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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Bootleg Jack
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Posted - 2011.07.19 14:55:00 -
[1]
This is getting really annoying, hit the ctrl key for any purpose and target something instead, or even just click and target.
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anvyl sky
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Posted - 2011.07.19 15:07:00 -
[2]
quit whining, its working perfectly fine. the [ctrl] key has 2 functions. (A) klick into space, then hold down ctrl. you will target the next object you klick in space (B) klick into the overview, then highlight any object in the overview, now press [ctrl] once, the object currently selected in the overview will be targeted.
hint: you can have a shortcut for "approach" now as well, so I have the "target enemy" set to "x" and "approach" is "c" so all i need to do is highlight enemy in overview, then push "x+C" and enemy will be locked and targeted.
TLDR, make sure you have the focus set on the overview BEFORE pushing [ctrl]
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Important Person
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Posted - 2011.07.19 15:10:00 -
[3]
pebkac
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Miilla
Minmatar Hulkageddon Orphanage
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Posted - 2011.07.19 15:16:00 -
[4]
Remove FOCUS from the overview window fixes most problems.
It is annoying as hell as CCP think you want to use the KEYBOARD when the overview has FOCUS.
All because everybody cried to control eve via the keyboard, yeah, makes botting easier to just use SENDKEY doesnt it, that is why they cried for it (and got it) :)
Now the people that actually play eve, get the pain, so botters can easier control Eve via the keyboard controls.
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Bootleg Jack
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Posted - 2011.07.19 15:24:00 -
[5]
Originally by: anvyl sky Edited by: anvyl sky on 19/07/2011 15:07:59 quit whining, its working perfectly fine. the [ctrl] key has 2 functions. (A) klick into space, then hold down ctrl. you will target the next object you klick in space (B) klick into the overview, then highlight any object in the overview, now press [ctrl] once, the object currently selected in the overview will be targeted.
hint: you can have a shortcut for "approach" now as well, so I have the "target enemy" set to "x" and "approach" is "c" so all i need to do is highlight enemy in overview, then push "x+C" and enemy will be locked and approached. usefull for decloaking/tackeling at gates.
edit: silly brain**** fixed
TLDR, make sure you have the focus set on the overview BEFORE pushing [ctrl]
OMG your kidding, pressing CTRL when the overview has focus targets????
You mustn't play the game, since the patch pressing CTRL targets even when you don't have focus on the overview. It happens mainly if you run more than one client.
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Llambda
Space Llama Industries
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Posted - 2011.07.19 15:25:00 -
[6]
TBH the way they implemented the new hotkeys is inexcusably stupid.
Knowing how it works and how to use it does not change that.
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Xercodo
Amarr Xovoni Directorate
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Posted - 2011.07.19 15:26:00 -
[7]
it SEEMS to be working but I have found one case where both alt and ctrl hotkeys dont work properly...
if you happen to need to turn on something in your mid slot with alt+F1-F8 the alt will be read and acted on, making your camera move to w/e the selected item in the overview was, before you have even pressed the F1-F8 button
The problem here is that the "perform action" needs to be done AFTER button release instead of on button press
-------------------------------------------------- The drake is a lie |
Miilla
Minmatar Hulkageddon Orphanage
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Posted - 2011.07.19 15:29:00 -
[8]
Originally by: Xercodo it SEEMS to be working but I have found one case where both alt and ctrl hotkeys dont work properly...
if you happen to need to turn on something in your mid slot with alt+F1-F8 the alt will be read and acted on, making your camera move to w/e the selected item in the overview was, before you have even pressed the F1-F8 button
The problem here is that the "perform action" needs to be done AFTER button release instead of on button press
Yeah it should be on KEYUP not KEYDOWN, common noob coder mistake lol
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.07.19 15:34:00 -
[9]
Originally by: anvyl sky (B) klick into the overview, then highlight any object in the overview, now press [ctrl] once, the object currently selected in the overview will be targeted....
You had got to be kidding, did they add that? No bloody wonder people are dying on gates all over the place. That is almost as dumb as the sticky-key crap they tried pushing a while back.
Does CCP really want Eve to be played through the context menu only?
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Miilla
Minmatar Hulkageddon Orphanage
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Posted - 2011.07.19 15:35:00 -
[10]
Edited by: Miilla on 19/07/2011 15:35:35
Originally by: Hirana Yoshida
Originally by: anvyl sky (B) klick into the overview, then highlight any object in the overview, now press [ctrl] once, the object currently selected in the overview will be targeted....
You had got to be kidding, did they add that? No bloody wonder people are dying on gates all over the place. That is almost as dumb as the sticky-key crap they tried pushing a while back.
Does CCP really want Eve to be played through the context menu only?
Goons control the CSM, CSM pushes for keyboard control, why? Makes automation easier for bots.
Just CCP screwed up the code, it even auto-locks or "looks at" with a click once changing session (gate jump, undock, etc etc).
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Miss Rabblt
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Posted - 2011.07.19 15:44:00 -
[11]
i'm pretty happy i'm not pvp-er so usually i have time to check what have i targeted BEFORE i will do something with targeted object.... I'm very sorry to pvp-ers
really. not sure if somebody like this behavior.....
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xxxTRUSTxxx
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Posted - 2011.07.19 16:11:00 -
[12]
Edited by: xxxTRUSTxxx on 19/07/2011 16:15:51
Originally by: Bootleg Jack
Originally by: anvyl sky Edited by: anvyl sky on 19/07/2011 15:07:59 quit whining, its working perfectly fine. the [ctrl] key has 2 functions. (A) klick into space, then hold down ctrl. you will target the next object you klick in space (B) klick into the overview, then highlight any object in the overview, now press [ctrl] once, the object currently selected in the overview will be targeted.
hint: you can have a shortcut for "approach" now as well, so I have the "target enemy" set to "x" and "approach" is "c" so all i need to do is highlight enemy in overview, then push "x+C" and enemy will be locked and approached. usefull for decloaking/tackeling at gates.
edit: silly brain**** fixed
TLDR, make sure you have the focus set on the overview BEFORE pushing [ctrl]
OMG your kidding, pressing CTRL when the overview has focus targets????
You mustn't play the game, since the patch pressing CTRL targets even when you don't have focus on the overview. It happens mainly if you run more than one client.
left click anywhere on screen you want active, sorted !
ffs adapt overcome.
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Kalle Demos
Amarr Helix Protocol
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Posted - 2011.07.19 16:14:00 -
[13]
Originally by: Miilla Edited by: Miilla on 19/07/2011 15:35:35
Originally by: Hirana Yoshida
Originally by: anvyl sky (B) klick into the overview, then highlight any object in the overview, now press [ctrl] once, the object currently selected in the overview will be targeted....
You had got to be kidding, did they add that? No bloody wonder people are dying on gates all over the place. That is almost as dumb as the sticky-key crap they tried pushing a while back.
Does CCP really want Eve to be played through the context menu only?
Goons control the CSM, CSM pushes for keyboard control, why? Makes automation easier for bots.
Just CCP screwed up the code, it even auto-locks or "looks at" with a click once changing session (gate jump, undock, etc etc).
Ironic that the NC agenda is directly affecting NCs ultimate enemies, Goons are dying and in the next few months will be purged from 0.0 forever or worse become Atlas pets like MM / Razor LOL! .
LETS POST ON CAOD GANG! |
Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.07.19 16:47:00 -
[14]
Edited by: Lady Spank on 19/07/2011 16:52:24 Put it back how it was, it's really getting on my t8ts thanks.
Edit: You used to be able to freeze the overview with ctrl, then click on targets you wished to lock without them jumping all over the place. Now you get a pot luck item targeted plus what you wanted.
When you only have a limited number of target slots (frig) and are trying to initiate a fight as effectively as possible, you don't want to have the damned interface working against you as well. If even 5 seconds of a < 1m fight are spent farting about because of a terribly unintuitive design implementation it's really frustrating.
In a fleet fight, yellow boxing the wrong enemy can get you primaried and killed, not much fun when it's primarily due to a disastrous keyboard short-cut.
Thanks ~~~
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Beelzebubz
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Posted - 2011.07.19 20:05:00 -
[15]
Originally by: Miilla
Remove FOCUS from the overview window fixes most problems.
It is annoying as hell as CCP think you want to use the KEYBOARD when the overview has FOCUS.
All because everybody cried to control eve via the keyboard, yeah, makes botting easier to just use SENDKEY doesnt it, that is why they cried for it (and got it) :)
Now the people that actually play eve, get the pain, so botters can easier control Eve via the keyboard controls.
you cant be srs, are you saying people who want hotkeys are just trying to make botting easier? and people who would be called 'clickers' and 'keyboard turners' in other games are the only people 'actually playing eve'? i didnt realize there were so many geriatrics playing eve
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Miilla
Minmatar Hulkageddon Orphanage
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Posted - 2011.07.19 20:28:00 -
[16]
Edited by: Miilla on 19/07/2011 20:28:08
Originally by: Beelzebubz
Originally by: Miilla
Remove FOCUS from the overview window fixes most problems.
It is annoying as hell as CCP think you want to use the KEYBOARD when the overview has FOCUS.
All because everybody cried to control eve via the keyboard, yeah, makes botting easier to just use SENDKEY doesnt it, that is why they cried for it (and got it) :)
Now the people that actually play eve, get the pain, so botters can easier control Eve via the keyboard controls.
you cant be srs, are you saying people who want hotkeys are just trying to make botting easier? and people who would be called 'clickers' and 'keyboard turners' in other games are the only people 'actually playing eve'? i didnt realize there were so many geriatrics playing eve
Adding more keyboard control does indeed make automaton control easier (maybe not stable due to unsyncing with UI state and losing focus but its an easier input method for them).
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Important Person
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Posted - 2011.07.19 20:31:00 -
[17]
If you have a target selected and overview in focus pressing your target key will target the selected item.
If you have a target selected and overview not in focus then pressing your target key won't do anything.
Difficult concept.
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Miilla
Minmatar Hulkageddon Orphanage
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Posted - 2011.07.19 20:33:00 -
[18]
Edited by: Miilla on 19/07/2011 20:33:31
Originally by: Important Person If you have a target selected and overview in focus pressing your target key will target the selected item.
If you have a target selected and overview not in focus then pressing your target key won't do anything.
Difficult concept.
Yes indeed it is a difficult concept for CCP developers to get right, notice all the patches to fix it?
And yes it is still buggy, I can lock and look at with a single click and no key press after changing session and with the overview NOT in focus it can still always look at for ALT and lock for CTRL.
