|
Author |
Thread Statistics | Show CCP posts - 57 post(s) |

Flamespar
Woof Club
473
|
Posted - 2012.10.10 12:21:00 -
[1] - Quote
This is a fantastic idea. Great to see that you've gotten some buy in. This is could be the most exciting features since wormholes and tech 3.
One question. What happened to player tattoos? According to the EVE keynote these were meant to be coming this year?
I really getting sick of they way certain people in CCP management constantly have to state that CCP is focusing on FIS and not walking in stations. We get that already, geez. But what you don't realize is how long many, many players have been looking forward to finally meet each other's avatars (in stations or down the barrel of the gun).
We have been literally waiting to see this happen for years, and you are asking us to wait longer still. Avatar game play is starting to seem like some sort of mythical carrot on a stick designed sorely to keep us subscribed on the promise that it may one day happen.
How long do you expect to keep us waiting I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
474
|
Posted - 2012.10.10 22:26:00 -
[2] - Quote
CCP Bayesian wrote:oldbutfeelingyoung wrote:The feedback you get here is not good enough ? only the ones with the time and money to go to fanfest have good feedback? No, the feedback here from what we've said and shown here has been excellent and helpful. I'm pretty sure there is a large group of people who could provide excellent feedback but fanfest is an opportunity for us to show things and get feedback face to face. If and when development actually goes forward I'd be pushing for lots of community involvement as early as possible. I don't see any other way of really developing a game feature in as complex a system as EVE Online where emergent behaviour and interesting social interactions are such a big part of the game.
When you say community involvement from an early stage, what do you mean? I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
474
|
Posted - 2012.10.11 05:09:00 -
[3] - Quote
One thing that you might consider doing when the time finally comes round to implementing this stuff is having a design competition where players can submit their own design for an establishment, or maybe design an object that can be found on the derelict stations.
I'd love to have a go at this. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
475
|
Posted - 2012.10.11 23:25:00 -
[4] - Quote
Time based puzzles, like the hacking minigames you see in other games, would be a great inclusion.
Here's an example for inspiration. Puzzle
I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
475
|
Posted - 2012.10.11 23:56:00 -
[5] - Quote
Roll Sizzle Beef wrote:Flamespar wrote:Time based puzzles, like the hacking minigames you see in other games, would be a great inclusion. Here's an example for inspiration. Puzzle While I like puzzles, and that's a good example if it was a pure exploration game type. this is action adventure. If you ever played Bioshock 1 you would recall how much the hacking pipe puzzle game took you out of the pace of the game. We are more likely to see randomized corridors and choosing between dealing with auto turrets or time locks that will trap us in hostile environments for X amount of time.
Personally I think there is room for both approaches.
And that pipe puzzle game was a stupid inclusion in bioshock. I don't know what they were thinking.
I think having to solve a puzzle to open a door (whilst your friends cover you from potential attack) is far more interesting than clicking a button, and waiting for a countdown to complete. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
475
|
Posted - 2012.10.12 01:07:00 -
[6] - Quote
@ Team Avatar
Are stations interiors something you see as being developed in tandem with Dust514? Given that both capsuleers and dusties will use some of these spaces together?
I really want to be able to meet and command my dust bunnies. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
476
|
Posted - 2012.10.17 01:22:00 -
[7] - Quote
Since Dust players will be using the social spaces as well why not get the Dust devs to develop it. Time for Dust514 to give back to EVE.
They are already designing building interiors for dust matches. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
477
|
Posted - 2012.10.17 11:48:00 -
[8] - Quote
I dunno. Personally I think it's insulting to the work of team Avatar and every player who has been waiting for meaningful avatar gameplay for the last 4-5 years to not allow them to post it as a Dev blog.
On a more positive note, in addition to implants, I was thinking it would be cool if we could find prototype weapons that we could sell to Dust players.
Also. I wonder who's derelict stations we will be exploring? I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
496
|
Posted - 2012.12.30 11:03:00 -
[9] - Quote
CCP should enable the multiplayer establishments as an opt in beta in preparation for this awesome exploration stuff I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
496
|
Posted - 2012.12.30 12:21:00 -
[10] - Quote
Nah. They need to test the games ability to render multiple avatars in the same environment. I suggested the multiuser establishments as an easy first step as I remember a Dev saying they were almost ready to go (during Incarna anyway) I can post on a forum, therefore I represent everyone. |
|

Flamespar
Woof Club
518
|
Posted - 2013.01.19 00:54:00 -
[11] - Quote
Hey everyone
The CSM is asking for input for the theme of the next expansion. Link
I suggest that those of you who would like to see something happen in the avatar realm should go over there and make your voice heard. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
545
|
Posted - 2013.04.04 02:59:00 -
[12] - Quote
So as many of you know, CCP is hosting a number of Q&A sessions as outlined in this dev blog
I really encourage all those who are wanting more compelling avatar gameplay to log into the livestream and ask CCP for some answers. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
547
|
Posted - 2013.04.04 22:58:00 -
[13] - Quote
**** shoes. I wanna explore ruins and lock people inside.
Don't forget to ask CCP about the future of avatars on the live stream.
Also, what happened to tattoos? I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
548
|
Posted - 2013.04.05 08:41:00 -
[14] - Quote
Just goes to show that CCP could go a long way towards restoring confidence by showing that the Incarna engine can render multiple avatars in real time. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
549
|
Posted - 2013.04.07 04:59:00 -
[15] - Quote
Cam Mikaels wrote:More walking? I really hope it's as optional as Incarna is right now.
I'm here for spaceships. Not the meatbags inside.
Most activities in EVE are optional. Part of its charm. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
550
|
Posted - 2013.04.09 23:42:00 -
[16] - Quote
Was there any mention of Avatar stuff on the livestream? Or was it just 30 minutes of Devs saying Soon(TM) I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
550
|
Posted - 2013.04.10 03:10:00 -
[17] - Quote
Yeah it was pretty low on information.
Maybe we need for next weeks one which has Torfi on it, as he had a lot to do with the avatar exploration stuff I believe. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
550
|
Posted - 2013.04.11 02:12:00 -
[18] - Quote
The last three expansions weren't excellent at all. They were just updates and fixes. Necessary but boring. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
555
|
Posted - 2013.04.23 05:42:00 -
[19] - Quote
CCP Bayesian wrote:As per the OP the stuff we've been working on is all for FiS. More at the talk in question which is going to be streamed out to the rest of the world at 1900 on Saturday according to the schedule.
If anyone wants to talk WiS then come find me at Fanfest. :D
What happened to tattoos? I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
555
|
Posted - 2013.04.24 01:51:00 -
[20] - Quote
CCP Bayesian wrote:Flamespar wrote:CCP Bayesian wrote:As per the OP the stuff we've been working on is all for FiS. More at the talk in question which is going to be streamed out to the rest of the world at 1900 on Saturday according to the schedule.
If anyone wants to talk WiS then come find me at Fanfest. :D What happened to tattoos? This fell by the wayside when Team Avatar was disbanded and refocused. I've talked to CCP karkur about what is left that needs to be implemented and prompted CCP Seagull that this is something that we should do.
It would be great if we could some info relating to avatars at fanfest. As a group we have been extraordinarily patient in waiting to be able to explore EVE with our avatars, whether this be in stations or in derelicts, and we have put up with a lot of trolling from a minority of players and CCP's apparent refusal to even acknowledge this continued keen interest just rubs salt into the wound.
I can post on a forum, therefore I represent everyone. |
|

Flamespar
Woof Club
556
|
Posted - 2013.04.27 12:54:00 -
[21] - Quote
So whats this exclusive 10 year veteran station CCP mentioned in the keynote? I wonder if it'll include in station areas.
Spose it makes sense to reward vets with an exclusive area. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
568
|
Posted - 2013.04.30 11:11:00 -
[22] - Quote
CCP Bayesian wrote:Indahmawar Fazmarai wrote:Well, apparently the presentation on "Prototyping the future" had nothing to do with the WiS prototype, rather was a technical one on gameplay prototyping & using mining as an instance. I would have shown the avatar prototype if I had been allowed to and had a grovelling apology slide. It should have made it onto the stream but I have no idea why it didn't or when it might be coming online. There are a whole bunch of other talks that haven't made it online yet so I'm presuming it was more time intensive than thought to do.
I'm sorta at a loss of what to do next. You mentioned that we we need to pester the executive produce and Hilmar at fanfest. And have discussions like this. What else can we do to show CCP that there is significant support for WiS, that people want to be able to explore derelicts.
Also I think it's pretty poor that we still don't have tattoos even tho Torfi said at the last fanfest that they would be coming in inferno. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
571
|
Posted - 2013.05.02 11:48:00 -
[23] - Quote
Good thing is that once they build upon their existing small library of interior art assets (walls, furniture etc) making newer areas becomes a bit simpler.
Any word on what the 10 year vet stations will include CCP? Will they have a multi player environment? I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
571
|
Posted - 2013.05.03 03:35:00 -
[24] - Quote
The way I see it, CCP has two main directions it could go first in regards to Avatar gameplay.
1) Social areas. Think interiors of POS's. These may be simpler for CCP to implement. And really ties into the whole idea of 'giving players a home in space'. 2) Exploration of derelicts. Which sounds more complex to implement and sounds very exciting.
CCP really needs to pick one and implement it to the point where the feature feels complete (not necessarily finished, but at a point where they don't have to come back to it for a while). I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
571
|
Posted - 2013.05.03 05:24:00 -
[25] - Quote
Reiisha wrote:CCP RedDawn wrote:
Regarding the extra clothing items that have not been released ....
Just quoting this again so it won't be lost. :P
Personally I am of the opinion that they need to figure out what they want to do with the NeX store, before adding new items to it. Pricing issues aside, as in-game micro transactions stores go its pretty badly done.
The three things they would need to fix - Be able to purchase Aurum ingame. - Add something other than clothes, like ship skins or upgrades to CQ. - Redo the store front, add filters (sex, price range), packs of clothing.
Or get rid of it entirely and allow us to produce these things ingame. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
571
|
Posted - 2013.05.03 07:26:00 -
[26] - Quote
Indahmawar Fazmarai wrote: What's good? CCP Seagull has got a background in live action role playing, and so at least someone at the decission making should get why avatars are relevant to EVE's long term appeal. What's bad? Currently there's no Executive Producer for EVE and this means that EVE development is on autopilot at a point where CCP already is late to make necessary iterations to key systems like SOV.
Your post reminded me of my misspent years of LARP pretending to be a werewolf.
I'm totes scary. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
611
|
Posted - 2013.06.13 00:27:00 -
[27] - Quote
I think it's time that CCP starts talking about a roadmap to get the exploration with avatars gameplay into the game. Maybe start with allowing players to invite others to their cq as a technology preview/beta, then move onto interior environments as part of the pos revamp, then the exploration stuff.
I guess the point is, it doesn't have to happen all at once, but some movement and a sense of direction would be nice. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
618
|
Posted - 2013.06.17 06:43:00 -
[28] - Quote
I'd be interested in hearing about those exclusive stations for ten year vets. They'd have to be more than just a new background in which to spin your ship. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
618
|
Posted - 2013.07.03 04:36:00 -
[29] - Quote
Odyssey has been the first expansion in over a year to slightly interest me., not because I personally found the content amazing. But it seems that we are finally on the road to getting new content into the game, rather than endless fixes and tweaks (not that there is anything necessarily wrong with that, its just nice to get something new to do).
I'm looking forward to finally getting out of that room to explore the dark dank interiors of new eden.. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
621
|
Posted - 2013.07.08 11:23:00 -
[30] - Quote
You know I was thinking. A lot of environmental assets are being build for dust (including interiors), and I wonder what the potential is to use these in EVE. I can post on a forum, therefore I represent everyone. |
|

