Pages: [1] 2 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ager Agemo
Saturn Reaper
120
|
Posted - 2012.11.13 13:07:00 -
[1] - Quote
I have been wondering, I know people always complain when bounties get cut on their section of space, be high low or null sec.
but then, why cant bounties be cut in all the whole server as to keep it fair and reduce the isk fountain, lets say... in half?
additionally this might make stuff like mission rewards themselves more worth.
comments?
additionally, maybe remove blue loot buying npcs and change that loot to become an ingredient to manufacture stuff? |
Gilbaron
Free-Space-Ranger Ev0ke
407
|
Posted - 2012.11.13 13:28:00 -
[2] - Quote
i am pretty sure that the currently unused sleeper loot will one day be used for dust manufactorint |
Lin-Young Borovskova
Science and Trade Institute Caldari State
923
|
Posted - 2012.11.13 13:45:00 -
[3] - Quote
What inflation???
There is no inflation of pixels anywhere in Eve. brb |
baltec1
Bat Country
2786
|
Posted - 2012.11.13 13:47:00 -
[4] - Quote
CCP are keeping a 10% bounty nerf ready in case they need to use it to fix inflation. |
Rodtrik
Aphex Industries
0
|
Posted - 2012.11.13 13:50:00 -
[5] - Quote
The influx of bounties isn't really the problem. It's the ease that bounties are obtained with, i.e. L4 missions with AI resembling the intelligence of a herd of lemmings. Fix that, you take a step towards fixing inflation. |
Ager Agemo
Saturn Reaper
120
|
Posted - 2012.11.13 14:34:00 -
[6] - Quote
Rodtrik wrote:The influx of bounties isn't really the problem. It's the ease that bounties are obtained with, i.e. L4 missions with AI resembling the intelligence of a herd of lemmings. Fix that, you take a step towards fixing inflation.
well according to you then the future proposed npc changes by ccp will fix the issue, the ones that wil change npc fittings and ammoutns to be more in par with capsuleer pilots, albeit weaker? |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
637
|
Posted - 2012.11.13 14:36:00 -
[7] - Quote
Rodtrik wrote:The influx of bounties isn't really the problem. It's the ease that bounties are obtained with, i.e. L4 missions with AI resembling the intelligence of a herd of lemmings. Fix that, you take a step towards fixing inflation. 2008 wants it's thread back...
Interdict Hi-Sec - it's the only way to be sure... |
Mallak Azaria
GoonWaffe Goonswarm Federation
1009
|
Posted - 2012.11.13 14:40:00 -
[8] - Quote
Remove bounties from mission rats, keep mission rewards at the same level. That way mission runners will still have isk for LP turn in & it will actually give them a reason to loot & salvage. Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |
Ager Agemo
Saturn Reaper
120
|
Posted - 2012.11.13 14:45:00 -
[9] - Quote
Mallak Azaria wrote:Remove bounties from mission rats, keep mission rewards at the same level. That way mission runners will still have isk for LP turn in & it will actually give them a reason to loot & salvage.
come to think of it, this is acceptable too, but the npc ships themselves need some kind of reward aside from just salvage, maybe a chance to drop faction items? albeit extremely low? (at the same time lowering a bit the price of some faction modules that are not even better than their t2 counterparts) |
Mallak Azaria
GoonWaffe Goonswarm Federation
1010
|
Posted - 2012.11.13 14:48:00 -
[10] - Quote
Ager Agemo wrote:Mallak Azaria wrote:Remove bounties from mission rats, keep mission rewards at the same level. That way mission runners will still have isk for LP turn in & it will actually give them a reason to loot & salvage. come to think of it, this is acceptable too, but the npc ships themselves need some kind of reward aside from just salvage, maybe a chance to drop faction items? albeit extremely low? (at the same time lowering a bit the price of some faction modules that are not even better than their t2 counterparts)
They already drop a bunch of modules & ammo to loot. As it stands, highsec mission runners don't loot & salvage because they make more isk/hour from the bounties. Remove the bounties from missions & it helps inflation & gives them a reason to loot & salvage again. It would help make both lowsec & nullsec more attractive places to grind isk. Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |
|
Ager Agemo
Saturn Reaper
120
|
Posted - 2012.11.13 14:50:00 -
[11] - Quote
Mallak Azaria wrote:
They already drop a bunch of modules & ammo to loot. As it stands, highsec mission runners don't loot & salvage because they make more isk/hour from the bounties. Remove the bounties from missions & it helps inflation & gives them a reason to loot & salvage again. It would help make both lowsec & nullsec more attractive places to grind isk.
Agree, didnt think about it, its a good way to encourage hunting in low and null.
|
Kara Vix
Sanford and Son Salvage Peregrine Nation
65
|
Posted - 2012.11.13 14:53:00 -
[12] - Quote
Everyone wants to nerf the other guys activities while buffing their own. |
Ager Agemo
Saturn Reaper
120
|
Posted - 2012.11.13 14:56:00 -
[13] - Quote
Kara Vix wrote:Everyone wants to nerf the other guys activities while buffing their own.
i m just saying nerf everyone, so no one complains, if bounties are cut across ALL eden by the same % no one will be able to say it was biased or whatever. |
Mallak Azaria
GoonWaffe Goonswarm Federation
1011
|
Posted - 2012.11.13 14:57:00 -
[14] - Quote
Kara Vix wrote:Everyone wants to nerf the other guys activities while buffing their own.
Highsec activities are far too profitable for the little risk attached.
Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |
Rengerel en Distel
Amarr Science and Industry
500
|
Posted - 2012.11.13 14:58:00 -
[15] - Quote
Ager Agemo wrote:Mallak Azaria wrote:
They already drop a bunch of modules & ammo to loot. As it stands, highsec mission runners don't loot & salvage because they make more isk/hour from the bounties. Remove the bounties from missions & it helps inflation & gives them a reason to loot & salvage again. It would help make both lowsec & nullsec more attractive places to grind isk.
Agree, didnt think about it, its a good way to encourage hunting in low and null.
Pretty sure the last word from CCP was that we were in a deflationary period. Not sure you have to battle inflation while the economy is deflating. But please, there hasn't been a nerf highsec thread in atleast 30 minutes, so please keep them coming.
|
Some Rando
University of Caille Gallente Federation
78
|
Posted - 2012.11.13 15:03:00 -
[16] - Quote
Rengerel en Distel wrote:Pretty sure the last word from CCP was that we were in a deflationary period. Really need a link to that quote. |
Shaalira D'arc
Quantum Cats Syndicate Drunk 'n' Disorderly
545
|
Posted - 2012.11.13 15:09:00 -
[17] - Quote
The nuclear option would be to replace NPC bounties with dropped tags used for LP store purchases or security status gain at an agent exchange. Theoretically, a balanced implementation could leave ratting / mission-running with comparable income as before, while kicking isk-inflation in the proverbial sack.
But that might be going too far. A reduction plus tags might work, too. |
Ager Agemo
Saturn Reaper
120
|
Posted - 2012.11.13 15:10:00 -
[18] - Quote
Some Rando wrote:Rengerel en Distel wrote:Pretty sure the last word from CCP was that we were in a deflationary period. Really need a link to that quote. me too. |
Typhis Deterious
DYNAMIC INTERVENTION ORPHANS OF EVE
0
|
Posted - 2012.11.13 15:10:00 -
[19] - Quote
You have the choice to do them and make the same money as carebears. You CHOOSE not to do them just as they CHOOSE to do them.
It's all choice and is not like you are being excluded. SO the idea of cutting bounties on NPCs only affects some, but not those who do no pve.
Tell me again how that is a fair system? |
Mallak Azaria
GoonWaffe Goonswarm Federation
1011
|
Posted - 2012.11.13 15:10:00 -
[20] - Quote
Rengerel en Distel wrote:Pretty sure the last word from CCP was that we were in a deflationary period. Not sure you have to battle inflation while the economy is deflating.
There isn't much in the way of isk sinks in the game, so I find that hard to believe unless people are buying titan skillbooks enmasse & trashing them.
Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |
|
Mallak Azaria
GoonWaffe Goonswarm Federation
1011
|
Posted - 2012.11.13 15:11:00 -
[21] - Quote
Typhis Deterious wrote:You have the choice to do them and make the same money as carebears. You CHOOSE not to do them just as they CHOOSE to do them.
It's all choice and is not like you are being excluded. SO the idea of cutting bounties on NPCs only affects some, but not those who do no pve.
Tell me again how that is a fair system?
Risk vs reward.
Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |
Jenn aSide
Smokin Aces.
399
|
Posted - 2012.11.13 15:12:00 -
[22] - Quote
Kara Vix wrote:Everyone wants to nerf the other guys activities while buffing their own.
What if you participate in the activity to be nerfed? I run missions and join incursions fleets in empire when my null sec "home" is too "hot" (or when I just don't feel up to watching local/intel like a hawk). I make use of ti because it exists. But the fact that you benefit from a ting doesn't not make that thing the best for the community at large (and vice versa, just because a thing sucks for you doesn't mean it's not good for "society").
Historically there have been better rewards the further you go from "safety". This is no longer the practical case for EVE online .