Some people see the bugs more than others.
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Important Person
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Posted - 2011.07.19 20:33:00 -
[19]
Originally by: Miilla
Adding more keyboard control does indeed make automaton control easier (maybe not stable due to unsyncing with UI state and losing focus but its an easier input method for them).
lol clicker, lern to coordination
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Miilla
Minmatar Hulkageddon Orphanage
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Posted - 2011.07.19 20:35:00 -
[20]
Originally by: Important Person
Originally by: Miilla
Adding more keyboard control does indeed make automaton control easier (maybe not stable due to unsyncing with UI state and losing focus but its an easier input method for them).
lol clicker, lern to coordination
Lolwut?
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Important Person
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Posted - 2011.07.19 20:35:00 -
[21]
Originally by: Miilla Edited by: Miilla on 19/07/2011 20:33:31
Originally by: Important Person If you have a target selected and overview in focus pressing your target key will target the selected item.
If you have a target selected and overview not in focus then pressing your target key won't do anything.
Difficult concept.
Yes indeed it is a difficult concept for CCP developers to get right, notice all the patches to fix it?
And yes it is still buggy, I can lock and look at with a single click and no key press after changing session and with the overview NOT in focus it can still always look at for ALT and lock for CTRL.
Some people see the bugs more than others.
Never had a problem with it. I'll just put your experience down as user error.
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chubbsmcchubbington
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Posted - 2011.07.19 21:00:00 -
[22]
Edited by: chubbsmcchubbington on 19/07/2011 21:01:06 So this explains all the extra garbage that always ends up getting locked. I thought EVE was just lagging//buggy. I didn't realize it was a "feature" how is having to select the item and press control, easier than just holding control and selecting all the items you want to lock? why was the extra thing added?
Also in regards to the "clicker" bs comments... In a game like wow, where you can easily have over 20 hotkeys, need to be actively moving your character, and clicking different things on the screen to target, something like moving your mouse to click an ability is a horrendous waste of time. In EVE, this is not nearly as big of a problem.
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Laechyd Eldgorn
Caldari draketrain
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Posted - 2011.07.19 21:00:00 -
[23]
confirming orphanage are pro botters
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Miilla
Minmatar Hulkageddon Orphanage
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Posted - 2011.07.19 21:05:00 -
[24]
Originally by: Laechyd Eldgorn confirming orphanage are pro botters
Who is in the Orphanage?
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Weeble Tauri
Caldari Battle Cattle Subspace Exploration Agency
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Posted - 2011.07.19 21:27:00 -
[25]
I'm in full agreement with the OP, this is just as bad as the sticky-keys attempt.
I'm locking all sorts of things without intent. Stargates, accel gates, fleet-mates, etc...
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Denise Le'Slut
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Posted - 2011.07.19 21:30:00 -
[26]
Edited by: Denise Le''**** on 19/07/2011 21:29:53 eems like we're complaining about a targetting flaw in the UI here i might toss in that fast module activation also went poof with the latest update(s), you now have to slowly click every module second by second just to be sure it will go green |
Borun Tal
Minmatar Just Abide
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Posted - 2011.07.19 21:31:00 -
[27]
Can't tell you how many times I've almost opened up on acc gates, or accidentally targeted someone... Very damned annoying bug...
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Morganta
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Posted - 2011.07.19 21:33:00 -
[28]
every now and then I notice I have to click on a gate before the jump hotkey works.
this is odd since I already selected the gate when I bloody warped to it
odder still it doesn't always fail
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Important Person
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Posted - 2011.07.19 21:40:00 -
[29]
Originally by: Morganta every now and then I notice I have to click on a gate before the jump hotkey works.
this is odd since I already selected the gate when I bloody warped to it
odder still it doesn't always fail
It's funny.
You're complaining that your hotkey won't work on something that you had selected but for some reason don't.
Others complaining that their hotkey works on something they didn't have selected but due to overview focus did.
How to fix?
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Guillame Herschel
Gallente NME1
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Posted - 2011.07.19 22:40:00 -
[30]
Originally by: Important Person How to fix?
Rollback.
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Portmanteau
Gallente CTRL-Q
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Posted - 2011.07.19 23:32:00 -
[31]
Originally by: Denise Le'**** Edited by: Denise Le''**** on 19/07/2011 21:29:53 eems like we're complaining about a targetting flaw in the UI here i might toss in that fast module activation also went poof with the latest update(s), you now have to slowly click every module second by second just to be sure it will go green
This, sort out FFS CCP
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Nath Blazek
Minmatar Native Freshfood
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Posted - 2011.07.20 00:24:00 -
[32]
Originally by: Miilla
Originally by: Xercodo it SEEMS to be working but I have found one case where both alt and ctrl hotkeys dont work properly...
if you happen to need to turn on something in your mid slot with alt+F1-F8 the alt will be read and acted on, making your camera move to w/e the selected item in the overview was, before you have even pressed the F1-F8 button
The problem here is that the "perform action" needs to be done AFTER button release instead of on button press
Yeah it should be on KEYUP not KEYDOWN, common noob coder mistake lol
Someone read a book and in the past week started making declarative statements as a pseudo intellectual tech expert.
Seriously dude, you are way more successful scamming people in rens selling fakehulks. Incarna and playinh dress up was created specifically with you in mind.
You can spam your garbage contracts in rens with one hand and massage the lanolin into your miniature nether regions while looking at your fakeblonde avatar.
Try going out into the big blue room with the big yellow light more often.
Ps. Next book you want to read is personal power by anthony robbins. Diaf. -
o7
Of Course!
/me hangs head |
Miilla
Minmatar Hulkageddon Orphanage
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Posted - 2011.07.20 00:25:00 -
[33]
Originally by: Nath Blazek
Originally by: Miilla
Originally by: Xercodo it SEEMS to be working but I have found one case where both alt and ctrl hotkeys dont work properly...
if you happen to need to turn on something in your mid slot with alt+F1-F8 the alt will be read and acted on, making your camera move to w/e the selected item in the overview was, before you have even pressed the F1-F8 button
The problem here is that the "perform action" needs to be done AFTER button release instead of on button press
Yeah it should be on KEYUP not KEYDOWN, common noob coder mistake lol
Someone read a book and in the past week started making declarative statements as a pseudo intellectual tech expert.
Seriously dude, you are way more successful scamming people in rens selling fakehulks. Incarna and playinh dress up was created specifically with you in mind.
You can spam your garbage contracts in rens with one hand and massage the lanolin into your miniature nether regions while looking at your fakeblonde avatar.
Try going out into the big blue room with the big yellow light more often.
Ps. Next book you want to read is personal power by anthony robbins. Diaf.
Actually it is from experience, even if you look at win32, you will see it response to Keyup's.
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Grey Stormshadow
Starwreck Industries
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Posted - 2011.07.20 01:07:00 -
[34]
This is not first time this topic is mentioned. Some people want one method, some another. Option to control meta key behauviour has been requested multible times, but as usually - ccp doesn't like to give us any options (as they always know everything better than their customers).
--- This is one of the moments where we look at what CCP does and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change |
Ame Sonoda
Caldari Requiem of the Sinner
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Posted - 2011.07.20 01:19:00 -
[35]
WHY DO YOU HATE YOUR CUSTOMERS CCP
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Diesel47
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Posted - 2011.07.20 01:29:00 -
[36]
Why can't I just ctrl-click onto something to target... and alt-click onto something to look at? And then leave it at that? No stupid focus-non focus garbage?
Seriously I cannot comprehend how a game designer could be so stupid to change a perfectly working system and make it completely illogical. It has to be intentional. Has to be.
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Pod Liberator
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Posted - 2011.07.20 01:31:00 -
[37]
Originally by: Miilla
Originally by: Laechyd Eldgorn confirming orphanage are pro botters
Who is in the Orphanage?
Fixed
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Richyme
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Posted - 2011.07.20 11:56:00 -
[38]
Ahh, so it is a feature? And i was wondering, what's wrong with my keyboard last days, so i accidentaly lock gates, containters and wrecks all the time. Please fix it CCP, it worked good enough before...
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Siigari Kitawa
Gallente Perditus Peregrinus
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Posted - 2011.07.20 12:28:00 -
[39]
Man, I have complained about the new shortcut keys for AGES and everybody said "no, they're fine! HTFU and get used to it!"
But MY GAME BREAKS when I do anything that isn't EXACTLY what the game wants me to do. I can't hold down a hotkey to queue mic in vent/teamspeak/EVE voice without messing up every. single. shortcut ingame.
CCP, revert the keys to the defaults from back when they worked. I don't like this new crap.
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Important Person
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Posted - 2011.07.20 12:29:00 -
[40]
Originally by: Diesel47 Why can't I just ctrl-click onto something to target... and alt-click onto something to look at? And then leave it at that? No stupid focus-non focus garbage?
Seriously I cannot comprehend how a game designer could be so stupid to change a perfectly working system and make it completely illogical. It has to be intentional. Has to be.
Some people like to right click an item in overview and use the drop down menu to issue orders.
Some people like to click an item in overview and use the info panel buttons.
Some people like to hold a command key and click an item in overview.
Some people like to click an item in overview then press a command key.
Lets just change it all to how you like to do things ok?
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LordOfDespair
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Posted - 2011.07.20 12:53:00 -
[41]
Originally by: Important Person
Originally by: Diesel47 Why can't I just ctrl-click onto something to target... and alt-click onto something to look at? And then leave it at that? No stupid focus-non focus garbage?
Seriously I cannot comprehend how a game designer could be so stupid to change a perfectly working system and make it completely illogical. It has to be intentional. Has to be.
Some people like to right click an item in overview and use the drop down menu to issue orders.
Some people like to click an item in overview and use the info panel buttons.
Some people like to hold a command key and click an item in overview.
Some people like to click an item in overview then press a command key.
Lets just change it all to how you like to do things ok?
Thats how it was before it worked fine, everybody was happy. NOBODY clicks on something then pushes a command key. Don't be an idiot.
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Tsukimaru
Amarr 104th Ranger Mobile Combat Regiment Fatal Ascension
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Posted - 2011.07.20 12:58:00 -
[42]
Originally by: Kalle Demos
Originally by: Miilla Edited by: Miilla on 19/07/2011 15:35:35
Originally by: Hirana Yoshida
Originally by: anvyl sky (B) klick into the overview, then highlight any object in the overview, now press [ctrl] once, the object currently selected in the overview will be targeted....
You had got to be kidding, did they add that? No bloody wonder people are dying on gates all over the place. That is almost as dumb as the sticky-key crap they tried pushing a while back.
