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Eonov
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Posted - 2005.04.20 19:08:00 -
[1]
Once again a solstice and allied attack on a TFC POS has been taken away from the attacking forces, after 7 hours of attacking thier POS in 98q we suffer an unsheduled downtime just as the station was about to go into hardened mode, guess what, when we logged back in (straight after the hotfix l, we warp back to continue and hey presto the POS os back up at about 70% and suddenly hitting at 6 times the damage that it was before. so.. being game loving people this time we petitioned and surprise surprise the petition gets answered with a " yeh weve had that before sorry but nothing we can do, enjoy ur game !!! ".
Id like all players to be aware that this is the kind of unacceptable answer holds even tho fraps and screenies plus combat logs have been deemed invalid (we offered it all),
Hopefully some1 high up in ccp will deem this situation unacceptable and allow things to be put back to thier correct state (no chance). @ ccp, when i first joined this game i thought ur in game service was superb, in the last few days it is begining to appear that it is in fact complete ******.
edited by Eris Discordia
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RichThugster
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Posted - 2005.04.20 19:09:00 -
[2]
Edited by: RichThugster on 20/04/2005 19:18:06 Signed
People Have Paid, real life money, and spent vast amounts of Real life time to attack this. It is frustrating that at the end, we get nothing.
Drugs are bad. Don't mess with weed Don't mess with mushrooms Don't mess with LSD |

Dol Amroth
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Posted - 2005.04.20 19:10:00 -
[3]
Edited by: Dol Amroth on 20/04/2005 19:19:37 Signed. I would hope for at least fair play in this game and the fact remains that it's not being provided. When the fault is realized should it not be reconciled? Should this be pushed around as to simply defray the emotional charge of the wronged, I feel our argument is substantial and valid and the lack of support from those intially involved is leaving something to be desired. This isn't an effort to enact change, it's simply to offer a fair gaming environemt for all parties.
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Martinus Crimson
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Posted - 2005.04.20 19:10:00 -
[4]
2nd time this week ... Worth Noting BOTH POS where on-line both where shooting. -----------------------
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Number One
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Posted - 2005.04.20 19:11:00 -
[5]
Edited by: Number One on 20/04/2005 19:16:42 RRWWaarr I think CCP can burn in hell for how they handle things now days. At the very least make them fly around in killable ships like we have to. I thought they were people just like us.... There is no good or evil in the universe only POWER!
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The Spider
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Posted - 2005.04.20 19:13:00 -
[6]
signed. robbed. again.

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Raul Kraz
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Posted - 2005.04.20 19:14:00 -
[7]
Edited by: Raul Kraz on 20/04/2005 19:15:04 signed
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Loomina
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Posted - 2005.04.20 19:16:00 -
[8]
Signed *_*
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Sholakaus
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Posted - 2005.04.20 19:16:00 -
[9]
signed
2nd time of my wasted time.
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Wicke
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Posted - 2005.04.20 19:16:00 -
[10]
This is absolutely rediculous. 12 hours of playing time wasted. The lack of GM support is becoming alarmingly noticeable.
I think that those involved should atleast get 1 day of free game play. Sig Broken but its uber. -.- |

Ajaya
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Posted - 2005.04.20 19:17:00 -
[11]
Edited by: Ajaya on 20/04/2005 19:20:33 Signed. And Also, Eonov, it was aprox 10 hours spent on this. I personally came back from being afk to log off and go to bed at aprox 2am my time... I heard the call for assistance w/ a POS takedown and I came to assist. It is aprox 12pm my time- 10 hours, when we got back in from the DT. The POS was about 15 minutes from going into reinforced mode... the enemy franticly offlining and unanchoring as many of the expensive units as possible to salvage what they could. We had destroyed several of their ships in system and kept them from bringing in more reinforcements. All while tanking a large rail gun, a medium rail gun, several medium arty's, and small lasers the entire time.
This is the second time in less than a week that CCP, through their GM's, has told us so sorry, we f'd up, but we won't do anything to help. The timing of this all makes me feel as though there is nothing that can be acomplished in this game fairly anymore, as the first time this happened a GM took their POS out of reinforced mode and put it 100% after they petitioned not getting an evemail about the attack (regardless of the fact that they were scouting our forces the entire time).
This is disgustingly pathetic service and a slap in the face to us and anyone else involved in these endeavors.
I am very angry w/ CCP. 10 more hours gone, all that ammo, and two lost ships by allies during the endeavor. I know many of us are considering canceling our accounts... I for one feel CCP (not the GM's) needs to step up and fix this asap. 
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Luther Kincaid
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Posted - 2005.04.20 19:17:00 -
[12]
Edited by: Luther Kincaid on 20/04/2005 19:19:52 I'm also very annoyed at this, this is the second time in a week. More galling is the fact that when we petition to have the situation rectified, it is rejected out of hand. I love this game, I freely admit that I'm addicted to it. But the events of the last few days have very much soured that. I'm deeply dissatisfied with the apparant one sided treatment of solstice by the GMs on this matter. I hope this is resolved satisfactorily, so that I can continue enjoy the game I love
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Kraz
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Posted - 2005.04.20 19:18:00 -
[13]
Deffo signed. JQA took down 4 POS b4 this patch, now the system is borked 
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Diablique
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Posted - 2005.04.20 19:19:00 -
[14]
Ships were lost and ammo was spent. If they are going to replenish TFC's pos's shields, the least that they can do is return the ships and ammo that was lost.
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Space Defiler
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Posted - 2005.04.20 19:20:00 -
[15]
over the past 5 years of mmo's the only thing i find as a turn off from a game is broken content... that i dont mind if gm's help out in these or atleast try too.. but taking the easy way out.. good luck keeping ur paying costumers
robed again... signed.... not too happy 
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Swordmyst
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Posted - 2005.04.20 19:22:00 -
[16]
Signed.
I have been involved as many have here with both engagements and have spend a combined total of 10-12 hours between the two engagements to have both taken back due to a bug or a fix. I am sorry but after todays 2nd round this time with ship losses, I find this matter unacceptable and intolerable now that the GMs have replied with the approach"Sorry can't be fixed" This when we have logs showing what happened with time stamps all over them. Its starting to undermine the faith of many veteran players involved as well as the spirit of the game. I feel at the VERY least restituition of ships and gear for the pilots who lost ships. Perhaps the approach of " What can we do to fix this" Rather than"Gee sorry We can't help you but enjoy the game!"
This matter is beyond words at this point which is a rare thing for me.
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Val Amon
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Posted - 2005.04.20 19:29:00 -
[17]
ugh Shooting stations suck, pos or conquerable. To many reasons to list, but this is a new one for me. _ _ How many pilots does it take to wire a Flux Capacitor? 3, 1 to wire it and 2 to talk about how the old one was better. |

