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Richard C Hoagland
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Posted - 2011.06.27 20:26:00 -
[31]
Originally by: Sarfux Those telling you just to buy PLEX, are not trolling or being azz hats.
That really is the best way to play EvE, it will save you alot of frustration and wasted time.
You will enjoy yourself far more not getting sucked into the void that is eve grinding.
That's grinding, period. It doesn't really improve when you do it in other games, imo.
Mission running is probably the most straightforward route to making decent isk, especially with mining having seen better days. You can make more doing other things, trading being a commonly-cited example, but you'll be doing some work to keep track of things. Definitely not as mindless as pew-pewing red crosses.
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LiSung
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Posted - 2011.06.27 21:41:00 -
[32]
Originally by: Cipher Jones Ninja'ing C1 wormholes in hisec.
Just get some exploration skills to find 'em. You can clear them easy in a half decent fit BC. like 200/200 dps/tank.
Just gather good intel so you don't get jumped.
This. It's a great source of income once you get the system down.
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Dekiri
Gallente Useless Inc.
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Posted - 2011.06.28 10:28:00 -
[33]
People who tell you there are no easy and fast ways to make isk are lying. There are a couple but hell.. if someone told you then those areas of eve would become even more crowded and they would lose out on profit.
Just think about some of the possibilities you have when you are flying in space with specialized equipment and you should figure it out.
My dad can beat up your dad! |

Dredges
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Posted - 2011.06.28 10:46:00 -
[34]
As someone who has restarted numerous times, (about 5 forced extended periods of inactivity) I have quite a bit of experience at attempting to make money with a relatively low-skilled character :D Also since I get bored so easily, my skills are all over the shop...
Exploring is the most interesting I have found. Mining is boring but predictable ISK income. Missioning l3 & l4 can be lucrative depending on your play style but also a bit boring in the long term as you run the same missions repeatedly. Personally I like to mix in missioning with some exploring to break it up. I prefer running a salvager though with my L3 & L4's as it bumps up the ISK per hour quite a bit if you solo.
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Xina Tutor
Amarr Hot Chicks Epsilon Shimmy Alliance
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Posted - 2011.06.28 11:27:00 -
[35]
Selling plex may be good, but of course this only works because there are others out there who buy plex :)
That said, I love all those pilots out there who are selling plex, they should do more of it. This is a great way to get quick isk especially if you don't get a lot of game time or like to go nuts pvp and have a ball.
In game, if you want low risk and reasonable isk, then aim for lvl 4 missions as an option. I don't see this as a grind and actually enjoy it, do it a while, then go pvp, mine, something else a while. With friends you can have quite a bit of a lol smashing rats and generally flying around.
Caldari ships and missiles are a noce easy lvl 4 entry path. I cross trained from amarr. You have a nice range of missions ships like the drake, Raven (navy and other), golem, nighthawk, tengu... Lots of choice depending on your style of play. I prefer the heavy missile types myself rather then the BS, but that is a matter of choice.
I get more than enough to pay the account by isk (which is just a nice little extra challenge to make the game interesting) which takes only a few days once you are able to do lvl 4's easily. Then you can make plenty of isk to buy other cool stuff, like a spare tengu or a new skirt...
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Songbird
Gallente T.I.E. Inc.
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Posted - 2011.06.28 12:10:00 -
[36]
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fred mcgee
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Posted - 2011.06.28 13:26:00 -
[37]
Originally by: Songbird Edited by: Songbird on 28/06/2011 12:36:41 There's a brand new way to make easy isk. It got introduced last expansion and it's called incursion.
It is a group PVE activity so the chance of random pew pew , pirating other people, or being a hero (good or bad) is low.
You have to have some basic training - the very least is a battlecruiser, even though in hull sizes you can go as low as hac if that's all you have trained (some people are weird and go for t2/t3 cruisers before the natural t1 ship progression).
The preferred hull for this activity is battleship (and no a raven or a scorpion, either stock or navy version are not real good here).
So this is what you do.
Open your journal, go to the incursion tab, global report, look for a high sec one. Sometimes there might be none - you'd have to wait a day or so.
