
Tippia
Sunshine and Lollipops
10369
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Posted - 2012.11.19 19:46:00 -
[1] - Quote
First, as for the OP's question, I think there might be some neat graphs on the topic in the old fanfest economy talks, but they risk being a bit out of date.
Kenneth O'Hara wrote:*pulls up a chair next to the camp fire, starts eating a can of pork and beans* So how was it back in the day? What all has changed? Well, highsec was actually kind of dangerous and you ran the risk of being ganked, for oneGǪ 
Max Doobie wrote:So not being able to fly effectively makes you a "window licker"? Yes. The thing is, though, that GÇ£being able to fly effectivelyGÇ¥ is something far larger than just SP.
You can fly pretty much anything in the game (except maybe caps) effectively with a shockingly low amount of SP if you know what you're doing GÇö even more so if you've been clever about how you've placed those SP. Most of comes down to picking what you can use, fitting it properly, not spazzing out on comms, and do what you're there to do. None of that has to do with being a vet; all of it has to do with keeping your facial features away from panes of glass.
Tbh, a lot of the problems new players in EVE face can be traced back to the newbie corps and the horrible advice that gets bounced around there: GÇ£train all to V before flying XGÇ¥; GÇ£don't go into low/null until you have Y SPGÇ¥; GÇ£you can't catch upGÇ¥ and so on. Forget hulkageddon and the odd freighter gank GÇö none of which affects newbies anyway GÇö the real griefing in EVE is what goes on in those NPC corp channels.
Natsett Amuinn wrote:I've played just about every MMO under the sun, from UO to Darkfall and Mortal online; with the rare exception damn near every one of them is a single player online game. There are very few MMO's you will play that encourage any kind of player interaction, and the ones that do require you to interact with other players tend to be **** games. The only one I can think of is Planetside, and like EVE, it had a premise and a gameplay that scared off a lot of people pretty much for that reason: because it was really difficult to GÇ£hideGÇ¥ in it an do anything even remotely meaningful. Even grinding BEP in the zerg with no consideration of any kind of tactical or strategic aim required you to constantly take into account what the players around you were doing and act accordingly. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |