|
Author |
Thread Statistics | Show CCP posts - 12 post(s) |

Toterra
Agony Unleashed Agony Empire
41
|
Posted - 2012.12.04 00:06:00 -
[1] - Quote
This is a disaster. This is one of the few things in low-sec that actually work. I can't stress enough how important this is to low-sec denizens! |

Toterra
Agony Unleashed Agony Empire
42
|
Posted - 2012.12.13 19:29:00 -
[2] - Quote
Still waiting! Some response, any response, would be great. |

Toterra
Agony Unleashed Agony Empire
44
|
Posted - 2012.12.20 16:23:00 -
[3] - Quote
What's particularly annoying about this is that it seems to be consistent with the old way of doing things for CCP. No mention in a Dev blog, no discussion with the CSM, just put it into the patch notes and launch, and then ignore the feedback.
This is how Incarna happened. This is how every other feature mess-up happened. We still have no evidence the Dev involved l has no idea that he has inadvertently messed up a great peace of emergent gameplay used by hundreds, if not thousands of players. Fixing this in 2014 is not an option. The change to the static complexes should be very easy to revert and then rethought. It is not as if the farmers of these plexes were causing 1/1000 the issue that tech moons or FW orbiting or incursion farming. |

Toterra
Agony Unleashed Agony Empire
45
|
Posted - 2012.12.21 20:10:00 -
[4] - Quote
DSpite Culhach wrote:I'm fairly new at this, so bear with me, as I'm not grasping this at all.
* The 1-2/10 plexes are in low sec say, and start with an acc gate. * Players find out they are good isk. are easy to do, and they generally put togheter a pve frig and go there. * They warp there and find multiple destroyers/BC/BS and get alpha'd, ie a gatecamp.
Is the above incorrect? Cause it does not really give me a great incentive to do 2/10 ded's for isk, when I know that people that live near the ded's do in fact run them themselves and have ships that probably contain the nice shiny modules/ships that drop in those plexes to start with.
What stops people from camping 100km off the ded acc gate cloaked to just snipe ships that land on grid?
I must be missing something here, but it just seems to me like another choke point to just kill/alpha people at, rather then the "frig arena" you guys are making it out to be. I was told the same thing was happening at FW entry points where large fleets where killing anything landing on them.
You do fail to understand what is happening here. The reason these PLEXes are so liked is because the provide just enough incentive to check out, but are not really worth farming. They were typically run in a PVP fit ship that ran the site only because there was no fight. I figure when I used to run these that about 1/3 times I would get a fight, the other 2/3 times I would just run the PLEX. Also it was not really viable to camp them with ships like a gatecamp. Just not enough activity to be worth doing that, and since the targets were frigates, they would just be able to escape anyways. This isn't like a stargate on a trade route where there are tons of ships going through looking for a shortcut. The only people who really were likely to show up were other PvP oriented folk in frigates. Lots of great fights. |

Toterra
Agony Unleashed Agony Empire
53
|
Posted - 2013.01.07 17:00:00 -
[5] - Quote
Laktos wrote:[quote=CCP Fozzie][quote=Schmata Bastanold]EDIT after few minutes of flexing my brain muscles: ... They were a naturally formed food chain of pvp content. PVE Guy goes to farm it, PVP Guy 1 hunts him to the plex, PVP Guy 2 hunts PVP Guy 1 etc. ....
I spent ten minutes writing a wall of text, then read this. Perfectly explains the situation.
CCP, just bring them back in low-sec and then talk about how to make them better.
|

Toterra
Agony Unleashed Agony Empire
55
|
Posted - 2013.01.16 20:34:00 -
[6] - Quote
Looking through the CSM minutes from December.... I can't find any mention of this. Anyone else?
(I could miss it though as it it over one hundred pages of text!) |

Toterra
Agony Unleashed Agony Empire
55
|
Posted - 2013.01.17 18:06:00 -
[7] - Quote
CCP Goliath wrote:Guys I appreciate you're really frustrated, but making the thread even more hostile than it already is isn't going to attract the developer attention you're looking for. Reading through this thread I am amazed at how respectful it is. There are no threats, no raging, just a persistent (mostly) polite reinforcement that removing these sites destroys an emergent gameplay mechanic enjoyed by low-sec players. Your post above, however, is (aside from some trolls) probably the single most hostile post in this entire thread! Yes we are trying to attract developer attention in the very forum that was setup to discuss features and ideas. Even though we have mostly been ignored we have continued to politely push this topic because it is important to us.
Please CCP, engage with your community and don't talk down to us.
|