Does CCP really want Eve to be played through the context menu only?
Goons control the CSM, CSM pushes for keyboard control, why? Makes automation easier for bots.
Just CCP screwed up the code, it even auto-locks or "looks at" with a click once changing session (gate jump, undock, etc etc).
Ironic that the NC agenda is directly affecting NCs ultimate enemies, Goons are dying and in the next few months will be purged from 0.0 forever or worse become Atlas pets like MM / Razor LOL!
AHAHAHAHAHA! That's the funniest thing I've heard all day!
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Important Person
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Posted - 2011.07.20 13:58:00 -
[43]
Originally by: LordOfDespair
Thats how it was before it worked fine, everybody was happy. NOBODY clicks on something then pushes a command key. Don't be an idiot.
You mean like when you're spamming warp to get your pod out? Nobody does that.
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Miss Rabblt
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Posted - 2011.07.20 14:00:00 -
[44]
Originally by: Miilla
Yeah it should be on KEYUP not KEYDOWN, common noob coder mistake lol
.....
Actually it is from experience, even if you look at win32, you will see it response to Keyup's.
Not really. Proper processing of user input needs reaction to both events. KeyDOWN starts procedure and repeats it if it is needed (you pressed button with some letter and this letter starts appearing in edit field one by one). And KeyUP finishes task.
Yes. Sometime it is enough to just process KEYUP messages but in very rare cases.
However in this situation with Ctrl and Alt we have completely wrong ideology. It is: using the same key for key combinations (like Ctrl+F1) and for solo tasks (press Ctrl to ...). You always have problems if you try to make this work.
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Mary Astell
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Posted - 2011.07.20 14:13:00 -
[45]
Get rid of CTRL targeting now!
Its so useless that until i read this thread, i assumed it was a glitch that was to be fixed soon lol.
Whos bright idea was it to make targeting someone require more time/clicks. (rhetorical)
I also agree with spank, i end up locking the wrong thing first, usually a gate which means that i cant have mods 'hot' often reducing opportunities for pvp.
Return CTRL to its old function ASAP plz, im seriously!
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CCP Veritas
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Posted - 2011.07.22 17:28:00 -
[46]
Hi there gents.
Ran into this myself enough while multi-boxing that I decided to take a small break from Time Dilation to have a look. Turns out the ability to lock an item you have highlighted in the overview is a relatively new keybinding option which is defaulted to be activated with the Control key. Similarly for look at being bound to the Alt key. Little known fact: Control+Shift is mapped to unlock target, doubt many people are accidentally running into that one though.
So, the fix here is to go into the settings screen, over to "Shortcuts", then the "Combat" sub-tab. From there you can set the shortcut for "Lock target", "Look at" and "Unlock target" to whatever you wish. Please note that this also changes the "control-click" functionality to whatever key you bind it to instead of control.
I'll be using tilde-click personally.
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Abrazzar
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Posted - 2011.07.22 17:36:00 -
[47]
Well, that still doesn't fix that shortcuts are only applied to the activated window (or space) and not globally, like targeting, or drone commands. --------
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CCP Veritas
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Posted - 2011.07.22 17:39:00 -
[48]
Originally by: Abrazzar Well, that still doesn't fix that shortcuts are only applied to the activated window (or space) and not globally, like targeting, or drone commands.
I think I know what you mean, but can you give some concrete examples so I can be certain?
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Abrazzar
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Posted - 2011.07.22 17:46:00 -
[49]
Originally by: CCP Veritas
Originally by: Abrazzar Well, that still doesn't fix that shortcuts are only applied to the activated window (or space) and not globally, like targeting, or drone commands.
I think I know what you mean, but can you give some concrete examples so I can be certain?
For example, I target some rats, expand the drone folders, launch them and then press the shortcut for the drones engaging the currently focused on rat. But, as the drone section is highlighted and active, the shortcut command does not apply. Similar would happen, if I had my cargo active. To use the shortcut, I'll have to click in space once to deactivate other windows and activate space. I think 'warp to', 'look at' and such will react similarly. --------
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Renan Ruivo
Hipernova Vera Cruz Alliance
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Posted - 2011.07.22 17:54:00 -
[50]
What do you mean drone controls don't work globally? For me, as long as you have a selected locked target, drones will follow any and all commands. Return and orbit commands also work regardless of locked targets.
However, and its oportune that Veritas is checkind this thread.. however the new shortcut system somewhat crashes when lag begins to settle in. Before we didn't had much of a problem, but now when some lag begins to creep in, commands like stop ship no longer work. II keep hitting ctrl+space for my ship to stop, but it keeps on going. Drones won't obey my commands, turrets and modules won't activate/deactivate (through shortcuts. Clicking the icon works), amongst other shortcut issues..
And no, thats not the usual problem we face on big battles. I'm talking about 80 to 100 man in local confrotations. ____________
Originally by: CCP Guard Nobody gets to ruin EVE but us!
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Wreckar
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Posted - 2011.07.22 17:57:00 -
[51]
The main problem atm as explained before is that the command key takes effect on press, not release.
Say I've selected something on overview and set an orbit, then I go to ctrl-target a few items, as soon as ctrl is pressed it'll target the item I selected to orbit and then target whatever I click on. Instead it should realize that I'm holding ctrl down and not target the initial object I set orbit on.
Not a big deal, I just get into the habit of clicking in space after using overview or drone windows. In a similar fashion that I click in space after typing in chat windows because some of my commands are on normal keys.
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Mag's
the united Negative Ten.
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Posted - 2011.07.22 18:10:00 -
[52]
Originally by: CCP Veritas Hi there gents.
Ran into this myself enough while multi-boxing that I decided to take a small break from Time Dilation to have a look. Turns out the ability to lock an item you have highlighted in the overview is a relatively new keybinding option which is defaulted to be activated with the Control key. Similarly for look at being bound to the Alt key. Little known fact: Control+Shift is mapped to unlock target, doubt many people are accidentally running into that one though.
So, the fix here is to go into the settings screen, over to "Shortcuts", then the "Combat" sub-tab. From there you can set the shortcut for "Lock target", "Look at" and "Unlock target" to whatever you wish. Please note that this also changes the "control-click" functionality to whatever key you bind it to instead of control.
I'll be using tilde-click personally.
Come on man, this change is fail. It worked before and now it doesn't, can you not see that?
Originally by: CCP Zulu Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Kiran
Minmatar Knights of Azrael
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Posted - 2011.07.22 18:12:00 -
[53]
I have run into this problem and usualy end up with lots of FFFFFFFF's or RRRRRRR's in a chat box as I try to command my drones after talking to corpies or fleet. I really do not like the new activated windows set up.
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CCP Veritas
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Posted - 2011.07.22 18:14:00 -
[54]
Originally by: Mag's
Originally by: CCP Veritas Hi there gents.
Ran into this myself enough while multi-boxing that I decided to take a small break from Time Dilation to have a look. Turns out the ability to lock an item you have highlighted in the overview is a relatively new keybinding option which is defaulted to be activated with the Control key. Similarly for look at being bound to the Alt key. Little known fact: Control+Shift is mapped to unlock target, doubt many people are accidentally running into that one though.
So, the fix here is to go into the settings screen, over to "Shortcuts", then the "Combat" sub-tab. From there you can set the shortcut for "Lock target", "Look at" and "Unlock target" to whatever you wish. Please note that this also changes the "control-click" functionality to whatever key you bind it to instead of control.
I'll be using tilde-click personally.
Come on man, this change is fail. It worked before and now it doesn't, can you not see that?
FWIW, I'm not very pleased with the change personally. It's going to take getting used to to do tilde-click targeting. Being a server programmer though it's not really my place to make fundamental changes to the UI code.
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Bootleg Jack
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Posted - 2011.07.22 18:19:00 -
[55]
Originally by: Nath Blazek
Originally by: Miilla
Originally by: Xercodo it SEEMS to be working but I have found one case where both alt and ctrl hotkeys dont work properly...
if you happen to need to turn on something in your mid slot with alt+F1-F8 the alt will be read and acted on, making your camera move to w/e the selected item in the overview was, before you have even pressed the F1-F8 button
The problem here is that the "perform action" needs to be done AFTER button release instead of on button press
Yeah it should be on KEYUP not KEYDOWN, common noob coder mistake lol
Someone read a book and in the past week started making declarative statements as a pseudo intellectual tech expert.
Seriously dude, you are way more successful scamming people in rens selling fakehulks. Incarna and playinh dress up was created specifically with you in mind.
You can spam your garbage contracts in rens with one hand and massage the lanolin into your miniature nether regions while looking at your fakeblonde avatar.
Try going out into the big blue room with the big yellow light more often.
Ps. Next book you want to read is personal power by anthony robbins. Diaf.
Actually, guess who turned out to be the nuub? You.
On further testing Miilla was 100% right, some nuub coder used KEYDOWN. It is a total nuub mistake because if you use KEYDOWN it becomes impossible to do key combinations, when you hit the first key, the KEYDOWN triggers an event before the second key even gets pressed.
Since CTRL is mapped to target/target click and ALT is matched to Look, using any key combination that uses CTRL or ALT is bugged.
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Smoking McPot
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Posted - 2011.07.22 18:19:00 -
[56]
but you know the right persons to poke when at lunch :) and while you're at it, activating multiple modules in a fast sequence is also very painful since incarna or one of its pre-patches were rolled out o/ |
Mag's
the united Negative Ten.
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Posted - 2011.07.22 18:19:00 -
[57]
Originally by: CCP Veritas
Originally by: Mag's Come on man, this change is fail. It worked before and now it doesn't, can you not see that?
FWIW, I'm not very pleased with the change personally. It's going to take getting used to to do tilde-click targeting. Being a server programmer though it's not really my place to make fundamental changes to the UI code.
Sorry if I came across as rude, but this situation is so frustrating.
It just feels like someone thought, "Oh that works well, we'll fix it"
Originally by: CCP Zulu Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Bootleg Jack
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Posted - 2011.07.22 18:21:00 -
[58]
Originally by: CCP Veritas Hi there gents.
Ran into this myself enough while multi-boxing that I decided to take a small break from Time Dilation to have a look. Turns out the ability to lock an item you have highlighted in the overview is a relatively new keybinding option which is defaulted to be activated with the Control key. Similarly for look at being bound to the Alt key. Little known fact: Control+Shift is mapped to unlock target, doubt many people are accidentally running into that one though.
