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Zandramus
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Posted - 2005.04.15 18:51:00 -
[61]
what would really make these nice would be the following.
1 Warp while cloaked. 2 Fire while cloaked.
now to deal with 2 you need to introduce a de cloaking ecm burst type of module that can decloak any ship in a 20k radius.
now that would be interesting having a intercepter search of the cloaked stealth bomber while it is spamming cruise missiles at you.
Zandramus Zandramus Parking Violations Officer Geminate Division S.A.S
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ThePilgrim
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Posted - 2005.04.15 19:06:00 -
[62]
Originally by: theRaptor
Originally by: Chrysantheum Hmm they might be a bit better if they got a large bonus to FoF missile damage... then they would just have to uncloak and fire. Well as long as the enemy is hostile... Oh well I'll probs train for em too but unlesss they become cheap and cruise launchers get some love it'll sit in my hangar most of the time i reckon.
If the enemy has a stealth bomber locked, it will be dead before the missiles hit. You can't just fire missiles and cloak or warp off. You have to sit there for the entire time it takes the missiles to fly to the target.
Are you serious?
Please do not think for one second that I am being sarcastic...
Are you saying that if you fire off 3 cruise missiles but whilst they are in flight you have to warp out that the cruise missiles deactivate....disappear...vanish into the ether?
That doesn't make any sense 
I can honestly say that I have no idea if what you are saying is right but I would find it very odd if it was the case.
If you are in a 'one-on-one' PVP situation and you fire of your torps...eta to hit target is 30 seconds...you warp out after 25 seconds...the other ship is still there and can surely still be hit? No? Am I wrong? can you not ever get a dual ship loss in PVP where due to the slow speed of torps/missiles compared to projectiles for example, that both ships could be destroyed in the same encounter?
i.e. After a ship fitted with projectiles destroys a ship fitted with siege launchers...he himself gets destroyed by the incoming volley of torps from the ship he JUST destroyed
I would really like to know what people think the answer to this riddle is... ======================================
dolce et decorum est pro libertas mori
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Selim
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Posted - 2005.04.15 19:12:00 -
[63]
Edited by: Selim on 15/04/2005 19:12:51
Originally by: Zandramus what would really make these nice would be the following.
1 Warp while cloaked. 2 Fire while cloaked.
now to deal with 2 you need to introduce a de cloaking ecm burst type of module that can decloak any ship in a 20k radius.
now that would be interesting having a intercepter search of the cloaked stealth bomber while it is spamming cruise missiles at you.
Zandramus
No, my suggestions are better and would require alot less balancing work. Firing while cloaked? C'mon, we can't ask for that much.
All we want is for these things to do some awesome damage to battleships and not be gimp-mobiles. And the sensor/scan res penalties need to go.
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Parallax Error
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Posted - 2005.04.15 19:27:00 -
[64]
Originally by: Selim
No, my suggestions are better and would require alot less balancing work. Firing while cloaked? C'mon, we can't ask for that much.
All we want is for these things to do some awesome damage to battleships and not be gimp-mobiles. And the sensor/scan res penalties need to go.
Not a chance that they'll be made good until the missile changes kick in (whatever they will be). Hopefully we'll get something that can scare BS'es in small groups (3-5's).
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Sangxianc
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Posted - 2005.04.15 19:40:00 -
[65]
Here are my suggestions:
- All Stealth Bombers should be given 3 (or 4?) launcher hardpoints (the Manticore is BS) and the pg reduction bonus should be increased to fit a full rack of cruise launchers.
- They should be made into real Covert Ops ships with Covert Ops Cloak ability. Remove the Small Hybrid and equivalent damage bonuses to make room for a CO cloak bonus.
- Regular Covert Ops ships should be given EW bonuses (they only get 3 bonuses currently), more cap and more agility/speed. IMO this would make them worthwhile.
I think these really need Covert Ops abilities to be any real use.
- Any man's death diminishes me, as I am involved in mankinde; And therefore never send to know for whom the bell tolls; It tolls for thee. |
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