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Devai Starchild
Caldari
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Posted - 2011.08.06 19:39:00 -
[31]
Edited by: Devai Starchild on 06/08/2011 19:40:18
Originally by: Smoking Blunts
but we should have that option and was spouted by ccp as an option. but that being beside the point.
when do we get the restored functionality back that was promised in that blog of over a month ago. id just like a rough guide. 1 expansion, 2 expansion. 18 months even. just an idea. do you have an idea when devai?
When do you get the option to double click your ship to open cargo instead of single click or right click and click?
Probably never, though they might add the option to double click the ship floating in the CQ to open cargo.
When do you get "ship spinning" back instead of a feature they put thousands of dollars into, that was requested many times, and have put large plans on expanding upon?
Never. -------------------------------------------
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eulkahn
Amarr
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Posted - 2011.08.06 19:47:00 -
[32]
Edited by: eulkahn on 06/08/2011 19:47:12 *edit* ^beat me to the punch a bit^
Some people need to get a bit of a clue, they've spent a lot of money developing CQ, they're going to spend a lot more. It's delusional to think they're going to ditch it and give you back the old hangar. If that's enough reason to quit the game for you then that's not good but unfortunately it's just tough on you, deal with it or move on. I honestly don't mean that dismissively, I've quit MMO's for less, but you really do have to face up to the change one way or the other.
They CAN reintroduce some of the features: easier ways to get at your cargo/drones, drag and drop ships, maybe less GPU-intensive graphics (though I wouldn't hold your breath on that one), and some form of ship spinning. And hopefully they will, but I'd lay money you'll never get an option to disable CQ altogether, it's going to be the default from here on out, I expect they'll introduce a 'board ship' option once you're in CQ so you can spin it, though that will of course involve remodeling the interior of all the stations to show the CQ balcony.
If, as is CCP's stated intention, they continue to develop CQ into an extended multiplayer station environment, there is no way they're going to let you opt out of that, not to hammer the point too hard but: deal with it, or move on.
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Alxea
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Posted - 2011.08.06 19:51:00 -
[33]
Originally by: Smoking Blunts
Quote: The CSM helped CCP understand the emotional connection players had with äship spinning". They vehemently demanded the return of the feature, which CCP committed to introduce in some form at a future date. Until that functionality is added back in, the option to load station environments will remain in the Settings menu.
so its a little over a month since this was posted in a dev blog Linkage
whats the time table for the restoration of the functionality we lost with CQ?
Upgrading your videocard from a piece of sheat $10 made 6 years ago to a $150 videocard of this generation made in the last 2 years gives you 70/80 FPS in CQ on max settings.
You lost functionality to play any modern game that has came out since crysis with your crap hardware. Get over yourself troll. Not CCP's fault you have outdated hardware. Its bloody DX9 for crying out loud mate. Your way behind the times if you really think CQ is that GPU intensive. Only on your hardware mate.
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Smoking Blunts
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Posted - 2011.08.06 20:37:00 -
[34]
Edited by: Smoking Blunts on 06/08/2011 20:37:48
Originally by: Alxea
Originally by: Smoking Blunts
Quote: The CSM helped CCP understand the emotional connection players had with äship spinning". They vehemently demanded the return of the feature, which CCP committed to introduce in some form at a future date. Until that functionality is added back in, the option to load station environments will remain in the Settings menu.
so its a little over a month since this was posted in a dev blog Linkage
whats the time table for the restoration of the functionality we lost with CQ?
Upgrading your videocard from a piece of sheat $10 made 6 years ago to a $150 videocard of this generation made in the last 2 years gives you 70/80 FPS in CQ on max settings.
You lost functionality to play any modern game that has came out since crysis with your crap hardware. Get over yourself troll. Not CCP's fault you have outdated hardware. Its bloody DX9 for crying out loud mate. Your way behind the times if you really think CQ is that GPU intensive. Only on your hardware mate.
as you didnt read. ill say again. my pc is fine with up to 3 clients running cq. ok its a little warmer than before with just 3 clients running, but thats to be expected.
you need to learn to read
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.06 23:05:00 -
[35]
Edited by: Tippia on 06/08/2011 23:06:41
Originally by: Devai Starchild Nothing except for the fact that your ship is not directly in front of you when you enter the station now?
