| Pages: [1] 2 3 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Julie Martins
Republic University Minmatar Republic
0
|
Posted - 2012.11.21 09:34:00 -
[1] - Quote
Hello,
I'm a relatively new player so my knowledge of the game is limited.
While reading the forum, I found a lot of posts of players asking CCP to find incentives for high sec players to go to low sec. It doesn't seems to work so I have a question for low sec pirates :
Why don't you guys go to 0.0. (As there are not post about it I assume there is no piratery in this part of space)
From my understanding, it has everything that you guys are asking :
more targets than low sec no gate gun |

Marvin Narville
Imperial Outlaws
15
|
Posted - 2012.11.21 09:39:00 -
[2] - Quote
Julie Martins wrote:Hello,
I'm a relatively new player so my knowledge of the game is limited.
While reading the forum, I found a lot of posts of players asking CCP to find incentives for high sec players to go to low sec. It doesn't seems to work so I have a question for low sec pirates :
Why don't you guys go to 0.0. (As there are not post about it I assume there is no piratery in this part of space)
From my understanding, it has everything that you guys are asking :
more targets than low sec no gate gun
confirming that there is in fact absolutely no piratery occurring in nullsec. This does not rule out however the persistent rumors that Captain Jack Sparrow is in fact simply another alt of James 315, perhaps highsec is not as safe as it appears. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1504
|
Posted - 2012.11.21 09:40:00 -
[3] - Quote
Despite having a higher overall population, there are many less targets in 0.0. You can choose between bots that you can't catch, people in semi-pimped plex boats that you can't catch, or people looking for fights with capitals on standby. There is really no one to "pirate" there. (USER WAS BANNED FOR THIS POST) |

Cat Casidy
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
67
|
Posted - 2012.11.21 09:48:00 -
[4] - Quote
Fighting in 0.0 is for a large part pretty much warfare, not piracy due to sov mechanics. If you go to one area of it, the majority of people you run into will be from the same alliance. Low sec is the wild west, no sov, no cops, just gate and station guns to take into account, and plenty of people trying to strike out and make something with themselves. Perfect for piracy. SLAPD - Star Scientist, I science stars |

James Amril-Kesh
RAZOR Alliance
1315
|
Posted - 2012.11.21 09:51:00 -
[5] - Quote
Destiny Corrupted wrote:people in semi-pimped plex boats that you can't catch The killboards would suggest otherwise. |

dethleffs
Immortalis Inc. Shadow Cartel
126
|
Posted - 2012.11.21 09:53:00 -
[6] - Quote
You assume we don't want gateguns, but we don't really care. We like losec because of it's game mechanics.
And most people going on about losec not having enough targets are carebears saying: "You all want us to go to losec just so you can shoot us, maybe that's why there aren't any people, you whining pirate!1!1" |

Zloco Crendraven
BALKAN EXPRESS
89
|
Posted - 2012.11.21 10:02:00 -
[7] - Quote
dethleffs wrote:You assume we don't want gateguns, but we don't really care. We like losec because of it's game mechanics.
And most people going on about losec not having enough targets are carebears saying: "You all want us to go to losec just so you can shoot us, maybe that's why there aren't any people, you whining pirate!1!1"
Amen brother |

Julie Martins
Republic University Minmatar Republic
0
|
Posted - 2012.11.21 10:04:00 -
[8] - Quote
So, you says that low sec mechanics are ok.
Should I assume that the "nerf high sec" post are troll posts? |

dethleffs
Immortalis Inc. Shadow Cartel
127
|
Posted - 2012.11.21 10:19:00 -
[9] - Quote
I'm saying that losec mechanics are different then null and that pirates like them. I didn't add any qualitative value to the mechanics themselves. Some mechanics are broken, some are lame, some are good, some are just different. This goes for all sec states. |

