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OSughhi
OSughhi

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Posted - 2005.04.18 12:01:00 - [1]

Edited by: OSughhi on 18/04/2005 12:01:17
Hi,
We try to finish the 6'th gate on that mission and I failed. Mission was finished, but when we try to engage the spawn from 6 level, all npc jump on me and despite shield boosting was killed.
We use a scorp tanked (1 EM/ 1 Kin / 2 Therm) + 1 Xlarge CL5 + amp + 2 E500 and a Raven with 2 med shield transf named S. We manage to kill almost all frigates before scorp crashed. The 3 BS was approach us with almost same speed like frigates and apparently one of them has scrambled and websfier, because my scorp cannot warp out.
The damage was huge, 12 sentries firing continously and wreking with 400 + all npc ships contributions.

NPC formations: 16 frigs, 3 large BS, 12 turets, 8 or more cruisers all angels.
Firing all in same time, no groups.

Any ideea on improvements for a 2 team members formations? First of all, what kind of hardners are best versus angels?
OSughhi
OSughhi
Romanian Army of ManiaCS

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Posted - 2005.04.18 12:01:00 - [2]

Edited by: OSughhi on 18/04/2005 12:01:17
Hi,
We try to finish the 6'th gate on that mission and I failed. Mission was finished, but when we try to engage the spawn from 6 level, all npc jump on me and despite shield boosting was killed.
We use a scorp tanked (1 EM/ 1 Kin / 2 Therm) + 1 Xlarge CL5 + amp + 2 E500 and a Raven with 2 med shield transf named S. We manage to kill almost all frigates before scorp crashed. The 3 BS was approach us with almost same speed like frigates and apparently one of them has scrambled and websfier, because my scorp cannot warp out.
The damage was huge, 12 sentries firing continously and wreking with 400 + all npc ships contributions.

NPC formations: 16 frigs, 3 large BS, 12 turets, 8 or more cruisers all angels.
Firing all in same time, no groups.

Any ideea on improvements for a 2 team members formations? First of all, what kind of hardners are best versus angels?
Princess Beefcurtains
Princess Beefcurtains

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Posted - 2005.04.18 12:13:00 - [3]

Edited by: Princess Beefcurtains on 18/04/2005 12:20:59
You have to take bonus lvl at long range. Use one ship to go in and tank the sentries (such as a raven) and one long range damage dealer (such as tempest with 6 x 1200 with lead + Gyro IIs 3 tracking comp, sensor booster) once the turrets are aggro on the tanking ship, move out to the tanking ships max range from closest turret (try to make this about 150km as at this range the turrets do little/no damage any more) then the tanking ship should fire at the closest turret. Once the spawn is aggro, take down the frigs 1st with the tanking ship then all other ships when they come in range (usually a few cruisers, then the malakim then the rest). The damage dealing ship should be able to do this quite easily.
Hope this helps
Princess Beefcurtains
Princess Beefcurtains
Black Nova Corp
Band of Brothers

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Posted - 2005.04.18 12:13:00 - [4]

Edited by: Princess Beefcurtains on 18/04/2005 12:20:59
You have to take bonus lvl at long range. Use one ship to go in and tank the sentries (such as a raven) and one long range damage dealer (such as tempest with 6 x 1200 with lead + Gyro IIs 3 tracking comp, sensor booster) once the turrets are aggro on the tanking ship, move out to the tanking ships max range from closest turret (try to make this about 150km as at this range the turrets do little/no damage any more) then the tanking ship should fire at the closest turret. Once the spawn is aggro, take down the frigs 1st with the tanking ship then all other ships when they come in range (usually a few cruisers, then the malakim then the rest). The damage dealing ship should be able to do this quite easily.
Hope this helps



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LENNY KRAVITZ
LENNY KRAVITZ

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Posted - 2005.04.18 13:30:00 - [5]

head out of sentries range first then attack the ships u can lock at at range and keep heading to a point furthest away from the sentries, so if u get in trouble u can still warp. i have one this in a raven and a stabber supporting me, just get out of the sentries range
LENNY KRAVITZ
LENNY KRAVITZ

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Posted - 2005.04.18 13:30:00 - [6]

head out of sentries range first then attack the ships u can lock at at range and keep heading to a point furthest away from the sentries, so if u get in trouble u can still warp. i have one this in a raven and a stabber supporting me, just get out of the sentries range
marcopollo
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Posted - 2005.04.18 17:42:00 - [7]

Tried this myself last night, going for range and speed in a raven, couldnt do it.

However my question is about this - my support ship couldnt activate the gate to help me out. Is it still possible for a second ship to enter the bonus level if the mission holder has already passed through the gate? If so how?


Marco
marcopollo
marcopollo

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Posted - 2005.04.18 17:42:00 - [8]

Tried this myself last night, going for range and speed in a raven, couldnt do it.

