| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Falbala
|
Posted - 2005.02.27 22:34:00 -
[1]
First, there are no valid reasons why an insurance company should reimbures your losses in 0.0 which is outside empire space.
Second it creates isk then generates inflation so please CCP remove insurance in 0.0.
|

Miner's Bane
|
Posted - 2005.02.27 22:35:00 -
[2]
Originally by: Falbala First, there are no valid reasons why an insurance company should reimbures your losses in 0.0 which is outside empire space.
Second it creates isk then generates inflation so please CCP remove insurance in 0.0.
I would love to see insurance removed completely from low-sec empire/0.0. ------------------------------------------------------------------
|

Danton Marcellus
|
Posted - 2005.02.27 22:38:00 -
[3]
Remove insurance for corporations at war, now that would settle that. Insurances are void during wartime in most places anyhow, why not in EVE?
Convert Stations
|

Oi Poloi
|
Posted - 2005.02.27 22:47:00 -
[4]
Because in the long run most people would stop doing PvP in 0.0 then? Gank fest in Yulai ahoi!
----- DJ 4tw |

Domalais
|
Posted - 2005.02.27 22:51:00 -
[5]
Wow, that's an awesome idea which will definately help CCP get more people into 0.0 like they've been trying to.
|

Danton Marcellus
|
Posted - 2005.02.27 22:53:00 -
[6]
Whoever said people needed to be at war to PvP in 0.0? It'd be used to hurt the enemy and as for the Yulai comment the highways would've been gone by the time they implemented something like this.
Convert Stations
|

Xtreem
|
Posted - 2005.02.27 22:55:00 -
[7]
yup, remove insurance in 0.0 and people wont go there!!
listen i dont now peple have b's in the bonnet about people gatherin money, its what they do in eve and in real life.
if i was a new player in my bs, and it got blown and the insurance was gone, id putup a stomp 2!!
if u buy a raven for say 110 mil.. it dies, u get 110 insurance, but u still have to pay for the next lot of inurance, and eqipment for it, its not much of a benifit for nyone unles they mined all the mins themselves
|

Lygos
|
Posted - 2005.02.27 23:01:00 -
[8]
What's wrong with inflation? Unless of course you are worried about a shrinking savings account..
Inflation occurs for a reason, thus there is something about current earning potential amongst the hoi polloi that justifies the price increases. Either you already are demanding to be overpaid in the npc market, or you need to start demanding more money for your time in the pc market. A balance could theoretically emerge. Such a balance of course still won't be conducive to accomplishing much besides making npcs slightly less attractive.
|

Dobra
|
Posted - 2005.02.27 23:02:00 -
[9]
Edited by: Dobra on 27/02/2005 23:05:20 Edited by: Dobra on 27/02/2005 23:04:55 Actually removing insurance won't make a money sink it would however remove a money intake and make sure even more people don't go to 0.0.
No I say find better ways, DigitalCommunist had some very good ideas with services that can be bought from NPC, the only money sink in EVE, which could make the eve Economy very healthy again.
/Dobra
|

Neon Genesis
|
Posted - 2005.02.27 23:06:00 -
[10]
I don't tihnk this is the answer, people wouldn't pvp in bs's because it would simply be 2 hard to replace them. Maybe decrease the effectiveness of insurance all2gether.
But to my mind, the real cause of the current massive devaluation of isk is lvl 4's, anyone care to speculate the moeny being injected into the economy every day from rens alone? 
__
There, i just contributed nothing to your thread
|

Xilimyth
|
Posted - 2005.02.27 23:20:00 -
[11]
On the bright side... we'd finally see more cruisers in PvP BECAUSE of the risk of loosing a battleship.
|

Demian Sky
|
Posted - 2005.02.27 23:27:00 -
[12]
Fal, spectacular suggestion. Not only would it stave off extra money going into the EVE economy, but it would also reduce the number of battleships flying around. A lot of people might actually start using battlecruisers or cruisers in PVP (God forbid some people might actually use other ships other than battleshipsm industrials, and interceptors in this game!) or tech 2 ships of equivalent that are more agile and difficult to kill.
Also, individuals will value their starships quite a bit more than the current World of Warcraft style PVP where the risk of getting blown up is practically negligable if you don't have tech 2 mods on your ship.
|

meowcat
|
Posted - 2005.02.27 23:44:00 -
[13]
remove insurance completely, or not at all.
remove it just from 0.0 and you'll just end up with even more people coming back to empire to run level 4 missions
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

McBane
|
Posted - 2005.02.27 23:50:00 -
[14]
Does anyone bother insuring their ships then?!?
Most expesnive part of any battleship i use is the kit on it - and insurance dont cover that. So i figure the difference between the insurance payout, the default payout you'd get anyway, the cost of the insurance and the cost of the kit on your ship - it really aint worth it unless you're really poor!
|

Verone
|
Posted - 2005.02.28 00:16:00 -
[15]
this is a pointless request, and is totally contradicting what CCP are trying to do with eve. they want more people, not less in 0.0, and therefore insurance is needed... so that people will feel they have a little safety when they jump into pf-346 in thisr shiny new T2 clad apocalypse.
COME AND SOCIALISE WITH US NASTY SNIGG BASTARDS AT : WWW.SNIGG.CJB.NET |

