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Galdor
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Posted - 2005.05.03 02:21:00 -
[1]
Edited by: Galdor on 03/05/2005 02:22:17 It would really make the game more immersive if we could get a 1st person perspective from the pilotseat of our ships instead of being stuck in 3rd and 4th person perspectives. Of course also the ultimate would be able to have a body for our avatars and be able to actually walk around a station and maybe share a quafe with some Corp members while sitting in a station pub or something. Perhaps being able to even dock with another friend's ship and walk on board to hang out or do business. Its very strange to chat with people from a ship with only a head, no body, nothing that represents the words are actually coming from our avatar other than in a little chat box.
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Hellwasp
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Posted - 2005.05.03 02:26:00 -
[2]
What do you not get about "pod pilot" your in a inclosed pod..no windows nothin of the sort....but possable a camera on the front of the ship could be considered
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Galdor
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Posted - 2005.05.03 03:46:00 -
[3]
If that were true, why are there windows on all the ships where you can easily identify where the bridge is at??? hmm
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ArcticFox
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Posted - 2005.05.03 06:32:00 -
[4]
First of all it is true. And second, I would assume the windows are there because most of the ships are based on models from before the pod pilot time (or just because CCP thought ships without windows looked funky). But it's absolutely true, when in your ship you are technically in an enclosed pod. ----------------------------------
"There's no +6 Sword of WTFPWN in Eve." - Er... Some person on the forum... |

Galdor
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Posted - 2005.05.03 23:41:00 -
[5]
Interesting though that Airline companies have been looking into implementing a similar technology for their pilots, not a pod, but removing windows in the*****pit and using large monitors that use sensors and cameras that re-create outside images on the screens to reduce danger of losing air pressure due to *****ed glass, etc.
That being said, even if you're in a pod, it obviously would have dislpay screens inside that would similate the outside environment. Like still having windows but not. So having a 1st person view is still possible. Just because we are in a pod, does not imply we are sitting inside a dark pod with no lighting, no way to see outside or monitors and viewscreens to use.
Without 1st person perspective, the game is not very immersive, not making a person really feel it is them flying them ship being stuck in 3rd or 4th person perspective. That is one of the reasons mmog's started designing games with 1st and 2nd person perspective like FPS, etc., to make the game immersive, to make the player fell more like they were in the game by bringing the camera view to a more closer and personal view.
Sticking a player in 3rd and/or 4th person perspective only takes a step backwards in game evolution, not forward.
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brentgod
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Posted - 2005.05.04 00:43:00 -
[6]
In the ship only the pilot is in the pod maybe the rest of the crew have their own little bridge.
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Joshua Foiritain
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Posted - 2005.05.04 00:56:00 -
[7]
Originally by: Galdor That being said, even if you're in a pod, it obviously would have dislpay screens inside that would similate the outside environment. Like still having windows but not. So having a 1st person view is still possible. Just because we are in a pod, does not imply we are sitting inside a dark pod with no lighting, no way to see outside or monitors and viewscreens to use.
Actually yes it does. Wee sitting in a dark pod with a breathing mask on in sticky goo and are tied directly into the ships computer with our brain. This is why the camera drones orbiting our ship are our first person view.
We also do have windows for 2 reasons: -Theyve been there long before pods came. -Our Maintenance-crews like looking outside. ---------------------------
[Coreli Corporation Mainframe] |

Galdor
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Posted - 2005.05.04 01:36:00 -
[8]
lol, why is it you guys are against 1st person perspective? shazbot man, I dont remember any info that backs up that we are in dark pods hooked cyberneticly to the ship since um, as a character you have to earn cybernetics(implants), learn the skils, and/or buy them. You dont start out with cybernetics so kind of contradictory if we are supposedly hooked up like that.
But thats beside the main point, without 1st person perspective, it is unimmersive. I love this game personally, I am only suggesting this option because it make it in my opinion a perfect game. the 1st person perspective is only 1 of 2 things that bother me about the game, everything else is awesome. Just trying to make a great game better is all.
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Cheim
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Posted - 2005.05.04 02:18:00 -
[9]
Originally by: Galdor shazbot man, I dont remember any info that backs up that we are in dark pods hooked cyberneticly to the ship
None at all? |

