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Jasmine Constantine
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Posted - 2005.03.29 03:41:00 -
[31]
Quote: Uh, if you warp to a gate and your client doesn't load before you pop, you deserve to be get your stuff back. I don't see how a logical argument can prove otherwise.
AFAIK, there is no warning popup that says "warning, you are warping to a gate where your client won't load; you will die and have no chance of defending yourself, continue warp?".
Ummm I've been in fleet battles where our fleet warps to the other fleet and the client doesn't load for 3-4 minutes. Dozens of people are dead before they load. Podded too. Are those all petitionable? I think it makes a bad precident if lag in general play is a petitionable thing. Of course there shouldn't be lag, but the answer is really to ask for the graphic lite interface described above as part of the normal selectable client.
Star Fraction
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Gaius Kador
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Posted - 2005.03.29 04:02:00 -
[32]
Lag is worse up north, oh yes.
We had a small force moving towards Jita earlier and got a clear message from our scout that lag was very bad, and fighting should be avoided.
Fighting in systems like Yulai or Rens is often troublesome, if not horrible, and lag is a major factor you just have to take into consideration. We do most of our fighting in Empire, and lag control is second nature to all our commanders.
System feels laggy, get your fleet to a safe.
Lucky us the Amarr Empire isnt as densely populated as the northern parts, I rarely experience unacceptable lag in and around Amarr (some parts of the Imperial Province of Minmatar are ofc the exception to the rule)! ----------------------------------------------
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Sheriff Justice
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Posted - 2005.03.29 04:22:00 -
[33]
Originally by: Karoth Tyu Use scouts. If the system lag is bad, don't engage there. Problem solved.

SJ
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GFLTorque
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Posted - 2005.03.29 04:43:00 -
[34]
omg theres lag in EVE?
Say it aint so!
Suggestions for curing lag in EVE:
1) Stay away from MASS gang. Complaints of lag are directly related to KIA getting WTFPWNed by MASS.
2) Give me jour stuff.
 4 out of 3 people have trouble with fractions
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Tahreem
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Posted - 2005.03.29 04:44:00 -
[35]
I was lagging in large engagements aswell..
BUT upgraded my pc to the top and took a new internet provider..
And i was astonished when we were countering G - alliance sunday night at a attack in d7..
200+ in local, when engaging lag was quite OK (took some time for my guns to activate and locking wasn't always doing what it supposed to be)
SO maybe instead of what ccp says in it's player guide or whatever.. FOR larger engagements (higher traffic) systems you need a "descent" pc AND "descent" internet connection.. ------- Co-ceo |

theRaptor
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Posted - 2005.03.29 05:54:00 -
[36]
Seeing as I play on dialup I can claim all my losses as lag induced. Thanks KIA. --------------------------------------------------
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Tbone
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Posted - 2005.03.29 06:42:00 -
[37]
Originally by: TRIGGER 1. there was no lag 2. u got pwned masterfully 3. i lost a poc due to ctd but there ya go 6. can u pls undock 8. i cant count 21b. spring rolls (2)
Dont worry trigger, running KIA always have an excuse for everything. -----------------------------------------------
Unholy Killboard
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Joshua Calvert
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Posted - 2005.03.29 07:35:00 -
[38]
The reason Empire is more laggy is precisely because of all the wars going on and because it's rewarding to be in Empire - a lot of systems have a lot of people in them. This makes pvp'ers move through those systems a lot.
A 50 vs 50 fleet engagement with FoE in Nalvula (or maybe it was Jan) wasn't particularly laggy to me but warping to the Kemerk gate in Niyabanien while it's camped by 3 MC and with 3 or 4 neutrals at the gate was much laggier.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Jakk Graiseach
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Posted - 2005.03.29 09:35:00 -
[39]
Originally by: Mac Knife ffs he is trying to have a simple discussion about how bad lag is and half of u are so damn immature u can't even do that 
No - he's whining about gotting OMGWTFPWNed by MASS...  -- ** All accounts cancelled - have fun guys ** |