Riddick Liddell
Center for Advanced Studies Gallente Federation
27
|
Posted - 2012.11.21 10:23:00 -
[10] - Quote
dethleffs wrote:I'm saying that losec mechanics are different then null and that pirates like them. I didn't add any qualitative value to the mechanics themselves. Some mechanics are broken, some are lame, some are good, some are just different. This goes for all sec states.
Maybe I could start naming off some regions, systems and moons where the reactions POS webs are?
Even if you don't own any, I am sure you will come to appreciate the super cap blobs that will invade your systems to take them down. |

Ptraci
3 R Corporation The Irukandji
722
|
Posted - 2012.11.21 10:26:00 -
[11] - Quote
Julie Martins wrote:
From my understanding, it has everything that you guys are asking :
more targets than low sec no gate gun
Except nullsec is dangerous because the locals can actually shoot back. Well, most of them anyway. Your suggestion is like asking a local gang of thugs why they don't go and pick on professional soldiers instead of the old and stupid, and the answer is the same. Because they will lose. And no one likes to lose. |

dethleffs
Immortalis Inc. Shadow Cartel
127
|
Posted - 2012.11.21 10:34:00 -
[12] - Quote
Ptraci wrote:Julie Martins wrote:
From my understanding, it has everything that you guys are asking :
more targets than low sec no gate gun
Except nullsec is dangerous because the locals can actually shoot back. Well, most of them anyway. Your suggestion is like asking a local gang of thugs why they don't go and pick on professional soldiers instead of the old and stupid, and the answer is the same. Because they will lose. And no one likes to lose.
Contraty to popular belief, pirates do like people who shoot back.
That is not to say we don't like ganks.
|

Marlona Sky
D00M. Northern Coalition.
1963
|
Posted - 2012.11.21 10:39:00 -
[13] - Quote
Just join the Deklein Coalition and enjoy and ocean of blues and pirate high sec. 
Remove local, structure mails and revamp the directional scanner! |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
174
|
Posted - 2012.11.21 10:43:00 -
[14] - Quote
Yep, null is full of soldiers and we are just mere thugs. Tell me more about true warfare. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Ioci
Bad Girl Posse
232
|
Posted - 2012.11.21 10:51:00 -
[15] - Quote
Marlona Sky wrote:Just join the Deklein Coalition and enjoy and ocean of blues and pirate high sec. 
Good thing you guys got rid of Morsus Mihi and that evil NC. They would have destroyed the North and EVE along with it. R.I.P. Vile Rat |

Vilnius Zar
Ordo Ardish
241
|
Posted - 2012.11.21 10:56:00 -
[16] - Quote
This expansion NPC aggression will affect your logout timer. as it is right now only pvp aggression results in a 15 minute logout timer if you DC/quit but when this expansion goes live that will also be the case for PVE aggression. So you'll see a lot more bots/grindbear deaths in 0.0 because of it, this will make "piracy" in 0.0 a lot easier (and it allows us the playerbase to actually act against bots, to a degree at least). Amat victoria curam. |

Inquisitor Kitchner
Galaxy Punks Executive Outcomes
503
|
Posted - 2012.11.21 10:57:00 -
[17] - Quote
Marlona Sky wrote:Just join the Deklein Coalition and enjoy and ocean of blues and pirate high sec. 
Join NorthernCoalitionDotte and enjoy a list of blues before you annoy them all and they abandon you and your space you hold (which you can then claim you never wanted anyway!).
To OP:
Low Sec is like the East End of London. Sure in theory it's all owned by the UK and answers to UK Law, but in some parts of it you need to be more worried about the local gangs than the law. Those gangs vary in level of organisation but ultimately aren't in control, they are easy to avoid by simply not going there.
Null Sec is more like a lot of war torn African or South American countries, various forms of warlords rule over their region of space with relative safety for everyone who is their explicit ally and death for anyone else who pokes their head in. "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1507
|
Posted - 2012.11.21 11:02:00 -
[18] - Quote
James Amril-Kesh wrote:Destiny Corrupted wrote:people in semi-pimped plex boats that you can't catch The killboards would suggest otherwise. Okay, well, we both know I was making a generalization, but the generalization is pretty accurate. Sure, you can get nice kills in null, like you can anywhere else. The key lies in efficiency. It might take me two weeks to do in null what it takes me a day to do in low, or an hour to do in high. For every video of catching a plex Tengu your favorite YouTube hardman uploads, there's hours upon hours of dozens, even hundreds of attempts to accomplish the task of making a successful catch. Meanwhile, in empire, all one has to do is flip a couple of cans. (USER WAS BANNED FOR THIS POST) |

Sriracha Nighthawk
Wyvern Operations
0
|
Posted - 2012.11.21 11:05:00 -
[19] - Quote
I think I've been staring at your profile pic for a bit too long...
boobs. lolololol |

TheBlueMonkey
Don't Be a Menace
181
|
Posted - 2012.11.21 11:22:00 -
[20] - Quote
High sec and Low sec have rules and are governed by Concorde so piracy is possible.
0.0 has rules set by the alliances and is governed by them.
So, although you don't see people in 0.0 complaining about piracy on the eve forums I can guarantee that the alliances that aren't great\renter corps have posts on their forums along the lines of "there are too many reds around, waaaa" |

Vilnius Zar
Ordo Ardish
241
|
Posted - 2012.11.21 11:30:00 -
[21] - Quote
Destiny Corrupted wrote:Vilnius Zar wrote:This expansion NPC aggression will affect your logout timer. as it is right now only pvp aggression results in a 15 minute logout timer if you DC/quit but when this expansion goes live that will also be the case for PVE aggression. So you'll see a lot more bots/grindbear deaths in 0.0 because of it, this will make "piracy" in 0.0 a lot easier (and it allows us the playerbase to actually act against bots, to a degree at least). There are two easy ways for botters to escape this new change: 1. By using a POS. 2. By warping to a safe and cloaking, instead of logging off. Or maybe logging off later. If cloaking isn't an option, then just make enough safespots to make probing impossible. A battleship warps relatively slow, and bouncing between safespots can take over a minute, so you don't actually need that many. Then just log off. Bots gonna bot, bro. Also, we might actually see MORE bots now, because botters might lose extra time due to visitors not leaving right away (right now, they just log off, and visitors don't have a reason to stay at all), so they'll want to compensate for lost profits. Another great way to get more alt account subs.
That's a lot of tinfoil tbh.
Ofcourse people (and bots) will adapt but it WILL affect them, at the very least it forces them to fit cloaks (which not all pve ships can do that easily, if they want to be optimised) or have a POS in those systems. You can never make it impossible, all you can do it make it less easy and more annoying. Also, adapting takes effort and at least a few braincells so I'm quite sure we'll see a sudden increase in grindbear deaths in 0.0 and while they'll adapt after a while I highly doubt they'll go back to being as untouchable/profitable as they are now. Amat victoria curam. |

James Amril-Kesh
RAZOR Alliance
1317
|
Posted - 2012.11.21 11:38:00 -
[22] - Quote
Vilnius Zar wrote:This expansion NPC aggression will affect your logout timer. as it is right now only pvp aggression results in a 15 minute logout timer if you DC/quit but when this expansion goes live that will also be the case for PVE aggression. So you'll see a lot more bots/grindbear deaths in 0.0 because of it, this will make "piracy" in 0.0 a lot easier (and it allows us the playerbase to actually act against bots, to a degree at least). I thought there already was a logoff timer for NPC aggression, but I haven't bothered verifying that.
In any case, the timer for NPC aggression on the test server (last I checked) was five minutes. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1510
|
Posted - 2012.11.21 11:45:00 -
[23] - Quote
Vilnius Zar wrote:Destiny Corrupted wrote:There are two easy ways for botters to escape this new change:
1. By using a POS. 2. By warping to a safe and cloaking, instead of logging off. Or maybe logging off later. If cloaking isn't an option, then just make enough safespots to make probing impossible. A battleship warps relatively slow, and bouncing between safespots can take over a minute, so you don't actually need that many. Then just log off.
Bots gonna bot, bro. Also, we might actually see MORE bots now, because botters might lose extra time due to visitors not leaving right away (right now, they just log off, and visitors don't have a reason to stay at all), so they'll want to compensate for lost profits. Another great way to get more alt account subs. That's a lot of tinfoil tbh. Ofcourse people (and bots) will adapt but it WILL affect them, at the very least it forces them to fit cloaks (which not all pve ships can do that easily, if they want to be optimised) or have a POS in those systems. You can never make it impossible, all you can do it make it less easy and more annoying. Also, adapting takes effort and at least a few braincells so I'm quite sure we'll see a sudden increase in grindbear deaths in 0.0 and while they'll adapt after a while I highly doubt they'll go back to being as untouchable/profitable as they are now. It's not tinfoil, it's how the botting world works. I have very intimate experience with that world, so believe me when I tell you that when efficiency is lowered, you make up for it (or try to) with quantity.
As far as adaptation goes, people (and bots) will adapt, and they will reach almost the same degree of efficiency they have today. Sure, the first few weeks might be hectic, but you can't judge long-term consequences through their immediate effects. (USER WAS BANNED FOR THIS POST) |

Remiel Pollard
Devlin Security Devlin Alliance
125
|
Posted - 2012.11.21 11:53:00 -
[24] - Quote
dethleffs wrote:Ptraci wrote:Julie Martins wrote:
From my understanding, it has everything that you guys are asking :
more targets than low sec no gate gun
Except nullsec is dangerous because the locals can actually shoot back. Well, most of them anyway. Your suggestion is like asking a local gang of thugs why they don't go and pick on professional soldiers instead of the old and stupid, and the answer is the same. Because they will lose. And no one likes to lose. Contrary to popular belief, pirates do like people who shoot back. That is not to say we don't like ganks.
A kill is a kill is a kill.
But a feisty one is more fun  You don't scare me. I've been to Jita. |

Shylari Avada
Amok. Goonswarm Federation
58
|
Posted - 2012.11.21 11:59:00 -
[25] - Quote
Marlona Sky wrote:Just join the Deklein Coalition and enjoy and ocean of blues and pirate high sec. 
Someone's bitter.
|

Renan Ruivo
Vera Cruz. Nulli Secunda
902
|
Posted - 2012.11.21 12:58:00 -
[26] - Quote
Destiny Corrupted wrote:Despite having a higher overall population, there are many less targets in 0.0. You can choose between bots that you can't catch, people in semi-pimped plex boats that you can't catch, or people looking for fights with capitals on standby. There is really no one to "pirate" there.
And bots ratting in semi-pimped plex boats that you can't catch standing by to drop your drop with capitals. The world is a community of idiots doing a series of things until it explodes and we all die. |

Arduemont
Rotten Legion Ops
712
|
Posted - 2012.11.21 13:40:00 -
[27] - Quote
I kinda like lowsec the way it is. "In the age of information, ignorance is a choice." |

Marlona Sky
D00M. Northern Coalition.
1966
|
Posted - 2012.11.21 17:26:00 -
[28] - Quote
Arduemont wrote:I kinda like lowsec the way it is.

Get out!
Remove local, structure mails and revamp the directional scanner! |

Imports Plus
Brothel of Slating Intellectual Lusts
96
|
Posted - 2012.11.21 17:37:00 -
[29] - Quote
Most of 'em say they dont like bubbles. |

Fractal Muse
Sebiestor Tribe Minmatar Republic
27
|
Posted - 2012.11.21 17:40:00 -
[30] - Quote
There is definitely "piracy" in 0.0 space.
But, a lot of the systems are actively patrolled or if some neutrals / reds show up a defense fleet will form up to fight back.
A lot of pirates don't like organized resistance. They like single targets.
Most I've met enjoy 1v1 combat the most so when they go into 0.0 and find themselves being chased by 5 or 10 or even 20 people they don't bother with it.
Of course, there are also those pirates who don't relish the idea of "prey" who fight back so those ones avoid 0.0 as well.
Because of all of this, 0.0 can be remarkably safe - even safer than high sec.
|
| |
|
| Pages: [1] 2 3 :: one page |
| First page | Previous page | Next page | Last page |