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1. Changes to SOV , Power Projection & Nullsec Stagnation - in Player Features and Ideas Discussion [original thread]
i think most of the problems with current 0.0 is mostly due to the massive grind sov warefare has become i would sugest a revamp of the sov system my idea is the following (all numbers concerning timers are up for debate) first link ownership o...
- by bartos100 - at 2014.07.09 13:54:00
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2. Sov Limitations - in Player Features and Ideas Discussion [original thread]
the problem is not power projection as mutch as it is the structure grind to take sov it takes massive amounts of dammage to take sov away from someone not counting any possible defenses they bring in if ccp changed sov mechanics away from ehp g...
- by bartos100 - at 2014.05.24 10:41:00
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3. [Summer] Upcoming industry changes: Moon Mining - in Player Features and Ideas Discussion [original thread]
i agree something has to be done towards moon-goo as the population of new eden keeps growing the demand fot T2 items will grow as well while the supply of moon-goo is static that will cause ever increasing prices other basic materials are colec...
- by bartos100 - at 2014.05.19 08:02:00
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4. Fanfest Annoucements - and for the rest of us - in EVE General Discussion [original thread]
i tried watching the video's of yesterday on twitch but it gives me a subscribe screen :( damn moneygrabbers i hope they either change that or upload the video's to YouTube
- by bartos100 - at 2014.05.03 07:28:00
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5. Risk vs. Reward - in EVE General Discussion [original thread]
for those thinking a lot of industry is going to 0.0 don't for get the following -nerf to compression due to refining changes will force more trips from high sec to keep mass production going -50% increase in jumpfuelcosts to all jump drives and...
- by bartos100 - at 2014.05.02 06:37:00
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6. Game Competition Idea - in Player Features and Ideas Discussion [original thread]
i think most here seem to forget that if a new server starts from scratch it will take at least 2 weeks before any alliance can take sov for the simple reason that there are no freighters available on the server they would have to build one from s...
- by bartos100 - at 2014.04.27 06:56:00
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7. Captial Ship Assembly Arrays - in Player Features and Ideas Discussion [original thread]
there is an Capital ship maintanance array and i think not too long ago they changed those to no longer need sov not sure if you can use any of those :)
- by bartos100 - at 2014.04.19 18:24:00
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8. Deadspace Mining/Industry pockets - in Player Features and Ideas Discussion [original thread]
a fully fitted POS costs what like 1 bil ? and you can take it appart compleatly what if a profitable pocket in high sec costs double that and you can not take it appart unless you blow it up and defending a POS against a large group is rather ...
- by bartos100 - at 2014.03.24 16:23:00
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9. Deadspace Mining/Industry pockets - in Player Features and Ideas Discussion [original thread]
as i understand it it will take significant investment to get a pocket in high sec to become rather profitable investment both in capital and in time so if you war dec the owning corp they will defend or risk losing everything they had in investe...
- by bartos100 - at 2014.03.24 15:53:00
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10. High sec Mission runners just got completely screwed by CCP - in EVE General Discussion [original thread]
i think a lot of suppercap builders are gona hate this as most of them use reprocessing to get a lot of minerals from high sec in form of 425mm railguns or other modules with the change that is going to cost a lot more possebly making suppercaps ...
- by bartos100 - at 2014.03.20 19:41:00
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11. Could null sec survive without high sec? - in EVE General Discussion [original thread]
i would love to see something like this but i would limit it to the following all low-0.0 gates gone JF gone but keep the WH's to keep some connection going so BP's and players can move easily and with some effort freighters can be moved across...
- by bartos100 - at 2013.09.30 16:05:00
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12. µ++µêÅS+ôT¬îtÜäsꢵû¦S+ÄS+áµë+ - in Player Features and Ideas Discussion [original thread]
i think you have the wrong forum guy
- by bartos100 - at 2013.07.28 13:52:00
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13. Replace Jump-Portals with Tether-Jumping - in Player Features and Ideas Discussion [original thread]
i like te idea but i would keep it as a titan only option just like the jump portal now and as for fuel i would make it depended on the mass of the ships going with the titan so that a full fleet of heavy plated BS would leave just enough fuel f...
- by bartos100 - at 2013.07.25 07:55:00
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14. Exploration ships need a divergence - in Player Features and Ideas Discussion [original thread]
shortly after the expantion i went out into 0.0 to run data/relic sites best fit i found was a cloaky nullified T3 to scan and hack the sites and an alt in a blockade runner to haul the cargo out with the T3 to scout so i don't jump into a bubble...
- by bartos100 - at 2013.07.23 19:27:00
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15. EVR Fighters - in EVE General Discussion [original thread]
the video looks amazing now imagine this a second link between eve/dust suppercarriers can chose to launch manned fighters that are able to go atmospheric and provide air support to dust mercs as well as shoot ships in orbit
- by bartos100 - at 2013.04.28 18:50:00
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16. (Odyssey) Exploration Site Mechanics - in EVE General Discussion [original thread]
i agree that the flying items are kind of strange unless they raised the value of the items that drop so that even if you don't catch all of them you still get something useful to sell and if i heard correctly they will be removing all npc's from...
- by bartos100 - at 2013.04.27 08:28:00
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17. new skill: reclaimation specialist - in Player Features and Ideas Discussion [original thread]
what i would like in salvaging is a way to set my salvagers to go after a specific type of salvage that way dedicated salvagers can go after the parts that are needed most and thus are worth more untill the market fills up current random drops ar...
- by bartos100 - at 2013.04.18 21:26:00
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18. Factory Ship? - in Player Features and Ideas Discussion [original thread]
i do some industry and any suggestion of production only working while in siege and thus stuck in place will result in making the ship a pos ornament just like the rorqual with an exception of high sec if possible main reason being nobody is goin...
- by bartos100 - at 2013.04.16 21:53:00
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19. Configurable Fighter Drones? - in Player Features and Ideas Discussion [original thread]
i like the idea of using frigs as fighters but i would set all skills to 5 and allow t2 frigs as well would give a lot more options and would make a carrier-pilot think twice about leaving his fighters behind i would also make it so that if they...
- by bartos100 - at 2013.02.23 22:15:00
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20. Wanted: Fanfest ticket - in EVE General Discussion [original thread]
the reason some got their plane tickets and hotels before the fanfest tickets is most likely price usually you can get a better deal the earlier you get your tickets
- by bartos100 - at 2013.02.09 09:17:00
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