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Zhuge Liang
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Posted - 2005.05.07 14:00:00 -
[1]
Hello, I've written a guide for anyone wanting to know the basics of POS, Ice Mining, Moon mining, Moon Surveying. It's by no means a complete or indepth guide, just something for those wanting to learn a little about this side of EVE.
Any corrections or questions can be posted in this thread. I will from time to time delete all posts so I can add more sections.
Contents: 1. Player Owned Structures [1.1] What is a POS? [1.2] Structures available and what do they do [1.2.1] Control Tower [1.2.1.1] Types of Control Tower [1.2.1.2] Control Tower Features [1.2.1.3] Anchoring you Control Tower [1.2.1.4] Setting a Password on Control Tower and your Ship [1.2.1.5] Fuel Requirement [1.2.1.6] What are the fuels specifically used for? [1.2.1.7] Adding fuel to your control tower [1.2.2] Refining Arrays [1.2.3] Corporation Hanger Array [1.2.4] Ship maintainence Array [1.2.5] Moon Harvesting Arrays [1.2.6] Silo [1.2.7] Coupling Array [1.2.8] Shield Hardening Array [1.2.9] Electronic Warefare Structures [1.2.10] Turret Batteries & Missile batteries
2. Ice Mining [2.1] What, where and Why? [2.2] Types of Ice [2.3] Mining Barges [2.4] Skills needed
3. Moon Surveying [3.1] Scanning Moons [3.1.1] What do you need? [3.1.2] Fitting your ship for Moon Surveying. [3.2] Moon probes [3.3] Surveying
4. Moon Mining [4.1] What is it? [4.2] What do I need to moon mine? [4.3] Reaction Blueprints [4.4] Configuration [4.5] Stage 1: Raw Materials [4.6] Stage 2: Processed Materials [4.7] Stage 3: Advanced Materials [4.8] Stage 4: Tech 2 Component [4.9] Teamwork |

Zhuge Liang
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Posted - 2005.05.07 14:00:00 -
[2]
[1.2.1.3] Anchoring you Control Tower À Jettison your tower (for your corp) À Right-click on the tower À Click 'Anchor Structure' À Position the tower by holding and dragging the arrows À Right-click on an arrow once you're happy with the position À Click 'Anchor Here'
Anchoring takes time, bear that in mind if in a potentially hostile system.
Once you have anchored your tower, you should set a password for it for access. You will also need to enter that POS password on your ship. The password option is mainly used to allow non-corp/alliance members to pass through the shield.
Note: You have two tick box options, allow corp members and allow alliance members. This will allow both to pass freely through the shield without the need for a password.
[1.2.1.4] Setting a Password on Control Tower and your Ship À Right-click on the Tower À Click 'Set Password' À Right-click on your ship À Click 'Enter POS Password'
After you have a password set, you should add fuel to your tower (next section). You can begin the onlining process once you have fuel.
Onlining the tower: À Right-click on the tower À Click 'Put Online' À Wait patiently (30 minutes)
[1.2.1.5] Fuel Requirement A Control Tower runs on fuel. The fuels needed to keep a Control Tower online are trade goods and ice products. Your Control Tower has limited space for you to place these fuels in. The fuel units are consumed every hour (Medium CT: every 2 hours, Small CT: every 4 hours).
Trade goods needed per hour: À Enriched Uranium: 4 units À Oxygen: 25 units À Mechanical Parts: 5 units À Coolant: 8 units À Robotics: 1 unit
Ice Products needed per hour: À Nitrogen Isotopes: 500 units (used by Caldari towers only) À Helium Isotopes: 500 units (used by Amarr towers only) À Oxygen Isotopes: 500 units (used by Gallente towers only) À Hydrogen Isotopes: 500 units (used by Minmatar towers only)
À Liquid Ozone: 150 units (Control Tower's CPU usage) À Heavy Water: 150 units (Control Tower's power usage) À Strontium Clathrates: 200 units ('Reinforced Mode')
[1.2.1.6] What are the fuels specifically used for? À Enriched Uranium, Oxygen, Mechanical Parts, Coolant, Robotics: Used to power your Control Tower, without it, you cannot bring your tower's power online.
À Nitrogen Isotopes, Helium Isotopes, Oxygen Isotopes, Hydrogen Isotopes: Used to power your Control Tower. The type you need, will vary depending on the type of tower.
À Liquid Ozone: Used to fuel power generation for all of the structures plugged in to your Control Tower.
À Heavy Water: Used to fuel CPU generation for all of the structures plugged in to your Control Tower.
À Strontium Clathrate: Used to fuel your POS's "Reinforced Mode". The more fuel you have, the longer your Starbase can remain in this mode, which means it can withstand an assault longer.
Whilst you can obtain trade goods easily off the regional markets, Ice products must be mined or bought from other players.
Please See Ice Mining section. |

Zhuge Liang
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Posted - 2005.05.07 14:00:00 -
[3]
1. Player Owned Structures [1.1] What is a POS? 'POS' is offically short for Player Owned Structures. Although it refers to many structures, the acronym amongst the playerbase usually refers to a single complete base made up of many structures. (E.g. XYZ Corp's POS).
POS's can only be anchored at moons in 0.3 security systems and below. Players in starting NPC corporations cannot have a POS.
[1.2] Structures available and what do they do There are many stuctures available to help you to build and customise your POS base. You can buy the structures on the market, transfer them to your POS via a hauler and set them up. Each structure has a specific purpose and plays an important part of your bases operation and enhances its capabilities. Structures must be anchored at you POS and brought online via your Control Tower before they are operational. Here are the different POS structures:
[1.2.1] Control Tower The Control Tower [CT] is the main hub of any POS, nothing can operate unless the Control Tower is online. The Control Tower is used to anchor all other structures around it and manages their operation. The CT also governs the rules of how your POS defends itself against other corporations and determines who is allowed within its shields and who is locked out.
Just like your ship has a limited amount of powergrid and cpu, the same applies to Control Towers. Each POS structure takes a certain amount of powergrid and cpu which is deducted from your CT's total, so you have to bear that in mind when building your base.
[1.2.1.1] Types of Control Tower: There are 4 flavours of the Control Tower - one for each race. Each control tower has its own unique racial bonuses.
Minmatar Control Tower Caldari Control Tower Amarr Control Tower Gallente Control Tower
Control Towers come in two smaller sizes to fit your corporations needs: Medium and Small. Medium CT's use half the fuel of the normal but have less shields, grid and cpu, meaning less defence and less structures that can be anchored around it. The Small Control Tower uses 1/4 the fuel of a normal but again has even less shield, grid and cpu.
You will need to decide what size control tower best suits your needs. If you are an NPC hunting corp who rarely visit 0.0 but would like to operate out of there occasionally, then a small Control Tower is good for you. If you are a PVP corp that need an outpost to safespot, reload, change ship or generally operate out of, then a Medium may be better for you. If you are an industrial corp that is into to heavy 0.0 mining or moon mining then a normal large CT would be best for you.
[1.2.1.2] Control Tower Features: When a Control Tower is online, it emits a force field around it as a shield. If a player is not in your corporation or does not have a password then they cannot enter the shield. The shield looks like a big blueish bubble and completely surrounds the Tower. The strength of the shield is dependent on the Control Tower's race and size.
For a normal (large) Control tower this can be anything up to 50 million hitpoints, which as you can imagine, will take nothing less than a hundreds of battleships pounding it for hours to take it down. When the shields are completely gone your POS will enter Reinforced Mode. This is a mode where your POS consumes fuel at a very high rate to withstand damage. Reinforced mode is automatic but will only happen if you have Strontium clathrates (ice product) in your fuel storage.
As stated earlier, the Control Tower is used to manage all other structures - this includes turrets and launchers you anchor to protect your base. The Control Tower can be set to fire on anyone based on standings, their standings to your corporation or whether they fire on you or the POS. There are also options to set a password so friendlies can pass through your shields and have safety within its field. Enemies cannot target you if you are within the shields of your POS. They can only target the Control Tower itself.
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Zhuge Liang
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Posted - 2005.05.07 14:00:00 -
[4]
[1.2.1.7] Adding fuel to your control tower À Right-click on the tower À Click 'Access Resources' À Drag and drop the Isotopes, Heavy Water, Liquid Ozone, and Strontium Clathrate you purchased Along with the other necessary robotics, collant, enriched uranium, coolant and Oxygen.
POS's do not refuel themselves, they only take whats available inside the resource storage part of the of the CT. If a specific fuel like Liquid Ozone has run out, then your structures will start to go offline. Don't just shove tones of fuel in there, balance it out so everything has roughly the same amount of days supply.
If you run out of Isotopes, your whole Control Tower will go offline, shields will drop and you will be a sitting duck. This is precisely the reason why fuel is such a critical issue and should be the most important thing to take into consideration when planning your base. Ask yourself if your corp can mine/buy the required fuel regularly, how many members can have mining barges? Do you have easy access to ice belts?
Always mine in advance, have 1 months supply stored in your Corporate Hanger Array at the POS. If you mine on the spur of the moment whenever you need fuel you will fall behind and risk putting your base at risk to open attack.
[1.2.2] Refining Arrays Refining Arrays (better known as Mobile Refineries) allow you to reprocess ore at your POS in space similarly as you would do in a station. You load the Refinery with the ore (only one ore type is allowed in the refinery at a time). Once loaded you right click the Refinery and start the process, unlike stations, the process is not immediate. You have to wait between 1 and 3 hours before the contents of the Refinery are changed into minerals.
There are currently two types of Mobile Refinery. Refining Array: 35% refining yeild. (1 Hour) Intensive Refining: upto 75% refining yeild. (3 Hours)
[1.2.3] Corporation Hanger Array The Corporation hanger allows you to store anything you want. When opened, the layout and naming of the hangers is exactly the same as your corporation office or HQ hangers. Although limited in space, there is more than enough to store ore, mods and loot.
[1.2.4] Ship maintainence Array The Ship Maintainence Array structure allows you to store ships inside it. When you store your ship inside it, it ejects you outside in your pod. You are safe because you are still within the shield of your POS and cannot be targeted. The Array also allows you to change your modules in space. To do this, move within 3000m of the Array, ensure no other ships are near. Have the modules you wish to change already in your cargo hold. Simply drag the module out from your low/mid/hi slot panels into your cargo bay and drag the modules you do want from your cargo hold into the slots. Online the modules and you're all set!
The process of refiiting an entire ship can take a while as you need at least 95% cap to online a module. Many corps keep a cruiser of battleship specially fitted with energy transfer modules to help boost the fitting ship's cap so it can online modules quicker. You will need to go outside your POS shield bubble to target the other ship for an energy transfer.
[1.2.5] Moon Harvesting Arrays Moon Harvesting Arrays are structures, which, when set up correctly will extract raw materials from the moon you POS is anchored at. Depending on your configuration, the Harvester Array will pass the materials onto a Reactor Array for reaction or will store them in a Silo.
[1.2.6] Silo Silos are used to store Raw Materials, Processed materials, Advanced Materials or Minerals. A Silo can only hold one type of material inside it at a time and must be put offline to change type or to empty it.
[1.2.7] Coupling Array Coupling Arrays act as a intermediary holding pipe between two structures. Take for instance the Moon Harvesting Array and Silo. If you want to empty your silo you have to offline it, this may cost you to loose a cycle of raw materials. By placing a Coupling Array between the Harvester and Silo, you can safely offline the Silo while you empty it and any Raw Materials that arrive will temporarily be sotred in the Coupler Array.
The Coupler Array is also useful for when the Harvesters and a reactor are running/processing at different speeds. I.e. Two Harvesters may produce 100 units each an hour. The Reactor may only be able to process the said units every 2 hours. This leaves you with a 100 surplus which will be lost in the process. A Coupling Array acts as a buffer to temporarily hold the surplus materials until the Reactor is free.
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Zhuge Liang
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Posted - 2005.05.07 14:26:00 -
[5]
[1.2.8] Shield Hardening Array Similar to Shield hardener modules, Shield Hardening Arrays increase your Control Towers shield resistance to certain damage types. There are 4 types of Shield hardening Arrays covering each type, Kinetic, Explosive, EM and Thermal.
[1.2.9] Electronic Warefare Structures You can have Warp Scrambler, Warp Disruptor, Sensor Dampening, Stasis Webifing and ECM batteries anchored at your POS. They work automatically in conjunction with your Control Towers security settings.
[1.2.10] Turret Batteries & 1.2.11 Missile batteries The diffenrence between a dangerous POS and a lethal one is all in its ability to spank anyone that comes close. POS weaponry is very very mean and go right up to the XL size. Projectile Turret batteries for instance have a 85x damage modifier and can hit up to 400km on a Minmatar Tower. Small POS turrets take MEDIUM ammo. Medium POS turrets take LARGE ammo. XL POS Turrets take XL ammo which will require you to buy a blueprint for.
Turret batteries have limited cargo space for you to put ammo into. You may mix ammo type but not ammo size. Lasers are a little different, the laser crystals when used recieves damage and need to be eventually replaced.
[1.4] Skills Needed You need the anchoring skill to be able to anchor different POS structures, you will also need the Starbase role from your corporation to manage the control tower operate structures like the Refinery and Ship Maintainence Array.
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Zhuge Liang
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Posted - 2005.05.07 14:26:00 -
[6]
2. Ice Mining [2.1] What, where and Why? With Exodus patch came Ice Fields. Ice fields are similar to asteroid belts, but instead of containing asteroids they contain ice ore which you can only mine by using a Mining Barge fitted with Ice Harvesters. Ice belts are dotted around empire and 0.0 space. The ice in 0.0 space belts are rarer but have ice ores with more variation of content. [2.2] Types of Ice Ice Ore is race based, certain ores will only give you the Isotopes needed to run a specific Control Tower. E.g. Glacial Mass contains Hydrogen Isotopes which are needed to fuel a Minmatar Control Tower. White Glaze contains Nitrogen Isotopes, which is needed to fuel a Caldari Control Tower. These specific ores are generally found in their respective factions space. So you will only find White Glaze in Caldari regions or 0.0 regions with Caldari npc's such as the Guristas.
What is common to all ice ore is that they all give Liquid Ozone, Heavy Water and Strontium Clathrates - which are also essential fuels for your POS. The amount they give of each varies on the ore, some ice ores will exclusively give more of one product than the others.
[2.3] Mining Barges As stated earlier, you can only mine Ice with a Mining Barge. Ice mining takes a very long time and each unit mined is 1000m3 in volume. You reprocess Ice as you would normal ore in a station. Alternatively you can process ice in your POS's mobile refinery and get 100% yield.
[2.4] Skills needed To ice mine you will need: A Mining Barge (Industry V, Science IV, Mining IV, Astrogeology III) Ice Harvesters (Mining IV, Ice Harvesting I) Ice Harvesting Skill: (Mining IV)
To refine Ice you need: Ice Processing Skill (Refinery Efficiency V, Refining V, industry I, Hyromagnetic Physics IV, Science V, Engineering V)
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Zhuge Liang
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Posted - 2005.05.07 14:26:00 -
[7]
3. Moon Surveying [3.1] Scanning Moons Before you can harvest a moon it probably pays to find out what it produces first. This can be achieved by Moon Surveying. Moon Surveying is an activity which involves flying to a moon and launching a probe into it to find what Raw Materials it contains.
You can probe any moon in 0.3 Security space and below.
WARNING: Warping to a moon which already has someones POS residing there will likely result in a swift and pretty damn quick episode of wtfpwned. A POS turret can pop you industrial in one shot.
[3.1.1] What do you need? - An Industrial (or any ship with lots of CPU and cargo space) - Moon Probe Launcher - Moon probes
[3.1.2] Fitting your ship for Moon Surveying. I advise to use an Industrial. Reason being, Moon probe Launchers take an enormous ammount of CPU and the moon probes themselves are 100m3 in volume each.
Fit your favourite Industrial as follows;
Hi slot: Moon Probe Launcher (only one needed) Hi slot: Cloaking Device (to hide if you are being chased whilst surveying) Mid Slot: Afterburner or Microwarpdrive, Low Slots: Nanofibre Modules: To improve your agility, speed and to help you line up with a moon quicker.
A single system will have anything from 5 moons to about 50, so you will need a moon probe for each moon you want to survey.
[3.2] Moon probes: A moon probe works similar to a scanner probe, you launch it and it returns results.
Quest survey probe I: Takes 40 minutes to scan a moon. Discovery survey probe I: Takes 10 minutes to scan a moon. Gaze survey probe I: Takes 5 Minutes to scan a moon.
The above probes all do the same job but vary in time it takes to scan. The Probes that scan the quickest are more expensive and require more skills to use.
How to survey Now you have your fitted industrial and probes, fly to the planet of the moon you want to scan. Note I said planet and not moon. The reason for this is if you fly directly to a moon, and it happens to have a POS there, you will get wtfpwned and the owner will get a nice little evemail telling him his pos just pwned you. Worse still you don't want to carelessly loose 20 million isk worth of probes.
So do NOT warp straight to a moon.
When you arrive at the planet, open your scanner and do a 360 degree scan at max km range. Sort the results and look carefully down the list. What you are looking for is a Control Tower. If you see one on the list then you know one of the moons has a Control Tower, therfore it's likely to have defences that will gank you if you warp to it.
If you don't find any Control Tower then you may proceed to scanning. If you find a Control Tower you have to then isolate which moon it is at so you can avoid it.
You could do a directional scan on each moon but unless you are really good at space scanning it's probably not a good idea.
The best and fastest way to find where the POS is as follows:
1. Create a midspace safespot. 2. Bookmark the safespot. 3. Eject from your industrial (Note: When you eject, your skills wont apply for your ships cargo bonus anymore so your probes may be jettisoned in a can next to you).
Warp to each moon at 60km in your pod. POS defences do not pod people so you are safe, however players do so don't hang around! As soon as you find which moon the POS is at, make a note so you can avoid it.
Warp back to your safespot bookmark and jump back into your industrial.
Due to the lengthy process of moon surveying you should really try to do it when you have no one in the system. Many corporations have big interests in particular systems and moons, and will hunt you down if they find you in there trying to eat their cake.
[3.3] Surveying: Now that it's all clear, warp to the Moon of your choice at 15km. Try to do your surveying in chronological order, going down the list numerically.
1. Fly to moon: On arrival you may not see the moon as moons vary in size and shade (but you will be 5km from it). Go to your overiew settings and check to show moons. Now simply click the moon on the overview to highlight it.
2. Aligning to moon: This is the hardest part. Align yourself as central to the moon as possible, this will be difficult because double clicking in the middle of the moon will highlight it instead of making you approach it, also some moons are very small. Double click on the moon but just slightly off the center. Activating your mwd helps you get a good speed on approach which helps you judge your line up to the moon.
3. Fire probe: When you are 100% sure you are aligned and that the probe when launched will hit the moon then launch the probe by clicking the Probe Launcher Module. The probe will shoot out the front of your ship with a whoooosh and head in a straight line towards the moon. If you didn't align properly, the probe will miss the moon (probe communication failed). |

