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Pottsey
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Posted - 2005.03.30 08:32:00 -
[1]
I just joined a corp only PvP tournament with a few rules.
Rules -No Poding -No smart bombs due to being to easy to pod. -Biggest ship cruiser and no T2 cruisers. T2 frigates, mining barge and Industrials permitted. -No torpedoes which I thought was strange. Turns out the person in charge thinks they do splash damage and can easy pod someone. Torpedoes permitted if someone proves to him they donÆt splash and pod. -T2 modules permitted. -Tournament split into 2 one for low skill pilots and 1 for high skill pilots.
My problem is I sort of skipped Cruisers in my pilot career and donÆt have a clue about the type of DPS other Cruiser's will deal to me or can tank. Could someone please give me a guide line of Cruiser average and max DPS excluding and including torpedoes?
_________________________________________________ Gallente defensive innovation comes from unexpected source. |

Bad'Boy
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Posted - 2005.03.30 08:33:00 -
[2]
well...thorax can do damage close to Deimos..but cant tank as good..
B.A.D.B.O.Y.: Biomechanical Android Designed for Battle and Online Yelling
"Bad Boys,Bad Boys, what you gonna do, what you gonna do when WE come for yoU"
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Elve Sorrow
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Posted - 2005.03.30 08:42:00 -
[3]
To be honest, most tech2 frigs will own a Cruiser. Especially in a 1v1, id be going for an Assault frig.
Torpedoes dont do splash damage, this was removed. Im unsure how you wanna stash a Siege Launcher on a cruiser tho?
/Elve
New Video out! Watch me!
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Pottsey
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Posted - 2005.03.30 08:46:00 -
[4]
Edited by: Pottsey on 30/03/2005 08:47:21 Thorax happens to be the ship I am using. So for no ones taken the shields down which is why I was wondering whatÆs the max DPS a Cruiser can do. Either I have an invincible ship V other cruisers or I got luckily in the first round of battles. I tend to lean towards lucky. But the next round will be a lot harder. So can Cruisers do 60 to 100DPS?
ôTo be honest, most tech2 frigs will own a Cruiser. Especially in a 1v1, id be going for an Assault frig.ö My first match was against a Wolf Assault frig it couldnÆt get my shields below 90%. Tough little ship though with 92% base EM resistance but I thought its DPS was low.
_________________________________________________ Gallente defensive innovation comes from unexpected source. |

Sangxianc
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Posted - 2005.03.30 08:46:00 -
[5]
A Thorax is probably your best bet for DPS. Stick 3 or 4 damage mods and Ion Blaster IIs on it if you can use them. Then put Heavy Drones in the dronebay.
- Any man's death diminishes me, as I am involved in mankinde; And therefore never send to know for whom the bell tolls; It tolls for thee. |

Seramis
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Posted - 2005.03.30 08:46:00 -
[6]
If cruisers are the largest ship allowed then you can forget torpedos. Siege Launcher needs such a lot Power that you can't fit it to a cruiser (maybe u can but then u can forget all other equipment :-) ).
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Bad'Boy
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Posted - 2005.03.30 08:47:00 -
[7]
Originally by: Pottsey Thorax happens to be the ship I am using. So for no ones taken the shields down which is why I was wondering whatÆs the max DPS a Cruiser can do. Either I have an invincible ship V other cruisers or I got luckily in the first round of battles. I tend to lean towards lucky. But the next round will be a lot harder. So can Cruisers do 60 to 100DPS?
thorax=around 320DPS(with 8 ogres drones) and maxed skills?
B.A.D.B.O.Y.: Biomechanical Android Designed for Battle and Online Yelling
"Bad Boys,Bad Boys, what you gonna do, what you gonna do when WE come for yoU"
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Bad'Boy
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Posted - 2005.03.30 08:48:00 -
[8]
btw, dont try to passive shield tank it
B.A.D.B.O.Y.: Biomechanical Android Designed for Battle and Online Yelling
"Bad Boys,Bad Boys, what you gonna do, what you gonna do when WE come for yoU"
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Pottsey
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Posted - 2005.03.30 08:49:00 -
[9]
Edited by: Pottsey on 30/03/2005 08:51:21 Thanks Bad'Boy thats usefull to know.
ôbtw, dont try to passive shield tank itö To late :) The missiles ships seem to find it impossible to break. But I was worryed about a Blaster setup.
_________________________________________________ Gallente defensive innovation comes from unexpected source. |