For me personally the difference in my preferred null sec isk making activity (doing anomalies) and my preferred high sec activity (incursions) is 15 mil/hr (ie average 90 mil per hour once in incursion fleet vs 105 mil an hour using a mach alone in anomalies, the only way I make more in null is using 2 ships).
15 mil more to be in lawless space full of cloaky gankers wanting to gankerize me and where I have serious logistical issues, as oppsoed to slightly less isk but MOUNTAINS less stress in high sec incursions where I'm basically on autopilot because there is an FC to tell me what to do and that is never more than 12-13 jumps form a trade huh..........
I enjoy incursions and missions and high sec exploration, but it ain't right.
Benny Ohu: No, your rights end in optimal+2*falloff
Clystan: Eve is the game of chess in a universe of checkers. |
Diesel47
painkiller.
310
|
Posted - 2012.11.13 15:13:00 -
[23] - Quote
Or just add some isk sinks that aren't terrible. |
Some Rando
University of Caille Gallente Federation
79
|
Posted - 2012.11.13 15:14:00 -
[24] - Quote
Typhis Deterious wrote:It's all choice and is not like you are being excluded. SO the idea of cutting bounties on NPCs only affects some, but not those who do no pve. NPC bounties are by far the biggest ISK faucet in the game, so naturally it would be first on the block. Also, your injection of ISK into the economy affects quite a few people. Everyone, in fact. |
Ager Agemo
Saturn Reaper
121
|
Posted - 2012.11.13 15:16:00 -
[25] - Quote
Typhis Deterious wrote:You have the choice to do them and make the same money as carebears. You CHOOSE not to do them just as they CHOOSE to do them.
It's all choice and is not like you are being excluded. SO the idea of cutting bounties on NPCs only affects some, but not those who do no pve.
Tell me again how that is a fair system?
Uhm... pvp ships are not spawned from thin air? |
Typhis Deterious
DYNAMIC INTERVENTION ORPHANS OF EVE
0
|
Posted - 2012.11.13 15:25:00 -
[26] - Quote
Mallak Azaria wrote:Typhis Deterious wrote:You have the choice to do them and make the same money as carebears. You CHOOSE not to do them just as they CHOOSE to do them.
It's all choice and is not like you are being excluded. SO the idea of cutting bounties on NPCs only affects some, but not those who do no pve.
Tell me again how that is a fair system? Risk vs reward.
SO those of us who run wormhole sites and kill sleepers for income are untouched by this "cut in bounties" while those who make their money running missions or ratting get their income cut? Not to mention those who strictly pvp are untouched as well. What risk vs reward are you talking about?
There is no fairness to that. Fairness suggests something affecting everyone in the game. Face it: you want more targets, this isn't about how much money carebears make. nullsec is a choice and there are rats a plenty worth a helluva lot more than your standard mission npc. Not to mention officer drops. Risk vs reward is already in place. You rat in nullsec you stand to get great rewards but risk gate camps and getting scanned down and popped.. You run hi sec missions you get good but not great income, and basically no officer/pirate drops unless you buy them for outlandish amounts or luck into a good exploration site that has a small chance to drop faction loot.
Most of these modules and such that cost in the 100s of millions to billions come from nullsec. Still not seeing how npc bounties are the problem. |
Ager Agemo
Saturn Reaper
121
|
Posted - 2012.11.13 15:27:00 -
[27] - Quote
Typhis Deterious wrote:Mallak Azaria wrote:Typhis Deterious wrote:You have the choice to do them and make the same money as carebears. You CHOOSE not to do them just as they CHOOSE to do them.
It's all choice and is not like you are being excluded. SO the idea of cutting bounties on NPCs only affects some, but not those who do no pve.
Tell me again how that is a fair system? Risk vs reward. SO those of us who run wormhole sites and kill sleepers for income are untouched by this "cut in bounties" while those who make their money running missions or ratting get their income cut? Not to mention those who strictly pvp are untouched as well. What risk vs reward are you talking about? There is no fairness to that. Fairness suggests something affecting everyone in the game. Face it: you want more targets, this isn't about how much money carebears make. nullsec is a choice and there are rats a plenty worth a helluva lot more than your standard mission npc. Not to mention officer drops. Risk vs reward is already in place. You rat in nullsec you stand to get great rewards but risk gate camps and getting scanned down and popped.. You run hi sec missions you get good but not great income, and basically no officer/pirate drops unless you buy them for outlandish amounts or luck into a good exploration site that has a small chance to drop faction loot. Most of these modules and such that cost in the 100s of millions to billions come from nullsec. Still not seeing how npc bounties are the problem.
