey.
I guess the important question is how many damps does it take to protect against most other small ships? If it's only 2 then you can still do:
MWD AB Scram RSD x2
Thoughts?
This is no different to getting you interceptor scram/webbed etc except you have a range advantage. Any ship that can scram/web/neut you is going to give you the same trouble in any other tackling frig.
The Keres is a bloody good tackler trust me. I wouldn't dream about dual prop fitting it with the agility it has so I can't comment there. Speaking of which it certainly needs a polycarbon rig btw. All the EAF's are a bit on the sludgy side. ~~~
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Zondrail
Formic Hive
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Posted - 2011.06.13 22:23:00 -
[44]
Originally by: Lady Spank I wouldn't dream about dual prop fitting it with the agility it has so I can't comment there. Speaking of which it certainly needs a polycarbon rig btw. All the EAF's are a bit on the sludgy side.
Can you elaborate on that? You would just MWD fit it or just AB fit it?
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Dr Fighter
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Posted - 2011.06.14 00:34:00 -
[45]
Edited by: Dr Fighter on 14/06/2011 00:34:47 Dual prop stabber fleet issue is pretty good
you would have to sacrifice the guns a little to fit dual prop and plate, or dual rep.
Dual prop stabbers are extremly good in packs.
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Adacia Calla
Minmatar Firebird Squadron Terra-Incognita
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Posted - 2011.06.14 00:51:00 -
[46]
Originally by: Dr Fighter Edited by: Dr Fighter on 14/06/2011 00:34:47 Dual prop stabber fleet issue is pretty good
you would have to sacrifice the guns a little to fit dual prop and plate, or dual rep.
Dual prop stabbers are extremly good in packs.
This.
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Lady Skank
Ban Evasion inc
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Posted - 2011.06.15 17:23:00 -
[47]
Edited by: Lady Skank on 15/06/2011 17:26:01
Originally by: VKhaun Vex
Originally by: Lady Spank
Originally by: VKhaun Vex You obviously can't tackle something faster then you
Wrong
...?
If you never get in range of tackle modules how would you tackle it? You cut out the part of the post you quoted about luck, so you obviously don't mean something faster then you happening to appear a few KM from you...
It's called "manually piloting you're ship" and it's the method used by Inty pilots for years to tackle other Intys that are faster than them.
Try to avoid right click>orbit and learn how to do it and the results might surprise you.
Originally by: Dr Fighter Dual prop stabber fleet issue is pretty good you would have to sacrifice the guns a little to fit dual prop and plate, or dual rep.
220s fit fine with a 3% PG implant.
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Zyress
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Posted - 2011.06.15 19:18:00 -
[48]
Hookbill can dual prop, but its better to double web for all that rocket goodness
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