Author |
Thread Statistics | Show CCP posts - 57 post(s) |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
383
|
Posted - 2012.10.09 12:32:00 -
[1] - Quote
So does this mean you're unlocking our doors this winter and ungrounding us? |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
383
|
Posted - 2012.10.09 12:38:00 -
[2] - Quote
Pak Narhoo wrote:Anslo wrote:So does this mean you're unlocking our doors this winter and ungrounding us?  How in himmelsname did you get to that?
Well the door needs unlocked to go get the EVA suit?....I just want non-spaceshippy sci fi gameplay sprinkled with the spaceship gameplay. This isn't supposed to be space ship only. Eve set out to be the world's largest and greatest SCIENCE FICTION SIMULATOR, not just a spaceship simulator. |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
384
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Posted - 2012.10.09 12:48:00 -
[3] - Quote
Benny Ohu wrote:Clearly we need total darkness, a suit flashlight that stops working, an infrared camera and rogue drones that don't show up on an infrared camera
and magnetoboots, these are essential
I'd rather see those
*SPOILERS*
zombie caretaker things the architects left behind that attacked the first Amarrians to explore inside a Sleeper facility
*SPOILERS*
than any rogue drone. |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
386
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Posted - 2012.10.09 12:51:00 -
[4] - Quote
Destination SkillQueue wrote:Benny Ohu wrote:Clearly we need total darkness, a suit flashlight that stops working, an infrared camera and rogue drones that don't show up on an infrared camera
and magnetoboots, these are essential Well it would be kind of disappointing to enter an abandoned radiation filled space station, that is too hazardous for complex electronics to work, only to find out that all the lights and artificial gravity are working without problems.
Anything other than seeing areas like this when walking into a sleeper facility will disappoint me. |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
386
|
Posted - 2012.10.09 13:03:00 -
[5] - Quote
Abdiel Kavash wrote:Without seeing the prototype, judging only by your post, I just can't see any connection between my exploration party derping around a space station looking for artifacts, and the grand political strategy of empires made up of thousands of players fighting each other for space dominance. It could just as well be a whole new game set in the EVE universe, only loosely if at all connected to the EVE game at all (not unlike Dust).
Because DUSTies stay on planets like the plebs they are. As capsuleers vying for dominance, we all seek any way possible to one up each other, including but not limited to exploring Sleeper derelicts looking for shinies to use. Think of it as exploration anomalies, but on a station, in a suit, and with a gun in your hands.
Quote:I don't see how the avatar gameplay could bring anything new to the player-player interaction EVE is based upon. In the form you describe it as, I don't expect it to become anything more than PI right now - just a gimmicky minigame to gather X resource. Only without the meta-game of fighting over planets. I don't see why I should prefer EVE-avatar-sim over activating a codebreaker module, and playing a proper full FPS/3PS game afterwards.
Are you trolling? Player-player interaction with humanized avatar's tend to humanize the players themselves as opposed to making them abstract hunks of metal. People like interacting with people, not hulls. Just because YOU don't doesn't mean others wouldn't like it. It's a more fun experience to invade and look around for tech than sit there in a ship while your codebreaker cycle. Not everyone enjoys dull experiences. Change can be good.
Quote:Many people want there to be more significant content for smaller groups of people. So allow players to board/infiltrate an enemy Infrastructure hub, and hack the upgrades installed within. Or for larger squads even disable station services. The IHub's owners in the same system will be alerted can also enter and defend it. Otherwise it's defended by automated platforms (possibly allow these to be upgraded as an IHub upgrade too). If the attacker succeeds, the hacked upgrade(s) will be disabled for a period of time, or until the attackers are driven out by the defenders. The longer the attacker can hold the hack, the longer the upgrades are disabled. This encourages both sides to reinforce the ongoing avatar battle with more spaceships bringing in troops, and to stop the enemy from doing the same. If the respawn mechanic of avatars somehow depends on who is holding the space grid over the IHub, the fight could quickly escalate to a battle both in space and in the corridors. Me gusta....seriously, with a stealth infiltration ship, this kind of gives small corps an upper hand versus the big guy. I like.