So, the fix here is to go into the settings screen, over to "Shortcuts", then the "Combat" sub-tab. From there you can set the shortcut for "Lock target", "Look at" and "Unlock target" to whatever you wish. Please note that this also changes the "control-click" functionality to whatever key you bind it to instead of control.
I'll be using tilde-click personally.
Wrong, it changed from KEYUP to KEYDOWN in the last patch, it's a bug, read my explanation above.
Remapping it is a workaround for a CODE ISSUE.
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De'Veldrin
Minmatar Norse'Storm Battle Group Intrepid Crossing
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Posted - 2011.07.22 18:27:00 -
[59]
Originally by: CCP Veritas Hi there gents.
Ran into this myself enough while multi-boxing that I decided to take a small break from Time Dilation to have a look. Turns out the ability to lock an item you have highlighted in the overview is a relatively new keybinding option which is defaulted to be activated with the Control key. Similarly for look at being bound to the Alt key. Little known fact: Control+Shift is mapped to unlock target, doubt many people are accidentally running into that one though.
So, the fix here is to go into the settings screen, over to "Shortcuts", then the "Combat" sub-tab. From there you can set the shortcut for "Lock target", "Look at" and "Unlock target" to whatever you wish. Please note that this also changes the "control-click" functionality to whatever key you bind it to instead of control.
I'll be using tilde-click personally.
So is the official stance "work around our crap code" then? I just want to know what to tell any friends who might express an interest in your game. --Vel
Originally by: Blacksquirrel
This is EVE. PVE can happen anywhere at anytime. Be prepared.
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Mendolus
Aurelius Federation Eternal Evocations
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Posted - 2011.07.22 18:28:00 -
[60]
Edited by: Mendolus on 22/07/2011 18:28:49
Originally by: Bootleg Jack
Originally by: CCP Veritas Hi there gents.
Ran into this myself enough while multi-boxing that I decided to take a small break from Time Dilation to have a look. Turns out the ability to lock an item you have highlighted in the overview is a relatively new keybinding option which is defaulted to be activated with the Control key. Similarly for look at being bound to the Alt key. Little known fact: Control+Shift is mapped to unlock target, doubt many people are accidentally running into that one though.
So, the fix here is to go into the settings screen, over to "Shortcuts", then the "Combat" sub-tab. From there you can set the shortcut for "Lock target", "Look at" and "Unlock target" to whatever you wish. Please note that this also changes the "control-click" functionality to whatever key you bind it to instead of control.
I'll be using tilde-click personally.
Wrong, it changed from KEYUP to KEYDOWN in the last patch, it's a bug, read my explanation above.
Remapping it is a workaround for a CODE ISSUE.
Look at you complaining when a dev not even responsible for the code is kind enough to give you a temp fix for the issue while it hopefully gets vetted in the next few weeks.
Could you feel more entitled?
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Shasz
Royal Black Watch Highlanders Warped Aggression
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Posted - 2011.07.22 18:31:00 -
[61]
Originally by: CCP Veritas
Originally by: Abrazzar Well, that still doesn't fix that shortcuts are only applied to the activated window (or space) and not globally, like targeting, or drone commands.
I think I know what you mean, but can you give some concrete examples so I can be certain?
Oh my - someone is paying attention to this finally! I submitted a bug report on this but I think it got ignored.
The ctrl-key (or tilde if you change it I suppose) no longer works as a meta key, it works as a hotkey. The difference is in sensing the PUSH (Keydown or Keyup event) of the key rather than the STATUS of the key.
Examples: Scenario 1: Dual boxing (or just playing one client with some other program window open as "client 1"). Windows focus is on client 1, hold CTRL key down, click on overview of client 2.
Result past: Windows focus transfers to client 2. You start targetting whatever you clicked on in the overview.
RESULT NOW: Windows focus transfer to client 2. Nothing else. Ctrl key is ignored - you just selected the overview instead.
Scenario 2: Single client. CTRL-Click on overview to target something, release mouse button, but keep CTRL key pressed. Now press the E key (CTRL-E is my drone engage hotkey combo).
Result past: You target the item on overview, drones engage.
RESULT NOW: You target the item on overview, drones do nothing (Hotkey isn't triggered - you have to release and re-push the CTRL key)
Please oh please oh please fix or poke the person responsible for this so that they might fix it?
Please? :)
Thanks! |
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CCP Veritas
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Posted - 2011.07.22 18:33:00 -
[62]
Originally by: Bootleg Jack Wrong, it changed from KEYUP to KEYDOWN in the last patch, it's a bug, read my explanation above.
Remapping it is a workaround for a CODE ISSUE.
Personally, I think it's poor behavior to have modifier keys do functional things on key up *or* key down, but I'll pass that along to the UI guys all the same.
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CCP Veritas
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Posted - 2011.07.22 18:34:00 -
[63]
Originally by: De'Veldrin So is the official stance "work around our crap code" then? I just want to know what to tell any friends who might express an interest in your game.
I'm not in the business of making official stances. I'm just a programmer trying to help y'all.
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ChaseTheLasers
Ekchuah's Shrine Comporium
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Posted - 2011.07.22 18:37:00 -
[64]
Originally by: CCP Veritas Hi there gents.
Ran into this myself enough while multi-boxing...
On the topic of overviews and multi-boxing, would you be kind enough to see if CCP Optical had chance to look at This please?
The game is still picking up click fine, but it's not locking as it should (and used to).
Thanks for your time.
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Mendolus
Aurelius Federation Eternal Evocations
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Posted - 2011.07.22 18:42:00 -
[65]
Originally by: CCP Veritas
Originally by: De'Veldrin So is the official stance "work around our crap code" then? I just want to know what to tell any friends who might express an interest in your game.
I'm not in the business of making official stances. I'm just a programmer trying to help y'all.
Thanks for helping out, I think few people realize that each and every individual developer is not responsible for a million lines of code all by themselves, nor has likely even seen but a small fraction of it in any meaningful context.
It is probably a bad thing that any blue bar people see, they automatically assume is some omniscient post that is written in stone, sealed in some cave somewhere, and can only be read once every hundred years as some sort of proclamation of divine will.
You probably have not even seen the code they keep yammering about, yet they think you're the expert by default, lol...
People are silly!
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Bootleg Jack
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Posted - 2011.07.22 18:54:00 -
[66]
Bug report:
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1554944
To those who think I was "mean" to the mod for telling him he is wrong, grow up, if you are wrong, you are wrong, it is not a personal insult. Because he volunteered his time, which I have as well, doesn't make him immue to being corrected if he makes an incorrect find on a bug.
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Mendolus
Aurelius Federation Eternal Evocations
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Posted - 2011.07.22 19:16:00 -
[67]
Edited by: Mendolus on 22/07/2011 19:16:25
Originally by: Bootleg Jack Bug report:
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1554944
To those who think I was "mean" to the mod for telling him he is wrong, grow up, if you are wrong, you are wrong, it is not a personal insult. Because he volunteered his time, which I have as well, doesn't make him immue to being corrected if he makes an incorrect find on a bug.
No, but I guess not everybody can have tact.
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Texty
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Posted - 2011.07.22 19:19:00 -
[68]
I've remapped locking to "T" and unlocking to "R". Works nice
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Shasz
Royal Black Watch Highlanders Warped Aggression
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Posted - 2011.07.22 19:43:00 -
[69]
Originally by: CCP Veritas
Originally by: Bootleg Jack Wrong, it changed from KEYUP to KEYDOWN in the last patch, it's a bug, read my explanation above.
Remapping it is a workaround for a CODE ISSUE.
Personally, I think it's poor behavior to have modifier keys do functional things on key up *or* key down, but I'll pass that along to the UI guys all the same.
Exactly!
/me crosses his fingers that the UI guys will get it too... ___________________________________
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Fullmetal Jackass
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Posted - 2011.07.22 21:13:00 -
[70]
Ctrl, Alt, and Shift are all modifier keys. They shouldn't do anything on their own. Fix it already. Or allow for key combination in the hot key settings at the very least.
-Just because something works, doesn't mean it's not stupid. |
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Asm Khurelem
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Posted - 2011.07.22 21:37:00 -
[71]
This. Needs. Fixed. Even VB6 programmers don't make this sort of mistake... (Ok, maybe I lie, but...)
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2011.07.22 21:50:00 -
[72]
Originally by: Lady Spank Edited by: Lady Spank on 19/07/2011 16:52:24 Put it back how it was, it's really getting on my t8ts thanks.
Edit: You used to be able to freeze the overview with ctrl, then click on targets you wished to lock without them jumping all over the place. Now you get a pot luck item targeted plus what you wanted.
When you only have a limited number of target slots (frig) and are trying to initiate a fight as effectively as possible, you don't want to have the damned interface working against you as well. If even 5 seconds of a < 1m fight are spent farting about because of a terribly unintuitive design implementation it's really frustrating.
In a fleet fight, yellow boxing the wrong enemy can get you primaried and killed, not much fun when it's primarily due to a disastrous keyboard short-cut.
Thanks
That. -
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Asm Khurelem
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Posted - 2011.07.22 22:20:00 -
[73]
Just as an example, the game tells me to use ALT-F1 to use my salvager in second row.
I now press ALT-F1, and suddenly, camera views wreck while salvaging.
Rage ensues. :(
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CCP Veritas
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Posted - 2011.07.22 22:27:00 -
[74]
Originally by: Asm Khurelem Just as an example, the game tells me to use ALT-F1 to use my salvager in second row.
I now press ALT-F1, and suddenly, camera views wreck while salvaging.
Rage ensues. :(
Yep, same thing. If you change the binding for "Look At" to something else, or empty it if you never use it, you'll stop looking at incredibly interesting wrecks.
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Asm Khurelem
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Posted - 2011.07.22 22:54:00 -
[75]
So, your recommendation is to... disable useful functionality(or at least change from the broken defaults), instead of just changing what is likely to be at most a small change on a few lines of code to fix a bug...? :s
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CCP Veritas
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Posted - 2011.07.22 23:18:00 -
[76]
Originally by: Asm Khurelem So, your recommendation is to... disable useful functionality(or at least change from the broken defaults), instead of just changing what is likely to be at most a small change on a few lines of code to fix a bug...? :s
Your estimate, unfortunately, is off.
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Asm Khurelem
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Posted - 2011.07.22 23:41:00 -
[77]
Edited by: Asm Khurelem on 22/07/2011 23:42:09 If I set up a key shortcut on ALT, it is triggered when I use ALT and other keys.
This (I believe)isn't correct behaviour, and it previously didn't happen(unless I'm extremely confused :)).