I believe i mentioned and stated very well that blue loot should also get nerfed i m not leaving any group out, and the modules cost 100s of millions because they are price inflated if there was less isk they would cost much less as well. |
Typhis Deterious
DYNAMIC INTERVENTION ORPHANS OF EVE
0
|
Posted - 2012.11.13 15:29:00 -
[28] - Quote
Ager Agemo wrote:Typhis Deterious wrote:Mallak Azaria wrote:Typhis Deterious wrote:You have the choice to do them and make the same money as carebears. You CHOOSE not to do them just as they CHOOSE to do them.
It's all choice and is not like you are being excluded. SO the idea of cutting bounties on NPCs only affects some, but not those who do no pve.
Tell me again how that is a fair system? Risk vs reward. SO those of us who run wormhole sites and kill sleepers for income are untouched by this "cut in bounties" while those who make their money running missions or ratting get their income cut? Not to mention those who strictly pvp are untouched as well. What risk vs reward are you talking about? There is no fairness to that. Fairness suggests something affecting everyone in the game. Face it: you want more targets, this isn't about how much money carebears make. nullsec is a choice and there are rats a plenty worth a helluva lot more than your standard mission npc. Not to mention officer drops. Risk vs reward is already in place. You rat in nullsec you stand to get great rewards but risk gate camps and getting scanned down and popped.. You run hi sec missions you get good but not great income, and basically no officer/pirate drops unless you buy them for outlandish amounts or luck into a good exploration site that has a small chance to drop faction loot. Most of these modules and such that cost in the 100s of millions to billions come from nullsec. Still not seeing how npc bounties are the problem. I believe i mentioned and stated very well that blue loot should also get nerfed i m not leaving any group out, and the modules cost 100s of millions because they are price inflated if there was less isk they would cost much less as well.
Officer drops in contracts were always inflated, this is not new. The only thing that IS new is they are available on the market now.
|
Some Rando
University of Caille Gallente Federation
79
|
Posted - 2012.11.13 15:29:00 -
[29] - Quote
Typhis Deterious wrote:SO those of us who run wormhole sites and kill sleepers for income are untouched by this "cut in bounties" while those who make their money running missions or ratting get their income cut? Not to mention those who strictly pvp are untouched as well. What risk vs reward are you talking about? Hey, why not? Let's cut the value of blue loot too. Although, tbh, the risk/reward is pretty spot on already.
Typhis Deterious wrote: There is no fairness to that. Fairness suggests something affecting everyone in the game. Face it: you want more targets, this isn't about how much money carebears make. nullsec is a choice and there are rats a plenty worth a helluva lot more than your standard mission npc. Not to mention officer drops. Risk vs reward is already in place. You rat in nullsec you stand to get great rewards but risk gate camps and getting scanned down and popped.. You run hi sec missions you get good but not great income, and basically no officer/pirate drops unless you buy them for outlandish amounts or luck into a good exploration site that has a small chance to drop faction loot.
Most of these modules and such that cost in the 100s of millions to billions come from nullsec. Still not seeing how npc bounties are the problem. This man does not understand the EVE economy. |
Typhis Deterious
DYNAMIC INTERVENTION ORPHANS OF EVE
0
|
Posted - 2012.11.13 15:35:00 -
[30] - Quote
Some Rando wrote:Typhis Deterious wrote:SO those of us who run wormhole sites and kill sleepers for income are untouched by this "cut in bounties" while those who make their money running missions or ratting get their income cut? Not to mention those who strictly pvp are untouched as well. What risk vs reward are you talking about? Hey, why not? Let's cut the value of blue loot too. Although, tbh, the risk/reward is pretty spot on already. Typhis Deterious wrote: There is no fairness to that. Fairness suggests something affecting everyone in the game. Face it: you want more targets, this isn't about how much money carebears make. nullsec is a choice and there are rats a plenty worth a helluva lot more than your standard mission npc. Not to mention officer drops. Risk vs reward is already in place. You rat in nullsec you stand to get great rewards but risk gate camps and getting scanned down and popped.. You run hi sec missions you get good but not great income, and basically no officer/pirate drops unless you buy them for outlandish amounts or luck into a good exploration site that has a small chance to drop faction loot.
Most of these modules and such that cost in the 100s of millions to billions come from nullsec. Still not seeing how npc bounties are the problem. This man does not understand the EVE economy. I understand it well actually as I have been trading on it for 6 years. I started out in industry and moved onto nullsec, and finally into w-space.
What i don't understand is the animosity toward those players who do not want to venture into nullsec and would rather mission in high sec. |
|
|
|
|
Pages: [1] 2 3 4 5 :: one page |
First page | Previous page | Next page | Last page |