Galdor
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Posted - 2005.05.04 03:19:00 -
[10]
good point. I can admit when Im wrong. But once again, we're off the main reason I started this thread. I stated in post #1 that I felt the game would be more immersive if we had a 1st person perspective in the ships. I didnt start out bickering bout how whether we were in pods or a pilot seat or whatever, thats redundant. Regardless if we are in pods or not, they could make a 1st person perspective of some sort. So what if we are in pods hooked up to the ship, we still see whats outside in front of us, whether its through our mind's vision link to the cameras or something else.
Bickering over the symantics of the current system is not constructive, so I would appreciate it if we stuck to what the thread was started for,implementing a 1st person perspective(ideas appreciated), if not, then you're in the wrong thread.
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Kasei
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Posted - 2005.05.04 05:36:00 -
[11]
I gotta say, when playing the Homeworld games, it was hella cool to issue orders to the fleet while paused, and then switching to pilot view on one of the fighters or corvettes...
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Xxzard
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Posted - 2005.05.04 05:56:00 -
[12]
I would think that this would be a very good idea with much fewer issues then other ideas out there. You could practically just take the camera to the very front of the ship then add a command room that you could look at. Even as a still it would look very nice.
Come on this game has won awards for graphic exellence, and you could practically do this with photshop.
Proud member of PIE inc.
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sukio
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Posted - 2005.05.05 10:32:00 -
[13]
I would like to see at least a limited avatar system it makes the game more imersive.
I would also like the idea of being able to access different stations like helm, engineering, offencive/defencive comunications, cargo and pasonger, environmental a player could tweek these slightly increasing effeciency this might also ultimatly alow for boarding and internal security also give you something to do on long boring hauling or mining flights.
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Amitious Turkey
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Posted - 2005.05.12 15:55:00 -
[14]
Edited by: Amitious Turkey on 12/05/2005 15:56:03 how bout an option allowing you to choose between 1st or 3rd person views? an interesting idea sukio
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Jojimbo
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Posted - 2005.08.12 14:28:00 -
[15]
i totally agree 1st person should be implemented,as in freelancer. especially for interceptor or assault ships.well any ship.as an added emmersive factor,its great mining in 3rd person,look around etc but when the pirates come at you a battle stations 1st person perspective is essential,for manouvering,evasive action etc
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theRaptor
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Posted - 2005.08.12 15:32:00 -
[16]
What are you talking about? The game is in first person perspective. Your eyes are camera drones. And if you want nose cam thats easy to, you just rotate the drone out to the front of your ship then turn the drone.
That is not dead which can eternal lie, And with strange aeons even death may die. -- Ancient "Dirt" Religious figure. |

Russo
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Posted - 2005.08.12 15:43:00 -
[17]
Whoever suggested the idea should be shot by firing squad.
frontseat view....yeah great...you will have such horrible situational awareness you will be ganked real quick and real hard lol...
cmon now really.
Russo - CEO Amarria Auxilia XL pod for an XL personality
'Russo, what exactly do you feed your ego to keep it that big?.'
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Gibson Grey
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Posted - 2005.08.12 18:30:00 -
[18]
About the response for managing different departments of your ship, and mentions of having crew on board... think you're actually the only person on board any of the ships. Point of jacking directly into the ship is that you don't require more than one person per ship. Everything else is automated.
Sorry, I know that's being anal and everything. On the other hand, don't think CCP is going to add options that go against their backstory.
Would be interesting to have something where you can tweak power values for shields, sensors, etc... (didn't TIE Fighter have stuff like that?) Boosting some things while taking power from other sections of the ship? Come to think of it, could be an interesting addition to strategy not only in combat, but mining, travelling, etc.
For camera? CCP should just go ahead and add a keyboard shortcut to give you a first-person view Seems to be enough demand for it, and they could do it so as not to intrude on all of us who want the traditional 3rd person.
All that said, I'd also like to be able to walk around in stations or something. (Or even have stock-animated avatars sitting around in the station when you click on the guest list?) One thing, though... i think the reason the avatar creation is such high quality is that it's only the head, and they know they're just going to pre-render it. For actual real-time rendering, your character model would have to be lower quality...
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Bokudo
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Posted - 2005.08.12 20:11:00 -
[19]
It is in first person view.....
If you would like to imagine what it's like in a pod then at night pour a "goo-ey" substance over you and turn the lights off.
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Steppa
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Posted - 2005.08.12 20:28:00 -
[20]
I don't know about you, but I've never been able to play an MMO in first person, even if it's offered. The view that Earth And Beyond didn't give me any more sense of immersion than any other MMO.
Eve's pvp dynamic is the most immersive part of the game. If you're carebearing up in Empire all the time, you have no idea what it's like. That's plenty of immersion for me.
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Steppa
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Posted - 2005.08.12 20:31:00 -
[21]
There are a number of short stories from CCP that tell us there is a crew on board, even with the eggite captain.
I remember one such written from the captain's point of view about how he was unusual as a captain in that he actually took time to get to know his crew and went drinking with them on occasion. He spoke of other captains he knew that treated the crew like it was just another module on the ship and never bothered.
I've always said it would be very complex, but rewarding, to be able to hire crew and develope their skills along with your own, sort of mini-characters. Eve 2 will have it :)
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theRaptor
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Posted - 2005.08.12 22:00:00 -
[22]
Originally by: Steppa There are a number of short stories from CCP that tell us there is a crew on board, even with the eggite captain.
I remember one such written from the captain's point of view about how he was unusual as a captain in that he actually took time to get to know his crew and went drinking with them on occasion. He spoke of other captains he knew that treated the crew like it was just another module on the ship and never bothered.
I've always said it would be very complex, but rewarding, to be able to hire crew and develope their skills along with your own, sort of mini-characters. Eve 2 will have it :)
Only frigates don't require crew. Cruisers have several hundred, and BS have several thousand. Even on modern war ships (with mostly automated weapons) most of the crew are not command personel, which is what the pod pilot replaces.
That is not dead which can eternal lie, And with strange aeons even death may die. -- Ancient "Dirt" Religious figure. |

Gibson Grey
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Posted - 2005.08.13 10:48:00 -
[23]
Oh, i guess i missed the stories mentioning the crew... have to look into that :) Heck there's a whole area of gameplay that could use some development.
Hiring, training crew members, specializing in certain fields... even allowing other players to act as in crew in your ship...
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Steppa
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Posted - 2005.08.14 06:16:00 -
[24]
Or dying if you get into structure.
By the way, when do you suppose we'll get to target ship systems?
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