Is this really what's intended?
edit: Because I don't understand backslashes :D
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Geksz
Minmatar
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Posted - 2011.07.22 23:43:00 -
[78]
Edited by: Geksz on 22/07/2011 23:46:50 We were using these shortcuts for years. In one of the UI related patches something changed the behaviour of the button presses and releases. CCP haven't changed the shortcut maps, maybe they weren't aware of the change themselves.
If so then i think this is a bug.
If it is intended, it is a very bad feature IMHO.
Pls. do something to get us back the old functionality of the modifier keys!
On a sidenote: We are getting too much workarounds rather then having fixes for the problems...
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Cashcow Golden Goose
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Posted - 2011.07.23 00:05:00 -
[79]
Carbon UI might look great on your CVs but all the delays the non carbon ui had are now all 1.5-2 seconds longer. And of course the inexplicable delay before a window closes, sometimes reaching 5 seconds. And crazy control clicks, and crazy clicks clicking module next to the one you clicked on, and crazy not bothering to respond to the click at all, the list goes on.
When your customer cry and whine for you to change something, please ignore them, because you typically just make it worse. Leave it the **** alone before it reaches completely unplayable. Signature removed. blah blah whine whine. navigator
Funny how you didn't care until you fell for a forum troll and decided to take that out on someone. |
Wreckar
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Posted - 2011.07.23 01:33:00 -
[80]
Dev obviously doesn't play the game or the problem would be glaringly obvious.
When you hold a combination key such as target or lookat, before you've even clicked anything it's interpreted it as a keypress command and acted as such.
Scenario:
I warp to a gate and select it in overview and set an orbit, I then press and hold ctrl while clicking some targets in overview, then activate my guns so they fire asap on the first locked target. I end up shooting the gate.
If any object is selected in overview and the overview is active when you start holding target/lookat key prior to clicking on what you actually want to target/lookat the first object will be targetted/lookedat before you've clicked anything.
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Palovana
Caldari Inner Fire Inc.
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Posted - 2011.07.23 01:43:00 -
[81]
I've changed four settings from their defaults. Sucks that we have to do this but it beats getting CONCORDOKKEN by accidentally targetting the wrong thing.
Show Info changed from "T" to "I" Look at changed from ALT to "L" Lock Target changed from CTRL to "T" Unlock Target changed from CTRL-SHIFT to "U"
These all make sense in my head (Info, Look, Target, Untarget). Your mileage and language may vary.
----- CCP is still under the misconception that by waving a bunch of (NeX store items) in our faces, we'll give in to our urges and (buy) them. Bring back the hangar view and its functionality! |
Shasz
Royal Black Watch Highlanders Warped Aggression
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Posted - 2011.07.23 01:50:00 -
[82]
Scenario 3:
Click station on overview, right click approach. When you're ready to stop, hit CTRL-Space to stop your ship.
OOPS, you've targeted the station now because of the broken CTRL key.
-
I just tried clearing the targeting hotkey, but then the old CTRL-Click on overview is gone along with the broken CTRL (only) hotkey to target.
Please forward this on to the UI team so it can be addressed.
___________________________________
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Fullmetal Jackass
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Posted - 2011.07.23 02:20:00 -
[83]
Originally by: CCP Veritas
Originally by: De'Veldrin So is the official stance "work around our crap code" then? I just want to know what to tell any friends who might express an interest in your game.
I'm not in the business of making official stances. I'm just a programmer trying to help y'all.
I'm not trying to give you all crap or anything on this one. I actually like the option for hot keys. Could we at least get it so that we can assign key combos? Alt click to view worked just fine. Ctrl space for stop is good. Ctrl click for lock, great. But just control??? Not good.
-Just because something works, doesn't mean it's not stupid. |
Wreckar
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Posted - 2011.07.23 02:21:00 -
[84]
Originally by: Palovana I've changed four settings from their defaults. Sucks that we have to do this but it beats getting CONCORDOKKEN by accidentally targetting the wrong thing.
Show Info changed from "T" to "I" Look at changed from ALT to "L" Lock Target changed from CTRL to "T" Unlock Target changed from CTRL-SHIFT to "U"
These all make sense in my head (Info, Look, Target, Untarget). Your mileage and language may vary.
The only problem with doing that is the great thing about using ctrl / alt is that they work even if for some reason you've still got corp chat window focused. I love sending my corpies a page full of S when I've tried to warp to something with chat in focus.
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Palovana
Caldari Inner Fire Inc.
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Posted - 2011.07.23 03:57:00 -
[85]
Originally by: Wreckar
Originally by: Palovana I've changed four settings from their defaults. Sucks that we have to do this but it beats getting CONCORDOKKEN by accidentally targetting the wrong thing.
Show Info changed from "T" to "I" Look at changed from ALT to "L" Lock Target changed from CTRL to "T" Unlock Target changed from CTRL-SHIFT to "U"
These all make sense in my head (Info, Look, Target, Untarget). Your mileage and language may vary.
The only problem with doing that is the great thing about using ctrl / alt is that they work even if for some reason you've still got corp chat window focused. I love sending my corpies a page full of S when I've tried to warp to something with chat in focus.
Good point, and I have also found myself wondering why I'm not targetting anything while in a mission, only to see tttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttt all over the chat window - or I still instinctively CTRL-click rather frequently - roughly 3 years of habit.
I hope it's fixed soon, rather than SoonÖ. ----- CCP is still under the misconception that by waving a bunch of (NeX store items) in our faces, we'll give in to our urges and (buy) them. Bring back the hangar view and its functionality! |
Mongo Edwards
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Posted - 2011.07.23 06:03:00 -
[86]
I think what you are actually looking for to switch "focus" is ctrl+tab. This functions the same way as alt+tab in the windows environment so just alt tab out of your chat/drones/cargo hold or whatever and then all your hotkeys work. To stop yourself from targeting every random thing by pressing ctrl you can literally click on any other box or module in the UI and it prevents targeting as soon as you press ctrl.
That was the last of the truly constructive part.
I fly my ships mostly off my keyboard and I rarely have any issues targeting/looking at random things. I personally like how things are evolving and while the changes appear to be quirky it really is better than context menu's and a few hotkeys. Of all the actual issues in this game this one is so incredibly minor it is hardly worth mentioning. I mean we have stations whose undock is literally pointed at a moon (less than 100km for a few of them), borked ship balance, terrible session change timers (why on earth do I have to wait to jump systems if I make it to a gate less than 30 seconds after undocking!), bouncing off planets, antiquated aggression mechanics, and my favorite getting stuck 'inside' a LCO and not being able to get out.
Also, please don't be rude to the devs we have a hard enough time getting them to write on these forums. In this case CCP Veritas (btw keep up the good work on lag) was just giving you his player perspective and advice on how to get around it - isn't that why you made this thread? I mean if you didn't want a response/workaround you wouldn't have made it right?
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Ava n'Daara
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Posted - 2011.07.23 06:20:00 -
[87]
CCP Veritas, you're way out to lunch on this issue.
The keybindings have been there for ages and they worked correctly. This is a bug along the same lines of the past sticky keys (hold down CTRL for example and the game treats it as pressed even if you let it up until you hit another key). Or when we couldn't hit, say, 's' with the overview focused without clicking in order to warp.
Someone has recently broken basic behaviour rules of modifier keys. It's as simple as that.
Telling us to remap our keys from your own long-established and perfectly functional keymap is absurd.
And no, I doubt his time/effort estimate is off at all.. it really does look like a keydown/keyup issue and that can be search/replaced in moments. Forget the fact that whoever did this is probably well aware of the precise location(s) of the change and how to revert it.
Stop blaming the community for and/or telling us to adapt to your bugs.
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Weeble Tauri
Caldari Battle Cattle Subspace Exploration Agency
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Posted - 2011.07.23 07:20:00 -
[88]
Originally by: Ava n'Daara CCP Veritas, you're way out to lunch on this issue.
The keybindings have been there for ages and they worked correctly. This is a bug along the same lines of the past sticky keys (hold down CTRL for example and the game treats it as pressed even if you let it up until you hit another key). Or when we couldn't hit, say, 's' with the overview focused without clicking in order to warp.
Someone has recently broken basic behaviour rules of modifier keys. It's as simple as that.
Telling us to remap our keys from your own long-established and perfectly functional keymap is absurd.
And no, I doubt his time/effort estimate is off at all.. it really does look like a keydown/keyup issue and that can be search/replaced in moments. Forget the fact that whoever did this is probably well aware of the precise location(s) of the change and how to revert it.
Stop blaming the community for and/or telling us to adapt to your bugs.
Don't put all the blame on Veritas, he's just trying to tell us how to get it to something like it was before, since he doesn't have UI control.
Though this needs to be changed back, and if CCP Optimal is so intent on this, give us the option of one or the other.
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Ava n'Daara
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Posted - 2011.07.23 07:54:00 -
[89]
I'm not pinning this all on Veritas, I'm just making a point that this is the wrong way to go about the issue.
Also expressing my continued annoyance with the increasing number of in-your-face bugs that CCP can't seem to be bothered to fix in a timely manner if at all (ie: drones).
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Glyken Touchon
Gallente Independent Alchemists
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Posted - 2011.07.23 09:38:00 -
[90]
Originally by: Shasz Scenario 3:
Click station on overview, right click approach. When you're ready to stop, hit CTRL-Space to stop your ship.
OOPS, you've targeted the station now because of the broken CTRL key.
This is probably the clearest example so far.
Think of the NPE: A new player using the default keybindings will say that the game is broken because the key commands don't do what they should. ______ Tippia's analysis of NEX/Incarna |
|
Silas Cooper
|
Posted - 2011.07.23 10:01:00 -
[91]
Edited by: Silas Cooper on 23/07/2011 10:17:52 They have been reworking a lot of things lately to get them into the proper millennium, so that they can then improve and expand on them. The whole UI is messy atm.
Thing is; if the UI guys would come to the forums and state "look, this is the list of issues we know about and trust me we're working on it", then all would be fine. But per usual CCP is bad at communicating with their customers (I DO appropriate the one DEV posting here, but in this case he's more a user like us instead of a dev as this is not his specialism).
There ARE issues beyond simple key mapping and we'd like some answers about said issues and some time frames on the solutions. Right now it's damn right DANGEROUS to play EVE beyond mining in high sec because of it.
-- You can't cure stupid. |
Ava n'Daara
|
Posted - 2011.07.23 10:09:00 -
[92]
Originally by: Silas Cooper Right now it's damn right DANGEROUS to play EVE beyond mining in high sec because of it.
Exactly.
Any guesses at the result of petitioning for your ship back after shooting at a high sec station that shouldn't have been targeted in the first place? My guess is along the lines of "Sorry about your luck.. try not to target them in the future."
Any guesses at the result of petitioning for your ship back after your sentries randomly pull full room aggro w/ scramblers on your head while you're at full stop? My guess is along the lines of "Sorry about your luck.. try to keep more on top of your drones in the future."
Heh. :(
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Sergio Armand
|
Posted - 2011.07.23 11:32:00 -
[93]
+1 for getting this Fixed
This may also by why my Ctrl + Space to stop ship doesn't work on occasion ... ok when u can decelerate tho when someone has initiated gang warp and u don't wanna go then there seems to be no other way to cancel warp.
Changing shortcuts may be a work around tho yet again more time spent stuffing around to compensate for CCP's F'k ups !
Maybe paying more attention to the ppl bug reporting on SISI would avoid these screw ups ... but lately with the disregard for those bug reporting I would only expect less ppl will bother testing and bug reporting on SISI.
And I thort the latest patch was supposed to fix the new d-grade turret icons for those not using low quality graphics settings ?! Mine seem even worse with many ! in black boxes shown instead
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Bootleg Jack
|
Posted - 2011.07.23 16:01:00 -
[94]
Originally by: Shasz
Originally by: CCP Veritas
Originally by: Bootleg Jack Wrong, it changed from KEYUP to KEYDOWN in the last patch, it's a bug, read my explanation above.
Remapping it is a workaround for a CODE ISSUE.
Personally, I think it's poor behavior to have modifier keys do functional things on key up *or* key down, but I'll pass that along to the UI guys all the same.
Exactly!
/me crosses his fingers that the UI guys will get it too...
Actually, if the programming is done according to standards that are decades old it is not a problem at all. If the programming sucks, then ya, it is a bad thing.
Go read the bug report I linked.
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Shasz
Royal Black Watch Highlanders Warped Aggression
|
Posted - 2011.07.24 00:43:00 -
[95]
Is it fixed yet? :)
Maybe if we keep this thread at the top, they'll realize how many people are really ticked off about it.
Modifier keys are not hotkeys! (ctrl, alt, shift)
http://en.wikipedia.org/wiki/Ctrl_key
"In computing, a Control key is a modifier key which, when pressed in conjunction with another key, will perform a special operation (for example, Control-Alt-Delete); similar to the Shift key, the Control key rarely performs any function when pressed by itself." ___________________________________
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Mongo Edwards
|
Posted - 2011.07.24 03:00:00 -
[96]
Just saying you can unmap ctrl and alt so that they are not hotkeys.
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Wreckar
|
Posted - 2011.07.24 03:04:00 -
[97]
Originally by: Mongo Edwards Just saying you can unmap ctrl and alt so that they are not hotkeys.
Just saying your name is quite fitting.
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Asm Khurelem
|
Posted - 2011.07.24 10:24:00 -
[98]
Originally by: Shasz Is it fixed yet? :)
Maybe if we keep this thread at the top, they'll realize how many people are really ticked off about it.
Modifier keys are not hotkeys! (ctrl, alt, shift)
http://en.wikipedia.org/wiki/Ctrl_key
"In computing, a Control key is a modifier key which, when pressed in conjunction with another key, will perform a special operation (for example, Control-Alt-Delete); similar to the Shift key, the Control key rarely performs any function when pressed by itself."
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Shasz
Royal Black Watch Highlanders Warped Aggression
|
Posted - 2011.07.24 11:18:00 -
[99]
Originally by: Mongo Edwards Just saying you can unmap ctrl and alt so that they are not hotkeys.
And when you unmap the control key for targeting, you can no longer ctrl-click to target.
You cannot set Ctrl-click as the "hotkey" for targetting, only Ctrl.
Ctrl to target and Ctrl-click to target should be independent options but they aren't. ___________________________________
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Asm Khurelem
|
Posted - 2011.07.24 16:14:00 -
[100]
Hey, any news, CCP? Still working as intended?
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Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
|
Posted - 2011.07.24 16:17:00 -
[101]
Please see my proposal in the assembly hall. ~~~
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Shasz
Royal Black Watch Highlanders Warped Aggression
|
Posted - 2011.07.25 09:06:00 -
[102]
Originally by: Lady Spank Please see my proposal in the assembly hall.
Thumbs up!
Any fix yet CCP? ___________________________________
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Mary Astell
|
Posted - 2011.07.25 14:30:00 -
[103]
Please fix this NOW!
Remapping isnt even a work-around, it just changes the exact problem to a new key.
Return ctrl and alt to simple modifiers with NO function when pressed by themselves.
To the user who said this is a minor issue not worth bothering with. In actual fact, this introduces a game-breaking moment during the first second of most encounters. |
Diesel47
|
Posted - 2011.07.25 15:16:00 -
[104]
+1 Fix now CCP please.
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Shasz
Royal Black Watch Highlanders Warped Aggression
|
Posted - 2011.07.25 21:03:00 -
[105]
Originally by: Lady Spank Please see my proposal in the assembly hall.
Home from work... nope, still not fixed.
Any timeline CCP?
Please support Lady Spank's thread named something very similar to: "The ****ing CTRL key 1!!!!1111 ~~~~~~"
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Not-Apsalar
|
Posted - 2011.07.25 21:20:00 -
[106]
Originally by: Shasz
Originally by: Mongo Edwards Just saying you can unmap ctrl and alt so that they are not hotkeys.
And when you unmap the control key for targeting, you can no longer ctrl-click to target.
You cannot set Ctrl-click as the "hotkey" for targetting, only Ctrl.
Ctrl to target and Ctrl-click to target should be independent options but they aren't.
I mapped it to Control G and I use Control G + click to "control click target" as you say it.
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Shasz
Royal Black Watch Highlanders Warped Aggression
|
Posted - 2011.07.25 21:42:00 -
[107]
Originally by: Not-Apsalar
Originally by: Shasz
Originally by: Mongo Edwards Just saying you can unmap ctrl and alt so that they are not hotkeys.
And when you unmap the control key for targeting, you can no longer ctrl-click to target.
You cannot set Ctrl-click as the "hotkey" for targetting, only Ctrl.
Ctrl to target and Ctrl-click to target should be independent options but they aren't.
I mapped it to Control G and I use Control G + click to "control click target" as you say it.
Let's try an analogy...
Say you bought a car and drove it for years, and then took it to the dealer for an upgrade. In the process of upgrading your car, he told you could now reassign any knob or button to do any function you liked!
So you brought it home and played with it and realized that whenever you stepped on the gas peddle it also turned on the windshield wipers, and that when you rolled down the window it turned on the right turn signal.
Now, would you accept the "workaround" when offered that said you can use the temperature control knob for acceleration? Or would you raise a bit of a fuss when the "upgraded functionality" broke perfectly good functionality that many people were accustomed to, and that adhered to standard operation procedures? ___________________________________
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Booby Trap
|
Posted - 2011.07.25 22:05:00 -
[108]
Not much point in undocking with a serious bug like this. |
Mary Astell
|
Posted - 2011.07.26 04:50:00 -
[109]
Some official comment from CCP beyond a friendly yet unhelpful dev would be appreciated. Please dont say this is working as intended since if you think this is working i would hate to see what else you have come up with on future changes to basic gameplay.
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Drop Dead Sexy
|
Posted - 2011.07.26 10:37:00 -
[110]
best thing is : click module(fck it does not turn on) click again!!! now it flashes in red it is turning off WTF WTF !! I hate incarna I hate carbon i want simple things that works fast, in a game where seconds matter all that fancy **** is worthless just make something like simple UI which should be faster with no lag and i Bet that majority would use it..
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Shasz
Royal Black Watch Highlanders Warped Aggression
|
Posted - 2011.07.26 15:40:00 -
[111]
Originally by: CCP Veritas
Personally, I think it's poor behavior to have modifier keys do functional things on key up *or* key down, but I'll pass that along to the UI guys all the same.
Soo... any word from this being passed along to the UI guys? Or have they ignored you too?
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Mary Astell
|
Posted - 2011.07.27 00:15:00 -
[112]
Bump! Keep this on first page until we get some official response guys.
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Fullmetal Jackass
|
Posted - 2011.07.27 00:49:00 -
[113]
Originally by: Lady Spank Please see my proposal in the assembly hall.
Why would anyone care what a troll has to say?
-Just because something works, doesn't mean it's not stupid. |
Grey Stormshadow
Starwreck Industries
|
Posted - 2011.07.27 02:30:00 -
[114]
The entire keyboard shortcut system has been joke since the major overhaul. The developer who made it didn't have enough information/knowledge to do it and didn't research and test the old functions enough.
Now we have remapable shortcut keys with buggy features and zero possibility to customize 'em by opting anything out.
This is far from :excellence:
I'm pretty sure that the guy who coded this new system and all the patches to fix it, just isn't able to do it properly. Should assign the task to someone else. Sorry about that opinnion - just judging the results. --- This is one of the moments where we look at what CCP does and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change |
Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
|
Posted - 2011.07.27 05:38:00 -
[115]
Originally by: Fullmetal Jackass
Originally by: Lady Spank Please see my proposal in the assembly hall.
Why would anyone care what a troll has to say?
BOO HOO.
Try reading what this 'troll' has to say and then judging. You will discover you are a moron. ~~~
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Mary Astell
|
Posted - 2011.07.27 08:31:00 -
[116]
Originally by: Fullmetal Jackass
Originally by: Lady Spank Please see my proposal in the assembly hall.
Why would anyone care what a troll has to say?
Was that pre-emptive counter-trolling?
(bump)
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Shasz
Royal Black Watch Highlanders Warped Aggression
|
Posted - 2011.07.27 11:48:00 -
[117]
Originally by: Fullmetal Jackass
Originally by: Lady Spank Please see my proposal in the assembly hall.
Why would anyone care what a troll has to say?
Show us on the doll where the Lady Spanked you...
___________________________________
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Rykuss
Gallente
|
Posted - 2011.07.27 12:33:00 -
[118]
Originally by: Lady Spank Edited by: Lady Spank on 19/07/2011 16:52:24 Put it back how it was, it's really getting on my t8ts thanks.
Edit: You used to be able to freeze the overview with ctrl, then click on targets you wished to lock without them jumping all over the place. Now you get a pot luck item targeted plus what you wanted.
