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byron yuu
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Posted - 2005.05.07 02:27:00 -
[1]
i have been doing low lvl4 missions and have been able to solo them. now they have changed this so all lvl4 missions are made for gang fighting only. this is something i expected when they first came out with them but now lvl3 missions can be done with cruisers and a bs is overkill ( unless your a noob). i want a challenge and i still want to use my bs and as it is atm i cant do lvl4's and a lvl3 is wimpy and no challenge at all. there use to be 500k bs's on lvl3 missions on ocation now its just easy cruisers and frigets. i would like to see lvl3 missions made tuffer so us players with skills can have a challenge again sence lvl4 missions are now out of bounds for the lone bs. getting gangs together for lvl4's will be fun still but as im in a small corp i cant expect to have backup most of the time so need to have a lvl3 mission thats a real challenge. i would like to see lvl5 agents become the new gang agents and lvl4 a part gang part solo mission. some will say that the lvl3's are hard enough but im sure any1 near a year old will agree there to simple and the lvl4's were getting my heart pounding again like when i was first doing lvl3's back in the noob days. i spoke with a gm and he said that they where going to make it inpossble to solo lvl4's as they where never supose to be solo'd when they first made them, he also said there was talk of makeing lvl3's harder again but thats only talk atm. if you read this and feel somewhat like i do plz post as the more people that respond may get ccp to set it so we can still be challenged on lvl3's as i am not haveing fun with lvl3 agents and now lvl4 agents are not doable. thanks all of you who agree with me, and for those that think lvl3's are already real hard just remember your going to get more skills as time go's by and they will become wimpy.
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Cracken
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Posted - 2005.05.07 02:51:00 -
[2]
how about no!!!
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POS Security
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Posted - 2005.05.07 03:20:00 -
[3]
yes i know its in wrong catagory :(
and no huh?? lvl3 missions to tuff for yaa?
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Mesasone
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Posted - 2005.05.07 05:14:00 -
[4]
I kind of think that the agent system could use a it of re-working it that's their intent. I have no prolems doing missions in a group, but I'd like credit for doing it too... not just ISKs, but rather gaining corp/faction standing or even loyalty points.
Also, I dont really think increasing the difficulty of level 3 missions is really the answer... sure, perhaps you're more than skilled enough to do them and would like a challenge, but not everyone is. Dont leave out the newer players just because you want to be challenged again, many people are were you used to be... excited and challenged by level 3s.
I know not everyone will like this proposal, but perhaps the increased difficulty of level 4s should be turned into level 5s, level 4 should have their difficulty turned down enough that they are difficult for the lone BS, but doable, and level 3s left as they are.
There are plenty of other ways to fix this, but the best as far as I'm concerned is simply adding more levels... after all, it will simply be broke again once we get dreadnaughts... and again once we get the XL/capital ships(even if these are supposed to be uncommon). And so forth.
Just my two cents, please do not freak out and flame me (as I all to often see happen on these boards), I'm only trying to have a constructive discussion with my admitedly limited knowledge of eve.
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Tisiph0ne
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Posted - 2005.05.07 05:33:00 -
[5]
Lack of randomness is what makes these such a grind. Plus, a one-size-ship-fits-all approach ensures that missions will remain soloable.
It's not that you should be in danger during a level 3 mission while in a BS.. you should simply be incapable of completing it.
If PvE is at all a worthwhile development goal, we need ship-rated or squad-rated rather than strictly standing rated missions. We need more categories of missions.
Low end group missions and high end group missions. Low end solo frig missions and high end solo frig missions. Low end solo BS missions and high end solo BS missions.
All high end missions should take place outside of empire of course. This level 1,2,3,4 junk is insipid on its own.
There are so many obstacles you can insert into this matrix on the deadspace end to make these separations possible. Also, more spawn randomness needs to be observed, especially in group missions. EW realism and scenario realism is needed too.
Next mission: "Take Out the Gate Sniper Assignment - Practice" Mission reward: 1 run bpc of adv. cloaking device. 10 scan probes.
(\\ (<0.) (|(|(|(|(|(|(|(|(|(|(|(|(|(|(|(|(|(|(|(|(|(|(|(|(|) (> <) ("("("("("("("("("("("("("("("("("("("("("("("("(") |

