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Mr LaboratoryRat
Confederation of DuckTape Lovers
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Posted - 2011.08.31 20:11:00 -
[1]
game sucks for long tiem now community gets sucky more and more time to fold
-3 accounts, 9 alts, 250m sp
ps; the person that makes the most accurate post why the game sucks and why the community got broken and its effects on ingame player communication and corporation/alliance interaction wins.
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Brooks Puuntai
Minmatar Nomadic Asylum
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Posted - 2011.08.31 20:16:00 -
[2]
General "health" of the game will obviously have a effect on the way the community acts. If the game is being ignored, sucks, broken then the community will have more to vent about. Once this raging starts its a downhill spiral unless CCP does something to resolve the concerns. Sadly CCP just fans the flames with **** up after **** up.
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Bolloxx
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Posted - 2011.08.31 20:16:00 -
[3]
Yeah right :)
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Van Upier
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Posted - 2011.08.31 20:18:00 -
[4]
Originally by: Mr LaboratoryRat
ps; the person that makes the most accurate post why the game sucks and why the community got broken and its effects on ingame player communication and corporation/alliance interaction wins.
Game sucked because you were playing it. Thanks for the ISK.
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Nemesis Factor
Caldari Deep Core Mining Inc.
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Posted - 2011.08.31 20:18:00 -
[5]
Edited by: Nemesis Factor on 31/08/2011 20:20:39 I'm going to say it's CCP's attitude toward Eve in general recently. For the past couple of years CCP has invested less and less in Eve, even though they have been making more and more from it. This has led to incomplete, underwhelming and unwanted updates in the eyes of many players and they has starting turning on CCP and the game.
See Soundwaves Q&A at PAX. They just don't have the resources to invest in Eve as they did years ago. They're taking their Eve money and putting it into projects that hold little interest to the Eve community. Feeling ignored will obviously anger the playerbase.
Edit: I have never owned more than 1 billion isk, looking forward to blowing it on monocles. ==================== ~/~ Sultan of Buruni |

Sullen Skoung
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Posted - 2011.08.31 20:21:00 -
[6]
Originally by: Mr LaboratoryRat game sucks for long tiem now community gets sucky more and more time to fold
-3 accounts, 9 alts, 250m sp
ps; the person that makes the most accurate post why the game sucks and why the community got broken and its effects on ingame player communication and corporation/alliance interaction wins.
Goons took over -------- CCP knows better than the players whats good for their game. SOE knew what was best for SWG too. Better than all those players that left too. |

Zaara Arran
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Posted - 2011.08.31 20:22:00 -
[7]
Edited by: Zaara Arran on 31/08/2011 20:22:41 The game 'sucks' because the players it has attracted are the socially ******ed members of society. No other current MMO encourages scams, betrayal, metagaming, espionage, trolling, griefing, and general asshattery like EVE does. It's not the game. It's YOU.
You're asking why a place filled with SomethingAwful goons, Dreddit trolls, and all manner of misfits and malcontents is suddenly a bad place to be?
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Brooks Puuntai
Minmatar Nomadic Asylum
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Posted - 2011.08.31 20:23:00 -
[8]
Originally by: Sullen Skoung
Originally by: Mr LaboratoryRat game sucks for long tiem now community gets sucky more and more time to fold
-3 accounts, 9 alts, 250m sp
ps; the person that makes the most accurate post why the game sucks and why the community got broken and its effects on ingame player communication and corporation/alliance interaction wins.
GoonsRussians took over
Fyp
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N1gella Laws0n
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Posted - 2011.08.31 20:25:00 -
[9]
I think the most recent terrible development is the number of people posting Enticement Threads getting us to slate CCP for the lure of isk that will never come.
They do suck though don't they? Buy 200 monocles and self destruct them. CCP Soundwave will get Employee of The Month and a golden lollipop to stick where ever he chooses, if you buy 200 monocles. It's in his Contract Of Employment. |

Puppet Mas'ter
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Posted - 2011.08.31 20:27:00 -
[10]
Edited by: Puppet Mas''ter on 31/08/2011 20:27:18 Because this is the Mos Eisley of MMOs?
An yeah, Russians win. They own what 75% of 0.0?
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Lord Bel'Garion
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Posted - 2011.08.31 20:41:00 -
[11]
Hello - I doubt i will win but i will give my two sence.
Since 2003 the EvE game itself has gone downhill. When the game first came out there where strict rules on PvP and High Sec playing. Mission runners could earn almost as much as 0.0 players with risk from war decs but they where few and far between. The Null sec side became more popular and more alliances formed and more powerblocks became effective.
Which in effect caused a knock on effect. If you held space you had to fight for it by doing the 40 jumps and logistics where a key role and players like myself where an asset to alliances.
With the constant PvP whine of *lack of targets* in Null Sec CCP folded and began to nerf high sec to try and force players into low security space. This failed and caused the game to stagnate. However that being said, the game did pick up and became popular again. Unfortunatley that did not last long.
With the introuduction of new more powerful ships PvP became one sideded. With blobs taking more effect and solo pvp sort of went out the window driving off yet more players but attracting more griefers into the game. With the introduction of *neutral rep alts* the grief corp magnertude went up and empire became more dangerous. Problems and bugs became forgotten about unless the PvP players whined the loudest.
With the introduction of the CSm players began to feel it was worth and came back, that however became pointless as we soon relalised that the CSM was out to serve itself, the current leader the CSM is a prime object of said argument.
With cap ship introudction, the bot alliances begane to control the market forcing prices up, but empire living and even null sec living became less profitable creating a one sided market issue. CCP again refused to listen to the player base and turned a blind eye.
They where forced to bow to CCP and say what they wanted the players to hear and do the complete opposite. CCP then tried to reason with PVE players by nerfing null sec. This just lead to an even smaller population in null sec. Now wormholes came in and there was no local so wormholes became pointless, dangerous and a waste of time without a blob.
At this point, the game became to stagnate even more and now stands as it does with small corps being penalised, griefer corps on the rise and null sec dieing slowly.
With the DRF destroying null sec alliances and grifer corps running rampant, i feel that CCP is on borrowed time and that eve itself is dieing very slowly.
In short, CCP refuses to listen to the player base or take into account anything we have to say. With TEST and GOONS being prime objects in the argument and the DRF botting null sec drone space, market prices are rising, profit is falling and plex is rising.
With the intro of NEX and AUR, the game for the wealthy is getting one sided and new players have no protection. CCP will need to address this but fail to. I dont know why. But they do.
My sympathies that you are leaving, the fact you are, computes the very problem in eve, vets are leaving because they have had enuff.
Anyay, just my point of view, please forgive the grammar, slightly dislexic.
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Shizo Lang
Caldari Oberon Incorporated Morsus Mihi
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Posted - 2011.08.31 20:41:00 -
[12]
The game doesnt really suck first of all, i think the game sucks to you because you havent taken a break yet, redefined your own goals, or have seen everything and are waiting for that new thing to come to eve "which" you cant see in near future.
Speaking for me i also have concerns with some developements i dont like:
- Looking on the sov map makes me sick because more than half of the current space is owned or rented out by one fraction and there is no oposition to even think of that would solve that problem other than internal drama maybe. - All the Rmting and that Botting players get "warnings" and no perm ban right away when CCP can prove it. - Alot of regions are just empty because they belong to blown up alliances that just rent out space. - Roleplaying died long ago :-( - Its all about supers, metagaming etc at the big levels which is really frustrating. - No visions about THEIR null sec territory from any alliance (exept nrds if it still exists and that one chribba station in providence everyone can dock)
The community got broken because of the lack of idealism and too much trolling.
:-)
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stoicfaux
Gallente
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Posted - 2011.08.31 20:44:00 -
[13]
Originally by: Mr LaboratoryRat ps; the person that makes the most accurate post why the game sucks and why the community got broken and its effects on ingame player communication and corporation/alliance interaction wins.
It's not that the game sucks, it's that CCP's support of the game now sucks.
Folks were told to wait 18 months for something special, aka Walking in Stations (WiS.) People were willing to do without significant "Flying in Space" (FiS) updates for the promise and potential awesomeness of Walking in Stations.
CCP didn't deliver the shinies (aka new features.)
What CCP did deliver was underwhelming (Captain's Quarters isn't WiS) or was completely unrelated to FiS (NeX store) and was delivered incomplete (both CQ and NeX.)
Then there was the NeX "macro"-transaction pricing strategy and the threat of selling in-game advantages, which implied that CCP no longer understood their players.
At this point most folks realized that CCP cannot deliver the shinies in a meaningful time frame because a lot of CCP's resources have been reassigned to DUST and WoD development, and that CCP's future roadmap for Eve is to use Eve to prototype and test code and features for WoD and DUST.
Finally, this lengthy lack of attention to Eve has lead to gameplay imbalances spiraling out of control into critical gameplay problems (i.e. supercap blobs) and it has left good features incomplete (i.e. Faction Warfare.)
tl;dr People ran out of patience and trust in CCP, and they no longer believe that CCP is actively developing Eve to meet the interests of the FiS players.
IMHO.
----- CCP's NeX Pricing Tiers Affordable: One PLEX Mid: 3-4 PLEX Deluxe: Only for "flamboyantly rich capsuleers" Exceptional: ?? |

Sullen Skoung
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Posted - 2011.08.31 20:47:00 -
[14]
The fault is two pronged and seems to be the number one thing that screws up MMOs these days.
Whining and CCP (or any gaming company) bending over for whiners
-------- CCP knows better than the players whats good for their game. SOE knew what was best for SWG too. Better than all those players that left too. |

That Handsome Frog
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Posted - 2011.08.31 20:47:00 -
[15]
It doesn't suck. Now that you know that I enjoy the game and am willing to accept its imperfections and disillusioned ideas for the direction of the game, you can be sure that your isk and/or acc is in good hands .
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Dekiri
Gallente Useless Inc.
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Posted - 2011.08.31 20:48:00 -
[16]
Eve rules, case closed you can send the billions to me thx=)
My dad can beat up your dad! |

Feligast
Minmatar GoonWaffe Goonswarm Federation
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Posted - 2011.08.31 20:51:00 -
[17]
Originally by: Mr LaboratoryRat game sucks for long tiem now community gets sucky more and more time to fold
-3 accounts, 9 alts, 250m sp
ps; the person that makes the most accurate post why the game sucks and why the community got broken and its effects on ingame player communication and corporation/alliance interaction wins.
Because of *******s like you.
Gimme your stuff.
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Efraya
Minmatar
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Posted - 2011.08.31 20:52:00 -
[18]
Because of CCP. Signature removed for not being EVE related. Zymurgist |

Reeper 2435
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Posted - 2011.08.31 20:55:00 -
[19]
OP has best troll post. Promises of 900 Billion in isk to perpetuate a negative attitude.
Deposit said isk into my posting alt and i'll see that it gets distributed to every noob in the 12 training systems that are logged on when i get there.
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Mendolus
Aurelius Federation
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Posted - 2011.08.31 20:55:00 -
[20]
Edited by: Mendolus on 31/08/2011 20:55:54
I'll believe it when I see it in my wallet, and I am known for my trustfulness, so I will gladly come here to confirm this is legit.
Reason why the game did or did not suck? After years of churning the subscriber base lost their imagination and passion for science fiction. Few things in life let alone video games are perfect, especially MMOs, but those who expect perfection (and therefore lack the imagination to understand what having character means) are the real problem.
__________________________________________________ ...clearly the Ishukone Watch Scorpion is the fifth horseman of the apocalypse, i.e. The Brown Rider, otherwise known as Poopie. |
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Sullen Skoung
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Posted - 2011.08.31 20:55:00 -
[21]
Edited by: Sullen Skoung on 31/08/2011 20:56:44
Originally by: Lord Bel'Garion
In short, CCP refuses to listen to the player base or take into account anything we have to say.
Quote: Having the perspective of having done this for a decade, I can tell you that this is one of the moments where we look at what our players do and less of what they say.
Dont see that changing
Welcome your Russian Overlords -------- CCP knows better than the players whats good for their game. SOE knew what was best for SWG too. Better than all those players that left too. |

Drykor
Minmatar Aperture Harmonics K162
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Posted - 2011.08.31 20:56:00 -
[22]
Thread should be locked for trying to ruin other people's experiences. Also, API key or GTFO. --- Drykor - AHARM |

Slade Trillgon
Endless Possibilities Inc.
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Posted - 2011.08.31 20:58:00 -
[23]
Edited by: Slade Trillgon on 31/08/2011 20:58:21
Because everyone involved, players and CCP, are gready little whinners.
Slade
:Signature Temporarily Disabled: |

Mr Kidd
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Posted - 2011.08.31 21:02:00 -
[24]
Edited by: Mr Kidd on 31/08/2011 21:02:25
Originally by: Mr LaboratoryRat
ps; the person that makes the most accurate post why the game sucks and why the community got broken and its effects on ingame player communication and corporation/alliance interaction wins.
I'll give it a shot being as succinct as possible. CCP management are douches.
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Dirk Magnum
Blue Republic RvB - BLUE Republic
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Posted - 2011.08.31 21:02:00 -
[25]
ISK and greed are why this game suck. Now give me the ISK. 
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xanderh
Gallente Emerald Industries
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Posted - 2011.08.31 21:07:00 -
[26]
Why Eve sucks is a very subjective question, and giving a definitive answer is very hard. There is a lot of problems, and not all of them apply to you. Most, if not all, of the problems can be backtracked to one major problem, though: CCP is giving us what they want to give us, or what they think we want, instead of asking us what we want and making a list of priorities. They also broke a promise to the player base, and added the nex store, which sucks. Basically, the biggest problem is CCP giving us stuff we either don't care about, or really don't want added to the game, instead of what we would like to be added.
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TharOkha
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Posted - 2011.08.31 21:08:00 -
[27]
Edited by: TharOkha on 31/08/2011 21:09:51
Originally by: Mr LaboratoryRat the person that makes the most accurate post why the game sucks and why the community got broken and its effects on ingame player communication and corporation/alliance interaction wins.
Youre getting old. This is exactly how my grandpa talked. "good old times, everything is going to hell". EVOLVE-ADAPT-SURVIVE...
now wheres ma isk 
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Ghoest
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Posted - 2011.08.31 21:12:00 -
[28]
EVE has become lame because CCP stopped creating in EVE(the space ship game) and started maintaining.
Wherever you went - Here you are.
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Kunming
Amarr T.H.U.G L.I.F.E Xenon-Empire
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Posted - 2011.08.31 21:21:00 -
[29]
This game was fun when everyone competed with each other. ETC/PLEX killed that now its just CS in space.
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Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2011.08.31 21:23:00 -
[30]
Originally by: Brooks Puuntai
Originally by: Sullen Skoung
Originally by: Mr LaboratoryRat game sucks for long tiem now community gets sucky more and more time to fold
-3 accounts, 9 alts, 250m sp
ps; the person that makes the most accurate post why the game sucks and why the community got broken and its effects on ingame player communication and corporation/alliance interaction wins.
GoonsRussiansCCP accounting dept took over
Fyp
Fyp ---
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Poetic Stanziel
Gallente Macbeth Transport and Freight LLC
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Posted - 2011.08.31 21:30:00 -
[31]
To keep it nice and simple, the answer is Incarna.
CCP has lost the plot. Is there an MMO company in existence that would have the nerve and audacity to release an expansion with the level of content that Incarna had? Definitely not. CCP has lost its way if it thought the Incarna expansion was an expansion worth tooting its horn over. It consisted of a single room. A single ****ing room. And a NEX Store that tried to entice us to buy overpriced merchandise. That's it.
I'm gobsmacked. I'm sure the rest of the MMO world was as well.
(What's even more ****ed up is that the next expansion will contain content that Incarna should have contained. And CCP will again toot its own horn on how damned awesome they are.)
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Jennette Clarix
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Posted - 2011.08.31 21:32:00 -
[32]
With regards to corp/alliance interaction, I'm going to say Supercap Blobs and huge powerblocs with unlimited numbers of allies. Can I has moneys?
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Rinoa Leonhart
Caldari 2plus2isfive BricK sQuAD.
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Posted - 2011.08.31 21:44:00 -
[33]
CCP Developed a fine awsome game into something that wasnt needed for.
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Corporatia
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Posted - 2011.08.31 21:57:00 -
[34]
Alright I'll give it a go.
This is in no particular order its just as I think of them.
I think the true woes of the game have been worsening since Dominion if not before. With Dominion a whole extra level of structure grinding was added and this as a whole wasnt the best implementation generally speaking. However the real problem that Dominion brought was LAG for a long period afterwards (I mean until relatively recently) even small fights or fleets would sturggle with jump lag in some areas and this seriously did not help people's moods in 0.0.
Nextly there are features that never quite got to their best or even sometimes close. From Faction Warfare to Mission Running no one system quite runs right and the epic arc system is a spectacular waste. Many features feel incomplete, Missions runnign in particular feels like it has ever worsened moving inexorably to a grind for what is lessening amounts of ISk, the game has in fact started to see the begginings in some ways of an inflationary contraction of things.
Everything in EVE appears to have became more expensive and the ISk is less easy to get, this is not to say ISk should be easy to get simply that as the current system stands you can while away dozens of hours before you get any real measurable gain. This would be fine if it wasnt for the fact that almost every way of making money involving NPC's is dull beyond reason or sense, in 0.0 it is go to a belt hit F1-Fwhatever for several hours or perhaps go to an anomaly which is basicly the same thing with a slight variation in ships and a slight drop in per ship values.
There is as such also the problem of the ageing playerbase in some senses, after all many players have wallets full of billions of ISk that probably last saw the light of day some time pre- Apocrypha, and this usually circulates in only a few places, after all if they are a rich Miner/ Mission Runner etc there is little need to make any large changes or purchases apart from maybe the occasional skill or capital, but even capital money goes to someone somewhere.
Another problem is that many parts of EVE have the smell of decay to them and you do have to wonder if one day a section of the playerbase is simply going to let their subs run down never to return.
There is also the massive problem in that peopel no longer feel CCP listens, cares or even feels like they have a job to do anymore. Recent events particularly with Incarna and the MT debacle have led to this belief. and the horror show that has been some recent expansiosn reinforces this, I struggle to think of why we waited even 6 months for the Captains Quarters which feels like it was thrown together hastily and fixed soemthign that, rarely for EVE wasnt actualy broken.
Before that Incursions was lightweight compared to other patches, if CCP really wanted to fix this view amongst players it will not be done with platitudes, posts on the forums (althoguth this would help) or even Dev Blogs that players simpyl think will never come to pass. If CCP wants to rebuild that starts with listening, the feeling that WoD or Dust514 occupies CCP's entire plan must be curtailed else we shall see a slow decline of EVE which in turn could hurt CCP themsleves.
CCP has then made a series of unpopualr decisions some of these are simply ones where the playerbase has to dust itself off and move on, like efforts to circulate the population a bit, others like Anomaly changes were puzzling if perhaps understandable from some reasoning points.
The Playerbase itself has in many ways began to become jaded, a lot of peopel have been playing since 2006-2008 (3-5 years ago) and as such have seen a lot that EVE has to offer, with the ageing of the average EVE player in game there is frequently less of a need for co-operation. Recent months have also seen the loss of many many many good people some may well return most probably will not.
This itself has removed a large part of the communities heart.
I am out of space.
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Creed Blood
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Posted - 2011.08.31 21:59:00 -
[35]
The unnesecary Cool things that are not cool, but are in some minds of those that have the power to direct recources in CCP
The inability to counteract the SuperCap blobs, there is so much that are causing people to leave there is not much point to go into it only you know whats stopped you from playing and you have your opinion we as a playerbase would would love 200 bil sent to them all will have there own unique negative points of view on whats spoilign there game, however the game is what you make it and if the fun dies you have to change thigns up or leave if thats not an option.
Good luck with what you do in the future man!
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BoBoZoBo
MGroup9
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Posted - 2011.08.31 22:01:00 -
[36]
The failures are not specific. Its not about this ship or that mechanic.
The failures are general. It a continually degraded philosophy and execution combines with poor marketing strategies and PR Plush - chasing the last dollar with diminished return.
I WIN ========================= Operator 9 |

Corporatia
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Posted - 2011.08.31 22:15:00 -
[37]
Edited by: Corporatia on 31/08/2011 22:16:04 To finish up my last post a bit (4000 characters is really too few for posts like this.
The community too still contains many of the people who mde this game great, they simply need to rediscover the joys of what the game once was, as regards recent High Sec changes they may well end up somehow benefiting the game by accident, anythign we can do to stop it being a log in once every 3-4 days and do something monotonous and safe (in all fairness 0.0 is just as bad although at least you can die more often there), there is no risk, no real feeling of this is seat of the pants stuff, or even with missions, mining or other things this is interesting rewarding stuff. Its just log in do x, log out, log in do x, log out and the community suffers when people fall into a bubble.
Some times this game can have amazing drama and events, to semi quote Mittani (who has been ok as CSM Chair, though not amazing), '9 out of 10 times EVE is the poorest designed game on earth, but the 1 out of 10 is simply remarkable and hooks every player in it'. Maybe its just everybody got jaded, maybe its CCP, maybe its 0.0, maybe its High-Sec to be frank i think its often all four at the same time.
I am not entirely sure that these problems are certain to be terminal they probably will be because CCP doesnt really convince any more but well my sub isnt ended just yet.
I could probably say more, but I risk repeating myself, at the risk of soundign like a terrible Reality tv show contestant with a sob story, I have never actually even had over 350 million ISk and even then that was a long time ago, so even a fraction of your lovely fortune could well be a nice thing of course thats for you to decide.
I hope this has maybe been a stab in the right direction.
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Bane Necran
Minmatar
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Posted - 2011.08.31 22:15:00 -
[38]
The game doesn't suck. You suck.
Do i get your money now?
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Zaila
Wyo Wolves Confederate Empire Alliance
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Posted - 2011.08.31 22:23:00 -
[39]
I do not think that any one thing happened. Yeah we can point to Incarna as something that happened, but it is not really the whole story.
I have played on and off for some time. Back in the early days, eve was a much different place. Deep 0.0 was dangerous, gathering minerals from deep 0.0 was serious work that took convoys of haulers (pre-freighter times) and fleets of escorts. Space was HUGE then. Sure you could travel for a very long time and see no one. Isn't this really what 0.0 should be like? There are stations in way too many systems now, this preceded the supercaps online problem, and in my eyes, really began the "Mothership/Titan" or nothing mentality.
I personally believe that stations need to be able to be destroyed, we need vastly more 0.0 space (not connected to current 0.0 and have it not jump range from current 0.0. Limit the number of titans/motherships that can be deployed in a system at one time (make up some backstory for why, maybe gravity well of said ships), limit how many stations can be in a region. I also would not mind an exponentially increasing tax of some kind so that every constellation (system, station, region, whatever) an alliance holds costs exponentially more. There is no reason that so much of eve is dominated by few alliances. You can argue that they will just make more alliances, well they may, but it would be harder logistically for that to happen.
I would also, even though I love them, take jump freighters and cyno beacons out of game. More risk is needed. Keep normal freighters and make convoys runs necessary.
In other words, turn back the clock to an earlier time in eve. We do not need a roll back, just make it like those times. Abandon Incarna, or make it a separate game, like DUST that is "part" of the eve experience. Go back to what made the game impossible to stop playing.
Z |