When you only have a limited number of target slots (frig) and are trying to initiate a fight as effectively as possible, you don't want to have the damned interface working against you as well. If even 5 seconds of a < 1m fight are spent farting about because of a terribly unintuitive design implementation it's really frustrating.
In a fleet fight, yellow boxing the wrong enemy can get you primaried and killed, not much fun when it's primarily due to a disastrous keyboard short-cut.
Thanks
Where's my target? Oh, there it is at the bottom! *scrolls* Oh ****! Now it's up top! *scrolls* Goddamnit! Now it's back at the bottom! *Dies in a fire* Serious....****ing.....annoying Can I have your Vindicator? :D |
Fullmetal Jackass
|
Posted - 2011.07.28 05:44:00 -
[119]
Originally by: Lady Spank BOO HOO.
Try reading what this 'troll' has to say and then judging. You will discover you are a moron.
Self important troll (even with groupies), is still a troll.
-Just because something works, doesn't mean it's not stupid. |
Abrazzar
|
Posted - 2011.07.28 08:31:00 -
[120]
Originally by: Fullmetal Jackass
Originally by: Lady Spank BOO HOO.
Try reading what this 'troll' has to say and then judging. You will discover you are a moron.
Self important troll (even with groupies), is still a troll.
Yeah? And you had a sex affair with a rust monster. Full metal my ass, Jack. --------
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Shasz
Royal Black Watch Highlanders Warped Aggression
|
Posted - 2011.07.28 20:16:00 -
[121]
Status update!
Control key hotkey status: Still not fixed.
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centurion zulu
Phantom Squad Atlas.
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Posted - 2011.07.28 22:07:00 -
[122]
Originally by: Kalle Demos
Originally by: Miilla Edited by: Miilla on 19/07/2011 15:35:35
Originally by: Hirana Yoshida
Originally by: anvyl sky (B) klick into the overview, then highlight any object in the overview, now press [ctrl] once, the object currently selected in the overview will be targeted....
You had got to be kidding, did they add that? No bloody wonder people are dying on gates all over the place. That is almost as dumb as the sticky-key crap they tried pushing a while back.
Does CCP really want Eve to be played through the context menu only?
Goons control the CSM, CSM pushes for keyboard control, why? Makes automation easier for bots.
Just CCP screwed up the code, it even auto-locks or "looks at" with a click once changing session (gate jump, undock, etc etc).
Ironic that the NC agenda is directly affecting NCs ultimate enemies, Goons are dying and in the next few months will be purged from 0.0 forever or worse become Atlas pets like MM / Razor LOL!
OMG !! Atlas is no longer has MM/Razor RED, they are now PETS. Guess I better fix my overview again. I hate the killing of blues *sigh*
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Asm Khurelem
Open University of Celestial Hardship Art of War Alliance
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Posted - 2011.07.29 08:20:00 -
[123]
Any news, CCP? Still working as intended?
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Shasz
Royal Black Watch Highlanders Warped Aggression
|
Posted - 2011.08.01 11:18:00 -
[124]
No patches = no fixes yet.
Come on CCP! ___________________________________
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Shasz
Royal Black Watch Highlanders Warped Aggression
|
Posted - 2011.08.02 11:21:00 -
[125]
Edited by: Shasz on 02/08/2011 11:26:58 Once again reaffirming:
* CTRL-E (user defined hotkey), and then trying to CTRL-CLICK to target still requires you to release the CTRL key in between steps.
* CTRL still causes unwanted targetting to occur if set as the "target something" hotkey.
* CTRL-CLICK cannot be set as the "target something" hotkey.
* Holding CTRL when another window has focus, then clicking on the EVE window's overview to target fails to detect the CTRL key being down.
---- NONE of the above was true prior to the revamped hotkey "upgrade". ---- NONE of the above works correctly any longer.
This has been bug reported by several people, myself included. OP of this thread even turned his initial post into a bug report.
This is not a "minor issue" - This irritates the crap out of me every time I login and try to play the game.
CTRL should be a modifier key, not a detected hotkey by itself.
Please fix it! ___________________________________
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Vawd
Caldari Proficient Armament Solutions Inc.
|
Posted - 2011.08.02 12:30:00 -
[126]
This bug ****es me off a lot, I ended up having to change hotkeys around, to avoid pressing ****ty combos.
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Wile EC
|
Posted - 2011.08.02 15:06:00 -
[127]
I can't believe people are even debating this.
1. Open Notepad 2. Press and hold ALT down, notice the down stroke does nothing?? 3. Release ALT, notice the upstroke is the trigger for the menu?
Even Microsoft can do this right, what is up CCP?
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Shasz
Royal Black Watch Highlanders Warped Aggression
|
Posted - 2011.08.03 10:24:00 -
[128]
Originally by: Shasz Edited by: Shasz on 02/08/2011 11:26:58 Once again reaffirming:
* CTRL-E (user defined hotkey), and then trying to CTRL-CLICK to target still requires you to release the CTRL key in between steps.
* CTRL still causes unwanted targetting to occur if set as the "target something" hotkey.
* CTRL-CLICK cannot be set as the "target something" hotkey.
* Holding CTRL when another window has focus, then clicking on the EVE window's overview to target fails to detect the CTRL key being down.
---- NONE of the above was true prior to the revamped hotkey "upgrade". ---- NONE of the above works correctly any longer.
This has been bug reported by several people, myself included. OP of this thread even turned his initial post into a bug report.
This is not a "minor issue" - This irritates the crap out of me every time I login and try to play the game.
CTRL should be a modifier key, not a detected hotkey by itself.
Please fix it!
Still broke. ___________________________________
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Smoking Blunts
|
Posted - 2011.08.03 10:40:00 -
[129]
these bugs were posted in the patch issues thred within hours of the patch, they were posted repeatedly over the weeks to coem in teh same topic.
why hasnt this been fixed?
running 2 clients is a pain now, when it never used to be.
ctrl click target client 1. ctrl click on client 2, wtf its not doing anything. oh release ctrl, press ctrl target again. oh it remembered i wanted to lock something, ffs.
all this for just ctrl click target client 1 and 2 and 3. its broken, ffs fix it
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Ineka
|
Posted - 2011.08.03 11:06:00 -
[130]
Originally by: Smoking Blunts these bugs were posted in the patch issues thred within hours of the patch, they were posted repeatedly over the weeks to coem in teh same topic.
why hasnt this been fixed?
running 2 clients is a pain now, when it never used to be.
ctrl click target client 1. ctrl click on client 2, wtf its not doing anything. oh release ctrl, press ctrl target again. oh it remembered i wanted to lock something, ffs.
all this for just ctrl click target client 1 and 2 and 3. its broken, ffs fix it
I read this thread post by post a few times and...sorry what are you guys talking about?
I use 2 accounts at the same time and I have 0 of your issues... are you using tiers programs?
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Shasz
Royal Black Watch Highlanders Warped Aggression
|
Posted - 2011.08.03 11:15:00 -
[131]
Originally by: Ineka
Originally by: Smoking Blunts these bugs were posted in the patch issues thred within hours of the patch, they were posted repeatedly over the weeks to coem in teh same topic.
why hasnt this been fixed?
running 2 clients is a pain now, when it never used to be.
ctrl click target client 1. ctrl click on client 2, wtf its not doing anything. oh release ctrl, press ctrl target again. oh it remembered i wanted to lock something, ffs.
all this for just ctrl click target client 1 and 2 and 3. its broken, ffs fix it
I read this thread post by post a few times and...sorry what are you guys talking about?
I use 2 accounts at the same time and I have 0 of your issues... are you using tiers programs?
Try exactly what Smoking Blunts just posted, click for click.
1. Ctrl-click to target on client 1 - it will work. 2. Ctrl-click to target on client 2 - it will fail.
Do not alt-tab in between 1 and 2, do not click on client 2 to give it focus between steps 1 and 2.
It's broken.
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Smoking Blunts
|
Posted - 2011.08.03 11:19:00 -
[132]
it worked before thier updates and it dosnt now, anoying as hell.
dont fix what isnt broken, simple but true
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Shasz
Royal Black Watch Highlanders Warped Aggression
|
Posted - 2011.08.04 10:16:00 -
[133]
Originally by: Shasz Edited by: Shasz on 02/08/2011 11:26:58 Once again reaffirming:
* CTRL-E (user defined hotkey), and then trying to CTRL-CLICK to target still requires you to release the CTRL key in between steps.
* CTRL still causes unwanted targetting to occur if set as the "target something" hotkey.
* CTRL-CLICK cannot be set as the "target something" hotkey.
* Holding CTRL when another window has focus, then clicking on the EVE window's overview to target fails to detect the CTRL key being down.
---- NONE of the above was true prior to the revamped hotkey "upgrade". ---- NONE of the above works correctly any longer.
This has been bug reported by several people, myself included. OP of this thread even turned his initial post into a bug report.
This is not a "minor issue" - This irritates the crap out of me every time I login and try to play the game.
CTRL should be a modifier key, not a detected hotkey by itself.
Please fix it!
Stillllll broken! ___________________________________
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Mary Astell
|
Posted - 2011.08.04 11:35:00 -
[134]
I like the CTRL Key as it is. I prefer locking up gates and pointing them. I feel like im doing eve a service by making sure the gates are always where people expect them to be. / SARCASM
Please please please sort this out. CTRL works as a modifier only (apart from freezing the overview on the down stroke). Come-on guys, you had it working once, and for a long time. Please try to get it working again.
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Esira Stardust
Minmatar
|
Posted - 2011.08.04 13:11:00 -
[135]
Originally by: Shasz Status update!
Agreed... an update, when (and IF) this problem will get adressed would be great!
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CCP Veritas
|
Posted - 2011.08.04 13:26:00 -
[136]
Good news folks, the right guy to fix the problem is back from vacation and we're aiming to have this fixed in a client update on Tuesday.
|
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Mary Astell
|
Posted - 2011.08.04 16:07:00 -
[137]
Edited by: Mary Astell on 04/08/2011 16:07:04 YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA...
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Abrazzar
|
Posted - 2011.08.04 16:12:00 -
[138]
I hope they fix the WSAD modifiers, too. It even says on the text 'click to select' and then activates even without clicking when a target is already selected on the overview.... --------
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Bootleg Jack
|
Posted - 2011.08.04 16:13:00 -
[139]
Originally by: CCP Veritas Good news folks, the right guy to fix the problem is back from vacation and we're aiming to have this fixed in a client update on Tuesday.
Sweet, thanks!
