|
Author |
Thread Statistics | Show CCP posts - 81 post(s) |
Reticle
Sight Picture
31
|
Posted - 2012.10.04 18:26:00 -
[1] - Quote
Whoop Whoop. That's the Sound of da Police
Pretty good stuff. And FINALLY some decent CCP-produced game documentation. You need more of that EVERYWHERE.
My only complaint is killrights for simple agression. Kill rights should be for kills only. |
Reticle
Sight Picture
32
|
Posted - 2012.10.04 19:42:00 -
[2] - Quote
Don't forget that any and every criminal flag now gives the target KILL RIGHTS. I'm not a fan of this. It's probably to give rights on every member of a gank squad, not just the final blow. Getting kill rights for someone scratching your paint with a single shot seems excessive. |
Reticle
Sight Picture
33
|
Posted - 2012.10.05 01:20:00 -
[3] - Quote
Powers Sa wrote:Challenge Accepted. lol |
Reticle
Sight Picture
33
|
Posted - 2012.10.05 01:21:00 -
[4] - Quote
Is in corp ganking still a retribution-less action? |
Reticle
Sight Picture
33
|
Posted - 2012.10.05 01:24:00 -
[5] - Quote
Ranger 1 wrote:Gogela wrote:That's really the only reason people are complaining about the new crimewatch imho. It's not that CW2 isn't awesome (it is) it's simply that CCP does a really bad job of articulating in practical terms what some of the potential effects will be. crimewatch vid at 22:00. 'Nuff said. I think that is why they put an emphasis on having those big, primary colored icons pop up at the top of your screen. There should be no doubt as to what repercussions your actions are about to have. Frankly, this system is much, much easier to figure out. The only thing that is making this thread complicated are the dozens of what-if scenarios being thrown about, all of which have the same somewhat simple answers. the inmates are testing the bars. its a natural process |
Reticle
Sight Picture
36
|
Posted - 2012.10.05 01:53:00 -
[6] - Quote
captain foivos wrote:Hey Masterplan, if players are the new police, why the hell do we still need CONCORD to be so strong? excellent question |
Reticle
Sight Picture
41
|
Posted - 2012.10.05 16:48:00 -
[7] - Quote
If the sec status hit is "front loaded" so that the penalty applies whether or not the target is killed, that implies that the sec status hit is going to be changed. Right now you get a lesser penalty for aggression and a heavier penalty for the kill. If you get a front loaded hit, then crimewatch will not be distinguishing between aggression and kills. Since kill rights are being given for criminal actions whether or not a kill results, a single shot at a target in high sec that resulted in you getting Concorded will get you a significant sec status hit, kill rights for the player you aggressed, and 3 flags (maybe more). Please note that this is for a single shot... like say a noob with hot weapons who hasn't turned off the Auto Target Back function.
It's good to have consequences, but there should be a valid path for becoming a high sec villain. Full penalties for a failed gank is a bit much. Kill rights for every criminal flag is a step too far. It should be kill rights for kills only. |
Reticle
Sight Picture
42
|
Posted - 2012.10.05 19:44:00 -
[8] - Quote
I haven't seen an answer to this yet:
Are in corp ganks still retribution-less? |
Reticle
Sight Picture
42
|
Posted - 2012.10.05 20:22:00 -
[9] - Quote
Andski wrote:Reticle wrote:I haven't seen an answer to this yet:
Are in corp ganks still retribution-less? Give them a useless role so they can't drop corp and kill them? Yes. Give an in corp ganker 24 more hours to wreak havoc. That makes perfect sense. |
Reticle
Sight Picture
42
|
Posted - 2012.10.05 21:29:00 -
[10] - Quote
Borlag Crendraven wrote:Reticle wrote:Andski wrote:Reticle wrote:I haven't seen an answer to this yet:
Are in corp ganks still retribution-less? Give them a useless role so they can't drop corp and kill them? Yes. Give an in corp ganker 24 more hours to wreak havoc. That makes perfect sense. You have it backwards, that gives the corp 24 hours to repeatedly kill the sucker. You mean the guy who won't be flying anything worth killing after awoxing an entire mining team with no repercussions of any kind? Or did you mean that repeatedly killing a noob ship would somehow be cathartic? Assuming of course that he isn't someone who had roles, dropped them, and thus has No New Roles set? All the while with the ability to shoot more corp members without repercussions.
Genius, you are not. |
|
|
|
|