Zhuge Liang
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Posted - 2005.05.07 14:42:00 -
[8]
Once you have launched the probe, open your scanner. It will show the probes countdown time until it returns results. You will also notice there is a new tab in the scanner window called 'Moon Analysis', your results flash in there once the timer hits 0.
You can move on to the next moon whilst the probe is en route to the moon, you do not have to wait until the probe hits it and you do not have to wait until a scan is finished, just keep your scanner window open and continue your surveying.
WARNING: If you leave the system, change ship, or dock, your scan results will be lost. You have to stay in the system to recieve the results. This is where the cloaking device on your industrial comes in handy. At the end when you are still waiting for the last few results, warp to a safespot and cloak. By cloaking others looking for you with scan probes will not find you and you can peacfully go afk or jot down the results on paper.
Ok, so all scans are now completed and the Moon analysis tab is flashing furiously. Click it and examine what is there. If a moon does not have any materials you will recieve a pop up message after the scan telling you so.
The results are listed by planet and moon. Clicking one will expand it to show what raw materials can be harvested from that particular moon. Next to the name of the raw material you have the abundance which refers to the batch quanity that could potentially be harvested. Abundances range from 1 to 4.
It's now up to you to decide if the raw materials found at a specific moon are worth harvesting.
Remember a POS is not a toy, they require a lot of maintainence and operation. The moon you choose has to be profitable enough to make it all worth it unless you will be coving the cost by 0.0 mining. Also, take into consideration your location, if you are in hostile space ask yourself how easy will it be to get fuel there?
3.4 Skills Needed Gaze survey probe I: Astrometrics V, Survey V, Science III, Electronics I Discovery survey probe I:Astrometrics III, Survey III, Science III, Electronics I Quest survey probe I: Astrometrics III, Survey III, Science III, Electronics I |

Zhuge Liang
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Posted - 2005.05.07 14:48:00 -
[9]
Next you need to show the POS how you want the process flow to be. Drag the output of the Harvester Array (which should now be a raw material icon) into the Input of your Silo.
Click Apply to save. Now online your silo, then harvester(s).
Your Harvester Array will begin warming up one cycle then will start harvesting.
[4.5] Stage 1: Raw Materials Ok, we know that once harvested, moons will produce Raw materials, but what exactly are Raw Materials? Well, there are two types of Raw Material, these are Gases and Metals. Gases are common, Metals are rarer, but both are essential if you plan to process your materials.
Gases: Atmospheric Gases, Evaporite, Hydrocarbons, Silicates. Metals: Cadmium, Caesium, Chromium, Cobolt, Dysprosium, Hafnium, Mercury, Neodymium, Platinum, Promethium, Scandium, Technetium, Thulium, Titanium, Tungsten, Vanadium.
A Moon Harvesting Array can mine 100 units of whichever raw material your moon has. So if your moon produces Atmospheric Gases and Tungsten, you can mine 100 of either but not both at the same time unless you have two Moon Harvesting Arrays (one mining each).
Your Moon Harvesting Arrays will mine then deposit your raw materials into the silo you specified during configuration. This will continue until you stop the process or until your Silo is full. You will need to offline the Silo before you can empty it, this is where a Coupling Array comes in handy.
To avoid missing a moon cycle you can anchor a Coupling array. In the production configuration you would simply pipe the output from your Harvester into the input of the Coupling Array, then pipe the output of the Coupling into the input of your Silo. The Coupling Array will temporarily hold any materials that come out whilst you are emptying your silo.
You now have the option to either sell your Raw materials or process them into something more complex: Processed Materials.
[4.6] Stage 2: Processed Materials So you've decided to turn your newly aquired Raw Materials into a more useful material (Wheat into Flour). You do this by combining them together in a Reactor Array to create the Processed Material.
It is at this stage of Moon Mining where you first use the Reactor Array.
The Reactor Array mixes various materials (can be raw or Processed) together to produce the next more complex material in the process. Reactor Arrays need a Reaction Blueprint to determine which materials to produce. Think of the Blueprint like a ship blueprint where you need Tritanium and Mexallon, but instead of minerals think Raw materials (Titanium, Silicates etc.)
NOTE: Not all materials will create a reation. You need the correct materials for the Reaction blueprint.
Setting up the Reactor is always done before onlining it. You insert the correct Reaction Blueprint and the Reactor will automatically prepare itself and detect if you have the two or more materials it needs for the Reaction. The Reactor will look in your Silos and can also be fed directly from your Harvesters. The Reactor is configured on the Production tab of you Control Tower, drag the output of the Reactor into a spare Silo. If all is done correctly the Reactor Array will start up.
The Raw materials will flow out from your Harvester Arrays into your Silos. The Reactor then takes the raw materials it needs and mixes them together according to which Reaction Blueprint you have placed into it. If done correctly, the output in your spare silo will be a Processed Material. You may have to buy other Raw Materials your moon does not produce and place them into spare silos to make some reactions.
Processed Materials are mixtures of gases and solids, these are: Caesarium Cadmide, Carbon polymers, Ceramic Powder, Crystallite Alloy, Dysporite, Fernite Alloy, Ferrofluid, Fluxed Condensates, , Hexite, Hyperflurite, Neo Mercurite, Platinum Technite, Prometium, Rolled Tungsten Alloy, Silicon Diborite, Solerium, Sulfuric Acid, Titanium Chromide, Vanadium Hafnite.
Once you have a Processed Material you can either sell it or process it into something even more complex: Advanced Materials.
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Zhuge Liang
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Posted - 2005.05.07 14:48:00 -
[10]
4. Moon Mining 4.1 What is it? Moon-mining involves using your POS to extract Raw Materials from a moon. The Moon Harvesting Array structure will mine the moon your POS is anchored at. This is on provision that the moon has materials. To find if you have a suitable moon, you have to do some Moon Surveying (previous section).
The materials you harvest can be sold to other players or developed into more complex materials - eventually possibly allowing the construction of a T2 component.
4.2 What do I need to moon mine? You cannot moon mine with your ship or mining barge, moon mining can only be achieved by using a Moon Harvesting Array structure at your POS.
You will at least need: Moon Harvesting Array: Needed to extract materials from a moon. Silo: Needed to store Moon materials
You may need a Coupling Array. You may need a Reactor if you plan to process the Materials.
Where can I moon mine? Moons in 0.3 security rated systems and below all have the potential of having materials to mine.
4.3 Reaction blueprints Reaction blueprints are much like a blueprint used for manufacturing ships or modules. When installed into a Reactor Array structure, it tells the reactor what type of material to create based on the materials being fed into it. In most cases your reactor will be connected directly to your moon harvesters, so you will need to get a Reaction Blueprint that matches the materials produced by your moon. Without a Reaction blueprint, your Reactor Array will not work. You must ensure you use the right Reaction Blueprint or your reactor will not be able to process your moon materials into something better.
Why do I need to create reactions? There are several stages to moon material processing.
Raw Materials -> Processed Materials -> Advanced Materials
To get from one material state to the next you need to put the materials into a Reactor Array and insert the right Reaction Blueprint to create the next level of a material. There are many types of materials and many types of Reactions but the 3 groups remain the same, think of the above 3 like this, Wheat -> Flour -> Bread
You can sell the Wheat, but it can also be turned into Flour. You can sell the Flour but it can also be turned into Bread - which is obviously the most wanted.
There are two types of Reaction Blueprint:
Simple Reactions Simple Reaction blueprints are used as the first stage of processing products from a moon. They are used to turn Raw Materials into Processed Materials. (Wheat -> Flour)
Raw materials -> [Simple reaction blueprint] -> Processed Materials.
Complex Reactions Complex Reaction blueprints are used as the second stage of processing products from a moon. They are used to turn Processed Materials into Advanced Materials.
Processed Materials -> [Complex reaction blueprint] -> Advanced Materials.
Installing A Reaction Blueprint in your Reactor * Right-click on your Reactor Array and click 'Access Resources' * Drag and Drop the Reaction blueprint in that corresponds with the materials produced by your moon
You will then need to configure the process via your Control Tower before onlining the structure..
4.4 Configuration Below you will find out about the process of making a construction component (Tech 2 part) from moon mining.
Your Moon Harvesting Array mines the moon and stores the contents in your Silo. All of this must be configured via your Control Tower prior to onlining you Moon Harvesting Arrays.
Once you ahve surveyed a good moon, you can begin mining it with your Moon Harvester Arrays. Moons all vary in material content and abundance of content but never run out of the material they provide.
NOTE: Changing Harvester and Silo type can only be done while the Moon Harvesting Array and Silo structures are offline.
To configure your POS for Moon harvesting:
Configure Your Harvesters À Open your Control Tower's management window À Click the 'Production' tab À Click 'Change type' for your Moon Harvester À Select one of the materials produced by your moon À Click 'Apply' on the management window
The next step is change the type for the Silo to tell it to store the same thing that you are harvesting.
Click the 'change type' button on the Silo. You can now select a Raw material you wish to be stored inside it. You can only select one type of material to store in a silo at a time. Please be aware that the drop down list for the Moon Harvesting Array and Silo differ slightly. |
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Zhuge Liang
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Posted - 2005.05.07 14:57:00 -
[11]
[4.7] Stage 3: Advanced Materials Similar to the previous stage you can now change your Processed Materials into Advanced Materials (the ingredients for Tech 2 components). Advanced Materials require two or more Processed Materials to make (remember processed materials are made up of a many different raw materials). For the Processed Materials you need but don't have, you can buy or trade them from another corporation and store them in Silos for the next level reaction.
Again you need a Reaction Blueprint to make a specific Advanced material. This time you will need a Complex Reaction Blueprint. You will need to offline the Reactor in order to change Reaction Blueprint. Ensure your Silo which is being used as the output of your reactor is emptied of any previous material.
After the reaction of Processed Materials, the output in your designated Silo will be an Advanced Material. Just like the previous stage, only certain Processed materials together with the right Reaction Blueprint will make something.
[4.8] Stage 4: Tech 2 Component You now have some Advanced Materials yay!!! Advanced Materials are the basic ingredients required to build tech 2 components. ($$$!!)
You will now need to buy a Tech 2 component Blueprint from market. (E.g. Magpulse Thruster blueprint).
Now, simply take the T2 component blueprint to a normal station factory and put your advanced materials in your hanger. Check the ingredients, you will find your Advanced Materials are probably only 1/3 the ingredients needed to build the component.
You will have to trade or buy the missing Advanced Materials that make up the component from other corporations that also create reactions.
For breakdowns of Raw Materials (Simple Reaction) and Processed Materials (Complex Reaction). See this LINK.
[4.9] Teamwork As you can see, there is NO WAY you can build a T2 part from start to finish with one POS. You will simply not have all the materials needed throughout each stage to do so. You will need multiple POS's to obtain everything you need and process them. Bear in mind CT's have limited powergrid and cpu meaning there are only so many structures you can have at your POS.
There is also a huge diversity of materials needed for it all to be possible to do in one go. But then again this very much depends on your moon. If you find a uber moon which has the right materials you can do a lot on your own. Many larger corporations will run 2 or 3 POS's to achieve this feat and provide a end product, but always take into consideration fuel, time, location and costs - it may be better to work with others.
The most efficient and cost effective way of T2 production is working with one or more dedicated industrial partner corporations. Based on what they produce, you produce the other half. For instance, if you both make Processed Materials, combined them with your partner to make a specific Advanced material then split the quantity or profits between yourselves.
Alternatively, you don't have to go all the way to Tech 2 components, you can pick what stage you want to comfortably work at and do your best at it. If it's just you and a couple of friends in your corp, then you can run a Small Control Tower and harvest Raw materials to sell onto to others. If you are a medium sized corp and have found a good moon, you could run Simple Reactions and produce Processed materials to Sell. If you are a large corporation and have several POS's, you could go all the way to a shiny and very much sought after Tech 2 Component.
|

Braaage
|
Posted - 2005.05.08 15:38:00 -
[12]
Ship Maintenance Array is 3000m not 1500m to chnage modules (unless it was stealth changed).
Nice guide. ___________________________________________ http://www.eve-tutor.com
Picture based tutorial site for EVE-Online |

Ticondrius
|
Posted - 2005.05.08 17:34:00 -
[13]
Edited by: Ticondrius on 08/05/2005 17:42:13 Edited by: Ticondrius on 08/05/2005 17:39:00 Wow! Great guide! 
Noticed this glitch tho:
Quote: À Liquid Ozone: Used to fuel power generation for all of the structures plugged in to your Control Tower.
À Heavy Water: Used to fuel CPU generation for all of the structures plugged in to your Control Tower.
Got it backwards, heavy water for power, liquid ozone for CPU. Hope that helps.
EDIT: Found this too:
Quote: You can only load one probe at a time into your Probe Launcher.
Last I checked, not all probes are 100m3 in size. You can fit 2 Quest probes in a launcher, for example.
Also, as for finding CTs really quick from a planet, just put moons on the overview, and set the range to each moon and rescan. if the CT disappears, it was on the moon that's just beyond the current range, but closer than the last one. If you still want to scan a moon with a CT, fly to it in your pod, and setup a chain of BMs towards the moon, away from the CT. Once you{re about 400-500Km away, the CT will no logner be visible, and you should be able to warp to that last BM you made and fire a probe.
"If I'm brutally honest and it offends you, that's not my fault."
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

John McCreedy
|
Posted - 2005.05.08 17:54:00 -
[14]
Cheers mate, top notch guide and really, really helpful 
Make a difference
|

Coolgamer
|
Posted - 2005.05.08 19:38:00 -
[15]
You say that it is possible to increase the 75% yield of refining arrays by having good skills. Is it possible to get 100% refine with max specialization?
|

Zhuge Liang
|
Posted - 2005.05.08 20:59:00 -
[16]
Excellent, corrects made. 
ZhuuÀ gheyÀleeÀyan (Kongming) |

Sillente NiKunni
|
Posted - 2005.05.08 21:07:00 -
[17]
just a quick note about the eject the industrial in a safe with moon in cargo, i got the deal :
total space is skill depand. SO you eject you'r ship, the indus size ar with no skill, you'r full stack of probe get ejected to space, and destroy 1 hours later if you haven't notice that ...
very good guide, keep the good works !!! a Q&A can be a good thread too, because we see so many times the same question.
|

Jenjuan
|
Posted - 2005.05.09 00:25:00 -
[18]
So it's impossible to Launch a POS for Self, Only for Corp?
|

Braaage
|
Posted - 2005.05.09 08:07:00 -
[19]
Originally by: Jenjuan So it's impossible to Launch a POS for Self, Only for Corp?
Correct ___________________________________________ http://www.eve-tutor.com
Picture based tutorial site for EVE-Online |

Zarkonian
|
Posted - 2005.05.28 21:12:00 -
[20]
filled in alot off blank areas i had....i have better understanding now....ty
|
|

Elodie Belanger
|
Posted - 2005.06.06 12:50:00 -
[21]
How long does it take for a harvester to mine 100 units of raw material?
|

RaidenMagmus
|
Posted - 2005.06.06 22:45:00 -
[22]
100 units every 1 hour with a large POS 100 units every 2 hours with a medium POS 100 units every 4 hours with a small POS
this will change when; POS's are all made with 1 hour cycle times (patch) When Harvesting Array II's are implemen |

BoBoZoBo
|
Posted - 2005.06.13 22:06:00 -
[23]
Zhuge, made a PDF version of your guide. Where can I send it to you? =========================
Operator 9 |

Stuu
|
Posted - 2005.06.14 08:06:00 -
[24]
Can you add link? As this would be great to print out and file. 
|

BoBoZoBo
|
Posted - 2005.06.14 14:22:00 -
[25]
I will, but I would Like the Author to take alook at it first to correct if necessary. =========================
Operator 9 |

Zhuge Liang
|
Posted - 2005.06.15 11:20:00 -
[26]
Thank you very much bobo, thats made my day 
I'll link it in the top sticky!
___________________________ If you find something in need of moderation mail [email protected], we have a fine selection of anti-troll products including the impressive Troll BegoneÖ (89% bleach), and the deadly Supa-XL MKII BanstickÖ. |

Sillente NiKunni
|
Posted - 2005.06.15 11:23:00 -
[27]
Edited by: Sillente NiKunni on 15/06/2005 11:23:21 no problem, my corp thanks you too
---bad alt, bad joke .... Simon Illian , Proud member of BoBo Corp <--- see the point ...
humm go out ---->[] ---------------------------------------------- Alt of Simon Illian We are the BoBo. We are not monkey Don't fear the death, only enjoy the play.
|

BoBoZoBo
|
Posted - 2005.06.15 12:31:00 -
[28]
Edited by: BoBoZoBo on 15/06/2005 12:31:49
My Pleasure, and thank YOU for the content.
Just let me know when you need a change. I think you have my e-mail being in ISD.
PS - Not to be a nilly, but it's "BoBoZoBo"  =========================
Operator 9 |

Simon Illian
|
Posted - 2005.06.15 12:44:00 -
[29]
yea i know ... bad humour sorry guys.
Really good presentation to be a bit serious
|

BoBoZoBo
|
Posted - 2005.06.15 14:08:00 -
[30]
LOL,
Ususally I charge 20% commission.
So since you only used 1/2 my name, I get 10% of everything you make. =========================
Operator 9 |
|