Fit up your ship: for armor , or shield
Basically what you want is max buffer with resists over 70 and everything else dedicated to damage. Damage of course doesn't necessarily mean damage mods. You webbing or target painting a target might increase the damage it takes 10x. And to hit you must of course have a lot of tracking - either comps or enhancers. Also you webbing the target allows the rest of your fleet to hit it and makes you richer faster.
It is customary to fit faction mods - sometimes the difference is killing the target in 5 seconds or in 20. So fit accordingly.
So back to the getting rich quick scheme. You know where to go, you have your buffered ship.
Head towards the incursion. Once you're in the constellation you'll be automatically joined into the incursion channel. Keep that tab open - it's where your future fleet mates will come from.
Also shield users should join "btl pub", and armor users should get into "the ditanian fleet" channels. BTW behave in there - once you're on a black list incursioning gets real hard since you have to do it solo.
To find a fleet post in the channels: x <ship fit>(to get that link hit alt-f and drag the name of your ship from the fitting window to the text field) LF S(hield)/A(rmor)F or in other words: >x incursiondestructor LFAF
voila - you're making 9-10 mil every ... if the fleet is good every 6-7 minutes , if not so much every 10-15 mins :).
tl.dr. fly incursions
the thing is there are so many better fleet out there that you would lose every time and waste your time helping them get their isk and in the end you get none but gf's in local. Would rather do level 4 missions where it is guaranteed isk source. Oh and btw dont forget about the griefers in incursions, so many of them 
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Songbird
Gallente T.I.E. Inc.
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Posted - 2011.06.28 14:20:00 -
[38]
Edited by: Songbird on 28/06/2011 14:26:42 It's not all rainbows and sunshine. You go there in a t1 battlecruiser you aren't automatically making 100 mil an hour that's for sure.
You start with 3-4 sites an hour and maybe make some friends , and maybe next fleet that you get in just happens to have 3-4 vindicators that finish the site in a couple of mins and then you send the "good fight but try harder next time" out.
If there's 2-3 incursions there's usually sites for everybody. Also at different times of the day there's a ton of people or hardly enough to get a fleet together. Many variables, can't win unless you try. Multiplayer pve finally comes to eve and all you can say is go back to lvl 4 missions ?
And yes there are griefers, and yes there are black lists for these people. But by the gods - good luck trying to make 30-50 or even 100 mil an hour in a battlecruiser. It's why it's brilliant - you offer your strengths - and other people offer theirs - you web , they blast, you hit frigates they hit BS. Everybody wins
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RiverTam Dragon
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Posted - 2011.06.28 15:04:00 -
[39]
The best ship in incursions, hands down,is logistics; gaurdian, oneiros for armor tankers, basilisk and scimi for shield. gaurdians and basi's take pairs and cap chain but once you get to logi V you can get in the others. don't think about logi IV in a oneiros or scimitar. you can't get cap stable and fit a buffer tank. gaurdian is very very forgiving and a easy train. the reason these ships rock is you just about instantly get fleeted any time day or night. no more drake hate. no more ammo. just target everyone in the fleet and bounce the reppers around. ( it is high stress and not glamorous like the dps guys but this will get your isk up)
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Songbird
Gallente T.I.E. Inc.
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Posted - 2011.07.01 14:35:00 -
[40]
there's cap stable fits for lvl 4 oneiros or scimitar , you just don't get as much utility out of them
for oneiros - you fill midslots with cap rechargers, put a remote repair rig(armor rig), voila you're cap stable. You don't get to fit 1600mm plate , just 800 but your small signature protects you enough (plus you can put in a trimark for extra armor)
for scimitar - cap power relays in the lows, 2 cap rechargers for the middle - voila cap stability with hardly any trouble , you don't put out any tracking links but again. You do as well as you can.