Eris Discordia
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Posted - 2005.04.20 19:56:00 -
[18]
We do appreciate constructive criticism but threats that involving canceling your accounts do not count as contructive.
I recommend to be patient and polite while dealing with GM's and if you are not happy with an answer then you can ask for a senior GM to review your case. With this particular event it might be helpful to submit a bug report as well.
Please keep your posts ontopic and polite, criticism is welcome but flaming is not.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

SurVie
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Posted - 2005.04.20 20:03:00 -
[19]
2nd time that we have been wasting time on a pos.
there goes 12 hours of playing time. + the 6 hours from the first time. ============================================= (\_ (O.* (> <) This is Bunny. This bunny was mutelated because a hunter shot this defenseless animal in the right side of the head. |

Wicke
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Posted - 2005.04.20 20:15:00 -
[20]
Edited by: Wicke on 20/04/2005 20:20:55
Originally by: Eris Discordia We do appreciate constructive criticism but threats that involving canceling your accounts do not count as contructive.
I recommend to be patient and polite while dealing with GM's and if you are not happy with an answer then you can ask for a senior GM to review your case. With this particular event it might be helpful to submit a bug report as well.
Please keep your posts ontopic and polite, criticism is welcome but flaming is not.
So now would be the time to fix the situation...
Thank you for unlocking this thread.
Sig Broken but its uber. -.- |

fuze
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Posted - 2005.04.20 20:18:00 -
[21]
Signed ___________________________ Favorite bumpersticker of the month: My head hurts! |

Luther Kincaid
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Posted - 2005.04.20 20:38:00 -
[22]
so complaints and *****ing aside.. if we decide to attack another TFC POS, are we going to be wasting our time? we clearly have the forces and resources to take down even an online POS.. they should be down by 2 POS by now.
if we do attack, what can we do to make sure we're not screwed for the 3rd time? we petitioned a GM to make sure there would be no problems BEFORE this attack.. so what more can we do?
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Defcon2
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Posted - 2005.04.20 20:40:00 -
[23]
signed
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Bedrock
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Posted - 2005.04.20 20:43:00 -
[24]
Edited by: Bedrock on 20/04/2005 20:45:46 That blows Signed
----------------------------------------------
[apparent-dreams.com] |

Katamarino
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Posted - 2005.04.20 20:46:00 -
[25]
Signed.
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Takrolimus
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Posted - 2005.04.20 20:51:00 -
[26]
theyve done this to us too,
SIGNED
THEY FIXED IT FOR FA WHEN THEY ATTACKED TPAR AND THE SERVER CRASHED
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Dee sNider
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Posted - 2005.04.20 20:52:00 -
[27]
Edited by: Dee sNider on 20/04/2005 20:52:32 If the POS system isnt working, please take them out of the game.
Signed.
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Face Lifter
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Posted - 2005.04.20 21:05:00 -
[28]
I agree that the GM response was totally one sided and harmful to a lot of players, who didn't break any rules.
POS are already very, very hard to take down, I'd go as far as to say they have been poorly designed in that respect. And when GMs intervene on side of POS defenders that's unacceptable behavior.
ok, for constructive criticism: I think the people involved should be compensated for their losses of ships and ammo. This still wouldn't be enough tho since nothing can return their wasted time. Also, in the future CCP/GMs should stop being so biased against POS attackers.
If they really need to be biased against something, why don't they do it against corp theives and scammers.
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Luther Kincaid
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Posted - 2005.04.20 21:12:00 -
[29]
agree 100% face and Rich, well said
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Abraxus
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Posted - 2005.04.20 21:58:00 -
[30]
A similar thing happened to us involving a station down to 20% that went back to 100%...the response?
Tough! 
Stations have 40million shields....but hey they can do what they like 
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Khel Thora
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Posted - 2005.04.20 22:19:00 -
[31]
Edited by: Khel Thora on 20/04/2005 22:21:03
Originally by: RichThugster
If there are no logs, then how can the GMs be sure that TFC didnt receieve any sort of mail, to say that their POS was under attack.
SO if theres no log, what type of screenshots/fraps can TFC provide to show that there was no mail?
Well, maybe cause it is a documented bug that can be reproduced by everyone who sets up a POS, has it attacked by someone and doesn t get an attack notification?
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Eonov
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Posted - 2005.04.20 22:58:00 -
[32]
Originally by: Miki Fin Edited by: Miki Fin on 20/04/2005 22:22:27
Quit whining and adapt... Oh can I have your stuff too?
Funily enough no, this thread isnt a whine, its a bad situation gone worse, as for you being a gobby git, if u feel up to the task of coming and claiming my stuff then please notify me, il be happy to oblige, if uv nothing better to say than that then please dont give the mods a better excuse to close this thread than boredom.... il await ur ingame evemail.. :)....... please.
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Nienna Valator
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Posted - 2005.04.20 23:31:00 -
[33]
Originally by: Eonov ...(straight after the hotfix l, we warp back to continue and hey presto the POS os back up at about 70% and suddenly hitting at 6 times the damage that it was before.
That is a good point. Perhaps TFC should petition CCP about how their damage mod 85+ POS guns were only hitting you guys for around 98 hp per shot for 10 hours straight. That's what sounds like the real crime here. However, I don't think TFC is too worried about the ammo they wasted, they are a manufacturing corp after all.
Oh and BTW, kudos Solstice, nothing tougher than a tough guy beating up a nerd that has no desire to really fight back. That's something to be really proud of. Tools.
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Lord Draco
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Posted - 2005.04.20 23:35:00 -
[34]
POS are a major joke it you've ever dealt with them. Just a total joke. The spend all their time coding more ways to haul garbage 5 jumps for a 8X stack of implants to drop. GG CCP
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algorythm
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Posted - 2005.04.21 01:18:00 -
[35]
Then again, dont atack them mate. The POS are has the game is, an essencial piece on the puzzle of EVE for tech 2 components to be built, you can not ask CCP to remove them from game. I dont think 10 - 20 BS should ever be able to tank and take down a fully armed POS with defenders (even if very fiew) inside the force field. __________________________ Man usually avoids attributing cleverness to somebody else -- unless it is an enemy. -- Albert Einstein |

