| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

iskflakes
Magnets Inc.
111
|
Posted - 2012.11.30 23:26:00 -
[1] - Quote
The cyno should have a mass limit. 5 carriers/dreads, 15 subcaps, or 1 titan/super.
This keeps battles interesting. You can still use the bridge to move a small team around, but not to move your entire coalition at once. People will be able to try new strategies once they don't have to worry about getting megablobbed. Deploying 1 super to support a subcap fleet may become the norm (a nice target for the attackers, a reasonable risk for the defenders because nobody can drop them with 5 seconds notice). The only people who would lose out with this kind of change are the megacoalitions. Smaller nullsec groups and lowsec PVP would benefit the most. |

iskflakes
Magnets Inc.
111
|
Posted - 2012.11.30 23:38:00 -
[2] - Quote
SmilingVagrant wrote:Yes, let's bring it down to the point where no one will use the **** anymore because we can only push roaming gangs through the 80 billion isk strategic asset.
Your roaming gang could always try roaming, using gates, rather than sitting on a titan waiting for a smaller gang to come in range. |

iskflakes
Magnets Inc.
111
|
Posted - 2012.11.30 23:42:00 -
[3] - Quote
SmilingVagrant wrote:iskflakes wrote:SmilingVagrant wrote:[quote=iskflakes]Yes, let's bring it down to the point where no one will use the **** anymore because we can only push roaming gangs through the 80 billion isk strategic asset. Your roaming gang could always try roaming, using gates, rather than sitting on a titan waiting for a smaller gang to come in range. Our roaming gangs don't use titans. You have absolutely no clue what happens in null do you?
I have no idea what your original objection was, to be honest. The cyno mass limit is the most sensible, small fix to some of the biggest issues in nullsec. If you think the cyno change would stop people using titans, you're wrong. People don't use them because (1) they're ****, and (2) you can get dropped by anybody at any time with any number of supers. Remove number (2) and people will start using titans a lot more than they do today, a win for titan pilots, a win for smaller groups who don't have N+1 supers available to support their subcap fleets with. |

iskflakes
Magnets Inc.
111
|
Posted - 2012.11.30 23:48:00 -
[4] - Quote
SmilingVagrant wrote:Here's a hint: Structure systems that take large cap/supercap fleets to grind down to reinforced in reasonable periods of time.
There are clearly multiple problems. Blobs of supers and subcaps are #1, structures are #2. |

iskflakes
Magnets Inc.
111
|
Posted - 2012.11.30 23:52:00 -
[5] - Quote
SmilingVagrant wrote: You seem to be stuck in last year. You should probably go back and read some patch notes and actually look at what's happening in null.
Blobs. Blobs. Blobs. Blobs. That's what's happening, and the problem is people can cyno limitless numbers of anything to anywhere instantly. Current blob mobility stops small groups using capitals ever, and it stops small groups competing. It also makes it easy to hold together huge coalitions which are no fun for anybody. Cyno mass limit stops that. It shrinks the massive mega blob coalitions into reasonably sized ones that just defend their own borders. |
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