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Natsett Amuinn
GoonWaffe Goonswarm Federation
567
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Posted - 2012.12.06 13:57:00 -
[91] - Quote
Bienator II wrote:Natsett Amuinn wrote:Bienator II wrote:Natsett Amuinn wrote:Bienator II wrote: rather the option to pay the complete bounty yourself. its still all player driven
As long as the person who issued the bounty can also retract the bounty, you have that option. . nope. if somebody decides to put a bounty on somebody the isk is gone. If the victim really dislikes a bounty he just pays it of his pocket. The damage is done. It is a double isk sink. It would not invalidate the bounty so there is no reason why the bounty payer would have to get something back. You just decide between exploding and paying it. I think you should be able to retract a bounty. Create a transaction tax if there isn't already one. Both for placing and retracting. This way you can use it as a tool to extort other players, and the non criminal types have at least a chance of removing the bounty without having to lose a ship. "Pirates" can use it in high sec on those freighters. I don't see how you can exploit the ability to retract a bounty. It boils down to putting a quantity of items on the market, and pulling the order even after a portion has been sold. Let us not forget, CCP provides skills that act as tools to exploit the market in particular ways, and they've said it's ok. Why shouldn't you be able to retract a bounty? because it puts some weight on the decision making process. Somebody just did something to you which has been perceived of being unfair and you want revenge but know that it might be difficult for whatever reason so you put a bounty on the bad guy. This was your decision. It shouldn't be possible to get something back later if you feel better or need some ISK - its not a wallet ;) here the exploit: - ducks put bounty on the purple frog freighter alliance - purple frog is sad - ducks say no problem frogs, just pay us the bounty we retract it - frogs: yey! - ducks: bazinga! we don't retract but thanks anyway in fact, i can't think off a single usecase where i would like to retract a bounty i payed without it being a scam in some form. What reality are you living in? I know some nutty quantum phsicists think that we create our own reality every day, but really now.
A 10% tax for the placing and withtrawing of bounties is putting "some weight on the decision making process". And sinse when does CCP develop anything based on whether or not players will be honorable in their dealings with other people?
You can't contrat scam? Recruitment scam? Margin trade? Investment scam?
Seriously? What game are you playing, because the EVE I play doesn't consider "Lying" an exploit. It doesn't even consider scamming an exploit.
I play an EVE online that makes your actions have consequence, and where your reputation will follow you. Deal poorly with people and people stop dealing with you. Deal fairly and they will deal with you untill you decide to deal poorly.
You gave an example of exactly why you should be able to remove a bounty. So people can do EXACTLY what you just described; while other people would actually remove the bounty.
I can cancel a contract, but I can't cancel a bounty; which is just another type of contract. That's rediculous.
Bounties should be able to be cancelled by the issuer, and there should be a transaction tax for issuing and cancelling a bounty. There's NO valid reason for there not to be. It's no different then creating market orders or contracts.
This is a sandbox, and all tools should allow for as broad an option for gameplay as possible, not restrict potential gameplay; especially when it can be good gameplay. |

Singulis Pacifica
Pator Tech School Minmatar Republic
45
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Posted - 2012.12.06 14:25:00 -
[92] - Quote
Rovinia wrote: Most player are only a bit over enthusiastic about the new button they can smash when they're bored. This will end in 1 or 2 weeks and all of these Minibountys will be gone in a month when these players got killed once or twice. it's still a huge improvement to the old system that was broken as hell and i, personally, like these changes.
Like Frying Doom said as well, I too like the changes they made to the extend that it now serves the purpose it is intended to do. However, several players warned CCP Punkturis and others in the dev blog that the system had major flaws in its design.
The first problem is that bounties are indefinite. There is no expiration timer. Thus a person will keep it if the bounty is too low and he never leaves the station or remains in high-sec without wardecs. These minibounties as you call them will remain on many players for quite a while, if not for the rest of their life. Just have an alt destroy your ship then? Great, just because some bored player puts a bounty on you, you have to do all that to remove it again. Which brings me to the second problem.
Bounties, in its current form are too easy to put onto players. There is no reason needed. Just search for any random character and add a bounty and you're done. Do you actually want that player to be hunted down? Not really, chances are you aren't even at war with them. Or even met them in EVE. Heck, large alliances have corps putting bounties on each other.
The end result is that, save for the few bounties that really matter and work very well with the current system, the vast majority of these "mini-bounties"are meaningless. Ergo: the current bounty hunter system is flawed and needs drastic changes to make it really work the way it is intended.
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Rordan D'Kherr
Imperial Academy Amarr Empire
234
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Posted - 2012.12.06 14:28:00 -
[93] - Quote
Unsuccessful At Everything wrote:Perhaps we should make the minimum 500bil so that only Chribba and the goons can put bounties on people....
This.
I mean, for some people 100k are much money. _______________________________________ Don't be scared, because being afk is not a crime. |