Omniwar
|
Posted - 2005.02.28 00:36:00 -
[16]
Edited by: Omniwar on 28/02/2005 00:36:13 simple, if u cant risk the damn ship, DONT FLY IT
nuff said.
CCP now remove insurance paybacks from wars and 0,0.
that's an order ! Spawn of the Devil
|

jbob2000
|
Posted - 2005.02.28 00:41:00 -
[17]
I think it would make more sense to have no insurance in empire. gets people out of empire and into 0.0 and its pretty hard to die in empire unless in war or to pirates ----------------------------------------------- CANADIAN |

McBane
|
Posted - 2005.02.28 00:42:00 -
[18]
Actually, what they should do with insurance is to give a kind of no claims bonus. Each time you lose a insured ship, the insurance goes up in cost until a point comes where you effectively can't get insurance (ie cost of insurace is more than the value of the ship). Should also include base cost of modules in the cover.
Think that would work much better then - would penalise those that rely on insurance, prevent insurance fraud and still protect the noobs. 
|

Fuse
|
Posted - 2005.02.28 00:51:00 -
[19]
Yes lets punish people for paying to play a game. You guys realy need to get 14aid. Dumbest idea ever. 0.o It's not you... no wait it is you. |

Deros
|
Posted - 2005.02.28 00:54:00 -
[20]
remove war insurance, not 0.0, else all the semi-carebears wont come to play and those who do actually pvp wont be able to afford to after a while.
D
|

Wild Rho
|
Posted - 2005.02.28 01:05:00 -
[21]
Removing it for kills made during a war makes sense as it at least gives each corp the chance to do some real financial damage to each other instead of being more of a nuisance.
I wouldnt mind seeing it removed from 0.0 but the sad fact is it would stop alot of people from going to 0.0 becuase they basically don't want any risk and all the reward.
I have the body of a supermodel. I just can't remember where I left it... |

Emno
|
Posted - 2005.02.28 01:41:00 -
[22]
Want more people in 0.0? Remove insurance in empire.

|

Question2
|
Posted - 2005.02.28 01:49:00 -
[23]
Can someone please explain why people wouldnt WANT to go to 0.0?
I mean,get this,best belt spawns in the game(its amazing how good their drops are compared to the low sec equavelents).Rare ore that makes it a piece of cake to earn 20-30 mill an hour,thats a billionaire in a week if you really work at it.You get the benefits of being in alliance space,that of a,oh say,1000+ member alliance(unless you are in a major PVP corp and doing full out invasion of big alliance space you are going to get gate-ganked by the guards in no time at all.....)
And most rats dont want to bother having dozens of pilots hunting them so they simply dont pirate there.
The only problem are the worthless pirate missions.Ok the drone alloys are nice and all.Lack of bounty though,which makes a ton of cash straight off without having to spend half an hour picking up cans in a fast looter.
No insurance simply wont change the MASSIVE benefits of going into 0.0 space.I bet CCP was scratching their heads wondering why people didnt perform an exodus into 0.0 space.
Well its mostly because people are too used to their agents.Or their alliances/corps are based there and it would be a really stupid idea to go into 0.0 space.It also doesnt help if your alliance/corp is in a war...you go into 0.0 space,you are seen as deserting your mates,and you get expelled.Nice move.
The benefits ARE THERE ALREADY.Its just that due to other factors some people who might want to go there cant.
|

Prothos
|
Posted - 2005.02.28 02:42:00 -
[24]
i say no.
|

Paw Sandberg
|
Posted - 2005.02.28 03:18:00 -
[25]
removing the insurance from 0.0 is a bad idear as thats the reason that there is insurance in the first place
now wars we are many that has asked (repetely) that when you are at war the insurance is void but it has not hapened yet (and proberly never will)
the 40% default insurance only made the insane inflation worse than it already was
what we need is for CCP to realyce that the inflation is getting out of controll in eve and takes steps to stop it
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
|

Nyk0n
|
Posted - 2005.02.28 03:24:00 -
[26]
If you want to stop inflation, nerf agent missions, thats where youre problem lies
|

DigitalCommunist
|
Posted - 2005.02.28 03:29:00 -
[27]
Heh, I really don't care either way, but there are better solutions that won't end up with 35,000 whines day - and tbh, considering how fast ships get ganked, it'd be even less of an incentive to fight in anything resembling even numbers, or at all.
_____________________________________ Perpetually driven, your end is our beginning. "Can I be a consultant for EVE II?" - WhiteDwarf |

Paw Sandberg
|
Posted - 2005.02.28 03:29:00 -
[28]
Originally by: Nyk0n If you want to stop inflation, nerf agent missions, thats where youre problem lies
no not just there
pre castor the largest rat spawn NPC (single ship) bonus was what 500k now I personally have killed a 3.5 mill spawn (and I am sure that was not a big spawn) solo in 1 BS
you are right though the agents are also handing out ISK like crazy but so are the NPC rats bounty's
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
|

Marcus Grisbius
|
Posted - 2005.02.28 06:10:00 -
[29]
Nah, just leave the insurance prices stagnant as the mins prices inflate. At some point people wont be getting 100% return on their ship cost and problem solved.
But if I had to go with no insurance in 0.0 or wartime, I would say wartime made more sense and would work more effectively.
Certainty of death... little chance of success... what are we waiting for? - Gimli, son of Gloinn |

Alt Char01
|
Posted - 2005.02.28 06:11:00 -
[30]
Edited by: Alt Char01 on 28/02/2005 06:11:28 or make insurance go up for people loosing their ships and each time it ends without a claim make it cost less. also reduce insurance length.
|
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |