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Lady Ayeipsia
Red Federation RvB - RED Federation
340
|
Posted - 2012.09.19 13:07:00 -
[1] - Quote
Assuming 3 hours of game play in a day, what level of t2 fitted t1 hulls do you feel the following hi sec careers should earn isk wise? (basically wondering how much isk grinding do you think each career path should you have to do to cover in pvp expenses)
Average Level 4 mission runner (this means battleship, average skills) Low skill retriever miner High skill hulk/mac miner Planet interaction specialist only (assume a full 24 hour planet cycle) T1 manufacturer T2 manufacturer Incursion runner
In other word: Average lvl 4 missioner: 2 t2 fitted cruisers in a day Low skill miner: 1 t2 fitted frig High skill miner: 1 t2 fitted cruiser Pi: 1 t2 fitted frig T1 manufacture: 1 t2 fitted frig every 2 days T2 mod: 1 t2 fitted cruiser Incursion runner: no clue. |

TheGunslinger42
Bite Me inc Elysian Empire
383
|
Posted - 2012.09.19 13:09:00 -
[2] - Quote
hisec activities should only cover the cost of merlin hulls, maybe a caracal.
|

Skippermonkey
Tactical Knightmare
1415
|
Posted - 2012.09.19 13:13:00 -
[3] - Quote
posting in a stealth nerf lvl4 missions thread TK is recruiting |

rodyas
Tie Fighters Inc
743
|
Posted - 2012.09.19 13:13:00 -
[4] - Quote
It should only cover T1 hulls.
titans and dreadnoughts. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Robert De'Arneth
45
|
Posted - 2012.09.19 13:23:00 -
[5] - Quote
I can only speak for myself, but I make as much as the effort I put in. That is the way it should work, if someone can make 200 mil in that 3 hours, they deserve it. If someone makes 20 mil in that 3 hours, they deserve it. |

highonpop
Eve Liberation Force Fatal Ascension
310
|
Posted - 2012.09.19 13:26:00 -
[6] - Quote
You get out what you put in.
ISK/hr concept should be shot in the face.
http://www.soundboard.com/sb/Very%20best%20of%20Makalu%20Zarya
R.I.P Vile Rat http://evemaps.dotlan.net/live/Outpost/Rename/2012-09-12 |

Riot Girl
Perkone Caldari State
113
|
Posted - 2012.09.19 14:06:00 -
[7] - Quote
CCP probably want people in high sec to earn enough isk to pay for plex. Some people feel high sec profits are too high, but those high sec profits are what keeps CCP in business. |

Josef Djugashvilis
The Scope Gallente Federation
586
|
Posted - 2012.09.19 14:10:00 -
[8] - Quote
Skippermonkey wrote:posting in a stealth nerf lvl4 missions thread
Stealth?
More like a Blunderbuss. You want fries with that? |

highonpop
Eve Liberation Force Fatal Ascension
311
|
Posted - 2012.09.19 15:05:00 -
[9] - Quote
Riot Girl wrote:CCP probably want people in high sec to earn enough isk to pay for plex. Some people feel high sec profits are too high, but those high sec profits are what keeps CCP in business.
I know several nullsec people who rat there faces off to plex their accounts. I would say just as many people from nullsec PLEX tehir accounts than highsec. Especially when you can rat for just a few hours in nullsec and buy a PLEX and they do this for 2 or 3 accounts
http://www.soundboard.com/sb/Very%20best%20of%20Makalu%20Zarya
R.I.P Vile Rat http://evemaps.dotlan.net/live/Outpost/Rename/2012-09-12 |

Karn Dulake
Sad Flutes
870
|
Posted - 2012.09.19 15:06:00 -
[10] - Quote
Posting in a nerf everything Highsec related so i have more targets in lowsec thread I dont normally troll, but when i do i do it on General Discussion. |

Trin Xi
279
|
Posted - 2012.09.19 15:11:00 -
[11] - Quote
Karn Dulake wrote:Posting in a nerf everything Highsec related so i have more targets in lowsec thread Posting in a "'Toasters Gonna 'Toast" thread. |

Riot Girl
Perkone Caldari State
113
|
Posted - 2012.09.19 15:21:00 -
[12] - Quote
highonpop wrote:I know several nullsec people who rat there faces off to plex their accounts. I would say just as many people from nullsec PLEX tehir accounts than highsec. Especially when you can rat for just a few hours in nullsec and buy a PLEX and they do this for 2 or 3 accounts
Cool, I guess.
|

Chimpy B
The Philosophy Of Two
12
|
Posted - 2012.09.19 15:24:00 -
[13] - Quote
I wish I had time to play for 3 hours a day! |

Silk daShocka
Lawn Dart Industries
9
|
Posted - 2012.09.19 15:26:00 -
[14] - Quote
In terms of fitted ships lost per day, what do you think low sec and/or null sec income should cover? |

Jim Era
3214
|
Posted - 2012.09.19 15:27:00 -
[15] - Quote
Hey guys I am really hungry and I don't really think I want Subway today. Was thinking of getting like, mexican food, or maybe a burger?
Throw some suggestions my way, (no veggies) |

TheGunslinger42
Bite Me inc Elysian Empire
385
|
Posted - 2012.09.19 15:28:00 -
[16] - Quote
Riot Girl wrote:CCP probably want people in high sec to earn enough isk to pay for plex. Some people feel high sec profits are too high, but those high sec profits are what keeps CCP in business.
It should be impossible to make enough isk for plex in hisec imo. Having the safest activities in game generate enough isk to plex your characters goes against the risk-vs-reward ethos of EVE Online.
Besides, it's a stupid goal anyway, because look what happened when incursionfaucets were introduced: Plex prices jumped. |

iskflakes
Magnets Inc.
64
|
Posted - 2012.09.19 15:28:00 -
[17] - Quote
Highsec income should be 3,000,000 ISK per day regardless of activity, and T2 hulls or anything larger than a cruiser should be banned. Track your wealth with EVE Stats: https://ohheck.co.uk/EVEStats/home.php |

Riot Girl
Perkone Caldari State
114
|
Posted - 2012.09.19 15:29:00 -
[18] - Quote
Don't get Mexican food it will give you food poisoning. |

Riot Girl
Perkone Caldari State
114
|
Posted - 2012.09.19 15:33:00 -
[19] - Quote
TheGunslinger42 wrote:It should be impossible to make enough isk for plex in hisec imo. Having the safest activities in game generate enough isk to plex your characters goes against the risk-vs-reward ethos of EVE Online. But it doesn't go against the profitable business ethos of CCP.
Quote:Besides, it's a stupid goal anyway, because look what happened when incursionfaucets were introduced: Plex prices jumped. CCP want plex prices to jump. Higher plex prices means more people are inclined to buy plex. If plex was unavailable to high-sec players, the price of plex would drop to 250m each. No-one would but plex, they'd just paypal isk from Johnny Chinese instead. |

highonpop
Eve Liberation Force Fatal Ascension
312
|
Posted - 2012.09.19 15:36:00 -
[20] - Quote
iskflakes wrote:Highsec income should be 3,000,000 ISK per day regardless of activity, and T2 hulls or anything larger than a cruiser should be banned.
So, highsec dwellers should just be paid a flat rate no matter what they do?
uh..... no. You would have people parking alts in highsec just to get the income and never undock
http://www.soundboard.com/sb/Very%20best%20of%20Makalu%20Zarya
R.I.P Vile Rat http://evemaps.dotlan.net/live/Outpost/Rename/2012-09-12 |

Din Chao
Ministry of War Amarr Empire
107
|
Posted - 2012.09.19 15:52:00 -
[21] - Quote
TheGunslinger42 wrote:Riot Girl wrote:CCP probably want people in high sec to earn enough isk to pay for plex. Some people feel high sec profits are too high, but those high sec profits are what keeps CCP in business. It should be impossible to make enough isk for plex in hisec imo. Having the safest activities in game generate enough isk to plex your characters goes against the risk-vs-reward ethos of EVE Online. Besides, it's a stupid goal anyway, because look what happened when incursionfaucets were introduced: Plex prices jumped. So no station trading?
And can someone link me to this "ethos of EVE Online" |