Toterra
Agony Unleashed Agony Empire
59
|
Posted - 2013.01.30 22:55:00 -
[8] - Quote
CCP Fozzie wrote:One other note: Yes we realize that since Retribution the number of kills in systems like Heild have dropped, and we're not glad about that.
However if you look at all lowsec player deaths not involving a FW member, we've seen an increase of 68% since just before Retribution. That's an average increase of over 1500 kills a day in lowsec without a single FW kill included.
Retribution did not ignore lowsec by any stretch of the the imagination. We can not possibly argue statistics with you since we don't have nearly the access to sources that you do. However your statistics are misleading you. We on this thread have flown in lowsec before and after the removal. Before there was a great mechanic involving these sites and lots of great fights involving small gangs and solo. After, it is a lot harder to find similar fights (and it was pretty hard to begin with trust me). If your statistics are saying that this community is thriving while everyone in the community is saying something contrary, you are looking at the data wrong. |

Toterra
Agony Unleashed Agony Empire
59
|
Posted - 2013.01.31 04:21:00 -
[9] - Quote
I was browsing the web in firefox and I noticed my bookmark of Brutor BullFighter:Plex Hunter. What a great blog post that was. Advice from that post dominated my gameplay for several months afterwords :(
Ah, the memories... All those moments will be lost in time, like tears in rain. |

Toterra
Agony Unleashed Agony Empire
61
|
Posted - 2013.02.05 21:20:00 -
[10] - Quote
Vincent R'lyeh wrote:Robinton Jax wrote: I look at the Molden Heath numbers and dont care about these overall stats. Its been documented in this thread how small pvp kills have pretty much vanished in MH. Molden Heath was/is unigue....keep it that way.
I got 4 small pvp kills in under an hour in Heild on Sunday.............. Yes 4 1v1 kills Well actually 4 cyno ships....................... Because all MH is now is a staging area for Null-Sec Wow, that is sure some quality PvP. I take back everything I said about the change, Fozzie is right!. Low-sec is great for popping cyno ships. |
|

Toterra
Agony Unleashed Agony Empire
61
|
Posted - 2013.02.20 21:37:00 -
[11] - Quote
The longer we go without a resolution from CCP on this issue, the more and more I think that CCP does not understand their sandbox. If it really is that they saw these plexes as taking away from the game..... I have to ask what they consider good gameplay. More than anything these plexes represent emergent gameplay. CCP used what is essentially the same mechanic to create faction warfare. Not surprisingly faction warfare comes across more like scripted content in comparison to these plexes. |

Toterra
Agony Unleashed Agony Empire
62
|
Posted - 2013.03.06 17:56:00 -
[12] - Quote
Every-time I go back to this thread I get depressed. If CCP is against farming I guess we will see FW removed next patch, along with null-sec anomolies, moon-goo and incursions. Not much of the game is going to be lest. Ironically, these 2/10 plexes were the least farmed things I just mentioned, yet somehow I think they are going to be the only ones removed ... LOL
Why does CCP replace emergent content with content that is easy to farm ??? |

Toterra
Eighteen Twelve.
62
|
Posted - 2013.03.15 16:17:00 -
[13] - Quote
Just got back into faction warfare. I can confirm... absolutely no farming of sites there. No-siree!
Here is an nice example of the PVP farming-free playground that is faction warfare. |

Toterra
Eighteen Twelve.
64
|
Posted - 2013.04.04 03:46:00 -
[14] - Quote
Whoever removed this feature... I want them to read the following two blogs...
Kane Rizzel's Not Going to Lie
And Said Caid's response and sympathizing with it For Kane 2
This is quite seriously all your doing! These are two guys who have done more for the EVE community then you can imagine. Is it really your intention for guys like this to be feeling like they have been put out to pasture. |

Toterra
Eighteen Twelve.
64
|
Posted - 2013.06.19 18:33:00 -
[15] - Quote
Bump |

Toterra
Eighteen Twelve.
71
|
Posted - 2013.09.10 14:37:00 -
[16] - Quote
I was just listening to crossing zebra's episode 28. Perfect example of what was wrong with this change. The lowsec lifestyle and community is continuously gutted by CCP. This was one largish community that was destroyed, and I still don't know why. |
|
|
|