Leno
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Posted - 2005.04.21 01:30:00 -
[36]
Originally by: algorythm Then again, dont atack them mate. The POS are has the game is, an essencial piece on the puzzle of EVE for tech 2 components to be built, you can not ask CCP to remove them from game. I dont think 10 - 20 BS should ever be able to tank and take down a fully armed POS with defenders (even if very fiew) inside the force field.
So what about the POS we attacked the other day? I certainly wouldnt call it fully armed, yet it was still shooting and doing proper dmg and we still got the shaft ---------------
RIP - Smoske, My Friend
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LOPEZ
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Posted - 2005.04.21 01:36:00 -
[37]
IF POSes arent saposed to be able to die... then why bother putting guns on it at all. just make it so shields never drop. if i remeber corectly it took a masive fleet to take jove ship down or at least thats what i heard... so something put up by players should be able to be taken by players as well.. If not then what are we saposed to do mine? why even bother pvping 
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Ajaya
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Posted - 2005.04.21 01:39:00 -
[38]
Algorythm,
The POS hit us for proper damage. It cycles targets, meaning you only need to tank for about 30 seconds at a time when it cycles to you. All turrets do this. And these guns hit a lot harder than empire guns. Empire guns hit for less than 100 dmg against a tank. Most of these hits we got were between 1000 - 4000 (some up to 8000 for wrecking). You guys couldn't do jack with your bs's inside. Your raven couldn't hit anything w/ it's torps because of our range, your tempest was a poor excuse for a long range ship, and the scorp, well, pretty worthless @ 140km range. You guys were setup poor plain and simple. We were tanked and working together with remote reps and cap transfers to keep everyone alive.
Just because you guys don't know how to tank (see: 3 TFC battleships trying to undock to help out getting bbq'd in seconds) doesn't mean that we don't. I'm sorry that your POS's don't fit the impenitrable fortresses of doom that you envision. Simple fact is, we tanked a lot of damage and did it w/ good setups, experience, and teamwork, while most of your corp hid.
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PC101
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Posted - 2005.04.21 02:16:00 -
[39]
Pie anyone?
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Garia666
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Posted - 2005.04.21 07:38:00 -
[40]
Signed!
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Eris Discordia
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Posted - 2005.04.21 08:47:00 -
[41]
Stay on the topic, be respectful and do not discuss related issues.
Perhaps I need to make it more clear, if you post about corporation wars and fights you can get warned for going offtopic.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

SurVie
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Posted - 2005.04.21 13:09:00 -
[42]
Originally by: Nienna Valator
Originally by: Eonov ...(straight after the hotfix l, we warp back to continue and hey presto the POS os back up at about 70% and suddenly hitting at 6 times the damage that it was before.
That is a good point. Perhaps TFC should petition CCP about how their damage mod 85+ POS guns were only hitting you guys for around 98 hp per shot for 10 hours straight. That's what sounds like the real crime here. However, I don't think TFC is too worried about the ammo they wasted, they are a manufacturing corp after all.
Oh and BTW, kudos Solstice, nothing tougher than a tough guy beating up a nerd that has no desire to really fight back. That's something to be really proud of. Tools.
If they want to mine they can always join 3rd front 
About the guns: there were like 1 or 2 small batterys that were out of range for us. The medium batteries hit us (with full tanking) for around 500-800. (per hit). The large one could do hits of 2000-8000 (depending on tanking and the nature of the hit, wrecking).
The big weakness about the guns is they only hit you 2or 3 times and then cycle on to the next target. Giving the ship time to regenerate the lost armour/shield.
The third thing. We had shield and armor transferrers. They could help the rest tank.
Now last, i am still really dissapointed here. This is the 2nd time and we spend 12 hours taking down a highly armed POS and it resulted in the POS being recharged in advantage of TFC. This has been really frustrating, but we won't give up. ============================================= (\_ (O.* (> <) This is Bunny. This bunny was mutelated because a hunter shot this defenseless animal in the right side of the head. |

Martinus Crimson
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Posted - 2005.04.21 13:51:00 -
[43]
Indeed, Its the frustration of the Lost gametime and the wrong that was done to us those 2 nights.
Something i personally think should be posted here just to let one of the Dev take a look and realize how bad these bugs are influencing gameplay. -----------------------
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Pepsi Man
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Posted - 2005.04.21 14:42:00 -
[44]
I have read through this situation here. One thing that i would like to add is that a game is not an easy thing to program. The POS stuff is still very brand new and I am sure there are a lot of bugs. The 98q POS is mine and from what i am seeing it seems that something may have gone wrong with the defense programming. I don't fully understand the situation of why the shields went back online there. 2G was a bug but 98q was not unless the gun damage played a part in the unscheduled downtime. It was my fault that my guns were not online and i have a deep appreciation for my corp for losing ships and putting the effort into saving my rear end. As for SOINC now. I am certainly glad you attacked our stations and learned its weeknesses as now we know how to prevent attack 100%. I very much doubt that you will be able to take down or even take half the shields down ever again. This is not a challenge for you its just a thought so that you don't go losing more ships like you did that day. Your choice of course. See You in Space
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Ajaya
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Posted - 2005.04.21 15:35:00 -
[45]
One thing that I am concerned with is that the GM's claim they have no logs in regards to these POS's. That they can't tell if they were attacked, how much damage was done, etc. They also claim that while they can put a POS back to fully online status when it is in reinforced mode, that they then can not put a fully online POS back into reinforced mode as they simply don't have tools to do so.
With all these "bugs" I'm seeing with the POS's, a very large part of exodus, and something that is very expensive to purchase and maintain, and difficult to attack, you would think that the developers would have a better way of tracking bugs, and propper logs. Furthermore, with an issue that the GM's state is known, why do they not then accept multiple fraps and screenshots from various parties as evidence? As I see it, the likely hood of any forgeries within a period of 15 minutes of a complaint of fraps video and screen shots coming from different people is near impossible a feat, yet such things won't even be discussed as possible evidence per GM policy.
The whole system of tracking these issues with logs, and the tools and policies available to the GM's for resolving them is far from satisfactory, and in pretty poor shape IMO. At the point it is, there is no way for the GM's to provide customer's with support in regards to these types of issues either because of policy or lack of tools provided by the Devs. I think it's time CCP think long and hard about how they will allow their support staff fix the mistakes from their programming since it's obvious that their programming will never be on an acceptable level.
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Bigiboi
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Posted - 2005.04.21 15:35:00 -
[46]
   My people, Lend me your ears. |

CaldariCitizen 9735
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Posted - 2005.04.21 16:14:00 -
[47]
Submitting Bug Reports = WOT (waste of time) Petition = WOT ( at a rate of 97% )
Sadly although Eve is indeed a great game, and still has loads of potential there are too few staffers to respond to these kinds of issues. Stock answer from CCP affiliates *paraphrasing here* "We appreciate your input.. we'll get to it when we get to it ".
Immediate action is taken only when their revenue stream could be affected. Life's a Baitch ain't it? Cloune d'Que!! zhey iss all ze Cloune d'que!! |

rowbin hod
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Posted - 2005.04.21 16:26:00 -
[48]
Signed with a big thick black marker pen.
This situation really is unacceptable. Yeah, fine it may only be a game, but time is real, and that's the biggest resource that anyone who takes part in an endeavour like this gives up. For a GM to dismiss so out of hand 100+ man hours of work is really really unprofessional.
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Sabadagus
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Posted - 2005.04.21 16:37:00 -
[49]
Edited by: Sabadagus on 21/04/2005 16:39:00 Well, look at that....
TFC bragging about how they have now learned to protect theyre bases better. And this learning experinece did not cost them 2 POS like it should have, it only cost them a few rounds of ammo, because CCP is holding therye hand.
Talk about adding insult to injury.
How fair is this to us that spent hours of work planing and executing a perfect millitary operation and working as a team to take a POS down. We did everything rigth. Even let the GMs and TFC know BEFOREHAND that we were taking the POS down, just to make sure we wouldn not be f***** over. We camped nearby npc statins, we camped gates. We have NOTHING to show for that effort. TFC gets to keep theyre base and the GMs p*** all over us and all the screenshots, fraps, logs that we can present to proof our case.
All petions regarding destroyed/attacked POS have been in the favor of the POS owner.
POS owners Didnt get Eve mail.....new POS Gun didnt work......new POS Ice used up quicker than expected.....new POS POS going off line for no reason....new POS
Attackers POS magically gets all the shields back.......tough Guns magically hit like the ships dont have any resistance......tough
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CaldariCitizen 9735
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Posted - 2005.04.21 16:39:00 -
[50]
Originally by: rowbin hod Signed with a big thick black marker pen.
This situation really is unacceptable. Yeah, fine it may only be a game, but time is real, and that's the biggest resource that anyone who takes part in an endeavour like this gives up. For a GM to dismiss so out of hand 100+ man hours of work is really really unprofessional.
But according to the other "Corp Theft" thread the concensus is "it's just a game and the time you spent aquiring goods or acheiving a goal is irrelevant?" I'm not decrying your post M8.. just pointing out that CCP should make sure to keep a consistent stance on their gameplay.
Cloune d'Que!.. Zey iss all Cloune d'Que!! Cloune d'Que!! zhey iss all ze Cloune d'que!! |

Dol Amroth
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Posted - 2005.04.21 18:27:00 -
[51]
Edited by: Dol Amroth on 21/04/2005 18:28:56 Perhaps the argument will hold true that the time invested is of little to no consequence to CCP, I although not in agreement, can comply to it. What should be done as was in the prior instance is a reimbursement of spent ammo, ships and equipment lost. It isn't about what side gains or looses from this occurance, it should be about the fairness in how GMs handle and acknowledge their non-compliance of the issue. If arrangements are made and all is done as asked (EVE-mails sent to the handling GM and to the POS owner and his corporation) and to still experince the same result, it goes beyond being disheartening. It is outright underhanded and absolutely intolerant to the gaming environment provided's fairness.
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Dee sNider
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Posted - 2005.04.21 23:33:00 -
[52]
Edited by: Dee sNider on 21/04/2005 23:34:49 Edited by: Dee sNider on 21/04/2005 23:33:59 Hmmmmmmm. Still no response from a GM in game or on forum.
---> <--
/me twiddles his thumbs.
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SurVie
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Posted - 2005.04.22 08:58:00 -
[53]
well i'm just replying here to keep the topic alive. Just so other corporations/alliance don't run into the shame thing that we went through. Believe me it's frustrating.  ============================================= (\_ (O.* (> <) This is Bunny. This bunny was mutelated because a hunter shot this defenseless animal in the right side of the head. |

watahero
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Posted - 2005.04.22 10:39:00 -
[54]
alot of hours lost, alot of ammo lost, few ships destroyed thats beside the frustration caused to alot of players involved in this and still no word about it yet
tea and biscuits anyone while we wait on jury's decision about this 
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Sabadagus
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Posted - 2005.04.22 12:18:00 -
[55]
If this wont be corrected, what are the implications?
Any time a group of people start taking out a POS, they will be thinking,
"Should we bother trying? Wont the GMs not just wipe out all our work anyway?"
Sab
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Maud
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Posted - 2005.04.22 13:09:00 -
[56]
Sigh .....
A lot of frustrated people. But on reading through the issue seems to be the somewhat familiar one of a consistent and fair policy from CCP about this type of occurance. Somthing I feel both the Eve community and the CCP GMs could use to referance and quote from. Somthing of a list of examples to solve cases such as these quickly and not to give people false hope or expectations over the resolution. Things like this have happend in the past and all ships were returned to all parties, The time cannot be easily recompensed in situations like this and may have to be taken as a loss.
NB. (I am not involved in this isssue personally but do know Both sides and can like many see the injustice here)
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Wicke
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Posted - 2005.04.22 16:46:00 -
[57]
Hi Maud.  Sig Broken but its uber. -.- |

Ajaya
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Posted - 2005.04.23 13:16:00 -
[58]
Still waiting for answer to petition about this one...
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Kingpenn
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Posted - 2005.04.23 13:36:00 -
[59]
gankers, griefers, and pie-rats sure whine when they find that their choosen career means that life will not be fair or easy for them...
here, have a towel, cry some more.
now suck it up, dry your tears, and get back to being the bad guy you chose to be, and don't expect the criminal life to be easy anymore...(geeez)

if the tables were turned, you wouldn't complain now would you?
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Space Defiler
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Posted - 2005.04.24 10:42:00 -
[60]
Originally by: Kingpenn gankers, griefers, and pie-rats sure whine when they find that their choosen career means that life will not be fair or easy for them...
here, have a towel, cry some more.
now suck it up, dry your tears, and get back to being the bad guy you chose to be, and don't expect the criminal life to be easy anymore...(geeez)

if the tables were turned, you wouldn't complain now would you?
whine? did you atleast take the time to read what this post about? gankers,griefers in .0?let me help you here... its about broken content,bugs, no help ingame to solve these problems, beside the fact that petition button is broken unless ur a pos owner oh maybe i should quote some of what mod said at top of this page Originally by: Eris Discordia Stay on the topic
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Ajaya
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Posted - 2005.04.24 17:01:00 -
[61]
Griefers? Pirates? LOL. We are a group of allies which are attempting to force out unwanted hostiles from our home systems. Having POS's in our space is not acceptable, and taking them down to remove any claim they have on the space is part of the whole POS system. Unfortunately, due to game bugs and GM intervention (which they admit was wrong but oops too late now), they people who own the POS so far have kept two which should be space debris at the moment. Like Space Defiler said... did you even read the whole thread or are you one of the forum trolls who just click's reply after reading the first 2 words in the subject?
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Hulot
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Posted - 2005.04.24 17:35:00 -
[62]
The way you all rant and rave makes me want to laugh. How long will it take you to realize the intent of POS's. Yes they can be taken down but, not in the small efforts that have been mentioned: twenty battleships. That's like asking a mechanic to repair your automobile with nothing but a couple of spoons. Meaning it would amount to a super human effort to accomplish this using the wrong tools. Battleships were designed for pvp not taking down a POS. As in RL, development of the proper tool takes time after the reason for the tool has existed for quite some time. So, the fact that you were able to accomplish what you did in only a total of ten hours is what the bug is. Your feelings of frustration is understandable. Using the wrong tool to accomplish a specialized task has a tendency to produce that effect.
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Ajaya
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Posted - 2005.04.24 20:19:00 -
[63]
Originally by: Hulot The way you all rant and rave makes me want to laugh. How long will it take you to realize the intent of POS's. Yes they can be taken down but, not in the small efforts that have been mentioned: twenty battleships. That's like asking a mechanic to repair your automobile with nothing but a couple of spoons. Meaning it would amount to a super human effort to accomplish this using the wrong tools. Battleships were designed for pvp not taking down a POS. As in RL, development of the proper tool takes time after the reason for the tool has existed for quite some time. So, the fact that you were able to accomplish what you did in only a total of ten hours is what the bug is. Your feelings of frustration is understandable. Using the wrong tool to accomplish a specialized task has a tendency to produce that effect.
I got news for you. 20 BS's was enough, and is enough. It's been done before by others, and short of a bug and GM intervention, it would have been done twice by us. Using your spoon and mechanic analogy, is like saying it is completely impossible, which is foolish. It was done, quite easily, it is simply time consuming, as it's meant to be. If you are implying that we must wait for titans or something else then you are sadly mistaken. The simple fact is, the mechanics are in game to take a POS down now, and we have the tools. The problems that I've seen thus far are 2 things, only from experience, there could be other issues. First issue is that the POS's themselves don't seem to work properly in many ways. Second is that the GM's don't seem to have any or a proper policy in place to deal with concerns over POS's.
Fact of the matter is, 20 bs's took down a pos to reinforced mode, and would have finished the job had a certain GM not eroniously put the station back online. Fact is that 20 bs's took down another pos, with much better defenders, and several bs's inside defending, to about 26% shields, just shy of reinforced mode.
Battleships are multipurpose ships. They aren't just for killing other ships. In large groups you can do big things with them, as many others and us have proven. Yeah, others have had larger forces available, but 20 was more than sufficient. Claiming that it's not possible and that the only tool in game for it is not a tool to use is ignorant.
While you're at it, why don't you tell us all about how barge's aren't the proper tool for mining. That makes about as much sense as your argument.
Now, if POS's can't function right, or be supported properly by CCP, they should not be in game and those who own them should be refunded. BTW, I used to have my own POS, so I KNOW how they run and the defenses, so I'm not just some random evil pirate ganker trying to blow random stuff up. There's a point to destroying POS's which we were promised by CCP. POS's are part of conquest, and taking over unclaimed space. Destroying them is a way to push unwanted inhabitants out. It's a means to an end and the tools are available to get to that end- assuing CCP fixes the major bugs, and starts offering actual support when people get screwed by it.
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Hobblin I
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Posted - 2005.04.25 00:21:00 -
[64]
CCP have an uncanny knack of not caring about some and caring for others.
Apparently, shields on the station we are shooting at (not a true POS) got boosted to 100% after this downtime. However, the ones we own still have lowered shields.
Petitioned, they claim we should do it before DT so that it can be verified. This new rule about petitions was news to me. Is there an official statement somewhere? Maybe a book that teaches us how to effectively petition.
But the best part is that WE DID petition it before DT. When I sent that msg back to the GMs... there was no response.
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Justin Cody
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Posted - 2005.04.25 01:16:00 -
[65]
While I feel bad for that recharge glitch happening to you (yes it should be fixed), I must say that CCP has planned for Dreadnoughts to be the station seige ships. They will use XL weapons, and be able to tank POS guns. That is what they are meant to be taken down by. Yes you CAN do it with 20+BSs, but that doesn't mean you should.
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Hobblin I
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Posted - 2005.04.25 01:43:00 -
[66]
Not a POS
Just a conquerable station.
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Pa1nbringr
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Posted - 2005.04.25 01:50:00 -
[67]
Originally by: Justin Cody While I feel bad for that recharge glitch happening to you (yes it should be fixed), I must say that CCP has planned for Dreadnoughts to be the station seige ships. They will use XL weapons, and be able to tank POS guns. That is what they are meant to be taken down by. Yes you CAN do it with 20+BSs, but that doesn't mean you should.
that is a very dumb asnwer, if you can take a pos down, you should be able to do it any way you damn well please to ----------------------
Fedaykin Naib > eh this is boring, think im going to go choke one out Pa1nbringr > sick Fedaykin Naib > lol
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Hobblin I
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Posted - 2005.04.25 05:24:00 -
[68]
Apparently its our fault that we didnt petition BEFORE the anomalous shield boost actually happened. Obviously ESP is a common trait in the GM community, which we clients lack. So from now on, I'm gonna make petitions with regards to any bug in game BEFORE I undock. That way, if something does happen, GMs would have already checked in on me and checked logs or whatever and then be able to verify my/our claims. Thus avoiding any issues of no logs.
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Mar vel
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Posted - 2005.04.25 06:34:00 -
[69]
What you fail to realize is that there are so many problems in this game that CCP has shot itself in the foot. If it is not something that is urgent, or that the GM's and Dev are interested in, then forget it. edited by Eris D
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Tera Phoenix
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Posted - 2005.04.25 07:07:00 -
[70]
Just take the hint **** off out of syndicate :D
O yer stop crying too!
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Wicke
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Posted - 2005.04.25 07:36:00 -
[71]
CCP has taken t2 building parts off of missions with the POS system left as the only way to produce these parts. Now they are screwed b/c the POS's dont work right. The system is bugged to hell from both the defensive and offensive in-game mechanics.
So what are they to do? They cant remove the POS system b/c that is the only way t2 parts are now produced. Instead of testing this system before it was released bug free, they pushed ahead to add more content.
Imagine if a car company did this? Or power company? Or drug company?
I understand that this is a game, but I still expect any company, no matter the service, to sell a quality product. Take away the POS system and solve the problem. If not, atleast respond to the petition.
Sig Broken but its uber. -.- |

Slaveabuser
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Posted - 2005.04.25 09:26:00 -
[72]
signed.
I was warping in on some frigates with a scorpion, the game crashed to desktop and I woke up in a pod.
CCP`s answer?
"we cant see it was something wrong from our side forget about getting your ship back blah blah"
I even offered them the error log but they claimed thoose can to easily be altered.
Thanks CCP
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Hulot
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Posted - 2005.04.25 15:27:00 -
[73]
Ajaya,
Apparently you do not read or understand the Dev Blog:
Dreadnought BFS which uses X-Large turrets and is intended for an Anti-Battleship and Anti-Station/Starbase role. It will most likely feature Jumpdrive propulsion as most of the huge size ships.
The first interpretation of the propper tool. Reflect on what you said in your reply: "...POS's themselves don't seem to work properly in many ways..." That and the fact that you said it was done quite easily makes my argument as to why the GM's intervened the way they did even stronger. Battleships are multi-purpose and were at the top of the food chain. Evolution is taking place. Read between the lines. Their role has been more clearly put into perspective. Just because things have happened in the past does not mean that those results were supposed to have been acheived so easily. Like I said, stations can be taken down using the current tools at hand. Acheiving that goal with the current means is intented to be much more difficult than it presently is.
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Tug b0at
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Posted - 2005.04.25 19:33:00 -
[74]
Originally by: Slaveabuser
signed.
I was warping in on some frigates with a scorpion, the game crashed to desktop and I woke up in a pod.
CCP`s answer?
"we cant see it was something wrong from our side forget about getting your ship back blah blah"
I even offered them the error log but they claimed thoose can to easily be altered.
Thanks CCP
I wonder what they use as evidence if they dont consider their own error logs.
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Roshan longshot
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Posted - 2005.04.25 19:41:00 -
[75]
Originally by: Mar vel What you fail to realize is that there are so many problems in this game that CCP has shot itself in the foot. If it is not something that is urgent, or that the GM's and Dev are interested in, then forget it.
But I really do agree with ya on several points, we are the customer, and we should be treated fairly rather we are a large corp,. large alliance, or a single player.
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter,pirate[/i] or mixture of them all.
[i]As read from the original box and from this site.
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Ajaya
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Posted - 2005.04.25 19:52:00 -
[76]
Originally by: Hulot Ajaya,
Apparently you do not read or understand the Dev Blog:
Dreadnought BFS which uses X-Large turrets and is intended for an Anti-Battleship and Anti-Station/Starbase role. It will most likely feature Jumpdrive propulsion as most of the huge size ships.
The first interpretation of the propper tool. Reflect on what you said in your reply: "...POS's themselves don't seem to work properly in many ways..." That and the fact that you said it was done quite easily makes my argument as to why the GM's intervened the way they did even stronger. Battleships are multi-purpose and were at the top of the food chain. Evolution is taking place. Read between the lines. Their role has been more clearly put into perspective. Just because things have happened in the past does not mean that those results were supposed to have been acheived so easily. Like I said, stations can be taken down using the current tools at hand. Acheiving that goal with the current means is intented to be much more difficult than it presently is.
Actually, since exodus has been out Devs have talked about usign fleets of BS's to take down POS's, so obviously they don't feel they are improper. The reason POS's are able to be taken down right now is because people don't know how to or are too lazy to setup proper defenses and maintain them. In this instance you have a bunch of people who don't understand the basics of pvp in this game setting up a pos. They offline guns sometimes because they don't want them to use resources, then they complain that their POS didn't work right when it's attacked while guns are offline.
Maybe if a POS had multiple large turrets and citadel torps instead of all these small and medium turrets, then yeah, you'd need a dreadnought or something else, but as long as someone sets up the defenses poorly on their pos, then BS's will be able to and are the tool available to take them down.
To say because dreadnoughts are going to be antistarbase as one of their uses means that bs's aren't as well, is akin to saying that cruisers, frigs, bs's absolutly can not and should not be used in anti-frigate rols because CCP came out with destroyers to help in that way. Absolute nonsense. Never has CCP said that bs's were not intended to be used to take down POS's or player controled stations. And the simple fact that it is done so often proves that they ARE meant as a tool for this. I agree it shouldn't be easy to take a pos down... getting a fleet together and keeping them alive for long enough to take a pos down is not an easy feat, and a lot of hard work goes into it. The concern here, and complaint, is that CCP, both through direct intevention (which they admited was a mistake not something that should be done but couldn't be fixed aparently) and through KNOWN bugs, people who are investing a lot of time dooing something that is advertised and supposedly supported as a part of the game, are getting completley SCREWED out of their efforts.
The slap in the face is that the GM's virtually refuse to offer support. At this point I and several others I know are STILL waiting for a response on petitions made from since around the time this thread was started.
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LOPEZ
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Posted - 2005.04.25 19:59:00 -
[77]
Originally by: Hulot Ajaya,
Apparently you do not read or understand the Dev Blog:
Dreadnought BFS which uses X-Large turrets and is intended for an Anti-Battleship and Anti-Station/Starbase role. It will most likely feature Jumpdrive propulsion as most of the huge size ships.
The first interpretation of the propper tool. Reflect on what you said in your reply: "...POS's themselves don't seem to work properly in many ways..." That and the fact that you said it was done quite easily makes my argument as to why the GM's intervened the way they did even stronger. Battleships are multi-purpose and were at the top of the food chain. Evolution is taking place. Read between the lines. Their role has been more clearly put into perspective. Just because things have happened in the past does not mean that those results were supposed to have been acheived so easily. Like I said, stations can be taken down using the current tools at hand. Acheiving that goal with the current means is intented to be much more difficult than it presently is.
... so i guess a group of cruisers cant take a bs and and especialy not a group of frigs... lol i guess the game is more messed up then i thaught... or wait.. MYABE some people need to use there brain to realize that there are more thing possible in bigger numbers.. I just hope when dreadnoughts come out and there taken down by a fleet of battle ships no one cry and complains about it
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Ajaya
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Posted - 2005.04.25 20:34:00 -
[78]
Originally by: LOPEZ ... so i guess a group of cruisers cant take a bs and and especialy not a group of frigs... lol i guess the game is more messed up then i thaught... or wait.. MYABE some people need to use there brain to realize that there are more thing possible in bigger numbers.. I just hope when dreadnoughts come out and there taken down by a fleet of battle ships no one cry and complains about it
Lopez, clearly you do not understand. Using a fleet of cruisers to take down a battleship is like a jockey trying to win a race riding a fork. It's not the right tool for a job. To kill that battleship you must smash it with something bigger, that can do it in 2 seconds or less. Like a Jove Supership. 
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Grievance
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Posted - 2005.04.25 21:18:00 -
[79]
Clearly some people just don't understand this game.
To the people who think POS'es shouldn't be taken down by battleships because thats what dreadnaughts are for?
Ok remove POS until they have a proper counter, no need for you to make risk-free money, that's no fun is it?
GM's should NEVER pick a side, they should be fair and just to BOTH parties, not to favour the one they think is the weakest. Yes it's unfair, and sure, people ARE allowed to cry about it, because it's not someone getting ganked in a 0.4 belt by a pirate and whining, it's people spending 18hours attacking a station ONLY for the GM to side with the ILL EQUIPPED defenders when the servers crash.
I know it must be hard for you guys to pick good GMs, but can you pick some that aren't carebears?
'A man with a passion for Pirate fashion.' |