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Anslo
BHEI Galactic Construction The Unforgiven Alliance
386
|
Posted - 2012.10.09 13:08:00 -
[6] - Quote
Bagrat Skalski wrote:Cold, dark places, also far from safe. I think I will like it. But please, don't make it in the way that someone can one-shoot you. It would kill all fun. Are you kidding? That'd make it MORE fun. Picture it, exploring a sleeper station, harvesting some stuff. Suddenly that jerk that podded you a few weeks back and spammed your mail is in the same station...problem is he isn't so "hard core" outside his ship and he sucks at FPS/3PS style gameplay. You however, do not....
:3 |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
387
|
Posted - 2012.10.09 13:20:00 -
[7] - Quote
Abdiel Kavash wrote: I don't see how - again, in the grand scheme of things - this is any different from exploring anomalies from my battlecruiser by shooting said sleepers with space guns. Other than the switch of the gaming genre to one perhaps not everybody (myself included) particularly enjoys. End result is the same, you go in, you shoot some NPCs, you get loot. Only the visuals differ. Is it cool, new and awesome? Definitely! Would I like to see CCP spend time on this instead of a working treaty system, corporation management tools, starbase mechanics, less tedious sov grinding? I don't think so.
OK think of it this way...how are you more able to get intact loot in greater volumes, extracting it EVA? Or blasting it to smithereens? Think about it. You'd get more intact and new items going in than just shooting em up. Picture this. We use PLEX for 30-days IGT. The implants DUSTies use are sleeper based. Maybe those same implants can be sold (intact) at high prices for bonus items or abilities, or as better gear or something. I don't know what you know about physics, but fragile items like implants, soldier armor and weaponry etc will not be standing up to a blast from 8 tachyon beams.
So while the lazy way would make the gameplay unnecessary as you say it is, the team is working hard tyo make sure its needed AND lucrative.
Quote:I don't know how you play EVE, and I have nothing against your playstyle, whatever it is. But the way I play EVE I interact with other people daily. And I would definitely rather shoot other people in spaceships than shoot some meaningless respawning NPCs in an EVA suit.
Whats to say you cant shoot someone else in the same station trying to harvest stuff at the same time? Whats the difference between shooting them? Oh right, you'd need skill to shoot them in a station instead of just clicking a gun in space. Hah.
You wanna stay in space? Stay in space. But if executed right, these sleeper stations will hold major loot that people will let slip by because HURRHURR EVE IS SPACESHIP GAEM ONLY HURR. Not saying you're like that, but there are a few out there like that. |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
388
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Posted - 2012.10.09 13:46:00 -
[8] - Quote
Warde Guildencrantz wrote:
While you are at it build a "scan visor" into the suit, to scan certain objects and receive information about them, a-la Metroid Prime. That was honestly the best feature for people who want to nerd out in space exploration. Example:
"This creature has suffered severe lacerations to the sternum, resulting in fatal blood loss."
Could be a way of receiving hints on how to navigate the wreck.
ALL OF MY WANT!! This feature would be amazing!!!
This would make me fall in love with Eve again.
|

Anslo
BHEI Galactic Construction The Unforgiven Alliance
388
|
Posted - 2012.10.09 13:52:00 -
[9] - Quote
Warde Guildencrantz wrote:Anslo wrote:Warde Guildencrantz wrote:
While you are at it build a "scan visor" into the suit, to scan certain objects and receive information about them, a-la Metroid Prime. That was honestly the best feature for people who want to nerd out in space exploration. Example:
"This creature has suffered severe lacerations to the sternum, resulting in fatal blood loss."
Could be a way of receiving hints on how to navigate the wreck.