However my question is about this - my support ship couldnt activate the gate to help me out. Is it still possible for a second ship to enter the bonus level if the mission holder has already passed through the gate? If so how?


Marco
Hotice
Hotice

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Posted - 2005.04.18 19:21:00 - [9]

everybody must to have the name tag which act as key to use the jump gate to bonus lvl.
Hotice
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Posted - 2005.04.18 19:21:00 - [10]

everybody must to have the name tag which act as key to use the jump gate to bonus lvl.
OSughhi
OSughhi

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Posted - 2005.04.19 11:01:00 - [11]

Ok. We finished. Now, we had 3 ravens with 4 med shields but I think we were overpowered. I am sure 2 ravens was enough for that.
Bonus was in cand from angel headquarter (?) a full can with 23k bane torpedos 10k minmatar large + 30 ogre + 1 tahion large. Nothing named valuable. A hardw implant and a lot of craps. The bounty is up to 36 mil in total.
Anyway, I think is the hardest mission ever for a single player considering time and distanta to travel (40 - 50 km between some gates ? and 6 gates in 2 hours, no realistic).

Just go to 100 km, atract al frigs and bs, kill frigs, kill malak, kill the other. If you have to warp out you have to spend a full hour to return.
OSughhi
OSughhi
Romanian Army of ManiaCS

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Posted - 2005.04.19 11:01:00 - [12]

Ok. We finished. Now, we had 3 ravens with 4 med shields but I think we were overpowered. I am sure 2 ravens was enough for that.
Bonus was in cand from angel headquarter (?) a full can with 23k bane torpedos 10k minmatar large + 30 ogre + 1 tahion large. Nothing named valuable. A hardw implant and a lot of craps. The bounty is up to 36 mil in total.
Anyway, I think is the hardest mission ever for a single player considering time and distanta to travel (40 - 50 km between some gates ? and 6 gates in 2 hours, no realistic).

Just go to 100 km, atract al frigs and bs, kill frigs, kill malak, kill the other. If you have to warp out you have to spend a full hour to return.
Ne0 Mars
Ne0 Mars

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Posted - 2005.05.05 04:14:00 - [13]

Originally by: OSughhi

Just go to 100 km, atract al frigs and bs, kill frigs, kill malak, kill the other. If you have to warp out you have to spend a full hour to return.


Yeah thats crap !! The gates should be closer & the Rewards "much more" higher for such a Mission. The Hardest Bonus Stage and the biggest B...s... loot i've ever seen ! That can't be true Rolling Eyes
Ne0 Mars
Ne0 Mars
Caldari
Doomheim

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Posted - 2005.05.05 04:14:00 - [14]

Originally by: OSughhi

Just go to 100 km, atract al frigs and bs, kill frigs, kill malak, kill the other. If you have to warp out you have to spend a full hour to return.


Yeah thats crap !! The gates should be closer & the Rewards "much more" higher for such a Mission. The Hardest Bonus Stage and the biggest B...s... loot i've ever seen ! That can't be true Rolling Eyes
Falhofnir
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Posted - 2005.05.05 04:52:00 - [15]

Originally by: marcopollo
However my question is about this - my support ship couldnt activate the gate to help me out. Is it still possible for a second ship to enter the bonus level if the mission holder has already passed through the gate? If so how?


Have the ship holding the palladium tag jump last ?



Falhofnir
Falhofnir
Evolution

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Posted - 2005.05.05 04:52:00 - [16]

Originally by: marcopollo
However my question is about this - my support ship couldnt activate the gate to help me out. Is it still possible for a second ship to enter the bonus level if the mission holder has already passed through the gate? If so how?


Have the ship holding the palladium tag jump last ?



benwallace
benwallace

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Posted - 2005.05.05 11:09:00 - [17]

you don't need tags for lv6 bonus stages you just jump in
--------------------------


benwallace
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Mercenary Coalition

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Posted - 2005.05.05 11:09:00 - [18]

you don't need tags for lv6 bonus stages you just jump in
Oberon Oblique
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Posted - 2005.05.05 14:52:00 - [19]

After trying many lvl4 missions solo and duo, I find the Extrav Missions are best with 2 mostly tanked raves with at lest 1 high slot for remote shield repping and me in my beam-gankgeddon. In the last stages one raven warps in and gets the sentry aggro the other raven gets the ship aggro and away we go...

Gurrista extrav is 45-50mins to finish including bonus, Angel is about 1hr 15mins, due to the stupid distances between some of the gates, like 70km? wtf is that about?
-The mind is strong and the flesh is weak, but oh the flesh...
Oberon Oblique
Oberon Oblique

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Posted - 2005.05.05 14:52:00 - [20]

After trying many lvl4 missions solo and duo, I find the Extrav Missions are best with 2 mostly tanked raves with at lest 1 high slot for remote shield repping and me in my beam-gankgeddon. In the last stages one raven warps in and gets the sentry aggro the other raven gets the ship aggro and away we go...

