| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Uggs386
|
Posted - 2005.04.13 03:10:00 -
[1]
As title says thank you ccp for nerfing mega pulses so now only ship that can do lvl 4 missions solo is somethign with ateast 4 missle points. I took this time to write it cause im sitting here waiting for a friend to come in his raven to kill these 2 2.75 mil bs while i tank them, because they orbit at 50 km and mega pulses cant hit them. And 2 siege launchers is hardly enough to take them out. WTS APOCALYPSE BS.
|

aeti
|
Posted - 2005.04.13 03:12:00 -
[2]
beams?

|

Lorth
|
Posted - 2005.04.13 03:24:00 -
[3]
Beams AB MWD Heck even a nano fiber
They are not impossible, and many are doable in a maller.
|

Kai Lae
|
Posted - 2005.04.13 04:54:00 -
[4]
Not if you're lazy.
|

Deileon
|
Posted - 2005.04.13 05:00:00 -
[5]
They won't be impossible, but they will suck total ass. I'm not worried about killing stuff that stays at range. I can go re-equip with beams - fine. But you are missing the critical problem here: Mega pulse has ABSOLUTE GARBAGE FOR TRACKING compared to other races' short-range large weapons. "Tracking is the same as it was" yes that's nice, except now you won't be able to take out a few more ships at range before you get the severe, major beatdown from a few of the L4 deadspace missions. Those ships and that added damage could be the difference between living and dying.
Minmatar and Gallente ship flyers - I really don't care that you feel so warm and fuzzy that Mega Pulse just got ruined. When you wake up you'll realize the death of Mega Pulse didn't make your own weapons any better!! And now, even more than before: RAVEN 4TW!!!
Seeing half of the Amarr Bship fliers jump into Ravens - is this the balance you so desired?
They say bananas are a dish best served cold... |

Zaintiraris
|
Posted - 2005.04.13 05:16:00 -
[6]
Edited by: Zaintiraris on 13/04/2005 05:19:04 Who has the link to the pic of the Tech 2 Tissue, and a big ol' Buhu.
Edit: Addition
Originally by: Deileon Seeing half of the Amarr Bship fliers jump into Ravens - is this the balance you so desired?
Look at prepatch breakdown of ship pilots. If 50% of people jump in caldari ships, thats still leveling the field of who flies what. Seeing geddons all over the place doing lvl 4 missions for free was kind of getting under my skin anyways. Pay for some ammo, ya bum! ---
Originally by: CCP Hammer This game was so much better back before people knew math.
|

Uggs386
|
Posted - 2005.04.13 06:22:00 -
[7]
You could use beams, but then it kinda ruins the apocs tank cause they take up soo much powergrid. Pretty much they start out fo range when they get in range and into orbit you can hardly hit them. Apoc was slow for missions before now its too slow for missions guess i will have to give in and trainf or a raven o well for wasting most my time on eve training up good gunnery skills, atleast they still useful in pvp for now.
|

juduzz
|
Posted - 2005.04.13 06:28:00 -
[8]
Dual heavy beam 4tw? ----------------------------------------------
|

Uggs386
|
Posted - 2005.04.13 06:57:00 -
[9]
dual heavy beam for the crap damage. wont do enough damage to kill named officers.
|

Shayla Sh'inlux
|
Posted - 2005.04.13 07:02:00 -
[10]
And of course named officers appear in every lvl 4 mission, right?
Now all we need is a Torp nerf and then the ridiculousness will end. ------------------------------------------------------- "Do you really think that's air you're breathing?" |

Loka
|
Posted - 2005.04.13 08:27:00 -
[11]
I feel very sad for you Mr. Uggs386, because your limit view of the all the modules in EVE.
Yes Blaster have better tracking, but still you cant hit **** (even BS!!!) if you havent Webbed them. Also you still have to fit AB or MWD on a shortrange ship to make it usable.
Lets sum it up for you. Put in an AB or/and a Webber and enjoy your closecombat ship.
Let me guess your next answer at this point. "Are you nut? This will ruin my 2xlarge Armor rep tank completly and i will run out of cap in no time :/"
My Answer would be something like: "Show me only one closecombat non caldari setup, whithout MWD/AB and a Webber. And to answer your cap problems, we closecombat user are using modules like heavy cap injector. Iam sure you never have heared about them and you will find them interesting."
Now dear Mega Pulse user i have to say only one last thing, now you will find out the most enjoyable part of EVE, creating creative setups for your special requirements. _____________________________________ Dead or Alive
|