Simon Illian
|
Posted - 2005.06.15 14:51:00 -
[31]
but we are a little MORE of you, we are older than you. We are cool so just 5% of our share to have the right to use this name.
We have 2Millions of share, each share is at a single price of 1M. So give me all you'r money :p
|

BoBoZoBo
|
Posted - 2005.06.15 16:50:00 -
[32]
There is no market, your shares are mocking me.
I REJECT your counter offer.
Prepare to be destroyed!
=========================
Operator 9
|

Luance DeAngeluotti
|
Posted - 2005.06.24 09:40:00 -
[33]
Thank you very much for this nice guide.
I took the liberty to copy the content and link it into the gameplay section of the EvE-Wiki so that we together can work at the content and update it.
If there are any objections please say so.
We are recruiting! ---------------------------
[Coreli Corporation Mainframe]
|

Isipsia V'dak
|
Posted - 2005.06.25 13:19:00 -
[34]
i found this guide very helpful and I thankyou for your time in putting it together

|

Pinot
|
Posted - 2005.06.27 20:40:00 -
[35]
Hello...
I thought you had to send out 3 probes to get a reading?
Pinot
|

Balki Gruniet
|
Posted - 2005.06.28 09:11:00 -
[36]
Not for Moon Surveying, the moon's position is already obvious so you are just scanning it for resources.
If you are on target with your probe you'll get the resource readout otherwise you'll need to launch another probe at the same moon.
When you don't know the location of something you need 3 probes to determine its location in space, that applies to finding safespots or trying to locate other objects in space.
BG. |

RichThugster
|
Posted - 2005.06.29 23:18:00 -
[37]
how much can reactors react per hour?
|

Jarmin
|
Posted - 2005.07.04 12:45:00 -
[38]
Cheers for posting that!
You have anwsered alot of questions i was thinking about posting LOL
|

Jet Collins
|
Posted - 2005.07.11 18:47:00 -
[39]
Are the Fuel needs posted in this forum Current? After the patch the fuel need for medium and small POS changed did they not?
|

Malatoth
|
Posted - 2005.07.13 08:58:00 -
[40]
Ah ha! Now I might have a faint idea what I'm doing... 
Good guide, thanks very much!
|
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Aszurta
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Posted - 2005.07.17 07:18:00 -
[41]
hey, i always end up 5,000 KM away from the moon, why is that you say in your guide here that you end up 15km away but i ALWAYS end up 5,000KM away. Please help thanks.
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Sha Dar
|
Posted - 2005.07.17 12:09:00 -
[42]
I asked this question as well in game, the warp in point is 5000km, even though you select to warp to 15km, and you construct the pos within the vicinity of that point.
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Aszurta
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Posted - 2005.07.17 16:09:00 -
[43]
so you eather have to be a really good shot or fly close enough to get a 100% sure outcome of moon surveying?
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SlyPanther
|
Posted - 2005.07.20 04:24:00 -
[44]
Top guide guys and well done on the PDF. I would like to see CCP take it on board and place it in the game for when it installs.
It has answered all the questions I had about setting up a PoS and helping people out with the "How to" sections, nicely done. Would like to see the colour version done so I can print it out, going to run a couple of copies off on the laser printer now though.
Keep it up guys !! Well done.
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Little Natasia
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Posted - 2005.07.28 21:30:00 -
[45]
I would like POS one day, i might try to setup a small one to learn the ropes, can one person run a small POS?
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MortiSeraphim
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Posted - 2005.07.29 15:51:00 -
[46]
one person could essentially run a large one...but it takes lots of money and lots of work (and LOTS of time in an indy). You would be better off with a small or medium tower, but they are only good for light defenses and a simple harvester (or two if your lucky) and a single silo/coupling array. small and medium towers are mostly good for mining raw materials and selling them or taking them to a large pos for processing. the large pos takes anywhere from 20-40 mil a week to run depending on what you have to buy in fuel. So make sure your bank is thick first :P (which is the problem im running into atm)
I would also like to note that it would be good to do all your surveying first and buy the tower that cooresponds to the region your in. This, of course, is if you have ice in the system you are going to set it up, which would be ideal. Reason being as stated in the ice mining section, is that ice is race based...so having a gallente control tower in amarr space, for example, is going to be a pain to get the isotopes to keep the shield running since 'amarr ice' is not going to have what you need.
Unless you have, say, two hours to make insta jumps back to the region your tower's race is located, traveling back and forth on those long trade routes will get tedious. Luckily, i have a lackey thats good at instas 
|

Stable Element
|
Posted - 2005.08.07 07:28:00 -
[47]
so how big should a corp be b4 they try running a station...and is it better to run a station on the farthest outskirts of the galaxy...or semi close to the secure center of the galaxy?
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MortiSeraphim
|
Posted - 2005.08.08 15:54:00 -
[48]
Edited by: MortiSeraphim on 08/08/2005 15:55:53 well, me and my corpmates are kinda learning this on the fly...first and foremost as i said in my last post, you really need a thick wallet before you take on this endeavor, as it will take some time before the profits start rolling in. so you'll need a few hundred mil sitting in your corp wallet to buy materials and fuel. you'll also try and make some connections with other POS owners for deals on compounds and other minerals otherwise buying the other half of your materials for making composites and such will get awfully expensive.
Currently, my corp of about 5 active members is able to keep the large pos running, mostly cus we went into the project with very large wallets. it aslo helps to have somplace nearby you can mine isotopes to fuel the pos shield. that cuts down costs by a ton. having adept pilots in your corp is a bonus, those that can fly mining barges and higher end indies (ex: iteron 5, mammoth) are a necessity unless you wanna burden one person with all the work of emptying and filling the PoS.
The difference between zero space and low sec space is the same as anything else; risk vs profit. 0.0 is much more open, you have more choices of moons, and its more profitable. however, its a much longer route, you can loose entire batches of profit making material or fuel, and making tech 2 components is harder due to no nearby stations. if you are just starting, low sec space (.1-.3) will be your best bet honestly, unless you have a very large corp that can handle zero-space. I also cant stress enough to have the right tower for your area cus the ice there will yeild the isotopes, etc needed for that race's tower. I have the problem of having a gallente tower in amarr space...and its a beyotch to get isotopes cus i have to make a loooooong walk back to gallente space in a hauler, which brings up another point. Insta-jumps make the long trade routes much more bearable. Prepare to spend about an hour (or two, based on how far you're going) making instajumps for you and your most active members to run the trade routes.
A LOT of preparation goes in to setting up a PoS before its even put up. As the guide states, it would be wise to scout a system first; watch its traffic, who goes in and out, how much fighting goes on there, if there are pirates nearby, is there an alliance there, how many moons are available to scan, is there ice in the system or closeby, other PoS's, and even the location of some of the moons in relation to the stargates. after all that, visit the system, scan the moons and find something that will be profitable. If you can find a moon with a metal, jump on it like a fly on a turd cus metals are rare, as stated. Once you find a good one, next would be to assemble your convoy, and start your trip to your destination and set up your tower while others bring in the rest. a large pos will take a few hours to set up just by all the anchoring and onlining (1 hour for the tower, 12 mins per structure), so youll need guard duty from everyone. After that, enjoy your new corp trophy.
guess i bit a long winded, but again, its an on-the-fly learning experience for me. Only gripe i have is 50,000 m3 is not enough to stuff that damn tower full of fuel for 2 weeks or more *rolls eyes*
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Zandorak X
|
Posted - 2005.08.25 08:32:00 -
[49]
Lovely post !!!! thumbs up for all the effort !!! Now i have a suggestion, is there a rouster or a lets say a POS material market some where? Its a neightmare looking for people to work together for POS components it would be 100% more effecient if we create a thread for that.
So ice mining corps, POS owners, tech 2 builders looking for materials etc.... can gather in one place and do some business..... IF such thread/pleace exisits can some 1 point it out 2 me? if not i am more than happy to join up with any one intrested to make this idea happen ......  _______________________
I am a one mean thinking, fighting, pvping and lovin machine..
Oh and i'm darn good lookin 2  |

Simon Illian
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Posted - 2005.08.25 08:37:00 -
[50]
maybe join the ingame channel "POS FUNTIME", it help i think
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Aquilles
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Posted - 2005.08.26 01:05:00 -
[51]
can somebody explain how to make this mooning thing work i dont understand. step by step would help alot i already had a bad they getting pod and lossing my implants today :P
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imanaltwhoareyou
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Posted - 2005.08.30 00:58:00 -
[52]
Can someone explain how much it would cost to run a small pos and what sort of defences you can run with it?
Enough to keep off a bs or two?
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Psionist
|
Posted - 2005.08.31 13:52:00 -
[53]
Originally by: Aquilles can somebody explain how to make this mooning thing work i dont understand. step by step would help alot i already had a bad they getting pod and lossing my implants today :P
The guide IS step by step. Read it.
-----
Acrocorp, Corporate Advisor Ph.D. Hydromagnetic Physics, Cybernetics, Quantum Physics. Lt. Colonel(Retired) and Proud Veteran of the Gallente/Caldari Wars. |

Fade Routha
|
Posted - 2005.09.08 02:28:00 -
[54]
Thanks to all the people that helped bring all this info together for those newbs like me, full of questions and not sure where to look. Props to Zhuge Liang for his work on this forum and BoBoZoBo for the masterful .pdf file.
Thanks Again
|

Robb Kiver
|
Posted - 2005.09.08 10:08:00 -
[55]
Thank you for the information Zhuge Liang, and thank you Bobozobo for converting it to a pdf. Once again I am in awe of the overall level of hlpe this community offers tim and time again. If music be the food of love then get that man a double cheese burger!
DJ Rkiver of MMO Radio - Where Gamers ROCK! |

Raven Seldon
|
Posted - 2005.09.09 07:09:00 -
[56]
one little side note tho...
how can you determine how many of the fuel is needed for moon mining, simple reactions and complex reactions seperately?
Are there any standards for it? ---------- Violence is the last refuge of the incompetent! - Salvor Hardin (The Foundation)
Dreams can only threaten and illusions only kill when you surrender to them... (Mirage - M.W. Tiedemann) |

cycosis
|
Posted - 2005.09.13 14:32:00 -
[57]
Great guide!
Question: Has anyone figured out a good combination of ship and equipment to get this done?
I'm using a cruiser to do it, but my cap gets drained quickly on MWD boosts.
Last night some dirt bag with a -9.7 "smiled" at me and tried to get in range of me. I was 200km towards the moon I was going to survey when he tried to warp in. I *think* the moon's 5,000km buffer helped me. In any case, it became a race to the gate. I had an insta, he didn't.
I'm looking at cloaking devices, but the power requirements on a non-covert ops ship is astronomical. And even if I used a covert ops ship, the power/cpu requirements prohibit a MWD.
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Talons
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Posted - 2005.09.19 17:27:00 -
[58]
As for the Cloaking device...
Use the BASIC one for the Industrial. What you do when you have the bad guy warp in on you is, turn-around and head for the gate, or if you are already cloaked, do nothing... When you are aligned to the gate, De-Cloak and WARP to your insta in one 'quick stroke', you will get there ... First or last won't matter because you can JUMP right out of the system, of course this may be all he wanted in the first place, but unlikely! Talons, CEO - Two Brothers Mining Corporation (TBMC) Home of the "Mining Tracker II System" http://talons.mine.nu |

Panta Rei
|
Posted - 2005.09.20 10:51:00 -
[59]
Is the fuel usage (liquid ozone/heavy water) dependant on the amount of pg/cpu used?
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Cellato
|
Posted - 2005.09.20 15:02:00 -
[60]
Originally by: Panta Rei Is the fuel usage (liquid ozone/heavy water) dependant on the amount of pg/cpu used?
Yes, the usage is dependant on how much CPU/Power your POS actually is using.
|
|

Panta Rei
|
Posted - 2005.09.20 15:05:00 -
[61]
Originally by: Cellato
Originally by: Panta Rei Is the fuel usage (liquid ozone/heavy water) dependant on the amount of pg/cpu used?
Yes, the usage is dependant on how much CPU/Power your POS actually is using.
Thank you.
Zhuge Liang, maybe clarification on this should be added to the guide?
|

Panta Rei
|
Posted - 2005.09.20 15:59:00 -
[62]
Another question: is the fuel usage (liquid ozone/heavy water) based on load the same on all sizes of towers? (e.g. does a PG usage of say, 1000MW, use the same amount of fuel on the small, med, and large tower.)
My question is motivated by the following: I mined some ice, and noticed that the amounts of isotopes I got could run (i.e. keep it online) a tower much longer than the amounts of liquid ozone/heavy water would hold out. So, if I go for a small tower I will have a lot of isotopes left after my liquid ozone is depleted.
Now, if the usage of LO/HW is the same no matter the size of the tower (as long as the PG/CPU usage remains the same), I can swap the small tower for a large (giving me four times as much shield) without having to spend additional time mining ice (I'll just have less excess isotopes).
|

Skooney
|
Posted - 2005.09.20 17:10:00 -
[63]
Are you able to anchor a control tower in an asteroid field?
|

Baldour Ngarr
|
Posted - 2005.09.20 23:35:00 -
[64]
Originally by: Skooney Are you able to anchor a control tower in an asteroid field?
No. Only at a moon.
Celt Corp - members of ISS |

Baldour Ngarr
|
Posted - 2005.09.20 23:40:00 -
[65]
Originally by: Zhuge Liang [1.2.1.5] Fuel RequirementThe fuel units are consumed every hour (Medium CT: every 2 hours, Small CT: every 4 hours).
Trade goods needed per hour: À Enriched Uranium: 4 units À Oxygen: 25 units À Mechanical Parts: 5 units À Coolant: 8 units À Robotics: 1 unit
This is technically inaccurate. (I can't surely be the first person to notice, but I don't see anyone having posted so, so here goes.)
The amounts are not consumed every 2, or 4, hours, on smaller CTs; rather, the amount consumed each hour is halved, or quartered. For most cases this is irrelevant except for pedantry's sake; but because the numbers are always rounded up, a quarter of 1 robotics per hour, is 1 robotics per hour. I only took 6 to run my small POS for a day, and it ran out 
The only fuels on which this needs to be taken into account are Oxygen, Mechanical Parts, and Robotics. All the others are consumed in multiples of 4 units (or near enough), so it's neither here nor there which way you measure it.
Perhaps this could be edited in the original post?
Celt Corp - members of ISS |

Moe2
|
Posted - 2005.09.21 06:20:00 -
[66]
Edited by: Moe2 on 21/09/2005 07:46:03 Nice post, but didnt hit the topic i am now stuck at...
I have surveyed a few moons and have gotten some results, but I want to know if my results are good enough to mine... Anyone have experience and know how many units/what moon products would constitute a moon being a 'good moon'???
P.S. (some more questions that popped into my head) Is it possible/would it be a good idea to put multiple moon harvesters on a singls platform??? Is it possible to let others use my station to reprocess??? (make a little isk off their reprocesses)
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ANDYB1972
|
Posted - 2005.09.23 22:42:00 -
[67]
hi can you help why is it that when i try to anchor my tower 100km from a moon it says it can not because there is no moon near by please help thank you hi to one and all |
|

Zhuge Liang

|
Posted - 2005.09.25 09:10:00 -
[68]
Ok I will be updating the guide in a week or so as several things have changed for POS's on TQ. Please submit changes.help experience in this thread!
ZhuuÀgheyÀleeÀang |
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Kaaii
|
Posted - 2005.09.26 15:00:00 -
[69]
Can the T2 component BPO (ex: graviton reactor) be researched down for better build requirements like "other" BPOs?
If yes, any research DB's required/which?
Any other "special" research requirements/skills needed?
thx in advance Kaaii
"..Id rather fall beside 10 lions, then stand with One thousand sheep.."
http://www.albinoblacksheep.com/flash/posting.php
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Joel Djinn
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Posted - 2005.09.26 21:52:00 -
[70]
Quick question as I'm concerned about POS security and theft potential: if the entire corp is allowed within the shield, can someone other than the person who first anchored the CT close the POS down and unanchor it?
The guide mentions a password that the Onliner enters when first setting up the station. Is this so only they can dismantle the POS or just pass through the shield?
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Kaaii
|
Posted - 2005.09.27 15:39:00 -
[71]
Joel..
Is that you I see all over the PotBS forums?
"..Id rather fall beside 10 lions, then stand with One thousand sheep.."
http://www.albinoblacksheep.com/flash/posting.php
|

Joel Djinn
|
Posted - 2005.09.29 11:54:00 -
[72]
Originally by: Kaaii
Joel..
Is that you I see all over the PotBS forums?
Different Joel or a different Djinn, Kaaii. Plenty of them but only one of me.
Not wanting to digress, can anyone help with answers to my questions please?
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Zek Kotari
|
Posted - 2005.10.01 21:01:00 -
[73]
Admitted to shield (either with shield password or the allow corp/alliance members option), no, they can't do anything other than look at the starbase.
Corp members with the role 'Config Starbase Equipment' (and access through the shield) can access the contents of and unanchor all the structures.
Kali is expected to address this rather serious problem by adding more roles.
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Joel Djinn
|
Posted - 2005.10.02 12:44:00 -
[74]
Thanks Zek :)
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Audrea
|
Posted - 2005.10.10 14:21:00 -
[75]
Great guide! I have few questions though:
1) can it be profitable to hold small POS only for regular mining in low sec or 0.0+npc hunting? for lets say 4-5 man corp?
2) What about the Sentries to defend the POS? If for example I want to station sentries to protect small POS, where/how do I anchor them? like they are anchored in empire space? How many can I deploy?
3) How many BSs are needed to take down and destroy a small POS?
4) If I give someone the shield code, and he turns out to be enemy agent or soemthing, can he start firing within the shield parimeter? will sentries fire on him? and what is the potential dmg he can do from within?
PS: What are the names of shield hardeners for station? I cant find them on market with the current info in the guide 
Thanks a lot!
|

Lina Regina
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Posted - 2005.10.10 19:23:00 -
[76]
POS Fuel and CPU/Power usage !?
Can anyone explain to me how to calculate a fuel usage dependant on Power/CPU usage !? 
Medium POS - how many turets ? 4 small and 4 medium enough? Anything else? 
|