Seminole Sun
Hell's Librarians Darkmatter Initiative
1
|
Posted - 2012.09.19 16:00:00 -
[22] - Quote
Lady Ayeipsia wrote:Assuming 3 hours of game play in a day, what level of t2 fitted t1 hulls do you feel the following hi sec careers should earn isk wise? (basically wondering how much isk grinding do you think each career path should you have to do to cover in pvp expenses)
Average Level 4 mission runner (this means battleship, average skills) Low skill retriever miner High skill hulk/mac miner Planet interaction specialist only (assume a full 24 hour planet cycle) T1 manufacturer T2 manufacturer Incursion runner
In other word: Average lvl 4 missioner: 2 t2 fitted cruisers in a day Low skill miner: 1 t2 fitted frig High skill miner: 1 t2 fitted cruiser Pi: 1 t2 fitted frig T1 manufacture: 1 t2 fitted frig every 2 days T2 mod: 1 t2 fitted cruiser Incursion runner: no clue.
I thought this was a well thought out question that (apparently) no one wanted to bother answering honestly... So here goes (with one change, I will give mine in terms of PLEX because I think it's a better standard).
Lvl 4 Mission Runner: 50 hours for Plex (roughly one month at 2 hours per night 5 nights a week) Low Skill Miner: 75 hours for Plex High Skill Miner: 40 hours for Plex PI: 2 Months for Plex (per character... so if you want to fully train up all three of your alts and dedicate your life to PI, you could plex your account at about a 2/3 ratio) T1 Manufacturer: 2 months for Plex T2 Manufacturer: slightly less than 1 month per plex Incursion runner: no idea Faction Warfare: 1.5 months for Plex Null-Sec Ratter: 1/2 months for Plex (recognizing that NOONE in null-sec spends all their time ratting)
Essentially, Plexing your account should be hard but not impossible unless you play more than "casually" (which I set as 2 hours per night, 5 nights per week).
|

Arcosian
EntroPrelatial Industria EntroPraetorian Aegis
22
|
Posted - 2012.09.19 16:02:00 -
[23] - Quote
Lady Ayeipsia wrote:Assuming 3 hours of game play in a day, what level of t2 fitted t1 hulls do you feel the following hi sec careers should earn isk wise? (basically wondering how much isk grinding do you think each career path should you have to do to cover in pvp expenses)
Average Level 4 mission runner (this means battleship, average skills) Low skill retriever miner High skill hulk/mac miner Planet interaction specialist only (assume a full 24 hour planet cycle) T1 manufacturer T2 manufacturer Incursion runner
In other word: Average lvl 4 missioner: 2 t2 fitted cruisers in a day Low skill miner: 1 t2 fitted frig High skill miner: 1 t2 fitted cruiser Pi: 1 t2 fitted frig T1 manufacture: 1 t2 fitted frig every 2 days T2 mod: 1 t2 fitted cruiser Incursion runner: no clue.
That makes no sense. You should earn what you put in and essentially restricting the amount of isk one can earn per day would ruin the economy. I see this topic as a "nerf highsec income" thread but it seems to me like almost all "L33t" 0.0 PVPer have highsec alts for indy/trade stuff so nerfing highsec would indirectly hurt their income as awell.
If you want highsec to be brought in line with 0.0 income how about CCP fix the FW "exploit" or nerf 0.0 anoms to make them as profitable as L4. Yep that's right I said it. Easily making 60-90mil/hr running anoms in complete safety aka NAP fest 0.0 seems more carbearish to me than flying around highsec with all the "L33t 0.0 pvper" ganking industrials and mission boats.  |

Soundwave Plays Diablo
Royal Amarr Institute Amarr Empire
131
|
Posted - 2012.09.19 16:05:00 -
[24] - Quote
TheGunslinger42 wrote:Riot Girl wrote:CCP probably want people in high sec to earn enough isk to pay for plex. Some people feel high sec profits are too high, but those high sec profits are what keeps CCP in business. It should be impossible to make enough isk for plex in hisec imo. Having the safest activities in game generate enough isk to plex your characters goes against the risk-vs-reward ethos of EVE Online. Besides, it's a stupid goal anyway, because look what happened when incursionfaucets were introduced: Plex prices jumped.
So, let me Show you how terrible your idea is;
500 mil isk/160 hours = 3,125,000 misk per hour.
So no fuckin way did you think that out.
Also, I hate hearing about there's no risk vs reward in hisec.
I started out in a frig mining and doing level 1's. Absolutely minimal reward. Huge risk. Dessies didn't do it for me so moved on to cruiser. Slightly less risk, reward is still negligible. Then BC. At least you can't get solo'd if you don't react to aggression now, but anyone can stop you from mining, and can totally ninja your missions. Then finally you get your battleship and after a year of skilling you can make great loot in hisec. Where you can be taken out by any 4 asshats that know what they are doing. |

Arcosian
EntroPrelatial Industria EntroPraetorian Aegis
22
|
Posted - 2012.09.19 16:13:00 -
[25] - Quote
TheGunslinger42 wrote:Riot Girl wrote:CCP probably want people in high sec to earn enough isk to pay for plex. Some people feel high sec profits are too high, but those high sec profits are what keeps CCP in business. It should be impossible to make enough isk for plex in hisec imo. Having the safest activities in game generate enough isk to plex your characters goes against the risk-vs-reward ethos of EVE Online. Besides, it's a stupid goal anyway, because look what happened when incursionfaucets were introduced: Plex prices jumped. And lol ratting in carriers or PIMP fit faction BS 24/7 in NAP fest 0.0 is very dangerous.
|

Seminole Sun
Hell's Librarians Darkmatter Initiative
1
|
Posted - 2012.09.19 16:29:00 -
[26] - Quote
Arcosian wrote:That makes no sense. You should earn what you put in and essentially restricting the amount of isk one can earn per day would ruin the economy. I see this topic as a "nerf highsec income" thread but it seems to me like almost all "L33t" 0.0 PVPer have highsec alts for indy/trade stuff so nerfing highsec would indirectly hurt their income as awell. If you want highsec to be brought in line with 0.0 income how about CCP fix the FW "exploit" or nerf 0.0 anoms to make them as profitable as L4. Yep that's right I said it. Easily making 60-90mil/hr running anoms in complete safety aka NAP fest 0.0 seems more carbearish to me than flying around highsec with all the "L33t 0.0 pvper" ganking industrials and mission boats. 
That's not what she was saying. In fact, by putting it in terms of ships she was trying to take the "isk" issue out of it. Absolutely you should get out of it what you put in. But the question is, "how much work should you need for a specific amount of reward".
I think it's fair to also ask, "How fast should you accrue wealth from ganking?"
Should 10 hours of ganking (and the commensurate time repairing your sec status) result in 1 plex? 1/3 a plex? A net loss in wealth? It's a fair question.
Likewise, it's a fair question to say, "What is the appropriate rate of wealth gain (defining wealth in a non-isk way) for various hi-sec activities?"
Ultimately, the market can determine certain items but because of certain factors (direct ISK injected due to missions and rats, for example) CCP has established ratios that cannot be altered by the market. I think this thread gets to the heart of the question:
Are the ratios of reward accurate? Is the bounty curve on rats what it should be? Are the directly injected ISK rewards from missions where they should be?
That's a perfectly valid question to ask. |

Silk daShocka
Lawn Dart Industries
9
|
Posted - 2012.09.19 16:32:00 -
[27] - Quote
How come ganking freighters in high sec isn't on the list? Isn't that a source of high sec income? |

Seminole Sun
Hell's Librarians Darkmatter Initiative
1
|
Posted - 2012.09.19 16:50:00 -
[28] - Quote
Silk daShocka wrote:How come ganking freighters in high sec isn't on the list? Isn't that a source of high sec income?
I read the intent as being to include all sources of hi-sec income
So Datacore aggregation hi-sec ganking etc
SHOULD be on the list
my two cents: 3 months of 3 alts doing datacores should result in a plex hi-sec ganking: I don't know enough to know the ratio of "ganking time" vs. "repair security standing time" that's needed but I think this one will ultimately just have to be market driven. If you can gank a freighter with 5 billion in profit then you've got your plex and ultimately the carebears will decide how often a lonely freighter with 10 billion in stuff (half is destroyed) comes through Uedama / Niarja. |

Karl Hobb
Stellar Ore Refinery and Crematorium
555
|
Posted - 2012.09.19 17:04:00 -
[29] - Quote
Posting in a ... thread. Nothing Found |

Kult Altol
Republican Industries Epsilon Fleet
93
|
Posted - 2012.09.19 19:02:00 -
[30] - Quote
Robert De'Arneth wrote:I can only speak for myself, but I make as much as the effort I put in. That is the way it should work, if someone can make 200 mil in that 3 hours, they deserve it. If someone makes 20 mil in that 3 hours, they deserve it.
Ugh gross, I'm entitled to others isk.
A narrow mind is a focused mind. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
1090
|
Posted - 2012.09.19 19:15:00 -
[31] - Quote
3 hours of work in highsec might be worth 10 mil. Maybe...
|

Sakiya Shiratori
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.09.19 20:26:00 -
[32] - Quote
Having a basic understanding of economy is apparantly not a requirement to play this game..
You don't control the market by limiting the available funds. What happens is that anything that can be used in High sec will plumit in price while the buying power will remain the same.
Nullsec players will get a cheap supply of ships though. LIke when a scandinavian travels to Africa and realise that his pocketchange is enough to buy a small village. Sounds fun right? Everything up to BS will have basically no value.
Only then will you realise that it isn't fun to shoot at stuff that doesn' t cry. Have fun |