Dash Ripcock
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Posted - 2005.03.30 08:59:00 -
[10]
Fit a Thorax with 5 Electron IIs and a bay full of Heavy Drones, and you're looking at massive DOT for a cruiser. I like the following:
High
5 * Electron IIs
Medium
1 * 10Mn MWD 1 * Scram (7.5Km) 1 * Web (85% plus)
Low
1 * M Armour Rep II 3 * Hardeners (Kin/Therm/Exp) 1 * Cap Relay
Drones
4 * Praetors (EM) 4 * Bezerkers (Exp)
The damage-over-time is enormous, and you still have a decent armour-tank to boot. I know you like passive shield-tanking, but with a Thorax you might have to pass on this one!
Battle Angels Inc - The Movie
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Pottsey
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Posted - 2005.03.30 09:08:00 -
[11]
ôI know you like passive shield-tanking, but with a Thorax you might have to pass on this one!ö I donÆt have much choice all my skills are built for passive tanking I cannot even use a Med Armour Rep II. Anyway my passive tank gets more then double the Hp/s back over that setup and I have a shield harder plus I can keep it going for ever. But you post gave me a brilliant guideline for what I will be going up against which is what I was looking for in this thread. Thanks for the help.
_________________________________________________ Gallente defensive innovation comes from unexpected source. |

Raem Civrie
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Posted - 2005.03.30 09:11:00 -
[12]
Don't use a med armor rep II on a thorax, go for a medium 'accomodation' vestment rep. Should cost around 4 million. Combine with blasters and MWD, and you should have a fair blasterboat. However, the thorax excels not at tanking but damage and versatility. With 8 heavy drones against frigates and heavy ion blasters versus cruisers, you should have a fair shot against other contestants.
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Pottsey
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Posted - 2005.03.30 09:15:00 -
[13]
What about EW defence? I was debating lowering my defence on my passive tank a little for some anti EW. I guess the Blaster setup you suggested forgets about target range reducing modules and just gets in close. _________________________________________________ Gallente defensive innovation comes from unexpected source. |

Bad'Boy
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Posted - 2005.03.30 09:22:00 -
[14]
Edited by: Bad''Boy on 30/03/2005 09:23:39 Edited by: Bad''Boy on 30/03/2005 09:23:07
Originally by: Pottsey What about EW defence? I was debating lowering my defence on my passive tank a little for some anti EW. I guess the Blaster setup you suggested forgets about target range reducing modules and just gets in close.
8 ogres would pwn any BB in no time
btw try this instead:
high: 5Light neutron MED:MWD, 20km dist. web LOW:med armor rep II, 1600mm plate, 2xwarp stabs and PDU
and 8 heavy drones cheap and good setup
B.A.D.B.O.Y.: Biomechanical Android Designed for Battle and Online Yelling
"Bad Boys,Bad Boys, what you gonna do, what you gonna do when WE come for yoU"
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Pottsey
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Posted - 2005.03.30 09:27:00 -
[15]
I forgot to say no warping out. So no need for warp scramblers or stabs. But thatÆs very tempting. If my tank badly fails this next match I will start training my skills for that ready for next event based on your setup but perhaps with an extra hardener. If 8 ogre truly can own a BB then I will skip on anti EW.
With amour tanking is using 1 xxx% module to all amour resistance worth while?
_________________________________________________ Gallente defensive innovation comes from unexpected source. |

Cinnander
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Posted - 2005.03.30 09:52:00 -
[16]
Edited by: Cinnander on 30/03/2005 09:56:00 Edited by: Cinnander on 30/03/2005 09:54:56 If you can get 50k+ away from the guy
Thorax with 5 x 250mm Railgun, (need 4 RCUs to use) lets you rain death down on people from like 60k away. Even better if you can use RCU IIs you can get 2 damage mods and a tracking enhancer in there too. Put a sensor booster and a couple damps into your mids and providing you can keep your range (abotu 25km even with antimatter) you can own them Also use 8 Wasps in your drone bay

Alternately aim to tank like a muther, and let the drones do the work (emp+explosive 3:5 ratio, heavies) so put some nosses and a neut in your highs, you can zap them out of the sky and let the drones finish them off. Just plough into them, hit the zappers, release the drones (if you're on TS, shout "FLY MY PRETTIES, FLY!") and turn on the tank. Of course you'll need a couple cap mods in low (or any available highs), and perhaps a web to make it easier on your drones, and to make sure they dont escape. Once their cap dies, their hardeners go offline, they die fast. Oh and if you're against a BB, if you manage to zap his cap, he can't EM you, and if he does, the drones will aggro on him anyway. |

Frank Horrigan
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Posted - 2005.03.30 09:52:00 -
[17]
1. whats the prize? 2. can i sign up?
Originally by: Oveur
Originally by: Bhaal What has turned out better than expected?
Everything. Remember, we're from Iceland.
(\_/) (O.o) (> <) This i |