Samuel Caldara
Caldari Provisions
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Posted - 2011.08.31 22:23:00 -
[40]
Too many people in too small a space, isk is directly equal to win (super carriers), as well as the fact that moon mining etc makes it very easy for a select few to make massive amounts of isk.
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Ephemeron
Caldari Provisions
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Posted - 2011.08.31 22:25:00 -
[41]
I rarely miss a chance to rant on CCP. I don't need the prize money since I have no intention of continuing to play this game long term. Every time I come back from a break and give it another try, I'm quickly reminded of why I left in the first place.
I'd say this game had its golden years under TomB. Even tho I didn't like him either back then and probably berated him in various posts, in retrospect he was much better for EVE than all those who came after him. I'd even be willing to bet that EVE would have been much better game now if he stayed with CCP.
For me, the final straw was The Great Nano Nerf. That's when all hope was lost, that management at CCP simply did not understood their own game. I know that back then nanos were overpowered and of course the game balance needed changes, as it always does, but not like that. What they did was atrocious.
Besides the nano stuff, I really hate the way CCP approached 0.0 industrialization and territorial warfare. Their introduction of jump bridges, cyno mechanics, jump capable freighters - all that has negative impact on PvP dynamics. The design of sov mechanics, supercaps, POS functionality, emphasis on moon goo control - all promote consolidation of large player entities instead of expression of individuality from many smaller ones.
Over the years, the significance of individual in EVE has been diminishing. I was always a lone wolf myself, I used to roam 0.0 in expensive ships and disrupt alliance operations, messing with freighters, with small groups of people who fly to gather for big fleet ops. Alliance people used to have some reason to fear small roaming gangs and needed to have active defense. Now, people like me are completely irrelevant. There is absolutely nothing that a small number of roaming PvPers can do that would make an alliance leader concerned even for a second. All the important stuff is safely protected by network on POS, cynos, bridges, supercaps. An individual without a supercap is nobody, just a number in local, 1 more, 1 less, irrelevant as long as the blob is there. There is no personal responsibility, only responsibility of the Fleet Commander - do as he says or be irrelevant.
CCP always wanted to emphasize team work, they do everything to encourage larger stronger organizations while undermining the power of individual, but they fail to understand that without strong individualism those groups are empty shells. And a game like that attracts people who are little more than empty shells, waiting to be filled by their dear leader.
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Sullen Skoung
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Posted - 2011.08.31 22:29:00 -
[42]
Originally by: Ghoest EVE has become lame because CCP stopped creating in EVE(the space ship game) and started making WoD and Dust.
once they stopped developing EVE and turned to alpha testing those games in out paid game, all bets were off -------- CCP knows better than the players whats good for their game. SOE knew what was best for SWG too. Better than all those players that left too. |

Caldari Citizen20090217
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Posted - 2011.08.31 22:57:00 -
[43]
Off the top of my head the game got worse due to:
- Increased competition for resources leading to casual players being outcompeted.
- Proliferation of RMT and its effects on politics (epic NAPfest, influence on CSM etc) and the economy.
- Haxploits. From the 'sphere to being able to see cloaked ships or bots making risk-free 23/7 isk.
- Blobbing for various reasons; small gang/solo of old was more fun + each pilot felt they contributed.
- Overpopulation. All 0.0 is claimed, blobs descend on any startups.
- Structure/Mechanics of 0.0 - see stickies here for more info.
- Serious Business: alarm clock ops, killboard stats, dictatorial sociopaths in command of alliances, etc. This essentially
- The hp buffs. In the good old days you could kill something before help arrived.
- Apparent changes in CCP goals for the game. Some players are (rightly or wrongly) concerned CCP are changing direction with NeX, DUST etc and are worried.
- Trolls generally giving attitude rather than help on the forums.
tl:dr version: stagnation/entrenched power blocks in many parts of the game, bots/hax, too much srsbsns.
|

Eternum Praetorian
PWNED Factor The Seventh Day
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Posted - 2011.08.31 23:03:00 -
[44]
Edited by: Eternum Praetorian on 31/08/2011 23:05:49 The Sucky Community (When And How It Got Broke):
I think that the downfall of the community began when Goonswarm accidentally a ôMoral Victoryö in EVE Online. Now before you give the usual twitch response hear me out a secà
Goonswarm Vs BOB was the staple of EVE Online for a good long while. I remember meeting people in space who literally came to the game because of the stories they had read regarding this conflict. On one side you had forum trolls and a ôswarmö (Goonswarm) where as on the other side you had a community that was more ômilitarizedö (BOB) Which one had it right? Who's philosophy would win out?
One had to winà Goonswarm kinda-sorta didà
What you see on these forums, people trolling and deliberately spelling badly, originated from Goonswarm. Most people don't remember this however, now it is just "Welcome to the EVE Forums" Goonswarm ended up being the victors of EVE OnlineÆs first great conflict, perhaps one of the more notable conflicts in the history of internet MMOÆs. Now everyone wants to be like them because people have gotten it into their head that that is how the ôwinnersö act. Typical monkey see monkey do mentality.
But more then ANYTHING ELSEà
CCPÆs utter lack of moderation of the forum rules have provided favorable conditions in breading the current environment, and has equally repelled all of the ônon-trollsö, resulting of course in this poor excuse for a gaming community.
Go and read the forum rules... They get broke everyday by all of us (myself included)
Sucky Game (When And How It Got Broke)
At it's heart, EVE Online is now identical to all other MMO's (capitalship blob warfare more then anything else). We have our tanks, DPS dealers and our healing space wizards. Combat has become so uniform that your standard MMO "Gang" composition wins out every time, with the deciding element being sheer numbers most of the time.
Do you come here to participate in "normal" MMO style PVP? No you don't.
Somewhere along the line however, CCP thinks that you did. Years have passed and now they think that "WOW-like" PVP in space and human looking character that you can dress up will enhance your gaming experience. Their vision of Nullsec is now one where huge fleets and alliances do battle, where as before it was a "distant and unknown expanse"
This constitutes a dramatic change in paradigm from those who created this game, and frankly we don't really like it. The head people at CCP does not appreciate the fundamental cause for EVE Online's success... it was DIFFERENT then everything else in such a good way. Now it is not anymore.
And with each expansion it is becoming more and more like everything else.
As CCP watches what we do... and not what we say the current playerbase begins to see them in a different light. They are not the "Cool GM's" that we used to think that they are, now they are just your average, everyday uninspired Dev. Once you lose that you cannot get it back.
What do I win? A Cookie?
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Ris Dnalor
Minmatar Fleet of Doom RaVeN Federation
|
Posted - 2011.08.31 23:14:00 -
[45]
Originally by: Mr LaboratoryRat game sucks for long tiem now community gets sucky more and more time to fold
-3 accounts, 9 alts, 250m sp
ps; the person that makes the most accurate post why the game sucks and why the community got broken and its effects on ingame player communication and corporation/alliance interaction wins.
Game sucks lately because CCP lost their focus. They added new thing after new thing, but only half-way... never to be finished... which made much of the new content very un-exciting for lots of folks. More recently they're devoting the vast majority (all?) of their time on stuff that has little-to-nothing to do with Internet Spaceships. Sadly the new Walking-In-Stations was so utterly disapointing in it's current iteration that even folks that LOVED the idea of it are largely disapointed and disillusioned. This only adds to the ire of the FiS folks, since it leaves them wondering where did all that development time go?
Community got broken because for the longest time, people would give feedback and ultimately felt like they were being heard, even if action wasn't always taken by CCP. More recently not only do most of us feel ignored, but very often we feel ridiculed by CCP employees, which is omigot verrribad. NeX, RMT, the leaked newsletter, and now the CSM emergency summit not being responded to are all just salt in the wound. This kind of drama fractures the community as CCP are forcing folks to take a hard look at whether they still want to give money to a company that is completely disrespectful to their customers.
As far as Corp / Alliance interaction, well, they've had a very long time to create the tools to make the administration of alliances and corps easier, and they haven't delivered very well. I mean it's functional to a point, but sometimes it's way harder than it needs to be. Space-book is not the answer, it's better in-game tools and while I think they're working on it, it's long overdue.
my 2 cents. Ris Dnalor
-----
Shrink the Blobs, or at least make the blobs SMARTER! |

Aoki Ayumi
University of Caille
|
Posted - 2011.08.31 23:25:00 -
[46]
I do love Eve Online I hate the comunity...
that is why I play freelancer.
Please please please share some assets or money with Aoki Ayumi!!! I deserve it a looot.
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Imawuss
|
Posted - 2011.08.31 23:45:00 -
[47]
It sucks to you becuase you are a whiner and are looking for things you dont like. If you dont like playing eve the answer is simple... Stop playing eve. As to people who complain about Incarna being half produced becuase no other game devoloper would send out an expansion with that little content and then complain about the NEX store... Pull you head out of your ass. Guess what Incarna is a free expansion, Think about that. What other devoper gives out free content like CCP has? none. If they charged for each expansion like the popular MMO's do i'm sure we would get more content and higher quality content. But then wouldn't they be greedy and doing it just for the money at that point? Just like the NEX store? I mean how dare they charge AUR for vanity items (that you can still get with isk). Its a no win for the bad corporation that actually wants to make a profit... wait a company actually wants to make money...? you go to be kidding me? I dont see why people are opposed to this becuase if they didn't make money with eve their would be no eve.
You dont like the eve community becuase you listen to all the naysayers in it as they are the most vocal. Poeple want to complain, if they suck at the game its not their fualt its the games fault. You are a great example of this. You are looking for conformation that the game sucks and that its not you. Well guess what it is you. You either got tired of the gameplay or suck at the gameplay and got tired of losing.
So there now you stuff please.
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Sullen Skoung
|
Posted - 2011.08.31 23:47:00 -
[48]
Edited by: Sullen Skoung on 31/08/2011 23:49:19
Originally by: Eternum Praetorian
Goonswarm Vs BOB was the staple of EVE Online for a good long while. I remember meeting people in space who literally came to the game because of the stories they had read regarding this conflict. On one side you had forum trolls and a ôswarmö (Goonswarm) where as on the other side you had a community that was more ômilitarizedö (BOB) (dont forget the "devs and the friends they keep") Which one had it right? Who's philosophy would win out?
Lol theres a reason they used to be called BoD
I know someone that got a week long ban for canning them BoD instead of BoB cause it was "trolling"
I love EVE I hate CCP -------- CCP knows better than the players whats good for their game. SOE knew what was best for SWG too. Better than all those players that left too. |