Flamespar
Woof Club
622
|
Posted - 2013.07.09 05:15:00 -
[31] - Quote
You know what annoys me the most about the locked door?
I am an explorer, and beyond the door is a side of New Eden I haven't seen yet. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
624
|
Posted - 2013.07.11 02:57:00 -
[32] - Quote
I used to be able to open the door of my captains quarters
then I took an arrow to the knee I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
631
|
Posted - 2013.07.18 02:54:00 -
[33] - Quote
Added a few items.
It will be interesting to see what comes of this process. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
632
|
Posted - 2013.08.01 23:05:00 -
[34] - Quote
Ishtanchuk Fazmarai wrote:Flamespar wrote:Added a few items.
It will be interesting to see what comes of this process. Oh, it's easy to foretell. CSM builds up the 99 bullet point list, notices that there are a few little posts asking for avatar content: Case A: "They're so few, let them have a try because everything else is overly overrepresented" Case B: "They're so few, let's rather add a point to iterate diminutive features 4,608, 4,609 and 4,610 instead of anyhting avatar related" With the current CSM, case B is almost granted, and I'll let you imagine Malcanis telling us why it is our fault, in a demeaning, patronizing tone. 
Looks like you called it correctly. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
633
|
Posted - 2013.08.05 11:36:00 -
[35] - Quote
Which do you think CCP should implement first? Modular POS with interiors, or the exploration stuff?
I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
633
|
Posted - 2013.08.06 09:31:00 -
[36] - Quote
J3ssica Alba wrote:CCP had the chance to do some, even basic, form of avatar gameplay before SC. When SC is out it will be too late.
I find the whole SC thing interesting.
If you listen to the forum whiners you'd think avatars will kill EVE.
Meanwhile players are literally throwing millions of dollars at a game that will include avatar content from the get-go.
o.O I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
636
|
Posted - 2013.08.08 08:52:00 -
[37] - Quote
Malcanis wrote:Ishtanchuk Fazmarai wrote:Malcanis wrote:Ishtanchuk Fazmarai wrote:
In a very literal way, EVE is not going anywhere because there is noone at the wheel
In a very literal way, this is absolutely untrue. So there is actually a Plan but, let me guess: it's NDA'ed! So I must trust you. Yes, precisely. Until CCP chose to make that communication I am absolutely forbidden to reveal anything about what they said to us on the subject. I did what I was able to which was to raise the issue and get an official answer. Nevertheless there is a very competent person "in charge of EVE" at the moment. CCP have a plan for EVE, I have seen it, I think they can deliver it.
CCP really needs to announce what they have planned for avatars and a loose timeframe for delivering it. Its pretty disrespectful to players to get them excited about the feature, and then do nothing about it. Even a general vision for avatars would be nice.
I don't like the whole 'build your own stargates' vision for eve as it seems a very alliance only feature. CCP needs to articulate what's in it for the smaller corps and 'lurkers' which make up the majority of players. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
639
|
Posted - 2013.08.11 05:47:00 -
[38] - Quote
Well at the very least CCP can easily demonstrate that there is support for meaningful avatar gameplay given threads like this. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
656
|
Posted - 2013.08.28 00:56:00 -
[39] - Quote
I dunno how I feel about this new EVE: Valkyrie game. Just feels like resources going into another game that isn't EVE.
The should do what Sony has done with the player studio and let players design the stuff for Incarna. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
657
|
Posted - 2013.08.28 03:20:00 -
[40] - Quote
Rhes wrote: After what happened when Incarna was released if there are people at CCP who think EvE should be about anything other than spaceships and the industry that supports them those people should be fired.
And like magic, an idiot appears. I can post on a forum, therefore I represent everyone. |
|

Flamespar
Woof Club
658
|
Posted - 2013.08.28 05:47:00 -
[41] - Quote
The two previous responses illustrate why CCP will implement more content for avatars.
The best they can come up with is some gibbering nonsense about furries and emoting. Neither of which have anything do do with the suggested prototype.
Dribble on brave retards, dribble on. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
658
|
Posted - 2013.08.28 06:13:00 -
[42] - Quote
Rhes wrote: Actually CCP cares more about the massive drop in subscriptions that occurred right after Incarna than they do about people who want to turn Eve into a second-rate Second Life clone.
And if you had an iota of intelligence and honesty you would know that the whole drop in subscriptions came after a number of years of underwhelming expansions and broken promises, for which Incarna with it's macrotransaction store was the final straw.
But please, continue to dribble. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
660
|
Posted - 2013.08.29 01:18:00 -
[43] - Quote
oldbutfeelingyoung wrote:I have given up the hope to ever see WIS ,or EIS as some people say lately. But it is funny to see ,that nobody is whining about the failure DUST is and the fact that DEV,s are going to be taken away from EvE in favor for a new spaceshooter. And when it comes to a tiny Devteam ,working on WIS ,an EvE related feature the Goons are on fire. I don,,t think Dust did not had a very small team especially in the last year. Valkerie will be the same ,i guess.
But hey ,WIS is not coming ,So that Mittens guy and his Goons can go to sleep ,with no worries and dream about the next big ship.
Yeah I find it odd too. CCP have three other projects at which they are throwing money, but it's avatars that will kill EVE?
Yeah right.
I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
664
|
Posted - 2013.08.29 23:27:00 -
[44] - Quote
It would be good if CCP could come out and say if there will be any WiS content in the next three years. At least it would put an end to the endless speculation. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
665
|
Posted - 2013.08.30 01:52:00 -
[45] - Quote
Stegas Tyrano wrote:
Where are all these sci-fi spaceship fans coming from?
Probably lots of them are EVE players. You know, the silent lurkers that make up the majority of the playerbase. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
667
|
Posted - 2013.08.30 04:38:00 -
[46] - Quote
Tanthalassa wrote:Rhes wrote:Tanthalassa wrote:The only reason Incarna "almost killed" the game is that shitstorm caused by their "greed is good" leak, and overall Incarna content delivery. That was just the match that lit the flame. The fuel for the fire was the two years of wasted development time spent on WiS nonsense. Keep crying how it's waste of development time, because it will make sure it is a waste, since CCP is scared to even mention WiS anymore. Enjoy your ship/module iterations :) +1% here/-1% there. That is all you will get as "expansions" now.
Dunno why you bother engaging with Rhes. He is capable of gibbering nonsense and that's about it.
I blocked it a while ago I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
668
|
Posted - 2013.08.30 08:37:00 -
[47] - Quote
Ishtanchuk Fazmarai wrote:Whatever we discuss here, CCP has already made their "Hallellujah Plan" and it has been shared to the CSM and the 5% of it that won't be NDA'ed to hell will be released for populace comsumption over the next months.
I don't feel like asking the CSM wether the Hallellujah Plan includes WiS, because I'm pretty sure the answer is "no". The "miracle deal" are fully animated ships (and probably decal customization as they've been promising that for a while).
That makes sense as even the smaller SC craft makes EVE look bad, but that's about it.
EVE was born without avatars because of constraints, and will reach the end of its natural term without avatars because of constraints.
People will be amazed that a such a soul-less game ever gathered 500,000 or 1,000,000 followers around the prettiest space still-lifes in spreadsheet land, but looking at the avatars released in 2011, and their abandonment, also will understand why EVE didn't stood a chance against more immersive games.
CCp should just come and say if there will meaningful avatar gameplay in the next three years.
Personally I think EVE is starting to lose its competitive edge.
Threads like this demonstrate that there is huge player support for meaningful avatar gameplay. Especially when the best counter arguments involve "furries" and "emoting dudes". The exploration prototype has support both within CCP and the community, it just depends when CCP decides to implement it.
We want it within the next three years.
CCP follow through with your vision already. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
677
|
Posted - 2013.09.07 08:07:00 -
[48] - Quote
Sarah Targaryen wrote:Ok... This whole eva thing and actually getting to play with your avatars is a cool idea. But honestly, I would just be satisfied if there was a social aspect to it. Let me walk around inside of hubs and stations, see other peoples avatars, go to chat bars or actually have to walk to different shops or places for different things instead of just a GUI. That really wouldn't be THAT hard would it? I'm honestly completely stunned to NOT see that in this game.
I vaguely recall a DEv saying that when they do the exploration thing, the social spaces become easier to implement. I'm happy for them to do the EVA first.
You can always socialise in a rapidly decompressing derelict. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
679
|
Posted - 2013.09.09 10:20:00 -
[49] - Quote
Meanwhile star citizen announces that they will have avatar gameplay in stations AND on planets.
Yet avatars will kill EVE apparently.
Avatars (done right) will help EVE stay competitive. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
679
|
Posted - 2013.09.09 10:39:00 -
[50] - Quote
Ishtanchuk Fazmarai wrote:Well, in the coming months we'll learn the details of the Hallellujah Plan, aka CCP Seagull's development plan for the next 3 years. We know it does not contain any WiS as CCP still hasn't made up its mind on WiS, but the CSM is happy with the Plan so who knows... maybe NEW!! is coming to a EVE near us. I'm already thinking on a final name for the Hallellujah Plan once we know more details... 
How do you know there is nothing avatar related? I can post on a forum, therefore I represent everyone. |
|