ALL OF MY WANT!! This feature would be amazing!!! This would make me fall in love with Eve again. Honestly, that feature is 60-70% the reason that Metroid Prime was such an acclaimed series, it basically seamlessly incorporates lore into gameplay, and people can choose to observe the lore or ignore it just based on their usage of scanning. Of course, not scanning would result in having less useful clues :P
I'd love to scan different Sleeper alcoves or ruins or something. Hell what happens when you find a body and it is neither Sleeper...nor Jove...nor Empire human...Talocan? Tahkmal? THE POSSIBILITIES!!! LORE COULD BE SAVED!!! |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
388
|
Posted - 2012.10.09 14:00:00 -
[10] - Quote
Metal Icarus wrote:My one concern is what happens to your ship while you are in EVA? Does your ship enter a stasis mode until you are dead? Can other people board your ship and steal it?
I think that this will make implants a much more interesting market! Even a profession! That would KILL it (in a good way). The risk would make those implants or harvested tech all the more expensive. And think of THIS.
How to make a Lore based segway into WiS proper? Well, why not use sleeper implants to modify capsuleers to be able to breath station air :p
But no really, the added risk of your ship being ****** up while you explore in the station coupled with getting ambushed...oh gawd. THAT'S pvp I could get into. |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
389
|
Posted - 2012.10.09 15:08:00 -
[11] - Quote
Gilbaron wrote:Kenpachi Viktor wrote::18 months:  Seriously, this is a nice way to introduce a new :jesus feature: Please consider scheduling it as the next major feature after the funky POS is done. there are about 17 things i would consider more important than this but thanks for the heads up, can't wait to see this in a fixed eve
I was wondering when a nul tard would come in denouncing this awesome addition  |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
389
|
Posted - 2012.10.09 16:00:00 -
[12] - Quote
Unforgiven Storm wrote: SANDBOX IN MY WAY ONLY!!!
People like you are a hindrance to this game becoming the greatest SCI FI SIMULATOR on the planet. Kindly biomass. |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
394
|
Posted - 2012.10.09 16:59:00 -
[13] - Quote
This is the only acceptable form of weapon for Eve.
Overkill best kill. |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
394
|
Posted - 2012.10.09 17:30:00 -
[14] - Quote
Scrapyard Bob wrote: - The "biological" Planetary Interaction products
Requesting Bacterial Armor Reps for my ship that pulses blue. |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
396
|
Posted - 2012.10.09 19:40:00 -
[15] - Quote
Borascus wrote: I can just envisage fighting tonnes of Sansha forces while scanning finding a WiS spawn with a generic WiS site name, entering and finding out that the complex is full of Jove spies, or Cheeky Talocan Sturmovik's.
Sturmovik's?... |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
397
|
Posted - 2012.10.09 20:13:00 -
[16] - Quote
I also demand that, with this things implementation, the ability to create a huge, buffed, dread locked, bad ass norse looking Minmatar to charge people with in station PvP.
Because there's only so many fights you can fight to DnB before you want to go person to person with someone to some viking metal.  |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
397
|
Posted - 2012.10.09 20:22:00 -
[17] - Quote
^Pitch Bearded Norse-ish Minmatars for station combat first.
"GET CLOSER SO I CAN HIT THEM WITH MY LASER SWORD!!!!" |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
422
|
Posted - 2012.10.16 11:09:00 -
[18] - Quote
oldbutfeelingyoung wrote:Arduemont wrote:There may be plenty of people who aren't interested in WiS content, but if CCP suddenly announced that they were never going to bring out any more WiS content there would be a very large population within the community who would throw as big a hissy fit as when we had the Incarna protests. I already know 2 people in real life and about 10 in game who have unsubbed because they don't see any hope in Eve developing the WiS aspect any time soon. I waited 2 years for walking in stations (significantly less than alot of people) and I was a little pissed at when we got with CQ, but I still want more. Frankly, I think a 5 man team is far too small. Syna Anima wrote:Maybe in 10 years, maybe, or maybe if you hire 100 people to work on the FPS parts besides the current team. But ISK wise CCP cannot afford such things so it will have to cut from somewhere.