Paw Sandberg
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Posted - 2005.04.26 02:41:00 -
[80]
this case seams a little like the GM handling this case made a mistake
at the very least every piece of ammo and ship lost by the attackers should be replaced (although that will not solve the time spendt on this attack)
a PROBERLY set up POS are still fairly inviceble IMO (the way they should be) and it taking 20 BS 10-12 hours to attack a POS and kill it is a hell of a lot of time
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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Hulot
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Posted - 2005.04.26 04:51:00 -
[81]
Edited by: Hulot on 26/04/2005 05:31:37 Did you understand what I wrote? Where did I state that it was not possible to take a POS down with a fleet of battleships? I stated that it was intended to be more difficult to acomplish than it presently is.
Look at a starbase. Not counting T2 frigates, how many vollies does it take for a battleship to do in a frigate? Three at most. Why do starbase batteries cycle to the next target after three vollies: Poor programming. Would twenty battleships be enough if a fifth or sixth volley was sent to the same ship? No. Will twenty be enough with two or three dreadnaughts laying down support? My guess would be yes. Maybe twenty at that point would be over kill. Look at it another way. Does not fleet makeup fall under the same thought process as to how one outfits their ship? If ships are outfitted poorly, it takes more ships to accomplish what a smaller group of better outfitted ships can do. Thus a larger fleet is needed now to accomplish what a smaller fleet made up with, who knows how many, dreadnaughts could do.
The fact that the GM cited in favor of the POS owner becomes irrelevant if the propper programming was in place to start with. Therefore be thankfull not all twenty battleships were lost. Like I stated earlier, just because that this has been accomplished in the past does not mean that it was supposed to have been so. Errors work both ways.
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Ajaya
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Posted - 2005.04.26 06:19:00 -
[82]
Originally by: Hulot Edited by: Hulot on 26/04/2005 05:31:37 Did you understand what I wrote? Where did I state that it was not possible to take a POS down with a fleet of battleships? I stated that it was intended to be more difficult to acomplish than it presently is.
Look at a starbase. Not counting T2 frigates, how many vollies does it take for a battleship to do in a frigate? Three at most. Why do starbase batteries cycle to the next target after three vollies: Poor programming. Would twenty battleships be enough if a fifth or sixth volley was sent to the same ship? No. Will twenty be enough with two or three dreadnaughts laying down support? My guess would be yes. Maybe twenty at that point would be over kill. Look at it another way. Does not fleet makeup fall under the same thought process as to how one outfits their ship? If ships are outfitted poorly, it takes more ships to accomplish what a smaller group of better outfitted ships can do. Thus a larger fleet is needed now to accomplish what a smaller fleet made up with, who knows how many, dreadnaughts could do.
The fact that the GM cited in favor of the POS owner becomes irrelevant if the propper programming was in place to start with. Therefore be thankfull not all twenty battleships were lost. Like I stated earlier, just because that this has been accomplished in the past does not mean that it was supposed to have been so. Errors work both ways.
In other words, this is how you THINK they should work. I'm yet to read any dev blog or info from CCP nor have I seen them modify anything to indicate that they feel this same way as you do. By all their actions and words, they feel this is how a POS should work. And, as Paw pounted out, someone with brains could set one up to be damn hard to take down. The problem with your theory that sentries were not intended to cycle or shouldn't is this. They didn't use to. Back in teh day sentries focused fire on one person if there was a group that they should be shooting at. Guess what happened? That person would setup an uber tank and everyone would remote cap/shield/armor boost them.
I understand that you have a personal opinion as to how they should be. However, that is not how they are, how they have been indended to function by the GM's. There is no bug on the damage they deal. There is no bug on how the sentries cycle. This is how they have been intended to work. The programming is not improper in the sense you say. Is it bugged in the sense that shields magicly heal during downtime? Yes. Is it bugged in the sens that sentries switch targets? no. This is intentional programming, and it's like that for a reason. When you tank empire sentries, they switch targets if a group are agressed. This can be used to your advantage, or it could work against you in the case you were hoping to have one tanker and several gankers. There really is no solution around that without making the AI stupidly complex and have super powers (i.e. automated defenses being able to tell what a ship is fit with so to know how to blow up the support ships instead of the tanker).
This was accomplished in the past because it was meant to be so. The Devs have never EVER siad that it wasn't. Nor have they suggested that to be the case. If you have an opinion of how that should work, that's fine I can respect that, however, if you think that just because you ahve an opinion then the devs must automaticly be in agreement with it just because you say so, I think you've pretty much made yourself to look the fool.
ALso, you say "Not counting T2 frigates, how many vollies does it take for a battleship to do in a frigate?" Well, that's tough to say. You see, if a battleship can't HIT a frigate, or can't do so often enough to outdamage it's tanking capabilities, then it could possibly never be able to kill it. Frigates can evade BS fire. Frigates can dampen, and use ECM on bs. There are a lot of ways to avoid stuff. POS's are no different. They have their weaknesses, ESPECIALLY these ones we attacked, they were and still are poorly setup, as the defenders quickly learned. To suggest that any POS, regardless of how poorly defended should be super strengthed and much harder to take down by a fleet is ludicrous. If that's the case, why not just have the control tower deal 30,000 dmg every 3 seconds without any additional modules? You seem to want to dumb the situation down and use rediculous comparisons that have nothing in common to try to claim that pos's were never mean to be the way they are, just because you think so. Sorry, no one with any understanding of the game or who pays attention to how pos's work would think that (nor publicly suggest it lol) 
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Ajaya
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Posted - 2005.04.26 06:34:00 -
[83]
I'd also point out hulot, as you seem to not know what was going on w/ that POS... IT's guns were ALL offline when we started the assault. YOUR CORP left it undefended, and only after the assault started managed to sneak some more defenses in and get things online. You say that they should have better defenses yet you didn't even HAVE defenses 
You're whole corp also seems to be ignorant of how combat works in this game. The same principles apply to POS defense. Short range guns track good but have less damage. Long range guns hit harder and further, but worse tracking, slower ROF. You also have ECM modules to assist you which you didn't have. Esentially, your POS's are setup in a way that is inviting destruction. You should be happy that your corp isn't out 2 POS's right now, as they would have been had a GM not intervened improperly and a bug hadn't occured during DT. The first one was in reinforced mode and would hav ebeen well on it's way to destruction after that. The second your corp was trying to salvage as many modules as possible by offlinening and removing them. That clearly indicates admited defeat. Yet you talk as though we were the lucky ones. AS though we pulled a rabit out of our hat by beating your defenses. You know how the stations are designed, yet complain that they aren't defended well enough even though you knowingly put this up in 0.0? That's complete foolishness. If your POS's are not working to your liking, then you should take them down, because I have news for you this is the way they were intended to work. You've lucked out due to GM's and Bugs.
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Eris Discordia