Shirei
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Posted - 2005.03.30 10:09:00 -
[18]
Originally by: Bad'Boy high: 5Light neutron MED:MWD, 20km dist. web LOW:med armor rep II, 1600mm plate, 2xwarp stabs and PDU
and 8 heavy drones cheap and good setup
The only problem with this set-up is that it would run into major trouble against long range ceptors (e.g. Crow or Crusader orbiting at 15-20k) because heavy drones have major problems hitting unwebbed ceptors and you won't get in gun range.
If you want to be able to counter those as well, you could try fitting medium pulse lasers instead of the frig neutrons. The thorax only has a damage bonus for cruiser hybrids anyway, so you're not even giving up any ship bonus. They do a little bit less damage than neutrons though, but have far superior range, so if you're up against another Thorax, you'd do best to try and keep him at range.
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Dash Ripcock
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Posted - 2005.03.30 10:34:00 -
[19]
Edited by: Dash Ripcock on 30/03/2005 10:38:15
Originally by: Raem Civrie Don't use a med armor rep II on a thorax, go for a medium 'accomodation' vestment rep. Should cost around 4 million.
I'm not quite sure if I understand the reasoning behind this, bar the lack of skills to use a T2 Medium Repairer. From a completely statistical point of view, here's the run-down:
M 'Accomodation' Vestmant Rep: 288 armour/160 cap = 1.8 armour points per cap M 'Accomodation' Vestmant Rep: 288 armour/12 seconds = 24 armour points per second
M Armour Repairer II: 320 armour/160 cap = 2 armour points per cap M Armour Repairer II: 320 armour/12 seconds = 26.667 (3 d.p.) armour points per second
The setup I stated above fits fine - I use it myself - and besides the rather minimal training needed to use a M Rep II (Repair Systems IV, Mechanic IV - both worthwhile skills in a Thorax), it's both more cap efficient, and repairs your armour faster. On top of that, they are readily available for 500K, whereas a named T1 item will set you back 4M - and that's if you can find it. Sounds rather expensive to me...
Battle Angels Inc - The Movie
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meowcat
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Posted - 2005.03.30 10:53:00 -
[20]
Edited by: meowcat on 30/03/2005 10:53:49 my rax does about 240 dps with 5x Heavy electron II's and a couple of damage mods (excluding drone damage)
i have Cruiser 5 and medium blaster spec 4
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

Gunstar Zero
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Posted - 2005.03.30 10:59:00 -
[21]
re DPS: I can squeeze ~ 150 DPS from my harpy.
Torps haven't done splash damage in quite some time.
The Thorax & it's oversized dronebay is going to be a pretty safe bet for this tourny.
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Nanus Parkite
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Posted - 2005.03.30 10:59:00 -
[22]
Accomodation repairers are significantly easier to fit than tech II equivalents.
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Akaviri
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Posted - 2005.03.30 11:04:00 -
[23]
Edited by: Akaviri on 30/03/2005 11:22:53 Edited by: Akaviri on 30/03/2005 11:15:07 Edited by: Akaviri on 30/03/2005 11:13:30
Originally by: Pottsey Could someone please give me a guide line of Cruiser average and max DPS excluding and including torpedoes?
Here's what a Caracal can do:
Heavy Missles do 150 dmg per hit. With Heavy Missles lvl 5 this is 150*1.25=187.5 dmg. A Caracal with 5 Arbalest Heavy Launchers and 2 Ballistic Control I's and missle launcher operation V will have a rate of fire of 10.53 seconds. So the max dps a Caracal can do without resorting to super expensive bcu's (or fitting turrets) is 187.5 * 5 / 10.53 = 89 dmg/sec. Add about 15 dmg/sec for 2 medium drones and you get 104 dmg/sec
It's harder for me to figure out the max skills figures for turrets, so this is just what I can do. My gunnery skills aren't anything special (1.1mil sp in gunnery and I can't use tech II guns) so the following are just typical setups.
My Vexor can do 130 dmg/sec with 4x Medium Modal Electron Blasters (no damage mods) plus 108 dmg/sec from 15 medium drones for a total of 238 dmg/sec.
My Thorax can do 199.74 dmg/sec with 5x Medium Modal Electron blasters and one Magnetic Stabilizer II. 8x Heavy Drones do an additional 154.86 dmg/sec. So a typical Thorax can do 354.6 dmg/sec.
When fighting a Blackbird or another ship that might jam you, be sure to launch your drones before you even get locked. That way, if you get jammed they immediately attack his ship. Drones sometimes do stupid things like just sitting there if you launch them after you get jammed.
Edit: I forgot the Caracal has a drone bay. Edited again: 4 medium drones don't fit in a 200m3 dronebay Edited yet again: I forgot about the damage bonus to missles from Ballistic Conrols. Caracal should do a little over 100 dmg/sec not including drones.  ````````````` _ |\_ ````````````` \` oo\ ````````_____/ =__Y= `````` /` `````` ) `_``` / ` , ``` \/\_.(\_/) ((____| `` )_--\ \_-`(x.x) `------'`------` `--` (> <) Kitty pwns Bunny! |