Verite Rendition
|
Posted - 2005.10.13 22:15:00 -
[77]
Originally by: Zek Kotari
Kali is expected to address this rather serious problem by adding more roles.
Zek, do you have any more details on this? I was working with a fitter today, and I'm a little mad at the moment that we can't actually have people use the parking feature since it would be insane to give everyone the Config Starbase role. Please tell me there's going to be a role specifically for ship parking?
---- TribalWar Inc. Director of R&D |

White Bull
|
Posted - 2005.11.16 04:49:00 -
[78]
Hello , i want to permission about translate your " Beginners Guide " .
We are publishing eve online fan site from Turkiye. www.eveturk.com
If u can give us permission we can translate your "Beginners Guide" to Turkish .
Thx for ur time.
Best Regards
Peace at home peace at space. |
|

Zhuge Liang

|
Posted - 2005.11.17 17:29:00 -
[79]
Originally by: White Bull Hello , i want to permission about translate your " Beginners Guide " .
We are publishing eve online fan site from Turkiye. www.eveturk.com
If u can give us permission we can translate your "Beginners Guide" to Turkish .
Thx for ur time.
Best Regards
Sure but it will probably need updating a little. im planning maybe to get it done after RMR expansion.
ò Want to be a Forum moderator? |
|

Leyanna
|
Posted - 2005.11.21 08:56:00 -
[80]
Originally by: Audrea
4) If I give someone the shield code, and he turns out to be enemy agent or soemthing, can he start firing within the shield parimeter? will sentries fire on him? and what is the potential dmg he can do from within?
According to many sources in both the north and south of Eve: YES.
While the shield appears to prevent people OUTSIDE OR INSIDE targetting anything INSIDE, there appears to be no defense against a suicide ship loaded with smartbombs.
An enemy agent could potentially fly in after being given a POS code and begin smartbombing everything inside the shield bubble.
The real kicker? Apparently the POS defenses do not turn on ships INSIDE the bubble, regardless of what is happening.
This is all info based on direct observation, though the immense lag experienced could have altered the visual results.
Can a mod confirm or deny this?
|
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Montai Sajek
|
Posted - 2005.12.15 14:39:00 -
[81]
I have a quick question about moon minerals. I'm looking at a table of what basic mins are needed for what reactions etc. and see that no Gallente components requires titanium, yet I have found several moons containing titanium. It seems Gallente components need Cobalt, but I cant seem to find any of that! Are these region specific to encourage trade? If so, WTT Titanium for Cobalt
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Bhent
|
Posted - 2006.01.02 17:42:00 -
[82]
Originally by: Lina Regina POS Fuel and CPU/Power usage !?
Can anyone explain to me how to calculate a fuel usage dependant on Power/CPU usage !? 
Medium POS - how many turets ? 4 small and 4 medium enough? Anything else? 
I too would like to know that math, played with it for a while and it seems I am not rounding things to the same decimal places cause my formula is always aff a bit. Anyone?
|

pylons38
|
Posted - 2006.01.14 00:14:00 -
[83]
Just a question about the reaction blueprints. Do you have to buy them as well?
|

Herbertz
|
Posted - 2006.01.14 14:49:00 -
[84]
Hey guys just a quick question,
If you can have the moon harvesting array mining into the coupleing array while the silo is being emptied, in theory could u do without a silo and just use couplling arrays or am i missing somthing? (i've not yet setup a POS but it's my intention to)just trying to work out whats what heh. :)
Thanks in advance
|

Zek Kotari
|
Posted - 2006.01.14 15:22:00 -
[85]
Yes, you can do that.
Couplers only hold 1,500m3, so they fill up rather quickly with the larger minerals.
It takes 3 days to fill one with silicates, though, so they can be useful. |

v4mpir
|
Posted - 2006.01.16 15:05:00 -
[86]
hi
firstly thanks for the guide. it answered a lot of questions i had. great work 
one small question... this may seem very very stupid:
if a harvasting array mines 100 units of ore every 2 hours (med pos), this seems very very low
are the units bigger? and therefore worth more?
|

Gilgamoth
|
Posted - 2006.01.22 16:46:00 -
[87]
Originally by: Zhuge Liang Sure but it will probably need updating a little. im planning maybe to get it done after RMR expansion.
Any news on an update?
Regards,
Gil -oOo- Captain Gilgamoth Human Resources Officer - Phoenix Propulsion Labs EVE Character Manager Dev Team Member
|

doc627
|
Posted - 2006.01.31 22:14:00 -
[88]
Great post thanks for all the hard work. Does anyone have a link, post, or direct advice about what levels of anchoring are required for what structures of a POS. I have been searching the forums and been getting conflicting answers. We are planning on putting up a large tower. I have read it requires levels 2 and level 3? Can a large tower owner please help me out.
|

Zek Kotari
|
Posted - 2006.02.01 03:10:00 -
[89]
That information is in the info screen for the various POS modules (look them up in the Item Database or in the market).
Most structures have either no anchoring requirements or require level 1. Reactors require level 2, ECM batteries require level 3.
|

Torp Turner
|
Posted - 2006.02.19 02:43:00 -
[90]
At a pos, to make processed materials you need a bp of what you want to make. Where do you find the blueprints??? |
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Tachy
|
Posted - 2006.02.27 08:30:00 -
[91]
I got loads of reactions from running missions for R&D corps, but they're available on the market too.
The BPO for T2 components come from the market too. The components are based around the four main empires, so you might have to visit the correct empire for the BPO you want.
With the skill science networking you can leave the component BPO at a station in range, but the reactions have to be in the POS.
Range for anchoring: You don't have to set the POS at the moon, but within range from the warp-in point. --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |

pix0r
|
Posted - 2006.03.07 10:20:00 -
[92]
A chart of simple and complex and complex reaction can be found in my sig, check it :) Simple & Complex reaction chart - PDF |

Soshu Kitae
|
Posted - 2006.03.09 20:42:00 -
[93]
The guide was realy helpfull. But one question remains: Is it possible to run two harvesters at one moon, mining the same moonmaterial?
|

Jaquen Hgar
|
Posted - 2006.03.10 04:23:00 -
[94]
Originally by: Soshu Kitae The guide was realy helpfull. But one question remains: Is it possible to run two harvesters at one moon, mining the same moonmaterial?
No, it isn't. T2 Moon Harvesters are supposed to be able to mine abundance 2 and higher materials for double the yield though. Alas they aren't ingame and it doesn't look like they will be anytime soon.
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Hihat
|
Posted - 2006.03.16 21:18:00 -
[95]
i have a fernit carbide reactiion and a med Reactor !
if i try to put it into it it say i cant pt it into it ! Reactor is offline ...do i need a large Reractor or waz wrong ? :(
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Aomori Hasuka
|
Posted - 2006.04.05 19:44:00 -
[96]
I have a question about anchoring POS's.
"Range for anchoring: You don't have to set the POS at the moon, but within range from the warp-in point."
So assuming you could find an asteroid field close enough, technically you COULD setup a base at an asteroid field? I was just curious, as I am nowhere close to being able to get one online and operable for a while.
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Elliot Garcia
|
Posted - 2006.04.14 01:26:00 -
[97]
So do Charters let you anchor above 0.3? Or do you need them to anchor in 0.1-0.3?
My agent offered me a stack of charters, wonder now if I should have taken it or not.
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Vincent Gaines
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Posted - 2006.04.17 07:08:00 -
[98]
I'd like to suggest another section that goes over suggested skills and infrastructure to run a POS, i.e. what a corp should have before considering building and maintaining one.
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Admiral Keyes
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Posted - 2006.04.17 10:44:00 -
[99]
Also, how about a section on POS's in high sec. What you need, what you can do with them etc... ----------------------------------- HaHaHa! This sig is edit proof!  Sadly, it appears so. -Capsicum \o/ I Am Invincible \o/ |

Nemtar Nataal
|
Posted - 2006.04.18 19:47:00 -
[100]
Very good guid, but im still lacking some information. The guid dosnt actually descripe how many reactor arrays are needed to run a single complex reaction one both stages. If i have all the moon minerals avalible do my reactors have to run 24-7 run at maximum acpacity, or can i run a entire end production (forinstance 3 simple and 1 complex) on a single reactor with no loos in isk. Asuming that i will be hauling all the time... So from i turn on a reactor with 2 cupling arrays (1500units) runnning simple reaction how long will it take before i have 3000 units of a simple reaction? I have seen that the question have been posted befor but with no ansver.... Please help me, as this makes the diffrence for say any armor plating of having 2 large controle towers and 2 small or 1 large controle tower to run all the reactions and 3 small just fore mining.
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Kusariqqu
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Posted - 2006.04.18 22:10:00 -
[101]
Ok i just setup a pos with my mate and hes in a different corp, now is there no way i can give him access to the hangers? or set it so the guns will not shoot him when he enters the prox of the POS.
cheers
|

Dessix Draxen
|
Posted - 2006.04.20 01:36:00 -
[102]
 |

Dessix Draxen
|
Posted - 2006.04.20 02:21:00 -
[103]
Originally by: Vincent Gaines I'd like to suggest another section that goes over suggested skills and infrastructure to run a POS, i.e. what a corp should have before considering building and maintaining one.
basicly you need 3 things to start a POS:
- Alot of money, i'd say 50 mil would be good for small-medium POS
- The skills to maintain it which would be anchoring 3(to anchor all POS items), mining barge skills to mine ice (good for back up if you plan to buy everything fuel wise), and i'm sure theres a few more i can't think of.
- you need will also need a purpose for the POS, in other words, it has to make money somehow or else it'll just suck your corp wallet dry.
the first point is pretty self explainitory, POS cost money to start, intially you will probally be buying alot of the fuel you need and having a good moneths supply is a good idea. the money acts more of a contigency plan like if you go to your POS and realize you have 5 days of fuel left or your POS gets put into reinforced mode and you have no extra strontium clathrates avalible.
The skills you need are pretty easy to get in less than a month, anchoring 1 lets you anchor the basic stuff, anchoring 2 lets you anchor production and POS guns, and anchoring 3 lets you anchor the electronic warfare components. have all the skills for mining barge is needed if you plan to mine ice as mining barges are the only ships able to fit ice harvestors. you will also need the ice harvesting skill, every level of this skill knocks 30 seconds off your 10 minute ice harvestor timer so the higher the better.
the purpose of a POS could fall into at least 1 of 3 categories.
1) asteriod mining POS, a POS is the easiest way to do mining operations out in deep 0.0 where the nearest npc station is 10 jumps away. you can do large scale mining ops and deposit all your ore in Corporate hanger arrays that you can manually move ore to a refining array to reprocess everything and save on space when hauling it to market. the problem with this is that the best refining arrays can only give you 75% of what you mine from the fields. this does not include ice refining which is dependant on the operators skill (i think).
2) NPC Rating/PVP POS, this kind of POS derives its income directly from corp members going off and ratting the low sec and 0.0 pirates that are hard to get too from stations. this kinda of POS gives the Ratters and or PVPers a place to stash their loot and ships while also providing a fortified spot to protect them from the roving gank fleets of 0.0 space. this POS will need donations from the corp members to keep it running and all fuel will be bought. it would still be a good idea to find a system with an ice belt and have some members train the neccesary skills for ice miner, just in case.
3) moon mining operations, most POS use this along side the other 2 POS roles as an added benifit to the income of the POS, however, alot of money can be made in the production of advanced materials needed for T2 components. unlike the other 2 roles, a POS is the only thing that can produce T2 materials through the use of moon mining. T2 component production will require multiple POS mining the materials you need for reactions ect. there is already a section in the orginal post about advanced material production so i won't go into that. ususally a POS will ahve a moon miner set up to mine whatever happens to be at that moon and put it on the market for others to buy. usually its bewst to find a trading partner to whom you can sell your moon minerals to since material production requires multiple moons and not everyone can afford to run that many POS.
There is also a couple of other use for POSs 1 of which being moon blockers. this is an expensive investment and is usually only used during alliance wars to prevent the other allaince from gaining soveriegnty through the use of Control tower spamming. ___________________________________________
"Ten out of ten poeple die, so don't take life too seriously" |

Dessix Draxen
|
Posted - 2006.04.20 02:24:00 -
[104]
Edited by: Dessix Draxen on 20/04/2006 02:24:20 the final potential use would be for Ship production. ship production at a POS requires less minerals than it would at a NPC station but can have some pretty expensive investment costs. usually this is only done with large ships such as Battleships and Capital ships as the production costs for smaller ships is negligable in difference.
also a note, Mining barges are the only ships besides shuttles that cannot be built using a POS.
if theres any questions, things i'm wrong about, or additions just post it below. ___________________________________________
"Ten out of ten poeple die, so don't take life too seriously" |

Elliot Garcia
|
Posted - 2006.04.20 17:03:00 -
[105]
Originally by: Dessix Draxen you only need charters for systems with a security status of .4 and up, .3 and down do not require charters.
Okay, so, if you have charters, and want to anchor in caldari state 0.5 space, is charters all you need? I've heard talk about needing a 5.0 in Caldari faction standing as well.
I've also heard that moons in 0.5 space are barren, is this also true?
|

Dessix Draxen
|
Posted - 2006.04.20 18:18:00 -
[106]
Originally by: Elliot Garcia
Okay, so, if you have charters, and want to anchor in caldari state 0.5 space, is charters all you need? I've heard talk about needing a 5.0 in Caldari faction standing as well.
I've also heard that moons in 0.5 space are barren, is this also true?
i'm not sure on the specifics of the standing you need but to answer your second question, the only real way to find out is to go out and survey some higher sec moons. i'd use the cheap ones and find a system with alot of moons as the more expensive ones are more for poeple who are dodging enemy gank fleets or something of that sort. ___________________________________________
"Ten out of ten poeple die, so don't take life too seriously" |

Zek Kotari
|
Posted - 2006.04.20 19:48:00 -
[107]
You can't activate moon miners in systems with a security level of 0.4 or above, so I don't see the point of scanning the moons.
The details of how empire POSes work is detailed in the Red Moon Rising patch notes, there's no need to rely on rumour. |

Dessix Draxen
|
Posted - 2006.04.21 19:35:00 -
[108]
Starbases can now be deployed in 0.4 including and up to 0.7 in Empire space if the prerequisites are met. The deploying corporation must have a minimum standing towards the sovereign Empire and acquire a valid lease. In return, the Empire allows the usage of specific structures such as Factories and Labs but does not allow Moon Mining or Reactions. Empire Starbases cannot pre-emptively strike anything other than war targets..
Originally by: Patch Notes Starbase structures may be anchored in higher security space, as long as certain prerequisites are met. These are as follows:
- Security level 0.4 space requires 4.0 corporation standing towards the system Sovereign.
- Security level 0.5 space requires 5.0 corporation standing towards the system Sovereign.
- Security level 0.6 space requires 6.0 corporation standing towards the system Sovereign.
- Security level 0.7 space requires 7.0 corporation standing towards the system Sovereign.
- Starbase structures may not be anchored in 0.8 space or higher. No changes have been made to anchoring starbase structures in 0.3 or lower space.
In addition, a 'Starbase Charter' must be purchased from the system Sovereign. Starbase Charters must be on hand for the following:
- To anchor a Control Tower in 0.4 to 0.7 space, and
- One Starbase Charter must be loaded into the Control Tower for every hour it is online. If no Charters are available during the Control Tower consumption cycle, the Control Tower will enter an offline state.
___________________________________________
"Ten out of ten poeple die, so don't take life too seriously" |

Chuey
|
Posted - 2006.04.25 12:00:00 -
[109]
No-one seems to be able or willing to answer this question, so I'll ask here.
A Corp wishes to setup a POS in Empire, it has the required standing and gets everything setup and running. What happens if the corp then recruits new members and its standing drops below required for setting up the POS?
Similarly, if a member of a large corp were to leave, create his own corp, put up a POS where the Corp wouldnt be able too, then rejoin his old corp, would the POS follow him? or remain with the old corp?
The real issue I'm looking at is the use of Labslots. I assume a member of Corp A cant use the Lab slots on the POS of Corp B? or can they if they have the Shield Password??
I've searched for some time and found these questions asked, but never answered, and this is my last resort before actually putting all this into practice and just finding out for myself (wish Test server was up).
I LIKE CHEESE! |

Wen Jaibao
|
Posted - 2006.05.05 19:27:00 -
[110]
Do the racial bonuses apply automatically, or does the person anchoring it have to be from the same race?
|
|

Wen Jaibao
|
Posted - 2006.05.05 19:28:00 -
[111]
Do the racial bonuses apply automatically, or does the person anchoring it have to be from the same race?
|

Zek Kotari
|
Posted - 2006.05.06 21:24:00 -
[112]
Bonuses never have anything to do with the character, only the piece of equipment. |

Cara Mac'inna
|
Posted - 2006.05.07 01:22:00 -
[113]
hi there
it seems that some of my corpmate does not have the samme onlining delay for POS structure Does exist a skill or whaterver that reduce the onlining delay ? http://cephoris.free.fr/cartes/cara.png |

Dessix Draxen
|
Posted - 2006.05.09 20:38:00 -
[114]
Originally by: Chuey No-one seems to be able or willing to answer this question, so I'll ask here.
A Corp wishes to setup a POS in Empire, it has the required standing and gets everything setup and running. What happens if the corp then recruits new members and its standing drops below required for setting up the POS?
Similarly, if a member of a large corp were to leave, create his own corp, put up a POS where the Corp wouldnt be able too, then rejoin his old corp, would the POS follow him? or remain with the old corp?
The real issue I'm looking at is the use of Labslots. I assume a member of Corp A cant use the Lab slots on the POS of Corp B? or can they if they have the Shield Password??
I've searched for some time and found these questions asked, but never answered, and this is my last resort before actually putting all this into practice and just finding out for myself (wish Test server was up).
for the first question, i honestly don't know but i would assume that if your corp standing drops below the requirement, your POS will go offline until the requirement is achcived.
as for question #2, the POS will stay with the old corp IF you "launch for corp". if you "launch for self" there is a chance that it will stay under the persons control and not the corps, all i can say is test it and have an alt in the other corp as back up.
as for lab slots, only a member of the corp that owns the POS can interact with a Mobile Laboratory or any POS structure. the only way to do it is to physically give the Blueprint to the other corp to do it.
___________________________________________
"Ten out of ten poeple die, so don't take life too seriously" |