Riddari
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Posted - 2005.03.29 11:04:00 -
[40]
For the record KIA guys, this is how LOTS of empire wars go.
XETIC had a nasty run in with CONCORDOKKEN a few days ago when 3 war targets jumped into Yulai, blinking shiny red war target, but the war ended 10 minutes before that and so they weren't the legitimate targets the overview said.
5 battleships downed there. Petition answers were: "not our fault, your overview is broken" which means that CCP created faulty overviews which are our faults 
The lag can spike badly and with the recent server troubles the weekend was pretty bad.
Welcome to Empire, it's a lot different from 0.0, couple gang members nearly shot each other and risked getting CONCORDOKKENED because they forgot they were in Empire where only corp mates can shoot each other.
So yes, targeting lag, module lag etc is more of a problem in Empire (not a few ships been lost to overview deciding you werent trying to target that hostile but the stargate) so you need to ALWAYS double check the target you are about to shoot.
Empire doesn't work for the 0.0 fighter who trusts his instincts, thats how you get CONCORDOKKENED.
¼©¼ a history |

KIAHicks
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Posted - 2005.03.29 11:13:00 -
[41]
Originally by: Jakk Graiseach
No - he's whining about gotting OMGWTFPWNed by MASS... 
Losing 4 battleships to 2 isn't OMGWTFPWNed by MASS. Sure it wasn't a victory, it was a loss in that engagment, but it certainly wasn't OMGWTFPWNed But thanks for you attempt to stir up a nice flame fest, I'm sure the mods will appreciate having to edit/delete posts that might follow this.
I wasn't at the fight and can't comment on lag or not. But I have been in many fleet battles where one side (and its not always the losing side before people jump on this :P) have complained of lag/ctd's and auto warp aways when their client becomes unresponsive for a short time, whilst the other side has had negligable lag.
What is weird about these situations is that it is not just those with low end computers that see the "lag". Sometimes you get the uber high end pc users with it, whilst the low end guys are saying "its fine, modules are a little slow to activate but nothing major".
Other times its the reverse. Which makes you wonder if it really is "display" induced since you would imagine the low end machines would always struggle if the high end machines were struggling.
Also it makes you wonder if server side lag is to blame either, since you would expect both sides to equally experience the lag. I remember this happening in curse when we were warping into a gate as stain jumped in. Stain experienced no lag, we had horrendous lag, I didn't load for over 5minutes, all I saw was an empty gate, at which time I heard the fleet commander tell everyone who could to safespot. I just logged, been unable to opperate my ship at all.
I think there is a lot more to this problem than simply
1) Your pc's are not good enough to handle the display load 2) The servers arn't good enough to handle the system load.
There must be more to it, even if its a bug in the network code that only occurs after some weird sequence of events. I've no idea. But whatever it is, I know it spoils what can be very entertaining fights.
Keenon: "After sitting in the system for FIVE hours without even a (go away)"...
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mahhy
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Posted - 2005.03.29 11:34:00 -
[42]
Originally by: KIAHicks Losing 4 battleships to 2 isn't OMGWTFPWNed by MASS.
I probably shouldn't be posting here, and this is not meant as a flame. MASS records all kills, both ship and pod, on both sides. We try to keep this as accurate as possible as well.
Keeping that in mind, I think most people will agree that now-a-days its not really usefull to simply talk about BS kills. With the cost of even Interceptors, not to mention AFs and HACs, or T2 weapons and mods its worthwhile recording all kills.
So. Overall numbers from what I can see on our killboard is 22 kills versus 7 losses, last night from 20:50 forward. That includes the 4 BS kills. I don't see more than 1 BS loss on our side, but I think one of our pilots has delayed entering their loss. We'll get that sorted asap. 
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Mauxir
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Posted - 2005.03.29 11:57:00 -
[43]
Edited by: Mauxir on 29/03/2005 11:57:01 If we are nitpicking then so be it. Its 5 BS kills not 4.
We lost 2 BS.
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Swadey
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Posted - 2005.03.29 11:59:00 -
[44]
Mahhy,s right with the count, I'm supprised that u had lag as we was not set for a fleet battle so had very limited hitters and no drones deployed. Mind u if we was then there would have been a hell of a mess. Also the arrival of looters dashing close to the ships in combat for the dropped cans just adds to the frustration. Anyways good fight Sw
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darth solo
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Posted - 2005.03.29 12:06:00 -
[45]
I like u EddZ, but if u get ur ships back i wont be too happy....
lag is the biggest killer in this game, no1 would ever get podded if it wasnt for the lag.... iv lost count of the ammount of times my modules dont activate in fleet fights resulting in my ship going down.
yeah, lag is bad... but no game out there can cope with many ppl in the one area at the same time without slowdown ..
nonni/niya/yulai are prob the worst systems, avoid them at all costs in fleet fights.
d solo.
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KIAHicks
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Posted - 2005.03.29 12:09:00 -
[46]
Edited by: KIAHicks on 29/03/2005 12:10:59 I agree, but even taking into account frigs, the battle was not a walk over by any means. A walkover in my book is when you engage a fleet, make 3+ bs kills, kill off a ton of their support craft and leave the battle with 0 losses (including 0 frigate losses).
From our board I see 12 frig losses and 4 bs losses vs 5 frig losses and 2 bs losses (not counting poddings). Feel free to check it out and let us know if someone hasn't posted their loss yet.
From our killboard its pretty clear you destroyed the majority of our frig support craft. But this thread isn't about the who won the engagment, which going on kills alone would be mass in this case. Its about the lag suffered in empire wars.
Were trying our best to avoid discussions of who won what in what battle over the last few weeks/month. Having seen the flame fests that occur from such discussions in our previous alliances.
So with that, can we bring the discussion back onto the topic of lag :) Not that I think it will change anything, but then been quiet about it won't help either.
PS If we lost 5 bs's can you please let me know the names as I only see 4 bs losses on our board from the nonni system during that battle time.
Keenon: "After sitting in the system for FIVE hours without even a (go away)"...
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Random
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Posted - 2005.03.29 12:09:00 -
[47]
Ok mass ppl lets ceap this about lagg not ship losses, we lost some they lost some, they clame that they had lagg (and im not objecting) and we didnt suffer from to much lagg.
We all agree that lagg needs to be fixed in this game.
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Random
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Posted - 2005.03.29 12:19:00 -
[48]
Originally by: KIAHicks Edited by: KIAHicks on 29/03/2005 12:10:59 I agree, but even taking into account frigs, the battle was not a walk over by any means. A walkover in my book is when you engage a fleet, make 3+ bs kills, kill off a ton of their support craft and leave the battle with 0 losses (including 0 frigate losses).
From our board I see 12 frig losses and 4 bs losses vs 5 frig losses and 2 bs losses (not counting poddings). Feel free to check it out and let us know if someone hasn't posted their loss yet.
From our killboard its pretty clear you destroyed the majority of our frig support craft. But this thread isn't about the who won the engagment, which going on kills alone would be mass in this case. Its about the lag suffered in empire wars.
Were trying our best to avoid discussions of who won what in what battle over the last few weeks/month. Having seen the flame fests that occur from such discussions in our previous alliances.
So with that, can we bring the discussion back onto the topic of lag :) Not that I think it will change anything, but then been quiet about it won't help either.
PS If we lost 5 bs's can you please let me know the names as I only see 4 bs losses on our board from the nonni system during that battle time.
2005.03.28 21:01:00
Victim: Daykin Naib Corporation: KIA Corp Destroyed Type: Armageddon Solar System: Nonni System Security Level: 0.5
2005.03.28 20:59:00
Victim: DarthJosh Corporation: KIA Corp Destroyed Type: Armageddon Solar System: Nonni System Security Level: 0.5
2005.03.28 20:58:00
Victim: steve shaw Corporation: KIA Corp Destroyed Type: Apocalypse Solar System: Nonni System Security Level: 0.5
2005.03.28 20:55:00
Victim: Jatonix Corporation: KIA Corp Destroyed Type: Tempest Solar System: Nonni System Security Level: 0.5
2005.03.28 20:52:00
Victim: Daykin Naib Corporation: KIA Corp Destroyed Type: Armageddon Solar System: Nonni System Security Level: 0.5
And we lost only trigger in the fight, dark atari was takend down in his scorp an hour befor the fight, but like i said above lets try to be on topic here
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KIAHicks
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Posted - 2005.03.29 12:23:00 -
[49]
Dark atari was taking down at 20:30, the first kia loss was at 20:49, I just presumed it was part of the same battle with them both been in the same system.
Anyhow, looks like DarthJosh hasn't posted his mail before logging off. /me breaks out the whip :)
Keenon: "After sitting in the system for FIVE hours without even a (go away)"...
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darth solo
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Posted - 2005.03.29 12:26:00 -
[50]
actually KIA... u could be rite... u got beat of the guys from MASS... the only logical reason to get beat from guys like that are massive CTDs, id petition.
d solo.
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KIAHicks
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Posted - 2005.03.29 12:30:00 -
[51]
Originally by: darth solo actually KIA... u could be rite... u got beat of the guys from MASS... the only logical reason to get beat from guys like that are massive CTDs, id petition.
d solo.