Flamespar
Woof Club
679
|
Posted - 2013.09.10 06:17:00 -
[51] - Quote
Shalua Rui wrote:Ok, so you want an example for how a simple room could generate income and maybe even draw new players? Fine... the hangar module for Star Citizen (more or less one simple hall with a ship in it) has been downloaded by approx 234.000 people right now... to get access to it, each of them had to donate at least 5$, not counting the money they actually payed for the module itself... remember: That hangar is nothing more then one room with a ship... no gameplay, hardly any interaction, and it will stay like that for the next 6 months.
...so, and now tell me it would not work for EVE. All CCP would have to do is add a social space similar to that hangar and/or open up the existing CQs for other players, then proceed to add vanity items like room decorations (model ships, pictures, or even a bar), new clothing and accessories (expanding the current NeX shop), and go from there ...believe me, it would work and it would bring new players. Why? Cause the industry shows that stuff like that works right now... given, it has to be done right, not like the last time - with a vision for future things to come behind it - but it would work.
Right now, all EVE is to most gamers is: "Spreadsheets in Space"...
Yeah the amount of money gamers are spending on that unreleased game in ridiculous.
Especially since the first product they released is essentially a closet where only you can enjoy your purchase (sound familiar?)
I think the difference between EVE and Star Citizen is that they are committed to meaningful avatar game play and have a plan that they have publicity announced and are visibly starting to deliver on.
They also managed expectations better. They were honest about the first module being a buggy single player micro transaction display box, as opposed to CCP claiming that station were opening up with stuff to do.
All we have now is a prototype CCP refuses to talk about and some waffle about "dream with me". I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
679
|
Posted - 2013.09.10 06:28:00 -
[52] - Quote
Shalua Rui wrote:Rhes wrote:Sadly it looks like Star Citizen is just going to be completely microtransaction driven. After monocles and designer space pants I'm not sure that's the best argument to make in favor of CCP wasting more time on WiS. Oh, but it is... in a way... out of two reason: 1) The NeX shop is already there, so the outcry will not be the same as it was 2 years ago... especially if the new stuff is "better" then what we already got now. 2) The market is, as I already stated, a bit different today... the last couple of years have seen a rise in micro transaction based games, and people are much more willing to use services like that... if the conent it offers is interesting and fairly priced, of course. That's two things CCP would have to work on, because that has been done quite poorly, when NeX was first introduced.... also, it would have to be marketed right. ...that's quite few "buts".  @ Flamespar: Exactly my point: A firm vision and clever marketing... two essential factors to make stuff like that work.
What's really funny about the NeX store. Is that despite all the rage about the cost of the monocle, CCP confirmed during a CSM meeting that it was the most popular product. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
679
|
Posted - 2013.09.10 10:28:00 -
[53] - Quote
You do realize that people read capitalized words slower than lower case right? I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
682
|
Posted - 2013.09.11 10:42:00 -
[54] - Quote
Don't feed the trolls.
For some reason they think that an announcement about game play involving the dangerous exploration of derelicts somehow equates to furries and emoting in a room. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
684
|
Posted - 2013.09.12 05:23:00 -
[55] - Quote
Funny how out of all the tens of thousands of EVE players, Rhes is the only one that is vocally against the implementation of meaningful avatar content.
Looks like new stuff for avatars is a virtual certainty. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
687
|
Posted - 2013.09.12 23:46:00 -
[56] - Quote
It was mentioned that about 25% of players have their CQ enabled at a previous CSM I think.
And this is despite there being nothing to do in it, and it no longer being where new players start. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
687
|
Posted - 2013.09.13 05:37:00 -
[57] - Quote
Lors Dornick wrote:Rhes wrote:Lors Dornick wrote:(Note that they banned any capture or rebroadcast from the WoD demo at fanfest). I hadn't heard that. Hi-lar-ious. They did show in-game footage from WoD at fanfest but asked/begged that it shouldn't be recorded and published. As a project lead can understand why, since I don't like wasting my time explaining to wannabe reporters why stuff doesn't look the way they think it should in the middle of a dev cycle. Stuff _is_ happening in Georgia, WoD and the avatar based engine is far from dead. (Nor far from Undead, given their IP). But it's not what we have in CQ, and it's not ready to replace what we have, yet.
Since EVE is funding WoD development. I think it is only fair that it should benefit from the avatar technology they develop. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
692
|
Posted - 2013.09.14 20:45:00 -
[58] - Quote
My predicition for the next expansion. There will be avatars content. If only so we can enjoy watching the trolls scream and nash their teeth.
Funny how easily threatened some players are.
CCP has said there will be meaningful avatar gameplay, it's just a matter of timing and implementation. So the trolls have lost. There will be new avatar gameplay that will be introduced in such a way that it does not come at the cost of the rest of the game.
Honestly this thread reminds me of some of the complaints made about the trinity expansion "OMG new graphics are a waste of developer time". And about the weapon animations "OMG turret animations isn't new gameplay". I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
693
|
Posted - 2013.09.15 03:53:00 -
[59] - Quote
EVE hasn't expanded at all in the last two years. They've been focusing on the core game is all. Which is fine.
Personally I think the interest in WiS stems from the fact that all EVE players are explorers at heart, and stations and derelicts are a frontier that we have so far been unable to access.
Soon that door will open. But there had better be something interesting to do on the other side. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
698
|
Posted - 2013.09.15 11:42:00 -
[60] - Quote
Liam Todd Bloodstar wrote:
Because you obviously didn't read it
Quote:For the same reasons, IncarnaGÇöthe real one with actual meaningful gameplay in itGÇö will be a big step towards the future.
For an experience that relies so much on emergence and human interaction, itGÇÖs remarkable that itGÇÖs taken us this long to actually put a face on it. Once Incarna hits its stride, EVE will be more personal, and thus more accessible to general audiences.
Visual self-expression in a virtual setting is a core psychological component of gaming; most people need to see their avatars, or something vaguely humanoid, or else they donGÇÖt connect with the game. We were behind the curve and it needs to be addressed for the sake of EVEGÇÖs longevity.
We have the technology. Now we need time to add the content that will bring more meaning to the gameplayGÇöagain, without disrupting the space combat simulator that many of you are, or at least were, very much in love withGÇöand without delaying crucial improvements that this core experience desperately needs.
Meaningful avatar game play is coming. When resources permit and the game play promises to add to EVE it will arrive.
EVE has spent the last year and a bit getting itself into order, it's time to start expanding again. In all directions. Outwards into space, and inwards to it's interiors. I can post on a forum, therefore I represent everyone. |
|

Flamespar
Woof Club
703
|
Posted - 2013.09.16 11:03:00 -
[61] - Quote
CCP Eterne wrote:I've removed some rumor mongering from the thread.
We'd be quite happy to take our conversation elsewhere.
Now if you'd just open the door ....  I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
703
|
Posted - 2013.09.16 12:07:00 -
[62] - Quote
Ishtanchuk Fazmarai wrote:Now seriously, stations are safe from non consentual fighting and they must stay this way. Consentual fighting, that would be another question... chessboxing comes to mind... or maybe some mud wrestling. 
No No No No No No No
There should always be risk. It's just a question of degree.
The only place you should be absolutely safe is in your CQ . I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
707
|
Posted - 2013.09.17 07:51:00 -
[63] - Quote
Cade Windstalker wrote:Actually Eve is growing.That's a chart of every sub-1 million subs MMO. This is the chart for subs over 1 million. Note that Lineage 1 no longer exists. Of all of those MMOs Eve Online is the only one that's both Subscription Based and still growing with several of the Free to Play ones even losing active accounts. In-fact the only subscription based game with more active accounts than Eve Online is World of Warcraft and its lost over 1/3rd of its active subs since its peak in 2010 while Eve's population has almost doubled. As for the recent departures, that happens. People don't tend to want to work on the same game for the rest of their life. CCP has gained and lost people in the past too as has every other game company. Also most accounts in Eve are not bots, that claim is silly. Yes Eve has a lot of alt accounts but that's actually made it more successful, not less so. Data from MMOData.com which currently has an article on Eve on its main page.
You know looking at those charts, it makes me wonder if themepark games are basically treated as "get rich quick schemes" where investors buy in at the start and start selling their shares just before the predictable crash in subscriptions a couple months after launch. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
708
|
Posted - 2013.09.17 23:35:00 -
[64] - Quote
At the moment I have a 12 month subscription that I won't be renewing unless CCP announces something for WiS that isn't clothing related. I'm talking actual gameplay folks.
It's not a rage quit thing, it's more of a "well EVE isn't fulfilling it's promises, so I'll go play something else".
Meanwhile Star Citizen keeps looking better and better. Salvaging derelicts? Shame CCP can't follow through on it's awesome ideas. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
712
|
Posted - 2013.09.19 00:09:00 -
[65] - Quote
Yeah. I'll either stay or leave based on what they announce for the winter expansion.
Years of "soon"(TM) has taken its toll. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
712
|
Posted - 2013.09.19 00:29:00 -
[66] - Quote
I wouldn't be too quick to laugh. Other things languishing under the title "Soon"(TM) include
- modular POS - comet mining - Direct X 11 update - farms and fields for low sec (as opposed to moon sized ATMs) - most of what was promised for Dust514 - update to planetary interaction
So go ahead. Have a good laugh. But do so in the knowledge that nothing that CCP says is guaranteed to ever happen, or if it does, to meet their hype. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
712
|
Posted - 2013.09.19 05:46:00 -
[67] - Quote
I find it hilarious that during discussions on WiS someone inevitably pops up and says some variation of "just be patient", "or give them a few years".
Walking in stations was first announced in 2006.
5 years later they launch 4 single player rooms.
Just how patient are we meant to be exactly? I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
718
|
Posted - 2013.09.19 23:52:00 -
[68] - Quote
Meanwhile the 12 month anniversary of this thread is coming up.
Seriously CCP. What else do we need to do to demonstrate that there is huge interest in meaningful avatar gameplay? I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
718
|
Posted - 2013.09.19 23:59:00 -
[69] - Quote
Varius Xeral wrote:Flamespar wrote:Meanwhile the 12 month anniversary of this thread is coming up.
Seriously CCP. What else do we need to do to demonstrate that there is huge interest in meaningful avatar gameplay? Obviously more than one thread with a dozen people circlejerking each other with terrible arguments for a year.
And yet the best counterarguments people can come up with is gibberish like yours. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
724
|
Posted - 2013.09.20 05:37:00 -
[70] - Quote
raven666wings wrote:If only Rockstar let CCP borrow RAGE and make some sick Avatar gameplay out of it...
-+-+.GÇó*-¿*GÇóGÖ¬GÖ½GÖ¬You can say I'm a dreamer -+-+.GÇó*-¿*GÇó-+-+.GÇó*-¿*GÇó-+-+.GÇó*-¿*GÇóGÖ½GÖ¬GÖ½ but I'm not the only one...GÖ¬GÖ½GÖ¬GÖ½GÖ¬-+-+.GÇó*-¿*GÇó-+-+.GÇó*-¿*GÇó
I wonder if there is any scope for the work of the World of Darkness team to feed back into EVE. I saw some videos where they were showing how they were going about building large urban environments which could be used to build station interiors/and derelicts.
The way they optimize the graphics engine for crowded scenes with lots of avatars could be useful too. I can post on a forum, therefore I represent everyone. |
|