Gurrista extrav is 45-50mins to finish including bonus, Angel is about 1hr 15mins, due to the stupid distances between some of the gates, like 70km? wtf is that about?
-The mind is strong and the flesh is weak, but oh the flesh...
Zondran
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Posted - 2005.05.05 22:34:00 - [21]

Edited by: Zondran on 05/05/2005 22:35:20
The bonus lvl is the most challenging mission lvl i know so far and its most fun too :) . I started getting the mission since i do amarr missions and i have to admit i love it.
To survive the level you need to head directly away from the spawn and the guns when entering. keep running on ab until you are 150-170 km away. target the webber frigs while running and don't shoot at anything before you have a good distance of them (60-70 km from nearest ship). Shooting at anything starts the ships and you don't want them to start early. Kill away all frigs before shooting at anything else. When they are down take the bs next starting with Seraphims if any are in, they are most nasty. Use infernos and em and thermal hardeners. Take good care of your cap all the time ;) .
If your ship is well fit (some dread stuff is really helpful and of xourse domination or similar ab) and your skills are good, you can solo this level quite good.

Don't forget to kill the station, there is quite a lot of stuff in there (usually 30k bane, 20 ogre, 10k carbonized L and sometimes nice domination stuff).

No tags neede for lvl4, thats only with the lvl3 extra.
Zondran
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FinFleet

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Posted - 2005.05.05 22:34:00 - [22]

Edited by: Zondran on 05/05/2005 22:35:20
The bonus lvl is the most challenging mission lvl i know so far and its most fun too :) . I started getting the mission since i do amarr missions and i have to admit i love it.
To survive the level you need to head directly away from the spawn and the guns when entering. keep running on ab until you are 150-170 km away. target the webber frigs while running and don't shoot at anything before you have a good distance of them (60-70 km from nearest ship). Shooting at anything starts the ships and you don't want them to start early. Kill away all frigs before shooting at anything else. When they are down take the bs next starting with Seraphims if any are in, they are most nasty. Use infernos and em and thermal hardeners. Take good care of your cap all the time ;) .
If your ship is well fit (some dread stuff is really helpful and of xourse domination or similar ab) and your skills are good, you can solo this level quite good.

Don't forget to kill the station, there is quite a lot of stuff in there (usually 30k bane, 20 ogre, 10k carbonized L and sometimes nice domination stuff).

No tags neede for lvl4, thats only with the lvl3 extra.
Shaelin Corpius
Shaelin Corpius

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Posted - 2005.05.06 02:34:00 - [23]

Edited by: Shaelin Corpius on 06/05/2005 02:35:23
Twisted EvilOk you don't need 4 BS to do the last stage either. You only need to use the right gear and right support ship.

My buddy and I do it all the time and manage quite well.
Ya it gets kinda hairy at times, but it works.

Raven Setup:
Hi slots - 6x Siege 2x open slots or if you can fit stuff.
Med Slots - 1 EM, 1 Therm, 1 Kinet, 1 Explosive (Pref %55s)%50 ones work. 1 Shield boost amp, 1 XL Booster II.
Low slots - 5x PDU II

Use Explosive/thermal torps, mostly explosive though.
Check out the stats on the ships your shooting at prior.

Support ship: Apoc or Megathron works, My friend uses a megathron.

Mega Setup: Hi Slot- 2x Named Large energy Transfer arrays
4x Named Medium Shield Transfers
2x Named Heavy Nos
Med Slots - 4x Cap charger IIs
Low slots - 7x Cap power Relays


Obejective- Raven Warp in, Tank sentry damage, Boost when needed, at 780 boost a shot the sentries themselves aren't that bad. Mega warpin and get in front of you and move alligned to something just in case, make sure he's ahead or the uberfleet might attack him.

With this setup the mega should constantly run the Energy transfers and nos on you , your cap will hold even with constant shield boosting. Move a distance away, to gain a couple seconds time. 20-30km works fine. Target all frigate and spam missles, kill them all.

Mega can turn on and off the shield transfers as needed, to make sure his cap stays good.

You can maintain a 1400+ sheilds/5 seconds boost for about 7-10 minutes like this, he may need to turn off one or two shield transfers to maintain cap intermittently.

Have the mega drop drones to aid in the killing of other ships. After frigates, Kill the bs, then pwn the cruisers, then the sentries.

Then have fun going after the loot structures.

Granted we have pretty high sp, but it can be done with two ppl. Solo work on this isn't really advised.

PS: Have the support ship load a cargo full of torps. That way you don't need to do any warping around. And use Beserker drones too.

Shaelin Corpius
Shaelin Corpius
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Posted - 2005.05.06 02:34:00 - [24]

Edited by: Shaelin Corpius on 06/05/2005 02:35:23
Twisted EvilOk you don't need 4 BS to do the last stage either. You only need to use the right gear and right support ship.