Dessix Draxen
|
Posted - 2006.05.09 20:40:00 -
[115]
Originally by: Wen Jaibao Do the racial bonuses apply automatically, or does the person anchoring it have to be from the same race?
ignore Racial bonuses, they have been broken ever since POSs came out and CCP doesn't know why. for now just go with what is best suited for your needs and don't factor in race bonuses. race bonuses will work for 1 day after they structure has been onlined and after downtime will revert back to normal.
___________________________________________
"Ten out of ten poeple die, so don't take life too seriously" |

Chekovon
|
Posted - 2006.05.10 11:55:00 -
[116]
Does the small tower with moon harverster still mine only 25 units/hour or has this problem been fixed?
|

Khandor
|
Posted - 2006.05.22 09:20:00 -
[117]
Edited by: Khandor on 22/05/2006 09:20:32 Anyone help Please, we have setup a small pos everything going ok. Now heres the problem I can't get the moon harvester to mine into the silo as per the turtorial in this thread, but i can get the raw materials to pass through a coupling array from harvester to silo. Is there an exact sequence for making the links and powering up?. The harvester reports it's connected to the coupler correctly but i can't get the coupler to connect to the silo Thanx
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Dessix Draxen
|
Posted - 2006.05.26 23:39:00 -
[118]
Edited by: Dessix Draxen on 26/05/2006 23:45:18
Originally by: Chekovon Does the small tower with moon harverster still mine only 25 units/hour or has this problem been fixed?
a moon harvestor mines 100 units per hour regardless of the tower size. it doesn't change
Originally by: Khandor Edited by: Khandor on 22/05/2006 09:20:32 Anyone help Please, we have setup a small pos everything going ok. Now heres the problem I can't get the moon harvester to mine into the silo as per the turtorial in this thread, but i can get the raw materials to pass through a coupling array from harvester to silo. Is there an exact sequence for making the links and powering up?. The harvester reports it's connected to the coupler correctly but i can't get the coupler to connect to the silo Thanx
i'm not sure whats wrong with this one, my best answer is to contact CCP through the help thing.
a few things it could be though would be 1) something is unanchored and can't be linked (best to set it offline to link as i dunno if being online affects it) 2)make sure you hit apply at the bottom of the window 3)try clearing all the links and starting over being very careful to what you link. 4)make a peace offering to the tower with a sacrifical offering to the POS gods to fix your ails and bring prosperity 5)send a help measage to CCP and have them tell you whats wrong.
___________________________________________
"Ten out of ten poeple die, so don't take life too seriously" |

Jim McGregor
|
Posted - 2006.06.05 20:08:00 -
[119]
I might be interested in setting up a pos at a moon, and the initial cost is no problem. But what kind of income can I expect from moon mining if I sell the materials?
--- The Eve Wiki Project |

Dessix Draxen
|
Posted - 2006.06.06 23:29:00 -
[120]
Originally by: Jim McGregor
I might be interested in setting up a pos at a moon, and the initial cost is no problem. But what kind of income can I expect from moon mining if I sell the materials?
that is all dependant from what moon minerals you find. chromium can be sold from 800-1000 isk per unit, while thinkgs like silicates only sell for 80 ick per unit. some even go for 4000 isk per unit.
finding the right mineral can in some ways be the easy part, second off you have to find a buyer. from my personal experience putting moon minerals up on the market ususally doesn't make you any money since moon minerals is kind of a niche market and ususally poeple don't go looking for it. most buyers for moon minerals are Tech 2 production corporations that you can talk to to see if they need it, i beleive there is a long list of them somewhere on the forums.
another thing you can do with moon minerals is produce advanced materials, in other words, the building blocks of T2 components. taking this route is much more involved and does require a large wallet to pad the investment costs. basicly you would need to find certain moon minerals, that you would react together until you make advanced materials. i think there is a basic giude on it so i'm not going to go indepth on it.
basicly you just need to go research some Tech 2 producers and get quotes for prices. ___________________________________________
"Ten out of ten poeple die, so don't take life too seriously" |
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Petit Faucon
|
Posted - 2006.06.15 18:17:00 -
[121]
if you put down a pos, does it automatically tell you which ore to harvest?
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JFxSummoner
|
Posted - 2006.06.16 17:27:00 -
[122]
Hi very helpful post thx, one issue though i have, ship maint array i am 900m from it have removed a cargo expander from lo slot and am now trying to replace with a PDS II from my cargo hold as stated and absolutly nothing is happening if someone could help that would be great thx alot.
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Dessix Draxen
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Posted - 2006.06.25 19:47:00 -
[123]
Edited by: Dessix Draxen on 25/06/2006 19:49:45
Originally by: Petit Faucon if you put down a pos, does it automatically tell you which ore to harvest?
no you pick what it harvests and the silo must be set to accept that moon mineral and linked before you begin harvesting.
Originally by: JFxSummoner Hi very helpful post thx, one issue though i have, ship maint array i am 900m from it have removed a cargo expander from lo slot and am now trying to replace with a PDS II from my cargo hold as stated and absolutly nothing is happening if someone could help that would be great thx alot.
right below where your modules and you speed indicator is there is a small white triangle. right click it and select "show empty module slots". then just open your cargo and drag the module to the desired slot.
___________________________________________
"Ten out of ten poeple die, so don't take life too seriously" |

roBurky
|
Posted - 2006.07.03 21:38:00 -
[124]
Can anyone tell me about what structures will continue to work while a starbase is in reinforced mode? I have heard that guns will continue to fire, but other structures will stop functioning. Will the ship maintenance array and corp hangar arrays still work, for instance? ---
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Butternut Squash
|
Posted - 2006.07.07 11:21:00 -
[125]
Edited by: Butternut Squash on 07/07/2006 11:23:17 What a superb Posting ... thank you
Could I ask you one more piece of advice though ...
I have kinda inherited responsibility for my corps POS's and I would like to add people to those that receive the DED Evemails ... how?
Any help gratefully received
You are what you drink therefore .. I am a lot ;) |

Dessix Draxen
The Afterlife
|
Posted - 2006.07.08 21:53:00 -
[126]
Edited by: Dessix Draxen on 08/07/2006 21:53:43 Double post. ___________________________________________
"Ten out of ten poeple die, so don't take life too seriously" |

Mesl
|
Posted - 2006.07.16 20:57:00 -
[127]
If a POS is in empire space, 0.7 security say, and someone comes and shoots at it, will Concord show up?
Is it possible to make a publicly available material research lab and set the hourly rental fee? The way material research is right now, that could draw some cash.
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Technosites
Beagle Corp
|
Posted - 2006.07.23 08:01:00 -
[128]
One question, how long does a reactor takes to run, and is it slower for medium reactors?
Many Thanks, Technosites ------------------------------------- "We would change the world, but God wouldn't give us the source code."
[url="http://www.eve-tribune.com |

Krecik
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Posted - 2006.07.24 07:54:00 -
[129]
hi Is it posible to load Freighter with cargo in the pos with capital ship maintenance array?
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Dessix Draxen
The Afterlife
|
Posted - 2006.08.01 02:02:00 -
[130]
Originally by: Mesl If a POS is in empire space, 0.7 security say, and someone comes and shoots at it, will Concord show up?
Is it possible to make a publicly available material research lab and set the hourly rental fee? The way material research is right now, that could draw some cash.
no and no
Originally by: Technosites One question, how long does a reactor takes to run, and is it slower for medium reactors?
Many Thanks, Technosites
the medium reactor array takes 1 hour on all towers, i'm not 100% sure but i believe the reactor array takes 1 hour as well
Originally by: Krecik hi Is it posible to load Freighter with cargo in the pos with capital ship maintenance array?
no. ships in maintenance arrays can't have anything in their cargo bays while inside. ___________________________________________
"Ten out of ten poeple die, so don't take life too seriously" |
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Dreamdancer
Minmatar Ceryshen Interglobal Technologies Vanu Space Command
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Posted - 2006.08.17 00:36:00 -
[131]
Hello great posting. Have a question though that a corpie asked and no one knew the answer.
Does the pos use fuel during the 1 hour downtime each day?
We are recruiting! |

Dessix Draxen
The Afterlife
|
Posted - 2006.08.17 02:10:00 -
[132]
Originally by: Dreamdancer Hello great posting. Have a question though that a corpie asked and no one knew the answer.
Does the pos use fuel during the 1 hour downtime each day?
i beleive thats a yes, though its extremly hard to tell becuase the system isn't perfect, sometimes only certain fuels will be used and others won't. the only way to know is to try it, i personally would calculate your fuel on a 24/7 time scale. ___________________________________________
"Ten out of ten poeple die, so don't take life too seriously" |

Ben Thomas
Caldari BTCentral Corp.
|
Posted - 2006.08.29 22:17:00 -
[133]
Edited by: Ben Thomas on 29/08/2006 22:17:34 Just wanted to say thanks for the guide, really helped me get my POS up and running 
--- BTCentral Corp. - Real life buiness, alongside the best of MMORPG's. - http://www.btcentral.org.uk |

Agnot C
|
Posted - 2006.09.12 10:11:00 -
[134]
Quote: as for lab slots, only a member of the corp that owns the POS can interact with a Mobile Laboratory or any POS structure. the only way to do it is to physically give the Blueprint to the other corp to do it.
I may be wrong, but I think if you have scientific networking and you POS setup correct you can allow others to use it from an in system station.
Correct me if i'm wrong.
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SnowyLars themercyfull
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Posted - 2006.09.14 03:42:00 -
[135]
SO you can only build starbases in low sec .3 and below? what if you have UBER standings or is there a way to do it?
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Rational Gaze
Amarr Finite Horizon
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Posted - 2006.09.20 12:31:00 -
[136]
So refining dont get better with skills ?
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Raugaj
|
Posted - 2006.09.26 14:47:00 -
[137]
Quick question: I read the guide, and the thread and I can't seem to figure out how to set up a harvesting array with a coupling array and a silo. How do I do that? I dragged the output from the harvesting array to the input of the coupling array, but I don't see how to hook that up to the silo. The output of the coupling array is blank, it say -/- and when I drag it to the input of the silo, nothing happens. Yes I have everything set up for the right mineral (platinum). Am I missing something?
Please help! And thanks in advance.
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Agnot C
|
Posted - 2006.09.28 12:07:00 -
[138]
As far as I know you need to drag them to there corresponding positions and then click apply. I read somewhere that it is best to do this after it is all online, but i have found it doesn't really matter. Just click apply a few times after you drag the correct types to the correct types. Sorry if that was no help.
------
hey can i get a share split? That will probably go down into the records as my nickname after i checked the forums for how many times i've asked for this. |

James Potkukelkka
BGG Freelancer Alliance
|
Posted - 2006.10.01 15:19:00 -
[139]
excelent post, Zhuge. Ridicilous part is that you can't get anything this accurate from actual player guide, and that forum posts do not have the authority of being actual game rules, if you understand what I mean.
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SPartukus
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Posted - 2006.10.13 02:04:00 -
[140]
Ok Im kind off a noob but im sick fed up with the boring rigmarole of my Corp not PvPing as much and/or mining fighting team orientated.
So I am getting my self a POS and im going to set up my own corp and allie with my old corp. (so the POS is a 100% mine)
Ive found my system 0.0 and its desilate no one around. I have enough to get my POS and fuel for maybe 2 - 4 weeks. Just from reading what the POS requires per hour then calculated what the market prices are.
I plan to have 2 Silo's one which the moon harvester will dump into through the coupling array and one for storing ORE from mining. (the system im in has Ice fields)
Also plan to have my refinery and corp hanger and ship maintenace array.
What I was wondering is does the corp have to manualy fly back and forward with the refined ore and refined moon stuff or can you sell in your own station on like a global market ?
Also if I was to fill my silo to the brink with the white glaze I get from my ice harvesting what kinda money am I looking at making after refined ? and is it easy to sell ?
Also if I turn my moon harvesting into simple complex's will i make a return ?
Obviously if I go down the route of turning the moon harvest into simple complex's then I will get the reactor aswell.
can some one answer my how much I stand to make per day from just ICE harvesting (white glaze) refining at my own POS, and from Simple complex's from the moon harvesting?
O btw its a Large POS Caldari.
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Nitsuj Dub
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Posted - 2006.10.13 11:44:00 -
[141]
Thank You bobo this is probly one of the most informative forums i have read up to date. thanks again for your hard work in putting this together
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GBoS
|
Posted - 2006.10.15 10:19:00 -
[142]
thank alot
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Alan Bell
Gallente Shiva
|
Posted - 2006.10.23 06:22:00 -
[143]
Edited by: Alan Bell on 23/10/2006 06:23:16 Edited by: Alan Bell on 23/10/2006 06:22:46 Edited by: Alan Bell on 23/10/2006 06:21:56 will this set up work? on a Medium tower, and will i have any timing problems? (reactor consumes all harvested materials every hour) if no timing problems, could i remove the coupling arrays?
Moon Harvester - Coupling array \ _____________________________Medium Reactor - Silo Moon Harvester - Coupling array / http://coldfusion.online-guild.com |

Uriad
|
Posted - 2006.10.23 22:39:00 -
[144]
Originally by: Rational Gaze So refining dont get better with skills ?
Does anyone have an answer to this? I'm trying to fill a spreadsheet with some complex numbers :)
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Don Chenzo
|
Posted - 2006.11.03 17:26:00 -
[145]
Originally by: Agnot C
Quote: as for lab slots, only a member of the corp that owns the POS can interact with a Mobile Laboratory or any POS structure. the only way to do it is to physically give the Blueprint to the other corp to do it.
I may be wrong, but I think if you have scientific networking and you POS setup correct you can allow others to use it from an in system station.
Correct me if i'm wrong.
Dont think so. In my old corp I had some BPO's I wanted to do some ME on. We had a POS and I had all the skills necessary to use it. I found out that in order to use it the BPO needed to be in the corp hangar, not my personal hangar. Never did get it to work and I wasnt putting my 1,000,000,000 BPO in the corp hangar as I probably would have never seen it again.
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Ithildin
Gallente The Corporation The Corporation Alliance
|
Posted - 2006.11.08 16:14:00 -
[146]
Any item missing in the guide?
What about assembly arrays? It is bleedin' hard to get information on exactly what numbers to expect, so the question is; are these patchnotes still up to date?
For example, the Efficient Equipment Assembly Array gives light that it takes longer time to produce but is cheaper to produce when using it. In the patch notes, however, the numbers indicate no material gain nor loss as well as 20% production time gain. Am I to believe the old patch notes or the description? - Am I in the coolest alliance or what? |

Eldrad
|
Posted - 2006.11.10 23:32:00 -
[147]
Great guide, thanks!
A few questions for your veterans of moon mining.
I'm looking to set up a small POS to do some moon mining. At the minimum, I'll need a small control tower, a silo, and a moon harvesting array. 1) Do I need anything else?
2) I've never done this before, so how do I: fuel the POS and how can I recover the mineral mined from the silo?
Thanks in advance for any information.
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pacei3lndvlin34
|
Posted - 2006.11.20 23:05:00 -
[148]
I've got a small question. Is the following possible?
Moon Harvester nr 1 --> Coupling Array 1 --> Reactor 1 --> Silo 1
Moon Harvester nr 2 --> Coupling Array 2 --> Reactor 1 --> Silo 1
So in short, both mined minerals go from the coupling array into the same reactor and then the product into the silo. Now, when I try to link all structures the links between the array's and the reactor disappear as soon as I click apply. All this happens with the structures offline.
Does anybody know whether the thing I want to do is possible and what I need to look into?
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Smytus
|
Posted - 2006.11.21 01:15:00 -
[149]
Does anyne have a list of the slots available in different arrays?
The only thing I have found is Large Ship Arrays have 3 slots, and Labs have 3 ME, 3 PE and 1 Copy slot. What about the others?
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Ramblin Man
Empyreum
|
Posted - 2006.11.22 02:37:00 -
[150]
Edited by: Ramblin Man on 22/11/2006 02:37:59
Originally by: pacei3lndvlin34 I've got a small question. Is the following possible?
Moon Harvester nr 1 --> Coupling Array 1 --> Reactor 1 --> Silo 1
Moon Harvester nr 2 --> Coupling Array 2 --> Reactor 1 --> Silo 1
So in short, both mined minerals go from the coupling array into the same reactor and then the product into the silo. Now, when I try to link all structures the links between the array's and the reactor disappear as soon as I click apply. All this happens with the structures offline.
Does anybody know whether the thing I want to do is possible and what I need to look into?
I don't know why you'd want a coupling array between the two there, since moon mining and reacting raws proceed at the same rate. Anyway, here's two links for you. Linking Tutorial General Information
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Reborn AssassinsGirl
|
Posted - 2006.11.29 09:25:00 -
[151]
Originally by: ANDYB1972 hi can you help why is it that when i try to anchor my tower 100km from a moon it says it can not because there is no moon near by please help thank you
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ThE tRiX
|
Posted - 2006.11.29 10:29:00 -
[152]
Originally by: Reborn AssassinsGirl
Originally by: ANDYB1972 hi can you help why is it that when i try to anchor my tower 100km from a moon it says it can not because there is no moon near by please help thank you
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Nomoral
|
Posted - 2006.12.01 15:09:00 -
[153]
there seems to be new structures anybody got a clue if they are working yet ??? since the silo and generaal storage silo seems to be the same execpt the cpu use unless the discription is wrong.
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Xil
|
Posted - 2006.12.02 11:19:00 -
[154]
Edited by: Xil on 02/12/2006 11:19:00 This has been an invaluable guide for me, thanks so very much for putting it together.
However, there is one really bad error as the game is at the moment - You dont need any skills at all to refine ice, not even refining at level 1, let alone the 4 level 5s and level 4 that you have written in your guide.
Might want to edit that to save people from heading off down a (strictly unnecessary) 60 day train, like I did 
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Tara Glynn
|
Posted - 2006.12.12 12:33:00 -
[155]
Great guide, but one thing I would like to know more about is POS defences - in particular the amount of control you have over who it attacks. Is there a thread or guide which covers that somewhere?
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Apocalyptic Knight
|
Posted - 2006.12.16 18:44:00 -
[156]
Hi everyone! I am interested in setting up a Small POS. I was thinking someything like: Small Caldari Tower, 4x Cruise Launchers, Moon Harvesting Array, Silo, Basic Refining array, Corp hanger. Would all of this fit/work on a tower this size? How much would it cost? The purpose of this tower would be to provide a mining/ratting base for a small corp. Any suggestions would be appreciated.
-Apocalyptic Knight, KOA
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Zyrus Corporation
|
Posted - 2006.12.25 20:40:00 -
[157]
Wow! Great posting ... but I am not here to do compliments  I am missing one big thing (also in the PDF created from this): What is the best place to position the POS structures?
In our (new) POS we made some obvious placing errors: So for example when you jump back from the nearest belt to the corp hangar (0km range), then you have a big chance of bouncing away from the near tower and then you end up several km away from the hangar. Or if jumping in from the nearest gate, you have a big chance of beeing stuck near the tower or its force field.
I guess other corps made simlar experiences and therefore a guide on "how to best place the different POS structures" would be really helpful and should be a part of a POS beginners guide...
Zyrus
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Keshi Linegod
Amarr Space Turtle Services
|
Posted - 2007.01.09 16:27:00 -
[158]
Originally by: Xil Edited by: Xil on 02/12/2006 11:19:00 However, there is one really bad error as the game is at the moment - You dont need any skills at all to refine ice, not even refining at level 1, let alone the 4 level 5s and level 4 that you have written in your guide.
Might want to edit that to save people from heading off down a (strictly unnecessary) 60 day train, like I did 
This is defentaly one that needs to be corrected. I found out by accident that I did not need the 60+ day training to refine Ice that I needed. I dont know how long it has been like this but it needs a fixing. -------------------------------------------------- EvE is a sand box. Build a sand castle and beg someone to come destroy it just so you can have the fun of building it up again.
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Devious
|
Posted - 2007.01.10 14:57:00 -
[159]
Someones Sig has a Virus in it ..Wish CCP would Vet Sigs and Logo's submitted from players....Virus found .Malware Trojan SPR/Messenger.A
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CarlSaltzberg
|
Posted - 2007.01.13 03:01:00 -
[160]
Me and my firends want to build a POS in empire and have the standing, but our corp does not, is there a way to Launch for self? thanks
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Reachok
Amarr Low Grade Ore The SUdden Death Squad
|
Posted - 2007.01.13 12:27:00 -
[161]
Originally by: CarlSaltzberg Me and my firends want to build a POS in empire and have the standing, but our corp does not, is there a way to Launch for self? thanks
Currently the only way to do it is to form a one or two man corp (depending on your friend's standing) and act as a "sister" corp to your main corp. There is no provision for launching a POS for yourself outside of a corp.
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Mysticaa
Gallente Fringe Roamers of Goa
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Posted - 2007.01.14 08:03:00 -
[162]
Potentially stupid question here 
The guide mentions turrets and missile batteries but not how to load them. After anchoring my turret and bringing it online the only option I have is to access the ammo storage. Is that all there is too it? The turret says it can handle 10,000 charge but the storage only can handle like 3200 what am I missing here? ----------------------------------------------- Why do I post here?
Originally by: Tao Han
"TANK CEO!!!" Quick Wrangler, to the Banmobile!!!
Sig snatched by Xorus
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Lia Nia
Amarr dulce et utile
|
Posted - 2007.01.19 23:34:00 -
[163]
Is it possible to configure a reactor in a .5 system, assuming, of course, that I already have a tower anchored.
I do not want to anchor a moon mining module, simply process the materials.
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Ixion
Caldari IONSTAR Curatores Veritatis Alliance
|
Posted - 2007.01.21 07:37:00 -
[164]
I am also interested in the Feng-Shui of POS arrangement. I am spending a LOT of time rearranging the corp POS modules and guns, I put the structures too close to the tower, and I need to arrange things to be accessible from the Corp Hangar. I am putting some of the guns at the outside edge of the shield, is there any drawback to doing it this way?
Any tips, or guidelines would be appreciated.
Excellent guide, btw, thanks!
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PillbotzRevenge
|
Posted - 2007.01.29 17:16:00 -
[165]
Originally by: Lia Nia Is it possible to configure a reactor in a .5 system, assuming, of course, that I already have a tower anchored.
I do not want to anchor a moon mining module, simply process the materials.
Wasn't it already stated that you could NOT have a POS in a 0.3 n higher. So Anchoring in a .5? no
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Prayer Sar
|
Posted - 2007.01.31 07:53:00 -
[166]
You CAN operate a POS in highsec space (up to 0.7). i just have set up my small POS in 0.5 yesterday. the only thing you need is a faction standing of 5.0 or higher and you have to add the faction starbase charter to your fuel.
you can`t operate a moon harvesting module, but i can`t tell you about the reactor at the moment.
wbr
Prayer Sar A.F.A.
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Lijah Cuu
Caldari Max Plank
|
Posted - 2007.02.08 09:54:00 -
[167]
Nice thread, really helpful
Curently Recruiting |

BoBoZoBo
Foundation R0ADKILL
|
Posted - 2007.02.12 17:04:00 -
[168]
Hey, have not had my head in the POS management game for a while so if there are changes that need to be made to the PDF version of this guide, please let me know.. Ill get them added
=========================
Minister of Propaganda - Operator 9 |

Commander Spectre
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Posted - 2007.02.21 02:31:00 -
[169]
I think this guide needs some updating. Since the revelations patch the scanner is alot different. And i'm trying to survey a moon and i keep getting 2007.02.21 02:21:43 Notify Communication to probe(s) failed.
What does this mean and what do i do to get these probes to work? The moon i'm trying to survey is really small and hitting it with probes is almost impossible...a gunsight or guidance system or something would be nice.
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Dorpsgek
|
Posted - 2007.02.21 15:45:00 -
[170]
Mysticaa
You forget the sise of the missles, if you got like "Heavys" they take more cargo than light.
Try it out on a launcher of your own ship. Take 2 lauchers with the same amout of cap. like 1.10 1 light and 1 heavy, you'll notice the difrence ------------------------------------------------ Now my question:
I read here you can place a Starbase in a 0.5 (still save) but to do that I need 5.0 or higher standings with.....what? The race of that space? Like it is in Galante space I need a standing of 5.0 (or higher) with the Galante? or the corperations in that space?
And thoes this Effectif standing only count's for the 1 who builds it? or the corperation for who your building it?
And if you wana build it in a 0.4 you don't need any standings? just the materials and a great location?
And (yes I'm anoying ) what is the best place when you choose your system? Astroidbelt? Moon? star?
Please help, Dorpsgek, DG
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Fitz VonHeise
United Connection's
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Posted - 2007.02.21 22:10:00 -
[171]
What I would like to see are specifics on how to set up corp hangers for various scenarios:
1. Allow regular corp members to view items in hangers but not be able to take them. 2. Allow regular corp members to take items in hangers but they are tracked. 3. Allow regular corp members to use BPO's to manufacture that BPO but not be able to take the BPO out of the corp hanger. 4. Setup a Hanger that will allow regular corp members to do research from only their personal corporate hanger and can't access other corp hangers nor other peoples BPO's that are being researched. 5. Setup a Hanger that will allow Alliance corp members to do research from only their Alliance corporate hanger and can't access other corp hangers nor other peoples BPO's that are being researched.
And any other scenario's you think could be helpful.
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Jimothy
Brainiacs
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Posted - 2007.02.24 15:01:00 -
[172]
Can anyone tell me what the difference between a silo and general storage are? They seem to have the same capacity but the general st. has half the cpu needs. Can it still be linked up to moon harvester arrays?
Originally by: Commander Spectre
What does this mean and what do i do to get these probes to work? The moon i'm trying to survey is really small and hitting it with probes is almost impossible...a gunsight or guidance system or something would be nice.
Yeah i missed a fair few of these until i discovered that you can guarentee a hit everytime by double clicking slightly above and slightly to the side of the centre of the little moons. You'll find the spot with a few goes, then just make sure your ship has had time to turn to that direction 
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MemeZ
|
Posted - 2007.03.03 17:44:00 -
[173]
Edited by: MemeZ on 03/03/2007 17:42:57
Originally by: Prayer Sar You CAN operate a POS in highsec space (up to 0.7). i just have set up my small POS in 0.5 yesterday. the only thing you need is a faction standing of 5.0 or higher and you have to add the faction starbase charter to your fuel.
you can`t operate a moon harvesting module, but i can`t tell you about the reactor at the moment.
You can't operate a reactor in space higher than 0.3. As far I can see it the only reason you would place a POS in 0.5 space and higher is getting access to LAB slots
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2ippy
Shadow Core Freelancer Alliance
|
Posted - 2007.03.11 10:39:00 -
[174]
can some POS guru plz do a update, so us newbies can get brushed up plz.
Seems evil to self destruct a doomed carrier after 20min of tanking... |

Jack Calypo
|
Posted - 2007.03.18 11:06:00 -
[175]
What is the difference between :
Coupling Array Online
and
Coupling Array Online Active
Thx
|

Milon Pendragon
|
Posted - 2007.04.01 01:59:00 -
[176]
I have a small question. Someone told me that POS missile batteries go offline when a tower goes into reinforced mode. Is this true?
|

Thoregras
|
Posted - 2007.04.02 08:59:00 -
[177]
I have a couple of questions:-
The Reaction Blueprints,
What are they called on the market? Do they act like BPOs or more like BPC's? (do i need 1 or multiples?)
POS's
How much does Each Size of POS mine an Hour? 100 accross the board or is it by size?
|

Zyrus Corporation
|
Posted - 2007.04.11 10:06:00 -
[178]
Edited by: Zyrus Corporation on 11/04/2007 10:08:24 First the flowers: This is really a great thread that helps a lot! Thx very much!
But I still have one open question: You can only harvest at moon in LowSec (<= 0.3) and it looks like you can also only do the reactions in LowSec. But can you do the production (for example component production in the component assembly arrays) in HighSec or is this also required to be in LowSec?
I could not find any hint that this producton also needs to be in LowSec... But to be sure I would need to test this and for this I first need the appropriate corp faction standing to create a HighSec POS (which takes a loooong time). So I would prefer to know this befoe I try to get this corp faction standing up to 5.0++...
Regards, Zyrus
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Leo Mertz
|
Posted - 2007.05.25 11:33:00 -
[179]
We are a corp with 20 members or so, many of them are quite noob and they lower sensibly our faction standing. We started instructing them about Storylines and COSMOS, but it looks like a there's a looong way to go, this way, to reach 5.0.
Are we doomed to wait months over months before anchoring our (already bought, btw) POS? Does, exist some shortcut to reach a little more quckly our objective?
Can you post your best practice for gaining faction standing quickly?
thanks for your help...
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Perin Ashedge
Minmatar Total Information Technology
|
Posted - 2007.05.29 03:04:00 -
[180]
I was unable to download the PDF file. If someone would be kind enough to send it to me I can give it permanent residence, as it is very useful!
|
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the blender
the Gentleman Loser
|
Posted - 2007.06.13 04:04:00 -
[181]
Originally by: Leo Mertz We are a corp with 20 members or so, many of them are quite noob and they lower sensibly our faction standing. We started instructing them about Storylines and COSMOS, but it looks like a there's a looong way to go, this way, to reach 5.0.
Are we doomed to wait months over months before anchoring our (already bought, btw) POS? Does, exist some shortcut to reach a little more quckly our objective?
Can you post your best practice for gaining faction standing quickly?
thanks for your help...
Three ways to solve this,
1/ Ask all but your highest standing member, to leave the corp for week, get that member to run a storyline mission and wait a few days for the corp standings to balance. Launch POS and get members to join again.
2/ Make a new corp, using member with the right standings and launch POS. Move members to new corp.
3/ Get a corp creator to make you a corp and launch the POS, they will leave the corp after fees have been paid.
Quick standings jumps can be gotten in cosmos areas and also in the three data centers for each race as well.
Note: You wont lose your POS if your standings go below the needed level, unless you unanchor it, just offline is ok.
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Biar
Minmatar
|
Posted - 2007.06.19 12:10:00 -
[182]
Originally by: MemeZ Edited by: MemeZ on 03/03/2007 17:43:58
Originally by: Prayer Sar You CAN operate a POS in highsec space (up to 0.7). i just have set up my small POS in 0.5 yesterday. the only thing you need is a faction standing of 5.0 or higher and you have to add the faction starbase charter to your fuel.
you can`t operate a moon harvesting module, but i can`t tell you about the reactor at the moment.
You can't operate a reactor in space higher than 0.3. As far I can see, the only reason you would place a POS in 0.5 space and higher is getting access to LAB slots.
I can operate a Refining Arrays in space higher than 0.5? ---------------------
[AUCTION] BPC Item(s) it start bid 1 Isk -->> http://oldforums.eveonline.com/?a=topic&threadID=537962 |

sneeperofsand
|
Posted - 2007.06.20 03:42:00 -
[183]
ok this is probably a stupid question but i was wondering if it was possible to have 2 towers for the same station? like to have 2 small towers? thx in advance
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Mr Slow
|
Posted - 2007.07.11 00:07:00 -
[184]
I was looking to put up a POS in .3 space do I need corp standings?
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Zer Res
Phoenix Knights Dark Nebula Galactic Empire
|
Posted - 2007.07.13 11:22:00 -
[185]
This Guide Needs A Buff !
No mobile Labs or mobile ammo array info. 
http://oldforums.eveonline.com/?a=topic&threadID=550295&page=1 |

Kanami
|
Posted - 2007.08.23 10:03:00 -
[186]
Is it possible to use mobile labs in high sec poses?
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Bad Leroy
|
Posted - 2007.08.27 11:51:00 -
[187]
Nice guide!
I want to set up a small tower in 0.2 space, All I want is the use of a lab.
Can I set this up with an alt who is in a noob Corp? He has the skills but I'm not sure if he will be able to "Launch for self"
thanking anyone who replies in anticipation :)
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Copypaste
|
Posted - 2007.09.03 04:01:00 -
[188]
Thank you very much for this great guide 
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Magoozle
Eve University Ivy League
|
Posted - 2007.09.04 13:43:00 -
[189]
Hi there, first up great guide very helpful!
not sure if this has been mentioned if so sorry i missed it lol
im having to use the services of a POS anchorer as i dont have the required standing myself atm, and was wondering if he anchors the tower can i anchor everything else? or do yuo need the appropriate standing for guns/ corp storage etc?
thankies 
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Fitz VonHeise
The New Order. United Connection's
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Posted - 2007.09.07 19:24:00 -
[190]
Once tower is anchored you can online or offline any battery or lab anytime no matter what the corp standings are. The tower is the only item that requires a high standing when it is anchored.
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Britania Windsor
|
Posted - 2007.09.19 10:07:00 -
[191]
Brilliant guide, covers everything I needed to know.
Thanks

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Xolax Castle
Rise Of The Fallen
|
Posted - 2007.10.03 18:55:00 -
[192]
Edited by: Xolax Castle on 03/10/2007 18:56:05 Thanks for the guide!!! One quick question. On turret and missile batteries do you have to have a skill to control them like starbase defense management or is that only if they are placed outside the shield of your Control tower? This may be dumb question but I am a little confused on it. Thank you for the help.
Now they will know why they are afraid of the dark. Now they learn why they fear the night. -Thulsa Doom "Conan the Barbarian" |

Zsmackless1
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Posted - 2007.10.05 22:24:00 -
[193]
si
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Dilllinja
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Posted - 2007.10.08 07:45:00 -
[194]
Hello, thanks for the guide. Someone here who have the pdf file of this guide and can reload it on freeshare? I'd like to print out this guide on paper. Thanks in advance.
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pbproballer
Gallente
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Posted - 2007.10.09 20:21:00 -
[195]
Im a new CEO of a new corp. We are looking to put up a med. POS, just wondering if there are anyother skills required to set it up other than anchoring? and if so, to what levels are needed to get up and operational? Thanks
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Lord AtTiLAs
Legion Du Lys GoonSwarm
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Posted - 2007.10.16 11:31:00 -
[196]
Edited by: Lord AtTiLAs on 16/10/2007 11:33:38 Edited by: Lord AtTiLAs on 16/10/2007 11:32:54 Anchoring is the only skill needed to anchor a POS.
Also, I CONFIRM that you can link Harvesters to reactor WITHOUT coupling arrays. If you find your POS clock time ( Using 23 hour fuel and EVE-Mail ) you dont even need coupling array to empty your SILO, as long as your SILO is online when you POS CLOCK.
- Lab can be run in POS up to 0.7 sec rating. - Manufacturing can be run in POS up to 0.7 sec rating. - Reactor can be run in POS up to 0.3 sec rating. - Moon harvester can be run in POS up to 0.3 sec rating.
Have fun.
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Kakita J
Placid Reborn
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Posted - 2007.10.16 11:32:00 -
[197]
You only need anchoring. Check all structures you want to use, some require higher levels than others (eg medium reactor needs anchoring 2, ECM batteries need 3 if I remember correctly).
-------------------------------------- "They better fix the *bleep* *bleep* *bleep* jump *bleep* gates before I *bleep**bleep**bleep* and then some."
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Tinkerbele
Serret's Harem
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Posted - 2007.10.29 17:13:00 -
[198]
ok, a couple of questions
Can I anchor a POS from another race? i.e. I'm Caldari but anchor a small Angel POS in Minmitar space.
Is positioning really critical?
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Dr Padonak
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Posted - 2007.10.30 15:54:00 -
[199]
There is no problem ;) You can use any control tower. Faction standing required for anchoring only.
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Revolution Rising
Coalition of Nations Free Trade Zone.
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Posted - 2007.11.06 22:20:00 -
[200]
This guide seems to be old, how far from a moon should you be for surveying?
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Nasdram
Raptus Regaliter
|
Posted - 2007.11.09 08:27:00 -
[201]
Edited by: Nasdram on 09/11/2007 08:34:01 Can someone tell me if its possible to run a medium reactor/reactor in low-sec? is it the same as with moon harvesters -> you can run it in 0.3 or lower?
ok,found out already, 0.3 and lower it is.
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Karlemgne
The Black Fleet
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Posted - 2007.11.13 18:53:00 -
[202]
Originally by: Tinkerbele ok, a couple of questions
Can I anchor a POS from another race? i.e. I'm Caldari but anchor a small Angel POS in Minmitar space.
Is positioning really critical?
Question #1:
As long as you have anchoring at 3 you can anchor any type of POS anywhere you want. There are some limitations to this of course. If you want to anchor a POS in any space .3 <, or in .4 systems and above, you need to have the proper standings with the faction who owns the space. In those cases you'll also need "starbase" charters that are used life fuel.
In .3 systems and lower you can anchor any POS type, regardless of standings, and the "starbase" charters are not needed.
So, in sum, it doesn't matter what racial or faction POS you put up. You can use whatever one you want. The only thing that race/faction is going to matter for is the type of ice that is used to fuel the pos.
So for example, if you use a Gallente pos in Minmatar territory you won't be able to mine the local ice to fuel your POS.
Question #2
Positioning is actually meaningless. Its all about aesthetics.
-Karlemgne
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Karlemgne
The Black Fleet
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Posted - 2007.11.13 18:58:00 -
[203]
Originally by: Bad Leroy Nice guide!
I want to set up a small tower in 0.2 space, All I want is the use of a lab.
Can I set this up with an alt who is in a noob Corp? He has the skills but I'm not sure if he will be able to "Launch for self"
thanking anyone who replies in anticipation :)
Very late in coming with an answer for you on this issue, but NO. You have to be in a player corp to launch a POS. You cannot launch a POS for yourself or for an NPC corp.
Now there is no restriction on the size of the corp that launches the POS however. Meaning, make a one man corp with your alt, you will then in essence be able to launch the POS for yourself.
-Karlemgne
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Karlemgne
The Black Fleet
|
Posted - 2007.11.13 18:59:00 -
[204]
Originally by: Revolution Rising This guide seems to be old, how far from a moon should you be for surveying?
Doesn't matter. Just warp to the moon at any distance, aim your ship at the moon, and shoot your probe, then wait.
Rinse and repeat.
-Karlemgne
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xbox
|
Posted - 2007.11.16 17:03:00 -
[205]
anyone know of a link that i used to have. it takes the basic moon minerals and then tells you waht reactions you can make out of em ?
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THEGreat1
|
Posted - 2007.11.19 15:07:00 -
[206]
Posted - 2007.11.16 17:03:00 - [200] - Quote --------------------------------------------------------------------------------
anyone know of a link that i used to have. it takes the basic moon minerals and then tells you waht reactions you can make out of em ?
I think this is what you are looking for: Reaction Materials Info
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Aladdin Insane
1 Man Trading
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Posted - 2007.11.29 22:25:00 -
[207]
Edited by: Aladdin Insane on 29/11/2007 22:26:08
Originally by: ISD Zhuge Liang
The best and fastest way to find if there is a POS at a moon without going there is as follows:
1. Create a midspace safespot. 2. Bookmark the safespot. 3. Eject from your industrial (Note: When you eject, your skills wont apply for your ships cargo bonus anymore so your probes may be jettisoned in a can next to you).
Warp to each moon at 60km in your pod. POS defences do not pod people so you are safe, however players do so don't hang around! As soon as you find which moon the POS is at, make a note so you can avoid it.
Warp back to your safespot bookmark and jump back into your industrial.
Scanners are for carebears, not just for pew pew 
edit: formatting. _____________________ Eve is not a sandbox Sandboxes always have kitty poo in them |

Kessiaan
|
Posted - 2007.12.10 00:14:00 -
[208]
If you're not interested in moon materials, is it possible to put a POS in a safespot? ----- My in Eve Profile |

SeismicForce
Clear Horizon Industries
|
Posted - 2007.12.13 11:35:00 -
[209]
Originally by: Kessiaan If you're not interested in moon materials, is it possible to put a POS in a safespot?
No, a POS can only be anchored at a moon.
Originally by: Allisie In a recent interview, a dev mentioned that ships and skills cause lag and will be removed in EVE 2.
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Noveron
Caldari Long Live Me
|
Posted - 2007.12.16 15:35:00 -
[210]
Thank you for the awesome guide.
I got a question.
In the guide it says 0.3 moons and bellow can have suitable materials to moon mine.
Well, what if you find a moon in .5 with materials, cant you moon mine it?
Also I have checked the moon harvesting has a 0.4 restricted, does it mean 0.4 and above?
Sorry for the clueless questions, im starting on this.
Thank you.
---
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Ginja Ninja
Caldari Sentinel Freelancers
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Posted - 2007.12.20 01:31:00 -
[211]
Originally by: Noveron Thank you for the awesome guide.
I got a question.
In the guide it says 0.3 moons and bellow can have suitable materials to moon mine.
Well, what if you find a moon in .5 with materials, cant you moon mine it?
Also I have checked the moon harvesting has a 0.4 restricted, does it mean 0.4 and above?
Sorry for the clueless questions, im starting on this.
Thank you.
Don't quote me because I'm new to this too, but I believe it means 0.4 and below. My understanding of it that you can deploy a POS in secure space (if your corp has a state faction rep of 6.0 or above) but you won't be mining moons with it, it's just a place to use labs etc.
Sorry if any of what I've said turns out to be incorrect.. 
We are all unique - just like everyone else. |

Re Seller
|
Posted - 2007.12.28 18:45:00 -
[212]
is it possible to anchor po anywhere? like, at the safe spot? or next to a planet? or even gates?
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Ky Vatta
Caldari Majority 12
|
Posted - 2008.01.01 04:14:00 -
[213]
Moon-mining is 0.3 sec and lower
You can only anchor a POS at a moon, and only 1 per moon ---
Self-confessed Carebear, and proud of it |

Braaage
eXceed Inc.
|
Posted - 2008.01.04 17:42:00 -
[214]
Originally by: Re Seller is it possible to anchor po anywhere? like, at the safe spot? or next to a planet? or even gates?
No only at moons (warp in point). -- eve-guides.com All about POSs, Outposts, Exploration, Mining, Invention, EVE Database + much more!! |

TechnoPromNite
|
Posted - 2008.01.16 12:36:00 -
[215]
ok, i know you can daisy-chain silos for greater capacity, and i'm aware that you can link your moon harvesters directly to a simple reactor...
my question is this: can you link the output of a simple reactor to be one of the inputs to a complex reactor?
i know it's uncommon... but say you found a moon that had 4 different materials, and 2 of the materials could be reacted together, as well as the other two being able to be reacted together... and even better, the 2 products from the 2 simple reactions also combine to produce an advanced material...
now, with a large caldari tower you could feasibly run 4 moon harvestors linked directly to two simple reactors, respectively, and even set up up to 5 silos... this would produce the two processed materials endlessly if you continued fueling and emptying the 5 silos...
but that maxes-out the tower cpu
now, let's say you want to change reactions to turn the stockpiled processed material into advanced material... at the same pos you could offline 1 simple reactor, 1 silo, and 2 moon harvesters, while onlining the complex reactor
this setup again maxes out cpu, but it's only effective if the simple reactor which is still linked to the two remaining moon harvesters can feed directly into the complex reactor, which has its second input provided by two silos full of stockpiled processed material, and its output is the two remaining silos
hope that's clear, phew
once again, has anyone ever tried linking a simple reactor to a complex reactor?
thanks
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TechnoPromNite
|
Posted - 2008.01.16 12:48:00 -
[216]
maybe easier to understand if i just say that i found a moon that has evaporite deposits and silicates (makes ceramic powder) as well as platinum and chromium (makes hexite) -- hexite and ceramic powder together make sylramic fibers
the problem i see is that the output from the simple reactor is 200 per hour while the complex reactor could only react an input of 100 per hour - would this be the dealbreaker or would the excess simply be wasted?
anyway, how would you set up the pos?
|

Cpt Goldie
|
Posted - 2008.01.29 03:11:00 -
[217]
well from what i understand, there wouldn't be any problum doing what you have planed out. and that 200 feeding into a 100 reactor would just waste 100 ingoing material, is there a way you could collect it in a free silo. like offling somthing else and pouring the excess 100 into it rather then into the reactor. maybe just offline all but 1 harvester and use the cpu for other things during the complexe reaction times and putting it ofline when you flip all 4 harvesters back online.
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DeathofSkys
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Posted - 2008.02.12 03:44:00 -
[218]
mmmm can you add how many like POS stuff you can have? Like you have only 5 reactors or something? Cause you were talking about it somewhere but didn't list how many of those you can have in a solar system. Including how many moon mining arrays you can have per moon and etc. Also isn't their a limit in the silo? And where the hell can you place a Control Tower???
Extra Q! Can you enslave ships to interstellar warp and buy and sell stuff ? (if not, then someone suggest it already and we can have it in the game)
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atoninothemighty
|
Posted - 2008.02.17 08:04:00 -
[219]
can other people in alliance refuel the tower?
|

Asellus Kuragami
|
Posted - 2008.02.22 01:38:00 -
[220]
How far away do posses need to be from each other to be deployed .. and in low-sec, can they be deployed anywhere?
|
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Merillia
|
Posted - 2008.02.25 12:24:00 -
[221]
What happens if Highsec pos's shoot people? Can this happen? Does CONCORD care?
How do I configure my POS? To shoot everybody or just aggression.
It is in 0.5 space btw.
|

Chewie Soloh
SkillzKillz United For 0rder
|
Posted - 2008.03.05 01:05:00 -
[222]
3 Things I want to know aobut Poses, all applying to 0.4 space in 0.4 space : Do i need charters/standing can i put up a refining array
|

Chewie Soloh
SkillzKillz United For 0rder
|
Posted - 2008.03.05 01:06:00 -
[223]
3 Things I want to know aobut Poses, all applying to 0.4 space in 0.4 space : Do i need charters/standing can i put up a refining array
|

Charlie Chaplin
Williams Aerospace
|
Posted - 2008.03.16 05:22:00 -
[224]
Originally by: Chewie Soloh 3 Things I want to know aobut Poses, all applying to 0.4 space in 0.4 space : Do i need charters/standing can i put up a refining array
yes yes no
|

Lupus Andari
Center for Advanced Studies
|
Posted - 2008.03.23 15:12:00 -
[225]
I know that you can moon mine in .3 space and below, but if the true sec of the system is .38, can you moon mine? The moon even told us the moon minerals that it contains, so if we couldn't, that would be very mean...
Thanks
|

Salpad
|
Posted - 2008.03.29 15:19:00 -
[226]
The Guide is copyright 2005. Is it still up-to-date?
-- Salpad |

Haldir
|
Posted - 2008.03.29 19:59:00 -
[227]
Thinking of anchoring a POS in safe space (0.5 or 0.6) to setup a lab. Since I am just playing around with this, would someone please assist in answering some questions:
- is there an advantage between anchoring 0.5 and 0.6? - Can someone attack the POS and take it down or will Concord intervene? In other words, should I even bother put up any type of defences? - Worth adding Strontium or a waste of time?
Thanks in advance for all replies
|

Alweo
|
Posted - 2008.03.30 07:54:00 -
[228]
Hi, as a noob POS owner just about to put his first one up, can you tell me if the defences - guns, etc. go inside or outside the shield ? Thanks.
|

Neagley
|
Posted - 2008.04.14 01:21:00 -
[229]
Question: When first anchoring a tower in high sec, is there a fee assessed by concord or whoever controls the space? I heard you are charged a 150 mil isk to anchor a tower in empire space.
|

Yazmin Pilar
|
Posted - 2008.05.28 08:56:00 -
[230]
what is the minimum / maximum distance to a moon for anchoring a pos? Can you anchor a pos on the other side of the moon from warp-in point?
thank you
|
|

Darth Venger
|
Posted - 2008.06.07 18:58:00 -
[231]
I really need some help with the order to which I should bring things online in the chain of events to generate a simple reaction.
Currently, I am trying to use the input from two harvesters straight into a reactor and then into a silo.
What I am doing is bringing everything offline, then clearing links in station management. After doing these two things, I drag the output from the harvesters into their corresponding slots in the reactor. (I have the right stuff, and right blueprint... please don't advise on this non-issue) From the reactor, I drag the output (the reaction) into the input slot on the (correctly configured) silo.... THEN I bring the structures online in the following order: Silo --> Reactor --> Harvestor 1 --> Harvestor 2. Everything comes on, but nothing happens. the "Active" status doesn't come on, as it did when I initially had the setup for mining only.
Where am I going wrong?
|

Witch Queen
|
Posted - 2008.07.05 18:09:00 -
[232]
Whats a POS?
*sorry* that just seems to be one of the only dumb questions I had yet seen someone ask on the 8 pages of replies on this forum that I've read. My eyes are bleeding from all this talk of POS's
Awesome guide though, and yes, this is a totally pointless reply not fit for a response. Thanks again.
Whiskey Quebec... ____________________________________________________________________________________ I'll kick your ass if you look at me like I'm a popcicle ready to be licked.
|

Braaage
eXceed Inc. eXceed.
|
Posted - 2008.07.06 11:06:00 -
[233]
Originally by: atoninothemighty can other people in alliance refuel the tower?
No corp members only with the necessary starbase roles. --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EVE Database, Character Generator & more |

Braaage
eXceed Inc. eXceed.
|
Posted - 2008.07.06 11:08:00 -
[234]
Originally by: Asellus Kuragami How far away do posses need to be from each other to be deployed .. and in low-sec, can they be deployed anywhere?
You can only deploy POSs at moons and only 1 per moon. They can be deployed in systems from 0.0 to 0.7 but you will require CORP to Faction standing to anchor in 0.4 to 0.7 systems which is 10x. For instant to anchor in 0.7 you will require 7.0 CORP to faction standing. --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EVE Database, Character Generator & more |

Braaage
eXceed Inc. eXceed.
|
Posted - 2008.07.06 11:09:00 -
[235]
Originally by: Merillia What happens if Highsec pos's shoot people? Can this happen? Does CONCORD care?
How do I configure my POS? To shoot everybody or just aggression.
It is in 0.5 space btw.
If someone tries to shoot your POS without declaring a war then Concord will respond, if they declare war then Concord will NOT get involved. --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EVE Database, Character Generator & more |

Braaage
eXceed Inc. eXceed.
|
Posted - 2008.07.06 11:10:00 -
[236]
Originally by: Chewie Soloh 3 Things I want to know aobut Poses, all applying to 0.4 space in 0.4 space : Do i need charters/standing can i put up a refining array
Yes to charters and standing. No to the refining array it's 0.3 and below only. --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EVE Database, Character Generator & more |

Braaage
eXceed Inc. eXceed.
|
Posted - 2008.07.06 11:12:00 -
[237]
Originally by: Haldir Thinking of anchoring a POS in safe space (0.5 or 0.6) to setup a lab. Since I am just playing around with this, would someone please assist in answering some questions:
- is there an advantage between anchoring 0.5 and 0.6? - Can someone attack the POS and take it down or will Concord intervene? In other words, should I even bother put up any type of defences? - Worth adding Strontium or a waste of time?
Thanks in advance for all replies
- No not really - If they declare war then concord will not get involved, otherwise they will, If you play regularly you can anchor guns and stuff and then online when you get war decced. - ALWAYS add strontium. --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EVE Database, Character Generator & more |

Braaage
eXceed Inc. eXceed.
|
Posted - 2008.07.06 11:14:00 -
[238]
Originally by: Neagley Question: When first anchoring a tower in high sec, is there a fee assessed by concord or whoever controls the space? I heard you are charged a 150 mil isk to anchor a tower in empire space.
You heard wrong the only thing you need is a POS, Correct standing and charters. You can pay other people to put up the POS if you don't have the correct standings, but this involves moving corps/having a second corp. --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EVE Database, Character Generator & more |

Braaage
eXceed Inc. eXceed.
|
Posted - 2008.07.06 11:15:00 -
[239]
Originally by: Yazmin Pilar what is the minimum / maximum distance to a moon for anchoring a pos? Can you anchor a pos on the other side of the moon from warp-in point?
thank you
You launch the Control Tower at moon warp in point and it automatically snaps to a central grid, you cannot choose where it goes. --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EVE Database, Character Generator & more |

Braaage
eXceed Inc. eXceed.
|
Posted - 2008.07.06 11:17:00 -
[240]
Originally by: Darth Venger I really need some help with the order to which I should bring things online in the chain of events to generate a simple reaction.
Currently, I am trying to use the input from two harvesters straight into a reactor and then into a silo.
What I am doing is bringing everything offline, then clearing links in station management. After doing these two things, I drag the output from the harvesters into their corresponding slots in the reactor. (I have the right stuff, and right blueprint... please don't advise on this non-issue) From the reactor, I drag the output (the reaction) into the input slot on the (correctly configured) silo.... THEN I bring the structures online in the following order: Silo --> Reactor --> Harvestor 1 --> Harvestor 2. Everything comes on, but nothing happens. the "Active" status doesn't come on, as it did when I initially had the setup for mining only.
Where am I going wrong?
How long have you left this as you wont get anything for 3-4 hours (might be 5 actually).
Did you hit apply after setting up the links? --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EVE Database, Character Generator & more |
|

Braaage
eXceed Inc. eXceed.
|
Posted - 2008.07.06 11:18:00 -
[241]
Originally by: Witch Queen Whats a POS?
Try this if you didn't get the answer from the guide. --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EVE Database, Character Generator & more |

omgdutch2005
Gallente Advanced Planetary Exports Intergalactic Exports Group.
|
Posted - 2008.07.14 17:36:00 -
[242]
ok i got the following "problem"
we made a 2nd corporation, and placed a POS in empire 0.6 space
members in the POS corp can acces the POS, however, alliance members do can get in the force field yet are unable to use any units/buildings within the force field, is this normal? or how do i allow those who are in the same alliance acces to the facilities in the POS? omgdutch2005 |

