Pages: 1 2 3 4 5 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Siigari Kitawa
Push Industries Push Interstellar Network
231
|
Posted - 2012.12.04 13:37:00 -
[1] - Quote
Eve has sound?
Yes, it does. As a matter of fact those of you that play the game mute will not be able to appreciate the time the devs spent working on new weapon sounds.
So far from what I've heard, blasters sound pretty good. Interesting to note that the Ion Blaster Cannon is still my favorite sounding blaster, resembling a similarity to the old Neutron Blaster Cannon which had a very devastating feel to it.
At any rate, I tested out a variety of Pulse Lasers in particular, considering space laz0rz pew pew! I gotta admit I was very unimpressed with the sound, variety and flavors that came from the lasers. The visual effects are muted, the sounds are subdued and they just don't pack that A/V punch that they used to.
I am wondering if anybody agrees with me? CCP, what are your thoughts on the new sounds? Specifically asking people who do play with sound and care about it as a part of the game.
Thanks o/ Need stuff moved? Push Industries will handle it. Serving highsec, lowsec and nullsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |
|

CCP RealX
C C P C C P Alliance
21

|
Posted - 2012.12.04 13:58:00 -
[2] - Quote
Siigari Kitawa wrote:Eve has sound?
Yes, it does. As a matter of fact those of you that play the game mute will not be able to appreciate the time the devs spent working on new weapon sounds.
So far from what I've heard, blasters sound pretty good. Interesting to note that the Ion Blaster Cannon is still my favorite sounding blaster, resembling a similarity to the old Neutron Blaster Cannon which had a very devastating feel to it.
At any rate, I tested out a variety of Pulse Lasers in particular, considering space laz0rz pew pew! I gotta admit I was very unimpressed with the sound, variety and flavors that came from the lasers. The visual effects are muted, the sounds are subdued and they just don't pack that A/V punch that they used to.
I am wondering if anybody agrees with me? CCP, what are your thoughts on the new sounds? Specifically asking people who do play with sound and care about it as a part of the game.
Thanks o/
I'm not impartial since I made the old sounds. I was never happy with the old weapon sound except the projectiles. But we will take a look into this if you are unhappy.
Also I'd appreciate more comments on the new weapon sounds so that we can make one big adjustment rather than many small ones.
Thank you for your thoughts on the matter. |
|

Holy One
306
|
Posted - 2012.12.04 14:10:00 -
[3] - Quote
Don't like any of the new turret sounds tbh. Pulse lasers especially uncool.  |

NFain
Protectors Holdings CORE Alliance
0
|
Posted - 2012.12.04 14:25:00 -
[4] - Quote
CCP RealX wrote:Siigari Kitawa wrote:Eve has sound?
Yes, it does. As a matter of fact those of you that play the game mute will not be able to appreciate the time the devs spent working on new weapon sounds.
So far from what I've heard, blasters sound pretty good. Interesting to note that the Ion Blaster Cannon is still my favorite sounding blaster, resembling a similarity to the old Neutron Blaster Cannon which had a very devastating feel to it.
At any rate, I tested out a variety of Pulse Lasers in particular, considering space laz0rz pew pew! I gotta admit I was very unimpressed with the sound, variety and flavors that came from the lasers. The visual effects are muted, the sounds are subdued and they just don't pack that A/V punch that they used to.
I am wondering if anybody agrees with me? CCP, what are your thoughts on the new sounds? Specifically asking people who do play with sound and care about it as a part of the game.
Thanks o/ I'm not impartial since I made the old sounds. I was never happy with the old weapon sound except the projectiles. But we will take a look into this if you are unhappy. Also I'd appreciate more comments on the new weapon sounds so that we can make one big adjustment rather than many small ones. Thank you for your thoughts on the matter.
Old sounds, best sounds. Too be completely honest the sound of them has been getting weaker and weaker. Pretty much, just more bass oriented sounds, I think the trend is the powerful "umff" of a gun in space. 
|

Charles Case
GoonWaffe Goonswarm Federation
252
|
Posted - 2012.12.04 14:33:00 -
[5] - Quote
They are frickin awesome what are you talking about? |

Terrorfrodo
GNADE Inc.
262
|
Posted - 2012.12.04 14:33:00 -
[6] - Quote
Until a while ago laser sounds did not fade out when zooming out. So I was hearing the lasers at full volume whenever I was doing PvE with my Armageddon which was really annoying, I always had to turn the volume down.
Then some patches ago you fixed that issue and now I cannot hear any laser sounds at all at any reasonable zoom level, I only hear them when fully zoomed in. But I never play fully zoomed in because then I have no awareness of what happens on grid. So you basically removed laser sounds for me altogether (although when zoomed in, they now sounded a lot better than before).
Haven't tested the new sounds yet. Or whether they now scale with zoom level reasonably.
As always, anything sound-related will usually be under-appreciated by most players. That is just the lot of sound guys, as they probably know. Most people just care a lot more about visuals than sound, including me. But I'm sensitive to this topic because my brother is a sound engineer and he gets upset about this attitude very easily *g* . |

Arline Kley
PIE Inc. Praetoria Imperialis Excubitoris
45
|
Posted - 2012.12.04 14:36:00 -
[7] - Quote
How lasers sound in my mind Blessed are those that carry the Empress' Light; with it they destroy the shadows |

Garth Idellian
Li3's Electric Cucumber Li3 Federation
3
|
Posted - 2012.12.04 14:36:00 -
[8] - Quote
As with most things lately, it has gone in the direction of fine, small details instead of giving us the feeling that we are actually CRUSHING something. Missile effects are really cool and detailed, but sooooo small and insignificant. The sound is going the same way. No punch, which leads to less exciting combat. |

Yusef Yeasef Yosef
Imperial Academy Amarr Empire
15
|
Posted - 2012.12.04 14:37:00 -
[9] - Quote
I really like the new Lg AC sounds. Don't go messing with them.  |

Holy One
306
|
Posted - 2012.12.04 15:23:00 -
[10] - Quote
NFain wrote: Thank you for your thoughts on the matter.
Old sounds, best sounds. Too be completely honest the sound of them has been getting weaker and weaker. Pretty much, just more bass oriented sounds, I think the trend is the powerful "umff" of a gun in space.  [/quote]
^ This. AC's don't sound like burst fire at all, artillery shouldn't have a rotary sound effect imho. The only effect that isn't just the same bass boof! is blasters. Which do sound good I gotta admit. Anyway, the 'mechanical harshness' of the old AC's is now just a bass buzz and the new pulse lasers are considerably less cool to the fizz/pop of old. |
|

Luke Eskar
Infinite Covenant Tribal Band
8
|
Posted - 2012.12.04 15:28:00 -
[11] - Quote
wow the Pulse lasers sound really crap CCP you need to fix it the other ones sound great tho especially blasters  This is bob. Copy and paste him so he can take over the eve forums. Gÿ+/ /Gûî /n++ \ |

marVLs
52
|
Posted - 2012.12.04 15:56:00 -
[12] - Quote
Lasers sound awesome |

Marbuel
Wormhole Exploration Crew R.E.P.O.
29
|
Posted - 2012.12.04 16:03:00 -
[13] - Quote
I thank you sincerely for bringing this to my attention. |

Miss Teardrop
Beyond Recognition
2
|
Posted - 2012.12.04 16:14:00 -
[14] - Quote
I dont like the double pop when a ship explodes. IMO if a ship died in space there would be one pop followed by many unheard screams. Its a vacuum.
One pop would due |

Kiteo Hatto
Equanimity Order
313
|
Posted - 2012.12.04 16:20:00 -
[15] - Quote
If only tachs would sound like this.... "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Warde Guildencrantz
TunDraGon
336
|
Posted - 2012.12.04 16:26:00 -
[16] - Quote
Kiteo Hatto wrote:If only tachs would sound like this....
that sounds like a sustained laser rather than a single fire to me.
would be more fitting for the avatar's doomsday... |

Aralieus
Shadowbane Syndicate
27
|
Posted - 2012.12.04 16:40:00 -
[17] - Quote
I have used lasers and only lasers since birth so I have been exclusively around them for the past 3 years or so and the new sounds are indeed underwhelming. Very weak and almost immersion breaking. We are thousands of years in the future with highly advanced technology and lasers sound like a pony passed gas.  Oderint Dum Metuant |

The VC's
Spack Force 5
76
|
Posted - 2012.12.04 16:40:00 -
[18] - Quote
I too think the laser sounds are a bit weak. They don't seem to scale with size much either.
Saying that, the frigate lasers are fine, just mediums and large. Can't speak about XL's. |

Stitcher
Re-Awakened Technologies Inc
332
|
Posted - 2012.12.04 17:05:00 -
[19] - Quote
the bassier, the bigger, the better! An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Be4st
Vengance Inc.
9
|
Posted - 2012.12.04 17:24:00 -
[20] - Quote
I don't like any of the new sounds in this patch. Its like your sound department either got bored one night or took a load of speed and HAD TO put a sound on absolutely everything. What's with the "Skill Training Complete" bell? My dog keeps barking because it sounds like my damn doorbell. If you insist on having these "Crappy Gameboy beeps and chirps" in this expansion, at least give us the option to disable them. |
|

