
Pawnee
Ministry of War Amarr Empire
10
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Posted - 2012.11.02 22:51:00 -
[1] - Quote
I am a little worried Mr Fozzie tries to turn my beloved Falcon into the new Pilgrim (most useless Recon of the game) ? That would make Caldari have the most worthless Force Recon and Combat Recon. (And on top of that they get a Missile nerf.)
When we talk about game mechanics, it is time to talk about weaknesses of Falcons in particular, because Mr Fozzie wants to change ECM and does not mention that ship, while he mentions some other ECM specialized ship.
1) Falcons have the worst cap of all cruisers. It means after longer warps, the cap of a Falcon will be empty. In kiting battles Falcons run out of cap quickly. It is 100km something and the cap is empty. Then the ship can not follow anymore and therefore no more jam. It has to warp out, re-cap and come back again.
2) Against Drone boats Falcons suck GÇô if the drone boat launches its Drones before you lock and Jam.
3) Falcons have a paper-thin tank. As said, it is better to focus all on ECM, then try to failfit for tank. ECM + Tank will never be possible together. That means, either the Falcon jams all DPS incoming or it vaporizes quickly. It is only useful in small gangs therefore.
4) Falcons are very weak alone. It is the combinations of ships, which makes Falcons appear so powerful. Like Sabre + Falcon. Or Falcon + Black Ops gang. Often these ships are fragile themselves. CCP buffed all Frigs and Drestroyers twice, did not care about Interdictors. If CCP nerfs Falcons, these other ships will be nerfed in their effectiveness, too. However ECM will most likely be replace by Logistics ships. Then no more ECM, but often Remote Rep will frustrate the current ECM haters.
Not everybody wants to do purely in-the-face RVB/Militia frig frag fests. Like get 50 cheap new ships and then throw them away. Especially Black ops teams can not afford to work that way. If you operate in enemy territory in 0.0, you can not afford to lose your ship or get it heavily damaged. It would be the end of the op and cost much time to replace or repair. Unless you do metagaming - there is always a way around.
I am not sure, what CCP Fozzie tries to do here will satisfy me. I am a Vet. I do not want to re-skill to reach a skill level, which i had before. I can afford thousands of t1 Frigs and Cruisers. I avoided the Drake since years now, because I flew it as noobi so often until I was fed up of it. If you buff t1 ships, more exotic ship classes like i.e. Field command ships or Electronic attack ships will become even more obsolet and rare. It will never work to "balance" ship classes in little steps and several patches. You change something, you change relations between ship classes. I doubt vets will be happy about this patch. I see nothing, I can skill for, so I get a new shiny toy or new useful skill. You will just switch FOTM from one ship class to another. If it goes really wrong, some t1 hulls will be better than the following t2 hulls.
You also did not mention the Kitsune. Electronic Attack ships are rare, because they die so fast - all of them. What happened to the idea to allow a Covert ops cloak on them? It would give these t2 Frigs the choice to pick their fights better.
Btw small ECM drones sometimes even jam Falcons. If I see lots of them on the field, I think twice whether I uncloak a Falcon or not. ECM drones can be easily killed by Smartbombs. However a Falcon has heavy capacitor problems already. So most Falcons do not fit a Smart bomb. |