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Skex Relbore
Gallente Red Federation RvB - RED Federation
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Posted - 2011.07.18 16:36:00 -
[61]
Originally by: Omara Otawan
Originally by: DemetRYS
It doesn't. Not at all.
It sucks at its designated role, yes it needs a boost. Being able to perform other roles (poorly) is not an excuse.
Perhaps if you posted with your main that has some actual combat history you'd have some credibility.
I was having a blast in my Vigil the just the other day target painting and pointing stuff for my fleet while adding an additional 73dps with my arty missile launcher and drone.
It's fast and can paint targets isn't that kind of what it's role is?
Hell thinking about it maybe it's time to pick up some Hyenas.
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Lilith Velkor
Minmatar Heretic Army B A N E
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Posted - 2011.07.18 16:51:00 -
[62]
Originally by: Skex Relbore
Hell thinking about it maybe it's time to pick up some Hyenas.
I have a Hyena I am desparately trying to get rid off. It isnt because the ship is horrible, I just dont like flying awesome ships.
I can contract it to you, just drop me an evemail.
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DemetRYS
Deep Core Mining Inc.
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Posted - 2011.07.18 17:40:00 -
[63]
Originally by: Shadowsword
Originally by: Malcanis Black Ops spring to mind almost immediately.
The ships themselves aren't an issue. Their production cost is. A ship meant for solo pvp shoudln't cost as much as a carrier hull.
Make them cost 250M, and they'll be used a lot more.
I would use mine if the fuel cost were not so prohibitive. I think they have the concept right-ish and the price also makes sense. It's an expensive lynch-pin for a covert attack. You should be worried about loosing it more so than a baddon.
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Grimpak
Gallente The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.07.18 18:04:00 -
[64]
Originally by: Shadowsword
Originally by: Malcanis Black Ops spring to mind almost immediately.
The ships themselves aren't an issue. Their production cost is. A ship meant for solo pvp shoudln't cost as much as a carrier hull.
Make them cost 250M, and they'll be used a lot more.
wait what?
black ops are meant for solo?

if any they are supposed to be the best covert indirect support ship ingame.
bar the sin, which needs some sort of fix on something (agility bonus = lol), covert ops JB needs fuel reduction and range increase. hell making it 4 LY base on the gen would be quite good already. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Grimpak
Gallente The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.07.18 18:10:00 -
[65]
Edited by: Grimpak on 18/07/2011 18:10:37 eep sorry ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Cambarus
The Baros Syndicate
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Posted - 2011.07.18 19:06:00 -
[66]
Originally by: Thomas Orca
With similar/equivalent fits, blasters with null do ~25% more
Depends on what you mean by "similar"
I took a loot at this in eft to see what sorts of numbers we're dealing with, using a rokh and an apoc (with the guns on the wrong ships, I wanted to make this a comparison of just the weapons, especially when the geddon has a much nicer DPS bonus than the mega that I use in my normal comparisons). Perfect skills, 2 damage mods, long range ammo: Blasters do 590 DPS with a 11+16 range, and pulses do 520 at 45+10. 1)That's about a 13% DPS increase for blasters over pulses, not a 25% increase. 2)The fits use the same mods, but they are not similar. They have completely different engagement envelopes. 3)Because of instant ammo switching, the pulse boat has the ability to realistically switch ammo in the middle of a fight, whereas the blaster boat does not. 4)Because of 3, a pulse boat will just pop in multifrequency crystals if the fight is fairly close, bringing its damage up to 650, giving it about 10% MORE dps than the blaster boat (the blaster boat will then pull ahead in damage at like 20km, but at that range the pulse user just pops scorch back in, so for all intents and purposes a blaster boat with null will NEVER do more dps than a pulse boat with a similar fit) |

Babydoom
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Posted - 2011.07.18 21:00:00 -
[67]
Scorpion needs some love...I mean 15% ECM boost per lvl compared to 30% on all the others. At least bump it to 20-25%.
Also Give Black-ops Covert cloak already!!!