Demangel
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Posted - 2005.03.30 11:19:00 -
[24]
Edited by: Demangel on 30/03/2005 11:21:07 If EW is going to be part of the picture, this is going to be ugly me thinks.
If this is 1v1 I dunno, really it's going to come down to who fit what that round and pray you fit the papers, and he fit the rocks.
But Thorax is a Damn overal fine ship for cruiser duels. Hell even with rails you can do some very very very nasty things.
It's been a while for me and EW, but you can even try going for a limited EW setup of your own, two muiltispectrals should jamm anything cruiser sized IIRC. Leaving 1 slot for MWD, or mod of choice.
Really tho as someone flying thorax's for a long time, the brute force method is great with this ship so long as you can hold the tank, keep the cap, and not get jammed (and even then your drones can do the talking) you should be ok.
Tho I swore off shield tanking a LONG time ago. Too cap draining for a rax really.
If you can't use medium armor reps there IS an alternative.
Use two small ones, for the same cap but less fitting you can repair the same or more armor if named, if Tech II it's pretty nice.
One setup that can be ok if your going tank heavy: High 5 Named small nuetrons (Or tech II if you can use em I guess). Mid 1 MWD 1 web (mod of choice, I sometimes go for a sensor dampner or cap recharger in the last mid, sometimes an AB, I don't think you need a scrambler right? so fit this to your pleasure, and maybe even an ace in the hole?). Low: 2X Best small rep you can fit (Tech II is best, but named will do). With tech II's you can repair hella fast for the same cap drain as 1 medium with less skills than a Tech II medium and far less fitting. 1 1500MM plate 2 Energized hardners (racial or adaptive, racial if you have a clue what your up against obviously) or damage mods or even CPR's (since your armor tanked the +20% from both these suckers is nice, and won't bother your shields).
Or you can go extreme damage
5 heavy blasters (whatever fits, can fit an ion or three with care).
1 MWD 1 web 1 Cap boosting oriented module (either faster charge or an injector, you won't be doing much looting so the injector might be good here? god it's been a while LOL).
either 1 medium rep, 2 small, and the rest either damage mods or racial/adaptive hardners (all energized.).
That will cook most cruisers in no time flat assuming you catch em.
You could also do something unexpected and go for a mid/long range oriented setup. Most folks will likely suspect you to use a blaster setup, and might fit things to make doing that near impossible. I know I would try heheh.
So maybe go for like 2-3 250MM's or more, and fill the rest with dual 150's or 200s and try to get all your guns to hit the same optimal at around 20KM or so. an OLD setup I USED to use was 2x 250MM's and 3 dual 150MM's the 150's were good cuz they could hit a close range cruiser pretty well if need be, but could easily have an optimal of 20KM.
With such a setup your not going to be using all AM ammo. More like Iridium and I think uranium? Iridium in the shorter range ones, uranium in the 250's IIRC.
Next you gotta count on you mids for something other than MWD and webbing. An AB is a good bet here or a MWD if you got max cruiser skill.
Low slots are a mixed bag, but tanking would be important
OR fit 3 8 point multispectrals, as many guns as you can cram on, (remember as always you don't need to tackle in duels! you can use those mids for EW if you like! or even passive shield tanking galore!).
The lows with cap stuff to help with EW and gun drain.
Anyway much of the latter part of this post was old theory that used to do pretty ok in some corp duels I fought and wasn't "allowed" to blasterax myself.
Galaxion > If you drove a car shaped like a thorax women would call you Demangel > Dude... I would call.. Demangel > wait that sounded g@y I bet. Galaxion > Just a bit.
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Arthur Guinness
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Posted - 2005.03.30 11:42:00 -
[25]
what retard mentioned torps when talking about cruiser duels?
you still playing Gemini? |

