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Author |
Thread Statistics | Show CCP posts - 81 post(s) |
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CCP Gargant
C C P C C P Alliance
92
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Posted - 2012.10.04 14:48:00 -
[1] - Quote
Team Five-O have been slaving away at unraveling and tweaking the aggression system in EVE Online, generally known as Crimewatch, for almost a year. Now, CCP Masterplan has written a dev blog that goes into the details of the new and improved version of this system.
To read it, click this link.
This change will effect EVE as we know it. Please leave your comments and feedback in this thread. CCP Gargant | Community Representative |
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CCP Masterplan
C C P C C P Alliance
634
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Posted - 2012.10.04 14:48:00 -
[2] - Quote
I hope you enjoy the latest blog from Five-0! I'll try to track any significant FAQ stuff in this post. "This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
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CCP FoxFour
C C P C C P Alliance
748
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Posted - 2012.10.04 14:51:00 -
[3] - Quote
/high_five New crimewatch is awesome! The animated timers are so much fun! Content Designer | Team Five 0 @regnerBA |
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Blake Halsted
Procyon Holdings
0
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Posted - 2012.10.04 14:51:00 -
[4] - Quote
First.
Cheers to the UI team. |
Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
3134
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Posted - 2012.10.04 14:52:00 -
[5] - Quote
Woot woot! Here comes the space police! Vice Secretary of the 7th Council of Stellar Management.
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Evet Morrel
Kadavr Black Guard Shadow Cartel
67
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Posted - 2012.10.04 14:52:00 -
[6] - Quote
second err third |
Unforgiven Storm
Eternity INC. Goonswarm Federation
144
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Posted - 2012.10.04 14:52:00 -
[7] - Quote
And the tears begins... Allow us to change characters of the same account without the need to logout and put the password again. |
Kelduum Revaan
EVE University Ivy League
1893
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Posted - 2012.10.04 14:52:00 -
[8] - Quote
<3 CrimeWatch 2.0 and Team Five-O
For those who were saying that "crimewatch will highsec even safer than it already is", they clearly didn't think through what these changes actually mean... Kelduum Revaan CEO, EVE University |
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CCP Explorer
C C P C C P Alliance
913
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Posted - 2012.10.04 14:53:00 -
[9] - Quote
EVE is not a simple game, but at least there will now be charts describing how it behaves! Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Two step
Aperture Harmonics K162
2216
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Posted - 2012.10.04 14:54:00 -
[10] - Quote
CCP Masterplan is, as always, the best plan CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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CCP Punkturis
C C P C C P Alliance
3309
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Posted - 2012.10.04 14:54:00 -
[11] - Quote
awesome dev blog Masterplan! Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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DJWiggles
Eve Radio Corporation
23
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Posted - 2012.10.04 14:54:00 -
[12] - Quote
SEXY!!!!!!!!!!!!!!!!!!!!!
Also i love the Concordokken video :D Live on Eve Radio Wednesdays 19:00 GMT with me & friends blabbering on about Eve and stuff-á Follow me on twitter http://twitter.com/WigglesGRN-á
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Akrasjel Lanate
Naquatech Conglomerate
784
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Posted - 2012.10.04 14:55:00 -
[13] - Quote
Time will tell |
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CCP Goliath
C C P C C P Alliance
974
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Posted - 2012.10.04 14:57:00 -
[14] - Quote
Diggin the pictures. Good blog! CCP Goliath | QA Director | @CCP_Goliath |
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Luc Chastot
Moira. Villore Accords
29
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Posted - 2012.10.04 14:57:00 -
[15] - Quote
Ok, my first impression was this: CCP Masterplan has the best dev name so far.
Back to reading. |
Efraya
DEEP-SPACE CO-OP LTD Exhale.
125
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Posted - 2012.10.04 15:00:00 -
[16] - Quote
In on the ground floor. Pleased to play in w-space. That's for sure.
WSpace; Best space. |
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CCP Fozzie
C C P C C P Alliance
1831
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Posted - 2012.10.04 15:02:00 -
[17] - Quote
I've already been thinking about how this new system will have wonderful bloody results and I can't wait. Game Designer | Team Game of Drones https://twitter.com/CCP_Fozzie |
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Sentient Blade
Walk It Off LEGIO ASTARTES ARCANUM
491
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Posted - 2012.10.04 15:09:00 -
[18] - Quote
1. Not sure why you get 15 minutes for ratting. Seems a bit over the top.
2. No ejection? This would prevent people from ejecting from tier 3s, guaranteed skill point loss, which it's fair to say is one of the most hated aspects of the game. Also reduces probability of pod escaping by ejecting before hull hits zero. Doesn't bode well IMO.
Everything else looks fine. |
Bienator II
madmen of the skies
946
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Posted - 2012.10.04 15:10:00 -
[19] - Quote
why can't i eject when i have a weapon timer? thats was a often used strategy in low sec to safe your pod if you know that a instant locker is around you.
eject short before you explode and warp while everyone is pointing your ship.
edit: but ohterwise.. good stuff! a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
Dierdra Vaal
Koshaku Gentlemen's Agreement
192
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Posted - 2012.10.04 15:11:00 -
[20] - Quote
Do I understand it correctly that if two players are in a Limited Engagement, and a third player reps one of the two, the third player becomes attackable by everyone and not just the people in the LE?