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Thomas Orca
Gallente
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Posted - 2011.07.19 01:02:00 -
[68]
Originally by: Cambarus
Originally by: Thomas Orca
With similar/equivalent fits, blasters with null do ~25% more
Depends on what you mean by "similar"
I took a loot at this in eft to see what sorts of numbers we're dealing with, using a rokh and an apoc (with the guns on the wrong ships, I wanted to make this a comparison of just the weapons, especially when the geddon has a much nicer DPS bonus than the mega that I use in my normal comparisons). Perfect skills, 2 damage mods, long range ammo: Blasters do 590 DPS with a 11+16 range, and pulses do 520 at 45+10. 1)That's about a 13% DPS increase for blasters over pulses, not a 25% increase. 2)The fits use the same mods, but they are not similar. They have completely different engagement envelopes. 3)Because of instant ammo switching, the pulse boat has the ability to realistically switch ammo in the middle of a fight, whereas the blaster boat does not. 4)Because of 3, a pulse boat will just pop in multifrequency crystals if the fight is fairly close, bringing its damage up to 650, giving it about 10% MORE dps than the blaster boat (the blaster boat will then pull ahead in damage at like 20km, but at that range the pulse user just pops scorch back in, so for all intents and purposes a blaster boat with null will NEVER do more dps than a pulse boat with a similar fit)
Try comparing a Baddon to a hype, instead of comparing an Apoc to a sniping ship.
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Soldarius
Caldari Northstar Cabal Important Internet Spaceship League
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Posted - 2011.07.19 03:14:00 -
[69]
I would happily 1v1 a Widow vs any BS in the game. It is very capable of solo PvP. I would like to see the cost come down a bit, though. 400-500M seems more reasonable. Decrease fuel usage for bridging friends. Make the damn things all BS-sized EWAR ships. They don't really need the covert ops cloak. I rather like the ability to full-speed align while cloaked. But it would be nice.
GAll=damps+tackle minnie=TP+webs Amarr=track disr + neut Caldari=ECM (already done)
Originally by: Krutoj You dont have a supercapital? buy PLEX trade it for ISK, buy supers. Just like any other mmo you can use your RL to pimp your character out (or tank for that matter).
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Grimpak
Gallente The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.07.19 07:36:00 -
[70]
Originally by: Soldarius I would happily 1v1 a Widow vs any BS in the game. It is very capable of solo PvP. I would like to see the cost come down a bit, though. 400-500M seems more reasonable. Decrease fuel usage for bridging friends. Make the damn things all BS-sized EWAR ships. They don't really need the covert ops cloak. I rather like the ability to full-speed align while cloaked. But it would be nice.
GAll=damps+tackle minnie=TP+webs Amarr=track disr + neut Caldari=ECM (already done)
they're not supposed to be solopwnmobiles tho. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
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Furb Killer
Gallente
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Posted - 2011.07.19 08:35:00 -
[71]
Well it is always better than giving them cov ops cloak, that is just a plain horrible idea.
Less worse, but also really dont boost their jump range, at best keep it equal while nerfing the jump range of other ships. Or spool up timers while BOs have a much shorter one.
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Andy Landen
Caldari
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Posted - 2011.07.19 23:59:00 -
[72]
EAF and supercaps. EAF, Electronic Attack Frigate, needs some love to make it viable on the field compared to the other options. The supercaps are well accepted as the "I win" button. Draws attention to the Titans too, as we consider the supers. Funny that no one considers themselves evil, even while caught in the thick of it. |

Traf Askulf
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Posted - 2011.07.20 00:22:00 -
[73]
Originally by: DemetRYS
Originally by: Headerman The SCs don't need to be nerfed to be rebalanced in the game though.
You're entitled to your opinion, but CCP has made it very clear that Tallest is currently working in SC re-balancing.
Which only goes to show that they are out of touch with the current supercapital situation.
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Headerman
Minmatar Quovis Shadow of xXDEATHXx
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Posted - 2011.07.20 02:59:00 -
[74]
Personally i would be up for a way to call out afk cloakers.
Something like a 20 minute module, similar to a cyno gen... it appears on the overview and is warpable. Once the 20 minutes are up, it sends a 'subspace pulse throughout the system, nullifying all cloaks for a brief period of time". Keep the spool up time the same, ajust the length of time the cloak is disabled by the skill level required.
Also requires fuel to use.
good/dumb idea?
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Zarnak Wulf
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Posted - 2011.07.20 03:25:00 -
[75]
Winter expansion could bring changes to local and new intel tools. I'm for anything that increases the difficulty of botting. Discussing AFK cloakers without seeing the new stuff is moot right now.
On another note, CCP Soundwave mentioned destroyers very briefly in passing in the live interview. 'Increase their damage to fighterbombers and fighters'. Could be interesting... 
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NoLimit Soldier
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Posted - 2011.07.20 13:26:00 -
[76]
I would give just about anything for them to remove the ship tiers.
Most of the ships I have problems with are solely due to the tier system (kestrel/caracal/raven/cyclone/stabber/etc. etc.)
And seriously, why does the nighthawk have such an anemic grid? I can't fit heavies/large booster / mwd / med cap without a reactor while my sliep is able to have the highest tier auto cannons, a medium neut , a oversized (x-large) shield booster, a mwd, a cap booster and still have hundreds of grid left over.
As for people comparing scorch vs void and lasers vs. blasters, please try to not forget about one very important attribute regarding weapons: Tracking.
Highest blasters have a 28% tracking bonus (at lvl 5) over lazors. That is a big difference (not to mention the damage profile, I would take TH/KN over EM/EM/EM/TH any day.
And fitting an omen is stupid to.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2011.07.20 13:48:00 -
[77]
Originally by: NoLimit Soldier
Highest blasters have a 28% tracking bonus (at lvl 5) over lazors. That is a big difference
Given the differences in optimals, I think many would argue that that tracking advantage is not nearly great enough.
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James Lyrus
Lyrus Associates The Star Fraction
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Posted - 2011.07.20 16:58:00 -
[78]
10 ships: 4x EAF, 4x Supercap. Dramiel, Cynabal.
If it were my choice, I'd... actually probably keep the EAF and supercaps. But I'd also like to see love applied to: Tier 1 BCs Destroyers. Omen, Maller,
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Zarnak Wulf
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Posted - 2011.07.20 18:57:00 -
[79]
Revisiting the tier system for T1 frigates and cruisers is not the best use of resources. I'd much rather see CCP do something like revisit e-war for Gallente and Minmatar. If the target painter bonus got replaced with a web strength bonus, for example - the Bellicose and Vigil would be much more sought after. 
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Camron Champagne
Gallente Federal Navy Academy
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Posted - 2011.07.24 03:10:00 -
[80]
Originally by: Headerman Personally i would be up for a way to call out afk cloakers.
Something like a 20 minute module, similar to a cyno gen... it appears on the overview and is warpable. Once the 20 minutes are up, it sends a 'subspace pulse throughout the system, nullifying all cloaks for a brief period of time". Keep the spool up time the same, ajust the length of time the cloak is disabled by the skill level required.
Also requires fuel to use.
good/dumb idea?
AFK Cloaking is one of the few methods that is effective for shutting down larger scale Botting/RMT operations in Null sec. Since almost all null sec bots seem to warp to safe and cloak/ warp to POS whenever someone else enters local.
Thus by keeping an expendable alt afk cloaked in a system as long/day as possible one can alone shut down the Botting/cheating in that system.
It's also effective for hampering non-BFF ratters who are largely only slightly smarter then the bots. Sprinkles! we need more Sprinkles!!
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Nimrod Nemesis
Amarr Royal Amarr Institute
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Posted - 2011.07.24 03:53:00 -
[81]
Originally by: Zarnak Wulf On another note, CCP Soundwave mentioned destroyers very briefly in passing in the live interview. 'Increase their damage to fighterbombers and fighters'. Could be interesting... 
Do want.
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Baneken
Gallente The New Knighthood Apocalypse Now.
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Posted - 2011.07.25 06:44:00 -
[82]
Actually giving fighter bombers a sig the size of a moon (to take full damage even from citadel torps) would partially solve the problems with SC's. Or if you only could actually keep drones in OV in large fleet fights we wouldn't have problems with SC's since you could tag along people with cruisers and such just for shooting down those fighter bombers/fighters.
This ofc.does work better on paper then in actual situation but we do have the tools already, we just can't really use them with current lag/game mechanics.
http://desusig.crumplecorn.com/sigs.html |

Janeway84
Gallente Masters Of Destiny Pride Before Fall
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Posted - 2011.07.25 23:13:00 -
[83]
All Gallente ships need buff, It would be nice with a T3 drone boat battleship that could be like a mix of gallente and sansha or something. :) imo most gallente ships need more grid and caldari ships its the cpu. So when flying a gila you can go nuts about both the tight cpu and powergrid, but the gila is kind of cool in all its fugliness 
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