No, not even that, because having your ship in front of you is not a prerequisite for this functionality and even if there might be some overlaps, that's still not reason enough since it could be provided while in the door view. But ok, I worded that improperly: three's nothing in the addition of the CQ that in any way requires the functionality to be removed.
Quote: Because it is not optional.
Yes it is. You can turn it off, but that does not restore the functionality ù again, for no good reason whatsoever. Not only is it optional, but there is absolutely no reason not to keep it optional except idiotic pride on CCP's part. It is simply not required.
Originally by: eulkahn they've spent a lot of money developing CQ, they're going to spend a lot more. It's delusional to think they're going to ditch it and give you back the old hangar.
Why says anything about ditching it? It's a matter of providing options and not removing functionality for no good reason. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Grimpak
Gallente The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.08.06 23:59:00 -
[36]
Originally by: Devai Starchild
Originally by: Grimpak still no valid reason to why CCP didn't put a button above the undock, saying "ENTERING CQ", thus making the incarna content optional, like we were promised oh I don't know, 5 years ago?
Because it is not optional. Its similar to being able to disable space. The only reason they allow you to disable it now is because some graphics cards can't handle it. When it is optimized, you won't have that option.
still doesn't explain the change from "INCARNA IS OPTIONAL PEEPS!" to "OH HEY, WE'RE ADDING A TEMPORARY OPTION TO TURN OFF INCARNA! IT'S ONLY TEMPORARY THO!" ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Kolya Medz
Gallente PyroStorm Enforcers STR8NGE BREW
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Posted - 2011.08.07 00:06:00 -
[37]
Station spinning needs to be returned. This is a sig. |

Barbelo Valentinian
Gallente The Scope
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Posted - 2011.08.07 05:33:00 -
[38]
Edited by: Barbelo Valentinian on 07/08/2011 05:35:10
Originally by: eulkahn It's delusional to think they're going to ditch it and give you back the old hangar.
Jesus wept, who's been asking for that? I want what CCP said we would have - CQ/WiS as an option from Hangar view, perhaps with an option to make CQ default if desired.
This move to CQ as default station view is some late decision that was just very, very bad.
Presumably it was partly "let's get them used to being avatars" and partly "let's shove NeX in their faces".
Neither is really a sufficient reason to remove a functioning aspect of the game that nearly everyone was used to, fluid with, and enjoyed. Control was ingrained, and people were immersed.
Psychologically, Hangar view was "home". Over time, CQ/WiS might have felt like home for a substantial number of players, and of course new players.
But getting rid of the old "home" has made an at-present-unknown-but-obviously-not-negligible number of people feel "homeless" - i.e. it has pulled them out of immersion in EVE.
Which is bathetically, ludicrously, the total opposite of the desired effect. *****
"To wake up is to wake the world up" - D.E. Harding |

M'ktakh
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Posted - 2011.08.07 09:21:00 -
[39]
Constant decanting also goes against the lore and against logic, and also misses the opportunity to add another layer of skillsinks and interaction.
I, being the space-faring demi-god casually tossing aside thousands of lives each day that I am, do not need to leave my cozy little pod every time I want to restock ammo, or comlink the agent that the current batch of pirates is no more.
However, going to the bar to buy drugs, to play some game I remember from an early trailer, and so on, is a reason for me to leave. You could, hell, should also add skillset for this interaction, reducing either the cost, or increasing influence or something.
As for ship spinning, yes, that is a huuge loss of functionality. But it could be given back rather easily by having a "docked with ship XYZ" on top of the screen that could be clicked on in the same way as the old hangar/spin view could.
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Emperor Cheney
Celebrity Sex Tape
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Posted - 2011.08.07 09:43:00 -
[40]
Originally by: M'ktakh Constant decanting also goes against the lore and against logic, and also misses the opportunity to add another layer of skillsinks and interaction.
Absolutely. Mandatory CQ on every docking was CCP throwing years of their established lore and world building out the window. All so they could have more people look at the useless **** in the NEX store.
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Mag's
the united Negative Ten.
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Posted - 2011.08.07 09:51:00 -
[41]
Originally by: eulkahn Some people need to get a bit of a clue, they've spent a lot of money developing CQ, they're going to spend a lot more. It's delusional to think they're going to ditch it and give you back the old hangar.
Some others also need a clue, because that's not what we are asking for. We simply want to choose when we disembark and not be forced into the CQ, it's totally unnecessary and breaks immersion.
Originally by: eulkahn I honestly don't mean that dismissively..