Flamespar
Woof Club
724
|
Posted - 2013.09.20 07:31:00 -
[71] - Quote
Davon Mandra'thin wrote:Flamespar wrote: I wonder if there is any scope for the work of the World of Darkness team to feed back into EVE. I saw some videos where they were showing how they were going about building large urban environments which could be used to build station interiors/and derelicts.
The way they optimize the graphics engine for crowded scenes with lots of avatars could be useful too.
The implication has been that the fork in Carbon developement between the versions of Carbon WoD uses and Eve uses is so great that cross integration will be difficult/impossible. I vaguely remembering there being an entire threadnaught about it at some point.
I know that the code was forked, but it's not just about the code. They are developing tools, making design decisions around social gameplay, figuring out what works and doesn't work when you design a MMO with realistic avatars and environments.
The lessons they learn should feed back into EVE. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
724
|
Posted - 2013.09.20 08:57:00 -
[72] - Quote
Shalua Rui wrote:True... and CCP doesn't shy away from saying something is dead when, indeed it is dead... like planetary flight. 
Well it actually does exist. In Dust514.
I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
724
|
Posted - 2013.09.21 03:12:00 -
[73] - Quote
Rhes is trolling. And not very well at that.
CCP have committed to meaningful avatar gameplay. Rhes will have to learn to deal with that.
Babbling about furry sex parties is a great way to ensure that CCP will ignore his gibberish
Thank you for removing yourself from the discussion. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
728
|
Posted - 2013.09.21 11:04:00 -
[74] - Quote
I'd rather that CCP made some decisions bout the NeX store (remove on improve) before adding more customisation options.
As in game stores go its pretty terrible . I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
730
|
Posted - 2013.09.22 10:28:00 -
[75] - Quote
What sort of action?
I would've thought an almost 12 month old thread largely in support of meaningful avatar gameplay would be enough. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
730
|
Posted - 2013.09.22 10:54:00 -
[76] - Quote
Shalua Rui wrote:Flamespar wrote:What sort of action?
I would've thought an almost 12 month old thread largely in support of meaningful avatar gameplay would be enough. Well, yea, I'm sure it will not go entirely unnoticed... but still, I think there could be done more.
Tweet/email Hilmar?
Send CCP door keys in the mail? I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
730
|
Posted - 2013.09.22 11:10:00 -
[77] - Quote
CCP should come forth and say what their plans are for avatars. Stop this endless tease.
Arduemont wrote:Flamespar wrote:Shalua Rui wrote:Flamespar wrote:What sort of action?
I would've thought an almost 12 month old thread largely in support of meaningful avatar gameplay would be enough. Well, yea, I'm sure it will not go entirely unnoticed... but still, I think there could be done more. Tweet/email Hilmar? Send CCP door keys in the mail? Emailed Seagull, Deddawn, and Hilmar. Got a reply from Seagull a while ago. CCP Seagull wrote:Thanks for the email!
CCP has always been excited about avatars in the EVE Universe, but it is currently not on the roadmap. And when we do put it on the roadmap, it is unlikely to go directly into EVE Online as you know it now, for a number of technical and practical reasons. But we now of course have the "EVE Universe" that can host more than one game - so what you want to look for is game announcements in the future rather than full avatar gameplay crammed into EVE Online the spaceship game - and CCP Hellmar is the guy to poke about it! :)
/Seagull No response from Hilmar. Reddawn's response was significantly better, but that was some time ago now.
I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
731
|
Posted - 2013.09.22 11:43:00 -
[78] - Quote
Well. It also seems crazy to put avatar tech into a game and then not use it.
Talk about wasted effort. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
731
|
Posted - 2013.09.22 12:50:00 -
[79] - Quote
Just got this from CCP Seagul on twitter.
"This is not the focus for EVE online the game, but CCP still holds the vision. Both me and Hilmar expressed this at fanfest."
Souns like a "no, but we are too afraid to be honest about it". I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
731
|
Posted - 2013.09.22 13:19:00 -
[80] - Quote
Ishtanchuk Fazmarai wrote:Yay, sounds like "no avatar gameplay in EVE online the game". But then, if I can't take Ishtanchuk (THIS Ishtanchuk, 4 years, 7 months and 13 days old, 66 million skillpoints) to a walk in EVE Online, the game I've given 5 years and 900+ euros, what's in it to me?No matter if they made EVE Fuckingawezome: Walking in New Eden, my commitment/attachment is to my EVE characters, and in case I looked for other games to use these or other characters, for f*ck's ake! Those would not be any games from a company that cheated on me!  It's CCP nonsense to the point of absurd.
Especially since time and time again CCP have been told to be clear and unambiguous in their communications with players.
I can post on a forum, therefore I represent everyone. |
|

Flamespar
Woof Club
734
|
Posted - 2013.09.22 20:15:00 -
[81] - Quote
Welcome to CCP. Where everything is promised, but nothing is guaranteed.
I look forward to next the fanfest where they will no doubt change their mind again and deliver a new uber(TM) vision.
I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
735
|
Posted - 2013.09.23 06:40:00 -
[82] - Quote
A picture of a carrot on a t shirt probably.
Or just the middle finger. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
737
|
Posted - 2013.09.24 04:44:00 -
[83] - Quote
Say what you want about Dust514. But their Devs are highly communicative, they comment on multiple threads all the time.
And then there is this forum ..... I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
738
|
Posted - 2013.09.26 07:39:00 -
[84] - Quote
Well only a couple of hours left until we find out if CCP plan on introducing any avatar functionality in the next expansion.
Prepare for disappointment.
I predict a re-skinning of an existing feature (industry is my guess) and a couple extra ships.
I also predict an overuse of phrases like "Innovative" "huge" and "revolutionary". I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
738
|
Posted - 2013.09.26 11:00:00 -
[85] - Quote
I think there was some talk about them consisting of a bunch of modules (rooms) that would be put together semi randomly.
I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
741
|
Posted - 2013.09.26 21:45:00 -
[86] - Quote
CCP Bayesian wrote:EmpireOfDust wrote:Will the environments be pre-built or procedurally generated?
I ask because pre-built while taking less time to get off the ground initially, get really boring really fast. I'd much rather wait a bit longer and get procedural environments for exploration and stuff, rather than walk down the same hallways in exploration sites throughout new eden. The idea has always been to procedurally generate content from set pieces, think of the way a boardgame like Warhammer Quest works. It's an easily extensible way of working that also lets you get high quality art in which can be a problem with purely procedural content. Generally though I'd of liked to have some rhyme and reason to layouts so you could enter a structure or ship and know what area you were in and have a good likelihood of knowing where you wanted to go in relation to it. Sadly, as per the original post, we're not actively working on avatar exploration at the moment. :(
Thanks for trying CCP Bayesian.
Don't mind peoples frustration. We feel lied to by CCP.
I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
742
|
Posted - 2013.09.26 22:29:00 -
[87] - Quote
I think it's pretty clear now that CCP have no intention of ever implementing meaningful avatar content (sorry Rhes, I know you were looking forward to having sex in your fur suit, perhaps you should give second life a go).
The only reason they won't come out and say it is because they don't want to alienate players who want it because they want your subscription dollars.
CCP seem to barely be able to pull off a decent space based expansion lately. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
745
|
Posted - 2013.09.26 23:54:00 -
[88] - Quote
Baby ChuChu wrote: I've tried to steer clear of the whole SC vs Eve, but man, the more I hear about SC, the more depressed I get when I look at Eve. I'm not going to pretend like making a game is easy in way, shape, or form, but at a certain point, I do have to kind of wonder what's going on at CCP?
Don't get me wrong, I like Eve, but I'm slowly leaning towards the "expansion = glorified patch" crowd as time goes on. I'm not expecting a huge mind-blowing expansion every time, but I'd be lying if I said I don't find these expansions lacking in one way or another. At this rate, I think I'm also skeptical if we'll ever see WiS at all. On top of that, World of Darkness is practically vaporware at this point and DUST514, while I do very much enjoy some aspects of it, is still riddled with problems. It doesn't really all add up if you ask me.
Again, I can not stress it enough: I like Eve and I like CCP or else I wouldn't even be here, but I'm just disappointed (and a little confused) is all it is. I suppose all I can really do is sit here, wait, and hope for the best, but man, you sure don't make it easy to stay optimistic.
Well why play EVE if SC offers the game-play that you want?
The truth is this: CCP are no longer the innovators. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
754
|
Posted - 2013.09.28 08:31:00 -
[89] - Quote
I thought we established long ago that Rhes is selective in his facts and incorrectly conflates Incarna with the anger over microtransations.
Meanwhile Star Citizen with it's avatar gameplay passes the 20 million dollar mark.
I find the whole "OMG $75 FOR MONOCLE" hilarious, especially when you look at the money people are paying in games like Star Citizen and Entropia. It's crazy. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
758
|
Posted - 2013.09.30 05:57:00 -
[90] - Quote
There is an interesting article on Jester's Trek about the success of recent expansions http://jestertrek.blogspot.com.au/2013/09/feast-and-famine.html
It's interesting that according to his analysis that not only was Incarna was generally a major failure (a fact which nobody disputes). But it's interesting that Inferno was also a major failure and Odyssey is shaping up to be pretty meh as well.
Pointing the finger at a single feature (ie Avatars) and screaming hysterically that they are going to 'doom' EVE is sheer idiocy and comes from lazy blinkered analysis.
Now let's wait for the senseless wild-eyed arm-flapping high-pitched retort from our very own goon squad. I can post on a forum, therefore I represent everyone. |
|

Flamespar
Woof Club
759
|
Posted - 2013.09.30 07:47:00 -
[91] - Quote
Not to mention that player attitudes and preferences change.
It's a competitive market. Thanks to games like Star Citizen, CCP will finally have to learn to compete. As opposed to making and breaking promises. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
772
|
Posted - 2013.10.01 01:05:00 -
[92] - Quote
It's interesting when I post pics of Incarna (and EVE in general) on facebook and compare them to the cartoonish crap from other MMOs. EVE looks amazing.
It's a real shame that they have the engine for avatar game play already in place, but are refusing to use it.
Maybe we should get CCP to release the art assets from the existing CQs and get players to design a new space using them. Could be a fun competition. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
774
|
Posted - 2013.10.01 04:41:00 -
[93] - Quote
If CCP are unable to create an engine that is unable to render more than one player in a room then they should close now. Every other game can manage it, except CCP apparently.
Guess we have more faith than the trolls in CCPs ability. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
782
|
Posted - 2013.10.01 10:28:00 -
[94] - Quote
I went ahead and unsubscribed, my account will expire in December. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
785
|
Posted - 2013.10.01 14:01:00 -
[95] - Quote
Bagrat Skalski wrote:Incarnagate, somerblinkgate, tosgate, or maybe even rubicongate?  You people spend too much time on forums.
Shutyourgate? I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
794
|
Posted - 2013.10.02 02:08:00 -
[96] - Quote
It's not an either/or argument. With appropriate planning we can see improvements to both space and stations. It's just a matter of what size steps to take.
Most WiS advocates would be satisfied with incremental steps that occur alongside improvements to flying in space.
The anti-WiS crowd seem to assume that everyone at CCP is an idiot that is incapable of having more than one project on the go at the same time. Which is funny.
I miss the days when you could say that EVE players were intelligent. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
796
|
Posted - 2013.10.02 03:43:00 -
[97] - Quote
Rhes wrote:Flamespar wrote:It's not an either/or argument. With appropriate planning we can see improvements to both space and stations. It's just a matter of what size steps to take. I used to believe this as well. Then Incarna was released and I realized that Eve had been ignored for two years for a room with a couch and a monocle. CCP has an amazing spaceship game and two failed avatar games...they should stick with what they do best.
Then why, instead of campaigning against avatar content (in your incoherent way), are you not passionately against the THREE other games CCP are putting together.
Personally I think CCP has seen the writing on the wall and have decided that EVE is as large as it's going to get. So they are expanding to other products. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
799
|
Posted - 2013.10.02 10:46:00 -
[98] - Quote
Personally I would love to be able to watch Dust514 and Valkyrie matches from within EVE and bet on the outcome.
But it had better be in a bar. I want to be able to have a pub brawl when the other team wins. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
799
|
Posted - 2013.10.03 11:56:00 -
[99] - Quote
Shalua Rui wrote:J3ssica Alba wrote:I would go for him being spiteful, he is a goon after all and we know about their relationship with tears and such. Yea, Goons... fun bunch... I mean, you gotta love people that only play games to ultimately break them, and to show the whole world how clever they are in doing so.  ...but, it kinda explaines why they are against any new mechanics introduced to "their" game: More gameplay options means more ways for other players to avoid them. 
I'm actually not a fan of the "all goons are stupid" argument. They all have their own views and way of playing the game.
They are not all against avatar content. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
801
|
Posted - 2013.10.04 06:01:00 -
[100] - Quote
There's more to Carbon that the graphics side of things. There was a pretty good presentation on it at one fanfest (can't remember which one)
I can post on a forum, therefore I represent everyone. |
|