My buddy and I do it all the time and manage quite well.
Ya it gets kinda hairy at times, but it works.

Raven Setup:
Hi slots - 6x Siege 2x open slots or if you can fit stuff.
Med Slots - 1 EM, 1 Therm, 1 Kinet, 1 Explosive (Pref %55s)%50 ones work. 1 Shield boost amp, 1 XL Booster II.
Low slots - 5x PDU II

Use Explosive/thermal torps, mostly explosive though.
Check out the stats on the ships your shooting at prior.

Support ship: Apoc or Megathron works, My friend uses a megathron.

Mega Setup: Hi Slot- 2x Named Large energy Transfer arrays
4x Named Medium Shield Transfers
2x Named Heavy Nos
Med Slots - 4x Cap charger IIs
Low slots - 7x Cap power Relays


Obejective- Raven Warp in, Tank sentry damage, Boost when needed, at 780 boost a shot the sentries themselves aren't that bad. Mega warpin and get in front of you and move alligned to something just in case, make sure he's ahead or the uberfleet might attack him.

With this setup the mega should constantly run the Energy transfers and nos on you , your cap will hold even with constant shield boosting. Move a distance away, to gain a couple seconds time. 20-30km works fine. Target all frigate and spam missles, kill them all.

Mega can turn on and off the shield transfers as needed, to make sure his cap stays good.

You can maintain a 1400+ sheilds/5 seconds boost for about 7-10 minutes like this, he may need to turn off one or two shield transfers to maintain cap intermittently.

Have the mega drop drones to aid in the killing of other ships. After frigates, Kill the bs, then pwn the cruisers, then the sentries.

Then have fun going after the loot structures.

Granted we have pretty high sp, but it can be done with two ppl. Solo work on this isn't really advised.

PS: Have the support ship load a cargo full of torps. That way you don't need to do any warping around. And use Beserker drones too.
Oosha
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Posted - 2005.05.06 05:38:00 - [25]

Why would you use a Nos on your own Raven? Won't this deplete it's cap?

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Oosha
Oosha
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Freelancer Alliance

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Posted - 2005.05.06 05:38:00 - [26]

Why would you use a Nos on your own Raven? Won't this deplete it's cap?
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sableye
sableye

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Posted - 2005.05.06 05:43:00 - [27]

me and my ceo tried this in our ravens tonigth lets just say the raven builders in essence region are 2 ravens happier we are both highly skills players as well (compared to some anyway nearly 40 mil of points bewteen us.)
sableye
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Posted - 2005.05.06 05:43:00 - [28]

me and my ceo tried this in our ravens tonigth lets just say the raven builders in essence region are 2 ravens happier we are both highly skills players as well (compared to some anyway nearly 40 mil of points bewteen us.)
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Larsson7
Larsson7

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Posted - 2005.05.06 10:45:00 - [29]

There is such a huge difference in the Angel Extravaganza vs the Gurista version.

Gurista gate placement means warping out and in takes no more than 5 mins to go through the 6 levels which is excellent.

The other big factors in the GE version is that there are only 2 sentries that aggo on you as opposed to the much higher amount on Angel. Once you deploy drones on the sentries the swarm will aggro on them and you are free to start picking off inties/frigs/cruisers for a little while before the main spawn aggros on you. iirc the sentries in Angel Extravaganza are well outside the range to send drones to so that is not an option.

The Gurista War Installation is also on the 5th Level of GE so you get to pop that without the need to do the bonus stage. There is also a further loot drop in Lvl 6 but that is pretty easy to get.

I dont think that it will matter soon with the proposed nerfing for lvl 4 missions. To do any of the Extravaganza missions will take an entire Alliance to come down to help out Very Happy
Larsson7
Larsson7
Minmatar
0utbreak

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Posted - 2005.05.06 10:45:00 - [30]

There is such a huge difference in the Angel Extravaganza vs the Gurista version.

Gurista gate placement means warping out and in takes no more than 5 mins to go through the 6 levels which is excellent.

The other big factors in the GE version is that there are only 2 sentries that aggo on you as opposed to the much higher amount on Angel. Once you deploy drones on the sentries the swarm will aggro on them and you are free to start picking off inties/frigs/cruisers for a little while before the main spawn aggros on you. iirc the sentries in Angel Extravaganza are well outside the range to send drones to so that is not an option.

The Gurista War Installation is also on the 5th Level of GE so you get to pop that without the need to do the bonus stage. There is also a further loot drop in Lvl 6 but that is pretty easy to get.

I dont think that it will matter soon with the proposed nerfing for lvl 4 missions. To do any of the Extravaganza missions will take an entire Alliance to come down to help out Very Happy
Shaelin Corpius
Shaelin Corpius

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Posted - 2005.05.07 01:11:00 - [31]

Originally by: Oosha
Why would you use a Nos on your own Raven? Won't this deplete it's cap?