Jim Steele
|
Posted - 2005.04.13 08:37:00 -
[12]
Edited by: Jim Steele on 13/04/2005 08:36:48
Originally by: Uggs386 Because they orbit at 50 km and mega pulses cant hit them.
er get closer then, yarrgh!
Death to the Galante |

Lorth
|
Posted - 2005.04.13 08:37:00 -
[13]
No I must have my uberness now. Screw thinking, I want it now now now.
|

F'nog
|
Posted - 2005.04.13 08:44:00 -
[14]
These posts are what make patch day worthwhile for me.
"OH NOES, they changed my setup and I have to think about a new one! They broke Eve."
Adapt. It's what's supposed to make us the dominant species.
|

JimmySav
|
Posted - 2005.04.13 09:47:00 -
[15]
sad really
Jim'll Fix it For You. ( and you and you!)
|

Kipkruide
|
Posted - 2005.04.13 09:49:00 -
[16]
hehe i'm gonna get a geddon and snipe the bastards with tachs.. that'll show em. evil grin.
oh and real men test their setups on tranquility not sisi.
death 4tw. although going through 3 apocs yesterday was a bit annoying since it takes 20 mins to buy and fit a new one. You carebears better keep producing em or i might run out.
|

Kipkruide
|
Posted - 2005.04.13 09:54:00 -
[17]
btw i refuse to train my agent runner char up to raven pilot. i'd rather delete his 20 mil sp ass.
/me wonders when carriers will arrive since he has maxxed out all his drone skills. And rogue drones just ate his deimos and ishtar. Although it is interesting to see what will happen to the next 2. though tanking a full lev 4 drone swarm is obviously not a good idea.
|

Zallazaer
|
Posted - 2005.04.13 10:49:00 -
[18]
hmm, I don't see the problem. I do loads of lvl4 missions in a Apoc.
I carry two torp launcers and 9 drones (5 medium/4 heavy) to take care of the inty's and webbers. I sometimes have to warp away to refill the capacitor. But mostly my tank will hold.
My setup: 6x mega pulse tech2 (radio and multi crystals) 2x torp launcers
Med: 4x cap recharge tech2
Low: 2x large repair (named if you have them) 1x kinetic armor 1x explosive armor 1x cpu tech2 1x nano plates tech2 (+20% armor protection all dmg types) 1x heat sink tech2
I hope CCP will launch advanced electronics and adv. Engineering to increase CPU and PG. It isn't fun training for tech2 weapons and then find out your ship isn't supplying sufficient power.
Regards, Zalla
|

MutationZ
|
Posted - 2005.04.13 10:54:00 -
[19]
I tried this in a tempest yesterday and its refreshing to have to refit my ship and give it another go.
I'm a bit light on SP so I have to do this - it seems to me you just want a "auto win" button installing. Its meant to be tough ffs. You cant just walk in with one set up and browse the forums while your ships wtfpwns all comers....
If you cant hit a BS orbitting you at 50km then something is wrong with your fitting or your typing mkay?
Why not concerntrate on the positive points - No more 15km trek to the warp gate
|

Lucre
|
Posted - 2005.04.13 11:08:00 -
[20]
Originally by: aeti beams?

Problem with megabeams is you can't hit cruiser sized targets inside 30-40km. Or at least not unless you let them get into webber range (and having half a dozen cruisers at point-blank range is a good way to die!). Which is a pain both for hunting and missions.
For missions I 'adapted' long ago by using SniperGankerPoc for realspace (making BMs to keep range open as needed) and Raven for deadspace (where you can't do that). For hunting I'm really not sure what Apocs are going to do now both megapulse range (30%) and peak damage (18%, effectively, due to tracking effects at now shorter ranges) have been nerfed.
(Okay, this is more a case of the Apoc joining the Gallante and Minmatar ships in the "large turrets suck department" than being unfairly nerfed. And okay, the Scorp pilots aren't happy either right now! But IMHO it still seems rather a retrogade step to take the one gun that *did* work well and nerf it rather than fixing all the others!)
|

Uggster
|
Posted - 2005.04.13 11:39:00 -
[21]
My Amarr mate does his lvl 4's in a poc. 
He's done the vengence and the Silence the Informant ones (as well as the "easier" ones) and still has his ship.
|

Mindblank
|
Posted - 2005.04.13 11:50:00 -
[22]
Well, flame me if you want... but I belive that lvl4 missions orgininally were created so that they would be nigh impossible for solo players to complete (at least in time for making the bonus).
I'd rather see agent runners grabbing a few friends, having some real co-op fun doing these missions than just the kind of single player alternative we have now (no matter if you fly a Raven, or any other kind of ship).
|

Goldar
|
Posted - 2005.04.13 12:02:00 -
[23]
Originally by: Uggs386 WTS APOCALYPSE BS.
30m ? 
Argh, wrong forum 
|

Cmdr Sy
|
Posted - 2005.04.13 12:42:00 -
[24]
Edited by: Cmdr Sy on 13/04/2005 12:45:02 You don't need mega pulse on an Apoc for L4s. Here's my high slot setup:
3 Tachyons 1 Mega Pulse 2 Heavy Pulse 2 Siege
I have done Serpentis Extravaganza solo in this in reasonable time (4 hours including loot collection), all smooth, no hull damage.
Even fighting Serpentis, you can't be set up exclusively for short range.
|

landi
|
Posted - 2005.04.13 14:27:00 -
[25]
Uggs, do like I ended up doing.
Apoc + 7 Tachs using sniping for normal space missions.
Raven for deadspace missions.
That way at least you're still getting through the missions. -----------------------------------------------------------------------------------------
All that is needed for the triumph of evil, is for good men to do nothing - Edmund Burke
|

Uggs386
|
Posted - 2005.04.13 18:45:00 -
[26]
I dont mean to flame ccp, was just a little ****ed trying to kill 2 2.75 mil bs last night and not being able to. I will adapt and just get a raven, and if lvl 4's shouldnt be possible for solo pilots then raven should of been nerfed in this patch as well since that is only ship that can do lvl 4's not having to bother with bm's.
|

Kinsy
|
Posted - 2005.04.13 19:04:00 -
[27]
I switched to beams ages ago over Pulse. Why? Because you can shoot MF shots from 30km onwards, and the named lasers are DEAD cheap!
6 Mega Modulated 2 Siege
4 Cap IIs
2 L 3 Hardeners 1 PDU II 1 RCU I
Course if you can fit RCU II's got for it and chuck a CPR on. I can run 1 L and fire away all day, and actually kill stuff FASTER because im using higher dmg output crystals.
If your not able to do these missions id look at the amount of drones you can fly, they help++.
Tracking? Easily solved.
Look at the rat. Move camera so youve got his arse dead set in the middle of the screen. Double click above him to move in his direction. Transverse = gone, hits = aplenty!
|

Question2
|
Posted - 2005.04.13 19:04:00 -
[28]
MYTH : Level 4s are not meant to be soloable
TRUTH : At first,they werent,but the mission devs decided it was ridiculous.
|

Amaron Ghant
|
Posted - 2005.04.13 20:16:00 -
[29]
Edited by: Amaron Ghant on 13/04/2005 20:19:33 I fly a poc with 6 modulated megapulse and 2 siege launchers. CCP have nerfed my weaponry and I couldnt care less. I'll adapt like all the other times somethings changed.
If ya cant solo a mission in an apoc now, call a friend or change your setup until you can.
Thats the beauty of the ccp nerfbat. Today megapulse, tomorrow 1400's, the day after minmatar ships. Train what ya want, it'll be nerfed eventually. 
Stop complaining about the nerfing and treat it as a challenge to be overcome. It's more fun that way.
|

digitalwanderer
|
Posted - 2005.04.13 22:05:00 -
[30]
Originally by: Lucre
Originally by: aeti beams?

Problem with megabeams is you can't hit cruiser sized targets inside 30-40km. Or at least not unless you let them get into webber range (and having half a dozen cruisers at point-blank range is a good way to die!). Which is a pain both for hunting and missions.
For missions I 'adapted' long ago by using SniperGankerPoc for realspace (making BMs to keep range open as needed) and Raven for deadspace (where you can't do that). For hunting I'm really not sure what Apocs are going to do now both megapulse range (30%) and peak damage (18%, effectively, due to tracking effects at now shorter ranges) have been nerfed.
(Okay, this is more a case of the Apoc joining the Gallante and Minmatar ships in the "large turrets suck department" than being unfairly nerfed. And okay, the Scorp pilots aren't happy either right now! But IMHO it still seems rather a retrogade step to take the one gun that *did* work well and nerf it rather than fixing all the others!)
Bull...I've been using megabeams on my apoc on lvl 4 missions since the very beginning and now have over 600k LP to show for it.. ,with not much issues in hitting cruisers at ranges as close as 15 kms,provided i have the ships full speed available in order to minimize tracking issues with the beams...
|
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |