
Agrapena
Gallente Moray Regional Enterprises EVE Trade Consortium
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Posted - 2011.06.26 18:37:00 -
[1]
Originally by: Nishachara
Originally by: Nyssa Litari
Dear CCP,
It is not that you made the NeX items unreasonably pricy, although you have. It is not that we merely dislike change. Some of us dislike it, some of us welcome it.
It is that your business plan, from everything we can see, intends to take away the gameplay central to Eve; the player-driven economy. You're planning on making players that have spent time training for manufacturing, researching blueprints to wring out research efficiencies compete with a deus ex credit card.
Someone else pointed out that many player corporations have standings aid as a service for new recruits. You have players themselves advancing the social mechanics of your game, as part of the gameplay. Do you really think it's a good idea to disrupt that?
When we join, we join for the shiny. I joined because I might someday get to fly a Nyx. I'll admit that. But I've stayed, (and paid for new accounts like this one), because it is the players that drive the lore. The epic battles people talk about in chat while mining are the battles that they or their friends participated in, or caused. All of the politics is real. The bad guys are that other group of players that threw a wardec your way.
What we're worried about is that you'll start by taking the little things away, like offering standings aid as a player corp service, and move on to bigger things. There will be people that are willing to pay real money for the I-win-mobile. If you think that you can boil a few hundred thousand frogs to reach out to the few thousand teenagers with dad's credit card you'll lose us too. Then you will have lost what makes the game worth playing.
You'll lose the experienced FCs that know how to run a fleet and can train noobs to be just as valuable as the pilot in the that T2 cruiser. You'll lose the alliances that police their own territory making the alliance mechanics work. You'll lose the smart players who have poured so much time, thought, and effort into the game. The only kinds of players you gain are the ones with short attention spans. The ones that have no patience. The ones that play a "title" and move on.
And what happens when that's your player base? You have to be forever adding "content" like WoW does. Here's the new dance of the month. I've come to hate the term "content" because it's come to be akin to "just give them more icons". I'm not looking for just "content", I'm looking for play.
Most of your players today are not kids. I'm in my late thirties. I work in the software field. Like most of your players, I'm not stupid. I am not just a revenue stream. I say these things not in an attempt to gain your respect. I say these things in the hopes that they make you think about the kinds of players you want inhabiting your universe.
I won't cancel my account yet. You haven't upended the sandbox yet. Like your CEO suggested, I'll watch what you do more than what you say. I played Star Wars Galaxies, I had a character that made weapons. I had a plan in the game to become the premier gunsmith in my little neighborhood. That was what I was going to play toward. Sony changed the game, I dropped my subscription because it wasn't fun anymore. Please don't do that to us.
Regards,
Nyssa
+1 I won`t be cancelling. though if the MT extends beyond vanity for your avatar or ships as a skinning option, I may rethink it depending on what gets introduced. Guess the next few weeks are going to be interesting.
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