You nos yourself, because your cap will hold just fine, and it gives your energy guy the ability to run all his stuff on you.

If he nos's npcs, sometimes they only give you a little cap and thats it. He can suck infinite cap off of my ship, while I maintain me energy and shield tank. Kinda cool :)

Shaelin Corpius
Shaelin Corpius
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Posted - 2005.05.07 01:11:00 - [32]

Originally by: Oosha
Why would you use a Nos on your own Raven? Won't this deplete it's cap?


You nos yourself, because your cap will hold just fine, and it gives your energy guy the ability to run all his stuff on you.

If he nos's npcs, sometimes they only give you a little cap and thats it. He can suck infinite cap off of my ship, while I maintain me energy and shield tank. Kinda cool :)
faceoff
faceoff

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Posted - 2005.05.07 04:12:00 - [33]

Edited by: faceoff on 07/05/2005 04:12:40
Um, my missus and I both use ravens, jump in with all cruise the first one in will get locked by the turrets, they tank those.
The next/rest start the hostilities against the rats there by making them the target. after group has targetted 2nd player then rest start firing, wipe the frigs warp out when you have to.
Yes thats right they might web u but they dont scramble you Idea

Once that player has warped out the rewmaining players can safely finish off their current targets without the whole group going live.
If you have a big group once one has warped out elect another bait man (not the sentry tanker) and rinse and repeat. I shouldnt need to tell you about flying in the direction of your warpout point b4 u start attacking.

although to note rather than 2 thermal hardners, if your gonna use 2 use EM as the torps they fire are all EM
faceoff
faceoff

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Posted - 2005.05.07 04:12:00 - [34]

Edited by: faceoff on 07/05/2005 04:12:40
Um, my missus and I both use ravens, jump in with all cruise the first one in will get locked by the turrets, they tank those.
The next/rest start the hostilities against the rats there by making them the target. after group has targetted 2nd player then rest start firing, wipe the frigs warp out when you have to.
Yes thats right they might web u but they dont scramble you Idea

Once that player has warped out the rewmaining players can safely finish off their current targets without the whole group going live.
If you have a big group once one has warped out elect another bait man (not the sentry tanker) and rinse and repeat. I shouldnt need to tell you about flying in the direction of your warpout point b4 u start attacking.

although to note rather than 2 thermal hardners, if your gonna use 2 use EM as the torps they fire are all EM
sableye
sableye

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Posted - 2005.05.07 07:56:00 - [35]

Originally by: faceoff
Edited by: faceoff on 07/05/2005 04:12:40
Um, my missus and I both use ravens, jump in with all cruise the first one in will get locked by the turrets, they tank those.
The next/rest start the hostilities against the rats there by making them the target. after group has targetted 2nd player then rest start firing, wipe the frigs warp out when you have to.
Yes thats right they might web u but they dont scramble you Idea

Once that player has warped out the rewmaining players can safely finish off their current targets without the whole group going live.
If you have a big group once one has warped out elect another bait man (not the sentry tanker) and rinse and repeat. I shouldnt need to tell you about flying in the direction of your warpout point b4 u start attacking.

although to note rather than 2 thermal hardners, if your gonna use 2 use EM as the torps they fire are all EM



you definatly do get scrambled
sableye
sableye
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Interstellar Alcohol Conglomerate

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Posted - 2005.05.07 07:56:00 - [36]

Originally by: faceoff
Edited by: faceoff on 07/05/2005 04:12:40
Um, my missus and I both use ravens, jump in with all cruise the first one in will get locked by the turrets, they tank those.
The next/rest start the hostilities against the rats there by making them the target. after group has targetted 2nd player then rest start firing, wipe the frigs warp out when you have to.
Yes thats right they might web u but they dont scramble you Idea

Once that player has warped out the rewmaining players can safely finish off their current targets without the whole group going live.
If you have a big group once one has warped out elect another bait man (not the sentry tanker) and rinse and repeat. I shouldnt need to tell you about flying in the direction of your warpout point b4 u start attacking.

although to note rather than 2 thermal hardners, if your gonna use 2 use EM as the torps they fire are all EM



you definatly do get scrambled
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Semjase
Semjase

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Posted - 2005.05.07 23:06:00 - [37]

done it solo in raven wiht 2 sensor boosters for long range , took a long time tho.
Semjase
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Minmatar
kleptomaniacs

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Posted - 2005.05.07 23:06:00 - [38]

done it solo in raven wiht 2 sensor boosters for long range , took a long time tho.
MOS DEF
MOS DEF

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Posted - 2005.05.27 10:40:00 - [39]

Just done solo as with one raven too. No supermods or anything. Just T2 stuff.
MOS DEF
MOS DEF
0utbreak