or should that be 
Keenon: "After sitting in the system for FIVE hours without even a (go away)"...
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Cyleth
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Posted - 2005.03.29 12:36:00 -
[52]
Random or whoever got the DarthJosh's killmail. Could you kindly eve-mail it to me. Thx.  |

Random
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Posted - 2005.03.29 12:36:00 -
[53]
Originally by: KIAHicks
Originally by: darth solo actually KIA... u could be rite... u got beat of the guys from MASS... the only logical reason to get beat from guys like that are massive CTDs, id petition.
d solo.

or should that be 
No i think D solo is trying to imply that we are lousy pvp'ers and we only kill ships when they CTD. But im not shure. Comunicating is not D solo's strong side.
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Synthemesc
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Posted - 2005.03.29 12:41:00 -
[54]
Originally by: darth solo u got beat of the guys from MASS...
There's a Freudian slip for the books. Your hostility veiling your urge to service MASS 'members' seems quite obvious in light of this though 
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Swadey
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Posted - 2005.03.29 13:32:00 -
[55]
There is a big differance to who sufferd what lag on this occation we jumped in on a few of your pilots onlys secounds b4 your main fleet arrived. as a point to help my machine cope with the lag i allways turn off everything that is not essential for the exspected engaugment.. overveiw ajusted, full screen,chat screens closed ect ect this does sem to help. Sw
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Dabone
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Posted - 2005.03.29 13:36:00 -
[56]
Originally by: KIAEddZ Tonight saw a major engagement with one of our enemies in Nonni.
We have had Fleet engagements a LOT this week, with very little trouble, but not in a big system like Nonni.
Each of the previous engagements have been fine, but tonights was ridiculously bad.
My question is, why do Nonni and Jita etc etc not have a more powerful/dedicated server?
We lost a lot of ships tonight, and have petitioned them all, we will/have already recieve them all back I am sure, just as our enemies have also, but if empire wars are to be fun, the major trade systems really do need some loving.
Eddz man, don't fight in Nonni... I'm sure others have replied to that point already (I didn't read all responses).
Nonni, Jita, etc... good for ganks, not for fleet fights.
Sorry for the lost ships mate, but you are experienced and should know better. As much as I respect your desire for PvP, you shouldn't get any ships replaced by petition.
Fight smarter, not harder :-)
The only love in prison is the kind cigarettes can buy. |

Julien Derida
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Posted - 2005.03.29 13:54:00 -
[57]
Niyabainen is lag hell at the moment. As a rule, we try not to engage in there at all. Everywhere else is pretty acceptable for us. Notably we've had some largish fights in Kemerk and Yulai recently with little lag. ----------------------------------------
Artistic Director & Chief Diplomat - FRICK |

thebold
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Posted - 2005.03.29 14:21:00 -
[58]
For the love of god.
It Is He! Save Me!
Quit it please!
Good Fight End ==============================================
We do the Blowing up thingy |

dabster
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Posted - 2005.03.29 16:37:00 -
[59]
The really fun part about empire is solo-fighting and getting locked by 5 random neutrals as you engage hostiles.
It's great fun, honest. ___________________________ Chicks dig Brutor's |

Fred0
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Posted - 2005.03.29 17:01:00 -
[60]
You should try D7-ZAC. Tried shooting the station and got 1 frame / minute. No drones, no missiles.
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