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Thread Statistics | Show CCP posts - 1 post(s) |

Aiyshimin
Imperial Collective Unsettled.
11
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Posted - 2014.05.15 10:41:00 -
[1] - Quote
+1 this needs to happen!
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Aiyshimin
Shiva Furnace
380
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Posted - 2015.01.30 16:14:58 -
[2] - Quote
Corraidhin Farsaidh wrote:Helios Panala wrote:Corraidhin Farsaidh wrote:This assumes that hisec traders will travel through losec, they won't. Every hisec player who has responded here has stated this. Except me. I would. They could pay me to do it for them if they like  . I doubt I'm the only one who would. There's plenty of players who will go into losec. my point is that those who won't would not suddenly think "I'd better start using losec now" if you implemented this idea. These players are happy where they are and need to be given an incentive that is attractive to them to try different areas.
If they are happy where they are, then this change doesn't affect them at all.
But it will reward those who are willing to take the risk. Separate markets in the four faction spaces will create more price gaps, fluctuations in supply and therefore more opportunities. |

Aiyshimin
Shiva Furnace
382
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Posted - 2015.01.30 16:36:01 -
[3] - Quote
Why is their happiness more important than others? Why is their "playstyle" so important? Who says this change is unnecessary?
People use the other hubs now because they happen to be closer to them.
Please note that everyone pays for this game, not only the people who sit in hisec with their victim mentality.
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Aiyshimin
Shiva Furnace
385
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Posted - 2015.01.30 21:52:46 -
[4] - Quote
Corraidhin Farsaidh wrote: That was my point, the hisec folks pay for the game just as much as the losec/null/WH players. Why should they have an inherent nerf on income foisted upon them to suit one are of the game? They need to be enticed into other areas as force simply will not work.
What nerf to income? This wouldn't have any effect on bounties etc. The enticements are already there, if they don't want to make more it's their loss tbh.
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Aiyshimin
Shiva Furnace
385
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Posted - 2015.01.31 00:15:57 -
[5] - Quote
I'm sorry but now you are confusing inability and impotence with nerfs. New opportunities, new gameplay, new markets aren't nerfs to anyone.
For everyone who has to pay more, there's someone who gains more.
Being weak and incapable of adaptation is nerfing yourself. If the players you describe exist, they don't need CCP to hold them down.
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Aiyshimin
Shiva Furnace
386
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Posted - 2015.01.31 07:37:58 -
[6] - Quote
Corraidhin Farsaidh wrote:They aren't weak and incapable as you put it (remember this is just a game, you know? Funa nd that...) they have a different focus. Of course they would adapt and I've said how I believe they would do this. If they can no longer enjoy the game the way they wish (within reason, most people welcome change in some areas ) they will quit , and this would* affect CCP and the rest of us.
No they are just as weak as incapable in this game as you put it. Remember this is a game, you know? Games have winners and loosers, good players and bad players.
Sometimes bad players get tired of being losers and either become good or give up. MMOs are about the players as much as the game itself, and most players rather play with good than bad players. There'll be new players. |
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