Originally by: CCP Zulu Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience.
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Cyra Mangeiri
Minmatar
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Posted - 2011.08.07 10:10:00 -
[42]
I'm curious how some of you people ever managed to figure the game out, when you insist opening cargo with double click is gone. Yes, you'll need to have your ships window open, then just double click on the ship you want to open (it doesn't even need to be an active one, imagine that). So it's one click more if your ships window isn't on top when you land in the station.
Tears, delicious.
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Mag's
the united Negative Ten.
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Posted - 2011.08.07 10:12:00 -
[43]
Originally by: Cyra Mangeiri I'm curious how some of you people ever managed to figure the game out, when you insist opening cargo with double click is gone. Yes, you'll need to have your ships window open, then just double click on the ship you want to open (it doesn't even need to be an active one, imagine that). So it's one click more if your ships window isn't on top when you land in the station.
Tears, delicious.
I'm curious how you get through life, with your terrible reading and comprehension skills.
Originally by: CCP Zulu Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience.
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Grimpak
Gallente The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.08.07 10:42:00 -
[44]
Originally by: Cyra Mangeiri I'm curious how some of you people ever managed to figure the game out, when you insist opening cargo with double click is gone. Yes, you'll need to have your ships window open, then just double click on the ship you want to open (it doesn't even need to be an active one, imagine that). So it's one click more if your ships window isn't on top when you land in the station.
Tears, delicious.
I think you missed the point here.
you missed it as much as a blind man misses a shot with a sawed-off shotgun on a bird that is flying above 2000m high.
and he hit his foot instead. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Devai Starchild
Caldari
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Posted - 2011.08.07 11:42:00 -
[45]
No, they got the point.
You guys are just too busy crying over an improvement to the game to notice. -------------------------------------------
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Asuri Kinnes
Caldari Adhocracy Incorporated
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Posted - 2011.08.07 11:56:00 -
[46]
Edited by: Asuri Kinnes on 07/08/2011 11:59:10
Originally by: Devai Starchild Edited by: Devai Starchild on 06/08/2011 01:27:21 Because right clicking on your ship hangar is hard.
Or hell, clicking on one of the two seperate CQ buttons for the cargo hold.
Because including a button to decant to Incarna is so hard... Actually, if they had left the original hangar, and just included a button to decant, that probably would have been less work...
Originally by: Devai Starchild No, they got the point.
You guys are just too busy crying over an improvement to the game to notice.
Go back to 2nd life, they did it first... Actually, Incarna has "improved" nothing in the game, and annoyed a lot of people, for no good reason.
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.07 12:01:00 -
[47]
Originally by: Devai Starchild You guys are just too busy crying over an improvement to the game to notice.
Removal of functionality is not an improvement. Removal of functionality for no useful reason is downright stupid. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
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Posted - 2011.08.07 12:20:00 -
[48]
Originally by: Tippia
Originally by: Devai Starchild You guys are just too busy crying over an improvement to the game to notice.
Removal of functionality is not an improvement. Removal of functionality for no useful reason is downright stupid.
But the point is, there was no functionality removed. All functions can be accessed via the same interface as before, even ship spinning is there but in a different way then before.
So what you are really crying about is, that you don't want any changes. Please don't forget to contract me your stuff before you ragequit.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.07 12:31:00 -
[49]
Originally by: Deviana Sevidon But the point is, there was no functionality removed.
àaside from the ones listed in this thread. It's a loss of functionality in the same way as if the HUD buttons were removed.
Quote: All functions can be accessed via the same interface as before
àshortcuts long ways around that already existed, but which are now required instead of the handy shortcuts that were removed for no good reason.
Quote: So what you are really crying about is, that you don't want any changes.
No, the crying is about the unnecessary removal of functionality, forcing the use of equally unnecessary work-arounds, that happened for no good reason. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Mag's
the united Negative Ten.
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Posted - 2011.08.07 12:41:00 -
[50]
Originally by: Deviana Sevidon So what you are really crying about is, that you don't want any changes.
Yet another that seemingly cannot read or comprehend.
WE WANT Incarna, WE WANT to walk in stations, but we want what was promised by CCP, choice.
Originally by: CCP Zulu Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience.
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Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
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Posted - 2011.08.07 12:46:00 -
[51]
That is it? Some removed keyboard shortcuts, removed functionality? You can access the old menu with a few clicks of the mouse, usually only with a single click and it will take you between 1-2 seconds for a click. I must say that removed functionality, is only a strawman argument of people who try to resist change.