Chode Rizoum
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Posted - 2005.03.30 11:51:00 -
[26]
NOS vexor.. will beat any cruiser
Centuria > whoot? Centuria > you stalking me? :) -- Nafri > then I a bird pooed on my head AND ON MY MEAL -- http://www.subroc.net/teddybears/
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lythos miralbar
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Posted - 2005.03.30 11:51:00 -
[27]
errrm.. just a sugestion..
There is no mention of EW being banned, so why not get a blackbird, stick 4 multi specs on it ( plus webber and maybe mwd ) and you can jam anything you will come up against..??
stick some heavy launchers in the highs and a nos, and you can vary your dammage to your target..
just a thought 
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Demangel
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Posted - 2005.03.30 11:59:00 -
[28]
Originally by: lythos miralbar errrm.. just a sugestion..
There is no mention of EW being banned, so why not get a blackbird, stick 4 multi specs on it ( plus webber and maybe mwd ) and you can jam anything you will come up against..??
stick some heavy launchers in the highs and a nos, and you can vary your dammage to your target..
just a thought 
Amen if EW isn't banned I have a suspicion that it's going to be a BB pilot that wins this thing. Drone boat being a close second maybe (nos Vexor can be a pain in the tuckus "HAHAH I got you now vexor boy! I'm at blaster range and... Uhm... Crap? I can't shoot or... Uhm... CRAP... CRAP... CRAP!!!!!!!!!!!!!!! Kill mail reads: you where killed by drones, have a nice day and thank you for playing EVE). Don't laugh, not long after Vexor got it's buffage and i didn't know about it, I lost my sexy thorax to one, I had no idea all those drones where on me or where they where coming from... Bah... It sucked... (hangs head in shame).
Galaxion > If you drove a car shaped like a thorax women would call you Demangel > Dude... I would call.. Demangel > wait that sounded g@y I bet. Galaxion > Just a bit.
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Dash Ripcock
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Posted - 2005.03.30 12:07:00 -
[29]
Originally by: Nanus Parkite Accomodation repairers are significantly easier to fit than tech II equivalents.
Granted, but if you have the room to fit one, and are trained in using them, there should be nothing stopping you from using them!
As mentioned, a Vexor with a nosferatu/tank setup will perform very well, as will a Blackbird - the only problem with the latter being drones. Blackbirds aren't tough, and don't kick out a whole lot of damage either - if someone else is piloting a drone ship like a Thorax or Vexor, and can tank your damage - you're in trouble.
Battle Angels Inc - The Movie
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Reite
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Posted - 2005.03.30 12:32:00 -
[30]
Originally by: Elve Sorrow To be honest, most tech2 frigs will own a Cruiser. Especially in a 1v1, id be going for an Assault frig.
Torpedoes dont do splash damage, this was removed. Im unsure how you wanna stash a Siege Launcher on a cruiser tho?
I dont agree, a good cruiser pilot will kill a good assault frig pilot.
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Elve Sorrow
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Posted - 2005.03.30 12:39:00 -
[31]
Howmany good cruiser pilots do you know?
/Elve
New Video out! Watch me!
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Pottsey
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Posted - 2005.03.30 13:22:00 -
[32]
Edited by: Pottsey on 30/03/2005 13:25:16 ô1. whats the prize? 2. can i sign up?ö 2 million to enter with 75% of the pot going to the winner and 25% to 2nd place.
Sorry but the tournament has already started perhaps next time. The first rounds have already taken place. I was against a T2 Assault frigate. It didnÆt stand a chance.
ôTho I swore off shield tanking a LONG time ago. Too cap draining for a rax really.ö My method of shield tanking has 0 cap drain. But for some reason everyone thinks itÆs a useless method. We will see when I either lose badly or win. After the first round things are looking up for me.
ôAmen if EW isn't banned I have a suspicion that it's going to be a BB pilot that wins this thing.ö I was thinking that and EW is my biggest worry until I found out the BB DPS is so low it can jam me, but not kill me causing a stalemate unless my drones win. I am now more worryed about blaster ships.
ôThere is no mention of EW being banned, so why not get a blackbird, stick 4 multi specs on itö I only fly Gallente ships in game I like to role-play and I refuse to fly anything Caldari. But it seems almost eveyone else is flying Caldari and in the test fights there where some Blackbirds.
ôAs mentioned, a Vexor with a nosferatu/tank setupö That was very tempting I even bought a Vexor to play around with and my drones skill are very good. Only instead of Nos I was going use a cap neutraliser. I tend to use passive module so apart form weapons I have 0 cap drain. In fact I might set that up now as a backup ship in case my first idea fails badly. Anyone who thinks a Nos is bad should have a run in with a cap neutraliser. Those things are evil.
_________________________________________________ Gallente defensive innovation comes from unexpected source. |

Dave10
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Posted - 2005.03.30 13:27:00 -
[33]
Thorax > all
Ive killed a Moa+Ferox in it in a 2v1 
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Cinnander
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Posted - 2005.03.30 14:03:00 -
[34]
That's shocking ... Either you're totally uber or they were noobs and/or were fitted with mining setups?
><))))¦> This is fishy .. You know what to do. |

Pottsey
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Posted - 2005.03.30 14:09:00 -
[35]
How this. Vexor with Hammerhead drones.
2 mid size Energy Neutralizer æs 1 named, 1 normal. 1 mid size Nos. 2 small Nos.
MWD to get close fast. 2 cap chargers in the mid slots. 5 cap relays and 1 mid amour repairer T1 in case things go wrong. (not got skill for T2)
_________________________________________________ Gallente defensive innovation comes from unexpected source. |

Mr MadCap
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Posted - 2005.03.30 14:11:00 -
[36]
if your tight for grid or cpu, use a bunch of small armor rep (II's if you CAN use them :P).
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Dave10
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Posted - 2005.03.30 14:13:00 -
[37]
Edited by: Dave10 on 30/03/2005 14:13:01
Originally by: Cinnander That's shocking ... Either you're totally uber or they were noobs and/or were fitted with mining setups?
they were from your alliance 
and no, combat setups complete with named guns 
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Pottsey
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Posted - 2005.03.30 14:14:00 -
[38]
ItÆs not so much Powergrid as the Energy Neutralizer drain my own cap. I figured I needed a fair few power relays if I was going keep them running none stop. I put the Mid Nos in as a 3rd Energy Neutralizer would drain my cap faster then it charged up. That and if they Nos me back I can use Nos to keep my NeutralizerÆs working. Pure NeutralizerÆs risks my cap dieing which gives there cap time to charge up. _________________________________________________ Gallente defensive innovation comes from unexpected source. |