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Posted - 2005.04.26 08:56:00 -
[84]
Originally by: Paw Sandberg this case seams a little like the GM handling this case made a mistake
If you believe this is the case then you should petition again and ask for a different GM to review the case, then you'll have a second opinion. Sometimes it helps, sometimes it doesn't but as usual in petitions, be polite, thorough and you can elect 1 person from your alliance to petition instead of everybody involved sending petitions in about the same case.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Hulot
|
Posted - 2005.04.26 09:53:00 -
[85]
Once again you make assumptions as to what I am saying. Where did I say that the guns should not cycle? I pointed out that they cycle too quickly not that they should not. Next, where did I mention that you magically pulled a rabit out of a hat by besting the defenses? The mention that you should be lucky that not all twenty battleships were lost was qualified by the sentence before it making reference to if the propper programming was in place to start with.
Your earlier posts stated that I was suggesting that a fleet of battleships should not be used to take a pos down. I never said that. What was said was that they are not the best tool for the job even though they are the best thing that can be used at this point in time. Now you say that the comparisons used to state that a fleet of battleships can be used to take a pos down are rediculous. So now you think that using a fleet of battleships to take a pos down is rediculous? That has not been your stance to date. So that can not be what you are saying but, that is what you said.
Keeping apples with apples, T2 battleships do not exist yet so T2 ships were left out of the equation since the intial argument involved battleships. Asking the question of how many vollies it takes to wipe out a frigate was stating that by looking at the size of the ships and the damage they dole out, one could roughly say that a frigate is to a battleship as a battleship is to a starbase. Mind you, I said roughly. Also pointed out as mentioned above, the guns cycle too quickly, in my opinion. If they are not intended to cycle slower, fine, so be it. Lopez's comment was also addressed in the same argument. I agreed: Several frigs can takeout a battleship just like several battleships can takeout a pos.
What I have also been saying is that the GM's response and lack thereof has meaning as to how things are going to work in the future. Inorder for these BFS ships to actually fit and have meaning in the game, battleships need to be downshifted. This can already be seen in the fact that torp spaming ravens are getting nerfed in much the same way as being able to fit two micro warp drives in the same ship got nerfed. Just because you have not seen where changes are going to happen does not mean that they are not going to happen. My statement still stands, the fact that twenty battleships can take down a pos now does not seem to be the original intent because of the changes that are going to be taking place. Plus the GM's intervention will become irrelevant when these changes come about as well.
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Roshan longshot
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Posted - 2005.04.26 12:38:00 -
[86]
These people are mad and have every right to be mad, at the GM's at the moderators, and at the game in general. They spent hours doing this, just to have the game reset the shields, and have Gm's snub them.
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter,pirate[/i] or mixture of them all.
[i]As read from the original box and from this site.
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Eris Discordia
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Posted - 2005.04.26 12:50:00 -
[87]
Originally by: Roshan longshot These people are mad and have every right to be mad, at the GM's at the moderators, and at the game in general. They spent hours doing this, just to have the game reset the shields, and have Gm's snub them.
Moderators have nothing to do with whatever happends ingame, getting angry at us will not change the way the game works.
If you have questions about moderation mail them to [email protected] I will not discuss it here because this threads needs to stay ontopic.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Ajaya
|
Posted - 2005.04.27 01:49:00 -
[88]
Originally by: Eris Discordia
Originally by: Paw Sandberg this case seams a little like the GM handling this case made a mistake
If you believe this is the case then you should petition again and ask for a different GM to review the case, then you'll have a second opinion. Sometimes it helps, sometimes it doesn't but as usual in petitions, be polite, thorough and you can elect 1 person from your alliance to petition instead of everybody involved sending petitions in about the same case.
Unfortunately, the GM's don't answer our petitions in regards to this last issue. It was as well escallated to a senior GM. GM's flat out are not even responding to the petitions on this, despite promises that senior gm's would. What needs to happen at this point is someone from CCP, not a contracted GM, get involved in this, as the support system setup is ignoring the game's customers. Also, I have no complaint over the mods... the thread was originally locked eroniously and shortly thereafter unlocked, so no issue there.
The fact is tho, there is a major issue with the game and the support staff in regards to this at the moment, and CCP is litterally ignoring both the issue and the customers.
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Leno
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Posted - 2005.04.27 03:08:00 -
[89]
I will just say this:
Unless there is a module that makes the game crash and causes Down Time that recharges the shields and boost dmg modifiny 10 fold, then that POS should be gone.
The first one should never have been put back online, reinforced mode should have just been restarted.
And to the guy who said we need to use Dreads as BS are no the proper equipment i say this:
your wrong ---------------
RIP - Smoske, My Friend
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Dee sNider
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Posted - 2005.04.27 19:22:00 -
[90]
Originally by: Eris Discordia
Originally by: Paw Sandberg this case seams a little like the GM handling this case made a mistake
If you believe this is the case then you should petition again and ask for a different GM to review the case, then you'll have a second opinion. Sometimes it helps, sometimes it doesn't but as usual in petitions, be polite, thorough and you can elect 1 person from your alliance to petition instead of everybody involved sending petitions in about the same case.
We have Eris. They do not respond. As you can see this is getting more and more frustrating. Its like a lie. The longer the lie is in circulation, the more damage it does to the person who lied.
Maybe you can get this process going Eris. ATM, the support from CCP is horrendous. It wont be long until CCP will have a bad reputation for customer support. Everday I see more and more posts reflecting this. All we ask for is a RESPONSE to the petition. Is that asking too much???
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Wicke
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Posted - 2005.04.28 17:43:00 -
[91]
Originally by: Dee sNider
Originally by: Eris Discordia
Originally by: Paw Sandberg this case seams a little like the GM handling this case made a mistake
If you believe this is the case then you should petition again and ask for a different GM to review the case, then you'll have a second opinion. Sometimes it helps, sometimes it doesn't but as usual in petitions, be polite, thorough and you can elect 1 person from your alliance to petition instead of everybody involved sending petitions in about the same case.
It would be nice if she did.
Has anyone else been robbed in one form or another dealing with a POS in the past few days??
We have Eris. They do not respond. As you can see this is getting more and more frustrating. Its like a lie. The longer the lie is in circulation, the more damage it does to the person who lied.
Maybe you can get this process going Eris. ATM, the support from CCP is horrendous. It wont be long until CCP will have a bad reputation for customer support. Everday I see more and more posts reflecting this. All we ask for is a RESPONSE to the petition. Is that asking too much???
Sig Broken but its uber. -.- |
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