March rabbit
Aliastra
281
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Posted - 2012.12.06 14:32:00 -
[94] - Quote
Tikktokk Tokkzikk wrote:What is the problem? i don't like sign WANTED on my portrait 
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Natsett Amuinn
GoonWaffe Goonswarm Federation
569
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Posted - 2012.12.06 14:32:00 -
[95] - Quote
Singulis Pacifica wrote:
Like Frying Doom said as well, I too like the changes they made to the extend that it now serves the purpose it is intended to do. However, several players warned CCP Punkturis and others in the dev blog that the system had major flaws in its design.
The first problem is that bounties are indefinite. There is no expiration timer. Thus a person will keep it if the bounty is too low and he never leaves the station or remains in high-sec without wardecs. These minibounties as you call them will remain on many players for quite a while, if not for the rest of their life. Just have an alt destroy your ship then? Great, just because some bored player puts a bounty on you, you have to do all that to remove it again. Which brings me to the second problem.
Bounties, in its current form are too easy to put onto players. There is no reason needed. Just search for any random character and add a bounty and you're done. Do you actually want that player to be hunted down? Not really, chances are you aren't even at war with them. Or even met them in EVE. Heck, large alliances have corps putting bounties on each other.
The end result is that, save for the few bounties that really matter and work very well with the current system, the vast majority of these "mini-bounties"are meaningless. Ergo: the current bounty hunter system is flawed and needs drastic changes to make it really work the way it is intended.
So what you're saying is,
You're afraid of a 100k ISK bounty?
You are pointing out exactly what they intended to fix. Why do some of you not seem to understand that? |

Alavaria Fera
GoonWaffe Goonswarm Federation
1846
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Posted - 2012.12.06 14:36:00 -
[96] - Quote
Natsett Amuinn wrote:So what you're saying is,
You're afraid of a 100k ISK bounty?
You are pointing out exactly what they intended to fix. Why do some of you not seem to understand that? Bounties, the best new mechanic of the year. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Singulis Pacifica
Pator Tech School Minmatar Republic
46
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Posted - 2012.12.06 15:30:00 -
[97] - Quote
Natsett Amuinn wrote: So what you're saying is,
You're afraid of a 100k ISK bounty?
You are pointing out exactly what they intended to fix. Why do some of you not seem to understand that?
No, no, then you misunderstood me. I am not afraid of any bounty in this new system. Bounties can go as high as they can be. It's sandbox after all. My point is, what is the meaning of a bounty if the result is that it is never removed and not actually intended to have the player be hunted by bounty hunters.
You're in Goonswarm and I expect you end up in low and null sec most of the time. If I put a bounty on you, even if it is 100k ISK, chances are that it could be paid out. I don't know how well you do in PvP combat after all. But if you would do the same on me. Then the bounty has become meaningless. I can not be war-decced so I'm never a viable target in high-sec. I do not leave high-sec either so that 100k ISK you put on me is going to remain indefinitely.
And what is the purpose of a bounty? You want the target to be hunted down right? 100k ISK isn't going to cut it.
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Bienator II
madmen of the skies
1192
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Posted - 2012.12.06 15:42:00 -
[98] - Quote
Natsett Amuinn wrote: A 10% tax for the placing and withtrawing of bounties is putting "some weight on the decision making process". And sinse when does CCP develop anything based on whether or not players will be honorable in their dealings with other people?
eve has not a single feature which is explicitly designed for scams. Tell me a good reason why retracting bounties would be useful and it is not a scam. a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Feyd Rautha Harkonnen
Lords.Of.Midnight
30
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Posted - 2012.12.06 15:55:00 -
[99] - Quote
Derek Quaid wrote:Lipbite wrote:Could be nice to see option to place bounty anonymously - for additional fee (bribe) to CONCORD. Like +10%.
It will create minuscule money sink + people will be less afraid to try/use the system. Discreet Bounties is happy to place such anonymous bounties on your behalf.
1) Create alt 2) Transfer ISK from main to alt 3) have alt issue bounty
Discreet and saves any third party processing fees
Killboard |

Eternus3
Perkone Caldari State
12
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Posted - 2012.12.06 16:01:00 -
[100] - Quote
Chribba wrote:Make them expire and it would be used seriously as well I think, also make the wanted tag a bit smaller lol
OMG CHRIBBA!!!!!! Perfect I think all bounties should expire and not be returned to the user but just removed from the system after 30 days! It will have 2 effects prevent the abuse of the bounty system and ISK SINK!!!
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Muestereate
Oneida Inc.
91
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Posted - 2012.12.06 16:09:00 -
[101] - Quote
Looks like its a camouflage system. Takes longer to sort out bounty amounts. Before A high bounty stood out like a sore thumb. Soon , looking for a good bounty will be like looking for a needle in a haystack.
I guess more coding costs will now be required to color code bounty amounts or some such fix. |

Kendra Chang
State War Academy Caldari State
4
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Posted - 2012.12.30 02:59:00 -
[102] - Quote
I'd also like to see an *optional* "Why?" it shouldnt be required to be filled in.
I absolutely agree that there needs to be a CCP tax of 1% on all bounties.
As far as retraction, absolutely (minus the CCP tax of course) ... and for those of you complaining that there will be scams.... are you new here? |

Rela Vaille
Center for Advanced Studies Gallente Federation
3
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Posted - 2012.12.30 05:05:00 -
[103] - Quote
I have been away from the game for a few months and came back to my main with a 31mil bounty ! Stopped playing before new bounty system and that account is still inactive. I think something is wrong with this new system . |
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