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Posted - 2005.05.27 10:40:00 - [40]

Just done solo as with one raven too. No supermods or anything. Just T2 stuff.
Shocky
Shocky

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Posted - 2005.05.27 14:42:00 - [41]

I run lvl4 misisons for republic fleet but have never seen this mission.. Id probably tell the agent to shove it tho since I hate long missions. Cool
Shocky
Shocky
Galactic Services Cartel

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Posted - 2005.05.27 14:42:00 - [42]

I run lvl4 misisons for republic fleet but have never seen this mission.. Id probably tell the agent to shove it tho since I hate long missions. Cool
madaluap
madaluap

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Posted - 2005.05.27 17:40:00 - [43]

mmmh i soloed this mission, but i warped out in lvl 6 because i was getting sick of this angel crap, serpentis extravangaza was MUCH more easy.


madaluap
madaluap
Gallente
Mercenary Forces
Exquisite Malevolence

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Posted - 2005.05.27 17:40:00 - [44]

mmmh i soloed this mission, but i warped out in lvl 6 because i was getting sick of this angel crap, serpentis extravangaza was MUCH more easy.
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dosperado
dosperado

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Posted - 2005.05.27 21:56:00 - [45]

You can't solo Angel Extra lvl4 bonus stage with a single Raven, because all sentrys and NPC aggro you immediately. NPC are within 40km range and u only can tank the damage for a very short time. There is only one possibility to do it solo, even very hard in a CN Raven. Use a Dread Guristas Cloaking Device and get on range (ca. 120km, takes some time). Then decloak and start firing at the frigs / sentrys.
Keep an eye on the Battleships, they are quite fast on top of you.
Good Luck.

The 30k torps and 20 Ogre as bonus are not worth the trouble imho.

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dosperado
dosperado
Denial of Service
Freelancer Coalition

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Posted - 2005.05.27 21:56:00 - [46]

You can't solo Angel Extra lvl4 bonus stage with a single Raven, because all sentrys and NPC aggro you immediately. NPC are within 40km range and u only can tank the damage for a very short time. There is only one possibility to do it solo, even very hard in a CN Raven. Use a Dread Guristas Cloaking Device and get on range (ca. 120km, takes some time). Then decloak and start firing at the frigs / sentrys.
Keep an eye on the Battleships, they are quite fast on top of you.
Good Luck.

The 30k torps and 20 Ogre as bonus are not worth the trouble imho.

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Colthor
Colthor

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Posted - 2005.05.27 22:46:00 - [47]

Is there anything in the Bonus Stage with a scramble strength of 2?
Y'see, I was aligned for warp, up to speed, told it to warp two or three times... And... Well, I'm 109 million ISK better off now ;)

Just wondering if it was that, some weird lag, or me being crap is all.
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Colthor
Colthor
Deep Core Mining Inc.

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Posted - 2005.05.27 22:46:00 - [48]

Is there anything in the Bonus Stage with a scramble strength of 2?
Y'see, I was aligned for warp, up to speed, told it to warp two or three times... And... Well, I'm 109 million ISK better off now ;)

Just wondering if it was that, some weird lag, or me being crap is all.
Merrin Farthing
Merrin Farthing

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Posted - 2005.05.28 04:52:00 - [49]

The Gisti raiders warp scramble so you have to take care of them first other than that is easy if you do it right and dont let your drones out to agro the ships right off the batRolling Eyes

I do it in my raven with an alt in a support arma
Merrin Farthing
Merrin Farthing
KDM Corp
Firmus Ixion

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Posted - 2005.05.28 04:52:00 - [50]

The Gisti raiders warp scramble so you have to take care of them first other than that is easy if you do it right and dont let your drones out to agro the ships right off the batRolling Eyes

I do it in my raven with an alt in a support arma
Vander Dark
Vander Dark

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Posted - 2005.05.28 11:35:00 - [51]

Iv found if the 6th gate is activated and then u stop warp, its impossible to activate the gate directly from right clicking it(a bug i guess), it cost me a ship, use the overview to activate the accel. gate and u will warp. hope this helps.
Vander Dark
Vander Dark

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Posted - 2005.05.28 11:35:00 - [52]

Iv found if the 6th gate is activated and then u stop warp, its impossible to activate the gate directly from right clicking it(a bug i guess), it cost me a ship, use the overview to activate the accel. gate and u will warp. hope this helps.
UniSol 2500
UniSol 2500

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Posted - 2005.05.29 06:04:00 - [53]

sounds like the last stage of vengeance if you ask me nothing much to say but what about a tempest with 5x 1400mm 's 1x sensor II 1x 100nm ab 3x cap II 1x large repair II 1x therm 2x explosive 1x knetic hardners get the job done better jumpin head out real quick while blasting sentry's switch to closer range ammo for the bs's and frigs throw a couple cruise launchers in the mix too

UniSol 2500
UniSol 2500
Caldari
D00M.