ZephyrLexx
Caldari Eve University Ivy League
|
Posted - 2008.07.18 23:49:00 -
[243]
Hi,
I have a question about the POS's.
Me and my friend would like to operate our own POS, but what are the requirements for it? We are currently in the EVE University corporation, and as far as I can tell.. any POS "belongs" to the Corporation.
So, what if I were to create an Alt, and anchor the starbase with this alt character, in my own private corporation on that alt.. would me and my friends main characters be able to use the pos, if we have the password to the forcefield, without having to be in the corporation that "owns" it?
Thanks
|

prof patend1
Caldari
|
Posted - 2008.08.09 10:50:00 -
[244]
Hi
I have a question about setting up a harvester and simple reactor - I have 1 harvester linked to a coupling array which is linked to the reactor, another silo with the other reactant in it linked to the reactor and then a 2nd silo linked to the output of the reactor.
Nothing seems to happen - I have dragged and dropped the outputs etc to link them and I get the usual messages but then nothing.
Should I link the harvester straight to the reactor? or is via the coupling array necessary?
Is there anything else I should be doing.
Cheers
|

command marvs
|
Posted - 2008.08.17 11:27:00 -
[245]
need a little help with my pos iv set it up for are corp with 3 manufacturing array and a lab. And set it up so or corp's bp's are in the array's for the menbers to use they get charge for useing the line's. The thing is when it comes to paying it try's to take it from the corp wallet and not from the menbers wallet how can i set it to take it from the menbers wallet cos am lost with it iv got a wallet set up with 0isk in it. And when it comes to paying thay trasfer isk to it and it gets taken out that way is this the only way 
|

Narook Hawkins
Gallente Not Getting Any Younger
|
Posted - 2008.08.28 02:13:00 -
[246]
Hey folks. Right now my corp is looking at setting up a high sec POS. I have co-lead a low sec on before, so i know a lot of the ins and outs. The issue we are facing is standing. We have a member in the corp with a high enough standing to do it in high sec, but not the corp. So here is my question. If he leaves the corp and makes his own, is he able to rejoin the first corp and that station is own by the first corp or does it stay owned by the second?
|

Lord Fitz
Project Amargosa
|
Posted - 2008.08.28 02:32:00 -
[247]
Originally by: Narook Hawkins Hey folks. Right now my corp is looking at setting up a high sec POS. I have co-lead a low sec on before, so i know a lot of the ins and outs. The issue we are facing is standing. We have a member in the corp with a high enough standing to do it in high sec, but not the corp. So here is my question. If he leaves the corp and makes his own, is he able to rejoin the first corp and that station is own by the first corp or does it stay owned by the second?
POS's always belong to the corp they are anchored for, so if he leaves anchors and rejoins, the POS will still be in the other corp.
Your only two solutions are:
- Everyone with standings (no standings char's don't count) leaves your current corp and he gets the standing of your existing corp up. Anchor the POS and everyone re-joins.
- He creates a new corp and once the POS is up everyone moves to the new corp.
- Everyone gets their standings up.
Basically all solutions involve everyone leaving the corp that will negatively affect standings.
|

Narook Hawkins
Gallente Not Getting Any Younger
|
Posted - 2008.08.28 05:18:00 -
[248]
I pretty much figured those were the only options. Thanks for confirming it for me.
|

Kepa Nimo
Gallente COBRA ELITE SQUAD Private Military Contractors
|
Posted - 2008.09.06 07:58:00 -
[249]
HI there, I used to have a POS tool, a bit like quick fit, its not on my pc anymore and I cant remember link to dl it. Can anyone help?
Cheers "Its all for nothing, if you dont have your FREEDOM!!"
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Lord Fitz
Project Amargosa
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Posted - 2008.09.06 15:00:00 -
[250]
MyPOS ?
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Manolas
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Posted - 2008.09.23 20:50:00 -
[251]
Originally by: Kepa Nimo HI there, I used to have a POS tool, a bit like quick fit, its not on my pc anymore and I cant remember link to dl it. Can anyone help?
Cheers
I'm using the IGB POS planner here It seems to do what you are asking for but I have not setup a POS yet so I cannot confirm how accurate it is.
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The Vixen
Gallente DataPipe Industries
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Posted - 2008.09.25 04:37:00 -
[252]
outstanding.
thanks for this.
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Herrmione
Gallente Galloway Technocom
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Posted - 2008.10.15 14:32:00 -
[253]
thanks for the info
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Kyle Durnam
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Posted - 2008.10.30 00:30:00 -
[254]
Well Can you mine in a 0.4 there are 2 moons that i want to mine in a 0.4 but i cannot find any real literature as to if i can or not.
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Braaage
Ministry of Craft
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Posted - 2008.10.31 22:46:00 -
[255]
Originally by: Kyle Durnam Well Can you mine in a 0.4 there are 2 moons that i want to mine in a 0.4 but i cannot find any real literature as to if i can or not.
Moon Mine in 0.4 = nope --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EA EVE Database, Character Generator & more |

Lexus Deus
Gallente Federal Navy Academy
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Posted - 2008.11.23 01:06:00 -
[256]
Originally by: ISD Zhuge Liang Any corrections or questions can be posted in this thread. I will from time to time delete all posts so I can add more sections.
PDF Version for Download - thanks to Bobozobo
Hey the link does not work, get the old 404 Not found error. Any chance someone can relink, be easier to look at then, , Thanks
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Pirate6
Caldari Break Fleet Dominatus Phasmatis
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Posted - 2008.12.15 02:51:00 -
[257]
This is exactly what I was looking for. Good read, and great information for the clueless regarding POS's. _____________________________________________ CEO of Aegis Manufacturing.
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Robalii Rikka
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Posted - 2008.12.21 23:34:00 -
[258]
I have a question. If my corp goes to war with another corp, can we capture thier POS or only destory it? If we can capture it, how is that done?
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Braaage
Ministry of Craft
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Posted - 2008.12.22 01:24:00 -
[259]
Originally by: Robalii Rikka I have a question. If my corp goes to war with another corp, can we capture thier POS or only destory it? If we can capture it, how is that done?
You can only destroy the control tower but once that has popped you can unanchor and steal the remaining structures.
I'm working on a PDF version which contains updates from some recent changes. --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EA EVE Database, Character Generator & more |

Sidious Spartan
Caldari ZARAKI CORPS Arcane Alliance
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Posted - 2008.12.22 14:38:00 -
[260]
Greetings and Salutations,
I am setting up a POS for reactions and i have found a moon with 4 gases that wil make 2 simple reactions of the harvesters. My doubt is about the setup, i am trying to get this large Gallente tower to have 4 harvesters along with either 4 couplings to dump them directly to reactor. Can this be posible. Thanks
Simple reaction 1 Harvester, gas> coupling > reactor Havvester, gas2 > coupling > reactor
Simple reaction 2 Harvester, gas3> coupling > reactor Havvester, gas4 > coupling > reactor
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Braaage
Ministry of Craft
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Posted - 2008.12.30 13:24:00 -
[261]
New PDF download and location. --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EA EVE Database, Character Generator & more |

Spook
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Posted - 2009.01.02 19:58:00 -
[262]
bump
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Velicitia
N.A.S.A.
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Posted - 2009.01.02 20:20:00 -
[263]
Originally by: Sidious Spartan Greetings and Salutations,
I am setting up a POS for reactions and i have found a moon with 4 gases that wil make 2 simple reactions of the harvesters. My doubt is about the setup, i am trying to get this large Gallente tower to have 4 harvesters along with either 4 couplings to dump them directly to reactor. Can this be posible. Thanks
Simple reaction 1 Harvester, gas> coupling > reactor Havvester, gas2 > coupling > reactor
Simple reaction 2 Harvester, gas3> coupling > reactor Havvester, gas4 > coupling > reactor
ASSUMING you have the CPU/PG on the tower (not 100% sure on that) --
Reaction 1: 1. Gas1 > reactor 2. Gas2 > reactor 3. reactor > (optional) coupling array > silo
Reaction 2: Same, just use the other gasses
Coupling arrays are ONLY going to fill up if the reactor is off (ran out of another reaction material/shut off by you/etc).
So it's pretty useless to have the coupling arrays between the harvester and the reactor (unless you need a second/third element for the reaction that you're supplying out of a silo).
coupling array between the reactor and the silo helps you keep from losing a cycle if you need to pull things out and the reactor cycle completes (you need to shut off the silo to remove materials)
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Qelen Seastrider
Accelerated Research and Manufacturing Sciences The Second Genesis
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Posted - 2009.02.27 12:16:00 -
[264]
Originally by: Sillente NiKunni just a quick note about the eject the industrial in a safe with moon in cargo, i got the deal :
total space is skill depand. SO you eject you'r ship, the indus size ar with no skill, you'r full stack of probe get ejected to space, and destroy 1 hours later if you haven't notice that ...
very good guide, keep the good works !!! a Q&A can be a good thread too, because we see so many times the same question.
There is one thing VERY wrong with this part of the guide- it can easily get you pod-killed.
There is a perfectly safe way to survey moons, either in high-sec or 0.0 areas. Simply fly your survey route in a Blockade Runner equipped with a covert-ops cloaker. This allows you to warp-to-zero at each moon and if there is a POS that's hostile in residence, it will never know you've been there. This does an end run around any nonsense about having things jettisoned from your cargo and also any (obvious) danger in being killed while warping around in your pod. Unless someone has anchored a large number of containers all around the jump-in point, my tactic will keep you in your ship and safe. Having just finished surveying 200+ moons, I can assure you it works. Simply warp to a moon, align to it by selecting the moon in the overview list, clicking the Approach button, uncloak, fire your probe, then recloak when the launcher has reloaded and warp to the next moon.
Qelen Seastrider /
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Gorbain
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Posted - 2009.03.03 21:08:00 -
[265]
Edited by: Gorbain on 03/03/2009 21:08:53 So all of the posts I see about moon mining are from like 2005 or so and say you can only mine in 0.3 space or lower. My question is, why does the Moon Harvester Array I say that restricted security level is 0.4? This implies that you can moon mine in 0.4 space, or at least it does to me. So, can you mine 0.4 or is it really 0.3 and lower?
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Olafbrund
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Posted - 2009.03.06 13:04:00 -
[266]
Originally by: Qelen Seastrider
Originally by: Sillente NiKunni just a quick note about the eject the industrial in a safe with moon in cargo, i got the deal :
total space is skill depand. SO you eject you'r ship, the indus size ar with no skill, you'r full stack of probe get ejected to space, and destroy 1 hours later if you haven't notice that ...
very good guide, keep the good works !!! a Q&A can be a good thread too, because we see so many times the same question.
There is one thing VERY wrong with this part of the guide- it can easily get you pod-killed.
There is a perfectly safe way to survey moons, either in high-sec or 0.0 areas. Simply fly your survey route in a Blockade Runner equipped with a covert-ops cloaker. This allows you to warp-to-zero at each moon and if there is a POS that's hostile in residence, it will never know you've been there. This does an end run around any nonsense about having things jettisoned from your cargo and also any (obvious) danger in being killed while warping around in your pod. Unless someone has anchored a large number of containers all around the jump-in point, my tactic will keep you in your ship and safe. Having just finished surveying 200+ moons, I can assure you it works. Simply warp to a moon, align to it by selecting the moon in the overview list, clicking the Approach button, uncloak, fire your probe, then recloak when the launcher has reloaded and warp to the next moon.
I wonder how you will fit a probeluncher on a blockaderunner when you have a Covertops Cloaking Device already fitted.
As far I know they have only one highslot. I would lovely like to know how.
regards
Olaf
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Braaage
Ministry of Craft
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Posted - 2009.03.06 13:06:00 -
[267]
Originally by: Gorbain Edited by: Gorbain on 03/03/2009 21:35:08 Edited by: Gorbain on 03/03/2009 21:08:53 So all of the posts I see about moon mining are from like 2005 or so and say you can only mine in 0.3 space or lower. My question is, why does the Moon Harvester Array I say that restricted security level is 0.4? This implies that you can moon mine in 0.4 space, or at least it does to me. So, can you mine 0.4 or is it really 0.3 and lower and where are you getting this information? Becuase if it is only 0.3 then CCP should change their description on Moon Harvesters to reflect that.
We've had this beef with CCP since it was introduced but they seem reluctant to change it - what it means is RESTRICTED FROM, so it's restricted from being in 0.4 so it's 0.3 and below only. --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EA EVE Database, Character Generator & more |

Papa Stefano
Cavalieri Siciliani Event Horizon.
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Posted - 2009.03.14 21:18:00 -
[268]
Originally by: Olafbrund
Originally by: Qelen Seastrider
Originally by: Sillente NiKunni just a quick note about the eject the industrial in a safe with moon in cargo, i got the deal :
total space is skill depand. SO you eject you'r ship, the indus size ar with no skill, you'r full stack of probe get ejected to space, and destroy 1 hours later if you haven't notice that ...
very good guide, keep the good works !!! a Q&A can be a good thread too, because we see so many times the same question.
There is one thing VERY wrong with this part of the guide- it can easily get you pod-killed.
There is a perfectly safe way to survey moons, either in high-sec or 0.0 areas. Simply fly your survey route in a Blockade Runner equipped with a covert-ops cloaker. This allows you to warp-to-zero at each moon and if there is a POS that's hostile in residence, it will never know you've been there. This does an end run around any nonsense about having things jettisoned from your cargo and also any (obvious) danger in being killed while warping around in your pod. Unless someone has anchored a large number of containers all around the jump-in point, my tactic will keep you in your ship and safe. Having just finished surveying 200+ moons, I can assure you it works. Simply warp to a moon, align to it by selecting the moon in the overview list, clicking the Approach button, uncloak, fire your probe, then recloak when the launcher has reloaded and warp to the next moon.
I wonder how you will fit a probeluncher on a blockaderunner when you have a Covertops Cloaking Device already fitted.
As far I know they have only one highslot. I would lovely like to know how.
regards
Olaf
The Minmatar Prowler has two high slots, and can do it with a little help in the lows.
Papa
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LtTrog
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Posted - 2009.03.28 11:32:00 -
[269]
great guide and good links to my pos but im looking for an app that can tell me the output of a pos as well as the fuel cost to help me decide what will be worth while for me to set up. Any 1 have any suggestions?
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Kuxu
Gallente Sombras de Orion T o r m e n t u m
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Posted - 2009.04.16 13:20:00 -
[270]
Edited by: Kuxu on 16/04/2009 13:20:47
Originally by: ISD Zhuge Liang PDF Version for Download - thanks to BobozoboContents:
Not Found The requested URL /EVE/PDF/EVE-Guide-POS.pdf was not found on this server.
=S
Originally by: Adeptus mecanicus nah they are just like jesus....that means they live home till they are 30 years old and if they do something constructive it's a miracle
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Braaage
Ministry of Craft
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Posted - 2009.04.16 14:01:00 -
[271]
That's because this is the old thread and has been updated (see sticky in S&I forum)
--
POSs, Outposts, Exploration, Mining, Invention, Boosters, EA EVE Database, T2/T3 production & more |

Kuxu
Gallente Sombras de Orion T o r m e n t u m
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Posted - 2009.04.16 15:22:00 -
[272]
Sweet, thank you!!
Originally by: Adeptus mecanicus nah they are just like jesus....that means they live home till they are 30 years old and if they do something constructive it's a miracle
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Arkady2
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Posted - 2009.04.22 02:42:00 -
[273]
I read in an older post in this thread that towers racial bonuses don't work.. Has that been fixed ever since? |

Herk99
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Posted - 2009.05.06 16:44:00 -
[274]
Hello, i would like to know what type does my silo have to be for my moon mining array to be able to mine cadmium, and one more thing...what kind of silo do i need? Waiting for your response! Thank you!
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Kiaranselee
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Posted - 2009.07.29 21:29:00 -
[275]
Is there a newer version available or didn't things change?
tia
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Stephanie Wrentworth
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Posted - 2009.09.16 10:42:00 -
[276]
What are the engagement rules of a High Sec POS? If a player attacks a POS in say 0.5, will Concord act?
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Leilani Masters
Amarr The Ladies Corporation United Royal Dreams
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Posted - 2009.10.09 16:02:00 -
[277]
somehow I can't use the link for the PDF file....
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Akumari Garaki
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Posted - 2009.11.08 23:03:00 -
[278]
Can I have more than One POS anchored at a single moon?
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Sidrat Flush
Caldari Life is Experience New Eden Hardware Emporium
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Posted - 2009.11.09 00:21:00 -
[279]
Originally by: Akumari Garaki Can I have more than One POS anchored at a single moon?
No one moon one pos.
Eve-online Industrial Organiser thread full batch manufacturing
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Sidrat Flush
Caldari Life is Experience New Eden Hardware Emporium
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Posted - 2009.11.09 00:23:00 -
[280]
Originally by: Stephanie Wrentworth What are the engagement rules of a High Sec POS? If a player attacks a POS in say 0.5, will Concord act?
If their is a valid declaration of war between the attacker and the pos owner concord won't get involved. Otherwise the act of aggression will be treated as piracy and concord will come out.
Empire anchored Pos guns won't even shoot on corp members either.
Eve-online Industrial Organiser thread full batch manufacturing
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Poyais
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Posted - 2010.01.09 16:24:00 -
[281]
Hmm.. good guide. How long will it take me to get my standing from -2.20 to +4.00, I want to anchor in 0.4 space :(
Another question, at 0.3 space is there no standing requirement? Are storyline missions the best way to up standing? If so, how many would it take for the above varibles?
Thanks, great guide!
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ingenting
20th Legion Sodalitas XX
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Posted - 2010.01.10 13:11:00 -
[282]
Originally by: Poyais Hmm.. good guide. How long will it take me to get my standing from -2.20 to +4.00, I want to anchor in 0.4 space :(
long
Originally by: Poyais Another question, at 0.3 space is there no standing requirement?
0.3 and below have need no standings
Originally by: Poyais Are storyline missions the best way to up standing? If so, how many would it take for the above varibles?
it's the only way. it would take a lot.
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