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Thread Statistics | Show CCP posts - 63 post(s) |

AlexHalstead
Elite Amarr Navy Academy
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Posted - 2012.09.19 15:47:00 -
[1] - Quote
Good lords, 72 pages already? Can anyone summarize arguments from those who brought up the point that the TD changes seem to make the armarr EW ships a natural counter to the Caldari missile boats (and minmatar ships that use missiles to a lesser extent)? |

AlexHalstead
Elite Amarr Navy Academy
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Posted - 2012.09.19 15:59:00 -
[2] - Quote
Soko99 wrote:AlexHalstead wrote:Good lords, 72 pages already? Can anyone summarize arguments from those who brought up the point that the TD changes seem to make the armarr EW ships a natural counter to the Caldari missile boats (and minmatar ships that use missiles to a lesser extent)? Shouldn't the way it works be that Amarr counter Minnie and Gallente vs Caldari? Seeming that those are the races that supposed to be at war with each other? When the TD affect the missiles, and you have the amarr EW platforms favoring TDs it start to look the way I stated. |

AlexHalstead
Elite Amarr Navy Academy
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Posted - 2012.09.19 16:45:00 -
[3] - Quote
CCP Fozzie wrote:Random McNally wrote: So far there are 74 pages of people either for or against the changes with various levels of whine. You stated that this post is a forum for people to discuss the "idea" of making HM changes. Are the "Yea's" counted against the "Nay's" with the "Yea's" making the change a "go"?
It's not as simple as a vote. We take all reasoned arguments into account but in the end Eve's balance is CCP's responsibility and we can't shirk that responsibility. You did also see the implication of the TD being allowed to affect missiles and the fact that the Amarr EW standard tool is the TD? Though it does affect minmatar ships that use missile launchers, it affect the caldari missile boats the most. |

AlexHalstead
Elite Amarr Navy Academy
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Posted - 2012.09.19 16:47:00 -
[4] - Quote
The Bazzalisk wrote:I would like to point out that HM are only really used at long ranges like 80k in blobs because in small warfare, whatever is getting shot can usually just warp away. So let's talk about blobs.
I see no imbalance between heavy missiles and other weapons systems as they are.
Comparing artillery cannons and heavy missiles is stupid because:
The WHOLE POINT of artillery cannons is for alpha strikes with a slow RoF. When your ships are getting hit by big punches all in one go, it makes it hard for the logistics ships to react and land reps in time. Compare that to missiles which have flight time and low alpha and it's clear this is a stupid comparison. Now consider firewalling too. I now see no problem with HMLs.
At short range in small gangs, you get no damage bonus from being close in the missile range, so the dps will be easily outclassed by ACs, Pulse lasers, blasters.
I alway thought the guided missile was to be about Alpha and Accuracy over distance while the unguided missile was about rapid fire rate and DPS. |
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