Zee Death
|
Posted - 2011.08.31 23:59:00 -
[49]
OP Biomass your toon & crap all your wealth it's the only thing to do.
This is typical trolling of the forum & community The forum is nothing more than a shout box & you found an audience that's listening, how broken is that !! Now go play with the furies in another mmo or go outside & start living.....
Let us poor loosers play in our broken universe and fight off the gods of Olympus CCCP .
I LOVE EVE
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Aquana Abyss
|
Posted - 2011.09.01 00:09:00 -
[50]
After several continuation bets from CCP on weak hands while out of position, they were re-raised by the community regularly holding 7-2 off suit, but hitting two pair on the river.
CCP is on tilt and the community is trying to tilt them further despite knowing the smart play would be to tighten up while ahead.
How long until CCP shove all in with pocket deuces? 
|
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Zedrik Cayne
Gallente Standards and Practices
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Posted - 2011.09.01 00:11:00 -
[51]
In short. CCP as a whole started doing things because they sounded cool. Without thinking about the consequences of those things.
Sov warfare..aoe doomsdays..supercaps online. And added untold levels of grind. Because of said mechanics. (See hellish amounts of botting to fuel poses during sov warfare of old. And now botting plexes/ratting for isk faucet of doom)
CCP has even admitted doing this whole 'doing things because it sounded cool' trick.
And then adding other 'just as cool things' to try and staunch the gaping hole they opened up. (new sov/system ownership..hictors)
They are mending their ways with the whole new 0.0 plan. But CCP ruined it by not actually planning what the heck they were doing and just putting 'cool' stuff in.
All of that in turn alienated the middle of the road players. Folks because they can't spend huge amounts of time and investment to claw their way to 0.0. Where most of the new 'cool' went. Their game stagnated. Wormholes and Incursions helped get some of the middle of the road back..because of low barrier of entry. But even now, Incursions are starting to turn into a predictable, mini-maxed activity, and wormhole space is being attractive to fill up with enough people defending their corners the barriers of entry are climbing to beyond where a bunch of part time guys can survive in there for any period of time without getting ousted.
CCP is trying very hard, with the recent announcement of planning what will be the refactor of nullsec.
But will it be enough? --
Originally by: "RedSplat" You're the internet equivalent of a Deepfried Mars bar filled with stupid.
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uNtOldPAIN
Minmatar Drunken Wookies BricK sQuAD.
|
Posted - 2011.09.01 00:31:00 -
[52]
Originally by: Eternum Praetorian Edited by: Eternum Praetorian on 31/08/2011 23:09:12 The Sucky Community (When And How It Got Broke):
And with each expansion it is becoming more and more like everything else.
As CCP watches what we do... and not what we say the current playerbase begins to see them in a different light. They are not the "Cool GM's" that we used to think that they are, now they are just your average, everyday uninspired Dev. Once you lose that you cannot get it back.
THISSSS!!!!
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Deanna Magus
Caldari UK Corp
|
Posted - 2011.09.01 00:53:00 -
[53]
Posting in an epic "I need some attention thread". The game sucks because you don't have the guts to biomass. Why give your stuff away, and prolong your interaction with the game. Turn your PC off, and walk away.
Making a thread like this will make 50% of the people not care about what your saying, and ask for your stuff. The other 49% will think "attention *****, grow some balls and biomass yourself". That last 1% are all the people acting casual, and flippantly commenting on your random question, the same people who spend 99% of there time on the forums, and 1% of the time playing the game. So really should forgo there right to answer the question
So, to summarise, the game doesn't suck, you just wanted to be a "somebody". Keep your stuff, liquidate your assets, and buy your own army for 200B, and have some fun ****ing people off.
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Bloodybone
|
Posted - 2011.09.01 01:04:00 -
[54]
Edited by: Bloodybone on 01/09/2011 01:04:46 The game sucks for the same reason that its awesome, the sandbox.
There is a disconnect between the alliances in 0.0, the carebears in Empire, and those lawless few in low-sec. Each group wants something different, and each group in that subset wants something different.
How do you fix any issue then? Any time a issue arises what can they do to fix it? If they intercede then they have broken the sandbox, so we're left with a unbalanced mess of a universe of our own creations, with the creators of said universe watching in horror as any move they make will somehow tumble the unsteady balance between all three parts.
If they make it harder to war dec corps in high sec, you break the sandbox. If they punish scammers? Then they have punished decision making. If they break the cartel in the North? Then they've destroyed the importance of Sovreignty. If they make it easier to fight in low? Then it will be 0.0.
Player choice has both made and destroyed this game, time and time again. We will see the universe reshaped every few days, new people enter, old ones leave, the game is constantly in flux.
This is the reason the game 'sucks' as you say. Because there can be no middle ground in a game that promotes self interest and greed without restraint.
And I for one, wouldn't have it any other way.
----
to the OP, I know this is most likely a troll post of yours, but I'd like to know whether you agree, or disagree. Thank you.
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Jade Constantine
Gallente Jericho Fraction The Star Fraction
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Posted - 2011.09.01 01:32:00 -
[55]
1
Join the Revolution!
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Jade Constantine
Gallente Jericho Fraction The Star Fraction
|
Posted - 2011.09.01 01:33:00 -
[56]
2
Join the Revolution!
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Eternum Praetorian
PWNED Factor The Seventh Day
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Posted - 2011.09.01 01:47:00 -
[57]
Edited by: Eternum Praetorian on 01/09/2011 01:48:49 Jade I am trying to figure out who that is in your sig, and the only face I can come up with is Angelina Valentinelol
But since they don't allow that in the amarr empire... Say it aint so?
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Living Dead Girl
|
Posted - 2011.09.01 02:03:00 -
[58]
IMHO, I think its a combination of the bean counters taking over, and a loss of focus on the end of nearly everyone involved. TBH i think it shows with the "Expansions" that have been released fairly recently (1-2y span). The playerbase picked up on the lack of focus, and people slowly became more and more irritated with the bugs, lack of content, and just the general attitude of the devs/GMs/ect (the logs show nothing....soon(tm)......it'll be awesome.....ect) Now it's reached the breaking point for alot of people, yourself included it would seem. I've dropped a few accounts myself, mostly for the same reasons, coupled with my PC happily trying to set my house on fire when i multiclient.
TL:DR CCP has simlply lost its passion for the EVE we all know.
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Afrodite Etnellag
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Posted - 2011.09.01 02:05:00 -
[59]
In sort
Never fix what is not broken, ccp changes the rules of the game like t shirts, and keeps spending resources on projects that are not needed, all due to GREED
players on the other hand have become sheeps, as long as their gameplay is not affected they do not give a fruck, but when it does they become mental egomaniacs
what goes around comes around
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Zeerover
Wolfsbrigade
|
Posted - 2011.09.01 02:15:00 -
[60]
Short version: The game sucks because somewhere between 2006 and 2009 CCP decided to make this game facebook in Space, instead of Spaceships.
Long version: From 2003 to 2006 (Revelations) we got 21-23 classes of ships, many in different tiers. After Revelations in late '06, NO new combat T1 class has been released, few T2 classes have been released, some industrial ships have been released and 1 T3 class has been released.
Apart from Black Rise and Wormholes no new regions have been added since Revelations, no new skills have been added since Revelations, except PI and a couple of ships for the few new ships. Mission rats still only use the ship models available before Revelations, cosmos is still broken, FW never gets updated, and apart from the welcomed Incursions no new content has been generated for the empire population, which is the feed that the rest of the game lives off.
Result is a stagnant game, with people becoming near their maximum potential, where grand fights only take form of supercapital blobs, and where forum trolling and local scamming is the pass time for the bittervets.
And the major component of the next patch updates the forums so we're forced to log onto evegate...
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Jiska Ensa
|
Posted - 2011.09.01 02:17:00 -
[61]
It sucks because of trolls like you who get encouraged by morons like me.
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Rykuss
Gallente
|
Posted - 2011.09.01 03:37:00 -
[62]
Because new features sell better than fixes and balancing that the playerbase has asked for, for years? Every group feels ignored? The sense that no matter what feedback you give, CCP is going to do something else anyway?
Originally by: Mr LaboratoryRat its effects on ingame player communication and corporation/alliance interaction
No idea what you mean here. Can I have your Vindicator? :D |

Pr1ncess Alia
|
Posted - 2011.09.01 04:02:00 -
[63]
Why the game sucks:
If I was to answer all your questions with one line it would be this:
As a corporation CCP traded long term success for short term profit.
As an aside: It's a common wind for corporations in today's global economy. This one axiom has contributed more to the general decline of countless industries than any other. The fat cats and investors love it, customers and those who rely on long term health and stability of said industries do not.
Back to CCP and Eve!!
They lost sight of their vision to make the ultimate space simulator... As the only game of it's type on the market they constantly looked at how to make the sand box sandier... implement truly new and innovative aspects to the game. The sky was the limits on young CCP, but then people in suits stepped in. Why make a profit when you can make an INSANE PROFIT!?
Now they focus on things that have proven profitable for other games. They spend much on advertising, on each year/season's new *shiny* wanting more and more new players with no thought to whether they'll stay. As the revolving door began to spin they did not stop to think how to slow the door (fixing and improving the game itself) and instead focused on how to cram more people in through the door with little regard to those that were going out.
Community broken:
See above. When players are flash in the pan with their dedication, it's hard to form large stable ingame communities. As the revolving door spins faster it becomes harder to run across the people you used to know, and run into new people with a quality you will want to invest in ingame.
*I also think our current mechanics involving the ability for alts to remains anonymous to their mains contributes to this. Though an ingame 'fix' to this would likely only complicate the process to make an "anonymous" alt ...and who is to say anonymity isn't supposed to be part of the game?
Effects on ingame player communication and corporation/alliance interaction:
Again, if you have a game oriented towards *new shiny* every few months and people leaving as quickly as they come... communities are not going to be as large and ingrained. Corps/Alliances are the community, just how they fit as groups into the game mechanics. Dedication is needed. The more people put into their corps and alliances, the more the whole community will get out of the structure.
As I've eluded to, you won't have players dedicated to the game if the game is not dedicated to the players. Corporations and Alliances become more meaningless, more a function of game mechanics than actual teams of people that give a **** about one another. As the corps and alliances themselves are viewed superficially, no one is willing to attribute to them the respect needed for inter-corp/alliance communications including real diplomacy, negotiations and agreements.
--- Players are losing faith and loyalty in CCP due previous expansions not living up to player expectations. The CSM and CCP agreed that expectation management can be improved |