Seminole Sun
Hell's Librarians Darkmatter Initiative
2
|
Posted - 2012.09.19 20:37:00 -
[33] - Quote
Sakiya Shiratori wrote:Having a basic understanding of economy is apparantly not a requirement to play this game..
You don't control the market by limiting the available funds. What happens is that anything that can be used in High sec will plumit in price while the buying power will remain the same.
Nullsec players will get a cheap supply of ships though. LIke when a scandinavian travels to Africa and realise that his pocketchange is enough to buy a small village. Sounds fun right? Everything up to BS will have basically no value.
Only then will you realise that it isn't fun to shoot at stuff that doesn' t cry. Have fun
The very nature of the OP shows that they understood the basics of the economics. They weren't asking for proposed isk vs. time numbers. They were asking for ship vs. time numbers which is a completely valid construct (I happen to think Plex vs. time is a BETTER indicator but whatever).
The vitriol on this thread is very odd to me as it seemed to be a perfectly valid question.
Ultimately, the question of how much is mining worth is fairly well answered by game mechanics. I can mine xx% of the minerals needed for a cruiser every hour. Therefore mining is worth yy cruisers / hour. That's fairly straighforward. ISK per hour rewards are also established by game mechanic but largely from lvl 4 missions and ratting (the major isk faucets in the game IIRC).
Most everything else is set by the market.
So the question becomes, what values should CCP try to navigate towards? What's wrong with that question? |

Tiger Would
EoE-Group
3055
|
Posted - 2012.09.19 20:41:00 -
[34] - Quote
Ah another shanty town inhabitant that could not root inside the fold of civil Empire Space. But now, in slavery of his warlord he is in the poorhouse and logically does not look for the real problem within his soul.
Of course our supreme level of living in this civilized area called Empire Space is the fault of his complete failure as a immortal pod pilot.
It is sad enough, lets just nod in compassion for this lost soul...before we send him back to the gutter of New Eden to live out the rest of his eternal pod pilot life.
Once you think you have it all, you-áhave actually become-áignorant towards everything else.
T. Would |

Methesda
Tribal Liberation Force Minmatar Republic
33
|
Posted - 2012.09.19 22:49:00 -
[35] - Quote
Silk daShocka wrote:How come ganking freighters in high sec isn't on the list? Isn't that a source of high sec income?
If you turn your portraits body to your right a bit Silk, so that your shoulder comes out of that shadow, we'll all see the chip on your shoulder so much easier, and you wouldn't have to post. |

Tarn Kugisa
Infinite Covenant Tribal Band
139
|
Posted - 2012.09.19 23:02:00 -
[36] - Quote
It's called fun/hr or fun/ISK
never not fun/hr  I Endorse this Product and/or Service Source Recorder-esque tool for EVE |

TheGunslinger42
Bite Me inc Elysian Empire
389
|
Posted - 2012.09.20 09:25:00 -
[37] - Quote
Arcosian wrote:And lol ratting in carriers or PIMP fit faction BS 24/7 in NAP fest 0.0 is very dangerous. 
Carebear fallacy #3928: Nullsec is not dangerous (then why aren't YOU out ratting there, mr carebear?)
|

John Ratcliffe
Sausy Sausages
26
|
Posted - 2012.09.20 09:45:00 -
[38] - Quote
Just use real money to pay for accounts and buy ships. Gypsies  The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

Arec Bardwin
755
|
Posted - 2012.09.20 09:51:00 -
[39] - Quote
Lady Ayeipsia wrote:in terms of fitted ships lost per day, what do you think hi sec income shoukd cover? ONE MIRRION ISK! |

John Ratcliffe
Sausy Sausages
26
|
Posted - 2012.09.20 09:53:00 -
[40] - Quote
TheGunslinger42 wrote:[quote=Riot Girl]CCP probably want people in high sec to earn enough isk to pay for plex. Some people feel high sec profits are too high, but those high sec profits are what keeps CCP in business.
What a stupid attitude. I really don't understand this ******** idea that Hi-Sec must be crap because it's safe. Why should they lose their ships to tard griefers who can't get their fun any other way?
If it was up to me, there would be NO griefing of ANY kind in Hi-Sec. No suiciding, no can flipping, no scamming - nothing. Hi-Sec isn't Hi-Sec enough IMHO. Going to Low-Sec or Null should be a concious decision, and I don't accept that the rewards in Hi-Sec should be poor just because there's less danger. The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

Riot Girl
Perkone Caldari State
115
|
Posted - 2012.09.20 09:58:00 -
[41] - Quote
Was that post aimed at me or are you just ranting to yourself? I don't get it... You quoted someone else's post but only the part where he was quoting me and then you went on a rant about something irrelevant.
Anyway in response to your rant, people get shot in busy city centres in broad daylight all the time. Making it illegal and having police on patrol doesn't stop it from happening and that is how it is in Eve. |

William Walker
House Aratus Fatal Ascension
87
|
Posted - 2012.09.20 10:02:00 -
[42] - Quote
John Ratcliffe wrote:[quote=TheGunslinger42]If it was up to me, there would be NO griefing of ANY kind in Hi-Sec. No suiciding, no can flipping, no scamming - nothing. Hi-Sec isn't Hi-Sec enough IMHO. Going to Low-Sec or Null should be a concious decision, and I don't accept that the rewards in Hi-Sec should be poor just because there's less danger.
Luckily it is not up to you. That would be horrid. |

Plaude Pollard
Crimson Cartel
82
|
Posted - 2012.09.20 10:27:00 -
[43] - Quote
Skippermonkey wrote:posting in a stealth nerf lvl4 missions thread You mean a stealth Nerf High-sec thread, right. New to EVE? Want to learn? The Crimson Cartel will train you in the fields of your choice. Mainly active in EU afternoons and evenings. Contact me for more info. |

John Ratcliffe
Sausy Sausages
26
|
Posted - 2012.09.20 10:31:00 -
[44] - Quote
William Walker wrote:Luckily it is not up to you. That would be horrid.
For you perhaps. Which tells me all I need to know about you. The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

John Ratcliffe
Sausy Sausages
26
|
Posted - 2012.09.20 10:32:00 -
[45] - Quote
Riot Girl wrote:Was that post aimed at me or are you just ranting to yourself? I don't get it... You quoted someone else's post but only the part where he was quoting me and then you went on a rant about something irrelevant.
Anyway in response to your rant, people get shot in busy city centres in broad daylight all the time. Making it illegal and having police on patrol doesn't stop it from happening and that is how it is in Eve.
No, it was aimed at Gunslinger and my post is relevant to his post if you bother to read it.
The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

Riot Girl
Perkone Caldari State
115
|
Posted - 2012.09.20 10:38:00 -
[46] - Quote
Okay, your formatting was confusing. |

Lord Zim
1513
|
Posted - 2012.09.20 10:39:00 -
[47] - Quote
John Ratcliffe wrote:What a stupid attitude. I really don't understand this ******** idea that Hi-Sec must be crap because it's safe. Why should they lose their ships to tard griefers who can't get their fun any other way? A large portion of us aren't saying "hisec must be crap", we're just saying "hisec is too good right now", as is evidenced by a large portion of nullsec running L4s instead of ratting in nullsec (well, they would've been, if it hadn't been for the FW farmville we've got going now).
John Ratcliffe wrote:If it was up to me, there would be NO griefing of ANY kind in Hi-Sec. No suiciding, no can flipping, no scamming - nothing. Hi-Sec isn't Hi-Sec enough IMHO. Good thing it isn't up to you then, isn't it?
John Ratcliffe wrote:Going to Low-Sec or Null should be a concious decision, and I don't accept that the rewards in Hi-Sec should be poor just because there's less danger. There's less danger, there's less effort ... gee, I wonder why there needs to be some adjustment downwards of hisec ... Cyno's lit, bridge is up, but one pilotn++ won't be jumping home. |

John Ratcliffe
Sausy Sausages
26
|
Posted - 2012.09.20 10:43:00 -
[48] - Quote
Lord Zim wrote:[Good thing it isn't up to you then, isn't it?
No. It's not good at all.
Quote:There's less danger, there's less effort ... gee, I wonder why there needs to be some adjustment downwards of hisec ...
You've got it twisted. Hi-Sec rewards are fine as it. Perhaps the rewards in Null need to be increased to reflect the risk?
The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

Riot Girl
Perkone Caldari State
115
|
Posted - 2012.09.20 10:52:00 -
[49] - Quote
What if the highest rewards were in low sec instead of null sec? This way anyone who wants the best rewards will be prey to the pirates. |

Barrogh Habalu
Imperial Shipment Amarr Empire
10
|
Posted - 2012.09.20 11:09:00 -
[50] - Quote
John Ratcliffe wrote:For you perhaps. Which tells me all I need to know about you. I hope you're trolling. I really hope.
I don't like people calling ridiculous things like "make high sec bringing 0 isk/hour". But I don't like the idea of hisec being glorified game menu either.
If you want CCP game with consensual-only sandbox content, wait for WoD, because in EVE you express consent by installing the game. I'm not crying that people shoot me in Unreal while all I want to do is enjoy landscapes.
Riot Girl wrote:What if the highest rewards were in low sec instead of null sec? This way anyone who wants the best rewards will be prey to the pirates.
Then lowsec will be new null for the most part. It doesn't really matter than alliances will have to bring some of their ships from actual null. |