Flamespar
Woof Club
807
|
Posted - 2013.10.06 05:43:00 -
[101] - Quote
Does anyone know if they prototyped the "risky business" type gameplay they originally mentioned for Incarna.
You know, the whole selling boosters and other illegal stuff in bars. I kinda liked that idea. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
811
|
Posted - 2013.10.08 03:27:00 -
[102] - Quote
Montevius Williams wrote:I donGÇÖt think CCP knows how to delivery meaningful, Avatar based gameplay in EVE. It seems to me like itGÇÖs something they REALLY want to do, but no one knows where to start.
And I understand the business decision behind saying that you want to focus on FIS space stuff, but it does seem suspicious when you canGÇÖt afford to have a team focus on Avatar based stuff, yet you can allocate a team on Dust and Valkyrie.
I started getting serious about EVE when I saw this video a few years ago where CCP t0rfifrans was talking about making EVE into the GÇ£Ultimate Sci FI SimulatorGÇ¥ and I was hooked from there. Sadly, EVE has yet to get to that point and it wonGÇÖt get to that point if we donGÇÖt have some semblance of Avatar based gameplay.
I was willing to buy the excuse that doing this takes away from Dev time for FIS, but between Dust 514 and EVE Valkyrie in BACK TO BACK years, that excuse just doesnGÇÖt fly anymore.
WeGÇÖre not asking for anything groundbreaking here, but releasing stuff little by little would be great.
This guy gets it.
I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
815
|
Posted - 2013.10.09 07:25:00 -
[103] - Quote
Ishtanchuk Fazmarai wrote:5: it may/can/should be done as a separate game!Then what's the purpose of it? We're here because our capsuleers in EVE had to become real people, there's no point to have avatars if they can't take advantage of our skillpoints, ISK and assets in EVE. Also, All the woulda-coulda-shouldas / Layin' in the sun / Talkin' 'bout the things / They woulda-coulda-shoulda done... / But all those woulda-coulda-shouldas / All ran away and hid / From one little did.
Personally I would be really annoyed if they developed walking in stations as a separate game, as it would mean that I would need 2 subscriptions to play the game I wanted to play.
Which is precisely the reason why CCP will probably do it that way.
Greed is good. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
817
|
Posted - 2013.10.10 07:02:00 -
[104] - Quote
It'll be interesting to see if it has a discernible effect given that one of the original intentions of the CQ was to start new players in an environment in which they were familiar. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
817
|
Posted - 2013.10.10 07:14:00 -
[105] - Quote
Anomaly One wrote:I bet this will make most new players run to the forums and ask "how do I open the door  ?"
Lol. I wonder if they will be tracking the number of times players click on the door. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
821
|
Posted - 2013.10.11 10:47:00 -
[106] - Quote
Trii Seo wrote: what we need now is more triggers to drive conflict not "shiney shiney WiS". Nobody ever started a war over how ugly was the mug of the other side.
Shooting them in the face though.
Seriously I want them to cry, beg, wet their pants, begging me not to shoot because I caught them out of their pod.
It'd be interesting to see how cocky some players would be if they didn't have their spaceships to protect them. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
821
|
Posted - 2013.10.13 02:12:00 -
[107] - Quote
I enjoy reading statements that are unsupported by evidence.
25 % of players use the CQ as their default view according to previous CSM minutes. And this is despite the fact that it is currently devoid of gameplay.
People who want WiS are not in the minority.
Besides. The number of players currently engaged in activity is not necessarily the best indication of the popularity of a feature. POS's are a classic example of this. Heaps of players would love to build their own home in space but the high cost, tedium, and difficulty of doing it through the current POS system puts people off. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
836
|
Posted - 2013.10.18 04:05:00 -
[108] - Quote
I quite like the idea of being able to infiltrate a POS and take it down or otherwise disrupt its operations from the inside if their security is lax.
Activating the self destruct sequence on abandonded POS's would also be fun for the lols. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
836
|
Posted - 2013.10.18 04:12:00 -
[109] - Quote
As long as there is a trash compactor that intruders can fall into I'm fine that that. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
836
|
Posted - 2013.10.20 01:01:00 -
[110] - Quote
None ofthe Above wrote:Interesting things from Pokethulu in EVE Vegas:
New EVE lead designer (Pator? SP?) is from World of Darkness.
Nex store is going to be revamped, probably moved to an online store (or accounts? extension of plex store?) and the redemption service.
Interesting.
Long overdue. But not terribly interesting. I can post on a forum, therefore I represent everyone. |
|

Flamespar
Woof Club
836
|
Posted - 2013.10.20 03:03:00 -
[111] - Quote
One interesting tidbit from Pokethulu is that they view avatar gameplay (ie station gameplay) as being the bridge that links the various EVE games.
I'd still rather explore derelicts and vent people into space. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
836
|
Posted - 2013.10.20 10:15:00 -
[112] - Quote
Being able to determine your level of safety/risk is one of the cornerstones of EVE online. It's not going away.
Oh and reported for calling players pedophiles. Seriously if you can't make an argument without resorting to childish name calling you've already lost. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
838
|
Posted - 2013.10.21 11:12:00 -
[113] - Quote
Arduemont wrote:Lipbite wrote: After news from Vegas about modifications of NeX store it seems CCP is abandoning idea of microtransactions in EVE and most likely new "WiS" assets in the game are simply relics of "$1000 designer jeans" stash. I.e. they were developed 2+ years ago as more expensive tiers of cosmetics but since idea to sell them is abandoned we see them released into the game semi-free and nobody works on Incarna update.
Do you have a link to a video of this, and rough times in the video that this was mentioned? I would like to hear what they're talking about for myself.
I'm not sure where he got his info from. David Reid said they were going to revamp the NeX store next year. Not abandon it. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
838
|
Posted - 2013.10.21 11:16:00 -
[114] - Quote
It's a definite possibility of a firm maybe ... I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
850
|
Posted - 2013.10.21 23:58:00 -
[115] - Quote
I made a thread regarding the incomplete collectors edition on the CSM section
Link to CSM thread
Feel free to visit the thread above and help bring this to the CSMs attention.
Personally I think it's not an unrealistic expectation. We paid for it after all. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
888
|
Posted - 2013.10.23 06:09:00 -
[116] - Quote
Dersen Lowery wrote:Ishtanchuk Fazmarai wrote:Has anyone seen the new "luxury" T-shirts from the patch notes? I can't login ATM... More t-shirts. 
I think they are for EVE Vegas attendees.
I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
900
|
Posted - 2013.10.28 07:22:00 -
[117] - Quote
Drew Dawkins wrote:I regret more and more buying the EvE CE. sighs
Yes. I particularly liked how you didn't find out that the golden capsule doesn't show up in your CQ until after we forked over the cash.
Well played CCP.
Greed is still good it seems. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
903
|
Posted - 2013.10.28 10:01:00 -
[118] - Quote
It's not a new direction anyway. More of a deepening of the experience. Exploring an as yet unseen part of the EVE universe. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
915
|
Posted - 2013.10.30 22:29:00 -
[119] - Quote
Mashie Saldana wrote:Everyone said Star Trek Online would kill EVE, it didn't.
Star Citizens won't kill EVE either, the only thing that can kill EVE is CCP.
I can't stand Star Trek online.
It is a useful example on how not to do avatar gameplay. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
917
|
Posted - 2013.11.05 00:29:00 -
[120] - Quote
Twitch is going be integrated into EVE. Don't know I'f this means we will be able to watch broadcasts in game though. |
|

Flamespar
Woof Club
917
|
Posted - 2013.11.06 04:01:00 -
[121] - Quote
Spotted this on the Rubicon website
New female clothing ?
|

Flamespar
Woof Club
917
|
Posted - 2013.11.06 04:20:00 -
[122] - Quote
stupid double post |