Elve Sorrow
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Posted - 2005.03.30 14:21:00 -
[39]
4 * Nosf 1 * MWD 1 * Web 1 * Cap recharger 1 * Med rep 2 * Hardner 1 Cap relay
Let the drones do the work.
/Elve
New Video out! Watch me!
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Mr MadCap
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Posted - 2005.03.30 14:21:00 -
[40]
Both vexor and thorax are great ships for 1v1.
If you do decide to go the drain and drone route, you should make a good armor tank (with a good cap recharge) first, mwd+scram+web, then put as many medium Nos on as you can, then small Nos.
if you cant take much dmg, you'll die easy to say a fast ranged ship like te moa or rupture, get that tank sorted first and neuts are good and all but why drain yourself too when you can just steal half as much and keep it for your tank :)
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Akaviri
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Posted - 2005.03.30 14:51:00 -
[41]
Originally by: Pottsey How this. Vexor with Hammerhead drones.
Don't use drones with only one damage type. Especially if you post it here for everyone else in your competition to read. Mix up your drone types so you do multiple types of damage. ````````````` _ |\_ ````````````` \` oo\ ````````_____/ =__Y= `````` /` `````` ) `_``` / ` , ``` \/\_.(\_/) ((____| `` )_--\ \_-`(x.x) `------'`------` `--` (> <) Kitty pwns Bunny! |

KompleX
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Posted - 2005.03.30 15:26:00 -
[42]
Edited by: KompleX on 30/03/2005 15:26:55
Originally by: Elve Sorrow Howmany good cruiser pilots do you know?
Most cruiser pilots will kill an AF withouth much problems. As long as it's not a stupid match like a Maller VS a Wolf.
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Vee Bot
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Posted - 2005.03.30 16:12:00 -
[43]
Originally by: Akaviri
Originally by: Pottsey How this. Vexor with Hammerhead drones.
Don't use drones with only one damage type. Especially if you post it here for everyone else in your competition to read. Mix up your drone types so you do multiple types of damage.
Maybee she knows that ;) ------------------ (_8(|) BEWARE. EBIL HOMER. IF SPOTTED CALL THIS NUMBER 0-800-I-C-HOMER |

RollinDutchMasters
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Posted - 2005.03.30 17:34:00 -
[44]
Edited by: RollinDutchMasters on 30/03/2005 17:34:43 Assuming the starting distance is 20k, I'd use a gankamaller.
5x Heavy Pulse II
2x Webber 1x Tracking Comp II
4x Heat Sink II 1x Tracking Enhancer II 1x RCU/PDU
Would probably shred a thorax before it got into blaster range, and would toast any frigate inside of 10k. A thorax would be safer though, try 125 IIs and a 1600mm plate. It'll easily kill frigates and cruisers alike.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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perl
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Posted - 2005.03.30 17:38:00 -
[45]
dunno bout the dps but a maller is prolly better choise than thorax.
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Philyus
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Posted - 2005.03.30 17:48:00 -
[46]
Edited by: Philyus on 30/03/2005 17:49:18 Edited by: Philyus on 30/03/2005 17:49:01 How do you passive shield tank a thorax? 
I seriously want to know. Having about 20 that FRICK still need to blow up, I figure I can experiment a bit in PvP.
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I am easily confused. Leave me alone! |

Pottsey
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Posted - 2005.03.30 18:12:00 -
[47]
Edited by: Pottsey on 30/03/2005 18:14:06 ôHow do you passive shield tank a thorax?ö You have various options 1 to 2 large shield extenders. 1 to 2 passive shield hardeners I recomand Thermal and EM. Then in the low slots you fit pure PDS modules or pure shield relays or a mix. Each PDS lowers your HP/s but gives you a large boost to cap regen and small boost to powergrid.
If you want to fit decent weapons only use 1 large shield extender, and use 2 shield hardeners. 2 large shield extenders gives more HP/s but your limiting your weapon options from the lack of free powergrid. Instead of 2 shield hardners you could fit 1 afterburner. EDIT I guess 2 mid shield extenders also work. All depends on the weapons you want to fit.
Sometimes I scarp 2 or 3 shield relays for Signal Amplifier T2 modules or Magnetometric Backup Array. But again each anti EW module lowers your HP/s.
Right now I am leaning more towards the Vexor with MWD and Nos. The passive tank Thorax is useless against EW and sensor dampers as the other guy can keep out of range. While the Vexor can get in close forget about being limited to a short range and open up with Nos.
What I find interesting is the two of the most deadly and common PvP setups donÆt harm a passive tank. Pure EW ships cause a stalemate due to there low DPS and Vexor with Nos ends up losing 2 to 4 drones then doesnÆt have enough DPS to take down the passive tank and the Nos does not kill the passive tank defence.
The biggest treats are high DPS ships like blasters or other high DPS setups.
Now I really wish I didnÆt make this post as my next opponent ends up reading it.
ôAssuming the starting distance is 20k, I'd use a gankamaller.ö Both fighter are giving the same Bookmark and are free to warp in at there own range. I guess that means 30k if you chose to warp in the middle.
_________________________________________________ Gallente defensive innovation comes from unexpected source. |