Herr Hammer Draken
Imperial Academy Amarr Empire
107
|
Posted - 2012.09.20 11:11:00 -
[51] - Quote
This whole thread is stupid in the extreme. Scaming in high sec pays out 100 times as much isk as any other legal activity does. And yet not one mention about scams in this thread. Now if you propose to limit scaming in high sec then you will really see an uproar of epic proportions. Which makes this whole thread null and void IMHO.
So in the end you get what ever you can earn in high sec or low or null. Every player in EVE has the same choice and ability to play in any of these areas. As such nobody is being restricted or singled out or prevented from their earning power. Markets swing and change over time. The player has to swing with the times. Failure to do so and expecting CCP to change the game to your particular favor is just wrong.
Adapt or do not and then the failure is of your own making. Herr Hammer Draken "The Amarr Prophet" |

John Ratcliffe
Sausy Sausages
30
|
Posted - 2012.09.20 11:12:00 -
[52] - Quote
Barrogh Habalu wrote:I hope you're trolling. I really hope.
Nope. The attitude of a large number of players in this game sucks. I've never known a game community like this ever.
Quote:I don't like people calling ridiculous things like "make high sec bringing 0 isk/hour". But I don't like the idea of hisec being glorified game menu either.
If you want CCP game with consensual-only sandbox content, wait for WoD, because in EVE you express consent by installing the game. I'm not crying that people shoot me in Unreal while all I want to do is enjoy landscapes.
You're hardly comparing like with like are you?
The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

John Ratcliffe
Sausy Sausages
30
|
Posted - 2012.09.20 11:14:00 -
[53] - Quote
Herr Hammer Draken wrote:This whole thread is stupid in the extreme. Scaming in high sec pays out 100 times as much isk as any other legal activity does. And yet not one mention about scams in this thread. Now if you propose to limit scaming in high sec then you will really see an uproar of epic proportions. Which makes this whole thread null and void IMHO.
So in the end you get what ever you can earn in high sec or low or null. Every player in EVE has the same choice and ability to play in any of these areas. As such nobody is being restricted or singled out or prevented from their earning power. Markets swing and change over time. The player has to swing with the times. Failure to do so and expecting CCP to change the game to your particular favor is just wrong.
Adapt or do not and then the failure is of your own making.
An uproar from players who can't get cash legitimately in Hi-Sec is not something I care about. Let them move to Low/Null and scam each other stupid.
It has nothing to do with adaptation.
The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

Barrogh Habalu
Imperial Shipment Amarr Empire
10
|
Posted - 2012.09.20 11:14:00 -
[54] - Quote
John Ratcliffe wrote:You're hardly comparing like with like are you? Sounds ridiculous, right? Just like the idea of completely safe hisec. |

Herr Hammer Draken
Imperial Academy Amarr Empire
107
|
Posted - 2012.09.20 11:16:00 -
[55] - Quote
John Ratcliffe wrote:Herr Hammer Draken wrote:This whole thread is stupid in the extreme. Scaming in high sec pays out 100 times as much isk as any other legal activity does. And yet not one mention about scams in this thread. Now if you propose to limit scaming in high sec then you will really see an uproar of epic proportions. Which makes this whole thread null and void IMHO.
So in the end you get what ever you can earn in high sec or low or null. Every player in EVE has the same choice and ability to play in any of these areas. As such nobody is being restricted or singled out or prevented from their earning power. Markets swing and change over time. The player has to swing with the times. Failure to do so and expecting CCP to change the game to your particular favor is just wrong.
Adapt or do not and then the failure is of your own making. An uproar from players who can't get cash legitimately in Hi-Sec is not something I care about. Let them move to Low/Null and scam each other stupid. It has nothing to do with adaptation.
And yet CCP allows scaming as a legit way to earn isk in eve. CCP supports it. So it is valid to this discussion even if you do not like it. Herr Hammer Draken "The Amarr Prophet" |

Abannan
Moira. Villore Accords
30
|
Posted - 2012.09.20 11:18:00 -
[56] - Quote
Should earn no more then mining copper ore in the woods |

Riot Girl
Perkone Caldari State
115
|
Posted - 2012.09.20 11:19:00 -
[57] - Quote
Scamming is legit, but it's not something CCP can regulate. There is no way for CCP to control the amount of isk someone can earn through scamming. |

Tiger Would
EoE-Group
3156
|
Posted - 2012.09.20 11:21:00 -
[58] - Quote
They are still at it ey....
Shanty town inbreds...........they will never appreciate the true supremacy of Empire Space citizens....
Once you think you have it all, you-áhave actually become-áignorant towards everything else.
T. Would |

Herr Hammer Draken
Imperial Academy Amarr Empire
107
|
Posted - 2012.09.20 11:22:00 -
[59] - Quote
Riot Girl wrote:Scamming is legit, but it's not something CCP can regulate. There is no way for CCP to control the amount of isk someone can earn through scamming.
Therefore this entire thread has no legs. Why limit earnings for legit trades when they can not or will not limit earnings for scams? Herr Hammer Draken "The Amarr Prophet" |

John Ratcliffe
Sausy Sausages
30
|
Posted - 2012.09.20 11:31:00 -
[60] - Quote
Barrogh Habalu wrote:There's nothing non-legimate about scamming. Refer to numerous CCP's commentaries.
Bizarre. A developer that actually condones it's players ripping other players off, but intervenes with NPC Police if the ripped off players tries to punch the scammer in the face for being a cnut.
I think CCP need to give their head a shake...
The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

Lord Zim
1513
|
Posted - 2012.09.20 11:32:00 -
[61] - Quote
John Ratcliffe wrote:You've got it twisted. Hi-Sec rewards are fine as it. Perhaps the rewards in Null need to be increased to reflect the risk? Well, if they increase such things as sales taxes, up manufacturing costs and other such minor things, then maybe the eve economy can actually take an increase in null rewards. The last few attempts CCP has tried to up the rewards in nullsec has been panic-nerfed within a few months, however. Cyno's lit, bridge is up, but one pilotn++ won't be jumping home. |

Riot Girl
Riot Club
115
|
Posted - 2012.09.20 11:46:00 -
[62] - Quote
Herr Hammer Draken wrote:Why limit earnings for legit trades when they can not or will not limit earnings for scams? There is no limit on how much you can earn through legit trades in high-sec either.
|

Riot Girl
Riot Club
115
|
Posted - 2012.09.20 11:49:00 -
[63] - Quote
John Ratcliffe wrote:intervenes with NPC Police if the ripped off players tries to punch the scammer in the face Punching people in the face is illegal, taking advantage of people's stupidity isn't. Sometimes.
|

Herr Hammer Draken
Imperial Academy Amarr Empire
107
|
Posted - 2012.09.20 11:53:00 -
[64] - Quote
Riot Girl wrote:Herr Hammer Draken wrote:Why limit earnings for legit trades when they can not or will not limit earnings for scams? There is no limit on how much you can earn through legit trades in high-sec either.
Duh! I suggest you read the title of the thread again and the op's opening statement. Herr Hammer Draken "The Amarr Prophet" |

Riot Girl
Riot Club
115
|
Posted - 2012.09.20 11:56:00 -
[65] - Quote
You're comparing scamming to mission running which is no more relevant than comparing high-sec trading to mission running. They are both ways of making isk in high-sec and they are both irrelevant to the subject of this topic. |

Herr Hammer Draken
Imperial Academy Amarr Empire
107
|
Posted - 2012.09.20 12:08:00 -
[66] - Quote
Well you can lead a horse to water and thats where it ends. Herr Hammer Draken "The Amarr Prophet" |

TharOkha
0asis Group
54
|
Posted - 2012.09.20 12:14:00 -
[67] - Quote
Dear nullsec whine-babies.. Tell me in what way is Hisec "safe-haven"? i think that current game mechanics is perfectly fine. You can gank, you can bump, you can wardec. For profit !!!. I agree that HS L4 missions should be slightly nerfed (no loot for example - no reprocesed rare minerals in hisec). But please. If you are not satisfied with your income, dont blame hisec dwellers. If someone is incopetent, its his fault (this also applies for hisec idiots who freight 20+B in freighter). By the way, most richiest players are in jita and believe me, they dond ***** L4 missions, they are ritch because they KNOW how to earn isk. And there is no way that main trade hub will be in the near future in low/null. Wallstreet is also on "hisec" manhattan, not in the middle of the f****g desert somewhere in Mexico. GÇ£If reality can destroy the dream, why shouldn't the dream destroy reality?GÇ¥ |

Doc Severide
Caldari Provisions Caldari State
171
|
Posted - 2012.09.20 12:15:00 -
[68] - Quote
Riot Girl wrote:CCP probably want people in high sec to earn enough isk to pay for plex. Some people feel high sec profits are too high, but those high sec profits are what keeps CCP in business. Yes but the stupid people think it's all about null, they don't care that it's a business. They want to drive away customers until the game completely collapses. Short sighted idiots... |