Flamespar
Woof Club
918
|
Posted - 2013.11.12 06:50:00 -
[123] - Quote
Amazing how a thread about a feature that 'no-one wants' is still alive over a year later.
Well done all. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
919
|
Posted - 2013.11.13 03:07:00 -
[124] - Quote
Arduemont wrote:Ashlar Vellum wrote:Mashie Saldana wrote: To get the thread back on track agan, the new character selector screen is a missed oprotunity to show off the characters in their full 3D glory.
Yep, this does look much cooler. 1.45(if it starts from the start for some reason) Also, notice the corporate quarters (Office) UI at 1.55 with the slay table stuff. Shame that never became anything, like most of CCP's promises.
Not quite true. PS3 players can play it in the Event Horizon lounge on the Playstation Home.
Why did they give it to console players rather than EVE players though is beyond me. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
921
|
Posted - 2013.11.19 04:52:00 -
[125] - Quote
Ishtanchuk Fazmarai wrote:If you thought that WiS maybe wasn't appealing to a large enough population, you should read this piece on who will actually enjoy the Hallelujah Plan... http://www.vg247.com/2013/11/18/eve-rubicon-sets-up-ccps-greatest-mystery-yet-interview/New implants, new modules, new materials, to build and use the stargates to BIG UBERSPECIAL NEW SPACE (BUNS), probably by Winter 2014 expansion. That is, if you're an alliance large enough to afford it, and don't be disrupted by someone else. Preferably an alliance whose nickname starts with a G... ...and the rest of us, oh, we can just keep paying the bills so the lucky 5% enjoys 90% of everything that's to come for the next three years.
Yes. There doesn't seem much for the solo players and small corps in that vision. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
922
|
Posted - 2013.11.20 02:25:00 -
[126] - Quote
Managed to get down to the Pod to take a couple screenshots
https://twitter.com/Flamespar/status/402985316828459008/photo/1
I quite like the detail on the side of it
Feel free to follow me on twitter if you like #openthedoor I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
926
|
Posted - 2013.11.27 02:51:00 -
[127] - Quote
Rhes wrote:Lipbite wrote:Translation: you have to enjoy ships because they are cheap. Better translation: you have to enjoy ships because Eve is a spaceship game.
Even better translation: CCP talks big. Delivers little.
Anyone else remember David Reid talking about how EVE was going to be the biggest gaming universe by the end of the year?
Meanwhile, star citizen reaches 33 million. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
926
|
Posted - 2013.11.27 03:32:00 -
[128] - Quote
Because regardless of what comes out of your flappy word hole Rhes, players want avatar content. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
929
|
Posted - 2013.11.27 03:58:00 -
[129] - Quote
Thetabetalpha wrote:Teinyhr wrote:From the Reddit IamA:CCP RIse wrote:Basically, Incarna taught us two things as far as I can tell. 1. EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay, and 2. Working on Avatar gameplay is very costly in terms of resources and time.
As a result, for the time being we are extremely focused on the in-space gameplay. We have years worth of work we can do in space but who knows, maybe someday we will get a chance to go back to it. I guess that is the final nail in the coffin for me personally. It will never come, one CCP promise more never to be delivered. Well, at least it was fun to dream what it could've been. No you cant have my stuff, since I'm not quitting. Incarna never was a deal breaker for me, but I'm still sad to see it never mature. I would actually worry if the same thing was posted by a Dev who's actually connected to Team Avatar. CCP Rise is part of ships rebalance team. In addition to that it seems that the devs in CCP aren't even on the same page so to speak. As far as core Eve gameplay - spaceships and whatnot - maybe what they should've learned is not to give promises about expanding Eve and not doing anything in actuality, while doing all the false advertisements with game trailers.  "This video doesn't display actual gameplay, but merely a vision" watermark is pretty much required. It is one thing if an RTS had these trailers, but totally different for space MMO RPG. Which Rhes and other naysayers can all deny, but Eve really is.
To be honest, I'd take the word of the CCP executive over a developer. And they have said a number of times that they want to introduce meaningful avatar gameplay when resources permit. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
930
|
Posted - 2013.11.27 11:02:00 -
[130] - Quote
This thread has been alive for over a year.
Players want meaningful avatar content. It has been amply demonstrated. I can post on a forum, therefore I represent everyone. |
|

Flamespar
Woof Club
935
|
Posted - 2013.11.30 02:23:00 -
[131] - Quote
Vaju Enki wrote:Arduemont wrote:Oh look another one's back. Not even much point in talking with Vaju, he can't hold a coherent conversation nevermind string an argument together. Probably one of the stupidest cunts on the forum. Oh look, another diarrhea post from the pedo that's a member of the two digit iq club.
Meaningful avatar gameplay is coming to EVE. All that is missing is at the moment is development time and resources. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
936
|
Posted - 2013.11.30 05:14:00 -
[132] - Quote
Nariya Kentaya wrote:Flamespar wrote:Vaju Enki wrote:Arduemont wrote:Oh look another one's back. Not even much point in talking with Vaju, he can't hold a coherent conversation nevermind string an argument together. Probably one of the stupidest cunts on the forum. Oh look, another diarrhea post from the pedo that's a member of the two digit iq club. Meaningful avatar gameplay is coming to EVE. All that is missing is at the moment is development time and resources. Meaningful avatar gameplay will never come, because without removing the ability to do soemthing from your ship and ship spinning, theres nothing meaningful they could implement in WiS. The only thing WiS will ever be capable of without negatively impacting existing in-spaceship docked capabilities, or making half the playerbase rage that they CANT do it from the docking screen, is pure socialization, and visual candy. there is unfortuneately little else they could add that is "meaningful" because everything important can ALREADY be done in a quicker and more efficient fashion. persoanlly i would be OK with pure-socilization aspects of WiS, i enjoyed that in SWG, i enjoyed that during my short time playing STO. Unfortuneately, CCP disagrees with that idea, and would rather put it on permanent backburner waiting for some meaningful gameplay possibility the playerbase wouldnt mind loading into a hallway to do, to poof into existence.
You might want to refer to the original post. There is already a vision for meaningful avatar game play that has already been demonstrated within the company. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
940
|
Posted - 2013.12.05 05:57:00 -
[133] - Quote
Tomiko Kawase wrote:All of that sounds pretty cool, if we didn't already have the option to do all of that right now and much more conveniently than in a "boardroom."
For instance, having FC tools like what your scout sees is already a very integral part of fights. Set up a private twitch stream for your scout and look at what he sees. Even better, you're not limited to a room!
Information readouts that are already readily available don't add anything.
Extraordinary lack of imagination detected.
Personally I like the idea of the interactive map to which players can submit reports from space/Dust 514.
If you see a gatecamp you can press a button to send a short report that will be displayed on the maps location. Or if an explorer finds a cluster of exploration sites or a wormhole location (or even a ghost site) then they can send an update.
Active and upcoming battles in Dust514. Corp events and locations. Annotations. Whatever.
Being able to view districts in Dust514 in order to help plan an attack.
The exciting part is that it also creates opportunities for misinformation. Reporting enemy ships where there are none. Lying about the location of an exploration site. Spamming the war room with false reports to confuse the leaders.
Being able to see the status of POS's at a glance with displays that show fuel reminaing. Silo capacity. Whatever.
A boardroom like the one suggested could be an ideal way of linking Dust and EVE players in a way that is more meaningful than a bar/social space. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
940
|
Posted - 2013.12.05 06:08:00 -
[134] - Quote
CCP Aporia wrote:Lors Dornick wrote:Cpt Tirel wrote:Lors Dornick wrote:Lipbite wrote:Apparently "EVE Boardroom" image is the most upvoted link in EVE sub-reddit today. Image of a feature which does not exist is twice more popular than devs post about SoE battleship. Imagine - how interesting it could be if it actually worked? How about not all, except for a very select group of people. Some fun stats can be found at http://eve-search.com/stats/thread/161511-13225 post, 448 posters. Top 10 posters have written 40%+ of all posts (top 15 breaks 50%). And 8.7% of all posts have been written by a Fazmarai ;) Not very suprising, and why do you quote Lipbite? this has nothing to do with her post. Because I felt the statistics indicated how many eve players that would be interested. As my old maths teacher used to say: "Statistics are like bikinis: It's what they don't show that's interesting".
Most people on this forum quote only those statistics that they think support their argument (whilst ignoring the rest)
9 out of 6 people know this. I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
951
|
Posted - 2013.12.08 03:06:00 -
[135] - Quote
Rain6636 wrote:you guys are so mean for calling EVE a cult or niche game
Kill the unbeliever!!! I can post on a forum, therefore I represent everyone. |

Flamespar
Woof Club
953
|
Posted - 2013.12.08 09:34:00 -
[136] - Quote
I made a funny
https://twitter.com/Flamespar/status/409615600390909952/photo/1/large
I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
958
|
Posted - 2013.12.09 04:02:00 -
[137] - Quote
I think it would be cool if storyline agents actually came to see you personally.
Sansha storyline agent dropping by I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
958
|
Posted - 2013.12.09 13:32:00 -
[138] - Quote
Terranid Meester wrote:Ishtanchuk Fazmarai wrote:Terranid Meester wrote:EvE is a pvp game. Deal with it. Most players don't pay for the PvP. Deal with it. I think you are most definitely wrong. If you don't like pvp then you are playing the wrong game. Go back to WoW etc.
Simpleton. EVE is not just a pvp game. The only way you can maintain such a view is by ignoring the overwhelming evidence to the otherwise.
That must be a really nice rock you're living under. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
963
|
Posted - 2013.12.12 01:55:00 -
[139] - Quote
Another round of layoffs.
Perhaps the 3 year plan isn't all it's cracked up to be. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
963
|
Posted - 2013.12.14 12:49:00 -
[140] - Quote
Ccp should do a competition to get players to design an upgraded CQ. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |
|

Flamespar
Woof Club
1010
|
Posted - 2014.01.20 04:10:00 -
[141] - Quote
Crasniya wrote:http://themittani.com/features/falling-subscription-numbers-what-can-be-done
The answer: CCP actually working on this. Incarna is likely to be the number one piece of content that attracts new players. Deployable structures will not attract new players. Rebalancing capital ships will not attract new players.
THIS WILL ATTRACT NEW PLAYERS.
Incarna, rightly done, would help.
If I had it my way. I would be getting CCP to prioritise modular POS's with interiors. Let players build a real home in space. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1013
|
Posted - 2014.01.22 07:55:00 -
[142] - Quote
Arduemont wrote:Flamespar wrote:Crasniya wrote:http://themittani.com/features/falling-subscription-numbers-what-can-be-done
The answer: CCP actually working on this. Incarna is likely to be the number one piece of content that attracts new players. Deployable structures will not attract new players. Rebalancing capital ships will not attract new players.
THIS WILL ATTRACT NEW PLAYERS. Incarna, rightly done, would help. If I had it my way. I would be getting CCP to prioritise modular POS's with interiors. Let players build a real home in space. I've asserted something similar to this before, but not in so few words. Modular POSes with Interiors is more or less exactly the direction I would want Eve moving towards.
It's a shame that modular POS's seem to be on a slow burn at the moment. If you think about it, a POS revamp could meet the needs of multiple groups in EVE. From Deathstars for the alliances, to the clubhouse in space for the avatar and social types, to industrial powerhouse for the industrialists, to a resupply and storehouse for the solo types. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1015
|
Posted - 2014.01.29 22:55:00 -
[143] - Quote
I wonder if it was discussed at the CSM summit.
If it was its likely to be under NDA anyway.
Star citizen continues to look like an attractive alternative to EVE. I hope the competition it brings causes CCP to do something exciting again. Seriously none of the recent expansions, whilst having some nice things in the, have even been remotely exciting. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1016
|
Posted - 2014.01.30 07:27:00 -
[144] - Quote
I have looked into the future.
Dust 514 players will be getting to explore derelicts in the manner suggested by the OP. EVE players will not. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1019
|
Posted - 2014.01.31 07:59:00 -
[145] - Quote
Dust514 seems to have improved lately. Don't know if it's enough for it to profitable, but there has definitely been some small improvement.
The reason why I think Dust players will be walking in derelicts before us is because most of the technology is already in game. Just add PVE and some new levels.
It would annoy me greatly if it happened though. As it would be another broken promise as far as I'm concerned. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1021
|
Posted - 2014.02.01 04:16:00 -
[146] - Quote
Doesn't need one. It's something players want and aren't willing to give up asking.
I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1025
|
Posted - 2014.02.01 11:01:00 -
[147] - Quote
Wow. When you see the list of recent expansions like that, it really makes you realise how little has been added. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1027
|
Posted - 2014.02.02 06:53:00 -
[148] - Quote
Why do people still argue with Rhes?
The ones that need convincing is CCP .. And oh wait, they have already said they want to do more with avatars. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1031
|
Posted - 2014.02.05 09:21:00 -
[149] - Quote
Yeah. I reckon it'll be that EVE: True stories graphic book I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1031
|
Posted - 2014.02.05 20:10:00 -
[150] - Quote
CCP says they don't have the resources for WiS
Then spends money on a monument most players will never visit.
Thanks for the middle finger CCP I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |
|

