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Jim Steele
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Posted - 2005.04.06 12:27:00 -
[1]
Edited by: Jim Steele on 07/04/2005 17:00:55
I was bored in work and thought id wonder how many of my skill points are actually usefull (to me) in a combat situation.
For all the skills needed to fly a raven, my engineering skills related to shield and armour, and my electronics skills and missile skills using a std raven setup (nossies, sieges, PDUII's etc)
i use 6544100 out of my 16933433 total skills, this is 38% of my total skills..
So basically not very efficient in a combat situation, ill try work this out for a gunship like the armageddon and see how they compair but my point is noobs CAN catch up.
edit my quotent for a geddon is even less, better train large energy turrets 5
Whats your Skill Quotent (used skills/total skills) for various situations.
Death to the Galante |

Scorpyn
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Posted - 2005.04.06 12:48:00 -
[2]
Edited by: Scorpyn on 06/04/2005 12:50:19 More skillpoints gives more versatility, which is good whether you use the skillpoints with your current ship and fitting or not.
I have about 2.5M skillpoints that will never be useful in combat, most of that is learning skills.
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Twirrim Notme
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Posted - 2005.04.06 13:16:00 -
[3]
Originally by: Scorpyn Edited by: Scorpyn on 06/04/2005 12:50:19 More skillpoints gives more versatility, which is good whether you use the skillpoints with your current ship and fitting or not.
I have about 2.5M skillpoints that will never be useful in combat, most of that is learning skills.
It could be argued that you do use those learning skills actively in combat, after all they affect your hit chances and the like.
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Omber Zombie
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Posted - 2005.04.06 13:27:00 -
[4]
Originally by: Twirrim Notme
It could be argued that you do use those learning skills actively in combat, after all they affect your hit chances and the like.
how? ----------- "Remember people: Omber is the biggest evil ever created, DO NOT let it get to you!" Waagaa Ktlehr, BDCI
I have a blog
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nefiru
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Posted - 2005.04.06 15:13:00 -
[5]
you forget hull skills which give bonusses aswell navigation skills which will lower amount of cap needed to use those items i guess you have drones loaded aswell so count those sp s as well etc
every skill gives bonusses , that will help you passive or active you should calculate that total again
only learning(debatable), some science(jep implant skills will benefit combat), and most industrial skills , and trade i think are roughly not in the pvp skills
so end result would be higher then you describe i think, unless you have specialised in industry
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Scorpyn
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Posted - 2005.04.06 15:14:00 -
[6]
Originally by: Twirrim Notme It could be argued that you do use those learning skills actively in combat, after all they affect your hit chances and the like.
I'm afraid you have misunderstood something. Learning skills raise your attributes, nothing more. The attributes are used for faster learning, nothing else. They work indirectly by making you gain more combat related skillpoints faster, but higher attributes mean nothing during actual combat.
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Jim Steele
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Posted - 2005.04.06 16:15:00 -
[7]
Originally by: nefiru so end result would be higher then you describe i think, unless you have specialised in industry
nope, drones skills, nav skills and mechanics skills all included (besides armour rep ones).
Together with all the pre requisite skills to use torps and cruise like std missiles 3, heavy missiles 3 etc.
If i take away my torps and cruise missiles 5 i'd loose about 2 mill too, so this proves you can do level 4's in a Raven with ~4mil skillpoints if you train the right skills, as really the 5% doesnt stop you from doing missions.
Death to the Galante |

Soren
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Posted - 2005.04.06 17:21:00 -
[8]
When I fly a raven 13.5+ of my skill points arn't being used, yet that's why I use right now... lame.. isn't it.. _________________________________________________________
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Hella May
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Posted - 2005.04.07 12:29:00 -
[9]
Surely this would all depend on what ship it is and also if you have specialised. I.e i fly gallante and all my ship and gunnery sp are targeted at that.
Let's get this straight, if a girl has to be "rescued" 10 times a week from a brothel shes not a damsel but a prostitute.
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Shinshi Casoyako
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Posted - 2005.04.07 12:44:00 -
[10]
If I fly amarr BS I dont use my caldari space command skills and vice versa but still they are usefull Seriously Have I Not Said How I Can Assist Some One You Are Killing Online? |

Jim Steele
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Posted - 2005.04.07 17:06:00 -
[11]
My best quotent is probibly for an apoc fitted with 2 siege (make use of siege and torps 5 aswell as ~4mil in gunnary) This works out as 45%, i suppose i do have ~2mil learning skills which are usefull but really i need to specialise abit.
Being a jack of all trades is usefull, since you can switch ships to avoid the dreadded nerf bat, but i do have ~1.6mil of science and industry skills which are a tad useless for a fighter 
Death to the Galante |

Weston McArthur
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Posted - 2005.04.07 18:05:00 -
[12]
I tend to look at specialization as what I plan to do, not what I am currently using. If you're a fighter and most of your SP is somehow related to that, even if it's not applied to your current ship/config, then I'd say you're pretty well specialized.
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Abomination
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Posted - 2005.04.07 18:40:00 -
[13]
you could fit up a scorp with 1 hybrid, 1 laser, 1 proj, a nos, dif launchers, then fit med slots with different modules to give you very high quotent, so it all depends on setup |

mahhy
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Posted - 2005.04.08 09:51:00 -
[14]
Originally by: Abomination you could fit up a scorp with 1 hybrid, 1 laser, 1 proj, a nos, dif launchers, then fit med slots with different modules to give you very high quotent, so it all depends on setup
Fastest way to get your BS killed maybe? 
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Jim Steele
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Posted - 2005.04.08 09:54:00 -
[15]
Originally by: Abomination you could fit up a scorp with 1 hybrid, 1 laser, 1 proj, a nos, dif launchers, then fit med slots with different modules to give you very high quotent, so it all depends on setup
True enough i suppose i hadnt thought of that, it was just interesting to see the actuall ammount of skillpoints used in various combat setups, and with only ~6mil it made me feel a bit useless.. Time to spend some time specialising 
Death to the Galante |