Mara Kell
Herrscher der Zeit Test Alliance Please Ignore
0
|
Posted - 2012.12.04 17:32:00 -
[21] - Quote
Dont like the new pulse laser sound either. Much to weak.
And we need option to dactivate and activate any single of the new UI sounds. I like some of them, but they are destroying the space feeling. |

Desya Dakken
No Ducks Allowed
1
|
Posted - 2012.12.04 17:41:00 -
[22] - Quote
The old pulse lasers sounded amazing, that "DUN DUN DUN PEW" was just awesome. |

Horatius Caul
Kitzless
120
|
Posted - 2012.12.04 17:42:00 -
[23] - Quote
The production quality of the new weapon sounds is very good. However, I agree that the sounds themselves don't fit the feel that has been established for so long. Onomatopoeia ahead.
The lasers especially remind me of the change that was made to stargate sounds, which changed the gatefire sound from ERRRRRRRRR-BWAM to fwosh. It's a change that makes the world of EVE sound padded and soft and just... not harsh.
Pulse lasers have now gone from BA-DANG-DANG-DANG to fa-dup fa-dup, and beams have gone from FREEEEEEM to kdeshhh.
As I said I like the quality of the sounds, but I hope you can understand why this feels like quite the long jump in sheer feel of the weapons.
Turrets and hybrids I quite like, but I haven't used them much in my career before. I especially like the blasters, but like the lasers the railguns also sound padded and fuzzy. Amarrad - Amarr language project |

Escomboli
Hammer Holding Wrong Hole.
5
|
Posted - 2012.12.04 17:48:00 -
[24] - Quote
Miss Teardrop wrote:I dont like the double pop when a ship explodes. IMO if a ship died in space there would be one pop followed by many unheard screams. Its a vacuum.
One pop would due
If there were an explosion in space you would not hear it. Space is a vacuum, there are no molecules for the sound waves to vibrate. With no vibrating molecules you have no sound. Hence there is no sound in space. |

The CandyGirl
Candy's Toy Shop
2
|
Posted - 2012.12.04 17:50:00 -
[25] - Quote
Marbuel wrote:I thank you sincerely for bringing this to my attention.
Lol i was going to post this video too.
Birgirpall makes some entertaining videos |

Reidar Oskald
The 12th Legion Ishuk-Raata Enforcement Directive
3
|
Posted - 2012.12.04 17:53:00 -
[26] - Quote
Escomboli wrote:Miss Teardrop wrote:I dont like the double pop when a ship explodes. IMO if a ship died in space there would be one pop followed by many unheard screams. Its a vacuum.
One pop would due If there were an explosion in space you would not hear it. Space is a vacuum, there are no molecules for the sound waves to vibrate. With no vibrating molecules you have no sound. Hence there is no sound in space.
Hence even the lasers/blasters/whatever would not make a sound either, just saying... however that makes for a boring gaming experience. I haven't been home to test the new sounds, will have to see about that after school and work tonight 
Reidar |

Tarvos Telesto
Blood Fanatics
101
|
Posted - 2012.12.04 17:53:00 -
[27] - Quote
CCP RealX wrote:
I'm not impartial since I made the old sounds. I was never happy with the old weapon sound except the projectiles. But we will take a look into this if you are unhappy.
Also I'd appreciate more comments on the new weapon sounds so that we can make one big adjustment rather than many small ones.
Thank you for your thoughts on the matter.
I can only quess that is very hard to made enjoyable sounds efects for mass like for 200-300.000 EVE subscribers, its realy hard to define how SF - sound can be, but dont worry CCP RealX guys like you made EvE unique and cool. Thanks for old and new sounds even some of them are far away form perfect. Personaly im fan of old juke box and old sound in game, for me EvE always got sound.
EvE isn't game, its style of living. |

Escomboli
Hammer Holding Wrong Hole.
5
|
Posted - 2012.12.04 17:58:00 -
[28] - Quote
Reidar Oskald wrote:Escomboli wrote:Miss Teardrop wrote:I dont like the double pop when a ship explodes. IMO if a ship died in space there would be one pop followed by many unheard screams. Its a vacuum.
One pop would due If there were an explosion in space you would not hear it. Space is a vacuum, there are no molecules for the sound waves to vibrate. With no vibrating molecules you have no sound. Hence there is no sound in space. Hence even the lasers/blasters/whatever would not make a sound either, just saying... however that makes for a boring gaming experience. I haven't been home to test the new sounds, will have to see about that after school and work tonight  Reidar
It is a few gig download. I didn't feel like wasting my bandwith at the moment so haven't heard the sounds either. Will do it when I go to bed. |

Vilnius Zar
Ordo Ardish
291
|
Posted - 2012.12.04 18:19:00 -
[29] - Quote
The laser sounds are indeed lacking, they're not "techy" enough and they lack a sort of bombastic quality. I've tried several different ones and they're just "wrong", it's not because they're different from the original and thus I don't like them but it's actually because it's a step backwards.
They need a complete redoing and I honestly don't understand how the person in charge of this part of the expansion could have given his OK to this. Amat victoria curam. |

Belitch
The Nicomachean Ethics TriMark Alliance
2
|
Posted - 2012.12.04 19:36:00 -
[30] - Quote
Loged in from work to hear the new pulse. Thought there was no way they could make them sound bad. But its just soft, its like really really lacking. I mean the turrets are already "small" for the ship size can we at least make it sound like a death lazer and not a future red rider lazer gun for kids. This sound is giving me {CENC} Envy......... |
|

Wu Lan
Logistical Services
0
|
Posted - 2012.12.04 21:32:00 -
[31] - Quote
the new turret sounds are pathetic. some just sound like static others sound like someone beating a tin can. |

Katran Luftschreck
Royal Ammatar Engineering Corps
129
|
Posted - 2012.12.04 22:51:00 -
[32] - Quote
Lasers now sound like someone recorded a rubber ball bouncing off a wall and slowed it down a hundred times. All I can think of when they fire is blobs of wet toilet paper hitting concrete... which actually coincides quite nicely with where lasers stand in the general DPS theme of things.
Oh well, Amarr players are all used to being screwed by CCP by now. EvE Forum Bingo |

RingRaith
Lone Star Exploration Lone Star Partners
7
|
Posted - 2012.12.04 23:10:00 -
[33] - Quote
I'd have to say that second explosion sound when a ship dies (the one that sounds like someone slamming a door shut in an echoing room) is annoying. Especially when you have multiple clients open and on grid. It doesn't even get much quieter when you are zoomed out.
Please remove that sound.
Also, the AC's now kinda sound pathetic. Like paintball guns or like an SMG. |

Jack Miton
Aperture Harmonics K162
903
|
Posted - 2012.12.04 23:21:00 -
[34] - Quote
New blaster sounds also suck. sounded much manlier before, now my proteus sounds like a little girl... |

Liandri Jenquai
State War Academy Caldari State
0
|
Posted - 2012.12.04 23:22:00 -
[35] - Quote
I HATE all of the new laser sounds.
I love this game and I love this patch and you guys continue to impress me but the new lasers are the worst thing that has ever been done ever. They now sound like people making synthesized fart sounds with their mouths. I was in a L4 Sanshas mission and it was absolutely terrible.
I always felt that mega pulses could have used some more oomph but everything has been ruined for me.
Again, phenominal patch and the Corax is the best looking ship ever made, but you ruined lasers for me. |

McRoll
Blue Republic RvB - BLUE Republic
51
|
Posted - 2012.12.04 23:43:00 -
[36] - Quote
Still best
Sounds in general in Eve were always underwhelming. I guess it's about time you devote a couple of people to them |

Savnire Jacitu
The Void Has Eyes
27
|
Posted - 2012.12.04 23:44:00 -
[37] - Quote
I say keep the new sounds but let us put in our own via an upload or something. All the weapon noices would then be turned into various profanities for me. Or I would just voice in my own BANG BANG BANG for them. <corrupt> |

Joel Mi
Beyond The Rim DarkStorm Enterprises
14
|
Posted - 2012.12.04 23:55:00 -
[38] - Quote
i liked the old stargate sound fire
new ones are just to soft :S |

Bronto Scorpio
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.12.05 01:36:00 -
[39] - Quote
Savnire Jacitu wrote:I say keep the new sounds but let us put in our own via an upload or something. All the weapon noices would then be turned into various profanities for me. Or I would just voice in my own BANG BANG BANG for them.
best idea
replace artys with tourettes guy or something  |

Arduemont
Rotten Legion Ops
832
|
Posted - 2012.12.05 01:56:00 -
[40] - Quote
I like the new sounds, but all of them could use a little more bass, and a little less treble.
Edit: Same with the gate fire noise. Nice, but needs more bass. "In the age of information, ignorance is a choice." |
|