Lord Zim
1514
|
Posted - 2012.09.20 12:17:00 -
[69] - Quote
Doc Severide wrote:Riot Girl wrote:CCP probably want people in high sec to earn enough isk to pay for plex. Some people feel high sec profits are too high, but those high sec profits are what keeps CCP in business. Yes but the stupid people think it's all about null, they don't care that it's a business. They want to drive away customers until the game completely collapses. Short sighted idiots... Oh look, another knee-jerk "eve is going to die" post, just because the words "nerf" and "hisec" was uttered in the same sentence. Cyno's lit, bridge is up, but one pilotn++ won't be jumping home. |

Doc Severide
Caldari Provisions Caldari State
171
|
Posted - 2012.09.20 12:23:00 -
[70] - Quote
Lord Zim wrote:Doc Severide wrote:Riot Girl wrote:CCP probably want people in high sec to earn enough isk to pay for plex. Some people feel high sec profits are too high, but those high sec profits are what keeps CCP in business. Yes but the stupid people think it's all about null, they don't care that it's a business. They want to drive away customers until the game completely collapses. Short sighted idiots... Oh look, another knee-jerk "eve is going to die" post, just because the words "nerf" and "hisec" was uttered in the same sentence. I don't see the word die anywhere. Besides it was a long held opinion, nothing knee jerk about it. No one will ever change anyones behavior in the game, push people and they will quit... |

Mina Sebiestar
Mactabilis Simplex Cursus
89
|
Posted - 2012.09.20 12:24:00 -
[71] - Quote
i must admit that lo sec rats and null bear tears do taste sweeter for some reason. "it put ore down in can or it gets the hose again" |

TheGunslinger42
Bite Me inc Elysian Empire
392
|
Posted - 2012.09.20 12:46:00 -
[72] - Quote
Doc Severide wrote:Riot Girl wrote:CCP probably want people in high sec to earn enough isk to pay for plex. Some people feel high sec profits are too high, but those high sec profits are what keeps CCP in business. Yes but the stupid people think it's all about null, they don't care that it's a business. They want to drive away customers until the game completely collapses. Short sighted idiots...
lmao are you serious
Null, lowsec and wh players do not want to drive customers away. We want EVE to continue to thrive.
And I have no idea where you get off calling us the short sighted ones, when our complaints are specifically regarding the long-term effects these decisions will have on the game (from catering more towards the mindless drone that is the wow player to the effects on the in game economy from things like mining barge buffs, failscales crimewatch, etc).
If anyone can be classed as "short-sighted idiots" it's the hisec idiots who want immediate gratification and refuse to consider the long term effects their stupid hisec desires will have on gameplay and the playerbase, and refuse to accept that some adjustments (particularly ones that might reduce how fast they fatten their wallets) may be needed for the true betterment of EVE
|

Lord Zim
1514
|
Posted - 2012.09.20 12:49:00 -
[73] - Quote
Doc Severide wrote:I don't see the word die anywhere. Besides it was a long held opinion, nothing knee jerk about it. No one will ever change anyones behavior in the game, push people and they will quit... You said "until the game completely collapses". What, pray tell, would you call it if the "game completely collapses"?
What I particularly find hilarious is how people who live in hisec thinks hisec's had any appreciable nerfs the past two years, and that the instant there's any appreciable nerfs to hisec, as opposed to all the nerfs which have hit low/nullsec the past few years, THE GAME WILL DIE AAAAAAA. Cyno's lit, bridge is up, but one pilotn++ won't be jumping home. |

TheGunslinger42
Bite Me inc Elysian Empire
392
|
Posted - 2012.09.20 12:51:00 -
[74] - Quote
You also seem to have fallen for the old "do whatever you can to get as many new players as quick as possible = good business plan" fallacy. It doesn't mean jack if you can't retain those players and alienate the core audience who kept your game alive for a decade in the process. You may get a nice little bubble at the start, but it quickly bursts.
Just look at how many people initially signed up for swtor and the state of it now. |

Riot Girl
Riot Club
116
|
Posted - 2012.09.20 12:56:00 -
[75] - Quote
Mina Sebiestar wrote:i must admit that lo sec rats and null bear tears do taste sweeter for some reason. The tears of bitter elitists are even better. |

Lancastor Dex
Red Federation RvB - RED Federation
4
|
Posted - 2012.09.20 12:57:00 -
[76] - Quote
Lady Ayeipsia wrote:Assuming 3 hours of game play in a day, what level of t2 fitted t1 hulls do you feel the following hi sec careers should earn isk wise? (basically wondering how much isk grinding do you think each career path should you have to do to cover in pvp expenses)
Average Level 4 mission runner (this means battleship, average skills) Low skill retriever miner High skill hulk/mac miner Planet interaction specialist only (assume a full 24 hour planet cycle) T1 manufacturer T2 manufacturer Incursion runner
In other word: Average lvl 4 missioner: 2 t2 fitted cruisers in a day Low skill miner: 1 t2 fitted frig High skill miner: 1 t2 fitted cruiser Pi: 1 t2 fitted frig T1 manufacture: 1 t2 fitted frig every 2 days T2 mod: 1 t2 fitted cruiser Incursion runner: no clue.
As fellow RvB member i would say no Hi-Sec income is good enough:) (especialy when you are into T2 and faction ships like me, and if you lose couple of them/day :)
However if you need fast cash, incursions are definitely best choice. + they have best Fun/ISK/Hour ratio in Hi-Sec |

Riot Girl
Riot Club
116
|
Posted - 2012.09.20 13:03:00 -
[77] - Quote
TheGunslinger42 wrote:alienate the core audience who kept your game alive for a decade in the process Please explain how people minding their own business in hi-sec, earning enough isk to get themselves established in the game while they train the skills they need to compete with 'the core audience who kept your game alive for a decade in the process' is somehow alienating 'the core audience who kept your game alive for a decade in the process'.
It seems to me, you have an elitist attitude which demands all new players suffer as much as possible so you can feel good about being an established player while the new players worship you for being so awesome.
|

Lord Zim
1514
|
Posted - 2012.09.20 13:05:00 -
[78] - Quote
Riot Girl wrote:TheGunslinger42 wrote:alienate the core audience who kept your game alive for a decade in the process Please explain how people minding their own business in hi-sec, earning enough isk to get themselves established in the game while they train the skills they need to compete with 'the core audience who kept your game alive for a decade in the process' is somehow alienating 'the core audience who kept your game alive for a decade in the process'. As if a large majority of you will "compete with the core audience who kept your game alive for a decade in the process". What you're going to end up doing is, fart around in hisec for a few months, get bored, unsubscribe.
Riot Girl wrote:It seems to me, you have an elitist attitude which demands all new players suffer as much as possible so you can feel good about being an established player while the new players worship you for being so awesome. Pray tell, what has been proposed to make "all new players suffer as much as possible"? Cyno's lit, bridge is up, but one pilotn++ won't be jumping home. |

Riot Girl
Riot Club
116
|
Posted - 2012.09.20 13:12:00 -
[79] - Quote
Lord Zim wrote:As if a large majority of you will "compete with the core audience who kept your game alive for a decade in the process". What you're going to end up doing is, fart around in hisec for a few months, get bored, unsubscribe. I guess your crystal ball also showed you that reducing the available income in high-sec will prevent this from happening.
Lord Zim wrote:Pray tell, what has been proposed to make "all new players suffer as much as possible"? Posts suggesting that level 4s should give 3m isk/hour and other posts claiming that greedy high-sec carebears are killing EvE will all their money and they must be put in their place... in the poorhouse where they belong.
|

Lord Zim
1514
|
Posted - 2012.09.20 13:27:00 -
[80] - Quote
Riot Girl wrote:Lord Zim wrote:As if a large majority of you will "compete with the core audience who kept your game alive for a decade in the process". What you're going to end up doing is, fart around in hisec for a few months, get bored, unsubscribe. I guess your crystal ball also showed you that reducing the available income in high-sec will prevent this from happening. Not outright, no. What needs to happen, however, is to make hisec a safe, but lowish reward area, so new players can bootstrap themselves, and carebears who don't want anything to do with anything non-hisec can grind to their heart's content, until they unsub. Whatever.
It has been shown, repeatedly, that player retention is dependent on people getting into player corps, and the best retention is for people to get out of hisec and into space where they must depend on others to keep safe, maintain infrastructure etc, because this gives them a feeling of ownership, of unpredictability etc.
To do this, nullsec needs severe buffs in industry and convenience options, in addition to a complete revamp of how alliances make money, i.e. less dependency on moons and more dependencies of people actually doing things like PI, mining etc, while hisec needs to be nerfed to both provide incentives to move into low/nullsec.
And this is where hisec people go "THIS WILL KILL THE GAME", to which I say "no, it won't". People had no problems coping with the increased costs of when tech was at 200k/unit, which means that if CCP were to increase the sales tax to 5-10% and increase manufacturing costs, absolutely nothing will happen. None of the doomsaying will happen. Nada. Zip. Zilch. The game will go on, people will adapt, and people will wonder where this doomsday went.
Riot Girl wrote:Posts suggesting that level 4s should give 3m isk/hour and other posts claiming that greedy high-sec carebears are killing EvE will all their money and they must be put in their place... in the poorhouse where they belong. Has CCP said this? Has anyone from the playerbase (who weren't trolling you) said this?
No. CCP hasn't said any of these things, what they've talked about has been minor tweaks which, if done properly, will both provide eve with the isk sinks it needs to avoid massive monetary inflation and still allow rewards in nullsec to be buffed rather heavily so as to entice nullsec people from running L4s in hisec and instead rat in nullsec. Cyno's lit, bridge is up, but one pilotn++ won't be jumping home. |