Altaireus
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Posted - 2005.04.08 10:22:00 -
[16]
Edited by: Altaireus on 08/04/2005 11:04:46 when doing missions in my Muninn using the setup i have been using for the last few weeks, my quotent is 8569229/15404069 which is 56%
The rest of my points are in science, learning, trade etc.
I can only use Minmatar ships and dont have BS skills 
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Vicarrah
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Posted - 2005.04.08 13:37:00 -
[17]
Edited by: Vicarrah on 08/04/2005 13:38:43 Mine work out at 14055974 / 20323226
which is 69.16%
while flying a gank setup Muninn with t2 arties, heavy missiles, afb, shield booster, tracking comp, gyros, and tracking enhancer.
it goes up to 15109699 / 20323226 or 74.34% if I use t2 autocannons 
Like Alt, I'm a Minny only flier, can fly anything minny, but mostly use HAC.... specialisation ftw  Vicarrah Tahiri Protector |

Gariuys
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Posted - 2005.04.10 16:46:00 -
[18]
Edited by: Gariuys on 10/04/2005 16:46:46 For normal combat I use 13mil out of 22 mil ( and 5.4 of that is learning skills. ) When running missions I use another 500k, and that leaves the rest for different setups and or ships, and perhaps a mil or so for production and 500k for my t2 research. So not counting learning skills I use 78% in my deimos, counting learning 60%
( Think the fact that learning skills take 25% of my skillpoints is a scarier thought ;) ) ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Asnar
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Posted - 2005.04.10 16:54:00 -
[19]
I use in my wolf 8mil out of 18mil with 5.4 being learning so 63% not counting learning 44% with learning in the mix. Disadvantage of wanting to be both a awesome hauler and a fighter. But only 69 skills, quite proud of managing that ;)
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Seraph Demon
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Posted - 2005.04.10 21:52:00 -
[20]
When flying my Vagabond w/ autocannons, and discounting learning skills, my quotient is 10,267,173 / 13,676,708 which is about 75%
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darth solo
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Posted - 2005.04.10 23:32:00 -
[21]
Originally by: Soren When I fly a raven 13.5+ of my skill points arn't being used, yet that's why I use right now... lame.. isn't it..
i hear u with that... in fact im prob more:(.. but u just cant NOT use the raven the now:(.
d solo
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RollinDutchMasters
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Posted - 2005.04.11 00:24:00 -
[22]
For gallente battleships... 46% considering learning skills, 53% ignoring them.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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Riddari
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Posted - 2005.04.27 11:33:00 -
[23]
Depends on setup. For a fleet battle my 3 million points in drone skills are not used but for a small engagement they will be.
Similarly in a fleet battle my navigation skills are not really usable but in a small engagement where I fit an AB or MWD they count.
¼©¼ a history |

AsaR
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Posted - 2005.04.28 10:47:00 -
[24]
Intersting Thread
Well since i started i have pretty much only flown amarr ships, this is from release, however i took about 11 months away from the game so lost alot of training. However most of my training is geared towards Amarr Battleships.
I have taken in to account all skills that related to the Amarr Battleships, leaving out drones and missles since i never use them. Skills that require other skills to complete for example BS skill needs CR and FR i have taken all those skills in to account.
so for when i fly amarr BS I use around 11,512,925 worth of skills, out of 13,867,451. The other 2.3 million points are as i said, drones, missles, industry and i will admit at one point i was trying to fly a raven but never got passed Cr lvl 3 :p
so in total 11,512,925/13,867,451 which = 83%?
since i dont play on flying anything else for a while prety sure this is a good thing however i am rather limited in what i can fly effectively saying that tho i can fly any Amarr ship below BS with a small decrease in overall effectiveness due to not requiring the BS skills them selfs.
Long post sorry ---------- ----
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Majaraw Awalabas
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Posted - 2005.04.28 11:36:00 -
[25]
When flying my interceptor with my usual setup I use 68% of my skillpoints.
My learning skills are 22% so that leaves me with 22% + 68%= 80% of skills focused.
The last 20% is mostly cruiser related skills.
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Sean Sunderland
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Posted - 2005.04.28 12:09:00 -
[26]
When I'm doing missions in my Brutix, I'm actually at a pretty decent quotient. 669,345 / 1,777,645 (37.6%)
That jumps to 1,069,904 / 1,777,645 (60.1%) if counting my learning skills.
To fly my medium barge for weekend ice mining ops, I actually use about 850,000 before learning skills. Heh. Go go high-skill requirements!
Rest of my points are in various sundries such for mining, EW, a few Amarr and Caldari ship levels, and then trade/social/corp management (Anchoring 4tw). _____
"There are old thieves and there are bold thieves, but there are no old, bold thieves."
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