There was an old saying on these boards that is almost forgotten now: Adapt, or die!
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.07 12:52:00 -
[52]
Edited by: Tippia on 07/08/2011 12:56:02
Originally by: Deviana Sevidon That is it? Some removed keyboard shortcuts, removed functionality?
Since, again, it happened for no good reason whatsoever, yes. And since it happened contrary of previous statements that it wouldn't, doubly so.
Quote: I must say that removed functionality, is only a strawman argument of people who try to resist change.
No, that is not a straw man. What you just did is a straw man: ignoring what people say, replacing it with your own (false and irrelevant) "resistant to change" spiel, and going after that argument instead.
By the way, even if it was about resistance to change, why is that so bad? Where does this moronic idea that change is always good come from? If we removed all fighting in the game and instead had people work out their differences through pogo races around the new Incarna food court, would that also be good ù it's a change after all ù and would people who called the devs out for being complete idiots also just be a bunch of whiners whose only motivation is resistance to change? ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Grimpak
Gallente The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.08.07 13:03:00 -
[53]
Originally by: Devai Starchild No, they got the point.
You guys are just too busy crying over an improvement to the game to notice.
you still missed the point, and still by the same distance. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
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Posted - 2011.08.07 13:09:00 -
[54]
You are still talking about some keyboard shortcuts no one cared about before incarna came, or the ship spinning that was one of the more boring things to do?
Wake up, the sky is not falling, EVE has not become the happy wonderland where everyone is holding hands and singing together. You can still PvP all you want. You can still access the same old menus from station.
Since you try to contruct the removed shortcuts to call out the devs as idiots, I would say that you lost any credibility to talk about the issue.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.08.07 13:12:00 -
[55]
Originally by: Deviana Sevidon You are still talking about some keyboard shortcuts no one cared about before incarna came
No. We are still talking about some mouse shortcuts that people used before Incarna came along and removed them for no useful reason.
Quote: Since you try to contruct the removed shortcuts to call out the devs as idiots, I would say that you lost any credibility to talk about the issue.
And since you have such problem understanding what the issue actually is, you are not qualified to talk about it or about the credibility of those who do. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Sandrestal
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Posted - 2011.08.07 13:16:00 -
[56]
Originally by: Devai Starchild When do you get "ship spinning" back instead of a feature they put thousands of dollars into, that was requested many times, and have put large plans on expanding upon?
Ummm...just who requested the feature "Cq"
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Because Of Door
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Posted - 2011.08.07 13:48:00 -
[57]
Really, I'm sick of staring at a door...
In the middle of a fight, I may need to re-ship or ship-up, with CQ on it takes enough time to load the CQ for me to make a "cup-of-space-tea" (about 1 minute and 13 seconds), once loaded I have to wait out my session timer, then to change ships, and then undock. With it off I can dock, stare at a door for 30 seconds then switch ships and undock.
However............. When I have CQ turned off, and with it on - if I am not actively looking at the ship in the hangar or on my sofa - it is not obvious what ship I am flying at any given moment without looking at the ships tab/window and even then it is not exactly clear (an extra border-line does not make it clearly identifiable), especially if you have 40 or more ships in your hangar each with different fittings. Alternatively I have to open the fitting window all the time. Right-clicking on the ship in the list is a pain when you have several cargo bays (orca, carrier, and so on) and the current amount of in-station lag means whenever I transfer just one item to my cargo hold I then have to wait 2-5 seconds for the item list to sort itself out before I can do anything again.
This is the best summary of this fiasco I have read so far.
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Mag's
the united Negative Ten.
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Posted - 2011.08.07 14:05:00 -
[58]
Originally by: Devai Starchild Never.
Someone has double standards. What's good for the goose. 
Originally by: CCP Zulu Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience.
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Grimpak
Gallente The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.08.07 16:26:00 -
[59]
Originally by: Mag's
Originally by: Devai Starchild Never.
Someone has double standards. What's good for the goose. 
/facepalm ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Devai Starchild
Caldari
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Posted - 2011.08.07 17:27:00 -
[60]
Originally by: Mag's
Originally by: Devai Starchild Never.
Someone has double standards. What's good for the goose. 
Talk about reading comprehension. That is a completely separate issue that has zero bearing on this discussion. -------------------------------------------
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