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daddys helper
|
Posted - 2011.08.04 16:17:00 -
[140]
Originally by: Bootleg Jack It happens mainly if you run more than one client.
and there's your problem conflicting focus
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Asm Khurelem
Open University of Celestial Hardship Art of War Alliance
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Posted - 2011.08.04 17:42:00 -
[141]
:D, thanks!
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Mr LaForge
|
Posted - 2011.08.04 17:54:00 -
[142]
And the Lord said: "Let the Ctrl key no longer be a burden"
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Lady Spank
Amarr In Praise Of Shadows
|
Posted - 2011.08.04 18:01:00 -
[143]
Originally by: CCP Veritas Good news folks, the right guy to fix the problem is back from vacation and we're aiming to have this fixed in a client update on Tuesday.
Great news! Thanks for the reply. ~~~
Screenshot batch compression |
Hiram Alexander
Caldari Capital Enrichment Services
|
Posted - 2011.08.04 22:48:00 -
[144]
Great news, thank you.
Now, please tell me that this is the same guy who could fix the other UI 'bug' that's driving me insane, namely...
Trying to click the "x" to close a menu/window/whatever, but just as you go to click it, it vanishes, so you move the mouse away, and it comes back, then vanishes again before you can click it... so then you click the window in prayer that that'll help, and it doesn't...
Honestly, sometimes it takes five screwed-up attempts to close one single window, which is not exactly hilarious when you're trying to ambush someone.
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Mary Astell
|
Posted - 2011.08.05 02:59:00 -
[145]
I know what you are talking about. Clicking another window then coming back works for me. These crazy bugs should really be a thing of the distant past imo.
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Egilmonsc
Minmatar Massively Mob
|
Posted - 2011.08.05 04:03:00 -
[146]
Originally by: CCP Veritas Good news folks, the right guy to fix the problem is back from vacation and we're aiming to have this fixed in a client update on Tuesday.
CCP Veritas should petition to change his name. "CCP Delivers"
Thanks for talking with us~ --- Where we're going, we won't need eyes to see. |
Esira Stardust
Minmatar
|
Posted - 2011.08.05 06:10:00 -
[147]
Originally by: CCP Veritas Good news folks, the right guy to fix the problem is back from vacation and we're aiming to have this fixed in a client update on Tuesday.
Thank you for the feedback!
|
Mag's
the united Negative Ten.
|
Posted - 2011.08.05 06:27:00 -
[148]
Originally by: CCP Veritas Good news folks, the right guy to fix the problem is back from vacation and we're aiming to have this fixed in a client update on Tuesday.
Great news, thanks.
Originally by: CCP Zulu Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Alissa Solette
|
Posted - 2011.08.05 07:14:00 -
[149]
Originally by: Miilla
Remove FOCUS from the overview window fixes most problems.
It is annoying as hell as CCP think you want to use the KEYBOARD when the overview has FOCUS.
All because everybody cried to control eve via the keyboard, yeah, makes botting easier to just use SENDKEY doesnt it, that is why they cried for it (and got it) :)
Now the people that actually play eve, get the pain, so botters can easier control Eve via the keyboard controls.
Anyone who likes to be efficient will want to use key bindings instead of having to click crappy little icons somewhere on the screen.
No wonder you need a bot to succeed at EVE if you think using your mouse is better then using key bindings.
Sadly the key bindings system in EVE is pretty much as bad as it could possibly be. It's like CCP tried to make is as crappy as possible so it fits with the rest of the UI or something.
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Gnulpie
Minmatar Miner Tech
|
Posted - 2011.08.05 07:40:00 -
[150]
Originally by: CCP Veritas Good news folks, the right guy to fix the problem is back from vacation and we're aiming to have this fixed in a client update on Tuesday.
This man deserves a medal! Yay!!
CCP Veritas = best Veritas
|
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Shasz
Royal Black Watch Highlanders Warped Aggression
|
Posted - 2011.08.05 10:13:00 -
[151]
Originally by: CCP Veritas Good news folks, the right guy to fix the problem is back from vacation and we're aiming to have this fixed in a client update on Tuesday.
Fantastic news!
Thanks for your continued feedback in this thread!
CCP Veritas Omnia Vincit! ___________________________________
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Mary Astell
|
Posted - 2011.08.08 17:38:00 -
[152]
When can we expect some patch notes for tomorrow?
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Abrazzar
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Posted - 2011.08.08 17:41:00 -
[153]
Originally by: Mary Astell When can we expect some patch notes for tomorrow?
Here:
Quote: Client Update #5 for Incarna 1.0.1, released August 9, 2011
User Interface
Using a shortcut will no longer cause the action bound to any of the modifier keys to activate. No more locking targets when you try to ctrl-space!
Server changes, released August 9, 2011
API
Error results now have different cachedUntil timers depending on the type of error. An error below 200 is cached for 12 hours. 200-300 is cached for a day, and 500-600 is cached for 15 minutes.
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Shasz
Royal Black Watch Highlanders Warped Aggression
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Posted - 2011.08.08 18:24:00 -
[154]
That addresses part of the issue.
Hopefully the example issues with 2 clients, or pressing the CTRL key before Eve's window has focus are also fixed. ___________________________________
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Grey Stormshadow
Starwreck Industries
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Posted - 2011.08.08 19:26:00 -
[155]
I will wait and see before saying thank you. However if ctrl and alt no longer perform actions on "key down" and nothing else gets broken, you will have 50% from my gratitude.
Another 50% you will get when it becomes possible to disable "select item from over view and press shortcut key afterwards to perform action"-feature from options.
--- This is one of the moments where we look at what CCP does and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change |
Mary Astell
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Posted - 2011.08.09 14:56:00 -
[156]
Edited by: Mary Astell on 09/08/2011 15:02:34 Is CCP aware that the patch today was to fix a singe issue that it did not fix?
The behaviour of the CTRL modifier key seems to be the same today as it was yesterday. I can feel the rage building inside............................................
EDIT - well maybe theres a subtle difference, in that it targets on the upstroke instead of the downstroke. This still means that it attemps to target everything twice, once on the mouse click and once again when letting go of CTRL.. What a botch job.
Return CTRL to a simple modifier, **** your idiotic short-cuts.
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Abrazzar
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Posted - 2011.08.09 15:17:00 -
[157]
Originally by: Mary Astell Edited by: Mary Astell on 09/08/2011 15:02:34 Is CCP aware that the patch today was to fix a singe issue that it did not fix?
The behaviour of the CTRL modifier key seems to be the same today as it was yesterday. I can feel the rage building inside............................................
EDIT - well maybe theres a subtle difference, in that it targets on the upstroke instead of the downstroke. This still means that it attemps to target everything twice, once on the mouse click and once again when letting go of CTRL.. What a botch job.
Return CTRL to a simple modifier, **** your idiotic short-cuts.
I can confirm this. While having this overview in focus (white border) and an object selected, releasing ctrl will initiate targeting instead of only being initiated on ctrl-click.
Good thing I reserved my gratitude for the moment it should have been fixed, instead of the moment the promise for a fix was made.
What they do, not what they say, obviously. --------
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Mary Astell
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Posted - 2011.08.09 15:56:00 -
[158]
Edited by: Mary Astell on 09/08/2011 15:57:01 While having two clients and two monitors, i used to be able to move from one screen to the other with CTRL held down and lock from each overview WITHOUT having to release the CTRL key to click on the alternate client to make it 'focus'.
A dozen game-breaking bugs, no-content content, two weeks of waiting for a fix that didnt fix.
Ive never said it before, but im not going to continue to pay for a game just so you guys can progressively make it worse by breaking things that were fine as they were. Be it the functionality of the hanger, or the simple CTRL key.
The last two months have lead me to believe that CCP is completely inept and have no interest in the game and just want to farm their clients pockets by selling worthless tat.
Is ther NOTHING you cannot completely **** up? /rant.
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Newt Rondanse
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Posted - 2011.08.09 16:07:00 -
[159]
WoW gets it right.
Step up your game, CCP. Don't let those pretenders show you up.
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Grey Stormshadow
Starwreck Industries
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Posted - 2011.08.09 16:29:00 -
[160]
Edited by: Grey Stormshadow on 09/08/2011 16:31:50
Originally by: Grey Stormshadow I will wait and see before saying thank you. However if ctrl and alt no longer perform actions on "key down" and nothing else gets broken, you will have 50% from my gratitude.
Another 50% you will get when it becomes possible to disable "select item from over view and press shortcut key afterwards to perform action"-feature from options.
Ok so now the patch has been deployed and I've played few missions. The main problem with modifier keys has been fixed. They no longer activate on keydown if some shortcut has been assigned directly to them. I want to thank you for fixing this game breaking bug.
However option to disable feature which "allows" you to perform action to item which is currently selected from overview - is still missing. This is not game breaking but still annoying feature for people who use mainly keyboard + mouse to play. It would be really awesome to have following option box -> "X" do not forward shortcut actions to preselected overview item. This would bring the functionality back to the level it was before the UI "fix".
Anyways thanks for the patch. It was a good one.
--- This is one of the moments where we look at what CCP does and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change |
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Shasz
Royal Black Watch Highlanders Warped Aggression
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Posted - 2011.08.09 16:42:00 -
[161]
Originally by: Mary Astell Edited by: Mary Astell on 09/08/2011 15:57:01 While having two clients and two monitors, i used to be able to move from one screen to the other with CTRL held down and lock from each overview WITHOUT having to release the CTRL key to click on the alternate client to make it 'focus'.
A dozen game-breaking bugs, no-content content, two weeks of waiting for a fix that didnt fix.
I'm still at work - but really, they didn't fix this? They only swapped the key-down vs. key-up part and called it a day?
Le sigh.
___________________________________
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Shasz
Royal Black Watch Highlanders Warped Aggression
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Posted - 2011.08.10 09:51:00 -
[162]
Update:
STILL BROKEN!
Of three symptoms, that could ALL have been fixed by making the CTRL key a modifier key again, you fixed 1/3.
Fixed: Ctrl no longer accidentally targets things when used in conjunction with other Ctrl+key hotkeys.
BROKEN: Use Ctrl+hotkey combo (Ctrl+space to stop). Keep Ctrl pressed - Ctrl+click combo to target on overview. Targetting FAILS! (You have to release and re-press Ctrl key. why?)
BROKEN: Some other window (like this browser) has windows focus, but you can see your overview on another monitor. Hit Ctrl key, then click on overview. Targetting FAILS!
Please fix! One right fix, with actual testing afterward to verify all the symptoms were gone, is all it takes. Make the Ctrl key a modifier key again - Please! ___________________________________
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