Rykuss
Gallente
|
Posted - 2011.09.01 04:16:00 -
[64]
Spending any amount of time on these forums is enough to make anyone want to ragequit.  Can I have your Vindicator? :D |

Thornat
|
Posted - 2011.09.01 06:58:00 -
[65]
I want to take a crack, though noteably I just want to say that this is devils advocate stuff here which I don't nescessarily endorse, but I understand the issues and understand why players would quit over it.
CCP Vision The biggest problem right now is that CCP's vision for the future of the game is horribly misguided. Their focus on aspects of the game that have no baring on actual gameplay has not only derailed the games direction but left many of their previous visions unfinished. In essence they seem to be having problems seeing their vision through to the end, they jump on one bandwagon, work on it for a while and when its half finished they move on to the next thing. Every expansion since about Trinity is incomplete.
CCP Communication For a community driven game CCP's communication with the community is atrocious. They created the CSM to get more direct input from the community yet they completetly ignore their advice and gag them under NDA agreements rendering them completetly useless. Their direct communication with the community is very criptic and wholey dishonest and their leader Hilmar is completetly out of touch with the community, so stubborn in fact he would rather see the entire game and its legacy die rather than admit that he made a mistake. At this point they have completly stopped with communicating with the community at all, the forums as a result are filled with speculation, none of which is being disputed which does nothing but add fuel to an already raging fire. Such a simple thing to get right, yet handled so atrociously.
CCP Development Efforts The large majority of the development efforts, in particular in the last year have been complete failures. Incurses is without question one of the most useless expansions in the history of Eve, as well as the most buggy. The development process is shockingly bad from concept, through testing to deployment. In many ways the game would be improved if they simply stopped developing all together as each addition actually makes the game worse not better. The introduction of each new patch breaks more things than it fixes and the things that are broken as a result of patching and expansion additions are left broken for the most part permenantly. Again the development team much like the rest of CCP seem to be completetly out of touch with the community. Their are suggestions, demands, requests and petitions to fix hundreds of problems in the game and to date CCP is working on none of them. Literly every request in the past 2 years has been completetly ignored by CCP as the development team works on things no one asked them to work on and no one cares about. We ask them to fix Hybrid Turrets, they give us the NEX store? We ask them to fix factional warfare they give us incursions instead. We ask them to super cap ships, they give us the Noctis instead.
Ignorance To the Problems Associated with Botting Probobly of all the biggest issues in the game that fuel many of the problems the mechanics allow is the endless and unlimited botting allowed in 0.0 that allows alliances that don't care about the EULA and know they have nothing to fear from CCP destroy the games founding mechanics as they are. Super caps for example are an issue but only because people have them in unlimited numbers thanks to literly an unlimited influx of ISK, thanks to uninterrupted botting. CCP has been completetly lame on this subject, not only allowing it but practically supporting it do to their complete disregard and inaction.
If there was ever a time to quit Eve it would be now, its a game who's developer has completetly stopped caring about it and its community on which its success was founded. They deserve nothing less than to fail and act as the latest lesson on what not to do with an MMO much like Star Wars Galaxies NGE did just a little less than a decade ago.
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Estephania
Independent Political Analysts
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Posted - 2011.09.01 07:17:00 -
[66]
CCP vision of the game deviated too much from the vision of the "old school" group of players. I'm nealy sure, the vast majority of "old school" - die hard PvP 0.0 crowd couldn't care less about fashion in space, captain quarters, walking in stations, Dust integration or stuff like that. Moreover, the same group despises the idea of insta-buying in-game advantage via some kind of $$$ portal. The whole idea of micro/macro-transactions on top of monthly subscription fee makes CCP look pathetic and desperate.
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Slamby
|
Posted - 2011.09.01 09:04:00 -
[67]
The game does not suck. You have an opinion that the game sucks that unfortunatly a few others share because you are unable to adapt or unwilling to adapt. Adaption is life, if you can't you die (unsubscribe). Makes the rest of us stronger for getting rid of the useless unadaptable. 
|

AnzacPaul
the united Negative Ten.
|
Posted - 2011.09.01 09:11:00 -
[68]
Because nothing great lasts forever. ______
 |

TriadSte
Gallente
|
Posted - 2011.09.01 09:20:00 -
[69]
CCP stopped listening to It's playerbase many years ago. That is the entire downfall of Eve.
Is there 1 person who actually wants CQ? Is there 1 person who doesn't want spinny ships again?
Will we see spinny ships again?
There is my point, CCP don't listen to the people that made Eve, the real Eve what it is.
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Lu'Marat
|
Posted - 2011.09.01 09:27:00 -
[70]
I like the CQ, I just don't see what they're good for and I'm kinda lacking enthusiasm right now for its future considering the PAX Q&A.
Ship spinning I don't really care about. It was a nice gimmick, and it had one or two easy access things we don't have anymore but I never knew about these till they were gone (drag ship to hangar to board etc.)
That said, sorry to see another old-timer go. It's always sad if people give up on a toy they used to love. Godspeed and all.
|
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Rakshasa Taisab
Caldari Sane Industries Inc.
|
Posted - 2011.09.01 09:39:00 -
[71]
I also have 200 billion ISK I want to sell.
|

Forum Worrier
|
Posted - 2011.09.01 09:44:00 -
[72]
Originally by: TriadSte CCP stopped listening to It's playerbase many years ago. That is the entire downfall of Eve.
Is there 1 person who actually wants CQ? Is there 1 person who doesn't want spinny ships again?
Will we see spinny ships again?
There is my point, CCP don't listen to the people that made Eve, the real Eve what it is.
I like CQ. Looking forward to walking in stations, player run bars and corp offices.
I have spinny ships. I can stand on my balcony and watch my ship spin by itself. I can open the fitting window and spin away. I could even undock and go nuts.
There is my point. Who should CCP listen to? You, me, or themselves? Game would never have been made if they'd listened to players. Ok guys, we're making a cool space game, what do you want in it? Chaos.
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BacTyrael
Gallente
|
Posted - 2011.09.01 09:45:00 -
[73]
Originally by: Mr LaboratoryRat game sucks for long tiem now community gets sucky more and more time to fold
-3 accounts, 9 alts, 250m sp
ps; the person that makes the most accurate post why the game sucks and why the community got broken and its effects on ingame player communication and corporation/alliance interaction wins.
*they forced CQ on the player base removing our beloved ship spinning. *they put micro transactions in the game "space barbies" that cost and arm and a leg discouraging us from buying anything even if it was good. *Incarna added squat to the game in and of itself. 1.1 is fixing very old bugs and new ones they created. *Faction warfare is a shadow of what it could be and will possibly not be looked at for a while. *The development has openly stated that they use a system of flavor of the month or fotm to keep people cross training. *corporations and alliances along with 0.0 hasn't had work to it for a long time and the new changes will hurt almost everyone. *they gave very little warning to graphics revamps / "upgrades". Many the uneducated gamer lost their pc from it frying. *with a lock on this genre of mmo with no other competition. They lack the proper advertising skills and hooks to draw in new players.
I think that about covers it... No wait, I was wrong. Bugs that live for multiple expansions. bugs created by expansions fixed with smaller patches that break other things. And constant "null makes to much, nerf it." to "null makes to little for its risk/ reward, buff it!"
When it comes down to it, a mixture of all this along with super capitals and veterans controlling everything has crippled EVE. Alliance more than corporation sucks because its all about money. Renters are used to occupy space while bigger alliances RMT. And new players fall victim to 300 mill and we haul your stuff into 0.0 scams. But the only way to make the big bucks is an alliance and corporation so people still do it. /cheers |

Zenith Intaki
Gallente Zenith Intaki Tech
|
Posted - 2011.09.01 09:59:00 -
[74]
Originally by: Mr LaboratoryRat game sucks for long tiem now community gets sucky more and more time to fold
-3 accounts, 9 alts, 250m sp
ps; the person that makes the most accurate post why the game sucks and why the community got broken and its effects on ingame player communication and corporation/alliance interaction wins.
HERE IS THE REASON!
EVE Online: Second Job
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Flynn Fetladral
Royal Order of Security Specialists
|
Posted - 2011.09.01 10:33:00 -
[75]
If your leaving, why do you care anyway?
Follow Flynn on Twitter |

emllik
Invictus Latrones
|
Posted - 2011.09.01 10:40:00 -
[76]
Originally by: Mr LaboratoryRat game sucks for long tiem now community gets sucky more and more time to fold
-3 accounts, 9 alts, 250m sp
ps; the person that makes the most accurate post why the game sucks and why the community got broken and its effects on ingame player communication and corporation/alliance interaction wins.
All of your friends have left to go play WoW and now the game sucks for you? The community got broken because you no longer have anyone to play with and so your sense of community and 'feeling wanted' have disappeared. Now that your friends don't play you have no one to communicate with thus the ingame player communication is pretty much non-existant for you. All of your friends were in your Corporation and since they have decided WoW is for them you no longer have any corporation interaction. Moreover, as your friends have left you don't want to socialise with strangers thus you don't communicate with Alliance people anymore.
The bottom line is that you should give me your ISK and go be with your friends on WoW.
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kari bourza
The Black Legionnares Fidelas Constans
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Posted - 2011.09.01 10:42:00 -
[77]
The game suck because i like money ?
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Espiritu Santo
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Posted - 2011.09.01 10:43:00 -
[78]
Why it sucks is simple = CCP
Thats all there is to it.
Simple and true.
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Tribunia
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Posted - 2011.09.01 10:50:00 -
[79]
Edited by: Tribunia on 01/09/2011 10:52:31
Originally by: Mr LaboratoryRat ps; the person that makes the most accurate post why the game sucks and why the community got broken
I ll tell you why and it aint the 200m isk question you re putting either.
CCP CEO: - "Greed is good!"
It s gone from a pashion for a game to a pashion for money in the bank basically and it s effects have rubbed off in a really bad way on the game. From everythign such as community managers/liasons, to contents to community interaction.
Greed is detractive and corrosive on everything from 'good will', creativity and inspiration to customer/community interaction in the end.
You could very well make a living from a business witout greed but CCP fail that because they dont see it s inherent values.
In this day and age, I would almost pay for such a trait in a company and CCP have appealed to me over the years because they came across as something like that in the beginning. Today, they are just another Proctor & Gamble, NestlT or Coca Cola.
Theres your answer.
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Kyn Kailata
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Posted - 2011.09.01 11:52:00 -
[80]
The International System's unit of measurement for the sense of entitlement is the Manchester JobCentre (MJC), measured as 1 (one) JobCentre filled to capacity with Mancunians on unemployment benefits.
The main reason why Eve is broken is, basically, that the sense of entitlement of the average Eve player is about 22 Kilo-MJC (KMJC). For comparison, the average Scouser has a sense of entitlement of 3.2 MJC and the average French university student of about 75 MJC
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Barakkus
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Posted - 2011.09.01 11:57:00 -
[81]
Originally by: Zaara Arran No other current MMO encourages scams, betrayal, metagaming, espionage, trolling, griefing, and general asshattery like EVE does.
This is not true. I started playing Global Agenda, when I made it into the main city thing, I could have sworn I was sitting in Jita with the "send me money and I'll send you 2x back" spam in local. The only difference is it doesn't appear that you can shoot anyone, anywhere, for any reason. - [SERVICE] Corp Standings For POS anchoring |