Erim Solfara
inFluX.
59
|
Posted - 2012.12.05 02:30:00 -
[41] - Quote
Dual lights are the only ones I've tried so far (I'm not near any of my usual ships), but I admit, they do sound punier than the old ones, needs more aggression somehow.
I have to quote this man;
Horatius Caul wrote:The production quality of the new weapon sounds is very good. However, I agree that the sounds themselves don't fit the feel that has been established for so long. Onomatopoeia ahead.
The lasers especially remind me of the change that was made to stargate sounds, which changed the gatefire sound from ERRRRRRRRR-BWAM to fwosh. It's a change that makes the world of EVE sound padded and soft and just... not harsh.
Pulse lasers have now gone from BA-DANG-DANG-DANG to fa-dup fa-dup, and beams have gone from FREEEEEEM to kdeshhh.
As I said I like the quality of the sounds, but I hope you can understand why this feels like quite the long jump in sheer feel of the weapons.
Projectiles and hybrids I quite like, but I haven't used them much in my career before. I especially like the blasters, but like the lasers the railguns also sound padded and fuzzy.
What he says about the sounds is pretty bang on. I still want the old ssssssss-BOOM entering warp noise back personally! |

Pyre leFay
The Scope Gallente Federation
50
|
Posted - 2012.12.05 03:00:00 -
[42] - Quote
Erim Solfara wrote:Dual lights are the only ones I've tried so far (I'm not near any of my usual ships), but I admit, they do sound punier than the old ones, needs more aggression somehow. Now, this isn't my view on all guns, yet small guns should sound punier than the old sounds as an established base, and med should have the same energy as old sounds, and heavy+ should sound more powerful than old ones. All weapon sizes shouldn't sound like a doomsday. Every complaint I saw during testing was that every weapon size needed more bass. Small ships should sound small. |

Katran Luftschreck
Royal Ammatar Engineering Corps
133
|
Posted - 2012.12.05 03:03:00 -
[43] - Quote
CCP sound devs need to be locked in a small room with a $50,000 home entertainment center playing original Star Wars at top volume until their teeth start coming loose. Y'know, for inspiration? EvE Forum Bingo |

Drone 16
Law Dogz
18
|
Posted - 2012.12.05 03:20:00 -
[44] - Quote
Have to agree all of the new sounds that I have heard, particularly the lasers, are weak. I hate to say this because I know these sounds represent a team's labor of love but there it is... |

Wes Maggs
B0rthole Test Alliance Please Ignore
0
|
Posted - 2012.12.05 03:59:00 -
[45] - Quote
I'm slowly dying inside while listening to the soft murmur of my Giga modal pulse lasers. My sebo is louder than they are... When I fly a ship where the guns are the size of some subcaps I want a punch to the sound. Bring back the old Apocrypha era BRRRZZZT! |

Angang Ostus
Shooting Red Crosses
6
|
Posted - 2012.12.05 04:17:00 -
[46] - Quote
I'm worried cuz I just started an Amarr alt so that I could enjoy the FREEEEEEEEEEM of lasers but sounds like they've gone a whole new direction! Lasers, if they're a constant beam, should have a powerful drilling-through-your-hull sound. If they're more pew pew they should have a really pew pew electro zap sound to them. Small lasers should have that legit lazers pewpew sound.
All I've heard so far is large artillery and AC and those are better. New large arty sound is awesome!!! But yeah I did hear the new small and medium laser sounds on Our Eve on Youtube and I had the same reaction as these guys. Seemed way too soft...light...not scary at all. |

Tahna Rouspel
Big Johnson's Tribal Band
88
|
Posted - 2012.12.05 04:57:00 -
[47] - Quote
Heavy Pulse Laser are underwhelming. It makes my laser legion feel weak :( |

Captain Hurrdurr
Red Federation
9
|
Posted - 2012.12.05 05:01:00 -
[48] - Quote
Beam lasers don't even sound like lasers. They just sound like I put an octopus in a pot of boiling water and its squirting ink to get out. |

Phopptimus Prime
Solar Deliberative Games of Divinity
0
|
Posted - 2012.12.05 05:36:00 -
[49] - Quote
Agree with the folks who say more bass, more Umph. The weaking of the sounds started for me (please hold the troll poo) when they got rid of the old strip miner sounds for the new annoying high treble Zzzzizzing noise they make now.
Feel free to take a look at that sound while your thinking about the others. I just wish I could get close enough to see the damn 1400's on my maelstrom let alone feel the bass one would assume you feel inside the ship as 8 turrets launch 16 Volkswagen beetle sized projectiles through somethings hull.
Old strip miner sound for reference: Old Strip Miner Sound
Mega pulse turrets maybe should go down a few octaves, more bass... Missiles should not be so snap, crackle, and pop'y.. more BOOM. I remember an old thrumming noise that now sounds like static when I turn on an armor hardener.
The sounds feel like the turrets are attached to 1/4" metal plates sitting on my garage floor, not welded to the hull of a battleship.
**says the guy with zero audio engineering experience from his cushy armchair recliner knowing nothing of which he speaks**
|

Dawn Harbinger
Corp 54 Curatores Veritatis Alliance
7
|
Posted - 2012.12.05 05:44:00 -
[50] - Quote
The sounds on beam lasers sound pretty cool to me, I haven't had a chance to try out the others...
And yes, the old pulse laser sounds were in need an improvement :)
The new sounds I have heard have been great so thank you |
|

Bloodpetal
Sal's Waste Management and Pod Disposal The Mockers AO
1061
|
Posted - 2012.12.05 05:46:00 -
[51] - Quote
I like the new projectile sounds.
I don't like the new laser sounds, They sound more like a projectile PEW than a laser energy sound...
Where I am. |

Rivr Luzade
Cathouse Club Dusk to Dawn.
0
|
Posted - 2012.12.05 06:55:00 -
[52] - Quote
The new laser sounds are in fact not too bad, when I heard them the first time from NPC frigates, I liked them in an instant. They are very suitable for small laser turrets. However, when I got to know that also the medium and large turrets had the same sounds I was more like http://stickerish.com/wp-content/uploads/2011/09/AreYouKiddingMeBlackSS.png . I mean, it's really ok to give small lasers the sound of baby laser droid sidearms from Star Wars. But large weapons? It's like having Arnold Schwarzenegger talking in a warped baby voice in Terminator.
Also, the new laser impact sounds, at least Tachyons, do not sound like the scorching impact of energy weapons that melt your hull and evaporate your shields. Some of them sound more like impacting fridges fired from a projectile turret.
All in all, the sounds themselves are not bad, but they cannot be applied to every laser regardless of its size. |

Sphit Ker
Dreddit Test Alliance Please Ignore
125
|
Posted - 2012.12.05 08:07:00 -
[53] - Quote
I was quite fond of the discharge "pop" old Mega Pulse had but frankly the rest of the effect was not as cool. Now they sound a little cartoon toy-ish. I'd put the reminiscent popping of a major capacitor discharge back in. You know the sound of a camera flash charging up? The high-pitched tone that turn ultrasonic ? Slap that in after the pop. *pop* fweeeeeeee *pop* fweeeeee onomatopoeia etc
edit btw, once you zoom out a little, that muffled ambiance it turn into? I can feel the hits rumbling and shaking the hull... You nailed that part _perfectly_. |

Jorma Morkkis
State War Academy Caldari State
238
|
Posted - 2012.12.05 08:42:00 -
[54] - Quote
Aralieus wrote:I have used lasers and only lasers since birth so I have been exclusively around them for the past 3 years or so and the new sounds are indeed underwhelming. Very weak and almost immersion breaking. We are thousands of years in the future with highly advanced technology and lasers sound like a pony passed gas. 
Do you mean that Harbinger sounding KA-TANK-KA-TANK-KA-TANK from 200 km away wasn't immersion breaking? |

Sushi Nardieu
2
|
Posted - 2012.12.05 11:32:00 -
[55] - Quote
I think the new sounds are a step in the right direction. But like many opinions in this thread, they need mastering and tweaking.
a) Dreadnought guns need to be beastly. More bass. Instill the FEAR. Make me believe that is really is a capital gun. Remember that the guys on 15" laptops might enjoy sounds more than graphics.
b) I miss the hollow echo sound of medium pulse lasers. Currently medium and small pulse lasers sound too alike. No need to rollback medium pulse sounds, but make them sound more distinct.
c) Warp sound could use a better peak when you reach high acceleration.
Hope this helps Guns of Knowledge-á |

Henry Montclaire
42nd Devils and Dragons Dalek Asylum
19
|
Posted - 2012.12.05 11:52:00 -
[56] - Quote
So far I've only really heard the small hybrid rails, but in that case at least . . . WAY BETTER! They sound neat and alien and interesting. The old sound was kinda unpleasant to listen to and unimpressive, but the new small rail sound is fantastic!
I'll post again when I've listened to more. |

Kim Blackstone
Booty hunter's
26
|
Posted - 2012.12.05 12:05:00 -
[57] - Quote
I really like the new blaster sounds. I haven't have time to test out the rest. The old blaster sounds was my least favorite of all. |

Kaine Janeway
Solar Horizon Directive
6
|
Posted - 2012.12.05 21:19:00 -
[58] - Quote
To me the laser sounds are all a bit boring and don't sound like the weapons of mass destruction these space ships carry around. I do like the new autocannon sounds, not the artillery. Blasters don't sound too convincing, but it is a good upgrade from the old ones. Rails sound better too, but lack the punch I would feel they should have, like http://www.youtube.com/watch?feature=player_detailpage&v=6BfU-wMwL2U#t=16s |

Karash Amerius
Sutoka
69
|
Posted - 2012.12.05 21:43:00 -
[59] - Quote
Being a primary lazor user, I appreciate the understated sounds of the new laser turrets. We are going in the right direction, but I don't think we are there yet. The sounds need a bit of "oomph" so to speak...like a small finale in them.
The jetcan dropping from a wreck completely destroys the explosion sounds however...need to fix that. Karash Amerius Operative, Sutoka |

Metal Icarus
Legion Of Idiots legion of extraordinary Idi0ts
380
|
Posted - 2012.12.05 21:45:00 -
[60] - Quote
fuah-pewey!
lovin it! |
|

Xercodo
Xovoni Directorate
1517
|
Posted - 2012.12.05 21:53:00 -
[61] - Quote
CCP RealX wrote: I'm not impartial since I made the old sounds. I was never happy with the old weapon sound except the projectiles. But we will take a look into this if you are unhappy.
Also I'd appreciate more comments on the new weapon sounds so that we can make one big adjustment rather than many small ones.
Thank you for your thoughts on the matter.
Here is what an awesome laser sounds like: http://www.youtube.com/watch?v=BW5Cbozbd3w
Also: http://www.youtube.com/watch?v=NIgxTumgfvw The Drake is a Lie |

Liandri Jenquai
State War Academy Caldari State
1
|
Posted - 2012.12.06 00:59:00 -
[62] - Quote
Tachyons dont sound like GGZZZZGHGHZHGHZZGHGHZHHGZZZZ anymore. They sound like ppffbbbbbbbt |

Implying Implications
GoonWaffe Goonswarm Federation
264
|
Posted - 2012.12.06 01:07:00 -
[63] - Quote
Laser turrets should make fart noises. püåpüÉpüàn+P |

Mara Pahrdi
The Order of Anoyia
49
|
Posted - 2012.12.06 01:10:00 -
[64] - Quote
Erim Solfara wrote:I still want the old ssssssss-BOOM entering warp noise back personally! This.
|

Horatius Caul
Kitzless
128
|
Posted - 2012.12.06 01:19:00 -
[65] - Quote
A few expansions ago most sounds of note - guns, explosions, warp, etc - would send a pulse through my desk as the subwoofer on the floor tried to make an escape.
That doesn't happen anymore. Amarrad - Amarr language project |

Ferrucio Surge
Quantum Researche
0
|
Posted - 2012.12.06 02:02:00 -
[66] - Quote
Siigari Kitawa wrote:Eve has sound?
Yes, it does. As a matter of fact those of you that play the game mute will not be able to appreciate the time the devs spent working on new weapon sounds.
So far from what I've heard, blasters sound pretty good. Interesting to note that the Ion Blaster Cannon is still my favorite sounding blaster, resembling a similarity to the old Neutron Blaster Cannon which had a very devastating feel to it.
At any rate, I tested out a variety of Pulse Lasers in particular, considering space laz0rz pew pew! I gotta admit I was very unimpressed with the sound, variety and flavors that came from the lasers. The visual effects are muted, the sounds are subdued and they just don't pack that A/V punch that they used to.
I am wondering if anybody agrees with me? CCP, what are your thoughts on the new sounds? Specifically asking people who do play with sound and care about it as a part of the game.
Thanks o/
I haven't had a chance to hear the Laser sounds, but after hearing the Projectile weapon sounds, I am not surprised.
Hate to say it, but I thoroughly dislike the new Projectile Turret sounds, and the Hybrids sound... okay. No complaints or praises.
But with regards to the Projectiles... the 180mm Autocannon no longer sounds badass. The 425mm Autocannon sounds like a whoopi cushion. I am also very disappointed with the 1400 Cannons.
I play Minmatar primarily, and while I like about 80% of the new changes, some of the changes I have no idea why they were implemented. Like the new Tempest, for example... I mean, the Fleet Tempest would have looked cooler if it had the new model, but the old Standard Tempest... is just so classic. |

Rensari
School of Applied Knowledge Caldari State
26
|
Posted - 2012.12.06 06:58:00 -
[67] - Quote
Love the new blaster sounds / visuals. I've only seen them on serpentis battleships so far, but they sound and look awesome! |

Mr Pragmatic
115
|
Posted - 2012.12.06 07:10:00 -
[68] - Quote
I like the new laser sounds, deal with it. Its sounds like it packs more of a punch now. Maybe this world is another planet's hell. -Aldous Huxley ( -í-¦ -£-û -í-¦) - "What are your modules like?"
|

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
2200
|
Posted - 2012.12.06 07:12:00 -
[69] - Quote
I DON'T CARE WHAT YOU PLAY, JUST PLAY IT LOUD!
But seriously, I know what I am going to be doing in game tonight :) Day 0 advice for new players: Day 0 Advice for New Players |

Aimee Maken
State War Academy Caldari State
1
|
Posted - 2012.12.06 08:18:00 -
[70] - Quote
Tach Lasers does not sound like evaporation, I kind of imagined that those sounds like fast evaporating water on hit and a pew on ignition (I think star trek phasors sounds the best, add in some boiling sound to the end of it would be excellent).
ACs sound rubbish, it should sound like a machine gun for gods sake, 800mms sound more like rattling than large projectile weapons of doom For reference it should sound like gundam heavy arm's beam Gatling if anything...
|
|

Kiteo Hatto
Equanimity Order
319
|
Posted - 2012.12.06 08:21:00 -
[71] - Quote
I hate the medium pulse sound because it just sounds cheesy(as if you are firing some scifi pistol or something) but the megapulse sound is growing on me.
AC 800s sound like machine guns, not really fitting with their size... "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Freya Montray
Voodoo Children Workers Trade Federation
4
|
Posted - 2012.12.06 10:35:00 -
[72] - Quote
The closest I can compare the new lasers sounds to the sound you got from 1980's movies like Flash Gordon or Blackhole. It may have sound good on a 1980's game console, but they are seriously silly now.
What was wrong with the old sounds? Nothing. |

Ariel Zohar
FOXH0UND Outer Heaven
0
|
Posted - 2012.12.06 11:20:00 -
[73] - Quote
the new pulse lasor sounds are crap!!!! CCP please change them back.
Previously you would fear the dps of a Absolution or a legion(maybe), but now its like i am flying along in my blinged out legion ready to bring death to the emperors enemies and ..... oh.....l my lasors sound like a fish doing a poo. |

Shayden
5
|
Posted - 2012.12.06 11:30:00 -
[74] - Quote
Be4st wrote:I don't like any of the new sounds in this patch. Its like your sound department either got bored one night or took a load of speed and HAD TO put a sound on absolutely everything. What's with the "Skill Training Complete" bell? My dog keeps barking because it sounds like my damn doorbell. If you insist on having these "Crappy Gameboy beeps and chirps" in this expansion, at least give us the option to disable them.
My cat LOVES the new skill training "bell" maybe your dog is just broken?
Pets aside though, options to turn stuff off is never a bad way to please everyone, but just feel bad for the ppl having eve sounds muted as i think overall they did a great job on making the game feel fresh and new (sounds and new target interface fx) |

K1netic
Republic Military School Minmatar Republic
0
|
Posted - 2012.12.06 12:00:00 -
[75] - Quote
i really like the sounds. just wish there was a hotkey to turn them off completely. Or maybe they could add an option to automatically disable sounds after the first client, that would be p. awesome.
not a fan of the skill training completion sounds or the weapon flag on/off. somehow i think they should be much shorter. a single small beep would be better imo. |
|

CCP RealX
C C P C C P Alliance
38

|
Posted - 2012.12.06 13:43:00 -
[76] - Quote
Horatius Caul wrote:A few expansions ago most sounds of note - guns, explosions, warp, etc - would send a pulse through my desk as the subwoofer on the floor tried to make an escape.
That doesn't happen anymore.
Yes, we reduced the bass in some sounds recently. |
|
|

CCP RealX
C C P C C P Alliance
38

|
Posted - 2012.12.06 13:45:00 -
[77] - Quote
K1netic wrote:i really like the sounds. just wish there was a hotkey to turn them off completely. Or maybe they could add an option to automatically disable sounds after the first client, that would be p. awesome.
not a fan of the skill training completion sounds or the weapon flag on/off. somehow i think they should be much shorter. a single small beep would be better imo.
Yes this has been mentioned to us. Like it is now, the sound settings are connected to each user I believe, but we are looking into making it per character, so you can choose which of your client emits which type of sounds, using the ESC-menu. |
|
|

CCP RealX
C C P C C P Alliance
38

|
Posted - 2012.12.06 13:48:00 -
[78] - Quote
Freya Montray wrote:The closest I can compare the new lasers sounds to the sound you got from 1980's movies like Flash Gordon or Blackhole. It may have sound good on a 1980's game console, but they are seriously silly now.
What was wrong with the old sounds? Nothing.
If only I'd have some links for you to forum posts with complaints about the old turret sounds. Through the years I've felt that to be the most common dislike with the audio in the game. I may be wrong. |
|
|

CCP RealX
C C P C C P Alliance
38

|
Posted - 2012.12.06 13:53:00 -
[79] - Quote
Katran Luftschreck wrote:CCP sound devs need to be locked in a small room with a $50,000 home entertainment center playing original Star Wars at top volume until their teeth start coming loose. Y'know, for inspiration?
Funny story. Back in 2001 or 2002 when I started on the old weapon sounds I had a discussion with the Art Director on how the lasers should sound. And the only directive he gave me was. "Not like Star Wars" |
|

Stitcher
Re-Awakened Technologies Inc
342
|
Posted - 2012.12.06 13:54:00 -
[80] - Quote
CCP RealX wrote:Yes, we reduced the bass in some sounds recently.
The thing is that the guns in EVE are HUGE. I mean, frakking ginormogantic! Like, the biggest gun ever made by humanity in real life would be a medium gun in EVE terms.
It seems to me that if you're looking to make a sound that captures the sheer scale of these things, you want heap big bass. If dogs aren't barking in the next county, it's not chunky enough.
That said, I actually like the new medium pulse laser sounds, so clearly there's more taste than science involved here. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|
|

Aghira
Systech Astromantics Shipyard Inc.
25
|
Posted - 2012.12.06 14:28:00 -
[81] - Quote
And i finally disabled sound... Wir leben alle unter dem gleichen Himmel, aber wir haben nicht alle den gleichen Horizont. (Adenauer)
english is not my native |

Zak'eni
Revolutionary Socialialist Party of Amarr
0
|
Posted - 2012.12.06 16:34:00 -
[82] - Quote
Severely underwhelming sound coming from Mega Pulse Lasers, I think, especially compared to the older sound. |

Melina Lin
Universal Frog
59
|
Posted - 2012.12.06 16:36:00 -
[83] - Quote
CCP RealX wrote:Yes, we reduced the bass in some sounds recently.
Bass, Bass we need more bass! |

Bienator II
madmen of the skies
1192
|
Posted - 2012.12.06 16:36:00 -
[84] - Quote
CCP RealX wrote:Katran Luftschreck wrote:CCP sound devs need to be locked in a small room with a $50,000 home entertainment center playing original Star Wars at top volume until their teeth start coming loose. Y'know, for inspiration? Funny story. Back in 2001 or 2002 when I started on the old weapon sounds I had a discussion with the Art Director on how the lasers should sound. And the only directive he gave me was. "Not like Star Wars" well. of course. they would sure CCP if you would make them too similar. IP rights are everything for the lucas factory. a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
177
|
Posted - 2012.12.06 16:43:00 -
[85] - Quote
needs more cowbell
|

Melina Lin
Universal Frog
59
|
Posted - 2012.12.06 16:51:00 -
[86] - Quote
Bass is the balls of the band gang. |

McRoll
Blue Republic RvB - BLUE Republic
52
|
Posted - 2012.12.06 16:52:00 -
[87] - Quote
It's not only the lasers, most of the sounds in Eve are severely lacking, they don't represent the scale and power of the machines we are flying. They need to sound- powerful, impressive and intimidating. Even the smaller weapons. I mean a 180 mm autocannon is ******* impressive on paper at least, considering the main battle tanks of today shoot with a way smaller caliber.
Give me a sound that does justice of a 8x1400 mm alpha dammit |

Colma
Corporation Danmark Tactical Narcotics Team
0
|
Posted - 2012.12.06 16:56:00 -
[88] - Quote
Be4st wrote:I don't like any of the new sounds in this patch. Its like your sound department either got bored one night or took a load of speed and HAD TO put a sound on absolutely everything. What's with the "Skill Training Complete" bell? My dog keeps barking because it sounds like my damn doorbell. If you insist on having these "Crappy Gameboy beeps and chirps" in this expansion, at least give us the option to disable them.
Couldent have said it better myself. |

Alexander DK
Corporation Danmark Tactical Narcotics Team
0
|
Posted - 2012.12.06 17:08:00 -
[89] - Quote
And why the bloody h... must there be a sound when you open and loot a can, and when a locked target dissappears  |

von Khan
PIE Inc. Praetoria Imperialis Excubitoris
17
|
Posted - 2012.12.06 17:09:00 -
[90] - Quote
This is how a Pulse should sound: http://www.sound-effect.com/track/unstable-tesla-reactor-5743/electric/
faded in and out with bass
von Khan Philosopher |
|

Stitcher
Re-Awakened Technologies Inc
344
|
Posted - 2012.12.06 17:29:00 -
[91] - Quote
Basically, what we learn from this thread is that EVE players want their ships to fire dubstep. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Liandri Jenquai
State War Academy Caldari State
3
|
Posted - 2012.12.06 17:31:00 -
[92] - Quote
Stitcher wrote:Basically, what we learn from this thread is that EVE players want their ships to fire dubstep.
Lol I didn't like that sound either. |

Stitcher
Re-Awakened Technologies Inc
345
|
Posted - 2012.12.06 17:36:00 -
[93] - Quote
Notify: Your Group of Neutron Blaster Cannon II perfectly drops some sick bass, wrecking for WUBWUBWUBWUBWUB damage An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Remiel Pollard
Devlin Security Devlin Alliance
263
|
Posted - 2012.12.06 17:40:00 -
[94] - Quote
Bienator II wrote:CCP RealX wrote:Katran Luftschreck wrote:CCP sound devs need to be locked in a small room with a $50,000 home entertainment center playing original Star Wars at top volume until their teeth start coming loose. Y'know, for inspiration? Funny story. Back in 2001 or 2002 when I started on the old weapon sounds I had a discussion with the Art Director on how the lasers should sound. And the only directive he gave me was. "Not like Star Wars" well. of course. they would sue CCP if you would make them too similar. IP rights are everything for the lucas factory.
Seriously, though, only star wars should sound like star wars. One of the great things that I love about eve is that it isn't like anything else (so far) and should it become star wars, or anything other than eve, that's when i pack it in. and imho, i've enjoyed all the new weapon sounds so far much more than the old ones. the old ones were quite tinny, especially on hybrids. they are a little "dull" but i like that effect - there shouldn't be any sound in space, but since this is actually a submarine game, the dull "thuds" of weapon fire are much more appropriate.
EDIT: on the subject of bass, there is such thing as too much. i get enough "bass" waiting at the traffic lights when some p-plater pulls up beside me and decides that i enjoy his "music" as much as he does. You don't scare me. I've been to Jita. |

Remiel Pollard
Devlin Security Devlin Alliance
263
|
Posted - 2012.12.06 17:42:00 -
[95] - Quote
Stitcher wrote:Basically, what we learn from this thread is that EVE players want their ships to fire dubstep.
They can't be the same people that were telling CCP not to use dubstep in the Retribution trailer. You don't scare me. I've been to Jita. |

Melina Lin
Universal Frog
59
|
Posted - 2012.12.06 17:42:00 -
[96] - Quote
Dropping your enemy will never be the same again. WUBWUBWUBWUB
Wait, I got an idea for a low slot module! |

Karrde Belarr
Galaxy Punks Executive Outcomes
0
|
Posted - 2012.12.06 21:31:00 -
[97] - Quote
I'm not one to post on the forums, and I know this isn't exactly constructive right off the bat, but I felt my revulsion warranted a post. Who can I slap for signing off on the heavy pulse laser bubble noises? I'm a hardcore laser-lover, and I feel like my ships just got defiled. What about this sound communicates a sense of destructive power, Imperial might and glory eager to incinerate the rebellious and unworthy? I hope a potential new player doesn't get a chance to hear the soundscape presented in the Incursion trailer which is, imo, one of the most amazing portrayals of horrific space combat I love to show non-player friends. If they go in expecting anything as cool as that (which should be Team Klang's goal more or less, though it is more Sansha-focused), they will be sorely disappointed.
I'd understand if you try to shoot for a subdued sense of that, too, as that could be awesome. But this... this is just carebear soap bubbles. While the sounds could have been thought a bit rough before, now they're so unintimidating I can't believe a beam sounding like that could make its way through melting wax. Yes, I would gladly revert to the old sounds if this is the only option. I'd encourage Team Klang to take another look at them and try again.
Also, what's up with the sucking-air-through-straw sound with warping now? Where's my awesome old soft-noise-leading-up-to-quiet-suspense-before-sonic-boom? That was a great change! Did people dislike that? Weird. Well at least the mid-warp drone is still there. Keep it.
Off-hand suggestion, but maybe for future sound changes we could have posts of possible sounds to gather impressions from the public? A voting system might be a bit much, but if fans of any particular race could pick out a general consensus of a few sound types they liked vs others, maybe it would work out better. Then again, knowing the internet, maybe not. Worth a shot?
On another note, the removal of the jukebox and addition of atmospheric/location-based music is fantastic. I now keep music on at a low volume because when I logged back in to hear the sounds of nullsec I had this reaction to it. I thought there must've been the Dead Space soundtrack running somewhere for sure. I was so elated I made exclamations aloud about it and started immediately googling about sound updates to Eve as soon as I heard it. The music in Freelancer was one of my favorite things about that game, and I think I can see a little inspiration from there in what they're doing with music in Eve now. I completely approve, and I would love new atmospheric tracks (not full of the junk that was in the old jukebox, but real, actually good tracks like the new nullsec ambience).
I could go into more detail about these things, but I can feel the terribleness oozing out of me as a forum poster, dragging the post further and further off-topic from the point of pulse lasers. Maybe I'll start another one for music. But yeah.
Pulse laser sounds. Ew. :( I might have to stick with missile or drone boats til this is fixed. Last I knew, missiles sounded great. |

Jagus Kyler
Imperial Outlaws
1
|
Posted - 2012.12.07 05:32:00 -
[98] - Quote
Lasers sound AWFUL!!! I got so depressed and angry after hearing how CCP changed them... good thing I found this forum.
Blasters, projectiles, missiles all are an improvement. But beam and pulse lasers?? WTF CCP... they sounds like wet farts with bubbles... SERIOUSLY. I thought it was a joke! The small laser turrets are OK imho... but the mediums and the large sound absolutely ridiculous.
Heavy Pulse laser... Mega Pulse laser... should sound powerful and frightening... not like farting noises i can make by squishing my palms together. Please fix this CCP, I beg you!! I swear I feel like rage quiting cuz of this. |

MotherMoon
Native Freshfood Minmatar Republic
1185
|
Posted - 2012.12.07 05:48:00 -
[99] - Quote
they are better... but.... Not as good as other games ... so :/
Please think about really revamping the sound system some day. weapon effects and all. From far away a bunch of ships fighting should sound like battle that is far away. It's just... not... there right now http://dl.eve-files.com/media/1206/scimi.jpg |

Rivr Luzade
Cathouse Club Dusk to Dawn.
0
|
Posted - 2012.12.07 07:16:00 -
[100] - Quote
CCP RealX wrote:Katran Luftschreck wrote:CCP sound devs need to be locked in a small room with a $50,000 home entertainment center playing original Star Wars at top volume until their teeth start coming loose. Y'know, for inspiration? Funny story. Back in 2001 or 2002 when I started on the old weapon sounds I had a discussion with the Art Director on how the lasers should sound. And the only directive he gave me was. "Not like Star Wars"
Funny story #2: They sound exactly like Star Wars now: http://www.youtube.com/watch?v=PmoM0mwQcOI

|
|

CaptainFalcon07
Caucasian Culture Club Transmission Lost
54
|
Posted - 2012.12.07 08:29:00 -
[101] - Quote
The new turrets sounds as a whole is underwhelming. I expected loud bangs when shooting artillery cannon, but what I hear instead are some weak ass poofs. Hell i can make more intimidating sounds by microwaving popcorn than I can by shooting 720mm artillery cannons. |

Gal'o Sengen
State War Academy Caldari State
25
|
Posted - 2012.12.07 09:23:00 -
[102] - Quote
Focused Medium Pulse lasers sounds pretty good, but i really don't like Heavy Pulse sounds. Haven't really tried anything else yet. |

Isa Sparrow
Republic University Minmatar Republic
3
|
Posted - 2012.12.08 21:17:00 -
[103] - Quote
The new laser sounds are a big disappointment. the Skyrim video sums it up well, weak |

Invisusira
The Rising Stars Initiative Mercenaries
101
|
Posted - 2012.12.08 21:38:00 -
[104] - Quote
Needs MOAR bass and MOAR punch. Sounds like something from a 60s sci-fi tv show now.
Same with warp/jump sounds; they just don't have the IMPACT they used to. I like the violent explosion sound when you kicked into warp drive, was friggin awesome. Now it's just like "sigh I'm warping" Core Skills - train em up train em up! |

Sci Khalas
West Khanid Manufacturing
1
|
Posted - 2012.12.08 23:49:00 -
[105] - Quote
I hardly ever post on these forums but I feel the need for this particular issue as a dedicated Amarr only pilot. I agree with anyone who has said they need more bass. The lasers feel very underwhelming. They don't sound "whole".
Then there's the matter of large pulse giving me seizures (not seriously) but they give me a really bad headache.
I can't speak for the other weapon types. |

Liandri Jenquai
State War Academy Caldari State
14
|
Posted - 2012.12.20 11:01:00 -
[106] - Quote
So CCP were you guys gonna redo laser sounds or should I join the droves of "EVE has sound?" people? |

Katran Luftschreck
Royal Ammatar Engineering Corps
282
|
Posted - 2012.12.20 12:40:00 -
[107] - Quote
CCP RealX wrote:Funny story. Back in 2001 or 2002 when I started on the old weapon sounds I had a discussion with the Art Director on how the lasers should sound. And the only directive he gave me was. "Not like Star Wars"
Is that person still working for CCP? EvE Forum Bingo |

Ivy Romanova
All Your Machariel Belong to Ham Industrial Technonauts
272
|
Posted - 2012.12.20 13:25:00 -
[108] - Quote
Well.... You don't have to be an arse like me to know.... EVE isn't known for its sound effects. Pew pew pew . and whip and the sort.... thats the sort of stuff we were used to. Its time for some new effects.
ALL lasers should sound like this! well.... Maybe not.
BUT it should sound like THIS!
And Projectile cannons should BE LIKE THIS!
Hybrids on the other hand... its a but tough We need to incorporate the charging magnets and the explosive so here is a GOOD ONE!
Missiles are pretty nice , but the explosion ends a bit TOO fast. It should be separated into ignition and then launch . Effects such as this would be nice :D
Of course... the engine superbass humm need working ,and vibrating bass from passing large ships is missing and the roc It is forbidden to kill. Therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets.
Voltaire |

Mr Floydy
The Xenodus Initiative. Ministry of Inappropriate Footwork
45
|
Posted - 2012.12.20 20:47:00 -
[109] - Quote
New Heavy Pulse laser sound is bad :( I miss the old one already! |

Jagus Kyler
Imperial Outlaws
1
|
Posted - 2012.12.24 05:57:00 -
[110] - Quote
BUMP
Has CCP said anything about fixing or restoring pulse laser turret sounds??? |
|

Galphii
Clandestine Vector THE SPACE P0LICE
103
|
Posted - 2012.12.24 08:54:00 -
[111] - Quote
CCP RealX wrote:Siigari Kitawa wrote:Eve has sound?
Yes, it does. As a matter of fact those of you that play the game mute will not be able to appreciate the time the devs spent working on new weapon sounds.
So far from what I've heard, blasters sound pretty good. Interesting to note that the Ion Blaster Cannon is still my favorite sounding blaster, resembling a similarity to the old Neutron Blaster Cannon which had a very devastating feel to it.
At any rate, I tested out a variety of Pulse Lasers in particular, considering space laz0rz pew pew! I gotta admit I was very unimpressed with the sound, variety and flavors that came from the lasers. The visual effects are muted, the sounds are subdued and they just don't pack that A/V punch that they used to.
I am wondering if anybody agrees with me? CCP, what are your thoughts on the new sounds? Specifically asking people who do play with sound and care about it as a part of the game.
Thanks o/ I'm not impartial since I made the old sounds. I was never happy with the old weapon sound except the projectiles. But we will take a look into this if you are unhappy. Also I'd appreciate more comments on the new weapon sounds so that we can make one big adjustment rather than many small ones. Thank you for your thoughts on the matter. The old 220mm vulcan II sounds were the best of the projectiles, yet they were removed sometime in the past. I'd prefer to be hearing an upgraded version of that old sound than the current projectile noises, which are still very '16 bit' sounding for the most part.
Large and medium rails sound great, but the small rails don't quite have the same 'detail', as it were. I'm not expecting much bass from small weapons, but they could stand to be more like the dual 150mm rails (the best of the mediums).
X |

James Razor
RazorCorporation Crystal Lights
28
|
Posted - 2012.12.24 10:41:00 -
[112] - Quote
http://www.youtube.com/watch?v=hMa3LXe6oVc
This is how beam lasers should sound in my opinion.
And i realy realy miss the old Heavy Pulse Laser sounds. I just loved to fly around with my zealot while ratting and have them blast away. Now it just sounds unspectacular.
And this could be an idea for pulse lasers: http://www.youtube.com/watch?v=UBDY2kyiw6g (around minute 9 and ongoing, the fighters main guns).
There are a lot of examples for better sounds than what eve currently has. Just watch Babylon 5 or any other decent Sci-Fi show.
While i can understand that CCP wants to create something unique, ppl have certain expectations in regard of weapon sounds. And currently Eve simply doesnt sound right.
Old Bitter Veteran, SuperCap Owner, EX-GBC / EX-IT Member. |

bloodknight2
Talledega Knights
30
|
Posted - 2012.12.24 13:02:00 -
[113] - Quote
Kiteo Hatto wrote:If only tachs would sound like this....
OH GOD YES! I want my tachyons to sound like that! Please CCP <3 |

Angang Ostus
The Riot Formation Unclaimed.
11
|
Posted - 2012.12.24 13:18:00 -
[114] - Quote
Considering just what you can find on youtube what they came up with was pretty damn sad. |

Reaver Glitterstim
Dromedaworks inc Tribal Band
253
|
Posted - 2012.12.24 13:41:00 -
[115] - Quote
I liked the old medium railgun sound. Cheesy maybe, but it had that satisfying "ker-chunk" that made it seem like you just stapled your target with a big fat metal slug from across the grid. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Siigari Kitawa
Push Industries Push Interstellar Network
240
|
Posted - 2012.12.24 15:42:00 -
[116] - Quote
Reaver Glitterstim wrote:I liked the old medium railgun sound. Cheesy maybe, but it had that satisfying "ker-chunk" that made it seem like you just stapled your target with a big fat metal slug from across the grid. I got a nice bold chuckle out of this. I like the exact description of how you said it, that's exactly how medium rails felt.
Bennnnggggggg. ;3 Need stuff moved? Push Industries will handle it. Serving highsec, lowsec and nullsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |

LF9000
NO TAX QUITE LAX
5
|
Posted - 2012.12.31 08:22:00 -
[117] - Quote
Although, I do appreciate the work CCP has put into designing new turret sounds to enhance our gameplay experience, I feel that they gave the laser turrets the wrong treatment.
Now they sound flat and underwhelming compared to the other weapon systems. |

Crash Lander
Imperial Academy Amarr Empire
26
|
Posted - 2012.12.31 10:16:00 -
[118] - Quote
+1 on underwhelming sounds all around. Especially the door banging explosions... Dear CCP, please make the game sounds moddable. I would love to see what people come up with. |

Pak Narhoo
Splinter Foundation
824
|
Posted - 2012.12.31 11:11:00 -
[119] - Quote
CaptainFalcon07 wrote:The new turrets sounds as a whole is underwhelming. I expected loud bangs when shooting artillery cannon, but what I hear instead are some weak ass poofs. Hell i can make more intimidating sounds by microwaving popcorn than I can by shooting 720mm artillery cannons.
I remember early in EVE I went with corp mates doing some level 4's, someone brought I dunno what kind of gun but when he fired it was like *KWABANG!*, first time everybody was like wtf , second time it went off everybody wanted to train for it. 
Current sounds are unimpressive, my lasors sound like someone carefully folds some paper, afraid of waking up the mice, and the bleeps(salvaging) and bloops(skill trained) and doors opening(open cargo) is getting really annoying. Hi, I'm CCP Arrow, I screwed up the.. ummm... |

Mekhana
Spiritus Draconis Sicarius Draconis
688
|
Posted - 2012.12.31 11:30:00 -
[120] - Quote
http://youtu.be/5mmrK5TFrn8
Old school but damn! This will always be how a massive space weapon is supposed to sound like! |
|

Reaver Glitterstim
Dromedaworks inc Tribal Band
355
|
Posted - 2012.12.31 13:10:00 -
[121] - Quote
Mekhana wrote:http://youtu.be/5mmrK5TFrn8
Old school but damn! This will always be how a massive space weapon is supposed to sound like! Not terrible, but it needs moar boom. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |

Arec Bardwin
868
|
Posted - 2012.12.31 13:16:00 -
[122] - Quote
Let's add the sound of bacon frying and fizzling when the laser lands critical hits. |

Ivy Romanova
All Your Machariel Belong to Ham Industrial Technonauts
685
|
Posted - 2012.12.31 13:19:00 -
[123] - Quote
Mekhana wrote:http://youtu.be/5mmrK5TFrn8
Old school but damn! This will always be how a massive space weapon is supposed to sound like!
Corny as duck and VERY lacking in terms of fluidity :P
Mass Effect has the BEST sound effects related to space weapons OBJECTION! |

Liandri Jenquai
State War Academy Caldari State
56
|
Posted - 2012.12.31 16:22:00 -
[124] - Quote
CCP I just got a tachyon Nightmare.
PLEASE PLEASE PLEASE give the old sounds back if you aren't willing to do a new set. This is TERRIBLE. They sound like the thwip sound you see in the comics of Spiderman's web coming out of his wrist. I am not shooting white goo at my enemies I am shooting ETERNAL DAMNATION AND HELLFIRE GGHHHHZZZZZZZZZZZZZZZZZZZZT |

Ivy Romanova
All Your Machariel Belong to Ham Industrial Technonauts
691
|
Posted - 2012.12.31 16:24:00 -
[125] - Quote
Liandri Jenquai wrote:CCP I just got a tachyon Nightmare.
PLEASE PLEASE PLEASE give the old sounds back if you aren't willing to do a new set. This is TERRIBLE. They sound like the thwip sound you see in the comics of Spiderman's web coming out of his wrist. I am not shooting white goo at my enemies I am shooting ETERNAL DAMNATION AND HELLFIRE GGHHHHZZZZZZZZZZZZZZZZZZZZT
i agree my fellow deteis A sex symbol becomes a thing. I just hate to be a thing. -Marilyn Monroe |

Flying Apocalypse
Fracture.
4
|
Posted - 2012.12.31 17:24:00 -
[126] - Quote
I miss the old laser sounds(Can't speak for proj/blasters or anything beyond large) I used to feel a real punch in my beams when I fired them, but right now it feels like I am firing small lasers when using mega pulse/techyons. Not to mention that pulses have a breaking glass sound effect after firing which is really stupid :| LOOKING FOR AMARR FOCUSED CHARACTER 20-30m sp https://forums.eveonline.com/default.aspx?g=posts&t=183178&find=unread |

Liandri Jenquai
State War Academy Caldari State
56
|
Posted - 2012.12.31 17:50:00 -
[127] - Quote
Flying Apocalypse wrote:I miss the old laser sounds(Can't speak for proj/blasters or anything beyond large) I used to feel a real punch in my beams when I fired them, but right now it feels like I am firing small lasers when using mega pulse/techyons. Not to mention that pulses have a breaking glass sound effect after firing which is really stupid :|
Yeah noticed that earlier after trying to force myself to enjoy the Legions medium pulses. Breaking glass in there for sure. DO NOT WANT. |

Liandri Jenquai
State War Academy Caldari State
56
|
Posted - 2012.12.31 18:23:00 -
[128] - Quote
This just in. If you google eve online laser sounds this is the second listing in the search engine. |

cBOLTSON
Star Frontiers THORN Alliance
135
|
Posted - 2012.12.31 19:20:00 -
[129] - Quote
CCP RealX wrote:
I'm not impartial since I made the old sounds. I was never happy with the old weapon sound except the projectiles. But we will take a look into this if you are unhappy.
Also I'd appreciate more comments on the new weapon sounds so that we can make one big adjustment rather than many small ones.
Thank you for your thoughts on the matter.
Hey, personally I am very grateful for any work done on sound. I love music, I love SFX in all types of media and games.
My my bit of advice would be, the sounds just need to be more powerful. The weapons we are dealing with are meant to be gargantuan in size. I would love to hear things like lasers rumbling on the charge up (as it cycles round) then as you fire I want to hear that im dishing out god knows how much power into space.
For instance I would say that Gallentes blasters and rails, along with Amarrs lasers should sound incredibly powerful, very mechanical and very booming. These are huge machines with incredible amounts of power surging through them, keeping beams focused and blaster cores stable.
I think the missile sounds for Caldari are very good for the most part :)
Where as auto-cannons and artillery could still do with tweaking. The artillery, again, needs to sound more powerful. Autos on the other hand just need to sound like they are firing for a bit longer. As it stands it sounds like they are constantly on burst fire. It would be nice if it changed up a little and some shots were more like long bursts or even full auto fire if that makes sense.
"Were not elitists, were just tired of fail" - The Sorn |

Reaver Glitterstim
Dromedaworks inc Tribal Band
357
|
Posted - 2013.01.01 01:28:00 -
[130] - Quote
I got to hear the sound of blasters (I think) raining down on me from way outside of their optimal (silly serpentis). I'm not going to say I didn't like it, but I'm not going to say I did, either. I will say it reminded me of the dual photon cannons of the Scout Protoss aircraft from the original Starcraft. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |
|

Nessa Aldeen
The Sword and The Shield
6
|
Posted - 2013.01.02 12:16:00 -
[131] - Quote
The new sounds summarized:
Blasters: slight improvement (since they're shotguns in space why do they still sound like 'chup chup'). Railguns: Good, I like em.
AC: suppose to sound like machine guns, atm it sounds like a broken blender Artillery: suppose to sound like well, Artillery... but currently reminds of a whack-a-mole sound
Pulse: Cycled lasers, quick burst but right now it goes 'piup piup' rather than pew pew Beams/tach: Long range powerful oversized lasers that go like a someone needs viagra
Missiles: Fine
The conclusion: the gun sounds are ALL a bit meh. It needs moar power. |

Comy 1
Ore Mongers BricK sQuAD.
134
|
Posted - 2013.01.02 14:15:00 -
[132] - Quote
I miss the mega pulse laser sound that was in place when I started playing in Apocrypha. The charge-up into a big PEW PEW PEW sound worthy of a golden spacedil...yea you know the geddon. |

Dreusyla Arashi
Chillwater Ltd Persona Non Gratis
2
|
Posted - 2013.01.02 16:57:00 -
[133] - Quote
the new sounds suck... pulse lasers sound exactly like the autocannons |

Vincent Gaines
Double-Down Transmission Lost
284
|
Posted - 2013.01.02 17:05:00 -
[134] - Quote
beam lasers should sound like this. |

Shamus O'Reilly
Gungnirs' Point I Know Right
49
|
Posted - 2013.01.02 19:21:00 -
[135] - Quote
Nessa Aldeen wrote:The new sounds summarized:
Blasters: slight improvement (since they're shotguns in space why do they still sound like 'chup chup'). Railguns: Good, I like em.
AC: suppose to sound like machine guns, atm it sounds like a broken blender Artillery: suppose to sound like well, Artillery... but currently reminds of a whack-a-mole sound
Pulse: Cycled lasers, quick burst but right now it goes 'piup piup' rather than pew pew Beams/tach: Long range powerful oversized lasers that go like a someone needs viagra
Missiles: Fine
The conclusion: the gun sounds are ALL a bit meh. It needs moar power.
If you think Autocannons should sound ANYTHING like a machine gun... you're doing it wrong
This is just an automattic Bofors 40mm firing. http://www.youtube.com/watch?v=EYVxlst6p6k
THIS is the 155mm howitzer http://www.youtube.com/watch?v=uoZ1900AhDU <---on par with 150mm 200mm autocannons for Frigates.
This.... THIS is a video of the 400mm German mortars in WWII and the 800mm Schwerer Gustav. By all means say autocannons should sould like machine guns. (try to listen through the German propaganda music)
This ---> Is a video of real life test firings of true autocannons http://www.youtube.com/watch?v=6ORo7L9iyC4
Chain guns by comparison http://www.youtube.com/watch?v=6ORo7L9iyC4
(by the way i know what you meant. machine guns aka rapid fire but even then they need to be fired in bursts. The issue is you cannot compare a machine gun to a autocannon/rotary autocannon or even a chain gun even in current standards in real life tech)
By real life comparison the sounds of autocannons/artillery in game are dull and nowhere near correct (you really wanna hear 800mm artillery cannons firing 10 rounds or so a second?). But for a game they arent bad. |

Lamai Dahma
Hedion University Amarr Empire
1
|
Posted - 2013.01.02 20:00:00 -
[136] - Quote
Signed.
The old Mega Pulse Lasers had a much better OOOMPH to them. Now they just sound like wet fart noises. This goes for medium and small pulse lasers as well. |

Hestia Mar
Calmaretto
72
|
Posted - 2013.01.02 21:26:00 -
[137] - Quote
And exactly what noise would a weapon firing in space make?
None.
QED.
They should spend time on fixing LOS - tell me how can I be hit by a laser when I'm behind an asteroid? |

Jace Errata
Caldari Provisions Caldari State
371
|
Posted - 2013.01.02 22:10:00 -
[138] - Quote
Ivy Romanova wrote: Mass Effect has the BEST sound effects related to space weapons
YES. The heavy turrets on the Quarian fleet in ME3 sound just right for something like arty or rails. Oh, and the M-99 Sabre BR sounds like an artillery cannon as well.
...Maybe CCP should hire BioWare to redo all the sounds. Stealth OST puns and blatant lies since 2009 Jace Errata on Twitter
One day they woke me up so I could live forever It's such a shame the same will never happen to you |

Altrue
Exploration Frontier inc
286
|
Posted - 2013.01.02 22:52:00 -
[139] - Quote
We need moar bass !
And not only from lasers ! For example, firing with a neutron blaster II should reflect, somehow, to an external viewer, that you're firing with the most powerful weapon (I hear by that higher DPS) of every sub-cap ship in EVE. Feel the Void L ammos, feel the two full months training time.
Stuff like that. After years and years of research around ice mining, they finally found how to make snowballs again :D |

Aralieus
Shadowbane Syndicate
61
|
Posted - 2013.01.03 04:29:00 -
[140] - Quote
Stitcher wrote:Basically, what we learn from this thread is that EVE players want their ships to fire dubstep.
pretty much 
I miss my bass cannons Oderint Dum Metuant |
|

SpoonRECKLESS
Dreddit Test Alliance Please Ignore
3
|
Posted - 2013.01.03 04:38:00 -
[141] - Quote
My alt is amarr and tbh the new turret sounds are like little old lady farts. The old one's where manly god fearing sounds that the Amarr people would be proud of!!! Bring back the POWER SOUND OF AMARR WEAPONS!! |

Mila Zonae
Blue Tridents
0
|
Posted - 2013.01.03 06:45:00 -
[142] - Quote
Well when you zoom out away from your ship, or focus on another object floating in space your weapons sound pretty epic. But when focused on your own ship they are as said, incredibly underwhelming.. |

Ariel Zohar
FOXH0UND Outer Heaven
2
|
Posted - 2013.01.03 12:06:00 -
[143] - Quote
I am quite dissapointed with the new lasor sounds.
I mean, why the F did they change them in the first place?? what was wrong with them??
I am a amar only pilot. Amar has the best looking ships in my opinion, and lasors are cool. I used to love flying around in my Prophecy, even tho its the worst battlecruiser.
But then during the last patch they changed the amar colour schemes, so that the golden fleet turned more to a dark brown type fleet....and who wants to fly a ship which looks like a turd. Also the Prophecy got some cheesy red eyes like a cylon from battlestar galactica or kit from kight rider. Which moron at CCP thought that was a improvement. This thing with the sounds has basically broken my love for amar ships, now i have not much left, and i am thinking of quiting eve.
CCP... for the colours and sounds.... IF IT AINT BROKE, DONT FIX IT!!!!!!!!!!!!!!!! |

Vilnius Zar
Ordo Ardish
547
|
Posted - 2013.01.03 12:47:00 -
[144] - Quote
Ariel Zohar wrote:I am quite dissapointed with the new lasor sounds.
I mean, why the F did they change them in the first place?? what was wrong with them??
I am a amar only pilot. Amar has the best looking ships in my opinion, and lasors are cool. I used to love flying around in my Prophecy, even tho its the worst battlecruiser.
But then during the last patch they changed the amar colour schemes, so that the golden fleet turned more to a dark brown type fleet....and who wants to fly a ship which looks like a turd. Also the Prophecy got some cheesy red eyes like a cylon from battlestar galactica or kit from kight rider. Which moron at CCP thought that was a improvement. This thing with the sounds has basically broken my love for amar ships, now i have not much left, and i am thinking of quiting eve.
CCP... for the colours and sounds.... IF IT AINT BROKE, DONT FIX IT!!!!!!!!!!!!!!!!
While not agreeing to the "the end is nigh" thing, you're right. Amarr used to have golden ships and over time that got changed to turd colour with patches of bronze. And the laser sounds really are silly, but then most new sounds are weird and just don't fit very well within the EVE setting. It's not me being inert to change but I honestly don't get how these sounds made it into the game. Amat victoria curam. Excellence in everything.
Some guides that may be useful to you: http://www.youtube.com/user/OrdoArdish |

Jet Fuel
Federal Navy Academy Gallente Federation
4
|
Posted - 2013.01.03 14:39:00 -
[145] - Quote
Yeah the pulse laser sounds are kinda meh. They aren't bad but they aren't all that good either. Just kinda there. I don't get that, wow that sounds dangerous, feel that the hybrid cannon sounds have. |

marVLs
90
|
Posted - 2013.01.06 16:32:00 -
[146] - Quote
I found how they made new lasers sounds
http://www.youtube.com/watch?feature=player_embedded&v=aDS6TckbO0Y |

Arduemont
Rotten Legion Ops THE ROYAL NAVY
1100
|
Posted - 2013.01.06 16:38:00 -
[147] - Quote
I don't know if I've said this already in this thread, but to me it sounds like the new turrets need more bass. That bassy echoed sound you get, like listening to a big explosion from far away under water, would be fantastic. "In the age of information, ignorance is a choice." |

Zimmy Zeta
RvB - RED Federation
5263
|
Posted - 2013.01.06 17:42:00 -
[148] - Quote
CCP RealX wrote:Katran Luftschreck wrote:CCP sound devs need to be locked in a small room with a $50,000 home entertainment center playing original Star Wars at top volume until their teeth start coming loose. Y'know, for inspiration? Funny story. Back in 2001 or 2002 when I started on the old weapon sounds I had a discussion with the Art Director on how the lasers should sound. And the only directive he gave me was. "Not like Star Wars"
I guess everybody here knows that the sound of light passing through the vacuum of space is "pew".
If we look at the basics of laser-physics, the it should be pretty obvious:
Quote: Light + DPS + funky "pew"-Sound = LASER
Morgan Freeman ordered me to self-destruct....now what's your excuse? |
|
|
|
Pages: 1 2 3 4 5 :: [one page] |