Flamespar
Woof Club
1035
|
Posted - 2014.02.05 22:59:00 -
[151] - Quote
Another Posting Alt wrote:Flamespar wrote:CCP says they don't have the resources for WiS
Then spends money on a monument most players will never visit.
Thanks for the middle finger CCP Yeah, that would have taken hundreds of man-hours away from important WiS development. 
It's always a surprise what promises CCP decides to keep and which ones it's hopes we forget.
Now please excuse me whilst I go enjoy my modular POS after doing some ring mining with the new direct X 11 effects, I think I may even drop by the 10 year vet station to catch up with mates in a player establishment and play with some custom paint jobs for my ship.
Oh wait...
But at least we got a monument .. right ... right? I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1048
|
Posted - 2014.02.06 21:32:00 -
[152] - Quote
Ashlar Vellum wrote:Seras Victoria Egivand wrote:Funny part is people give us crap about wanting wis or say we dont know what eve is about or go play that game. In truth it would be much easier to do that then us trying to reason or convince ccp to implement features and fix game mechanics we want.. We do try to reason and make post's about it trying to reason with them and are vocal about it because we do care.... If we didn't we would just quietly leave. And what kind of features and game mechanics do "we" want exactly?
Modular POS with customisable interiors.
Dangerous derelicts to explore.
These would he make me very happy. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1054
|
Posted - 2014.02.10 05:54:00 -
[153] - Quote
That's something that incarna was meant to help address. CCP wants players to see ships as tools, rather than as themselves, so that they will be less risk adverse. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1056
|
Posted - 2014.02.14 05:27:00 -
[154] - Quote
Crasniya wrote:I'd love DUST to get the Carbon character creator. Sadly, it'd murder the PS3 quite violently.
But the interesting notion is that EVE players as well, really should view their clones are just tools.
We'll they could use it to allow players to do their own Portraits at least.
I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1060
|
Posted - 2014.02.16 01:52:00 -
[155] - Quote
I find it interesting that CCP continue to provide additional clothing items with limited editions etc.
They wouldn't be doing that if it didn't make it more likely for players to part with their money. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1061
|
Posted - 2014.02.16 03:00:00 -
[156] - Quote
Dersen Lowery wrote:Crasniya wrote:WoD development does not mean WiS progress. As they specified the engines now differed. Obviously the art differs, and even DUST development with avatar spaces in New Eden hasn't actually led to WiS progress. "Differed," to the extent that they forked CARBON. It's still CARBON, and the changes they make can be adapted right back into the version of CARBON under EVE; or, if CCP does Incarna as a separate client, it can run on a different version of CARBON as well. There's already been a fair amount of cross-pollination between the EVE and WoD teams. There's no reason to think that would suddenly end.
Not to mention that all the tools that they are creating to allow them to quickly build the world WoD could potentially be used to build stuff for WiS.
I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1061
|
Posted - 2014.02.17 04:46:00 -
[157] - Quote
Call me selfish. But I'd rather they implement avatar gameplay before WoD arrives.
Was walking in my quarters today. CCP certainly managed to create some impressive avatar technology. Still the best in the business in my opinion, even despite the severely limited gameplay. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1065
|
Posted - 2014.02.18 22:45:00 -
[158] - Quote
Shepard Book wrote:Arduemont wrote:[quote=Dersen Lowery] CCP on the other hand are running 1 finished product that pulls it's weight (Eve), one project that might even be running at a loss but with no intention of dropping it (Dust) and three other projects. I do not think even CCP is kidding itself by thinking dust is a finished product. On top of that there is really no marketing for it either so not sure whats going on there. I basicly resub here to say hey to old friends every now and then. I mostly play dust as far as new eden goes and it will be a year or so before they flesh out most of what they said their goals were in fanfest if they do not back out of that planning too. I am starting to think PVE in Dust is going the way of to Dodo like WIS did in Eve. I really wish CCP would make WIS a priority. Once S.C. hits I am not sure what I will do. I know its not the scale of Eve but with time it will have a lot of the space sim that was once a goal of Eve.
My suspicion with Dust is that they will do a marketing push once they have fixed some of the glaring issues with the Graeme, such as the complete lack of a new player experience, no PVE, planetary conquest being broken. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1066
|
Posted - 2014.02.18 23:39:00 -
[159] - Quote
Hopefully they'll announce something at Fanfest.
They can't deny that there is support for meaningful avatar gameplay, this thread is over a year and a half old. Even Seagull's "vision" doesn't seem to prompt the same amount of discussion. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1067
|
Posted - 2014.02.18 23:47:00 -
[160] - Quote
Thought you might be interested in this
Here is a pic of me exploring a derelict station I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |
|

Flamespar
Woof Club
1069
|
Posted - 2014.02.19 04:38:00 -
[161] - Quote
Little Dragon Khamez wrote:Awesome, great work man. I wish I had your photo shop skills.
And here is what I discovered I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1081
|
Posted - 2014.02.20 20:47:00 -
[162] - Quote
There's never been a need to bump his thread. People are doing it naturally cause they are still wanting and discussing avatars. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1081
|
Posted - 2014.02.20 20:49:00 -
[163] - Quote
So if CCP were to do a single iteration on avatars, would would be the minimum first step?
Being able to invite other players to your CQ for example? I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1085
|
Posted - 2014.02.22 02:54:00 -
[164] - Quote
I'm liking the emotes they have in DayZ . Simple ones like waving hi , giving the middle finger, or signalling acceptance. It's a really good way of signalling intent to another player in a potentially hostile situation. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1086
|
Posted - 2014.02.24 04:00:00 -
[165] - Quote
Baby ChuChu wrote:Lipbite wrote:Baby ChuChu wrote: I was just sorta thinking of a bigger CQ It took almost 6 months for CCP to add +3 CQs after initial Minmatar room was introduced. Biggers CQs will require restoration of "Team Avatar" and maybe a year of work. Just to create bigger jail cells. When CCP will be able to add anything actually interesting there will be 2 more competing space sandbox games available - with avatars and procedural planets (i.e. endless exploration). Not to mention there is already spaceship game available with decent avatar gameplay. And again I say when I brought up the idea of a bigger CQ, I did not mean it as some sort of a be all end all solution. Someone asked the question what is the minimum they should do as a first step to making meaningful avatar gameplay and I gave my answer. I don't want them to roll out bigger CQs then do nothing for 6 months to a year while they work on more content. Like I said in my post, the idea behind my answer is that they would roll out bigger CQs (I guess I should have used the word "environments" instead because people are getting way to hung up on the whole CQ thing...) while the rest of the team is finishing up actual content to put into them I was just answering the question and to me a much bigger, better optimized environment sounds like an infinitely better first step compared to jumping headfirst into a gargantuan avatar content patch that will miraculously also run completely smooth. If CCP could do that though and do it right, then by all means, they should obviously go ahead with that instead.
You know, given that Dust514 uses the same captains quarters for it's mercs. Why not get the Dust team to design some upgraded quarters that could be shared across games.
I would pay real dollars for a bigger quarters. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1087
|
Posted - 2014.02.24 05:49:00 -
[166] - Quote
Baby ChuChu wrote:Flamespar wrote:
You know, given that Dust514 uses the same captains quarters for it's mercs. Why not get the Dust team to design some upgraded quarters that could be shared across games.
I would pay real dollars for a bigger quarters.
The entire DUST team should be working on DUST right now. I mean i like the game and everything, but I think anyone who plays it can agree there is plenty of room for improvement. Eve could always use some improvement too, but I don't think the DUST team can afford to branch out much right now. That and I regret ever bringing up CQs because I feel like we're still getting hung up on those when my idea was more so on what they would mean in the grand scheme of things on a technical level rather than them in and of themselves.
Nah. It's ok discussing this stuff. It's fun. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1088
|
Posted - 2014.02.25 06:54:00 -
[167] - Quote
The more I think of it, the more I think that being able to invite players would be an important first step.
Tech wise it would require the ability to have multiple avatars in the one environment (which we need) It also allows me to show off all the limited edition ships that I have and you don't. :P Would be a really immersive way to interview new recruits - "see that command ship floating in my hanger? Stick with us and one day you will be flying one." I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1090
|
Posted - 2014.02.27 11:54:00 -
[168] - Quote
Stitcher wrote:Oh I agree, I'd LIKE to see a major avatar-based expansion introducing all sorts of cool sandboxy gameplay to explore on foot.
But if it's a choice between nothing at all, and something small, then something small wins every time, right?
I dunno about you. But I would like something large enough so they don't have to come back to it for a while. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1093
|
Posted - 2014.03.05 20:28:00 -
[169] - Quote
Tomiko Kawase wrote:Looks like the EVE 'Source' Coat is the hideous 'Executor' Coat.
Ugh.
I don't know what I was expecting. At least it's not a Structure Dress, I guess?
edit: Whoever is designing the NEO shirts, why not just use the logo from the stream? The graphic on them is so small and complex, you can barely tell what it is. Disappointing...
Yeah I think they are scraping the bottom of the barrel a bit. Shame. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |

Flamespar
Woof Club
1094
|
Posted - 2014.03.07 00:38:00 -
[170] - Quote
It'll be interesting to see how the destructible ship skins sell compared to the permanent clothing items. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar |
|

Flamespar
Woof Club
1099
|
Posted - 2014.03.11 05:20:00 -
[171] - Quote
DSpite Culhach wrote:Little Dragon Khamez wrote:The key to success for WIS in a game like eve is to have everything that is related to WIS as destructible and damaging. That means allowing combat in stations, hanger thefts and all sorts of nefarious WIS gameplay.
If you cant hurt them in space, hurt them in the station. Make it so that you are not even guaranteed perfect safety when docked. That would shake things up very nicely in Jita and in those invulnerable stations out in null. As much as I like the idea, you can't just have a system where a player can just walk up to a "hanger" and break in. You can't simply extend the ability to destroy and steal stuff to everything in this game, as it is not "real life" and players can not be online in the game to defend against this type of PvP, This is exactly the reason POS'es have reinforce timers. If you were "living the game" this would make sense, but online a few hours a day? I don't think so. What will happen is that you will take all the space PvP away as people can now just steal stuff directly from a hanger, and will start making maxed out "thieves", to which the only counter will be to transfer really large bank accounts and hangers to "storage" accounts, and then let them go to "unsubscribed" mode, as you can always just plex one month if you need to access the assets in a dire emergency. And if anyone here response is "then we make items steal-able from offline accounts" then those people need their heads examined. We already have "thieves", they infiltrate a corp, gain trust, get assigned privileges, and then take everything and run. It's quite enough already.
One of the core principles of EVE is to allow players to pick their level of risk. There should be levels of risk in WiS.
I don't know how this would look, but it should range from being almost completely safe (say in a bar or in your personal CQ for example), to high risk (in a derelict). EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
Woof Club
1101
|
Posted - 2014.03.19 01:48:00 -
[172] - Quote
Maybe CCP will announce something at fanfest EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar |

Flamespar
Woof Club
1101
|
Posted - 2014.03.20 01:35:00 -
[173] - Quote
At this point I think the player desire for more meaningful avatar gameplay has been exhaustively demonstrated. This thread has been active for well over a year now.
It's really up to CCP to acknowledge that this interest exists, and to do something meaningful about it. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion League of Infamy
1120
|
Posted - 2014.03.27 23:23:00 -
[174] - Quote
I'd like to see some more racial clothing options. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion League of Infamy
1122
|
Posted - 2014.03.28 04:43:00 -
[175] - Quote
There's a new Star Citizen video in which a 5 man dev team talk about the modular room system they are building for the game.
5 people.
The good thing about star citizen is that it's going to cause a lot of people to start asking "why can't we do this in EVE?" EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion League of Infamy
1126
|
Posted - 2014.03.30 09:09:00 -
[176] - Quote
I don't understand why people freak out about micro-transactions so much, since everything that is in the NeX store can be brought for ISK through the in-game market anyway.
EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion League of Infamy
1131
|
Posted - 2014.04.06 06:04:00 -
[177] - Quote
Not much in the CSM minutes about avatars (or anything else for that matter).
An update to the NeX store, with some possible new racial clothing options and colors, that's about it.
EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion League of Infamy
1137
|
Posted - 2014.04.09 00:28:00 -
[178] - Quote
Just realized that this thread is almost two years old.
Not bad for a feature that apparently no-one wants.
Over to you CCP EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar |

Flamespar
The Southern Legion League of Infamy
1137
|
Posted - 2014.04.09 10:58:00 -
[179] - Quote
Who are the pro WiS candidates? EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar |

Flamespar
The Southern Legion League of Infamy
1140
|
Posted - 2014.04.15 02:12:00 -
[180] - Quote
Can CCP actually deliver anything?
Except hype of course EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |
|

Flamespar
The Southern Legion League of Infamy
1152
|
Posted - 2014.04.23 03:58:00 -
[181] - Quote
Hopefully they utilize the tech developed by the WoD team to open the stations. It would be a shame for all that work to go to waste. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion League of Infamy
1153
|
Posted - 2014.04.23 04:18:00 -
[182] - Quote
Soulpirate wrote:Flamespar wrote:Hopefully they utilize the tech developed by the WoD team to open the stations. It would be a shame for all that work to go to waste. You're assuming the WoD team got anything accomplished. The fact that so many resources can go into a project with pretty much zero proof there was even a project to begin with is mind numbing. In fact, who says there really was a project called WoD? CCP? hmm makes you wonder where that money really went doesn't it? Seriously, where's the proof?
There is a fair bit. There have been a couple videos of their world building tools (that were going to allow them to build huge cities), and the effects they could apply (rain on surfaces). It was looking pretty impressive. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion League of Infamy
1158
|
Posted - 2014.04.23 09:58:00 -
[183] - Quote
Look up the recording of the WoD presentation from last years fanfest on YouTube. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion League of Infamy
1158
|
Posted - 2014.04.23 10:21:00 -
[184] - Quote
Schmata Bastanold wrote:Is this officially the longest and oldest thread still alive? :)
Not bad for a feature that "no-one wants" EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion League of Infamy
1159
|
Posted - 2014.04.23 12:14:00 -
[185] - Quote
Solecist Project wrote:Flamespar wrote:Schmata Bastanold wrote:Is this officially the longest and oldest thread still alive? :) Not bad for a feature that "no-one wants" Not really. A barrel with a note 'drop a coin inside' will eventually fill up too. Actually, the longer it takes, the less importance it has. Yes, I am aware that this forum barrel has no upper limit, but it's by far not as full as it could be.
Oh please. We can draw upon any idiotic sayings to justify any argument with substance.
For example. The empty vessel makes the loudest noise. is a fun way of referring to null sec players. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion
1165
|
Posted - 2014.04.24 04:56:00 -
[186] - Quote
PotatoOverdose wrote:Rhes wrote:Dersen Lowery wrote:Nothing anywhere requires that one's play style be validated in the international press. No but it sure helps CCP focus on what's important. How's that sov revamp coming? 
Haven't you seen the two year old threadnaught where players from all across EVE voice their interest in a SOV revamp.
Oh that's right. There isn't one. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion
1166
|
Posted - 2014.04.24 06:17:00 -
[187] - Quote
Soulpirate wrote: Links?
Please add links to the game play demos too please. I mean how many years did they work on it? 8 years?? Surely there must be loads of vids and screenshots by now.
8 effing years and nothing... classic.
I wonder where the money REALLY went.
Came across the video of the WoD graphics tech EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion Final Resolution.
1168
|
Posted - 2014.04.26 07:28:00 -
[188] - Quote
Tarpedo wrote:That video show CCP's methods in a nutshell: 7 years of development, a game/feature is on fanfest to attract attention, next year - shutdown. There must be minimal competition on sci-fi MMO market if company may survive with business practices like that. (+ lately I expect good games only from Korean devs, western MMO industry is in state of decay with its love to cheapest/ugly content and huge marketing budgets)
It's a shame. That's a lot of money that has been thrown out the door with no result.
Good thing that more and more EVE players are asking for avatar content though. It'll be interesting to see what happens. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion Final Resolution.
1173
|
Posted - 2014.04.28 03:08:00 -
[189] - Quote
Honestly anyone who thinks the layoffs were sorely due to Incarna needs to do better research and stop blindly following what some other whining players have said. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion Final Resolution.
1173
|
Posted - 2014.04.28 05:15:00 -
[190] - Quote
Anyone see the pilot suits on the cover of the fanfest schedule? Some cool looking scifi stuff there.
EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |
|

Flamespar
The Southern Legion Final Resolution.
1177
|
Posted - 2014.04.29 05:43:00 -
[191] - Quote
Doc Fury wrote:Ubat Batuk wrote: If what you describe is true, then the situation is even worse than I thought but still boils down to lack of management knowledge, process and business maturity overall.
The negative ex-employee reviews posted on glassdoor seem to revolve around a common denominator you can check out for yourself.
I dunno. Say what you want about Himar's past mistakes. But it's worth mentioning that he is also somewhat responsible for EVE lasting as long as it has.
Of course, if he were to open the door he might ensure it lasts another 10  EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion Final Resolution.
1177
|
Posted - 2014.04.29 10:32:00 -
[192] - Quote
Little Dragon Khamez wrote:
The fact that eve has no real competitors has been a huge factor in all of this.
I don't know of any other Sci Fi mmo that has eve's harsh nature, complexity or single shard sandbox elements. Elite dangerous might have some of these elements when it comes out though so I worry about that and the effect it will have on eve rather than star citizen which is shaping up to be wow in space by the looks of things.
Star Citizen could either be a huge threat to EVE, or the victim of it's own hype bubble. Place your bets. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion Final Resolution.
1178
|
Posted - 2014.04.29 11:33:00 -
[193] - Quote
Vaju Enki wrote:Flamespar wrote:Little Dragon Khamez wrote:
The fact that eve has no real competitors has been a huge factor in all of this.
I don't know of any other Sci Fi mmo that has eve's harsh nature, complexity or single shard sandbox elements. Elite dangerous might have some of these elements when it comes out though so I worry about that and the effect it will have on eve rather than star citizen which is shaping up to be wow in space by the looks of things.
Star Citizen could either be a huge threat to EVE, or the victim of it's own hype bubble. Place your bets. Star Citizen is a multiplayer arcade shooter, EvE Online is a sandbox mmo-rpg. Apples and oranges.
It doesn't matter that they are different. If it better scratches that space exploration itch than EVE .. then it will attract more players.
EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar |

Flamespar
The Southern Legion Final Resolution.
1178
|
Posted - 2014.04.30 01:10:00 -
[194] - Quote
Erica Dusette wrote:I think he just missed reading the dates in the first page, and the more-recent posts, and thought that this thread was still 'current' and Team Avatar was still active.
This thread is still current (after two years), there is still interest in this feature.
EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar |

Flamespar
The Southern Legion Final Resolution.
1179
|
Posted - 2014.04.30 22:58:00 -
[195] - Quote
Latest rumour is that EVE: legion is either dust on PC or a standalone game for WiS. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar |

Flamespar
The Southern Legion Final Resolution.
1180
|
Posted - 2014.05.01 00:11:00 -
[196] - Quote
Some screenshots from the now canceled world of darkness game are starting to surface
http://themittani.com/news/world-darkness-images-and-manual-leaked EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar |

Flamespar
The Southern Legion Final Resolution.
1181
|
Posted - 2014.05.02 07:37:00 -
[197] - Quote
Little Dragon Khamez wrote:
Eve is a pc game, and I'm not aware of it being hacked or do you mean something else with the term 'hacked'?
I think he's referring to aimbotters, lag switchers, people who modify the game client, or use third party applications to their own advantage.
APB when it was first released is a good example of how cheaters and hackers can ruin a game. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar |

Flamespar
The Southern Legion Final Resolution.
1182
|
Posted - 2014.05.02 13:55:00 -
[198] - Quote
So. EVE: Legion is confirmed as Dust on PC (though dust will continue on PS3)
So avatar gameplay on PC in the EVE universe is a reality.
Suck my fat one haters. You lost.
Biomass is that way ---> EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar |

Flamespar
The Southern Legion Final Resolution.
1184
|
Posted - 2014.05.02 20:54:00 -
[199] - Quote
With Legion. All the tech for multi avatar environments will be there.
The only down side is that in order to explore that aspect of EVE you will need to download a different game and use a different character. At least it is free to play.
It is only a matter of time until they port some aspects of that to EVE EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar |

Flamespar
The Southern Legion Final Resolution.
1186
|
Posted - 2014.05.03 09:42:00 -
[200] - Quote
I have a suspicion that "CCP Presents" may have a demo where a Valkyrie pilot, Legion merc, and a Capsuleer walk into a bar.
The Valkyrie will sit in a chair looking around saying "OMG IT"S LIKE I'M ACTUALLY THERE" The Legion merc will bunny hop about the place shooting stuff. The Capsuleer will wet their pants and collapse into hysterics screaming "OMG WiS. DESTROYER OF WORLDS" EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar |
|

Flamespar
The Southern Legion Final Resolution.
1190
|
Posted - 2014.05.03 23:57:00 -
[201] - Quote
Avatars sure do feature heavily in that trailer.
Plus OMG an actual beard EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion Final Resolution.
1197
|
Posted - 2014.05.10 03:33:00 -
[202] - Quote
Does legion satisfy the WiS fans? EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion Final Resolution.
1197
|
Posted - 2014.05.11 08:47:00 -
[203] - Quote
Anyone know if the factional stations remakes will include the quarters too?
EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |

Flamespar
The Southern Legion Final Resolution.
1198
|
Posted - 2014.05.13 22:57:00 -
[204] - Quote
Nope. This thread continues to show the support for avatar gameplay. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |
|
|
|