Veto #205 * * * Director Emeritus at EVE University * * * CSM1 delegate, CSM3 chairman and CSM5 vice-chairman |
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Mizhir
Red Federation RvB - RED Federation
115
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Posted - 2012.10.04 15:12:00 -
[21] - Quote
Sounds like a great solution, but i got a question.
If I in lowsec attacks a player, who is an illegal target for me, and I destroy his ship I will get Suspect flag and the Sentry guns will shoot me during the combat. But if I warps out and warps back again (while still under the S flag) will they resume attacking me? |
Andski
GoonWaffe Goonswarm Federation
4975
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Posted - 2012.10.04 15:12:00 -
[22] - Quote
Sentient Blade wrote:Not sure why you get 15 minutes for ratting. Seems a bit over the top.
Simple, logging off in space when a hostile enters local isn't guaranteed to save you anymore.
Will shooting structures actually gain you an aggression flag now? please leave |
Jita Bloodtear
Bloodtear Labs
163
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Posted - 2012.10.04 15:13:00 -
[23] - Quote
Just to clarify... this sounds like you're giving everyone the equivalent of a pvp logout timer for ratting. Does ratting count as NPC flagged aggression? Because if so that is a terrible decision, absolutely terrible, and you should feel bad.
Can non-offensive structures gain pvp aggression as a result of people shooting them? POCOs, stations, ihub, non-gunned towers? If we shoot them will we now gain pvp aggression or npc aggression? Will players repping them gain aggression for aiding them? This is relevant to a number of situations, such as carrier docking games on a station freshly out of reinforce (preventing them from redocking for X time), or tower defenses, etc |
Mizhir
Red Federation RvB - RED Federation
115
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Posted - 2012.10.04 15:14:00 -
[24] - Quote
Dierdra Vaal wrote:Do I understand it correctly that if two players are in a Limited Engagement, and a third player reps one of the two, the third player becomes attackable by everyone and not just the people in the LE?
Thats how I understand it. But one of the two players will be attackable by everyone aswell since he was already flagged for something in the first place. The LE just allows him to defend himself without committing more crimes. |
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CCP GingerDude
84
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Posted - 2012.10.04 15:16:00 -
[25] - Quote
CCP Masterplan wrote:There is no character-to-character flagging any more..
I'm going to miss debugging the implicit cyclic graph of engagements so much ;(
Senior Server Programmer |
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SkyMeetFire
The Rising Stars The Volition Cult
7
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Posted - 2012.10.04 15:17:00 -
[26] - Quote
Well this looks to be a massive change to how logistics works, not just in highsec wars, but also in null. Goodbye station games and hello logi dying in gate fights. Seems like you won't be able to half commit for a fight. In a way that feels like a stealth nerf to armor ships though, as kiting and the ability to just run away from your target via burning or warping is sorta the domain on shield ships. Still waiting on those armor tanking changes.... |
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CCP Masterplan
C C P C C P Alliance
634
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Posted - 2012.10.04 15:17:00 -
[27] - Quote
Mizhir wrote:Dierdra Vaal wrote:Do I understand it correctly that if two players are in a Limited Engagement, and a third player reps one of the two, the third player becomes attackable by everyone and not just the people in the LE? Thats how I understand it. But one of the two players will be attackable by everyone aswell since he was already flagged for something in the first place. The LE just allows him to defend himself without committing more crimes. Exactly this. Interfering in an LE will get you a suspect flag "This one time, on patch day..." CCP Masterplan -á| -áTeam Five-0: Rewriting the law |
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Aethlyn
EVE University Ivy League
143
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Posted - 2012.10.04 15:18:00 -
[28] - Quote
Really like the proposed changes, although I'd like to see some more details on the LE/assistance stuff. If you help the criminal, you get a suspect or criminal flag, okay. But why should you become attackable by everyone (not just the other party in the engagement) by helping, for example, a newbie that is being attacked/ganked by pirates? Looking for more thoughts? Read http://aethlyn.blogspot.com/ or follow me on http://twitter.com/Aethlyn. |
Onnen Mentar
Murientor Tribe Defiant Legacy
19
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Posted - 2012.10.04 15:20:00 -
[29] - Quote
Good changes overall, fixing a lot of issues.
One question remains: What about gang links? I would love to see neutral booster alts receive a suspects flag, or at the very least creating a special kind of limited engagement. |
Andski
GoonWaffe Goonswarm Federation
4975
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Posted - 2012.10.04 15:21:00 -
[30] - Quote
Aethlyn wrote:But why should you become attackable by everyone (not just the other party in the engagement) by helping, for example, a newbie that is being attacked/ganked by pirates?
A GCC event is not a limited engagement. A limited engagement is one where a suspect is engaged by another player. please leave |
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