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Draxx
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Posted - 2005.04.14 07:24:00 -
[121]
Originally by: Estarriol
Or, since it's CCP,
"Error: character ___ is already LoginItem" 
how about
"Error: Charachter ______'s ship is currently having it's hull stripped by charachter _____'s mega pulse II's. This error has been caused by charachter ______'s lame attempt to save his ship"
If it moves kill it. If it doesn't move, kill it. It might move later. |

Lord Draco
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Posted - 2005.04.14 07:31:00 -
[122]
After reading this thread I now truely believe there is no hope what so ever for humanity.
PEOPLE, how hard is this concept to grasp? The thread is about players logging off while under fire and having their ships dissapear in less than thirty seconds! This is about corporations encouraging their members to partake in this dubious behavior.
This thread is not about Shinra, pirates, personal grudges, the pope, the weather, my order at Taco Bell. How hard is to focus on the topic at hand? Why are some players so bitter at being owned by us that they need to resort to alts flaming non-sence. I would wager that most CEO's in Eve would fire the players main who makes some of these posts. I know if there were Shinra guys this bitter and out of touch they'd get their walking papers in 24 hrs if not less.
Hast made a great post to bring to everyones attention a major flaw in Eve at this time. If you have nothing relevant to add to this thread feel free to go alt-flame us on the Corporations and Alliance Discussion forum. There are no doubt numerous threads needing your attention.
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Ohmite
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Posted - 2005.04.14 07:46:00 -
[123]
Totally agree Draco - this post is not about Shinra, SUPRM nor other corps - It is about a tactic which certain players of numerous corps are using to save there ships when it is obvious they are going to lose it
CCP say there is no problem, the log off timer works fine, please move along nothing to see. However from the large number of post its obvious the timer is not working and people have found a way round the timer and are using it to save their ships.
That is an exploit of game mechanics and needs to be adressed by CCP - It really should be addressed by CEO of corps aswell. If the CEOs agree that this is a lame tactic then the individual if proved to have used this tactic needs to be talked too and some punishment dealt - even kicked from the corp.
The problem is CCP arent addressing the issue and some corps think it is a valid tactic
Ohmite
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Aralin
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Posted - 2005.04.14 08:09:00 -
[124]
Quote: When you log in an alt it instantly removes the previous alt/main from space.
Quote: The log out timer also needs to be used as a relogging in timer.
Quote: "Sorry, but you may only have one active character in space at a time. Please dock this character in a space station or player owned structure before using this one."
Weirdly enough, Everquest is a pure PVE game and this is exactly how it works, originally because in "The Vision (tm)" the devs did not want people to be able to save themselves by pulling the plug. There is no attempt at all to sense whether the loss of connection is legit or intentional because there are too many ways to fake a crash or loss of connection.
It is indeed frustrating as all hell when you crash during a raid and are frantically trying to log back in getting a message stating that you already have a character logged on but we've managed to live with it. Even with that frustration we can see where it helps preserve the purity of the game environment.
Logging in combat has got to go, I can see this and I've never had it happen to me. The above two things are ideal solutions.
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Takrolimus
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Posted - 2005.04.15 01:40:00 -
[125]
Has this issue changed at all with the patch? Oveur?
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damarente
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Posted - 2005.04.15 04:47:00 -
[126]
Originally by: Hast If you cant take the pain, dont play the game. Its simple really...
you bloody pirates are just as bad, had some ****wad try to jump me the other day, out popped my eight beserkers, i love my rax drone bay, destabilised his warp drive and opened fire with all five t2 blasters.
chicken little pirate couldn't run so he logged.
so don't accuse us peacefull peeps of being the only ones who do this.
you scum pirates are just as bad. T.P.L.K. |

Hast
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Posted - 2005.04.15 15:04:00 -
[127]
Edited by: Hast on 15/04/2005 15:05:42
Originally by: damarente
Originally by: Hast If you cant take the pain, dont play the game. Its simple really...
you bloody pirates are just as bad, had some ****wad try to jump me the other day, out popped my eight beserkers, i love my rax drone bay, destabilised his warp drive and opened fire with all five t2 blasters.
chicken little pirate couldn't run so he logged.
so don't accuse us peacefull peeps of being the only ones who do this.
you scum pirates are just as bad.
I am not a pirate and no, that wasnt me, so I dont understand why you say that I'm just as bad. And as I said earlier "If someone else does it does that mean that its ok, just because everyone else does it?"
what happen to set a example? I see baconjoe's thread in the other forum and I feel there is still hope, and then I see the replies from some in here...
this thread has nothing to do with the line of work I have chosen in EVE, it has nothing to do with the corp I'm in now.
This is about getting eve back on track and getting the devs and GM's to stomp down on the people who just simply log off when they are about to die... If you have to resort to cheating to play a game, just dont play it... You are ruining other peoples fun aswell...
And so if you get blown up? Isk aint real, the ship aint real, the roids you mine aint real, the other persons ship aint real... its just a game. If you have logged off to save your ship I would like you to ask yourself this question:
why am I playing this game if I have to resort to cheating?
edit: something I forgot, if a pirate or someone else who kills people does it, he's just as bad as a miner who does it. It doesent matter who does it, its just as lame no matter what.
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Saladin
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Posted - 2005.04.15 15:34:00 -
[128]
8 or 15 minute timer that people have been suggesting is far too much. Its one thing to have time to kill someone, and its another to have time to call everyone and their mother in a 5 jump radius to come and take part in it. --------------------------- (c) Copyright Saladin, 2005. Any editing of this post by a third party will be in violation United States Internet Copyright law 46525 of 2003. |

Noriath
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Posted - 2005.04.15 15:45:00 -
[129]
Edited by: Noriath on 15/04/2005 15:53:50
Loging off to avoid death is cheap, but really not the problem. The problem is that nothing is being done to add more risk to being a criminal who just atacks absoloutly everyone.
This is what it has to be:
Civilian Corp without any lowsec claims: Atacks nobody, In danger from pirates. Can venture to claimed lowsec space to do buisiness with the corps that are established there.
Corp with colonies and claims in lowsec: Atacks pirates and other lowsec corps, In danger from pirates and other corps competing for the area. can do buisiness with other corps and secure its own territory.
Pirate (Real pirate who uses the same character to comit crimes as he uses to play the game when he's not killing anyone): Atacks civilians and lowsec corps, In danger from corps with claims to lowsec, CONCORD, other pirates.
Idiot who nukes everything he sees, then logs into an alt because he's to cheap to face any consequences: In danger from everything, should not even be allowed to dock in a station and stargates will try to shoot him into a supernova.
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Kinmaul IV
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Posted - 2005.04.15 16:16:00 -
[130]
Edited by: Kinmaul IV on 15/04/2005 16:16:13 Log-off tactics and manual disconnects to "save" yourself have always been considered cheating/exploiting in any other online game I have played be it RTS's, MMO's, or whatever. Avoiding penalty in-game by abusing out-of-game mechanics (pulling your cord, force logging, etc..) is cheating whether you want to believe it or not.
Honestly I'd challenge anyone to make a post where they can logically justify using a logout tactic to save their ship/pod. It all comes down to being a poor sport and in the end breaking the rules is more acceptable than facing the consequences. Sadly since it seems the development team has taken such an apathetic stance with this issue people are going to do because there are no repercussions.
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Artegg
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Posted - 2005.04.15 16:23:00 -
[131]
another reason to destory the evil alts
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