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Posted - 2005.05.29 06:04:00 - [54]

sounds like the last stage of vengeance if you ask me nothing much to say but what about a tempest with 5x 1400mm 's 1x sensor II 1x 100nm ab 3x cap II 1x large repair II 1x therm 2x explosive 1x knetic hardners get the job done better jumpin head out real quick while blasting sentry's switch to closer range ammo for the bs's and frigs throw a couple cruise launchers in the mix too

Other Minion
Other Minion

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Posted - 2005.05.29 06:30:00 - [55]

Apoc, woth a super heavy armor tank fitted. Bring an alt in with an indy right behind it, dump capac 800 charges, about 100 of them to be safe in a container.

Feed a large electrochemical and your tank will never fail. Problem is the lasers don't do the dmg needed to drop the bs most of the time. Need a buddy in a raven or gankathron with you.
Other Minion
Other Minion
Intoxicated Endeavors Inc.

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Posted - 2005.05.29 06:30:00 - [56]

Apoc, woth a super heavy armor tank fitted. Bring an alt in with an indy right behind it, dump capac 800 charges, about 100 of them to be safe in a container.

Feed a large electrochemical and your tank will never fail. Problem is the lasers don't do the dmg needed to drop the bs most of the time. Need a buddy in a raven or gankathron with you.
Gazzaa29
Gazzaa29

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Posted - 2005.05.30 13:14:00 - [57]

Edited by: Gazzaa29 on 30/05/2005 13:16:27
Bah, i typed for ages an all i get to show is a blank post.... wel i cant b botherd now, heres the quick version.

Soloed the last lvl... wiv just 5 sentries left Bloody DT arivedEvil or Very Mad

Wach out for angel saints, they r cruisers but pack a punch like a bs.


Gazzaa29
Gazzaa29

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Posted - 2005.05.30 13:14:00 - [58]

Edited by: Gazzaa29 on 30/05/2005 13:16:27
Bah, i typed for ages an all i get to show is a blank post.... wel i cant b botherd now, heres the quick version.

Soloed the last lvl... wiv just 5 sentries left Bloody DT arivedEvil or Very Mad

Wach out for angel saints, they r cruisers but pack a punch like a bs.


BlueSmok
BlueSmok

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Posted - 2005.05.30 20:27:00 - [59]

Watch out for angel raider frigates, they scramble,,,

*Laws to suppress tend to strengthen what they would prohibit. This is the fine point on which all the legal professions of history have based their job security.
Bene Gesserit Coda
BlueSmok
BlueSmok
Minmatar
GalacTECH Unlimited
Gunboat Diplomacy

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Posted - 2005.05.30 20:27:00 - [60]

Watch out for angel raider frigates, they scramble,,,

If you're not flying with Hippies, you're not having FUN.
Tesol Xarto
Tesol Xarto

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Posted - 2005.05.31 15:58:00 - [61]

whats the name of the serpentis warp scrambler?

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Tesol Xarto
Tesol Xarto
Rheinland Industries

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Posted - 2005.05.31 15:58:00 - [62]

whats the name of the serpentis warp scrambler?

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RaidenMagmus
RaidenMagmus
Ryder Interstellar Fuel Services

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Posted - 2007.08.27 05:10:00 - [63]

Originally by: faceoff
although to note rather than 2 thermal hardners, if your gonna use 2 use EM as the torps they fire are all EM
I'd like to point out that this mission has obscene EXP damage;
http://eveinfo.com/missions/264/eve-online-angel-extravaganza

Almost 900 dps in explosive, if anything you'd want to have 2 explosive hardeners. I use a CNR, and this was tough with; Gist C-Type, CN Boost Amp, and 4 t2 hardeners.. I guess I know what needs upgrading more now..
Kodolziema
Kodolziema

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Posted - 2007.08.27 07:56:00 - [64]

Necroing over more than 2 year old topic ftl.
squall321
squall321
Gallente
The Scope

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Posted - 2007.08.27 17:35:00 - [65]

Originally by: RaidenMagmus
Originally by: faceoff
although to note rather than 2 thermal hardners, if your gonna use 2 use EM as the torps they fire are all EM
I'd like to point out that this mission has obscene EXP damage;
http://eveinfo.com/missions/264/eve-online-angel-extravaganza

Almost 900 dps in explosive, if anything you'd want to have 2 explosive hardeners. I use a CNR, and this was tough with; Gist C-Type, CN Boost Amp, and 4 t2 hardeners.. I guess I know what needs upgrading more now..


id like to point out to you sir, the following.

please notice date of last post :) and please also notice that the mission has been changed about drastically since 2 years ago.

you are now free to hit yourself :)
-----------
weqr
weqr

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Posted - 2007.08.27 18:21:00 - [66]