Solinn
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Posted - 2005.05.07 06:20:00 -
[6]
I have been doing Level 4 missions solo and at times can be hard but don't see the Problem here you want a Challenge do level 3 in a Assault I though that was Challenge.
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Sadist
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Posted - 2005.05.07 07:16:00 -
[7]
lvl 3 in an Assault Frigate? Challenge?
People solo BS spawns on an Enyo in 0.0, surely they can handle 2 cruisers and 2 intys at a time?
Try lvl 3's in the crap crusers, like arbitrator, osprey, exequror, or a bellicose, there's your challenge (some are doable, some arent) _______________________________________________
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keepiru
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Posted - 2005.05.07 07:39:00 -
[8]
Edited by: keepiru on 07/05/2005 07:39:30 The equivalent to the other 3 races "crappy cruiser" is the auguror.
It's so crappy, you even forgot it exists! 
[edit: my spleling] -------------
Originally by: Gnauton It was purely accidental. We really don't have a sense of humour at all.
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Black 1
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Posted - 2005.05.07 08:01:00 -
[9]
i havn't done missions in a while but i think having the odd 500k BS rat on a lvl3 would be sweet. if ya don't like it ya can just decline it really. maybe they can put it in if people want a semi-challenge every once in a while. -----------
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LUKEC
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Posted - 2005.05.07 11:20:00 -
[10]
eve is mmorpg... soloing is bad, mmkay. If you want quick is, 0.0 should be the place, not empire.
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Hans Roaming
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Posted - 2005.05.07 11:34:00 -
[11]
I think to balance the risk reward of missions they should have the higher rewarding ones in low sec, I mean how did the pirates get their ships to the high sec spaces anyway?
At the moment people can just chain missions in high sec space and the result is harldy anyone in low sec and 0.0 any more. Eve used to be more interesting I thought before lvl 4 missions in high sec space. WTS: Male, 37, single, can fly starships, build rockets and dance Salsa. WTB: Female, plays eve, lives near London UK |

Dark Silver
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Posted - 2005.05.07 11:43:00 -
[12]
I agree, i do level 3 missions in my muninn, and i never have to turn on my tank at all. Everything is dead before it gets close...
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babylonstew
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Posted - 2005.05.07 11:50:00 -
[13]
i agree, lvl 3 missions in a harpy, ok guristas and the odd angel extravaganza are no chalange, even a moa wil walk thru them with ease.
and lvl 4 in a raven was just as simple, three needs to be more randomness in missions of all kinds, as it is now, its just same old same old every time
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

Sangxianc
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Posted - 2005.05.07 12:21:00 -
[14]
Byron, paragraphs and punctuation.
- Any man's death diminishes me, as I am involved in mankinde; And therefore never send to know for whom the bell tolls; It tolls for thee. |

Darrik
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Posted - 2005.05.07 15:27:00 -
[15]
lvl3 missions in an assult r pretty easy, i find them more of a challenge in a cruiser tbh, the only reason not to do the mission in one is the crap size of the cargo hold.
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Lefia
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Posted - 2005.05.07 15:47:00 -
[16]
I think perhaps making a wider variety of level 3 missions, with some missions having a greatly increased difficulty would be an awsome idea. However, going peacmeal and making the entirety of level 3 missions more difficult would perhaps be too much, as that would make it harder for the newer player to break into them. Unless of course level 2 missions were also given a booste to not make them utterly useless to run.
Originally by: hired goon ------------------------------------------------ I agree with every point and counter point that has been brought up in this and every other argument ever had. --------- |

Apollo Balthar
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Posted - 2005.05.07 19:21:00 -
[17]
How about no ?
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Liet Traep
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Posted - 2005.05.08 04:19:00 -
[18]
I'm doing level 3 missions for the first time and I'm doing them in my retribution. I'm having a blast. It's a challenge. Maybe moving the current level 4's up to level 5 and making an intermediary step soloable by one skilled pilot in bs would not be a bad idea?
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Khristopher
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Posted - 2005.05.08 11:11:00 -
[19]
I totally agree with lvl 4s should be soloable. I should work something like this:
lvl 1-2 = newbies/frigs lvl 3 = cruisers or skilled frigs lvl 4 = Battleship pilots solo lvl 5 = gang only
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Jim Steele
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Posted - 2005.05.08 12:18:00 -
[20]
I can solo lvl4's, using an Apoc, its not that hard just complex missions take a long time and are boring as ****.
I normally reject them anyway..
Death to the Galante |
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Cmdr Patrick
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Posted - 2005.05.08 12:23:00 -
[21]
The greatest thing in the world is getting the one with the 2x 2.25mill bs and you kill them and warp back and thats it my corp mate got it like 3 times in a row once...
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Carnael
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Posted - 2005.05.08 12:51:00 -
[22]
Originally by: Khristopher I totally agree with lvl 4s should be soloable. I should work something like this:
lvl 1-2 = newbies/frigs lvl 3 = cruisers or skilled frigs lvl 4 = Battleship pilots solo lvl 5 = gang only
Well I must agree that this is the agent setup I would prefere myself. Something for everyone to do, both in grupes and for freelancers on their spare time. Becuse admit it, there isin't allways a gang to join when you log on. And not everybody feel like forming one eather...just becuse they happen to have 2 hours of gameplay after work/kids and family life.
------------------------------------------- Faber quisque fortunae suae... (Each man is the maker of his own fortune) |