widgetman
Widgetland
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Posted - 2011.09.01 12:01:00 -
[82]
I can tell everyone why the game has started to go wrong......................................
As soon as i saw Hilmar show everyone a picture of his baby to be born in his wifes belly i knew he has now given up on Eve and become a Dad........
He did this at the Fanfest and i acutually sat next to him when he recorded the CSM chaired meeting.
I wont tell you what he said ( because i didnt understand Icelandic) but he is more intrested in the Family now.
I think this is good however as i have become a Father since i started Eve, people must realise things change and people................
This is the main reason Eve has begun a change.
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War Kitten
Panda McLegion
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Posted - 2011.09.01 12:08:00 -
[83]
Originally by: Mr LaboratoryRat
-3 accounts, 9 alts, 250m sp
3 accounts, 9 alts... Post with your main!
The community "got broken" because of falcon.
Icanhasisknao?
"Here's your sign..."
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Iluminat
Minmatar Sharp Dressed Man
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Posted - 2011.09.01 12:49:00 -
[84]
This game sucks so much that Dyson naming it's models after te ships in eve.
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Jesleen
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Posted - 2011.09.01 12:51:00 -
[85]
Personally speaking, I'm actually getting back into the game after being away for a year.
But certain things that drove me away still maintain a strong presence.
Like take for example this is most certainly not a new player friendly game, you get in and the distance between you and everyone else is years... not months of grinding but literally years of game time. You can never catch up to anyone who has been around since the beginning. So why bother at times even logging in when you can just set you skills pay your monthly fee and wander off. Not to mention people will grief you, steal your stuff and say its in the rules(which is supported by ccp.. sadly).
This goes hand in hand with the fact if you ever take a break.... you can never catch up with anyone. Like me.
There is no attraction to do null sec for most people since it is controlled by strong social groups.. which is good on them but a severe limitation to the game and its potential for bringing in new players... besides you could take some time off, come back to find your corp disbanded and your Sov space gone... after years of working on your "space"... its just gone... which i understand is the nature of the game but really when that happens, who really wants to start over, I play games to get away from reality for a few hours a day/week ... not live here.
With these social groups comes RL division.. take for example like someone mentioned Russian players... I do not speak Russian, and that limits my ability to communicate with some of them. Another reason why most companies opt for divided regional servers.. it limits some of the possibility of divided regional hate building.
I think that CCP knows about a lot of the issues that plague their game but basically they made this, and they are not sure how best to deal with it, which also makes me think they might have their sights set on something else... they have also been notoriously slow at getting going at most things.. which in turn makes players start to feel abandoned, and hate brews etc etc.
I'm back because i have a RL friend and co worker who plays and got me to come back.. but really who knows how long i will be here for again since its the same as it was a year ago.. and basically back in 05 when i rolled my first toon..
Considering what i mentioned.. the fact this game breeds hate and in game social trends like screwing the next guy over.. it will continue now and until the game finally shuts down.. and maybe they will release an Eve 2 with some better things in place so that new people can experience the game in its whole rather than a limited region of space.. i think i have seen only 32 systems.. and very few null and low sec... back when there was NRDS in prov.. not sure what its like now..
For now I will wait till DUST is released... if it is ever released so i can help struggling corps take sov.. and kill ppl with my fps skills rather than getting blown up a billion times to a player who has years of skills(not skill) in the game.. and my only chance to catch up to them is if they quit for a long period of time.
I'm not looking for your money or toons Mr Lab.. you should hang onto them just incase you want to come back.
I wish you all the best.
TL;DR: Stuff you can troll about go L2read.
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Elisa Cesaille
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Posted - 2011.09.01 12:53:00 -
[86]
I need the isk to fight the new forum
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Jul1a
Tycho Magnetic Anomaly
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Posted - 2011.09.01 13:06:00 -
[87]
Originally by: Mr LaboratoryRat game sucks for long tiem now ps; the person that makes the most accurate post why the game sucks and why the community got broken and its effects on ingame player communication and corporation/alliance interaction wins.
Power blocks that comtrolled space when supecaps hit could build enough quickly enough to be invulnrable to everyone with less than them. Big boys get bigger - join them or loose. This makes corp/alliance interactions essentially playgorund politics where the biggest bully rules the world.
fun fun
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Trebron Znieh
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Posted - 2011.09.01 13:15:00 -
[88]
I think the above answers are all missing the point.
The one and only thing that really matters:
- the universe is much too small.
All the cool and fascinating stuff in the game can only be enjoyed by very few people.
- Exploration: no chance, there are probably dozens of scanners for every anomaly. - Wormholes: all are occupied. - 0.0 space: only the biggest alliances stand a chance to "own" some space there
and the list goes on. It is true for every aspect of the game: the universe is too small. It should be 10- times as big.
So basically all most people can do is: - mining and manufacturing - running missions
Thats not enough. We need more elbow room.
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Dee Luxx
Gallente
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Posted - 2011.09.01 13:29:00 -
[89]
Sure this game is not perfect but if you really feel that way I'd suggest you give up on mmorpgs entirely. The other mmorpgs will have you sticking your head in a blender in no time.
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Randy Foker
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Posted - 2011.09.01 14:42:00 -
[90]
The problem with EVE is CCP is a business and has to turn a profit.
Their ideas on how they can best make profit are not the ideas that the playerbase would like to see.
CCP listen to the playerbase and give them the things that they want, not force s**t in their mouth and expect them to eat it and be happy.
Basically, it feels like CCP are trying to milk the playerbase of their cash without offering anything new that's fun.
I would have preferred an arena where doomsdaying shuttles can run rampant than CQ :P
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tika te
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Posted - 2011.09.01 14:47:00 -
[91]
it's not the game that sucks, but clueless devs that make it that way...
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Eight Sinn
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Posted - 2011.09.01 14:57:00 -
[92]
I'll give you the best reason, the most esoteric and quote the classic movie "Weird Science" :
"... you see the thing is man, Chicks just can't hold de smoke."
That about sums it up on so many levels. Please deposit isk to this character, thanks in advance.
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Trenden Atwater
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Posted - 2011.09.01 15:01:00 -
[93]
M8, take a breather before you give all your isk away.
You maybe just burnt out a bit right now, you don't want to give it all away then decide you want to come back.
Ive done that in the past and it hurt a lot. Im still trying to rebuild from giving all my stuff away to friends.
Give it 1-2 weeks then think about it again.
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Chargon
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Posted - 2011.09.01 15:08:00 -
[94]
The Universe in Eve is big but has gotten smaller due to player population has more then tripled since launch. Worm Holes do not count. It use to be you could go in to a system and not see anyone enter it for hours.. Asteroid belt spawns are not keeping up with player population. Alliances in Null sec have virtually cut off null sec from the rest of the population of Eve. Cruisers can't use cruise missiles like they use to.... but a small frigate can.. Go figure that one out!
In general the game has stayed the same size while the population and there tools have gooten too big. Yes I mean capital ships,jump bridges, jump drives, Probes and so on and so on.
THe Universe in Eve realy does need to expand and by alot for the game to truly move forward.
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Hunter Kasenumi
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Posted - 2011.09.01 15:09:00 -
[95]
The reason the game sucks like a ten dollar ***** right now is thus - Its trying to be all things to all people. You cannot please everyone all of the time. As for the Community - well, most people are out for themselves - in games and in real life. They just want it all. Its easier to reply "Troll!" than to explain a point precisely and make a valid argument. This has a knock on effect on Corporation and Alliance interaction - people just aren't interested in others. They would rather rob you than help you.
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Milla Lekarariba
Minmatar 28 Meows Later Infinitas Consortium
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Posted - 2011.09.01 15:10:00 -
[96]
It sucks because you are still here...
along with every other ****er that feels the need to whine like little babies....
and yes I AM MAD
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Your New Benefactor
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Posted - 2011.09.01 15:12:00 -
[97]
Monocles.
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Sekhmet Neteret
Caldari
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Posted - 2011.09.01 15:14:00 -
[98]
game has issue due to being run and played by humans, human nature is the cause of the problems (see all the responses along the lines of "U MAD?")
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Chargon
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Posted - 2011.09.01 15:14:00 -
[99]
I never said it sucked.... I just pointed out why old vets like my self have left the game.
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Templar Knightsbane
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Posted - 2011.09.01 15:19:00 -
[100]
Edited by: Templar Knightsbane on 01/09/2011 15:19:50 1. What do we win?
2. Why are all you mad people writing pages and pages on what makes eve a bad game with the prize being a character for said game, if it was that bad, surely you wouldnt writes pages about how bad it is if your still wanting to play it??
This whole thread is bizarre!!!
Ps - New Eden may need some added extra zoompf injecting into it to maybe get some of those hours of waiting for a fight out of the way,
ROLL ON DUST 514!!!
Now gief, OP i will be carrying on playing and think eve is great, my only quarm with is my SP sucks!!!
And you dont have that problem sooooo
GIZ 250mil SP alts pls!
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Lucy SUXXXX
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Posted - 2011.09.01 15:25:00 -
[101]
- Because CCP (even if they say the contrary) dont do anything against botting fields, even if it would be very easy to see who is using this ****. All the EVE economy is based on the bots, and they dont know what to do to stop it. At least, it allows people to buy PLEXs and so dollars in da pocket.
- Because EVE cumulates bugs and bugs, and CCP focuses their updates on bull****. Yeah Incarna is so nice. Now CCP fin anotherway to inject dollars in da pocket, and may be its to stop bots!? Who knows.
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Dee Luxx
Gallente
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Posted - 2011.09.01 15:26:00 -
[102]
Originally by: Hunter Kasenumi The reason the game sucks like a ten dollar ***** right now is thus - Its trying to be all things to all people. You cannot please everyone all of the time. As for the Community - well, most people are out for themselves - in games and in real life. They just want it all. Its easier to reply "Troll!" than to explain a point precisely and make a valid argument. This has a knock on effect on Corporation and Alliance interaction - people just aren't interested in others. They would rather rob you than help you.
Bravo! Agree completely. It's been a slow and unfortunate process but 'teamwork' and 'community' is out and 'selfish' and 'gimme gimme now' is on the rise. Now it seems to be infecting EVE as well. Not looking forward to the years ahead.
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Cipher Jones
Minmatar
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Posted - 2011.09.01 15:39:00 -
[103]
EvE rocks.
Biomass now and do the world a favor.
Your pixels are tainted with fail and will be a curse to whomever winds up with them. . Adapt and overcome or become a monkey on an evolution poster.
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Rakshasa Taisab
Caldari Sane Industries Inc.
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Posted - 2011.09.01 15:49:00 -
[104]
Has the guy you RMT'ed those 200 billion posted yet?
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Etheoma
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Posted - 2011.09.01 15:52:00 -
[105]
tbh have you tired changing corps etc if you think that all of the corp / alliances are broken then you obv haven't been in all of them and i would suggest you keep your accounts inactive because there have been a lot of people that i know that have gotten sick of eve deleted or given away there accounts to come back only to retreat it give it a few months or even a year then change corps / alliances to something you havent done before then try again you might even have to do some corp / alliance jumping to find a corp / alliance your comfortable with.
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Rakshasa Taisab
Caldari Sane Industries Inc.
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Posted - 2011.09.01 16:11:00 -
[106]
Originally by: Etheoma tbh have you tired changing corps etc if you think that all of the corp / alliances are broken then you obv haven't been in all of them and i would suggest you keep your accounts inactive because there have been a lot of people that i know that have gotten sick of eve deleted or given away there accounts to come back only to retreat it give it a few months or even a year then change corps / alliances to something you havent done before then try again you might even have to do some corp / alliance jumping to find a corp / alliance your comfortable with.
No one 'gives away' $6000, someone obviously bought that ISK.
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Mr LaboratoryRat
Confederation of DuckTape Lovers
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Posted - 2011.09.01 18:43:00 -
[107]
Originally by: Ephemeron I rarely miss a chance to rant on CCP. I don't need the prize money since I have no intention of continuing to play this game long term. Every time I come back from a break and give it another try, I'm quickly reminded of why I left in the first place.
I'd say this game had its golden years under TomB. Even tho I didn't like him either back then and probably berated him in various posts, in retrospect he was much better for EVE than all those who came after him. I'd even be willing to bet that EVE would have been much better game now if he stayed with CCP.
For me, the final straw was The Great Nano Nerf. That's when all hope was lost, that management at CCP simply did not understood their own game. I know that back then nanos were overpowered and of course the game balance needed changes, as it always does, but not like that. What they did was atrocious.
Besides the nano stuff, I really hate the way CCP approached 0.0 industrialization and territorial warfare. Their introduction of jump bridges, cyno mechanics, jump capable freighters - all that has negative impact on PvP dynamics. The design of sov mechanics, supercaps, POS functionality, emphasis on moon goo control - all promote consolidation of large player entities instead of expression of individuality from many smaller ones.
Over the years, the significance of individual in EVE has been diminishing. I was always a lone wolf myself, I used to roam 0.0 in expensive ships and disrupt alliance operations, messing with freighters, with small groups of people who fly to gather for big fleet ops. Alliance people used to have some reason to fear small roaming gangs and needed to have active defense. Now, people like me are completely irrelevant. There is absolutely nothing that a small number of roaming PvPers can do that would make an alliance leader concerned even for a second. All the important stuff is safely protected by network on POS, cynos, bridges, supercaps. An individual without a supercap is nobody, just a number in local, 1 more, 1 less, irrelevant as long as the blob is there. There is no personal responsibility, only responsibility of the Fleet Commander - do as he says or be irrelevant.
CCP always wanted to emphasize team work, they do everything to encourage larger stronger organizations while undermining the power of individual, but they fail to understand that without strong individualism those groups are empty shells. And a game like that attracts people who are little more than empty shells, waiting to be filled by their dear leader.
Some how your post intreuges (wtb auto english grammar correction on thsi forum) me, It makes me think back on how u killed me once in q-h in delve in your tairai's mega pulse nightmare and tobias scram. Funny ppl back than formed up specialy for u, comments in intal "omg its ephemeron, watch out for him" and "no way im going to engange him without falcon". I expecialy liked the way karma went when i made u pay for my loss on a item i sold to u (gotan), if u still remember that . I liked it when i saw u pop up in my alliance chat a few days ago. This char is trade alt. Not that im rly into trading anymore. I have to agree with most ppl in here; but to say ccp doesnt know their game is wrong, cause ccp is not 1 person. How can u analize the process where the dev's distantiates themselves form the game, or appear to distantiate towards the customers? Its a structural flaw within the ccp's company structure. It not rly up to me to juge about altough i would love to see some magic happend overthere
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Cdkey Disabled
Amarr
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Posted - 2011.09.01 19:31:00 -
[108]
GAME DOESNT SUCK.
YOU SUCK, GO AWAY.
IF YOU JUST DISAPPEAR ITS A PLUS TO THE GAME AND TO THE COMMUNITY!
SRSLY .. GTFO ALREADY! NO ONE CARES KID Its Better To Die Than Fade Away |