Originally by: squall321
Originally by: RaidenMagmus
Originally by: faceoff
although to note rather than 2 thermal hardners, if your gonna use 2 use EM as the torps they fire are all EM
I'd like to point out that this mission has obscene EXP damage;
http://eveinfo.com/missions/264/eve-online-angel-extravaganza

Almost 900 dps in explosive, if anything you'd want to have 2 explosive hardeners. I use a CNR, and this was tough with; Gist C-Type, CN Boost Amp, and 4 t2 hardeners.. I guess I know what needs upgrading more now..


id like to point out to you sir, the following.

please notice date of last post :) and please also notice that the mission has been changed about drastically since 2 years ago.

you are now free to hit yourself :)


But there's still alot of explosive damage to tank with the changes. It's mainly explosive and Kinetic and EM (torps from the Gist Malakin's).
Adeena Torcfist
Adeena Torcfist

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Posted - 2007.08.28 00:14:00 - [67]

ive also tried this mission & had to solo it in the bonus room. I only had my Drake, & as far as tanks go on it, i warped out multiple times.

not once did i get scrambled ( thank god! )but what i did notice, was that the sentries were hitting me with Thermal, which was probably why i had to keep warping out.

i only had time to kill one cruiser, before it was warp out time. I also noticed, when all the cruisers were dead, & the frigates, managed to tank the rest ( even the sentries ) long enough for me to get out the sentries range ( approx 85km ).

it was plain sailing from there on. Drakes not the best ship to use, but its all i got, & as everyone knows, its got a nice tank.
Loc Maythan
Loc Maythan
Gallente
AlfaCorp

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Posted - 2007.08.28 09:01:00 - [68]

I solo'd the level 4 Angel Extravaganza bonus room in a Domi. The most important things are:

1) a good tank - mine is x-type armour hardeners, an x-type LAR and a LAR II
2) sentry drones and 2 drone link augmentors, which allows you to take down the turrets and batteries quickly, thus reducing the damage.

There are scrambling frigates (2 iirc) which you should take down quickly, just in case.

Leave the BS for as long as possible, as there is a BS trigger resulting in more BS, and if you haven't reduced the damage enough, this could be nasty.

My tank was strong against exp and kin, the usual for Angels, but weak against therm (56%), and my tank was not quite holding with aggro from everything, but held for long enough for me to reduce the damage to a managable level, and I didn't need to warp out. Next time, however, I will go in with exp/exp/kin/therm (instead of exp/exp/kin/kin) which my calculations show will reduce the damage by 10dps - doesn't sound like a lot, but reducing 30dps getting past my hardeners to 20dps is quite important as it means my armour will last 50% longer.

Loc.
colis girl
colis girl

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Posted - 2007.08.28 12:31:00 - [69]

the bonus stage is very easy done with 2 domis one gets aggro secound just remote repairs with 2 large and a med repper and dont forget to kill the malakim¦s first they do the most damage 10 berserker ftw

Laughing
Naomi Wildfire
Naomi Wildfire
Amarr
Stardust Heavy Industries

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Posted - 2007.08.28 13:39:00 - [70]

That stage is cool, i just fly to the structure, popping all other stuff.
Damage output is nice. At least something that compete my tank.
Akallabeth Avaria
Akallabeth Avaria
Caldari Provisions

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Posted - 2007.08.28 22:02:00 - [71]

Hm I use my other char in Nightmare to tank all the damage and T2 Raven with cruise missiles, I always kill small frigates( vipers/webbers) first, usualy it takes one to two salvoes ( depending on frigate's speed ) then cruisers and last BS and turrets

Zo5o
Zo5o

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Posted - 2007.08.28 22:15:00 - [72]

Quote:
however, I will go in with exp/exp/kin/therm (instead of exp/exp/kin/kin) which my calculations show will reduce the damage by 10dps


exp/exp/damage control/eanm works best, I've done the math.
Slayton Ford
Slayton Ford
Uninvited Guests

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Posted - 2007.08.28 23:15:00 - [73]

Originally by: RaidenMagmus
Originally by: faceoff
although to note rather than 2 thermal hardners, if your gonna use 2 use EM as the torps they fire are all EM
I'd like to point out that this mission has obscene EXP damage;
http://eveinfo.com/missions/264/eve-online-angel-extravaganza

Almost 900 dps in explosive, if anything you'd want to have 2 explosive hardeners. I use a CNR, and this was tough with; Gist C-Type, CN Boost Amp, and 4 t2 hardeners.. I guess I know what needs upgrading more now..


Tanking the BS/BC/HaCs is not that difficult since they wont hit you for full damage. The problem are the thermal cruise launchers. That is what kills a Raven/CNR fast.
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Andrue
Andrue
Amarr

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Posted - 2007.08.29 07:10:00 - [74]

Take out the cruise launchers then the HACs. After that it's plain sailing.
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[Brackley, UK]

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