Marius Pyre
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Posted - 2005.05.08 14:12:00 -
[23]
Originally by: Khristopher I totally agree with lvl 4s should be soloable. I should work something like this:
lvl 1-2 = newbies/frigs lvl 3 = cruisers or skilled frigs lvl 4 = Battleship pilots solo lvl 5 = gang only
Perfect. Absolutely perfect. This is how it ought to be.
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Rex Martell
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Posted - 2005.05.09 08:26:00 -
[24]
Before changing mission layout. Please change so all gang members share standing and Loyalty points reward.
Other wise 0.0 farming is better. "The object of war is not to die for your corp, but to make the other b@##@#d die for his" |

Alex Harumichi
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Posted - 2005.05.09 09:19:00 -
[25]
Edited by: Alex Harumichi on 09/05/2005 09:20:20
Originally by: Marius Pyre
Originally by: Khristopher I totally agree with lvl 4s should be soloable. I should work something like this:
lvl 1-2 = newbies/frigs lvl 3 = cruisers or skilled frigs lvl 4 = Battleship pilots solo lvl 5 = gang only
Perfect. Absolutely perfect. This is how it ought to be.
Ummm... isn't that the way it is at the moment (barring the fact we don't have lvl5 missions)? You can do lvl3s in cruisers/t2 frigs (with proper skills) and you can do lvl4s in battleships/HACs solo. What's the problem?
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X'Alor
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Posted - 2005.05.09 15:28:00 -
[26]
Edited by: X''Alor on 09/05/2005 15:36:58 I guess no one is thinking about the new ships coming at all.
UM can't solo lvl 4's in a tech 1 BS?
UMMMM Titains?
What you guys think is gonna happen then. There will people still solo ing lvl 4 missions. Hate to break it to ya.
Edit: Agreed if they gonna make lvl 4's more group orientated then yes lvl 3 needs to have SOME BS spawn missions in them. Mission runners need to get familiar with BS spawns if they are going to jump into MULTIPLE BS spawns in lvl 4's.
On same note, lvl 2's need to be made slightly mmore difficult as well as lvl 1's.
There will be too much of a jump going form 1 to 2, 2 to 3, and 3 to 4 without it.
Lvl 1, 2, and 3's should be soloable and the should have some sort of a gradiant exposure to techniques, tactics, and ship use...... It's simply not balanced to go from not a single BS spawn mission to a multiple team orientated instant agro jump in with 6 BS pounding the first guy through on top of 6 sentries.
To go from only cruiser spawns to that just isn't fair or balanced and is entirely too big a jump.
My take, Balance them down the line to the lower side or release lvl 5's and make them entirely only group affairs. Lvl 4's should be bordering on wolo not soloable.
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Gouzgounis
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Posted - 2005.05.10 00:16:00 -
[27]
IMHO i dont think you could solo a lvl4 mission with a titan, imagine looting the cans. You'd definately need to have someone to help you with that
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Slithereen
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Posted - 2005.05.10 03:41:00 -
[28]
If not Titans and elite Battleships. CCP probably designed or tuned the missions (or at least intended to) in anticipation for your character and ship to develop down the road. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies, "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars are holes in the sky from which the light of the Infinite shine through."---Confucius.
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R Dan
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Posted - 2005.05.10 13:51:00 -
[29]
Edited by: R Dan on 10/05/2005 13:51:48 aye, they need to split the mission reward / LPs bonus between the gang - of course then this is debatable: if you all seperately needed to have a high enough standing to use the agent or not.
Then perhaps use the agent quality as a difficulty gradient - ie the low quality dude gave easy missions for low rewards, with the high quality dudes giving the tougher missions.....but still within the lvl 1 lvl 2 lvl 3 framework.
Titans were not suposed to be uber combat ships anyways - thats dreadnaughts i hope.
Also if you wanted to limit the size of ship "allowed" to make it so that gangs were needed: I'd prefer to have agents that gave both. So if you were alone you could take your BS out an solo an easier version. but if you had a group you'd have greater reward (and split it) tougher badguys, and maybe even limiters on what classes of ships you can use - like deadspace gates....maybe deadspace gates that would allow you to use MWD once through them though....maybe the gates only needed to "propel" you through a deadspace band but once there its all normal again? :P
and should this really be in the ships & modules area? 
Bite me....for i taste good :)
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X'Alor
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Posted - 2005.05.10 14:44:00 -
[30]
yes that is another valid point about sharing rewards.
If your sharing rewards then do your gang buddies also have to share your requirements for using said agent?
Now that would really really screw a LOT of people that do currently gang up for missions.
As for my gang mission mates, we got one caldari khanid runner, two amarr faction runners, and one gallente faction runner.
We have come to completely trust each other and we all know our roles for our tactics in group missions. We are 4 real life friends that live in same town and have multiple puters at various houses so that we can jam eve real time team speak.
Obviously by our factions that we are running missions for currently allow us to gang up for various missions for various factions no matter if like or not.
If the standing requirements were also needed to qualify for group missions well...... if we can't gang to enjoy eve together we wont keep playing eve.
That's part of why we've signed up and keep playing cuz it allows us that choice of freedom and allows us to enjoy the game together being of seperate races.
The thought of possibly having to have the same requirements to share rewards is a frightening aspect and would completely ruin our gaming for sure.
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