Although I agree with you that we should have the social walking in stations before we start adding more action gameplay that no one wanted or asked for, the quote above does show you missed something. CCP have hired 100s of people to make an FPS, besides the current Eve online team. They can afford it, its in production. Whats to stop them from using a great deal of the code from Dust directly in Eve? I'm not saying this is what I want, because I don't. I want a social, business, gambling and industry orientated WiS. But, you have to admit, it wouldn't take much would it? Nah lets face it ,CCP will forget about WIS ,until there is a new game made by the competition ,that will have it all
Nah you're wrong and just acting like a ****. Please go play world of tanks. We don't need more bitter vets around here who can't adapt. Jerk. |

Anslo
BHEI Galactic Construction The Unforgiven Alliance
425
|
Posted - 2012.10.16 15:07:00 -
[19] - Quote
oldbutfeelingyoung wrote:Arduemont wrote:oldbutfeelingyoung wrote:don,t look in the mirror and reply a thread at he same time m8 ,it does strange things Idiot 1. Taiwanistan wrote:Generally insulting stuff Idiot 2. Post something constructive would you? Either that or **** off. Lol hahahahaha in this one or the zillions other WIS threads i discussed in ,until idiot number 1 meets idiot number 2
Your sentence is nonsensical. Get out. |

Anslo
The Scope Gallente Federation
3015
|
Posted - 2013.10.28 18:14:00 -
[20] - Quote
Trii Seo wrote:Rabble rabble. Careful not to cut yourself on that edge, Trii.
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Anslo
The Scope Gallente Federation
3015
|
Posted - 2013.10.28 18:20:00 -
[21] - Quote
Funny enough it isn't that off topic. It just gets down to the heart of the matter. The people who want WiS (casuals) and those who don't (extremists). Not to say that there's no one from groups on either that don't feel vice-versa, but still...
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Anslo
The Scope Gallente Federation
3015
|
Posted - 2013.10.28 18:42:00 -
[22] - Quote
Camera....navi....the most being done recently is switching database code to re balance ships. Literally changing numbers. I work with clinical databases and can confirm this is no small, simple task, sure but...to focus 70-80% on that is just inefficient.
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Anslo
The Scope Gallente Federation
3015
|
Posted - 2013.10.28 20:18:00 -
[23] - Quote
Don't bother Ishta. He's one of those extremists who can't be reasoned with (save with an autocannon to the face).
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Anslo
The Scope Gallente Federation
3016
|
Posted - 2013.10.28 20:37:00 -
[24] - Quote
You have no idea how much easier my job as an FC would be if I could have a war/strategy room. NO IDEA.
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Anslo
The Scope Gallente Federation
3036
|
Posted - 2013.10.31 19:51:00 -
[25] - Quote
Voting with your credits? If that isn't a direct slap to CCP I don't know what is.
brb popcorn
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Anslo
The Scope Gallente Federation
3037
|
Posted - 2013.10.31 20:00:00 -
[26] - Quote
Naw, pass. I'm not an early adopter. I'll see if it soars or flops. I only invest if I get money back.
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Anslo
The Scope Gallente Federation
3559
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Posted - 2013.11.29 21:10:00 -
[27] - Quote
Vaju Enki wrote:Eli Green wrote:Vaju Enki wrote:CCP Aporia wrote:CCP Rise's opinion voiced during his reddit IamA was reasonable, but just because the focus is mainly on the spaceship game does not mean that nobody here has an interest to make meaningful Avatar gameplay within the EVE universe happen. (-: Thankfully they are just a minority. Strange you would be thankful for a minority of the company being innovative. Second Life already exists. Look out guys! We got another edgy badass over here!
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