Face Lifter
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Posted - 2005.03.30 18:37:00 -
[48]
your thorax will have very hard time against assult frigates, especially Gallente and Caldari ones, because they have uber resistances to hybrid weapons.
I'd even go as far as putting a medium Nos instead of 5th blaster
Just make sure you got a good named web, at least 85%. And I suggest mixing up your drones a bit, your blasters do thermal and kinetic, make your drones do explosive and em
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RollinDutchMasters
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Posted - 2005.03.30 18:43:00 -
[49]
Originally by: Pottsey Both fighter are giving the same Bookmark and are free to warp in at there own range. I guess that means 30k if you chose to warp in the middle.
Hell, with those rules I'd probably take a rupture with 720s and a ton of gyros.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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Face Lifter
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Posted - 2005.03.30 18:52:00 -
[50]
Quote: Hell, with those rules I'd probably take a rupture with 720s and a ton of gyros.
That's extremely risky. Frigs move fast and lock time for cruiser is at least a few seconds. By the time you get lock, even with a couple sensor boosters, a frig will be moving very fast towards you, all those arty guns will miss. Once the frig starts orbiting you, you are doomed, even with 1 web you are still doomed.
Short range weapon setup is much safer, more versetile in small engagements
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RollinDutchMasters
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Posted - 2005.03.30 18:56:00 -
[51]
Edited by: RollinDutchMasters on 30/03/2005 18:56:59
Originally by: Face Lifter
Quote: Hell, with those rules I'd probably take a rupture with 720s and a ton of gyros.
That's extremely risky. Frigs move fast and lock time for cruiser is at least a few seconds. By the time you get lock, even with a couple sensor boosters, a frig will be moving very fast towards you, all those arty guns will miss. Once the frig starts orbiting you, you are doomed, even with 1 web you are still doomed.
Short range weapon setup is much safer, more versetile in small engagements
Starting at 60k, a MWDing frigate will die in one shot to a rupture with 720s and gyros. Perhaps 2 if he gets lucky. Bring 2 X5 webbers and a tracking comp and you'll hit him even if he gets close.
You should be able to fit a few missile launchers as well.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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Face Lifter
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Posted - 2005.03.30 19:07:00 -
[52]
ok, if you start at 60km, it may work. Tho not so well against assult frigs. You may get assult frig to structure before it gets too close to you, but once it does, you are doomed
if you start at 30km from each other, then it is very risky. That's what I meant
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Pottsey
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Posted - 2005.03.30 19:15:00 -
[53]
ôyour thorax will have very hard time against assult frigates, especially Gallente and Caldari ones, because they have uber resistances to hybrid weapons.ö So far assault frigates are all I have gone up against so far and none of them can dint my shields there DPS is just way to low. Not to mention my drones rip them to shreds. They where tough ships they took a lot more damage then I expected, at lest until I launched my drone and it died fast. In a Cruiser fight assault frigates donÆt seem to stand a chance. How do you boost the assault frigates DPS enought to kill a crusier? I can see packs of assault frigates being deadly but not 1v1.
ôShort range weapon setup is much safer, more versetile in small engagementsö Not when someone useÆs web and sensor damper on you lowering you lock range to 33km or even 17km and you cannot Mircowarp from the web.
Fights feel like the game Rock, Paper, Scissors. There seems to be a counter for everything but using a counter opens up a new weakness.
_________________________________________________ Gallente defensive innovation comes from unexpected source. |

RollinDutchMasters
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Posted - 2005.03.30 19:15:00 -
[54]
Originally by: Face Lifter ok, if you start at 60km, it may work. Tho not so well against assult frigs. You may get assult frig to structure before it gets too close to you, but once it does, you are doomed
Nah. One, it takes forever for assault frigs to close 50k, and even if he does get to 10k, double-webbed his top speed will be about 5 m/s.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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Seraph Demon
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Posted - 2005.03.30 19:42:00 -
[55]
As the late great Kakalot once said: the fight is over as soon as you undock
My Stabber w/ autocannons & heavy launchers: ~150 DPS My Rupture w/ autocannons & heavy launchers: ~180 DPS
do you use T2 Shield relays in your passive tank? if so, where did you get them (none on sale in minmatar markets).
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Pottsey
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Posted - 2005.03.30 19:54:00 -
[56]
As far as I know there are no T2 Shield Relays. Wish there where as that would solve my powergrid problem I could fit large shield extenders and better weapons. 5 would give +50% powergrid.
_________________________________________________ Gallente defensive innovation comes from unexpected source. |

