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1. Can smart bombs work for level 4 missions? - in Ships and Modules [original thread]
the reason might b that u were the suport ship.... if u go flying off attacking ships with smart bombs won't u move out of range? also won't it b better for both of u to use drones + u with a few turrets firing cause i can't really c any advantage...
- by Darrik - at 2005.05.29 01:55:00
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2. L3 Damsel in Distress - bug or what? - in Missions & Complexes [original thread]
Edited by: Darrik on 27/05/2005 02:44:30 the main problem u had was u had tanked the wrong damage, u didn't tank em meaning taking full damage. it can b done in a cruiser, its just hard if u don't know what to expect. i lost my ship on the las...
- by Darrik - at 2005.05.27 02:20:00
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3. Concord mission ? - in Missions & Complexes [original thread]
i don't think concord will b added again, they were removed ages ago with jove agents. can't rememeber the reason now
- by Darrik - at 2005.05.19 13:59:00
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4. viable divebomber? - in Ships and Modules [original thread]
not really an option imo, if someone webs u u'd b dead, if they have a mwd u'd b dead, and don't ever try that kinda setup in empire space
- by Darrik - at 2005.05.18 03:08:00
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5. Operation Gone Wrong - in Missions & Complexes [original thread]
how many bookmarks r in the missions folder? if u only have 1 i sujest that u petition it
- by Darrik - at 2005.05.18 02:25:00
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6. Operation Gone Wrong - in Missions & Complexes [original thread]
it might b that the pirates r in a different system check ur journal and c if it says
- by Darrik - at 2005.05.18 02:01:00
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7. Navy Ships - in Ships and Modules [original thread]
i hope u don't mean +25% per lvl
- by Darrik - at 2005.05.14 16:00:00
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8. Cap recharge? - in Missions & Complexes [original thread]
try get hold of a tech2 XL cause it saves u a bit of cap , i use 3 hardners, 1 XL SB2, Boost amp and a tech2 cap recharge(only use this cause i'm too lazy to pick up my ab and i had it lying around) u can;t keep it running forever but u won't ne...
- by Darrik - at 2005.05.13 01:10:00
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9. Share wacky/uncommon ship setups - in Ships and Modules [original thread]
Originally by: Montero do the drones actually have the output to break a bs tank with that setup drunkeh? I'm guessing with 7 nos on ur target, they won't have any tank to speak of
- by Darrik - at 2005.05.12 16:20:00
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10. Caldari "Ostrich" - in Ships and Modules [original thread]
Here you are
- by Darrik - at 2005.05.11 23:52:00
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11. Caldari "Ostrich" - in Ships and Modules [original thread]
it was an april fools joke
- by Darrik - at 2005.05.11 15:12:00
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12. Weapons - basic question - in Ships and Modules [original thread]
if ur using ammar ships, with no plans on changing then i sujest you use lasers as you get bonuses for them on ur ships
- by Darrik - at 2005.05.08 15:15:00
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13. LVL 3 missions made more challenging as LVL4's are not soloable - in Ships and Modules [original thread]
lvl3 missions in an assult r pretty easy, i find them more of a challenge in a cruiser tbh, the only reason not to do the mission in one is the crap size of the cargo hold.
- by Darrik - at 2005.05.07 15:27:00
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14. 8:th trainingmission Caldari impossible - in Missions & Complexes [original thread]
i think you have to buy a civ shield booster if i recall correctly
- by Darrik - at 2005.05.06 00:27:00
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15. character stuck - in Issues, Workarounds & Localization [original thread]
Edited by: Darrik on 03/05/2005 01:58:57 Originally by: Zhuge Liang Delete the contents of your EVE cache folder and restart. i am having the same problem and this does not work for me edit: seems like its just fixed itself
- by Darrik - at 2005.05.03 01:57:00
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16. Worst Mission Ever - in Missions & Complexes [original thread]
if u can buy 12 gallente shuttles in the destination station then its sorted really isn't it easy cash + lp in without even needing to leave ur station
- by Darrik - at 2005.05.01 02:54:00
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17. Damage modifiers: One-a-ship or increased fitting requirements - in Ships and Modules [original thread]
Originally by: Loka Hope they could implement some kind of dynamic balancing. Like the more people are using module X, the weaker it stats would get.. -Lasse problem is certain mods r used more then others because u have to have the...
- by Darrik - at 2005.04.26 15:12:00
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18. Ammo dissapears when changing ship - in Issues, Workarounds & Localization [original thread]
Edited by: Darrik on 22/04/2005 00:44:57 This has happened quite a few times to me now, which is kind of anoying to say the least, have quite a few ships that all lose ammo this way, both in the cargo holder and in the turrets/launchers. Edit...
- by Darrik - at 2005.04.22 00:40:00
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19. Getting owned by drones... - in Ships and Modules [original thread]
how long can u last against these drones? if its a reasonable amount of time, consider using smart bombs to take them out, works a treat
- by Darrik - at 2005.04.20 23:22:00
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20. Reaching 10.0 standing on a agent - in Missions & Complexes [original thread]
Edited by: Darrik on 25/03/2005 15:46:36 i'd just thought i throw in my thoughts on the matter. all ur arguments r based on the fact that the numbers involved in the equation r infinate, now unless eve stores all the numbers in an equation for...
- by Darrik - at 2005.03.25 15:44:00
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