Abbadon
Caldari Pukin' Dogs D0GMA
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Posted - 2011.09.01 20:02:00 -
[109]
CCP Navigator > Thread locked due to Incarna having no content. .
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Eight Sinn
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Posted - 2011.09.01 20:39:00 -
[110]
I have to admit to being slightly disappointed, at a minimum the melding of a "Weird Science" quote into an EVE thread should have triggered at least a 2 billion ISK automatic transfer. R.D. Jr. and A.M.H. would be so disappointed.
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Estephania
Independent Political Analysts
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Posted - 2011.09.01 21:40:00 -
[111]
CCP went all the way from being a small company that developed a niche game with devs who loved the game and enthusiastically played it to being "just another business" which was delivering a "product"; a business run by MBAs and accountants, where ppl who actually like the game are less important than BizDev division eggheads who's main task is to invent more sophisticated ways of milking Eve-addicts. But CCP failed to realized that when their customers will stop seeing in them a "special company that develops a special game" and start seeing in CCP just another business, they won't give a ***** if that business will go down in flames or is eaten by a bigger behemoth.
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Nizran L'Crit
Caldari Eternal Guardians Bloodbound.
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Posted - 2011.09.02 01:34:00 -
[112]
Instead of explaining what's wrong, I will give a small narrative on everything that is right.
Internet, spaceships, talking with other people all at the same time (there's this cool browser thing that CCP invented for that)
I'll leave you with a joke.
Theres a librarian sitting at her desk early in the morning. In walks two chickens. BWOOK BWOOK BWOOK they say....thinking they want books, she hands them three books and out they go.
Mid-day, the chickens walk back in a bit peeved. They walk up to the counter and say "BWOOK BWOOK BWOOK!" Thinking they want more books, she hands them three more and out they go.
Come early evening, she sees the darn chickens again and they look angry! Storming up to the counter they glare at her and BWOOOK BWOOK BWOOK BWOOK BWOOOOOOK!" Completely confused and unsure of why they're angry, she hands them five more books and then follows them out.
She hops in her car and drives out to the country tailing them. Finally, they stop at a pond and start walking to the waters edge and she hides in the bushes so she's not seen.
The chickens walk out and throw all of the books at a frog sitting on a lily pad who keeps saying "reddit reddit reddit..."
Buh duhn kah! I wanna be L337!!! |

