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Tiberius StarGazer
Caldari Gallente Concordance
8
|
Posted - 2012.11.23 20:17:00 -
[1] - Quote
So I have been playing for 3 months now, I have built up a reasonably successful Indy corp, making enough to plex myself. Have had our first wardec because a bunch of gate camping Prats took offence to me breaking through their camp so thought now would be a time to try out some lowsec ratting and a bit of PvP.
And I fully expect a "oh look another noob complaining about how hard the game is, how about you STFU and HTFU and go back to being care bear and leave the fighting to the proper players."
I don't wanna, and I'm not.
But.
The whole experience is becoming stupidly frustrating, I go rat in 0.3 0.2 no problems. Make 400k and someone comes along and blows up my caracal, loose 14m get 7m insurance, net profit -6.6m.
Go back, refit, and repeat.
I have a tank that lasts all of 30-40 seconds against pilots that have DPS far in excess of mine, pilots who can warp scram me from 25km, TWENTY FIVE ******* KM.
And people wonder why the majority of players quit after 3 month?
I read fitting guides, watch tutorials, scribble down tactics and plans while on the train, and NOTHING helps to even remotely improve my chances.
Because the only thing to do when your a mostly 6m sp Indi character who can fly ravens on leve 3 missions is sit and stare at roids.
The cliff has hit and I'm not liking it. How can you get over the cliff so not to be basically a target for everything else in the universe? |

Darek Castigatus
Immortalis Inc. Shadow Cartel
173
|
Posted - 2012.11.23 20:22:00 -
[2] - Quote
Tiberius StarGazer wrote:So I have been playing for 3 months now, I have built up a reasonably successful Indy corp, making enough to plex myself. Have had our first wardec because a bunch of gate camping Prats took offence to me breaking through their camp so thought now would be a time to try out some lowsec ratting and a bit of PvP.
And I fully expect a "oh look another noob complaining about how hard the game is, how about you STFU and HTFU and go back to being care bear and leave the fighting to the proper players."
I don't wanna, and I'm not.
But.
The whole experience is becoming stupidly frustrating, I go rat in 0.3 0.2 no problems. Make 400k and someone comes along and blows up my caracal, loose 14m get 7m insurance, net profit -6.6m.
Go back, refit, and repeat.
I have a tank that lasts all of 30-40 seconds against pilots that have DPS far in excess of mine, pilots who can warp scram me from 25km, TWENTY FIVE ******* KM.
And people wonder why the majority of players quit after 3 month?
I read fitting guides, watch tutorials, scribble down tactics and plans while on the train, and NOTHING helps to even remotely improve my chances.
Because the only thing to do when your a mostly 6m sp Indi character who can fly ravens on leve 3 missions is sit and stare at roids.
The cliff has hit and I'm not liking it. How can you get over the cliff so not to be basically a target for everything else in the universe?
Bring some friends or vet your choice of targets a bit more carefully is all the advice i can really give you. Learning to use your directional scanner will also make a big difference in terms of spotting people before they arrive on grid.
If youre willing to leave your indy corp in someone elses hands for a while you could also try joining a lowsec corp and getting them to teach you. |

Demolishar
United Aggression
462
|
Posted - 2012.11.23 20:22:00 -
[3] - Quote
Buy PLEX for $, sell PLEX for isk, buy a good char and a good ship. Then read lots of things. |

baltec1
Bat Country
2912
|
Posted - 2012.11.23 20:23:00 -
[4] - Quote
Buy rifters and practice. |

Minsc
Order of the Phoenix Gentlemen's Agreement
50
|
Posted - 2012.11.23 20:25:00 -
[5] - Quote
Why are you sticking around long enough for them to tackle you. If you're ratting in lowsec you should be aligned to warp out and constantly refreshing the dscan |

Norm Tempesta
The Konvergent League Sev3rance
10
|
Posted - 2012.11.23 20:31:00 -
[6] - Quote
Firstly, I would suggest not ratting in lowsec, since it doesn't sound like it's going very well. My route was to train as fast as I could to run lvl 4s where a bit more isk can be made.
On the pvp front, you need to find someone to run with.......or you are going to die in a fire over and over and over. Eve pvp is mostly a group activity. Some people do learn from the solo standpoint, i guess, but I do not see much solo pvp going on.
Once you get your lvl 4s going, you can afford to run some cruisers into low or null sec, but my main suggestion would be to find some people to pvp with instead of trying to do it alone. |

Risien Drogonne
Aliastra Gallente Federation
24
|
Posted - 2012.11.23 20:32:00 -
[7] - Quote
Why bother ratting in lowsec in the first place? Head out to some abandoned nullsec system and do it. |

Cannibal Kane
Praetorian Cannibals
710
|
Posted - 2012.11.23 20:33:00 -
[8] - Quote
Tiberius StarGazer wrote:So I have been playing for 3 months now, I have built up a reasonably successful Indy corp, making enough to plex myself. Have had our first wardec because a bunch of gate camping Prats took offence to me breaking through their camp so thought now would be a time to try out some lowsec ratting and a bit of PvP.
And I fully expect a "oh look another noob complaining about how hard the game is, how about you STFU and HTFU and go back to being care bear and leave the fighting to the proper players."
I don't wanna, and I'm not.
But.
The whole experience is becoming stupidly frustrating, I go rat in 0.3 0.2 no problems. Make 400k and someone comes along and blows up my caracal, loose 14m get 7m insurance, net profit -6.6m.
Go back, refit, and repeat.
I have a tank that lasts all of 30-40 seconds against pilots that have DPS far in excess of mine, pilots who can warp scram me from 25km, TWENTY FIVE ******* KM.
And people wonder why the majority of players quit after 3 month?
I read fitting guides, watch tutorials, scribble down tactics and plans while on the train, and NOTHING helps to even remotely improve my chances.
Because the only thing to do when your a mostly 6m sp Indi character who can fly ravens on leve 3 missions is sit and stare at roids.
The cliff has hit and I'm not liking it. How can you get over the cliff so not to be basically a target for everything else in the universe?
What do you expect in Low sec? What would you have done if I pointed you from 40km?
I'm not a Pirate, I'm a Terrorist.
The Crazy Space Poor South African.
*Hair done by LGÇÖOr+¬al, because I'm worth it. |

Zoctrine
Perkone Caldari State
13
|
Posted - 2012.11.23 20:36:00 -
[9] - Quote
Go to Null, you should do just fine. |

Ocih
Space Mermaids Somethin Awfull Forums
301
|
Posted - 2012.11.23 20:41:00 -
[10] - Quote
There is no reason to go to low sec.
Find a null corp or head to Providence. Chances are the war dec corp is red to Provi anyway. You will need to do some research in to who is blue to the holders but pretty much anyone with space or makes a living out of war dec'ing small corps has had a run through provi and is red to them. |

Jame Jarl Retief
Murientor Tribe Defiant Legacy
384
|
Posted - 2012.11.23 20:43:00 -
[11] - Quote
Tiberius StarGazer wrote:I have a tank that lasts all of 30-40 seconds against pilots that have DPS far in excess of mine, pilots who can warp scram me from 25km, TWENTY FIVE ******* KM.
And people wonder why the majority of players quit after 3 month?
Look at it this way. When you are 3 months old, you're the one being scrambled and dying. When you are 3 years old, you're the one doing the scrambling and killing.
Any attempt to change this will be met with SEVERE negative feedback from the "old hands". And, I'm sorry to say, most of this game's population IS "old hands" and their alts. In other words, people who have something to lose. PvP won't be much of a faceroll for them if a 3 month old character is as good as their 3 year old character, as it is in most other MMOs.
Quote:The cliff has hit and I'm not liking it. How can you get over the cliff so not to be basically a target for everything else in the universe?
Welcome to EVE Online learning curve. |

baltec1
Bat Country
2913
|
Posted - 2012.11.23 20:48:00 -
[12] - Quote
Jame Jarl Retief wrote:
Any attempt to change this will be met with SEVERE negative feedback from the "old hands". And, I'm sorry to say, most of this game's population IS "old hands" and their alts. In other words, people who have something to lose. PvP won't be much of a faceroll for them if a 3 month old character is as good as their 3 year old character, as it is in most other MMOs.
Ahem |

Marlona Sky
D00M. Northern Coalition.
1988
|
Posted - 2012.11.23 20:52:00 -
[13] - Quote
Do some research and find out who the rival pirate are in the are. Make friends with them and proceed to fit your ships with a 'bait' setup. Then enjoy countless pirate tears as you and your new friends plunder and pillage their wrecks.
Remove local, structure mails and revamp the directional scanner! |

Lance Rossiter
CHAINS Corp
15
|
Posted - 2012.11.23 20:53:00 -
[14] - Quote
Here are three basic methodologies for improving your chances in low sec:
1. Don't get caught: This is the idea of constantly refreshing and checking your directional scanner so that you can see if someone's attempting to probe you down. Checking local for potential hazards, infoing strangers, etc. is another part of this, and so is fitting ship agility modules that can help you align to warp faster. Make sure you're either zoomed pretty far out or have suitable overview settings to be able to react immediately if an unfamiliar pilot appears on your grid. Also check out map statistics - are there lots of players active in the system recently? Have their been any pod kills?
2. Don't get trapped: This is the strategy of accepting that sometimes people will get close enough to you for long enough to scramble you, and the objective is to be able to survive and get away regardless. Warp Core Stabilizers can achieve this, and you can still be able to fight if you fit your ships with this in mind: such as by adding a sensor booster with a range script, or relying primarily on auto-targeting missiles (which aren't great, but a lot better than their reputation suggests). ECM is another option here, and you can also try methods revolving around being faster than your attacker. If you can break his target lock, you can escape him. Be wary of pirates who are familiar with your tactics or are able to bring in friends.
3. Don't get found: Not as suitable for public spaces like asteroid belts, but very useful for missioning and similar activities, this is the strategy of making it harder for an enemy to scan you down. Basically, you need to get your (signature radius / sensor strength) as low as possible, and you do this by fitting ECCM modules and/or backup sensor arrays. You need to be able to achieve a very low end result for this to be at all useful, I'd shoot for around three and under: and you can still be found by a fully bonused scanner until you get down to a little over one, but it seems to deter more casual would-be assailants.
Edit: Important note - this doesn't work if you use drones.
Those are the three methods I use the most to help prolong my survival in low sec. Other options include bringing enough support to be a poor target, or, of course, winning the fights! |

thekiller2002us
Mind Games. Suddenly Spaceships.
121
|
Posted - 2012.11.23 21:33:00 -
[15] - Quote
Quote:, I go rat in 0.3 0.2 no problems. Make 400k and someone comes along and blows up my caracal, loose 14m get 7m insurance, net profit -6.6m.
Go back, refit, and repeat
This is idiotic- the definition of insanity is repeating the same task over and over and expecting a different result.
Why repeat the same ****ing thing if you get blown up once before?
i have no sympathy, Adapt or die, you are in the wrong mmo my freind I'm with Brick on this one- make thouse carebearing b******s squeal.. |

Mire Stoude
Aliastra Gallente Federation
21
|
Posted - 2012.11.23 21:40:00 -
[16] - Quote
If you are going to rat in low sec, use a frig or destroyer until you learn the ropes of staying alive. Using a t1 cruiser in low sec is asking to get ganked. You might as well paint a target on your hull before going out there. |

Mai Khumm
Homeworld Republic Intrepid Crossing
312
|
Posted - 2012.11.23 21:43:00 -
[17] - Quote
You go...alone... To lowsec to rat, and expect to be left alone by pirates?
This is a joke right? Like seriously...where's the hidden camera?
Also, caracal sucks for solo pvp... Since EVE will be pay to win very soon. --> 65 Mil SP subcap pilot/45 Mil SP Caldari-Indy Cap pilot looking for Powerbloc Coalition... |

Mr Epeen
It's All About Me
1918
|
Posted - 2012.11.23 21:55:00 -
[18] - Quote
Low sec ratting can be pretty rewarding.
If you can hang in until you can fly a cloaky T3, you will be petty much invulnerable. Until then anything with a cloak will do. The only real problem is getting in and out. But once you are comfortable with using the map that should cut your odds of being ganked.
I can spend a day or two in low sec and not see a soul except the odd ship passing through. And they are as likely to rabbit at seeing you in system as you are at seeing them.
Mr Epeen  -ávOv |

SmilingVagrant
GoonWaffe Goonswarm Federation
935
|
Posted - 2012.11.23 21:57:00 -
[19] - Quote
baltec1 wrote:Buy rifters and practice.
Ding ding ding, we have a winner. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
2105
|
Posted - 2012.11.23 21:59:00 -
[20] - Quote
Lowsec is dangerous! Here, take this:
But above all, bring a friend. Find people who know low sec: try flying with a militia perhaps, and try talking to them about ways to improve your lowsec survival skills. Militia chat can be like a tour through a sewage plant at times, but eventually you'll find someone who knows what they're talking about :)
Perhaps consider joining EVE University or hunt down Agony's PvP classes. When you get advice that doesn't work, it's really up to you to figure out what didn't work: was the advice wrong (watching D-scan won't help against cloaky targets), or were you just applying it incorrectly? This can be hard to figure out. Finding friends who have a clue will help you get a clue.
When you start worrying about the range that some people can get from warp scramblers and warp disruptors, consider that a fleet-boosted Arazu can get about 100km. By the time you see that Arazu, it's too late to do anything because they are cloaky recon ships. Day 0 advice for new players: Day 0 Advice for New Players |

Tiberius StarGazer
Caldari Gallente Concordance
8
|
Posted - 2012.11.23 22:43:00 -
[21] - Quote
thekiller2002us wrote:This is idiotic- the definition of insanity is repeating the same task over and over and expecting a different result.
Why repeat the same ****ing thing if you get blown up once before?
i have no sympathy, Adapt or die, you are in the wrong mmo
The idiocy here is from you assuming I haven't tried different ships and fits and that I have been doing this mindlessly over and over again... Well you would be wrong. |

Tiberius StarGazer
Caldari Gallente Concordance
8
|
Posted - 2012.11.23 22:45:00 -
[22] - Quote
Zoctrine wrote:Go to Null, you should do just fine.
I have had an invite from a null alliance, might go see em. |

Tiberius StarGazer
Caldari Gallente Concordance
8
|
Posted - 2012.11.23 22:47:00 -
[23] - Quote
baltec1 wrote:Buy rifters and practice.
Well, this is what I've been trying to do.
With Merlins, Condors, Herons, Caracals, Moa's... Just don't last long enough to really learn anything useful. |

Tiberius StarGazer
Caldari Gallente Concordance
8
|
Posted - 2012.11.23 22:48:00 -
[24] - Quote
Lance Rossiter wrote:Here are three basic methodologies for improving your chances in low sec:
1. Don't get caught: This is the idea of constantly refreshing and checking your directional scanner so that you can see if someone's attempting to probe you down. Checking local for potential hazards, infoing strangers, etc. is another part of this, and so is fitting ship agility modules that can help you align to warp faster. Make sure you're either zoomed pretty far out or have suitable overview settings to be able to react immediately if an unfamiliar pilot appears on your grid. Also check out map statistics - are there lots of players active in the system recently? Have their been any pod kills?
2. Don't get trapped: This is the strategy of accepting that sometimes people will get close enough to you for long enough to scramble you, and the objective is to be able to survive and get away regardless. Warp Core Stabilizers can achieve this, and you can still be able to fight if you fit your ships with this in mind: such as by adding a sensor booster with a range script, or relying primarily on auto-targeting missiles (which aren't great, but a lot better than their reputation suggests). ECM is another option here, and you can also try methods revolving around being faster than your attacker. If you can break his target lock, you can escape him. Be wary of pirates who are familiar with your tactics or are able to bring in friends.
3. Don't get found: Not as suitable for public spaces like asteroid belts, but very useful for missioning and similar activities, this is the strategy of making it harder for an enemy to scan you down. Basically, you need to get your (signature radius / sensor strength) as low as possible, and you do this by fitting ECCM modules and/or backup sensor arrays. You need to be able to achieve a very low end result for this to be at all useful, I'd shoot for around three and under: and you can still be found by a fully bonused scanner until you get down to a little over one, but it seems to deter more casual would-be assailants.
Edit: Important note - this doesn't work if you use drones.
Those are the three methods I use the most to help prolong my survival in low sec. Other options include bringing enough support to be a poor target, or, of course, winning the fights!
Handy thanks :D |

Fractal Muse
Sebiestor Tribe Minmatar Republic
37
|
Posted - 2012.11.23 22:50:00 -
[25] - Quote
I agree with the whole go to 0.0 thing. Do it.
There are plenty of quiet systems in 0.0.
The ratting is better.
You can make more isk, have more fun, and learn more.
Heck, bring your entire corp down to providence or to some other region of 0.0.
Btw, a 3 month old character can beat a 3 year old character. This happens all of the time. Most pvp fights are a matter of who fit what in what ship and who got the jump on the other. Think of it this way, the person who is -choosing- to engage you will be rather confident that they have the upper hand. If they didn't (and had a bad ship to go up against yours) then they would not engage.
Only a few fights are dictated by pilot skill. Even less are determined by character skill points.
|

Tiberius StarGazer
Caldari Gallente Concordance
8
|
Posted - 2012.11.23 22:50:00 -
[26] - Quote
Mai Khumm wrote:You go...alone... To lowsec to rat, and expect to be left alone by pirates?
This is a joke right? Like seriously...where's the hidden camera?
Also, caracal sucks for solo pvp...
Didn't say I expected to be left alone, I quite clearly said I wanted to try some PvP, what I am saying is I've hit the cliff where I am trying to learn PvP and not doing so well I am getting frustrated. |

Marvin Narville
Imperial Outlaws
17
|
Posted - 2012.11.23 22:53:00 -
[27] - Quote
Tiberius StarGazer wrote:
Because the only thing to do when your a mostly 6m sp Indi character who can fly ravens on leve 3 missions is sit and stare at roids.
I would imagine you are relatively proficient at industrial tasks no? You seem to have succeeded where you applied effort, at being an industrialist. I suppose if you wanted to be proficient at PvP, you should have spent time on it instead of manufacturing?
As a simple analogy, this is akin to getting a PHD in Literature and complaining that you are struggling as a Nuclear Physicist.
I wouldn't say you've hit some eerie "3 month cliff" at all. I'd say you've never put skill points, practice, or time into ship combat, or learning the nuances of low sec, but simply expect to be proficient at both. |

Marlona Sky
D00M. Northern Coalition.
1993
|
Posted - 2012.11.23 22:58:00 -
[28] - Quote
Tiberius StarGazer wrote:baltec1 wrote:Buy rifters and practice. Well, this is what I've been trying to do. With Merlins, Condors, Herons, Caracals, Moa's... Just don't last long enough to really learn anything useful. Honestly join EVE University. There is a ton of stuff to learn in this game and they by far will teach you as much as you are willing to know about the basics. If you join a null alliance with very little experience then I hope you are prepared to kiss major butt and worship the ground they walk on. Do yourself a favor and don't be cannon fodder for them. And above all do not trust anyone who wants to help you move your assets and or want some ISK to get in. They are trying to scam you and want nothing more than for you to become frustrated and quit the game. Also after you learn some basics RvB can be a healthy stepping stone. Just don't become more knowledgeable about game mechanics than their leadership.
Remove local, structure mails and revamp the directional scanner! |

Nerpimus
Sebiestor Tribe Minmatar Republic
51
|
Posted - 2012.11.23 23:49:00 -
[29] - Quote
Marvin Narville wrote:
I would imagine you are relatively proficient at industrial tasks no? You seem to have succeeded where you applied effort, at being an industrialist. I suppose if you wanted to be proficient at PvP, you should have spent time on it instead of manufacturing?
As a simple analogy, this is akin to getting a PHD in Literature and complaining that you are struggling as a Nuclear Physicist.
I wouldn't say you've hit some eerie "3 month cliff" at all. I'd say you've never put skill points, practice, or time into ship combat, or learning the nuances of low sec, but simply expect to be proficient at both.
This. You've been playing for three months and some change, and looking at your killboard, you can already fly a Bustard. That means you've spent somewhere in the neighborhood of 20 days of those few months training for that ship alone.
Also, take the time to research some PvP fits before taking your ships out. The Caracal you lost earlier today wasn't exactly well kit out. |

YoYo NickyYo
Center for Advanced Studies Gallente Federation
15
|
Posted - 2012.11.24 00:06:00 -
[30] - Quote
The definition of insanity is to do the same thing over and over, expecting a different outcome each time.....
I'm not a troll! I just play one on TV! I'm not a troll!, But I did stay at a Holiday Inn Express last night!
|

Doddy
Excidium. Executive Outcomes
368
|
Posted - 2012.11.24 00:40:00 -
[31] - Quote
Tiberius StarGazer wrote:So I have been playing for 3 months now, I have built up a reasonably successful Indy corp, making enough to plex myself. Have had our first wardec because a bunch of gate camping Prats took offence to me breaking through their camp so thought now would be a time to try out some lowsec ratting and a bit of PvP.
And I fully expect a "oh look another noob complaining about how hard the game is, how about you STFU and HTFU and go back to being care bear and leave the fighting to the proper players."
I don't wanna, and I'm not.
But.
The whole experience is becoming stupidly frustrating, I go rat in 0.3 0.2 no problems. Make 400k and someone comes along and blows up my caracal, loose 14m get 7m insurance, net profit -6.6m.
Go back, refit, and repeat.
I have a tank that lasts all of 30-40 seconds against pilots that have DPS far in excess of mine, pilots who can warp scram me from 25km, TWENTY FIVE ******* KM.
And people wonder why the majority of players quit after 3 month?
I read fitting guides, watch tutorials, scribble down tactics and plans while on the train, and NOTHING helps to even remotely improve my chances.
Because the only thing to do when your a mostly 6m sp Indi character who can fly ravens on leve 3 missions is sit and stare at roids.
The cliff has hit and I'm not liking it. How can you get over the cliff so not to be basically a target for everything else in the universe?
I think your problem is that you want to be a pvper but spent 3 months carebearing before you started. All the time you have spent in eve not pvping is completely irrelevant, you are in just the same situation a day 1 noob who went into pvo from the start is in except you are flying a more expensive ship and learned bad habits shooting npcs.
You should never pvp in your pve ship regardless of how much sp you have, its just dumb. A caracal is perfect for lo sec ratting, but when someone enters system with you you should warp to a safe spot and hide, not wait for them to come kill you. You should have completely different ships, set ups and mindset for pve and pvp. Really you should be using t1 frigates till you have grasped the basics, say till you have 10 kills to your name? lo sec is a bit dangerous for learning pvp, the ideal scenario is a war dec, pity you wasted that, not that being war decced by gate campers makes any sense. |

Spurty
V0LTA Verge of Collapse
580
|
Posted - 2012.11.24 00:48:00 -
[32] - Quote
You need the A-Team --- "Also, your boobs" - CCP Eterne (Still writing great prose!)
|

Zoctrine
Perkone Caldari State
13
|
Posted - 2012.11.24 00:54:00 -
[33] - Quote
Tiberius StarGazer wrote:I have had an invite from a null alliance, might go see em. That is a risk, you may find a good corp/alliance, however, you are more likely to find a bad one.
What I meant was, do what you have been doing except do it in Null, as was pointed out in a post above, Null rats have way better rewards and as it stands there's numerous ghost system's, I have no problem stating that currently Null Space is the safest for a solo intrepid, all you need to do is spend couple weeks (even less) scouting and at the end you will have a couple hands full of systems to grind in peace.
Hope you find your place, enjoy the game mate... |

Shenra Twrin
Republic Military School Minmatar Republic
11
|
Posted - 2012.11.24 00:58:00 -
[34] - Quote
Tiberius StarGazer wrote:
I have a tank that lasts all of 30-40 seconds against pilots that have DPS far in excess of mine, pilots who can warp scram me from 25km, TWENTY FIVE ******* KM.
Just for your information
there is a Difference between Scrambler and DISTRUPOR
SCRAMBLER : http://wiki.eveonline.com/en/wiki/Warp_Scrambler_I A scrambler normaly works around 10km +/- 3-4km (overheat or factionstuff)
IT GOT a Warp Scramble Strength (power of canceling your ship go into warp(standart power of a ship is 1) of 2-3 (depends on meta lvl) because there are some ships which have a higher warp strength or ships fittet with Warp Core Stabilizers http://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Propulsion_:Propulsion_Upgrades:Warp_Core_Stabilizers
AND he can interdict your MWD module (Afterburnes still work) so u cant use it anymore
Pro: high strenght + enemy can use mwd anymore aslong in range Con: NO RANGE
Disruptor :http://wiki.eveonline.com/en/wiki/Warp_Disruptor_I IT got a warp ("""cancel""") strength 1
and it have a HUGE range of 20km (t1) 25km (t2) 30km (faction) + boost and overhead easy 40-48km warp disruption ( you cant warp away) but you still can use MWD and AB ( so you can gtfo fast)
Pros: HUGE ******* RANGE con : only Warp Scramble Strength of 1 and you still can use mwd BUT normaly you have fited a web or/and also a mwd or ab on it to keep in range or get in range.
my 2cents for u |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1522
|
Posted - 2012.11.24 01:34:00 -
[35] - Quote
Tiberius StarGazer wrote:I have built up a reasonably successful Indy corp I think I found your problem right there.
Well, lots of people gave some nice advice to you, so I'll try to give some unique input.
First of all, three months of play time is way too little to jump to conclusions in this game. Time in EVE scales differently from usual, and your own personal progress looks more like the graph of a parabola's right side (exponential growth) than an inverse hyperbola (growth starts off quick but tapers off, like in most other games). Your understanding of the game three months in is almost inconsequential.
That said, don't be discouraged. You will get better, if you are patient, and actively try to better yourself.
You definitely shouldn't be running a corporation at this point in time. In my eyes, high-sec indy corporations run by 3-month-old "pros" are basically ransom pinatas. I've had so many wars with them, and extracted so many tens of billions of ISK, that I've essentially funded my accounts and pvp habits for half a decade.
Dissolve your corporation.
I know, you probably don't want to do it. But you really don't have a choice. You are simply not experienced enough to take on an EVE leadership role at this time.
Now stop training industrial skills.
Yes, you probably don't want to do that either. But you will need to either adapt your character for pvp (it's better than biomassing and starting from scratch), or you'll need to get an alt and train it exclusively for pvp, which I'm not sure you'd want to do this early on. Until you literally run out of pvp skills to train, which I wouldn't worry about for many years, you shouldn't mix and match industrial and pvp skills on the same character. That's not to say you shouldn't do indy stuff; all it means is that you should focus.
Finally, join a pvp corporation.
No, that doesn't mean join another carebear corporation that put "pvp roamz!" into its corp bio/recruitment spam, but then disbands at the first sign of a war declaration from a one-man griefer alt corporation. An actual pvp corporation. You will learn much quicker that way. Just reading guides doesn't help, trust me. (USER WAS BANNED FOR THIS POST) |

Mars Theran
Tribal Liberation Force Minmatar Republic
418
|
Posted - 2012.11.24 02:41:00 -
[36] - Quote
Did it hurt?
My Dad hit a cliff once, and I'm pretty sure it hurt.
I hit a cliff once, and I know it hurt. Like the bloody blazes actually. Dropped 10 feet, caught my chin on a projection and it flipped me over backwards with the force of it. I spun through the air and landed flat on my back on a granite bluff at the base of the waterfall, some 20 feet below where I started falling.
Rolled onto my front and hoisted myself off the ground over a few seconds or more, stood, looked at some guys who were white as sheets and staring at me, wiped the blood off my chin and painfully made my way up the path around the cliff and back to the car.
Didn't break anything, but when I checked the gash on my chin in the mirror, it spread open to reveal pure, white bone beneath the blood; about a half inch wide strip 2 inches long. Still got the scar.
Ah.. memories.  zubzubzubzubzubzubzubzub |

ugh zug
86
|
Posted - 2012.11.24 02:59:00 -
[37] - Quote
Demolishar wrote:Buy PLEX for $, sell PLEX for isk, buy a good char and a good ship. Then read lots of things.
sure pay to win is the answer to everything in eve, just ask ccp. Want me to shut up?-á Send me ISK and i'll stop giving suggestions to CCP that make sense. Remove content from my post, 15 bil. Remove my content from a thread I have started 30bil. |

Surfin's PlunderBunny
The Python Cartel.
3661
|
Posted - 2012.11.24 03:06:00 -
[38] - Quote
ugh zug wrote:Demolishar wrote:Buy PLEX for $, sell PLEX for isk, buy a good char and a good ship. Then read lots of things. sure pay to win is the answer to everything in eve, just ask ccp.
CCP confirms that if you officer fit a faction ship you can own losec solo "Little ginger moron" ~David Hasselhoff-á |

Lyron-Baktos
Selective Pressure Rote Kapelle
344
|
Posted - 2012.11.24 03:23:00 -
[39] - Quote
you can run incursions in safety in hi-sec and make at least 50m and hour. 100m an hour once you get in a good ship and a good fleet. ratting is for chumps Selective Pressure [FOVRA] is now recruiting! https://forums.eveonline.com/default.aspx?g=posts&m=1797934#post1797934 |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
172
|
Posted - 2012.11.24 05:22:00 -
[40] - Quote
Tiberius StarGazer wrote:baltec1 wrote:Buy rifters and practice. Well, this is what I've been trying to do. With Merlins, Condors, Herons, Caracals, Moa's... Just don't last long enough to really learn anything useful.
How are your fitting skills?
You have engineering and eletronics to 5 so you can fit as much as possible? How about the shield/armor skills? What are you doing damage with? have you trained up gunnery/missiles/drones beyond the bare minimum? |

Elmo Zumwalt
Elmo's Roughnecks
0
|
Posted - 2012.11.24 05:35:00 -
[41] - Quote
If they war dec'd you, join Dec Shield. Dec Shield will get them locked forever into a mutual war that they cannot get out of, and it may cause some of their members to leave the enemy corp. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1524
|
Posted - 2012.11.24 05:54:00 -
[42] - Quote
Elmo Zumwalt wrote:If they war dec'd you, join Dec Shield. Dec Shield will get them locked forever into a mutual war that they cannot get out of, and it may cause some of their members to leave the enemy corp. That's getting fixed, by the way. (USER WAS BANNED FOR THIS POST) |

Alavaria Fera
GoonWaffe Goonswarm Federation
1794
|
Posted - 2012.11.24 06:08:00 -
[43] - Quote
Destiny Corrupted wrote:Elmo Zumwalt wrote:If they war dec'd you, join Dec Shield. Dec Shield will get them locked forever into a mutual war that they cannot get out of, and it may cause some of their members to leave the enemy corp. That's getting fixed, by the way. Heh, another victory for Dec Shield, the experts at making creative use of highsec wardec mechanics. The hero that non-ganking c highsec combat pvp needs. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Karrl Tian
Yarrbusters
40
|
Posted - 2012.11.24 06:24:00 -
[44] - Quote
L2blob. |

Keno Skir
Vectis Covert Solutions
283
|
Posted - 2012.11.24 12:15:00 -
[45] - Quote
Think recent devblog said that infinite wardec thing is gettin fixed with new expansion. If you have any further thoughts on something i've posted, or want to ask an unrelated question feel free to contact me by EvE Mail or by private conversation if i'm online. BUDDY TRIALS AVAILABLE - 21days plus big ISK bonus and starting assistance |

Inxentas Ultramar
Ultramar Independent Contracting The Paganism Alliance
131
|
Posted - 2012.11.24 12:27:00 -
[46] - Quote
OP, accept the cliff. It isn't going away. You can look past it on the shoulders of giants, namely the people who do make a successfull living in lowsec. Good points are being made in this topic. From personal experience I can tell you preventing to get caught isn't that hard once you know a few tricks. D-scan is your friend as many people have pointed out. So are bookmarks. "Prepare" a system using a cheap throwaway ship, make bookmarks a few hundred kilometers off gates, a few safes, etc.
Also: fit a Slasher with a webber, scrammer, small neut, shield extender and mwd. Then go kill people practicing in Rifters. Target selection bro, target selection...  |

Hestia Mar
Calmaretto
61
|
Posted - 2012.11.24 14:34:00 -
[47] - Quote
so why go ratting during a wardec, even in low-sec? The bad guys will only use locator agents to find you anyway...get your corp together in frigs/cruisers whatever, and go find the people that have decced you! you may well find that they will only play station games anyway, but at least you're not just docking up and cowering in a station - which gets known and makes your corp more likely to get decced more often.
If you fight the deccers in hi-sec you get the rush of pvp without needing to worry about pierats and other people finding and killing you in low or in gate camps.
H |

Nexus Day
Native Freshfood Minmatar Republic
126
|
Posted - 2012.11.24 15:40:00 -
[48] - Quote
I think everyone admits lo-sec and hi-sec are different games. So the choice is adapt or play in an area that more meets your play style.
From the sounds of it you would make an excellent candidate for WH space. |

Tiberius StarGazer
Caldari Gallente Concordance
8
|
Posted - 2012.11.24 17:44:00 -
[49] - Quote
Marvin Narville wrote: I would imagine you are relatively proficient at industrial tasks no? You seem to have succeeded where you applied effort, at being an industrialist. I suppose if you wanted to be proficient at PvP, you should have spent time on it instead of manufacturing?
As a simple analogy, this is akin to getting a PHD in Literature and complaining that you are struggling as a Nuclear Physicist.
I wouldn't say you've hit some eerie "3 month cliff" at all. I'd say you've never put skill points, practice, or time into ship combat, or learning the nuances of low sec, but simply expect to be proficient at both.
That's a fair point really. Thing is, I have ISK as a result of my mining/trading activities, mainly because I'm good at organising business models. But the idea of another 3 months flying around mining and refining will just do my head in. Need a change before I suffer burnout. |

Tiberius StarGazer
Caldari Gallente Concordance
8
|
Posted - 2012.11.24 18:49:00 -
[50] - Quote
A lot of good info here. I think in general I have made a few mistakes
i) Not understod that industry and combat are mutually exclusive. You do one or the other, but not both.
ii) Still dont seem to understand the fitting mechanics of PvP
I guess really I need a hand with the fittings and skills because even using the PvP recommended fits on the battleclinic dont seem to work well. I just to slightly improve my chances.
Or maybe even fly FW?
|

Doddy
Excidium. Executive Outcomes
369
|
Posted - 2012.11.24 19:50:00 -
[51] - Quote
Using a battleclinic fit without understanding how to use it or why it works is a very common mistake newer players make. Its a bit like the guys who take a battleclinic fit for missioning then use eve survival and think they are good at pve. If you take a kiting fit off BC and then try to brawl with it it won't go well. If you take a frigate hunting fit and try to fight a bs with it it won't go well either. If you try to use a fleet fit solo it won't go well. You get the picture. |

Thomas Orca
Zero Fun Allowed
119
|
Posted - 2012.11.24 19:53:00 -
[52] - Quote
Doddy wrote:Using a battleclinic fit is a very common mistake players make.
Seriously, there are way better places to get fits. |

Jenn aSide
STK Scientific Initiative Mercenaries
435
|
Posted - 2012.11.24 19:57:00 -
[53] - Quote
Tiberius StarGazer wrote:
And I fully expect a "oh look another noob complaining about how hard the game is, how about you STFU and HTFU and go back to being care bear and leave the fighting to the proper players."
Ask and ye shall recieve.......
Quote: The whole experience is becoming stupidly frustrating, I go rat in 0.3 0.2 no problems. Make 400k and someone comes along and blows up my caracal, loose 14m get 7m insurance, net profit -6.6m.
Go back, refit, and repeat.
Highlighted your problem, you are doing the same things over and over expecting different results. This is the definition of insanity btw.
At NO TIME do you mention other players, people who YOU befriended to help you do what you want to do. You are trying to play a multiplayer game solo. a guy scramming you from 25km away doesn't mean squat when there is 1 of him and 16 of "you".
Hundreds of thousands of actual people (such as myself) have figured out how to get past the situations you describe and carry on with the game, if you can't without help from the EVE General Discussion forum, you should probably revisit your choice to play EVE Online in the 1st place. CCP Gargant:-á this game requires a certain amount of simply going out there and chatting with people. You will get scammed, destroyed, cheated, trolled, and blown up but that is just a part of the essence of this game. -á |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1533
|
Posted - 2012.11.24 23:59:00 -
[54] - Quote
Tiberius StarGazer wrote:A lot of good info here. I think in general I have made a few mistakes
i) Not understod that industry and combat are mutually exclusive. You do one or the other, but not both. No one here said that. The thing you shouldn't do is try to pvp on a character with predominantly industrial skills. Although I wouldn't recommend it, it is possible to have a "mixed" character in terms of skill point distribution. But it would mean that it takes you much longer to reach goals in both pvp and pve. Either way, new players should always focus on pvp first, because doing so teaches important survival skills. And pvp skills coincide with the stuff you need to run missions and rat well, so it's not like you'd be a pauper. Mining isn't the only way to make money you know. (USER WAS BANNED FOR THIS POST) |

Angeal MacNova
LankTech Adult Entertainment Alliance
40
|
Posted - 2012.11.25 00:31:00 -
[55] - Quote
Tiberius StarGazer wrote:So I have been playing for 3 months now, I have built up a reasonably successful Indy corp, making enough to plex myself. Have had our first wardec because a bunch of gate camping Prats took offence to me breaking through their camp so thought now would be a time to try out some lowsec ratting and a bit of PvP.
And I fully expect a "oh look another noob complaining about how hard the game is, how about you STFU and HTFU and go back to being care bear and leave the fighting to the proper players."
I don't wanna, and I'm not.
But.
The whole experience is becoming stupidly frustrating, I go rat in 0.3 0.2 no problems. Make 400k and someone comes along and blows up my caracal, loose 14m get 7m insurance, net profit -6.6m.
Go back, refit, and repeat.
I have a tank that lasts all of 30-40 seconds against pilots that have DPS far in excess of mine, pilots who can warp scram me from 25km, TWENTY FIVE ******* KM.
And people wonder why the majority of players quit after 3 month?
I read fitting guides, watch tutorials, scribble down tactics and plans while on the train, and NOTHING helps to even remotely improve my chances.
Because the only thing to do when your a mostly 6m sp Indi character who can fly ravens on leve 3 missions is sit and stare at roids.
The cliff has hit and I'm not liking it. How can you get over the cliff so not to be basically a target for everything else in the universe?
Your biggest problem is being 3 months old. Seriously that's what it comes down to. Leaving the human factor aside and speaking in terms of game mechanics only, the bonuses you get from your skills makes the greatest difference in the game. Not only do you get bonuses to increase the effectiveness of ships and modules directly, you also require a min level of certain skills to be able to use the better gear (eg. T2 modules). Now the these bonuses are per level for each skill and as each skill increase in level, the time it takes to reach the next level becomes greater. This means that, while you will be able to close the gap between you and them, you will unfortunately not be able to catch up with them any time soon simply because of how long the training times can get.
My advice is to continue to mine and mission in high sec while you skill up.
The alternative is try your luck getting into a well established null sec corp/alliance. From what I've read of the forums, it's the 2nd safest place provided you stay in home terf. PvP there as part of a fleet. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1533
|
Posted - 2012.11.25 00:36:00 -
[56] - Quote
Angeal MacNova wrote:My advice is to continue to mine and mission in high sec while you skill up. This is very very bad advice. It causes newer players to fall into the "just a little bit more" trap that becomes ever more difficult to escape over time. Whether it's acquiring a little bit more skill points, or some extra ISK, these players will continue to put off engaging in the more difficult aspects of this game until so much time passes, that they don't even want to try anymore. The worst carebear CEOs I've ever seen give this type of advice. (USER WAS BANNED FOR THIS POST) |

Angeal MacNova
LankTech Adult Entertainment Alliance
40
|
Posted - 2012.11.25 00:42:00 -
[57] - Quote
Destiny Corrupted wrote:Angeal MacNova wrote:My advice is to continue to mine and mission in high sec while you skill up. This is very very bad advice. It causes newer players to fall into the "just a little bit more" trap that becomes ever more difficult to escape over time. Whether it's acquiring a little bit more skill points, or some extra ISK, these players will continue to put off engaging in the more difficult aspects of this game until so much time passes, that they don't even want to try anymore. The worst carebear CEOs I've ever seen give this type of advice.
Well, I think people with that kind of thought were not really wanting to go the low/null sec route to begin with or if they did, they wouldn't stay for very long. Although I do see your point.
So try his luck with joining a null sec corp/alliance then? |

Cyprus Black
No Flux Given
399
|
Posted - 2012.11.25 01:23:00 -
[58] - Quote
Tiberius StarGazer wrote:So I have been playing for 3 months now, I have built up a reasonably successful Indy corp, making enough to plex myself. Have had our first wardec because a bunch of gate camping Prats took offence to me breaking through their camp so thought now would be a time to try out some lowsec ratting and a bit of PvP. That's probably not the reason why they wardec'ed you. The real reason is most likely that you mouthed off at someone and they took it personally. Of course you'd never admit the truth to anyone here nor to yourself.
Tiberius StarGazer wrote:The whole experience is becoming stupidly frustrating, I go rat in 0.3 0.2 no problems. Make 400k and someone comes along and blows up my caracal, loose 14m get 7m insurance, net profit -6.6m.
Go back, refit, and repeat. You are aware of a directional scanner and local channel, right? Paying attention to these will save your life. That and a cloaking device plus safe spots.
Tiberius StarGazer wrote:I have a tank that lasts all of 30-40 seconds against pilots that have DPS far in excess of mine, pilots who can warp scram me from 25km, TWENTY FIVE ******* KM.
And people wonder why the majority of players quit after 3 month?
I read fitting guides, watch tutorials, scribble down tactics and plans while on the train, and NOTHING helps to even remotely improve my chances. It's no wonder why new players quit a lot. In your case you're under the delusion that the game conforms to your "reality", then you cry and stomp your feet when you get burned. Instead of whining about getting blown up, maybe you should brush up on tactics on not getting blown up. You know, instead of just saying you did when you obviously did not.
Tiberius StarGazer wrote:The cliff has hit and I'm not liking it. How can you get over the cliff so not to be basically a target for everything else in the universe? Acknowledging reality is a good start. There's no shame in not knowing what you're doing but if you insist on wallowing in ignorance then cry about getting hurt then that's all on you and nobody else.
There's plenty of people willing to help and guide you, but not if you can't even face reality.
Too busy playing The Secret World. EvE has gone stale and boring. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1534
|
Posted - 2012.11.25 01:41:00 -
[59] - Quote
Angeal MacNova wrote:Well, I think people with that kind of thought were not really wanting to go the low/null sec route to begin with or if they did, they wouldn't stay for very long. Although I do see your point.
So try his luck with joining a null sec corp/alliance then? That, or any empire corporation that isn't pvp-averse. It doesn't have to be a hardcore war corporation. There's plenty that dabble in FW, or simply live in low-sec. It's all about exposure. The more danger one is exposed to, the less scary danger becomes. I would bet my money on a month-old player who started off in risky environments, than an 18-month-old player who never left the warm embrace of his Caldari mission hub. It's not even about player attitude, simply because misinformation plays such a huge role in shaping peoples' attitudes in EVE. A lot of these carebears aren't even aware of their own potential simply because their first ever CEO or random miner in local told them "dun do pvp, it sux." (USER WAS BANNED FOR THIS POST) |

Tallian Saotome
Papercut Syndicate Tribal Band
861
|
Posted - 2012.11.25 02:01:00 -
[60] - Quote
One thing I can add to all this.
You ship is already dead as soon as you undock. If doesn't realize it for a couple months, chalk it up to good luck, but realize its already dead.
Accept that, and move on.
You will be much happier, and do much better in EVE. Inappropriate signature removed, CCP Phantom. |

Shamus O'Reilly
Gungnirs' Point I Know Right
5
|
Posted - 2012.11.25 05:04:00 -
[61] - Quote
Only thing i can add to this currently. Read your mail  |

LHA Tarawa
Pator Tech School Minmatar Republic
67
|
Posted - 2012.11.25 05:11:00 -
[62] - Quote
Seems like you are trying to play the game as a single player. EVE is about the multi-player experience. |

Tarn Kugisa
Infinite Covenant Tribal Band
166
|
Posted - 2012.11.25 05:20:00 -
[63] - Quote
Tiberius StarGazer wrote: warp scram me from 25km, TWENTY FIVE ******* KM.
you do not even know the rage from getting scrammed from 90KM from a cruiser happily I was in a AF and I eventually outran the ****** I Endorse this Product and/or Service Source Recorder-esque tool for EVE |

Lady Katherine Devonshire
Royal Ammatar Engineering Corps
73
|
Posted - 2012.11.26 09:34:00 -
[64] - Quote
Dear OP,
Let's see... starting character flies frigates & destroyers, L1 missions, hisec. Then moves on to L2 missions with destroyers and cruisers. Then L3 missions with good cruisers and battlecruisers. L4 missions with battlecruisers and battleships. Your typical L4 mission will grant a million ISK or more just in payout. The rats themselves will pay bounties from around 250,000 to 1,250,000 each. On a good L4 mission an experienced pilot can walk away with ten million in bounties, and that's before divvying up the loot & salvage. This can all be done without ever leaving hi-sec.
In fact, it's not until one reaches the L5 mission point that they've hit the "hi-sec ceiling" as far as missions go. And even then the truly skilled & daring can always just do Incursions - again, all possible in hi-sec space.
With this in mind I am trying to understand the logic in taking a tech 1 cruiser out into low-security space just to hunt down a few random belt rats. As you said so yourself, the "risk vs reward" ratio simply not worth it. Especially when, due to reasons only CCP understands (I hope), they've set the game up in such a way that PvE and PvP are two completely different worlds as far as ship fittings go, thus further making your situation needlessly difficult (if not utterly impossible) by making sure that you're going to have to fit your ship to do both tasks (PvE vs rats, PvP vs players) at the same time.
In summary, yes there is a ceiling to how much ISK you can make in hi-sec, but you are far indeed from having hit that point yet. There are six and seven year old characters out there in faction-fit battleships who do L4 hi-sec missions almost exclusively to this day. Six million skill points is just the beginning.
Not to sound patronizing, for no offense is meant, but it seems like you're trying to bite off more than you can chew. It seems as if you are in a bit too much of a hurry to enter the shark infested waters before you are truly ready for it. There are ways around that, of course, for as others have said you can always join up with a larger & more experienced group for your low-sec & PvP needs. Barring that, however, I see little other option for you. Everything is time dependent in EvE and you can't really change that. There is no such thing as "power leveling" here and attempting to do so will only... well, you've already experienced it. It becomes a waste of perfectly good ships and costs more than you gain.
So the only solid advice I can give is to be patient. Even if you get in good with a group of professional low-sec PvPers you're still going to need to train up your skills - see "time" above. But you can learn combat tactics from them, so that much is player (rather than character) dependent. You say you're using a Caldari cruiser? Excellent, but what are your frigate skills like? Do you have Caldari frigate level 5 already? How about Destroyers? Have you already maxed all your small hybrid and missile skills? Shield, power and armor core skills? Is there absolutely no room left for improvement in your abilities to fly anything less than a cruiser? Because if there is still room for improvement there then you haven't really hit the ceiling yet, now have you?
I've seen people try to fast-track their way into battleships... and lose them not even a week later because they weren't really ready for it. Everything in EvE needs a solid foundation. Fast-tracking never pays. A pilot with maxed skills in a battlecruiser can mop the floor with someone who's blitzed their way to "racial battleship 1" and hopped into a big boat that they can only just barely fly.
Release the ego from obsessing over size and instead replace it with obsessing over skill. Become the pilot who can knock out 50,000 ISK mission rats in a frigate and when the day comes for you to go back to low-sec for PvP you'll be someone to be feared & respected - even if you're still just a Caracal, because you'll be the Caracal pilot from hell. That's something to be proud of, is it not? EvE Forum Bingo |

CaptainFalcon07
Caucasian Culture Club Transmission Lost
48
|
Posted - 2012.11.27 03:18:00 -
[65] - Quote
Unless you're seeking to raise your sec status or working or doing deadspace sites to get faction/deadspace mods,
Ratting/Mining in Lowsec is a waste of time. |

galenwade
Blue Republic RvB - BLUE Republic
31
|
Posted - 2012.11.27 07:27:00 -
[66] - Quote
Could always role a combat alt and join RvB , This would let you get some hands on experience while still making money on the indy toon . We Run a noobfleet program where you can ask as many questions as you like 
Recruitment plug over.
The mental skill set for PVP is completely different to PVP , you might want to spend some time reading up some guides on how to survive.
Eve Uni will teach you a lot, if you have the time to wait to get in and do the class;s.
Agony is great , RvB recently had a class with them was a interesting experience for our newer members.
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