Seminole Sun
Hell's Librarians Darkmatter Initiative
2
|
Posted - 2012.09.20 13:34:00 -
[81] - Quote
Man this topic got derailed ridiculously... a couple points
1) Nowhere in the original post were they trying to suggest hi-sec income was either too high nor too low. The fact that people have interpreted as both is pretty good evidence of that.
2) The original question was, IMO, a pretty honest question regarding, "What is the proper compensation, in non-isk terms, for hi-sec activities?" This quote says it best, "basically wondering how much isk grinding do you think each career path should you have to do to cover in pvp expenses?"
3) The fact that your favorite activity of choice (ganking, scamming, etc) should not be taken that the OP was against those activities or didn't think they were legitimate. It should be taken as an oversite and they should be added. With the recognition that SOME of them (scamming being the obvious one but perhaps station trading as well) are nearly impossible for CCP to regulate in any kind of meaningful way.
4) The discussion about plexing is an interesting (and I think valid) one but I'd remind everyone that buffing rats in null-sec (or any kind of isk faucet in the game) WILL lead to higher plex prices. So if you buff null-sec rats, you are, in terms of plex/hour, nerfing hi-sec mission runners. I take no particular position on that issue but I'm pointing out the simple economics of it.
5) Finally, some people (not naming names), need to read up on the concept of isk faucets/sinks vs. other sources of wealth creation (item drops, mining, etc). They are very different and balanced in very different ways. For example, hi-sec mining generates sufficient mineral income to produce an Incursus every 2 minutes. That's something that will never change unless mining yields are reduced or incursus mineral requirements are increased. |

Riot Girl
Riot Club
116
|
Posted - 2012.09.20 13:36:00 -
[82] - Quote
Lord Zim wrote:To do this, nullsec needs severe buffs in industry and convenience options, in addition to a complete revamp of how alliances make money, i.e. less dependency on moons and more dependencies of people actually doing things like PI, mining etc, while hisec needs to be nerfed to both provide incentives to move into low/nullsec. I don't think those things need to happen. I just think nullsec needs to become more accessible to new players. From browsing the recruitment forum, it seems most Alliances in sov space have SP requirements and don't seem to want new players in their corp. They don't seem to actively recruit new players either. The alliances that recruit new players are the small hi-sec alliances that need large numbers to try to move into nullsec.
Lord Zim wrote:Has CCP said this? Has anyone from the playerbase (who weren't trolling you) said this? No... people in this thread these things. I wasn't trying to imply it was a CCP statement and I would have no reason to as the discussion was about elitism in the playerbase, not about CCP.
|

Uris Vitgar
Center for Advanced Studies Gallente Federation
36
|
Posted - 2012.09.20 13:40:00 -
[83] - Quote
Riot Girl wrote: Of course, you're forgetting the most important thing which is PLEX. Allowing new players an income which allows them to pay for PLEX means CCP makes a profit from PLEX sales. If CCP stays profitable, EvE stays alive. If new players can't PLEX, they are far more likely to quit sooner which means less money for CCP, which in turn is reflected in the EvE universe. New players won't stay in the game, the population of the universe decreases, the universe becomes boring, more people quit. .
This is so ******** I don't even. You're actually arguing that new players should have enough isk to play for free? If the risk/reward structure for eve was correctly laid out, it should be the highsec players selling PLEX and the null/low players buying it. |

Riot Girl
Riot Club
116
|
Posted - 2012.09.20 13:44:00 -
[84] - Quote
Uris Vitgar wrote:You're actually arguing that new players should have enough isk to play for free? If the risk/reward structure for eve was correctly laid out, it should be the highsec players selling PLEX and the null/low players buying it. Yeah, okay. |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
850
|
Posted - 2012.09.20 13:46:00 -
[85] - Quote
@Op.
I would imagine that if playerA pays his/her monthly sub, same way playerB does, whether it's with ingame PLEX or with a credit card, both are entitled to the same usage and fun in this game, else you're just being close-minded about what "rights" you have as opposed to others who play this game.
By your statement, am I supposed to think that you do not pay to play this game because you earn PLEX and that the same facility should not be made available to those folks in Highsec ? That's basically what you're saying.
Big LOL.
-1 The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |

Lord Zim
1514
|
Posted - 2012.09.20 13:48:00 -
[86] - Quote
Riot Girl wrote:Lord Zim wrote:To do this, nullsec needs severe buffs in industry and convenience options, in addition to a complete revamp of how alliances make money, i.e. less dependency on moons and more dependencies of people actually doing things like PI, mining etc, while hisec needs to be nerfed to both provide incentives to move into low/nullsec. I don't think those things need to happen. I just think nullsec needs to become more accessible to new players. No, there are a ton of changes which needs to happen, some of them are hardcore buffs to nullsec (industry capabilities etc, complete revamp of alliance income etc), combined with moderate nerfs to hisec (i.e. make living in hisec actually cost something where it doesn't today).
Riot Girl wrote:From browsing the recruitment forum, it seems most Alliances in sov space have SP requirements and don't seem to want new players in their corp. They don't seem to actively recruit new players either. The alliances that recruit new players are the small hi-sec alliances that need large numbers to try to move into nullsec. Do you know why this is? This is because a lot of people are morons. GSF has made it a policy to make sure newbees are well taken care of, and we've had great success in doing so. However, this can only be taken so far, given the complete lack of things to do in nullsec which aren't either much, much less effort (or is even possible at all) than it is in hisec. Make isk while ratting? Sure it'll be more profitable in nullsec, but it's much less effort to just run a L4 mission in hisec instead. Or, you can just farm FW LP for a few days and make billions. Manufacturing? AAAAHAHAHAHAHAH no. Build that **** in hisec and ship it in, because deklein doesn't have enough manufacturing capacity to build enough t2 ammo to satisfy the appetite of a full maelstrom fleet, let alone make replacement ships for such a fleet. Etc, etc, etc.
Riot Girl wrote:Lord Zim wrote:Has CCP said this? Has anyone from the playerbase (who weren't trolling you) said this? No... people in this thread these things. I wasn't trying to imply it was a CCP statement and I would have no reason to as the discussion was about elitism in the playerbase, not about CCP. Yeah, they're mostly trolling, or dumb. Hisec doesn't need to be nerfed into the ground, but it's setting a way too high a baseline for rewards for way too low effort, and this is actively hindering people into getting incentivized into going into nullsec. Of course, these nerfs can't happen until after nullsec has had a whole swathe of changes including making manufacturing locally in nullsec a no-brainer first, along with other ways of structuring alliance income as a bottoms up (i.e. player activity-based) income instead of today's top down moon-based income. But once that's done, hisec needs to be put to the screw, to add costs where there today hardly are any. This includes such things as increasing sales taxes to the point where they actually matter, and increasing manufacturing costs to the point where they actually affect the outcome of the prices. Today, these costs are negiligible.
And if CCP does make a bottoms up-based income model, nullsec will be incentivized to actually develop the space they take and live in, because this will be important to their bottom line. ****** space = ****** income, well-developed and defended space = non-****** income. Cyno's lit, bridge is up, but one pilotn++ won't be jumping home. |

Riot Girl
Riot Club
116
|
Posted - 2012.09.20 13:50:00 -
[87] - Quote
Seminole Sun wrote:4) The discussion about plexing is an interesting (and I think valid) one but I'd remind everyone that buffing rats in null-sec (or any kind of isk faucet in the game) WILL lead to higher plex prices. So if you buff null-sec rats, you are, in terms of plex/hour, nerfing hi-sec mission runners. I take no particular position on that issue but I'm pointing out the simple economics of it.
The price of Plex does always seem to be steadily rising, but on the other hand, higher PLEX/isk values will encourage more people to buy PLEX with cash (theoretically) and keep the market injected with a healthy supply of PLEX to keep prices relatively stable. What I mean is, people would rather spend $20 on a PLEX that will sell for 600m ISK than spend $20 on a PLEX which will sell for only 200m.
|

