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Qayos
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Posted - 2005.04.14 09:16:00 -
[31]
Originally by: Alex Harumichi
Originally by: Zel0ta rankings.A lader and in every charecters description there needs to be a acuret kill's count and ship tipes + losses.And rankings witch tell if the player is a veterian pvper or not.What do you people think.Idea or just more lag? if you say more lag it could be out side the server's as a infomation board witch would not interfere with the server it self.
Oh please. There are enough people playing this as Counterstrike-in-space as is, we don't need to encourage them.
^^^^ What he said. 
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Tar om
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Posted - 2005.04.14 09:28:00 -
[32]
Why not have the kill boards work per war? Only kills on warring corps are recorded and the once the war finishes, the score is reset(with the final stats kept somewhere). This would eliminate alt-killing unless you have an alt in the enemy's side and would give a better indication of the truth underneath the flamefest that is alliance warfare. -- We are the Octavian Vanguard www.octavianvanguard.net http://www.serenitymovie.com |

SlaneeshZ
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Posted - 2005.04.14 09:39:00 -
[33]
Edited by: SlaneeshZ on 14/04/2005 09:42:18 Killmails are enough. It's all about what you make of them. There are enough wise words in them. Read the teachings inside. Meditate over them. Transcend. ---- A true player does feel no need to remind himself or fellow players that it is just a game. |

Avon
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Posted - 2005.04.14 09:50:00 -
[34]
Originally by: Tar om Why not have the kill boards work per war? Only kills on warring corps are recorded and the once the war finishes, the score is reset(with the final stats kept somewhere). This would eliminate alt-killing unless you have an alt in the enemy's side and would give a better indication of the truth underneath the flamefest that is alliance warfare.
+1
Tracking of kills / losses between parties at war would be good.
______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Sforza
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Posted - 2005.04.14 09:52:00 -
[35]
No.
A central killboard and ladder is just likely to worsen the already existing FPS mentality.
Sforza
CEO Vronsky Brothers and Sons
Council Member Ushra'Khan |

Gunstar Zero
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Posted - 2005.04.14 09:58:00 -
[36]
Some kind of official verified list of kills has definite merit. Perhaps it could be in the form of a chargable agent service where he 'hacks into the insurance database' and bring up a report based on a simple query.
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sokkusu
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Posted - 2005.04.14 09:58:00 -
[37]
Originally by: Tar om Why not have the kill boards work per war? Only kills on warring corps are recorded and the once the war finishes, the score is reset(with the final stats kept somewhere). This would eliminate alt-killing unless you have an alt in the enemy's side and would give a better indication of the truth underneath the flamefest that is alliance warfare.
+1
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Trak
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Posted - 2005.04.14 10:07:00 -
[38]
I think it would be good to have an official war board that just recorded stats for each corp in a war, i.e. no player stats and only war related stats.
It is very annoying to read forum posts where both sides claim victory and dispute killings.
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d'hofren
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Posted - 2005.04.14 10:22:00 -
[39]
Edited by: d''hofren on 14/04/2005 10:24:44 If you were to do this, you would have to add other forms of e-peen waving, (sorry - I mean quantafying success).
You would also need; "Richest Corp Table" "Most influential Alliance" "Most space controlled" "Showed the best improvement over the academic year" and so on.
The whole point of eve is that it is an unfolding story where we get to dicatate or at least influence the storyline. Having a leaderboard that says X is the best killer and y is the best trader would just ruin the mystery and mythos. I want eve to be a story and an immersive experiance. I don't want eve to be a points based game.
Be assured that if you are a skilled killer we will hear about you, respect you and maybe even fear you. After all didn't that happen before all these killboards started appearing?
And no I am not anti PVP, sure I suck at it, but I still enjoy it. I am just anti breaking the mythos and "legend building" that made eve so great.
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Ras Blumin
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Posted - 2005.04.14 11:01:00 -
[40]
Why not make a kill board without rankings? Where you would search for whatever you need, ie. kills by x corp/alliance of y corp/alliance in z period, or search for players etc. Rankings aren't necessary at all imo, I just want the stats.
If you want a trade/mining simulation, go buy that instead of EVE tbh. Even without a killboard, people will still try to enlarge their e-***** by ganking you.
p - l - u - r |

d'hofren
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Posted - 2005.04.14 12:41:00 -
[41]
But thats the point, I don't mind people getting a rep by being great PvPers. In fact I encourage that, it's one of the most fun parts of the game. What I don't like is people evaluating performance by scoring x points from y kills over a z day period. It's sterile and encourages a single points centric style of gameplay.
There is a similar arguement against having a eve richlist. That would encourage an "stay in empire and build up isk in the wallet" mentality amongst those who do play eve as a mining / trading simulator.
Now before we go skipping down the "it's a pvp game" "oh no it's not" road. That really isn't the issue and if you insist that it is I will have to shoot you . The issue is do we want to play a game where actions, reputations, heroics, cowardice, folklore build our reputations or one where respect and fear are built on how many points we have in our bios.
The idea of a loss / win table is interesting. It does make things a little too clear cut for me.
Besides,I rather like the forum discussions around who is winning a particular fight. It's a bit like a p*ssed up shouting match in a chav pub or a bad episode of Corrie. However I don't enjoy the flaming but IMPW, (in my perfect world), flaming and smack would be dealt with by corp leaders.
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Athis
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Posted - 2005.04.14 13:32:00 -
[42]
I'd rather see success through space control, or faction advancement rather than a kill count.
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Elemmakil
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Posted - 2005.04.14 13:41:00 -
[43]
Originally by: mahhy No CCP official killboard.
Personally I'm not here to play CS in space, I don't want rankings, ladders or whatever else.
Then better CCP give us a reason to fight each others, like fighting for resources etc otherwise this game is already CS in space but slower and more boring.
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Juniper
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Posted - 2005.04.14 13:44:00 -
[44]
Originally by: Elemmakil
Originally by: mahhy No CCP official killboard.
Personally I'm not here to play CS in space, I don't want rankings, ladders or whatever else.
Then better CCP give us a reason to fight each others, like fighting for resources etc otherwise this game is already CS in space but slower and more boring.
Depends how you treat it. I have never treated it like CS in space, and would quit instantly if that were to be the way.
You want something to fight for? CCP have given you a whole universe to explore and conquer. It's over to you, now...
-- Gotta sell my stuff...
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theRaptor
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Posted - 2005.04.14 14:03:00 -
[45]
Originally by: Elemmakil
Originally by: mahhy No CCP official killboard.
Personally I'm not here to play CS in space, I don't want rankings, ladders or whatever else.
Then better CCP give us a reason to fight each others, like fighting for resources etc otherwise this game is already CS in space but slower and more boring.
Oh gee you mean like how the 0.0 alliances fight over resources? Or over honour?
If you are just Joe Average PVP corp then of course you have no reason to fight, because Joe Average PVP corps tend to just care about winning and will use every dodgy tactic in the book to avoid losing.
It is your own fault if you can't find something to fight for. There is plenty of backstory to base conflict off, and plenty of player action. --------------------------------------------------
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Zandramus
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Posted - 2005.04.14 15:22:00 -
[46]
since the sad passing of Ayal in Rl I strongly feel that CCP should buy his site and take it over and incorporate it into the game.
This is a wonderfull fan made site that unfortunatly will at some point stop working, I could think of no better tribute to Ayal than for CCP to memorialize him by making this site a part of the game.
Zandramus Zandramus Parking Violations Officer Geminate Division S.A.S
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Athalius Verdon
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Posted - 2005.04.14 20:34:00 -
[47]
Yes we need an ingame killboard
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Zarks
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Posted - 2005.04.14 22:02:00 -
[48]
Pleeeease make an official killboard CCP, this feature would be so appriciated.
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Jonny Rocket
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Posted - 2005.04.14 22:28:00 -
[49]
Originally by: d'hofren
The whole point of eve is that it is an unfolding story where we get to dicatate or at least influence the storyline. Having a leaderboard that says X is the best killer and y is the best trader would just ruin the mystery and mythos. I want eve to be a story and an immersive experiance. I don't want eve to be a points based game.
Thats my feeling on this.
People and corps have reputations (whether deserved or not), myths are created and wars can be won with out a shot being fired through fear and propaganda.
If all you have to do is look up a persons / corps stats, it will kill the mystery of who any one is and what potential threat they pose.
Here's Jonny :) |

Gierling
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Posted - 2005.04.14 22:38:00 -
[50]
Theres plenty to fight for aside from stats.
I myself fight for the values and principles of the Xetic federation.
See the RP in MMORPG doesn't stand for R0x0rz Pwnage...
Bastards we are lest Bastards we become. |

ErrorS
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Posted - 2005.04.14 22:43:00 -
[51]
what would hurt me having my own personal killboard where i know what I've killed/died to? It would just be logging the killmails for me..
just for the record, I'm not a PvPer.
________
I'm strict Caldari
"The grass is always greener on the other side" - Maybe they're not as uber as you think?
-ErrorS |

Redon
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Posted - 2005.04.14 23:26:00 -
[52]
Originally by: Face Lifter There should definitely be an official kill-board. It should be possible to see such stats using Show Info on character.
However, making such info public would be optional. So those who don't want others to see this will just disable it.
agree.
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Capt Hindgrinder
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Posted - 2005.04.14 23:28:00 -
[53]
whatever. "greifers need love too!" (not)
C.H.
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Kaylona Tso
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Posted - 2005.04.15 00:32:00 -
[54]
This idea would provide much lag to the sql cluster. Do you want people to start looking at this info during a blob war just to lag the opponent out? -----
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Kaylona Tso
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Posted - 2005.04.15 00:32:00 -
[55]
Originally by: Elemmakil
Originally by: mahhy No CCP official killboard.
Personally I'm not here to play CS in space, I don't want rankings, ladders or whatever else.
Then better CCP give us a reason to fight each others, like fighting for resources etc otherwise this game is already CS in space but slower and more boring.
then leave... m'kay? -----
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Kerosene
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Posted - 2005.04.15 03:35:00 -
[56]
When a global killboard was hinted at in the last EveChat I was already counting down the days until this game would become the one thing I feared:- Counterstrike in Space.
It's happened with games in the past, with myself having personal experience of the effects in Dark Age of Camelot. The following effects occured as a direct result of comparable scores and rankings (I'll try to translate the DAoC effects to Eve Scenarios so bear with me)
1. People no longer flew ships that were considered underpowered. This led to a massive inbalance in ship typs flown and the term 'FOTM' (flavour of the month) was coined to highlight whichever ship was the most overpowered at that time.
2. The incidences of whining on various forums and in game due to people's favourite ships being no longer viable became frightening
3. The biggest effect for me was when the game no longer was about playing for fun, but playing for a 'high score'. This high score would be translated into status and reputability. Much like we can't stand alt posts now, we won't credit people who don't appear in the top 100 score. Those in the top 100 would condescend any opinions brought forth by the lower scoring people with lines such as 'STFU n00b', 'Shut up and get some kills', and my personal favourite 'I see you've not even killed anything this week, you've nothing to say here'
4. Another serious enjoyment killer came from *HAVING* to run in groups of a certain configuration because that was the most effective. No longer could I fly my favourite (insert random ship) ship in groups because it was deemed as ineffective. This is already quite apparent in groups that will only run using Teamspeak. Although to some extent I understand then need for it, it shouldn't exclude me from gangs just because my wife is sleeping next to me.
Now, this has come up many times before and the same people advocate it every time and I post something very similar to this every time. So from now on I'm just link to this post every time I feel the need to constructively argue the idea down.
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