Also you can have solo guardian/basi fits - they're kinda thin on the tank and require specific rigs but it's still possible ... here's a guardian 1 with 5 reps
[Guardian, Solo] Capacitor Power Relay II Corpii A-Type Adaptive Nano Plating Armor EM Hardener II Armor Thermic Hardener II 800mm Reinforced Rolled Tungsten Plates I
Cap Recharger II x2
Large 'Solace' I Remote Bulwark Reconstruction x5 [empty high slot]
Medium Capacitor Control Circuit II Medium Capacitor Control Circuit I
And yes - being a logi is a good way to get into a fleet, however I'd assume most people that have logi skills have no problem with iskies (I know most corps I've flown with have corp logistic ships which are replaced at no cost to the users)
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Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2011.07.01 16:06:00 -
[41]
Originally by: katie mccombe i want to know what career path i should take so ...
what is the best all round, fastest, safest, easiest way of making a hell of a lot of isk ? thanks
Fast Safe Easy Makes a lot of ISK.
Pick three. ---
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knentil2
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Posted - 2011.07.02 00:41:00 -
[42]
Edited by: knentil2 on 02/07/2011 00:43:03
Originally by: Richard C Hoagland
Originally by: Sarfux Those telling you just to buy PLEX, are not trolling or being azz hats.
That really is the best way to play EvE, it will save you alot of frustration and wasted time.
You will enjoy yourself far more not getting sucked into the void that is eve grinding.
That's grinding, period. It doesn't really improve when you do it in other games, imo.
Mission running is probably the most straightforward route to making decent isk, especially with mining having seen better days. You can make more doing other things, trading being a commonly-cited example, but you'll be doing some work to keep track of things. Definitely not as mindless as pew-pewing red crosses.
eve grinding is worse than other mmo grinding becuase in other mmo's you get SP and money, in eve you only get isk.
way more boring.
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Cosmoes
Minmatar
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Posted - 2011.07.02 00:50:00 -
[43]
best way?
The way that is fun for you.
For me that is lvl 5's ------------------- piccy |

Raid'En
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Posted - 2011.07.02 00:55:00 -
[44]
try be be salvager for someone else. not talking about ninja here, just look if some corp search someone... almost no skills needed
but well there's lots of posisbilities if you join a corp, as everyone want some slave to do his job... but slaves are pretty well paid on eve :p
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.07.02 13:42:00 -
[45]
Your question = what is the best all round, fastest, safest, easiest way of making a hell of a lot of isk ?
Lot's of good answers, lot's of different careers to do. You just have to decide what it is you want to do.
However, I seriously doubt there is one specific career that entails all of the prerequisites you're asking for, especially for a new player.
I created my character to be a Combat Engineer doing Exploration, Invention and High Tech Production. After 3 yrs of playing, I've completed most of the Combat and Exploration skills, half of the Invention skills and some of the High Tech Production skills. I consider Exploration as my main career now which ties in closely with the other three careers. My average amount of ISK made per hour is between 30 to 60 million.
When I first started playing I thought 1 million ISK was a lot. Then I thought 10 million ISK was a lot. Then 100 million. Then 500 million. Then 1 billion ISK was a lot. Now I think 5 billion ISK is a lot which is nothing compared to what other players have in their wallets.
I guess what I'm saying is it takes time to get good in a chosen career. With having to buy skills and equipment along with learning how to best work the chosen career, it's not going to produce a lot of ISK, fast, safe or easy right at the start. After a while though, it will turn into those prerequisites. How long depends on the career choice.
Main thing is to have fun and enjoy yourself while becoming specialized in whatever career path you choose. That's when you'll find the fastest, safest, easiest way of making a lot of ISK.
DMC
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Cave Ciliatum
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Posted - 2011.07.03 10:06:00 -
[46]
Actually, I earn 400-700millions a day through station trading.
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Chicken Pizza
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Posted - 2011.07.20 10:11:00 -
[47]
Shame on you people for suggesting buying PLEX and selling for ISK. PLEX is actually an economically flawed system, due to CCP's inability to manage their finances. To quote a friend of mine on the issue:
"Short term it works, because you get the people with a bit more disposable income paying for those who have more time but less real money get to play - in return for a level of participation in the EVE market (i.e. the 400M ISK they pay per month - this is just transferred around the economy). Net effect should be an increase in players (well - accounts anyway, all that matters) and an increase in payers. Nobody plays for free in EVE - someone has always paid $17.50 (ish) for 30 days of time.
Regular subs off a credit card are easy to manage and the income's predictable - they pay up front, and when the game time's up they either pay again, or stop paying and stop playing.
Thing is, they tied PLEX to a virtual economy, by having it as a normal saleable item. Which means that players set the price, and in turn means there's margins to be traded, and the PLEX becomes both a unit of game time and a commodity on the virtual market.
So you get stocks building up.
A PLEX's lifecycle is that a person buys it for $17.50 - income for CCP. At some point in the future it's activated - they get 30 days of game time. Only once that 30 days is up does a player somewhere need to pay CCP some more money to get another 30 days made available.
All well and good if PLEX is used within a month or two, but start thinking about them sitting in a hangar for 3 months... 6 months... a year.
So CCP have then had their income front-loaded - the 30 days of game time for each are paid for, but CCP are yet to deliver that service. And more income is only likely after that service delivery is completed.
If there are a ton - tens of thousands - of these 30-day tokens being hoarded, then at some point a Real Life accountant is going to start raising an eyebrow. This looks a lot like a potential liability in real money.
If a significant number of people stopped paying $ and instead started using up the stocks of PLEX then CCP's income for a month... 3 months... 6 months... could significantly drop. And if they hadn't accounted properly for this then they've probably already spent the money from before. Investors see income dropping off, things go bad in bean-counter land.
So they made PLEXes transportable. No way was this for player convenience. Anything they could do to destroy PLEXes is a double win for them. They've taken the $17.50 intended for 30 days of service, but not only do they not have to actually deliver that service any more, then (given stable membership levels) someone has to pay for a replacement to keep playing (more money) or use up the outstanding stock (reducing the liability).
Now PLEXes are irreversibly convertible to a new, non-game-time-redeemable new currency. Makes it dead easy for them to track and start writing off that potential liability. And it both eats into the old PLEX stocks, and encourages more to be bought with $17.50 to get actual game time, activated now or at least "soon", instead of monocles. Of course, this will take bloody ages unless the new items are outrageously priced. Cue the $60 monocle.
CCP always get $60 per monocle. They may already have been paid this in the past though. They're counting on the distance between people with lots of ISK and the people - now several steps removed - who actually paid $60 in the past.
Wouldn't work if they'd taken the seemingly more sensible (to us) approach of removing PLEX and having 30 days of game time cost 3500 AUR and buying AUR direct from cash - because then they'd have the same liability problem just expressed in a different way."
So actually, at this stage in the game, less PLEX is healthier for CCP and the game's economy.
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Cipher Jones
Minmatar
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Posted - 2011.07.20 18:21:00 -
[48]
Originally by: Abdiel Kavash
Originally by: katie mccombe i want to know what career path i should take so ...
what is the best all round, fastest, safest, easiest way of making a hell of a lot of isk ? thanks
Fast Safe Easy Makes a lot of ISK.
Pick three.
Ninja'ing c1's fits all 4 criteria. . Adapt and overcome or become a monkey on an evolution poster.
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M4U53R
Gallente The Aussie Connection Corp
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Posted - 2011.07.20 20:49:00 -
[49]
Honestly, I'd have to say: not being stupid and blowing your ship up. How you accomplish that, is up to you. Could be you mine high sec, could be you trade, do courier missions, do regular missions (carefully!)
The most expensive thing is darwinism at work, really.
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King Rothgar
Path of the Fallen
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Posted - 2011.07.20 20:52:00 -
[50]
There are many options, what's best is largely dependent on your play style. For me it's lvl5 missions. I can't stand grinding so I just go run 2-3 blitzable lvl5 missions a week. It provides me with enough income to keep me going and doesn't feel at all like grinding. For more consistent isk making, high sec lvl4's are the favorite. They generate far less isk/hr than lvl5's do but you can sit there and grind them all day long without interference.
Exploration is a good cross between the two styles. It's more interesting due to the greater variety and it's pay is somewhere between the two in isk/hr. It's semi-grindable if you know where to look for sites. The only trouble is the sites are limited so you will need to find some backwater systems to live in. Backwater low sec is best as those sites are easily solo'd in a BC/BS with basic t2 fits. Alternatively you can move into wormhole exploration, this is very lucrative. A t2 fit BC can easily solo any site in a class 1 and the pay is pretty good. Just watch out for other players, your peaceful exploration can turn nasty in the blink of an eye. Once you move on to a legion or tengu, you can solo class 3's. There is some serious isk doing that but you make yourself a juicier target in the process. If you go the wh route, low sec is once again a good staging place. Lots of people look for wh's in high sec so by basing out of low sec you remove a lot of the competition. Of course any w-space system could also have a link to high sec, but that's often not the case.
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grumpyguts1
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Posted - 2011.07.21 00:36:00 -
[51]
Join a corp/alliance that does a range of things and learn from them. Besides buying plex, etc for real money you going to put in some effort. In eve risk and reward are closely related.
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exxon halliburton
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Posted - 2011.07.23 02:49:00 -
[52]
join a WH corp, help them run C5-C6s, do PI in your home wormhole, make billions
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Nimrod Nemesis
Amarr Royal Amarr Institute
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Posted - 2011.07.23 06:16:00 -
[53]
Originally by: Abdiel Kavash
Fast Safe Easy Makes a lot of ISK.
Pick three.
Counterpoint: Station traders.
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Nomad Vherokic
Minmatar
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Posted - 2011.07.23 10:34:00 -
[54]
Originally by: knentil2 Edited by: knentil2 on 02/07/2011 00:43:03
Originally by: Richard C Hoagland
Originally by: Sarfux stuff
more stuff
eve grinding is worse than other mmo grinding becuase in other mmo's you get SP and money, in eve you only get isk.
way more boring.
Actually you get SP all the time, whether you are grinding or not, that's called skill training. So you only need to grind for one thing, ISK, not two as in other MMOs... --
Why do people sign their name at the bottom of a post? We know who you are already... |

Varcaus
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Posted - 2011.07.23 13:27:00 -
[55]
Incursion Vgs can you say 100 million an hour? They get boring as hell larger incursions arnt quite as good for just isk but are more fun and give good concord LP.
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Varcaus
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Posted - 2011.07.23 13:32:00 -
[56]
Originally by: Songbird Edited by: Songbird on 28/06/2011 12:36:41 voila - you're making 9-10 mil every ... if the fleet is good every 6-7 minutes , if not so much every 10-15 mins :).
tl.dr. fly incursions
never been in a fleet that Vgs to 10 mins even if we forgot webs and a good fleet can get em down in 4-5 mins
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bartos100
DARK ADAMA Skunk Works.
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Posted - 2011.07.23 21:55:00 -
[57]
i ran some VG's lately in my guardian
the isk depends highly on the fleet
i had fleets where i made less then 50mil /hour but once i had one where we mad almost 120mil/ hour that was a nice one we beat the crap out of a 4 NM shield fleet :D
and even with my logi 4 guardian it sometimes takes a while to get in a fleet as there are not always FC's to start a new fleet not sure for dps ships as i have only flown my guardian in incursions
but i think the best way to make isk is to try out all the possible ways and see what you like best it's still a game and you should have fun doing it :)
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Cedar Locus
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Posted - 2011.07.24 01:54:00 -
[58]
best way?
send it to me, i'll double it
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Keno Skir
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Posted - 2011.07.24 02:45:00 -
[59]
I enjoy the satisfaction of reward after a long grind to get it. And this game is easily playable without selling PLEX, just not if you want all the ships and the biggest guns ever within a week. I'd say its important to note that even with all the isk in the world your still gonna suck till you train for a few months/years. Try not to get so caught up in the isk race, do what you enjoy and try to find ways to make it profitable, most careers in EVE can produce big bucks when you specialise later on.
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knentil2
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Posted - 2011.07.24 03:35:00 -
[60]
Originally by: Nomad Vherokic
Originally by: knentil2 Edited by: knentil2 on 02/07/2011 00:43:03
Originally by: Richard C Hoagland
Originally by: Sarfux stuff
more stuff
eve grinding is worse than other mmo grinding becuase in other mmo's you get SP and money, in eve you only get isk.
way more boring.
Actually you get SP all the time, whether you are grinding or not, that's called skill training. So you only need to grind for one thing, ISK, not two as in other MMOs...
And thus more boring because once you get enough ISK or just buy it you can do nothing to get into more ships or fill more roles.
eve would have alot more tastey targets flying about if ccp got with the times.
popular games of the future will have hybrid of both skill training systems.
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