XIRUSPHERE
Gallente Deadly Intent.
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Posted - 2011.09.02 02:29:00 -
[113]
Corporatism both internally and externally replaced creativity.
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P42ALPHA
Gallente Epidemic. THE D0MINION
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Posted - 2011.09.02 02:52:00 -
[114]
Game sucks?-CCP listens to the players, but it goes in one ear out the other.
Community sucks?-Everyone has to be a troll/L33T/too kool for school coolaid drinking tit sucker.
Do I win? 
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Grath Telkin
Amarr Sniggerdly Pandemic Legion
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Posted - 2011.09.02 03:56:00 -
[115]
Originally by: Mr LaboratoryRat
ps; the person that makes the most accurate post why the game sucks and why the community got broken and its effects on ingame player communication and corporation/alliance interaction wins.
CCP stopped caring about us and it long ago, everything else is a reflection of that.
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Terminal Insanity
Minmatar Convex Enterprises
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Posted - 2011.09.02 04:00:00 -
[116]
- Alliances are banding together in huge clumps, its nothing but 30-300+ blobs these days. Everyone has a falcon/scimi alt and its very difficult to solo / small gang pvp anymore. Action is sparse - when you do find a legitimate target its hard to believe he doesnt have a cyno fit.
- New players get sucked into ****ty corps that do nothing (i ran one) and they quit because the corp does nothing and all they saw was the boring side to eve.
-
- There are very few things that force conflict (sov SBUs and Tower/Outpost RF's is about all of it.) And those systems are usually quite boring. Station dock ranges are massive and even the tiniest dock range stations pose no threat to a smart cap pilot with a cyno alt.
- CCP has serious time distortion issues. 2 hour patchday becomes 24hr patchday. WIS 2009 becomes WIS 2013, etc. They need to overstate patch times to minimize crying, and not announce major features like WIS untill its really ready to roll out. Supprise us, WHEN ITS READY! Be a pimp ccp, take control of these hoes!
- The game industry is clearly moving towards a f2p model, and we're restricting CCP into an archaic Pay-to-play model that they will hate us for. Valve is making -millions- of dollars from selling tf2 weapons and stuff. Eve community wouldn't allow that at all. Also, Eve could never be free2play ether, due to the nature of mining etc... eveyone would have 50 mining alts, the economy would go to ****. CCP is stuck in a hard place with this game.
- Community expects CCP to be angels, and CCP expects the entire community to be mature. Both assumptions are causing huge flame threadnaughts over silly **** like monocles, newsletters and ... i think i saw a bear snorting *******?
- eve players complain about Dust/WoD development, i had a reason why Dust/WoD is great, but tbh, EVE players should simply not care. CCP is a company not a non-profit Christian Angel Society. They can sell the company and blow all their money on hookers and coke if they want. And they just might if the community keeps treating them like ****.
- CCP's problem was CSM. It sounds great, but it gives the players the impression they run the show. Listening to players is great, but now they think you need to do what they want, when they want it. Today we remove the 30s timer between ship changes - a major annoyance, but nobody gives a ****, they still moan about monocles. CCP ****s up a patch and the community emo's out about it. Its unprofessional (but minor) slipups on CCP's part, and overreaction on the community's part.
This ****s all leading to a divorce if we don't see a Councillor soon, im afraid.
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Johnny Galaxy
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Posted - 2011.09.02 05:56:00 -
[117]
Originally by: Terminal Insanity - Alliances are banding together in huge clumps, its nothing but 30-300+ blobs these days. Everyone has a falcon/scimi alt and its very difficult to solo / small gang pvp anymore. Action is sparse - when you do find a legitimate target its hard to believe he doesnt have a cyno fit.
- New players get sucked into ****ty corps that do nothing (i ran one) and they quit because the corp does nothing and all they saw was the boring side to eve.
-
- There are very few things that force conflict (sov SBUs and Tower/Outpost RF's is about all of it.) And those systems are usually quite boring. Station dock ranges are massive and even the tiniest dock range stations pose no threat to a smart cap pilot with a cyno alt.
- CCP has serious time distortion issues. 2 hour patchday becomes 24hr patchday. WIS 2009 becomes WIS 2013, etc. They need to overstate patch times to minimize crying, and not announce major features like WIS untill its really ready to roll out. Supprise us, WHEN ITS READY! Be a pimp ccp, take control of these hoes!
- The game industry is clearly moving towards a f2p model, and we're restricting CCP into an archaic Pay-to-play model that they will hate us for. Valve is making -millions- of dollars from selling tf2 weapons and stuff. Eve community wouldn't allow that at all. Also, Eve could never be free2play ether, due to the nature of mining etc... eveyone would have 50 mining alts, the economy would go to ****. CCP is stuck in a hard place with this game.
- Community expects CCP to be angels, and CCP expects the entire community to be mature. Both assumptions are causing huge flame threadnaughts over silly **** like monocles, newsletters and ... i think i saw a bear snorting *******?
- eve players complain about Dust/WoD development, i had a reason why Dust/WoD is great, but tbh, EVE players should simply not care. CCP is a company not a non-profit Christian Angel Society. They can sell the company and blow all their money on hookers and coke if they want. And they just might if the community keeps treating them like ****.
- CCP's problem was CSM. It sounds great, but it gives the players the impression they run the show. Listening to players is great, but now they think you need to do what they want, when they want it. Today we remove the 30s timer between ship changes - a major annoyance, but nobody gives a ****, they still moan about monocles. CCP ****s up a patch and the community emo's out about it. Its unprofessional (but minor) slipups on CCP's part, and overreaction on the community's part.
This ****s all leading to a divorce if we don't see a Councillor soon, im afraid.
We have a winner!
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Thornat
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Posted - 2011.09.02 07:38:00 -
[118]
Edited by: Thornat on 02/09/2011 07:38:52 Personally I think we are seeing CCP heading into the territory of SWG NGE fiasco. Its really on the verge right now. The NGE incident should be required reading for anyone that is developing or running an MMO. Its the definitive lesson in the power of the gaming community. Hilmar is under some false impression that this can't happen in his game, but in fact it has already started. You will know when its happened when the forums go from the raging disaster they are today to silence. Eventually people will not only quit the game, but quit caring about its future and leaving the forums as well. At which point nothing will ever bring them back as was the case in SWG.
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Tribunia
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Posted - 2011.09.02 08:32:00 -
[119]
Originally by: Hunter Kasenumi The reason the game sucks like a ten dollar ***** right now is thus - Its trying to be all things to all people. You cannot please everyone all of the time. As for the Community - well, most people are out for themselves - in games and in real life. They just want it all. Its easier to reply "Troll!" than to explain a point precisely and make a valid argument. This has a knock on effect on Corporation and Alliance interaction - people just aren't interested in others. They would rather rob you than help you.
That was news like 30 million solar orbits ago mate.
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I'l Duce
Minmatar Brutor Tribe
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Posted - 2011.09.02 09:25:00 -
[120]
Game sucks only for those who are whiners and see only the bad and for those who read the whineage. It goes both ways, game suckage makes whiners and whiners make game seem crap. When certain critical mass is reached the whining can even reach those who never see forums, the ignorant masses who then deicide the game must suck because everyone else are whining, not because they don't like the game but because other ppl seem to not like it. That is sheep effect. 
There are multiple reasons why game can suck when it dowesn't. that was only one of them.
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Alexingeras
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Posted - 2011.09.02 10:15:00 -
[121]
Here's my two cents. I've been reading the forums every day at work playing the game few hours everyday back at home.
I don't play other mmos, i don't play video games to be even more specific. I do however hold a strong fascination for everything Science Fiction and i dream of real spaceships flying through cosmos one day. This is what got me into EVE, the spaceship simulation in a free world, player controlled universe and economy. I probably won't live long enough to see my real dream come true, eve however is as close as it gets to this.
So i've been here for past two years, with ups and downs both eve and real life related; I logged in from 10 hours a day to 10 hours a month as much as I could. I lived in high, low and nullsec and tried to experience as much as each has to offer. I loved every second of it, either the painfull grinding of missions, the boring 12 hours alliance CTAs, the frustration of loosing my stuff to pirates, the joy of killing a faction spawn, the laughs with friends in frigate swarms. It all made some sense, time passed my number of skillpoints grew along with my virtual wallet and my ship hangar. As much as I denied it, I came to admit it once Incarna expansion launched: itÆs broken.
The world of eve, the way I see it has two sides. For players itÆs a source of fun, for the producers itÆs a source of money. Each side destroys EVE in its own way, following their own purpose.
CCP cares for their business, you canÆt blame them. If it were your business you would all do the same. First the game has to be profitable, whatever that translates into, being it monocles, walking in stations, platform for other games, you name it. If it brings more money than you invest and makes the player base grow it will be introduced, no matter the in-game consequences. Face it, there are tons of MMOS out there, but there is none that even comes close to EVE no matter. If it were different there would be no whining but silence in the forums. Doing this they brake the game for some and more enjoyable for others, but the ômoneyö factor is the calling the shots, not playerÆs voices.
So it comes down to either ôkeep whining the game is broken and hope someone will fix itö or ômake the best of what it has to offer and move onö. I move on and try to make the best of it, so I hit the other stone wall: the players.
Like real world and their CCP overlords most are no different. The money talks, in this case the ISK. The eve universe like it or not revolves around it, and for many fattening their wallet is the only satisfaction a spaceship game brings. Think of all the nullsec alliances struggling for space, all the mission grinders, all the afk bot miners all that displeases you in a way or another, itÆs all for the ISK. Either for shiny ships that never get to undock, RMT, e-peen most of eve plays the game to acquire this virtual currency. Some have enough of it to last for the rest of their eve lifetime, some can barely plex their accounts each month, all want it and grind it and make it their eve experience. No one explores, mines, mission runs etc because itÆs fun! We do it because it pays! What do most of the people spend the isk on? Simple, ways of making even more ISK!
What happened to ô omg I got a new ship, I am gonna go fight someone with it ö ? Well, thatÆs dead. Now itÆs more like ôIÆll take something cheap cause I will probably loose itö. So what if you loose it, wasnÆt all that grinding supposed to bring you at this point ? Apparently not, money is for keeping. Once we have enough we get bored of the game and rage on the forums. Greed is not good.
ThereÆs plenty to be done to improve the game for everyone, but it will never happen cause it will hurt the wallets more than it will please the soul. On both sides.
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Gabrielle Darque
Caldari State War Academy
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Posted - 2011.09.02 14:04:00 -
[122]
Interesting perspective and well said.
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CCP Fallout

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Posted - 2011.09.02 14:05:00 -
[123]
moved to OOPE from GD
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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Alexingeras
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Posted - 2011.09.02 14:21:00 -
[124]
Look at the current much needed supercap nerf. Why is it much needed in the first place?
Titans are expensive, i totally agree on that. Titans however are not overpowered. There is a strong misconception such a fleet is unbeatable. The truth is it is not profitable to beat it. Here's a case:
Old NC block had a fleet of about 20 Titans when the DRF invaded, maybe less maybe more. DRF had probably twice the number. Afraid of loosing their precious fleet and as such their valuable ISK they bailed. No one actually lost anything except for space that can be retaken and time. This was BORING. This is what destroyed the game. Said fleet could have lost against overwhelming odds but they did not even try. The result is what you see: each side kept building more supers, breaking the game even more. I know for a fact all those titans could have been easily reimburced from the funds, but why would anyone loose their precious isk? "There is no glory about being broke" is what they probably thought. Well being broke is no glory, but each and every such action makes the game dull. Presume NC fleet would have engaged at the risk of loosing it all. Maybe they would have repelled the attack, maybe they would have died a glorious death or maybe they would have lost it all. No one can know, but i am sure such an act would have inspired the people of eve.
So yes, come to the forums, complain the game is broken by CCP. Yes they are guilty for many things, but not this. This is the player's own creation and should be up to the players to change it.
P.S. This post does not want to be NC vs DRF post, it is more likely an example of decisions that imo could have changed the faith of EVE. Though, i am sorry if i am not reproducing facts as they were.
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Astenion
Gallente Spiritus Draconis
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Posted - 2011.09.03 09:36:00 -
[125]
Game sucks because we're nerds with unrealistic expectations.
Community sucks because we're nerds with unrealistic expectations.
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AlleyKat
Gallente The Unwanted.
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Posted - 2011.09.03 16:13:00 -
[126]
Originally by: Mr LaboratoryRat the person that makes the most accurate post why the game sucks and why the community got broken and its effects on ingame player communication and corporation/alliance interaction wins.
I'm not sure the game sucks, but I think I get what you're saying here.
If it does truly suck, it's because CCP committed to two content patches a year when they should have done this once every 18 months - with extensive testing in between and lowered the monthly cost to $10. The inconsistent and unbalanced nature of the patches have had a very high contributing factor to any suckyness - and do nothing more than create widow-making migraines for anyone who works at CCP. A rough guess would be 1 day of time spent creating content appears to have 1 month's work to fix...yet they still keep piling the content on every 6 months.
The community got broken by an unnatural evolution of the game content. In other words, if the game broke, then peoples Virtual Lives were affected and they raged?
The ingame player communication got better, but a little too good - so that too many people figured this game out too well and therefore you could not trump someone as you were playing with the same cards in the same sequence. Ergo, the only way to win is to have greater numbers - but if the other side have the same numbers and the same configurations, players began to wonder what they were fighting for.
If you have reached 'end-game' content, and the only reason to play is to lead an alliance or fight for resources you do not need, then why risk billions of isk in the first place?
Overall - the fun has been taken out of the game, and the players have been telling CCP this for years, in a manner of speaking.
I would say that in my humble opinion, I am absolutely astounded that a company who have the ability to create one of the most interesting Intellectual Properties with such depth, has managed to make so many obvious mistakes.
And their marketing/PR department needs to be fully outsourced. |

Wrayeth
EdgeGamers Situation: Normal
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Posted - 2011.09.03 16:28:00 -
[127]
Mechanics-wise, I'd have to say that the problem started when the devs started introducing measures that limited the ability for one person to fight effectively on their own. After such things as the hit-point increase and web nerf, players were forced to rely on gangmates to fill necessary roles in combat/provide additional support. This encouraged blobbing, as did the introduction of POS as a sovereignty mechanic. I won't even get into what I think of the capital/supercapital blob...
In regards to the community, TBH I'd have to say that things started going downhill when the Goons showed up. Prior to that, discussion was a lot more meaningful on the forums and not so much about getting nothing more than cheap laugh at someone else's expense. I'd also have to say that this carried over in-game, with Goon-like tactics becoming more and more prevalent (things such as killing someone after they paid the ransom, which is why ransoming is largely dead). I wouldn't place all of the blame on the Goons, but they're a good part of it, at least as far as I've noticed. -shrug- It is what is is. -Wrayeth --> Insert Useless Signature Here <-- |
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