Seminole Sun
Hell's Librarians Darkmatter Initiative
2
|
Posted - 2012.09.20 13:52:00 -
[88] - Quote
Uris Vitgar wrote:Riot Girl wrote: Of course, you're forgetting the most important thing which is PLEX. Allowing new players an income which allows them to pay for PLEX means CCP makes a profit from PLEX sales. If CCP stays profitable, EvE stays alive. If new players can't PLEX, they are far more likely to quit sooner which means less money for CCP, which in turn is reflected in the EvE universe. New players won't stay in the game, the population of the universe decreases, the universe becomes boring, more people quit. .
This is so ******** I don't even. You're actually arguing that new players should have enough isk to play for free? If the risk/reward structure for eve was correctly laid out, it should be the highsec players selling PLEX and the null/low players buying it.
There's FAR too many variables to effectively make this particular claim. Should a null-sec guy who plays 40 hours a month (2 hours per night, 5 nights per week) generally make more or less than the hi-sec industrialist care-bear who plays 80 hours per week? I don't know. How do you factor in the passive income from those alliances with access to Tech (or Neo / Dysp)? Those are all difficult questions to answer. I'd be curious to see a goon / NC. / Solar CFO give a breakdown of Tech income vs. fleet ship reimbursement expenses. Is it net positive or net negative? I just don't know.
As for straight risk in comparing hi-sec vs. null-sec. The price of Morphite vs. the price of Trit STRONGLY indicates that either the market values them with nearly identical risk OR that the people in null-sec are less risk averse (and therefore willing to accept a lower risk adjusted rate of return) then hi-sec people. I'm going to guess that BOTH of those are true. Either way, the people in null-sec appear to be happily mining sufficient Morphite to keep T2 manufacturing going in hi-sec without any kind of appreciable bottleneck... So maybe the market is working fine?
|

Seminole Sun
Hell's Librarians Darkmatter Initiative
2
|
Posted - 2012.09.20 13:56:00 -
[89] - Quote
Riot Girl wrote:Seminole Sun wrote:4) The discussion about plexing is an interesting (and I think valid) one but I'd remind everyone that buffing rats in null-sec (or any kind of isk faucet in the game) WILL lead to higher plex prices. So if you buff null-sec rats, you are, in terms of plex/hour, nerfing hi-sec mission runners. I take no particular position on that issue but I'm pointing out the simple economics of it. The price of Plex does always seem to be steadily rising, but on the other hand, higher PLEX/isk values will encourage more people to buy PLEX with cash (theoretically) and keep the market injected with a healthy supply of PLEX to keep prices relatively stable. What I mean is, people would rather spend $20 on a PLEX that will sell for 600m ISK than spend $20 on a PLEX which will sell for only 200m.
Increasing an isk faucet (and keeping everything else equal) will inevitably lead to higher prices across the board. So while $20 = 600m ISK might look good now, with inflation, the value of that isk will be less so that $20 = 600m ISK won't be as attractive.
Ultimately, increasing the rat bounties in null should be a buff to null, a nerf to hi-sec missioners, neutral to hi-sec industrialists and neutral to people that buy plex for isk (because the isk they receive should buy roughly the same amount of ships and other STUFF as it used to). |

Lord Zim
1514
|
Posted - 2012.09.20 14:00:00 -
[90] - Quote
Seminole Sun wrote:Should a null-sec guy who plays 40 hours a month (2 hours per night, 5 nights per week) generally make more or less than the hi-sec industrialist care-bear who plays 80 hours per week? There's much more to think of when it comes to whatever you do in nullsec, than there is in hisec. In nullsec you have to factor in interruptions, losses, PVP ops etc, whereas in hisec you can generally do everything while watching a movie at the same time. I should know, I do a little of both worlds.
Seminole Sun wrote:I don't know. How do you factor in the passive income from those alliances with access to Tech (or Neo / Dysp)? Those are all difficult questions to answer. I'd be curious to see a goon / NC. / Solar CFO give a breakdown of Tech income vs. fleet ship reimbursement expenses. Is it net positive or net negative? I just don't know. Tech income mostly goes to ship replacement, JB fuel, SOV bills, caps fuel, strategic caps caches, strategic logistics costs, investment in strategic reserves, etc etc etc.
Ship replacement for the line person is more or less break even, but that's still a few hours where that person can't make money any other way because he's stuck in a fleet.
All of this is something people who live in hisec doesn't have to even know exists, and let me tell you that is not a negligible advantage. Cyno's lit, bridge is up, but one pilotn++ won't be jumping home. |

Plaude Pollard
Crimson Cartel
83
|
Posted - 2012.09.20 14:05:00 -
[91] - Quote
It doesn't matter how much High-sec income is reduced. Many miners and mission-runners will stay in High-sec because they don't want to risk being ganked every other minute. New to EVE? Want to learn? The Crimson Cartel will train you in the fields of your choice. Mainly active in EU afternoons and evenings. Contact me for more info. |

Lord Zim
1514
|
Posted - 2012.09.20 14:06:00 -
[92] - Quote
Plaude Pollard wrote:It doesn't matter how much High-sec income is reduced. Many miners and mission-runners will stay in High-sec because they don't want to risk being ganked every other minute. And? Nothing's stopping them from staying there, so what's the problem? Cyno's lit, bridge is up, but one pilotn++ won't be jumping home. |

Hypercake Mix
Magical Rainbow Bakery
48
|
Posted - 2012.09.20 14:12:00 -
[93] - Quote
High-sec income should be on an equal ISK/effort ratio as null, minus unique resources. Unique resources being high-end minerals, larger faction and deadspace mods, moon goo, etc. Basically, equal to average null rat bounties alone (scaling with effort and effective DPS) and ignoring any drops. Effective DPS being something that drops off quite badly in high-sec due to overkill of frigate sized rats, targeting, dancing around space like a fairy, etc. |

Karl Hobb
Stellar Ore Refinery and Crematorium
556
|
Posted - 2012.09.20 14:30:00 -
[94] - Quote
Plaude Pollard wrote:It doesn't matter how much High-sec income is reduced. Many miners and mission-runners will stay in High-sec because they don't want to risk being ganked every other minute. You have to wonder how pants-on-head-******** someone would have to be to think non-high-sec is that dangerous. What the **** are they doing, jumping into the same camped gate over and over and over? Nothing Found |

Hypercake Mix
Magical Rainbow Bakery
48
|
Posted - 2012.09.20 14:43:00 -
[95] - Quote
If null-sec had better industry (and other POS) tools, a lot of this crap would balance itself out.
And non-high-sec IS dangerous for people that have to mandatory AFK at times beyond their control. |

Karl Hobb
Stellar Ore Refinery and Crematorium
556
|
Posted - 2012.09.20 14:52:00 -
[96] - Quote
Hypercake Mix wrote:And non-high-sec IS dangerous for people that have to mandatory AFK at times beyond their control. It's certainly not on the "every other minute" level, even solo. And ffs, if you have a small child and are PVEing in dangerous areas, make a safe before you start and fit a cloak. It's literally a no-brainer.
To answer OP, I'd say 10~12mil per hour is a fair high-sec wage for top-level pure grinding activities. Nothing Found |

Hypercake Mix
Magical Rainbow Bakery
48
|
Posted - 2012.09.20 15:04:00 -
[97] - Quote
Karl Hobb wrote:It's certainly not on the "every other minute" level, even solo. And ffs, if you have a small child and are PVEing in dangerous areas, make a safe before you start and fit a cloak. It's literally a no-brainer.
Murphy's law. Besides, low-sec sucks.
Edit: and lol this thread is so full of biased opinions. |

Seminole Sun
Hell's Librarians Darkmatter Initiative
3
|
Posted - 2012.09.20 15:14:00 -
[98] - Quote
Hypercake Mix wrote:If null-sec had better industry (and other POS) tools, a lot of this crap would balance itself out.
And non-high-sec IS dangerous for people that have to mandatory AFK at times beyond their control.
Edit: Ah, right. The topic. High-sec should be able to facilitate deployment into other secs in a timely manner. So, a lot of frigates, many cruisers, some battlecruisers, or a few battleships from a few hours of "optimal grinding". Ya don't want people that get kicked back to high-sec leaving the game for the reason "can't be bothered getting stuff to go back out there".
the POS modules could really use some love... IIRC, you CAN'T build a T2 ship at a POS without wastage... which seems silly to me (and that's not a hi-sec vs. null-sec issue but it affects null-sec more than hi-sec obviously).
I think looking at things like refining (which, IMO, should be able to be 100% at POS's and perhaps limited to 90-95% at stations) and slot cost (both installation and per hour costs) would all be beneficial.
I think players should be heavily incentivized to create POS's even in hi-sec. They create friction points and PvP opportunities (as well as rewards for players that do the interminable standing grind)...
|

TheGunslinger42
Bite Me inc Elysian Empire
393
|
Posted - 2012.09.20 15:21:00 -
[99] - Quote
Thorn Galen wrote:@Op.
I would imagine that if playerA pays his/her monthly sub, same way playerB does, whether it's with ingame PLEX or with a credit card, both are entitled to the same usage and fun in this game, else you're just being close-minded about what "rights" you have as opposed to others who play this game.
By your statement, am I supposed to think that you do not pay to play this game because you earn PLEX and that the same facility should not be made available to those folks in Highsec ? That's basically what you're saying.
Big LOL.
-1
No one is saying they shouldn't have equal rights or possibilities, just that certain areas (hisec vs null vs low vs wh) may need balancing differently. Everyone would have the same "right" and opportunity to move into whichever type of space they like and reap the corresponding rewards, but if they choose hisec then that is choosing the much reduced reward (as a trade-off for the much reduced risk) |

Silk daShocka
Lawn Dart Industries
15
|
Posted - 2012.09.20 15:29:00 -
[100] - Quote
TheGunslinger42 wrote:Thorn Galen wrote:@Op.
I would imagine that if playerA pays his/her monthly sub, same way playerB does, whether it's with ingame PLEX or with a credit card, both are entitled to the same usage and fun in this game, else you're just being close-minded about what "rights" you have as opposed to others who play this game.
By your statement, am I supposed to think that you do not pay to play this game because you earn PLEX and that the same facility should not be made available to those folks in Highsec ? That's basically what you're saying.
Big LOL.
-1 No one is saying they shouldn't have equal rights or possibilities, just that certain areas (hisec vs null vs low vs wh) may need balancing differently. Everyone would have the same "right" and opportunity to move into whichever type of space they like and reap the corresponding rewards, but if they choose hisec then that is choosing the much reduced reward (as a trade-off for the much reduced risk)
Well if we want to talk about risk/reward perhaps null sec needs some balancing to address the issue of ratting for 100mil/hour in a NAP fest |

Seminole Sun
Hell's Librarians Darkmatter Initiative
3
|
Posted - 2012.09.20 16:03:00 -
[101] - Quote
Silk daShocka wrote:TheGunslinger42 wrote:Thorn Galen wrote:@Op.
I would imagine that if playerA pays his/her monthly sub, same way playerB does, whether it's with ingame PLEX or with a credit card, both are entitled to the same usage and fun in this game, else you're just being close-minded about what "rights" you have as opposed to others who play this game.
By your statement, am I supposed to think that you do not pay to play this game because you earn PLEX and that the same facility should not be made available to those folks in Highsec ? That's basically what you're saying.
Big LOL.
-1 No one is saying they shouldn't have equal rights or possibilities, just that certain areas (hisec vs null vs low vs wh) may need balancing differently. Everyone would have the same "right" and opportunity to move into whichever type of space they like and reap the corresponding rewards, but if they choose hisec then that is choosing the much reduced reward (as a trade-off for the much reduced risk) Well if we want to talk about risk/reward perhaps null sec needs some balancing to address the issue of ratting for 100mil/hour in a NAP fest
Is the yield really that high for a single person? Or do you need an alt to salvage to achieve that (effectively making it 50mil / hour)?
I no very little about null-sec (count me in the "risk averse carebear" bucket) |

Grey Stormshadow
draketrain Confederation of xXPIZZAXx
1412
|
Posted - 2012.09.20 16:14:00 -
[102] - Quote
I've always linked isk/hour to something related to botting or work in my head.
It doesn't really matter how much isk you get from something as long you feel happy with it and have fun doing it.
Get |

Lord Zim
1515
|
Posted - 2012.09.20 16:19:00 -
[103] - Quote
Silk daShocka wrote:Well if we want to talk about risk/reward perhaps null sec needs some balancing to address the issue of ratting for 100mil/hour in a NAP fest If you're worried about 0.0 anoms reaching 100m/h, don't worry, CCP is on it by nerfing individual pilot income in nullsec yet again.
I guess what CCP wants is for everyone to farm FW for a year before they fix it. Cyno's lit, bridge is up, but one pilotn++ won't be jumping home. |

Soundwave Plays Diablo
Royal Amarr Institute Amarr Empire
133
|
Posted - 2012.09.20 16:54:00 -
[104] - Quote
TheGunslinger42 wrote:Arcosian wrote:And lol ratting in carriers or PIMP fit faction BS 24/7 in NAP fest 0.0 is very dangerous.  Carebear fallacy #3928: Nullsec is not dangerous (then why aren't YOU out ratting there, mr carebear?)
Nullbear fallacy #3929: High is not dangerous (then why are here so may killmails from there?)
|

Lord Zim
1515
|
Posted - 2012.09.20 18:05:00 -
[105] - Quote
Soundwave Plays Diablo wrote:TheGunslinger42 wrote:Arcosian wrote:And lol ratting in carriers or PIMP fit faction BS 24/7 in NAP fest 0.0 is very dangerous.  Carebear fallacy #3928: Nullsec is not dangerous (then why aren't YOU out ratting there, mr carebear?) Nullbear fallacy #3929: High is not dangerous (then why are here so may killmails from there?) So if it's so amazingly dangerous, why is it that I've autopiloted all over the hisec galaxy on my hisec char, sometimes with very, very expensive loads, and I've yet to be popped even once? Cyno's lit, bridge is up, but one pilotn++ won't be jumping home. |

Sable Moran
Moran Light Industries
60
|
Posted - 2012.09.20 18:09:00 -
[106] - Quote
highonpop wrote:You get out what you put in.
ISK/hr concept should be shot in the face.
Quoted for the god damned truth.
Shot in the face
twice
with a shotgun
using triple-aught buckshots
from point-blank range. Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Laboratories Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene. |

Tom Gerard
Glorious Nation of Kazakhstan
542
|
Posted - 2012.09.20 18:14:00 -
[107] - Quote
Well if you think about it, CCP just took a huge chunk of player wealth out of the game. Any Caldari ships owned just lost 90% of their value as they were nerfed into the ground. And Minmatar ships will be taking a similar plunge.
So in-effect they took ISK value out of high-sec. (USER WAS BANNED FOR THIS POST) |

Robert De'Arneth
52
|
Posted - 2012.09.20 18:15:00 -
[108] - Quote
Lord Zim wrote:Soundwave Plays Diablo wrote:TheGunslinger42 wrote:Arcosian wrote:And lol ratting in carriers or PIMP fit faction BS 24/7 in NAP fest 0.0 is very dangerous.  Carebear fallacy #3928: Nullsec is not dangerous (then why aren't YOU out ratting there, mr carebear?) Nullbear fallacy #3929: High is not dangerous (then why are here so may killmails from there?) So if it's so amazingly dangerous, why is it that I've autopiloted all over the hisec galaxy on my hisec char, sometimes with very, very expensive loads, and I've yet to be popped even once?
Maybe you know when and where to travel?  |

Karl Hobb
Stellar Ore Refinery and Crematorium
556
|
Posted - 2012.09.20 18:15:00 -
[109] - Quote
Tom Gerard wrote:Well if you think about it, CCP just took a huge chunk of player wealth out of the game. Any Caldari ships owned just lost 90% of their value as they were nerfed into the ground. And Minmatar ships will be taking a similar plunge.
So in-effect they took ISK value out of high-sec. The sky is literally falling. Nothing Found |

Lord Zim
1515
|
Posted - 2012.09.20 18:18:00 -
[110] - Quote
Robert De'Arneth wrote:Maybe you know when and where to travel?  I make no discernible distinction about when and where to travel. vOv Cyno's lit, bridge is up, but one pilotn++ won't be jumping home. |

Brooks Puuntai
Brutor Tribe Minmatar Republic
754
|
Posted - 2012.09.20 18:22:00 -
[111] - Quote
So wait are people actually arguing that High is more dangerous then Null? |

Robert De'Arneth
52
|
Posted - 2012.09.20 18:23:00 -
[112] - Quote
Tom Gerard wrote:Well if you think about it, CCP just took a huge chunk of player wealth out of the game. Any Caldari ships owned just lost 90% of their value as they were nerfed into the ground. And Minmatar ships will be taking a similar plunge.
So in-effect they took ISK value out of high-sec.
Really, man they have several threads for tears like yours. Though so far you have the most tears. |

Tom Gerard
Glorious Nation of Kazakhstan
543
|
Posted - 2012.09.20 18:23:00 -
[113] - Quote
Brooks Puuntai wrote:So wait are people actually arguing that High is more dangerous then Null?
Vastly more dangerous, the game developers themselves will nerf the most popular ship class in high-sec just because they get bored. (USER WAS BANNED FOR THIS POST) |

Seminole Sun
Hell's Librarians Darkmatter Initiative
3
|
Posted - 2012.09.20 18:44:00 -
[114] - Quote
Tom Gerard wrote:Well if you think about it, CCP just took a huge chunk of player wealth out of the game. Any Caldari ships owned just lost 90% of their value as they were nerfed into the ground. And Minmatar ships will be taking a similar plunge.
So in-effect they took ISK value out of high-sec.
When did Caldari ships get nerfed... the upcoming change only affects heavy missiles (in fact, light missiles and torpedoes are getting a buff IIRC)... was there some other change I was unaware of? |

Herping yourDerp
Tribal Liberation Force Minmatar Republic
758
|
Posted - 2012.09.20 19:11:00 -
[115] - Quote
what ever they earn now, maybe a bit more. highsec income isn't bad, if you nerf highsec income it wouldn't bring people to low or null it would make people stay in highsec longer before wanting to try pvp. |

Hypercake Mix
Magical Rainbow Bakery
49
|
Posted - 2012.09.20 19:12:00 -
[116] - Quote
Player efforts can make null-sec space less or more dangerous.
Player efforts can make high-sec space more dangerous, but not less dangerous. |
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