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Author |
Thread Statistics | Show CCP posts - 81 post(s) |

Skippermonkey
Tactical Knightmare
1489
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Posted - 2012.10.04 20:35:00 -
[1] - Quote
tayjor wrote:So you can steal from corp wallet and hangers with impunity, but take 1 trit from a can and the whole universe is on your ass? Theres no such thing as 'stealing from the corp wallet' if you have been given access TK is recruiting |

Skippermonkey
Tactical Knightmare
1489
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Posted - 2012.10.04 20:36:00 -
[2] - Quote
Ydnari wrote:There's a mention of kill rights... I heard that kill rights on -10 toons are incredible useful TK is recruiting |

Skippermonkey
Tactical Knightmare
1490
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Posted - 2012.10.04 20:45:00 -
[3] - Quote
TheBlueMonkey wrote:in before the circlejerk... maybe not
So you're killing off ninja salvaging and can flipping as a professions how is that not dumbing things down?
Ninja Salvaing died ages ago..
And as for can flipping?
Expect a fight, just not the one you wanted TK is recruiting |

Skippermonkey
Tactical Knightmare
1490
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Posted - 2012.10.04 20:49:00 -
[4] - Quote
CCP Masterplan wrote:Shandir wrote:Oh - question:
I don't see a way to do it, but under these new rules, is there ANY way to extend/reset another player's timer while they're not present or docked? Or can you only affect your own?
Because unexpected timer-extension is bad. If you can find a way to do this, then I've missed something. You speak the truth about surprise-timers being bad
In olden-times you used to aggress a wreck or can that the target was owner of to extend the pvp timer.
I think this got fixed last expansion? TK is recruiting |

Skippermonkey
Tactical Knightmare
1491
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Posted - 2012.10.04 21:11:00 -
[5] - Quote
Salpad wrote:I just want to know how long those flags last. You seem to want some types to last 15 minutes. That's fine, but what about the rest?
potato TK is recruiting |

Skippermonkey
Tactical Knightmare
1491
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Posted - 2012.10.04 21:25:00 -
[6] - Quote
Alx Warlord wrote:Will the carrier triage module, the dread siege module, and the cynos gen count as a weapon? will it aplly continuously untill the cycle ends or it will only aplly in the begin? Does it matter?
Its not like anything sieged/triaged/cynoing is going anywhere in the next 5 mins TK is recruiting |

Skippermonkey
Tactical Knightmare
1491
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Posted - 2012.10.04 21:37:00 -
[7] - Quote
CCP Masterplan wrote:Garviel Tarrant wrote:TrouserDeagle wrote:If me and a corpmate are roaming in low sec and we are both outlaws, is it still possible for people to attack one of us without getting 'aggression' to the corp of the person they are attacking? It's really annoying because a small gang of little ships that cannot survive combat under sentry guns can basically be picked apart by fast lockers and cannot respond at all, with no risk at all to the neutrals who do it. For example if we're in two cruisers and one gets tackled by a condor, all he can do is go back to the gate and jump out. The other cruiser will die if it does anything, basically, and all this is no risk to the neutral guy in the frigate (unless he's really bad). Could i get a response to this question since its something we run into quite often and its really hard to deal with. Also i love these changes.. I might just walk down to CCP hq, break in and start hugging people. That's the penalty you have to live with for being an outlaw. Consequences and all that... Werent we expecting some changes to sentry gun damage that helps out smaller ships? TK is recruiting |

Skippermonkey
Tactical Knightmare
1491
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Posted - 2012.10.04 21:58:00 -
[8] - Quote
Abdiel Kavash wrote:Lucas Quaan wrote:Not reading 23 pages, but is the first chart correct in that hitting illegal targets in 0.0 (like there are any others) with smartbomb/ECM burst does not give a pvp flag? And what about being hit by those modules? Heh, a slight troll by CCP. Think about it: who exactly is not a legal target in 0.0? Chribba TK is recruiting |

Skippermonkey
Tactical Knightmare
1496
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Posted - 2012.10.05 09:47:00 -
[9] - Quote
@ Herr Wilkus
I see you posting a lot. I think its time for the ninjas to get back to baiting and killing in the same ship TK is recruiting |
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