DJTheBaron
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Posted - 2005.03.30 21:10:00 -
[57]
the thorax to my knowledge is the most damaging cruiser out there within blaster optomal and 8 heavy drones, and there are intresting tank setups for it ranging from resistance to 2k of armour plating with ful offence
maller can tank good too with reasonable dps, and if your carcals fast enough you have an excelent damage output and can outrun most people
as for mimitar, haha ruptures suck post speed boost nerf __________________________________________________
Scum, your all scum. |

Letifer Deus
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Posted - 2005.03.30 23:46:00 -
[58]
Originally by: Bad'Boy well...thorax can do damage close to Deimos..but cant tank as good..
thorax can do more dmg than a deimos if you have no dmg mods on either. 
I am the OG PIIIIIMP |

Letifer Deus
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Posted - 2005.03.30 23:46:00 -
[59]
Originally by: Face Lifter your thorax will have very hard time against assult frigates, especially Gallente and Caldari ones, because they have uber resistances to hybrid weapons.
I'd even go as far as putting a medium Nos instead of 5th blaster
Just make sure you got a good named web, at least 85%. And I suggest mixing up your drones a bit, your blasters do thermal and kinetic, make your drones do explosive and em
a thorax with small neutrons will tear apart an enyo. My friend tested his on my enyo and nearly blew me up.
I am the OG PIIIIIMP |

Letifer Deus
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Posted - 2005.03.30 23:47:00 -
[60]
Edited by: Letifer Deus on 30/03/2005 23:48:31
Originally by: RollinDutchMasters Edited by: RollinDutchMasters on 30/03/2005 17:34:43 Assuming the starting distance is 20k, I'd use a gankamaller.
5x Heavy Pulse II
2x Webber 1x Tracking Comp II
4x Heat Sink II 1x Tracking Enhancer II 1x RCU/PDU
Would probably shred a thorax before it got into blaster range, and would toast any frigate inside of 10k. A thorax would be safer though, try 125 IIs and a 1600mm plate. It'll easily kill frigates and cruisers alike.
I thought it would shred a thorax, but a blasterrax will actually crush that. Especially a 1600 & light neut one. I tried a 5x heavy mod pulse maller with 6x HS2s in the low against a blasterrax and I got beat pretty badly. 
I am the OG PIIIIIMP |

RollinDutchMasters
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Posted - 2005.03.31 00:13:00 -
[61]
Originally by: Letifer Deus I thought it would shred a thorax, but a blasterrax will actually crush that. Especially a 1600 & light neut one. I tried a 5x heavy mod pulse maller with 6x HS2s in the low against a blasterrax and I got beat pretty badly. 
Really? Hmm, I would have given the maller even odds at 20k.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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Face Lifter
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Posted - 2005.03.31 00:37:00 -
[62]
Can thorax beat a harpy that's orbiting at 15km with rails?
I think not, cause it would be out of blaster range, out of web range, and heavy drones wouldn't catch it. But I dunno about damage output, if it's enough to kill a thorax
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Letifer Deus
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Posted - 2005.03.31 00:51:00 -
[63]
Originally by: Face Lifter Can thorax beat a harpy that's orbiting at 15km with rails?
I think not, cause it would be out of blaster range, out of web range, and heavy drones wouldn't catch it. But I dunno about damage output, if it's enough to kill a thorax
Uhm, first off a harpy cant orbit a MWD thorax at 15km, because the thorax will be moving 
I am the OG PIIIIIMP |

Letifer Deus
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Posted - 2005.03.31 00:52:00 -
[64]
Originally by: RollinDutchMasters
Originally by: Letifer Deus I thought it would shred a thorax, but a blasterrax will actually crush that. Especially a 1600 & light neut one. I tried a 5x heavy mod pulse maller with 6x HS2s in the low against a blasterrax and I got beat pretty badly. 
Really? Hmm, I would have given the maller even odds at 20k.
Well this is on test server with the range nerf, they might be able to pre-nerf.
I am the OG PIIIIIMP |

Elemmakil
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Posted - 2005.04.01 15:07:00 -
[65]
Thorax if well fitted PWNS any other cruiser out there for sure. Don¦t know about assault frigs....
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Eyeshadow
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Posted - 2005.04.01 15:17:00 -
[66]
Originally by: Elemmakil Thorax if well fitted PWNS any other cruiser out there for sure. Don¦t know about assault frigs....
yep, electron blaster IIs with a dmg mod + 8 hvy drones is easily the best as far as DPS is concerned when it comes to cruiser combat. Problem is (the same problem all close range setups have) is that u need enuf cap + tank to get into range. If something has the speed to keep u out of web range, ur screwed.
I think the thorax is the best PVP cruiser atm, closely followed by BB and maller. that said, its not a normal fitted out rax and maller that makes it so good. Its a battleship sized mod
Forums: Sharks - MC |

MadGaz
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Posted - 2005.04.01 15:18:00 -
[67]
Maller 4x medium pulse/beam (named if possible) 2x med nosferatu 10mn ab, webber, cap recharger med armour rep II, 1600mm plate, lots of hardeners \o/
The tanking can be inredible with lvl 4/5 amarr cruiser. ------------------------------------------
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